Commit Graph

10 Commits

Author SHA1 Message Date
e57175c57d finished up all open packets, fixed participant packet, added more
workable debug log with newlines for the actual message to copypaste.
2015-04-17 17:12:11 +02:00
25d0e7217e some commenting for clearness. 2015-04-15 01:53:55 +02:00
62edcc0a77 - better analyze now works without memory errors and runs through
gigantic folders of data reliably.
- combat added: Uncaptured packet, full implementation.
- logstream: slight adjustments.
2015-04-15 01:40:08 +02:00
45c7d1e393 * fix in stacktrace made it work.
* added debug config to analyze.
= from now on logging.debug should be utilized to remark stuff, so final
implementations can ignore such messages.
2015-04-15 00:57:59 +02:00
9bfdd1fb7a * logstream introduction: now log-parsing can be done in stream fashion,
but the only logstream implementation is still the filereader.
* analyze updated to be able to track existing or non-existing packets
* updates in packets: new packets
* update in log system: ability to append unprocessed lines to the last
packet
* chat system improvements
* stacktrace capturing experimental
2015-04-15 00:31:02 +02:00
1016085bed updated analyze code to use chat.log
added system messages - albeit it does not determine sub-stuff
chat log still needs to eat following packets
2015-04-10 20:52:17 +02:00
e43065cc00 * implemented chat protocol, explanation mechanics, reviewed marker for
already unpacked logs
* started to disect log parsers for using streams in future
* Qt Client started
* logstream planned.
2015-04-10 20:33:55 +02:00
36c8914181 done in last month:
* crafting fixture update
 * efefays logic implementation
done today:
 * added game.log log basics for the parser.
 * updated utf-8 headers.
2014-08-04 19:55:42 +02:00
d0ce5ef086 improving transition - config tool for oregyen :) 2014-05-26 17:03:11 +02:00
3e51a2cff7 initial 2014-05-04 14:12:24 +02:00