9e16e1786cmore work on qlogviewer * displays battles * added dreadnought/clanship in startinglevelGabor Guzmics2017-05-22 20:42:50 +0200
39bc7604bfmainly more work on examples but also first logic in somewhat usable battle_factory initial timestamping method (TBD)Gabor Guzmics2017-05-22 20:12:15 +0200
a5d353e302further refactoring * dropping trash scripts * using settings now internally for encoding. * added requirements.txt * quick.py now serves as some quick basic testGabor Guzmics2017-05-22 18:27:30 +0200
ec852c3b0efirst examples and bugfixes * qt application to browse collected sessions * fix in game.log StartingLevel. * note for virtualenv usersGabor Guzmics2017-05-19 22:55:04 +0200
a24f05c6beupdated all combat logs * various mini bugfixes and documentation * all combat log events are recognized correctlyGabor Guzmics2017-05-19 18:04:22 +0200
56aec29342minor fixes in handling unknown output logstream: fixed no op log lines to be swallowedGabor Guzmics2017-05-19 17:03:32 +0200
e003f8e7c5bugfixes, updates * updated all known packets to be parsed correctly * made analyze script more useful * updated readme and some docGabor Guzmics2017-05-19 16:21:51 +0200
a3f185683cchanged to logging new setup virtualenv - can use scon now properly like py3 wants me to named logfile created .bak so it gets ignored by gitignoreGabor Guzmics2017-05-18 19:51:18 +0200
50b15b218bPy3 compatibility update 3 - zip files correctly read, currently hardcoded encoding - file encoding hardcoded generally - various fixesGabor Guzmics2017-05-16 21:40:38 +0200
80f3f30b92sqid change and mailed loot are rather unimportant, but with this combat logs seem to work completely.Gabor Guzmics2015-04-17 17:38:56 +0200
e57175c57dfinished up all open packets, fixed participant packet, added more workable debug log with newlines for the actual message to copypaste.Gabor Guzmics2015-04-17 17:12:11 +0200
62edcc0a77- better analyze now works without memory errors and runs through gigantic folders of data reliably. - combat added: Uncaptured packet, full implementation. - logstream: slight adjustments.Gabor Guzmics2015-04-15 01:40:08 +0200
45c7d1e393* fix in stacktrace made it work. * added debug config to analyze. = from now on logging.debug should be utilized to remark stuff, so final implementations can ignore such messages.Gabor Guzmics2015-04-15 00:57:59 +0200
9bfdd1fb7a* logstream introduction: now log-parsing can be done in stream fashion, but the only logstream implementation is still the filereader. * analyze updated to be able to track existing or non-existing packets * updates in packets: new packets * update in log system: ability to append unprocessed lines to the last packet * chat system improvements * stacktrace capturing experimentalGabor Guzmics2015-04-15 00:31:02 +0200
1016085bedupdated analyze code to use chat.log added system messages - albeit it does not determine sub-stuff chat log still needs to eat following packetsGabor Guzmics2015-04-10 20:52:17 +0200
e43065cc00* implemented chat protocol, explanation mechanics, reviewed marker for already unpacked logs * started to disect log parsers for using streams in future * Qt Client started * logstream planned.Gabor Guzmics2015-04-10 20:33:55 +0200
8688b24635various implementations since last commit: - update on ships models, items models - updated/added generate_fixtures base script for items - beta_generate_fixtures represents beta stage of app (deprecated) - monitor new app for later.Gabor Guzmics2015-01-27 10:13:39 +0100
10c557dea3all latent changes, undisclosed and without warranty.Gabor Guzmics2014-10-20 18:47:28 +0200
8411ed858cupdated settings to generate an ignored .db file per default.Gabor Guzmics2014-08-04 19:57:23 +0200
36c8914181done in last month: * crafting fixture update * efefays logic implementation done today: * added game.log log basics for the parser. * updated utf-8 headers.Gabor Guzmics2014-08-04 19:55:42 +0200
b6ec851981adding weltenfall internal serve code to the urlsg4b2014-06-25 17:14:04 +0200
8abcc73df9old "tables" overview which does not work well in printing.Gabor Guzmics2014-06-25 17:11:35 +0200
ee289dc39eupgrading code to use dejaqt upgraded dejaqt to use folders implemented correct folder matching rearranged pagereply to be a resourcereply (and falling back on it)Gabor Guzmics2014-06-25 17:10:49 +0200
18b157972b- added a django app into the project - little tests trying to calculate how SC calcs survivability (not resolved yet) - dejaqt born as idea for standalone library.Gabor Guzmics2014-06-01 16:16:38 +0200