☕ fixed clean on game log, which actually was an import error.
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@ -38,15 +38,8 @@ if __name__ == '__main__':
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if logf.game_log:
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if logf.game_log:
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game_log_lines = len(logf.game_log.lines)
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game_log_lines = len(logf.game_log.lines)
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preserved = 0
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for line in logf.game_log.lines:
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if isinstance(line, dict):
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continue
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if not line.trash:
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preserved += 1
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print("Actually %s lines should be preserved in game.log on clean..." % preserved)
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logf.clean()
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logf.clean()
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if logf.combat_log:
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if logf.combat_log:
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print('combat.log: %s lines were eliminated during cleaning (%s -> %s)' % ( combat_log_lines - len(logf.combat_log.lines),
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print('combat.log: %s lines were eliminated during cleaning (%s -> %s)' % ( combat_log_lines - len(logf.combat_log.lines),
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combat_log_lines,
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combat_log_lines,
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