version="Cherryh v2.0.2"
version_control_revision=38784
name="Viperian Aspire"
date="2218.01.01"
required_dlcs={
	"Anniversary Portraits"
	"Apocalypse"
	"Horizon Signal"
	"Humanoids Species Pack"
	"Leviathans Story Pack"
	"Synthetic Dawn Story Pack"
	"Utopia"
}
player={
	{
		name="g4b"
		country=0
	}
 
}
tick=2
random_log_day=0
species={
	{
		name_list="HUM1"
		name="Snakye"
		class="HUM"
		portrait="humanoid_hp_09"
		traits={
			trait="trait_rapid_breeders"
			trait="trait_industrious"
			trait="trait_repugnant"
			trait="trait_sedentary"
			trait="trait_natural_engineers"
			trait="trait_pc_arctic_preference"
		}
		home_planet=4
		plural="Snakyes"
		adjective="Snakyen"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART1"
		name="Vorgax"
		class="FUN"
		portrait="fun8"
		traits={
			trait="trait_wasteful"
			trait="trait_repugnant"
			trait="trait_resilient"
			trait="trait_pc_continental_preference"
		}
		home_planet=15
		plural="Vorgax"
		adjective="Vorgax"
		species_bio="Vorgax thrive on violence, and are driven by lust for sadistic experiences. They also hate you."
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART1"
		name="Cutey"
		class="REP"
		portrait="rep16"
		traits={
			trait="trait_sedentary"
			trait="trait_thrifty"
			trait="trait_charismatic"
			trait="trait_pc_savannah_preference"
		}
		home_planet=37
		plural="Cuteypais"
		adjective="Cutey"
		species_bio="They are sooo cute! The thrifty Cuteys evoke parental feelings in 99% of encountered sentient lifeforms, which is their own mystery in the universe."
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="HUM1"
		name="Razorbot"
		class="MACHINE"
		portrait="sd_art_robot"
		traits={
			trait="trait_machine_unit"
			trait="trait_robot_efficient_processors"
			trait="trait_robot_bulky"
			trait="trait_robot_power_drills"
		}
		home_planet=53
		plural="Razorbots"
		adjective="Glorious and Magnificent"
		pop_maintenance=1.000
		pops_can_reproduce=no
		new_pop_resource_requirement={
			type=robot_food
			value=30.000
		}
		pops_auto_growth=1.000
	}
	{
		name_list="HUM1"
		name="Bebaki"
		class="HUM"
		portrait="humanoid_hp_11"
		traits={
			trait="trait_intelligent"
			trait="trait_pc_arid_preference"
		}
		home_planet=60
		plural="Bebaki"
		name_data="bebaki"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MOL1"
		name="Jogollwa"
		class="MOL"
		portrait="mol2"
		traits={
			trait="trait_fleeting"
			trait="trait_talented"
			trait="trait_adaptive"
			trait="trait_pc_arctic_preference"
		}
		home_planet=68
		plural="Jogollwans"
		name_data="jogollwa"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM2"
		name="Pallyrian"
		class="MAM"
		portrait="mam3"
		traits={
			trait="trait_hive_mind"
			trait="trait_industrious"
			trait="trait_pc_arid_preference"
		}
		home_planet=78
		plural="Pallyrians"
		name_data="pallyrian"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="REP2"
		name="Hydari"
		class="REP"
		portrait="rep11"
		traits={
			trait="trait_slow_breeders"
			trait="trait_enduring"
			trait="trait_quick_learners"
			trait="trait_strong"
			trait="trait_pc_arid_preference"
		}
		home_planet=88
		plural="Hydari"
		name_data="hydari"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AI"
		name="ROBOT_POP_SPECIES_1"
		class="ROBOT"
		portrait="default_robot"
		traits={
			trait="trait_mechanical"
			trait="trait_robotic_1"
		}
		pop_maintenance=1.000
		pops_can_be_colonizers=no
		pops_can_migrate=no
		pops_can_reproduce=no
		pops_can_join_factions=no
		can_generate_leaders=no
		pops_can_be_slaves=no
		pops_have_happiness=no
		new_pop_resource_requirement={
			type=robot_food
			value=30.000
		}
		pops_auto_growth=1.000
		pops_auto_upgrade_to="buildable_robot_pop_2"
		buildable_pop="buildable_robot_pop_1"
		pop_ethics=no
	}
	{
		base=8
		name_list="AI"
		name="ROBOT_POP_SPECIES_1"
		class="ROBOT"
		portrait="sd_rep_robot"
		traits={
			trait="trait_mechanical"
			trait="trait_robotic_1"
		}
		pop_maintenance=1.000
		pops_can_be_colonizers=no
		pops_can_migrate=no
		pops_can_reproduce=no
		pops_can_join_factions=no
		can_generate_leaders=no
		pops_can_be_slaves=no
		pops_have_happiness=no
		new_pop_resource_requirement={
			type=robot_food
			value=30.000
		}
		pops_auto_growth=1.000
		pops_auto_upgrade_to="buildable_robot_pop_2"
		buildable_pop="buildable_robot_pop_1"
		pop_ethics=no
	}
	{
		name_list="MOL3"
		name="Havoll"
		class="MOL"
		portrait="mol11"
		traits={
			trait="trait_enduring"
			trait="trait_talented"
			trait="trait_deviants"
			trait="trait_natural_sociologists"
			trait="trait_pc_alpine_preference"
		}
		home_planet=105
		plural="Havollans"
		name_data="havoll"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART4"
		name="Buhavilaa"
		class="FUN"
		portrait="fun15"
		traits={
			trait="trait_syncretic_proles"
			trait="trait_traditional"
			trait="trait_pc_alpine_preference"
		}
		home_planet=105
		plural="Buhavilaans"
		name_data="buhavilaa"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Vivisandia"
		class="PLANT"
		portrait="pla4"
		traits={
			trait="trait_conservational"
			trait="trait_deviants"
			trait="trait_rapid_breeders"
			trait="trait_quick_learners"
			trait="trait_pc_desert_preference"
		}
		home_planet=117
		plural="Vivisandia"
		name_data="vivisandia"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="HUM4"
		name="Kobarian"
		class="HUM"
		portrait="humanoid_hp_13"
		traits={
			trait="trait_natural_sociologists"
			trait="trait_wasteful"
			trait="trait_industrious"
			trait="trait_pc_tropical_preference"
		}
		home_planet=134
		plural="Kobarians"
		name_data="kobarian"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Lozavata"
		class="PLANT"
		portrait="pla11"
		traits={
			trait="trait_very_strong"
			trait="trait_decadent"
			trait="trait_sedentary"
			trait="trait_resilient"
			trait="trait_pc_continental_preference"
		}
		home_planet=149
		plural="Lozavatae"
		name_data="lozavata"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MOL4"
		name="Wacegi"
		class="MOL"
		portrait="mol17"
		traits={
			trait="trait_hive_mind"
			trait="trait_adaptive"
			trait="trait_pc_ocean_preference"
		}
		home_planet=164
		plural="Wacegins"
		name_data="wacegi"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM3"
		name="Groknaploran"
		class="MAM"
		portrait="mam9"
		traits={
			trait="trait_quick_learners"
			trait="trait_sedentary"
			trait="trait_natural_physicists"
			trait="trait_resilient"
			trait="trait_pc_arid_preference"
		}
		home_planet=187
		plural="Groknaplorans"
		name_data="groknaploran"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MOL1"
		name="Fellnoll"
		class="MOL"
		portrait="mol1"
		traits={
			trait="trait_rapid_breeders"
			trait="trait_wasteful"
			trait="trait_conformists"
			trait="trait_pc_alpine_preference"
		}
		home_planet=193
		plural="Fellnollans"
		name_data="fellnoll"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="HUM2"
		name="Sutharian"
		class="HUM"
		portrait="humanoid_hp_08"
		traits={
			trait="trait_quick_learners"
			trait="trait_solitary"
			trait="trait_adaptive"
			trait="trait_pc_savannah_preference"
		}
		home_planet=204
		plural="Sutharians"
		name_data="sutharian"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="REP2"
		name="Raxar"
		class="REP"
		portrait="rep13"
		traits={
			trait="trait_natural_sociologists"
			trait="trait_rapid_breeders"
			trait="trait_pc_arid_preference"
		}
		home_planet=225
		plural="Raxari"
		name_data="raxar"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI4"
		name="Miidari"
		class="AVI"
		portrait="avi15"
		traits={
			trait="trait_industrious"
			trait="trait_pc_desert_preference"
		}
		home_planet=233
		plural="Miidari"
		name_data="miidari"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM3"
		name="Estwani"
		class="MAM"
		portrait="mam2"
		traits={
			trait="trait_strong"
			trait="trait_nomadic"
			trait="trait_pc_arctic_preference"
		}
		home_planet=253
		plural="Estwani"
		name_data="estwani"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART1"
		name="Zithorian"
		class="ART"
		portrait="art19"
		traits={
			trait="trait_pc_alpine_preference"
			trait="trait_extremely_adaptive"
			trait="trait_resilient"
			trait="trait_conservational"
			trait="trait_rapid_breeders"
		}
		name_data="zithorian"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MACHINE1"
		name="Shazarak"
		class="MACHINE"
		portrait="sd_pla_robot"
		traits={
			trait="trait_robot_mass_produced"
			trait="trait_robot_emotion_emulators"
			trait="trait_robot_efficient_processors"
			trait="trait_robot_learning_algorithms"
			trait="trait_machine_unit"
		}
		name_data="shazarak"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI1"
		name="Keerim"
		class="AVI"
		portrait="avi13"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_venerable"
			trait="trait_talented"
		}
		name_data="keerim"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AI"
		name="ROBOT_POP_SPECIES_3"
		class="ROBOT"
		portrait="default_robot"
		traits={
			trait="trait_mechanical"
			trait="trait_robotic_3"
		}
		pop_maintenance=1.000
		pops_can_reproduce=no
		new_pop_resource_requirement={
			type=robot_food
			value=30.000
		}
		pops_auto_growth=1.000
		buildable_pop="buildable_robot_pop_3"
	}
	{
		base=25
		name_list="AI"
		name="ROBOT_POP_SPECIES_3"
		class="ROBOT"
		portrait="sd_avi_robot"
		traits={
			trait="trait_mechanical"
			trait="trait_robotic_3"
		}
		pop_maintenance=1.000
		pops_can_reproduce=no
		new_pop_resource_requirement={
			type=robot_food
			value=30.000
		}
		pops_auto_growth=1.000
		buildable_pop="buildable_robot_pop_3"
	}
	{
		name_list="MACHINE3"
		name="Gargaxton"
		class="REP"
		portrait="rep17"
		traits={
			trait="trait_pc_desert_preference"
			trait="trait_fleeting"
			trait="trait_charismatic"
			trait="trait_agrarian"
		}
		plural="Gargaxtons"
		name_data="gargaxton"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Lilarobius"
		class="PLANT"
		portrait="pla2"
		traits={
			trait="trait_pc_tropical_preference"
			trait="trait_conservational"
			trait="trait_quarrelsome"
			trait="trait_adaptive"
		}
		name_data="lilarobius"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI2"
		name="Krithakkan"
		class="ART"
		portrait="art1"
		traits={
			trait="trait_pc_ocean_preference"
			trait="trait_communal"
			trait="trait_fleeting"
			trait="trait_natural_sociologists"
			trait="trait_nonadaptive"
			trait="trait_very_strong"
		}
		plural="Krithakkans"
		name_data="krithakkan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MOL1"
		name="Xuri"
		class="MOL"
		portrait="mol3"
		traits={
			trait="trait_thrifty"
		}
		plural="Xuri"
		adjective="NAME_Xurian"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Raxycodium"
		class="PLANT"
		portrait="pla8"
		traits={
			trait="trait_extremely_adaptive"
			trait="trait_rapid_breeders"
			trait="trait_nomadic"
			trait="trait_quarrelsome"
			trait="trait_deviants"
		}
		name_data="raxycodium"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART3"
		name="Pithok"
		class="ART"
		portrait="art5"
		traits={
			trait="trait_pc_continental_preference"
			trait="trait_industrious"
		}
		home_planet=1228
		name_data="pithok"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Pelisimus"
		class="PLANT"
		portrait="pla6"
		traits={
			trait="trait_pc_tundra_preference"
			trait="trait_slow_learners"
			trait="trait_industrious"
			trait="trait_conservational"
		}
		home_planet=1257
		name_data="pelisimus"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI2"
		name="Kraxroz"
		class="AVI"
		portrait="avi4"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_rapid_breeders"
			trait="trait_quick_learners"
		}
		home_planet=1283
		name_data="kraxroz"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI4"
		name="Yv'Zorak"
		class="AVI"
		portrait="avi12"
		traits={
			trait="trait_extremely_adaptive"
			trait="trait_rapid_breeders"
			trait="trait_nomadic"
			trait="trait_quarrelsome"
			trait="trait_deviants"
		}
		name_data="yvzorak"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Riggan"
		class="PLANT"
		portrait="pla1"
		traits={
			trait="trait_thrifty"
		}
		plural="Riggans"
		adjective="Riggan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART4"
		name="Otaga"
		class="FUN"
		portrait="fun9"
		traits={
			trait="trait_pc_continental_preference"
			trait="trait_thrifty"
		}
		plural="Otagans"
		name_data="otaga"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="REP2"
		name="Sek-Lokkar"
		class="REP"
		portrait="rep12"
		traits={
			trait="trait_pc_alpine_preference"
			trait="trait_natural_sociologists"
			trait="trait_quick_learners"
		}
		plural="Sek-Lokkarian"
		name_data="seklokkar"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM1"
		name="Muutagan"
		class="MAM"
		portrait="mam4"
		traits={
			trait="trait_thrifty"
		}
		plural="Muutagans"
		adjective="Muutagan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Queptilium"
		class="PLANT"
		portrait="pla7"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_solitary"
			trait="trait_quick_learners"
			trait="trait_intelligent"
		}
		plural="Queptilia"
		name_data="queptilium"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM2"
		name="Dabulan"
		class="MOL"
		portrait="mol12"
		traits={
			trait="trait_pc_tundra_preference"
			trait="trait_deviants"
			trait="trait_nomadic"
			trait="trait_talented"
			trait="trait_decadent"
			trait="trait_adaptive"
		}
		plural="Dabulans"
		name_data="dabulan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Caloctora"
		class="PLANT"
		portrait="pla5"
		traits={
			trait="trait_pc_continental_preference"
			trait="trait_deviants"
			trait="trait_wasteful"
			trait="trait_weak"
			trait="trait_charismatic"
			trait="trait_extremely_adaptive"
		}
		plural="Caloctorae"
		name_data="caloctora"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="FUN4"
		name="Buvhondon"
		class="FUN"
		portrait="fun16"
		traits={
			trait="trait_pc_alpine_preference"
			trait="trait_rapid_breeders"
			trait="trait_weak"
			trait="trait_conservational"
			trait="trait_talented"
		}
		plural="Buvhondians"
		name_data="buvhondon"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MAM3"
		name="T'Jell"
		class="MAM"
		portrait="mam16"
		traits={
			trait="trait_industrious"
			trait="trait_pc_arid_preference"
		}
		home_planet=3145
		name_data="tjell"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI3"
		name="Twax'Ihdar"
		class="AVI"
		portrait="avi9"
		traits={
			trait="trait_weak"
			trait="trait_adaptive"
			trait="trait_natural_physicists"
			trait="trait_pc_alpine_preference"
		}
		home_planet=3776
		name_data="twaxihdar"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT"
		name="Belmacosa"
		class="PLANT"
		portrait="pla15"
		traits={
			trait="trait_talented"
			trait="trait_charismatic"
			trait="trait_pc_savannah_preference"
		}
		home_planet=4346
		name_data="belmacosa"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART3"
		name="Rontor"
		class="ART"
		portrait="art11"
		traits={
			trait="trait_communal"
			trait="trait_enduring"
			trait="trait_pc_ocean_preference"
		}
		home_planet=6383
		name_data="rontor"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART3"
		name="Ztrakpor"
		class="ART"
		portrait="art17"
		traits={
			trait="trait_natural_engineers"
			trait="trait_traditional"
			trait="trait_pc_ocean_preference"
		}
		home_planet=6872
		name_data="ztrakpor"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MACHINE1"
		name="Mitron"
		class="HUM"
		portrait="humanoid_hp_06"
		traits={
			trait="trait_pc_ocean_preference"
			trait="trait_fleeting"
			trait="trait_resilient"
			trait="trait_sedentary"
			trait="trait_communal"
			trait="trait_conformists"
		}
		plural="Mitrons"
		name_data="mitron"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MACHINE1"
		name="Ul-Tur"
		class="FUN"
		portrait="fun14"
		traits={
			trait="trait_pc_alpine_preference"
			trait="trait_agrarian"
		}
		plural="Ul-Tur"
		name_data="ultur"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		base=24
		name_list="AVI1"
		name="Keerim"
		class="AVI"
		portrait="avi13"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_venerable"
			trait="trait_talented"
			trait="trait_cybernetic"
		}
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="PLANT3"
		name="Djunn"
		class="FUN"
		portrait="fun10"
		traits={
			trait="trait_pc_tropical_preference"
			trait="trait_traditional"
			trait="trait_sedentary"
			trait="trait_strong"
			trait="trait_deviants"
			trait="trait_agrarian"
		}
		plural="Djunni"
		name_data="djunn"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART4"
		name="Cilxtac"
		class="PRE_ART"
		portrait="pre_art13"
		traits={
			trait="trait_pc_ocean_preference"
		}
		home_planet=637
		name_data="cilxtac"
		sapient=no
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="REP2"
		name="Rak'Thalak'Nak"
		class="PRE_REP"
		portrait="pre_rep09"
		traits={
			trait="trait_pc_arid_preference"
		}
		home_planet=823
		name_data="rakthalaknak"
		sapient=no
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI1"
		name="Avarrian"
		class="PRE_AVI"
		portrait="pre_avi12"
		traits={
			trait="trait_pc_desert_preference"
		}
		home_planet=612
		name_data="avarrian"
		sapient=no
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="ART4"
		name="Izki"
		class="PRE_ART"
		portrait="pre_art11"
		traits={
			trait="trait_pc_ocean_preference"
		}
		home_planet=520
		name_data="izki"
		sapient=no
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="MACHINE3"
		name="Moij-Huxgan"
		class="MOL"
		portrait="mol5"
		traits={
			trait="trait_pc_tundra_preference"
			trait="trait_enduring"
			trait="trait_charismatic"
		}
		plural="Moij-Huxgans"
		name_data="moijhuxgan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="HUM4"
		name="Tuxkan"
		class="REP"
		portrait="rep6"
		traits={
			trait="trait_pc_alpine_preference"
			trait="trait_slow_learners"
			trait="trait_conformists"
			trait="trait_solitary"
			trait="trait_conservational"
			trait="trait_natural_engineers"
		}
		plural="Tuxkans"
		name_data="tuxkan"
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
	{
		name_list="AVI4"
		name="Yssravannar"
		class="PRE_AVI"
		portrait="pre_avi1"
		traits={
			trait="trait_pc_savannah_preference"
		}
		home_planet=2415
		name_data="yssravannar"
		sapient=no
		new_pop_resource_requirement={
			type=food_surplus
			value=25.000
		}
		pops_auto_growth=0.000
	}
}
last_created_species=9
nebula={
	coordinate={
		x=-353.910
		y=-142.460
		origin=4294967295
		randomized=yes
	}
	name="Twin Fangs Nebula"
	radius=30.000
	galactic_object=110
	galactic_object=188
	galactic_object=771
}
nebula={
	coordinate={
		x=-116.560
		y=252.430
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		randomized=yes
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	name="Cebellus Shroud"
	radius=30.000
	galactic_object=33
	galactic_object=349
	galactic_object=370
	galactic_object=421
	galactic_object=515
	galactic_object=635
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}
nebula={
	coordinate={
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		y=-304.790
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	name="Oracle's Grave Nebula"
	radius=30.000
	galactic_object=209
	galactic_object=704
}
nebula={
	coordinate={
		x=-125.620
		y=-94.170
		origin=4294967295
		randomized=yes
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	name="Picaress Drift"
	radius=30.000
	galactic_object=47
	galactic_object=270
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	galactic_object=499
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	galactic_object=768
}
nebula={
	coordinate={
		x=281.390
		y=-90.460
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		randomized=yes
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	name="Vael'Zulush Nebula"
	radius=30.000
	galactic_object=305
	galactic_object=674
	galactic_object=700
}
nebula={
	coordinate={
		x=270.810
		y=163.800
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		randomized=yes
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	name="Zhakira Patch"
	radius=30.000
	galactic_object=346
	galactic_object=442
	galactic_object=517
	galactic_object=605
	galactic_object=731
}
nebula={
	coordinate={
		x=36.230
		y=424.570
		origin=4294967295
		randomized=yes
	}
	name="Disak Hek Dust Clouds"
	radius=30.000
	galactic_object=387
}
nebula={
	coordinate={
		x=-56.040
		y=-346.710
		origin=4294967295
		randomized=yes
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	name="Yinarim Nebula"
	radius=30.000
	galactic_object=44
	galactic_object=49
	galactic_object=405
	galactic_object=510
	galactic_object=756
}
pop={
	0={
		species_index=0
		growth_state=1
		ethos={
			ethic="ethic_authoritarian"
		}
		enslaved=yes
		tile=844424930131972		required_growth={
			type=food_surplus
			value=25.000
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		days_enslaved=6410
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	1={
		species_index=0
		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=562954248388612		required_growth={
			type=food_surplus
			value=25.000
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	}
	2={
		species_index=0
		growth_state=1
		ethos={
			ethic="ethic_pacifist"
		}
		enslaved=yes
		tile=1125904201809924		required_growth={
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			value=25.000
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		days_enslaved=6410
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	3={
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		growth_state=1
		ethos={
			ethic="ethic_egalitarian"
		}
		enslaved=yes
		tile=844433520066564		required_growth={
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			value=25.000
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		days_enslaved=6410
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	4={
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		growth_state=1
		ethos={
			ethic="ethic_authoritarian"
		}
		tile=1125912791744516		required_growth={
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			value=25.000
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	5={
		species_index=0
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		ethos={
			ethic="ethic_pacifist"
		}
		tile=844429225099268		required_growth={
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	6={
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		ethos={
			ethic="ethic_xenophobe"
		}
		tile=281483566645252		required_growth={
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	7={
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		ethos={
			ethic="ethic_authoritarian"
		}
		enslaved=yes
		tile=281487861612548		required_growth={
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		days_enslaved=6410
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	8={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=562954248388623		pop_faction=1
		required_growth={
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			value=25.000
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	9={
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		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=8589934607		pop_faction=1
		required_growth={
			type=food_surplus
			value=25.000
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	}
	10={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=281483566645263		pop_faction=1
		required_growth={
			type=food_surplus
			value=25.000
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	11={
		species_index=1
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		ethos={
			ethic="ethic_xenophobe"
		}
		tile=844433520066575		pop_faction=1
		required_growth={
			type=food_surplus
			value=25.000
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	}
	12={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_militarist"
		}
		tile=562962838323215		required_growth={
			type=food_surplus
			value=25.000
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	}
	13={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=562958543355919		pop_faction=1
		required_growth={
			type=food_surplus
			value=25.000
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	}
	14={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_militarist"
		}
		tile=281487861612559		required_growth={
			type=food_surplus
			value=25.000
		}
	}
	15={
		species_index=1
		growth_state=1
		ethos={
			ethic="ethic_xenophobe"
		}
		tile=281479271677967		pop_faction=1
		required_growth={
			type=food_surplus
			value=25.000
		}
	}
	16={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_egalitarian"
		}
		tile=844429225099301		required_growth={
			type=food_surplus
			value=25.000
		}
	}
	17={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_spiritualist"
		}
		tile=562958543355941		pop_faction=12
		required_growth={
			type=food_surplus
			value=25.000
		}
	}
	18={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_xenophile"
		}
		tile=1125908496777253		required_growth={
			type=food_surplus
			value=25.000
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	19={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_xenophile"
		}
		tile=844437815033893		required_growth={
			type=food_surplus
			value=25.000
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	}
	20={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_egalitarian"
		}
		tile=1125917086711845		required_growth={
			type=food_surplus
			value=25.000
		}
	}
	21={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_spiritualist"
		}
		tile=844433520066597		pop_faction=12
		required_growth={
			type=food_surplus
			value=25.000
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	22={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_egalitarian"
		}
		tile=1125912791744549		required_growth={
			type=food_surplus
			value=25.000
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	23={
		species_index=2
		growth_state=1
		ethos={
			ethic="ethic_xenophile"
		}
		tile=562962838323237		required_growth={
			type=food_surplus
			value=25.000
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	24={
		species_index=3
		growth_state=1
		tile=281479271678005		required_growth={
			type=robot_food
			value=30.000
		}
		ai_rights_servitude=yes
	}
	25={
		species_index=3
		growth_state=1
		tile=844429225099317		required_growth={
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		}
		ai_rights_servitude=yes
	}
	26={
		species_index=3
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		tile=562958543355957		required_growth={
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	27={
		species_index=3
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		tile=562949953421365		required_growth={
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	28={
		species_index=3
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		tile=844437815033909		required_growth={
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		ai_rights_servitude=yes
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	29={
		species_index=3
		growth_state=1
		tile=844424930132021		required_growth={
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		ai_rights_servitude=yes
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	30={
		species_index=3
		growth_state=1
		tile=844433520066613		required_growth={
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	31={
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		tile=562954248388661		required_growth={
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	32={
		species_index=4
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		ethos={
			ethic="ethic_egalitarian"
		}
		tile=281479271678012		pop_faction=3
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	33={
		species_index=4
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		ethos={
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		planet=1287
		planet=1288
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			}
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				to=16
				length=22.000
			}
 
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		asteroid=95.000
		discovery={
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		}
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			origin=4294967295
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		planet=1301
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		ambient_object={
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		flags={
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			marauder_capital_1=62808000
			precursor_3=62808000
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		initializer="marauder_1_1"
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			origin=4294967295
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		planet=318
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		initializer="neighbor_t1"
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			origin=4294967295
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		starbase=4294967295
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			origin=4294967295
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		planet=1347
		planet=1348
		planet=1349
		planet=1350
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		planet=482
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		}
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		}
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		}
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		}
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		planet=1400
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		natural_wormholes={
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		}
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		}
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		}
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			}
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			origin=4294967295
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		planet=3127
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			void_system=62808000
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		planet=1193
		planet=1194
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		planet=1001
		planet=1002
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		megastructures={
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		planet=813
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		planet=3706
		planet=3707
		planet=3708
		planet=3709
		planet=3710
		planet=3711
		planet=3712
		planet=3713
		planet=3714
		planet=3715
		planet=3716
		planet=3717
		planet=3718
		star_class="sc_g"
		hyperlane={
			{
				to=154
				length=25.000
			}
 {
				to=106
				length=19.000
			}
 {
				to=731
				length=17.000
			}
 {
				to=517
				length=15.000
			}
 
		}
		discovery={
			33 
		}
		arm=0
		initializer="basic_init_01"
		inner_radius=288.320
		outer_radius=388.320
		starbase=4294967295
	}
	347={
		coordinate={
			x=-259.930
			y=111.800
			origin=4294967295
			randomized=yes
		}
		type=star
		name="Ackolam"
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		planet=3720
		planet=3721
		planet=3722
		planet=3723
		planet=3724
		planet=3725
		star_class="sc_f"
		hyperlane={
			{
				to=470
				length=33.000
			}
 {
				to=673
				length=30.000
			}
 {
				to=266
				length=27.000
			}
 {
				to=372
				length=24.000
			}
 
		}
		natural_wormholes={
			2 
		}
		bypasses={
			11 
		}
		discovery={
			14 
		}
		arm=1
		initializer="basic_init_01"
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		outer_radius=282.070
		starbase=4294967295
	}
	348={
		coordinate={
			x=-160.250
			y=-7.270
			origin=4294967295
			randomized=yes
		}
		type=star
		name="Mizar"
		planet=3726
		planet=3727
		planet=3728
		planet=3729
		planet=3730
		planet=3731
		planet=3732
		planet=3733
		planet=3734
		planet=3735
		planet=3736
		planet=3737
		star_class="sc_f"
		hyperlane={
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				length=32.000
			}
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				length=31.000
			}
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				length=27.000
			}
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				to=17
				length=20.000
			}
 
		}
		asteroid=95.000
		discovery={
			1 
		}
		arm=3
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_02"
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		outer_radius=350.220
		starbase=4294967295
	}
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		coordinate={
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			y=259.690
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3738
		planet=3739
		planet=3740
		planet=3741
		star_class="sc_k"
		hyperlane={
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				length=35.000
			}
 {
				to=478
				length=30.000
			}
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				to=644
				length=14.000
			}
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				to=635
				length=13.000
			}
 
		}
		discovery={
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		}
		arm=1
		flags={
			hostile_system=62808000
			green2_system=62808000
			precursor_3=62808000
		}
		initializer="hostile_init_04"
		fleet_presence={
			263 264 265 
		}
		inner_radius=150.000
		outer_radius=250.000
		starbase=4294967295
	}
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		coordinate={
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			y=125.100
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3743
		planet=3744
		planet=3745
		planet=3746
		planet=3747
		planet=3748
		planet=3749
		planet=3750
		planet=3751
		planet=3752
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		planet=3757
		planet=3758
		planet=3759
		star_class="sc_a"
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				length=34.000
			}
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				length=22.000
			}
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				length=21.000
			}
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				to=19
				length=19.000
			}
 
		}
		arm=1
		flags={
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		}
		initializer="basic_init_01"
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		starbase=4294967295
	}
	351={
		coordinate={
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			y=-294.050
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3762
		planet=3763
		planet=3764
		planet=3765
		planet=3766
		star_class="sc_m"
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			}
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			}
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				length=23.000
			}
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		}
		discovery={
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		}
		arm=2
		initializer="basic_init_03"
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		outer_radius=305.430
		starbase=4294967295
	}
	352={
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			y=118.340
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3768
		planet=3769
		planet=3770
		planet=3771
		planet=3772
		star_class="sc_m"
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			}
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				length=17.000
			}
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				to=186
				length=14.000
			}
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				length=13.000
			}
 
		}
		discovery={
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		}
		arm=2
		flags={
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		}
		initializer="basic_init_01"
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		outer_radius=250.000
		starbase=4294967295
	}
	353={
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			y=-69.730
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3776
		planet=3777
		planet=3778
		star_class="sc_g"
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			}
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				length=26.000
			}
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			}
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				to=640
				length=20.000
			}
 
		}
		discovery={
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		}
		arm=1
		flags={
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			precursor_1=62808000
		}
		initializer="special_init_02"
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		outer_radius=250.000
		starbase=4294967295
	}
	354={
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			y=357.690
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		}
		type=star
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		star_class="sc_g"
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			}
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			}
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				length=24.000
			}
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				length=16.000
			}
 
		}
		asteroid=95.000
		discovery={
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		}
		arm=0
		flags={
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		}
		initializer="basic_init_02"
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		outer_radius=300.030
		starbase=4294967295
	}
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			y=59.340
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			randomized=yes
		}
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		planet=3793
		planet=3794
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		planet=3804
		star_class="sc_g"
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			}
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				length=32.000
			}
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				length=25.000
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		}
		discovery={
			35 10 
		}
		arm=3
		initializer="basic_init_01"
		fleet_presence={
			923 960 975 1077 
		}
		inner_radius=275.300
		outer_radius=375.300
		starbase=168
	}
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		coordinate={
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			y=-26.740
			origin=4294967295
			randomized=yes
		}
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		planet=3806
		planet=3807
		planet=3808
		planet=3809
		planet=3810
		planet=3811
		planet=3812
		planet=3813
		star_class="sc_b"
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			}
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			}
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			}
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		}
		asteroid=95.000
		discovery={
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		}
		arm=0
		flags={
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		initializer="basic_init_02"
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		starbase=4294967295
	}
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		coordinate={
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		}
		type=star
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		planet=3818
		planet=3819
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		star_class="sc_b"
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			}
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			}
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			}
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		}
		discovery={
			5 
		}
		arm=3
		flags={
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		}
		initializer="basic_init_03"
		fleet_presence={
			1013 
		}
		inner_radius=235.260
		outer_radius=335.260
		starbase=188
	}
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		planet=3826
		planet=3827
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		planet=3832
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		planet=3834
		planet=3835
		star_class="sc_g"
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			}
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			}
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		}
		asteroid=95.000
		discovery={
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		}
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		starbase=4294967295
	}
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		}
		type=star
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		planet=3839
		planet=3840
		planet=3841
		planet=3842
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		star_class="sc_neutron_star"
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			}
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			}
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			}
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		}
		discovery={
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		}
		arm=0
		flags={
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		initializer="special_init_08"
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		starbase=4294967295
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		star_class="sc_g"
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			}
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		}
		asteroid=95.000
		discovery={
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		}
		arm=0
		flags={
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		}
		initializer="basic_init_02"
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		planet=3860
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		star_class="sc_m"
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			}
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			}
 
		}
		discovery={
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		}
		arm=3
		flags={
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		}
		initializer="basic_init_01"
		fleet_presence={
			16778064 881 890 911 912 33555281 
		}
		inner_radius=255.160
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		starbase=152
	}
	362={
		coordinate={
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			y=-110.600
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=251
		planet=252
		planet=253
		planet=254
		planet=255
		planet=256
		planet=257
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		star_class="sc_m"
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			}
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			}
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		}
		arm=0
		flags={
			empire_home_system=62808000
			precursor_4=62808000
		}
		initializer="random_empire_init_04"
		fleet_presence={
			72 376 377 378 455 478 487 75 
		}
		aura_presence={
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		}
		ftl_inhibitor_presence={
			108 
		}
		inner_radius=230.080
		outer_radius=330.080
		starbase=18
	}
	363={
		coordinate={
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			y=54.830
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3874
		planet=3875
		planet=3876
		planet=3877
		planet=3878
		planet=3879
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		star_class="sc_m"
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			}
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		}
		asteroid=95.000
		discovery={
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		}
		arm=2
		flags={
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		}
		initializer="basic_init_02"
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		starbase=4294967295
	}
	364={
		coordinate={
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			y=51.680
			origin=4294967295
			randomized=yes
		}
		type=star
		name="Nivogi Black Hole"
		planet=3885
		planet=3886
		star_class="sc_black_hole"
		hyperlane={
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				length=28.000
			}
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			}
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		}
		discovery={
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		}
		arm=0
		flags={
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		}
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		outer_radius=250.000
		starbase=4294967295
	}
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		coordinate={
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			y=191.800
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3890
		planet=3891
		planet=3892
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		star_class="sc_k"
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			randomized=yes
		}
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		planet=372
		star_class="sc_g"
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		}
		discovery={
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		arm=0
		initializer="neighbor_t1"
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		fleet_presence={
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		inner_radius=155.180
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	}
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		coordinate={
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				length=14.000
			}
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			}
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				to=527
				length=12.000
			}
 
		}
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		discovery={
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		}
		arm=2
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_04"
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		starbase=4294967295
	}
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		coordinate={
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			y=-273.400
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=3905
		planet=3906
		planet=3907
		planet=3908
		planet=3909
		planet=3910
		planet=3911
		planet=3912
		planet=3913
		planet=3914
		star_class="sc_f"
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			}
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				length=33.000
			}
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				length=31.000
			}
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				length=25.000
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		}
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			precursor_4=62808000
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		initializer="basic_init_02"
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		starbase=4294967295
	}
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		coordinate={
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			y=89.990
			origin=4294967295
			randomized=yes
		}
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		planet=3916
		planet=3917
		planet=3918
		planet=3919
		planet=3920
		planet=3921
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		star_class="sc_f"
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			}
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			}
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		}
		asteroid=95.000
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		}
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			precursor_3=62808000
		}
		initializer="basic_init_02"
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		starbase=4294967295
	}
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		coordinate={
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			origin=4294967295
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		}
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		planet=3928
		planet=3929
		planet=3930
		star_class="sc_g"
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			}
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			}
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			}
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				length=19.000
			}
 
		}
		asteroid=120.000
		discovery={
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		}
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		flags={
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		}
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		}
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		planet=3932
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		planet=3934
		planet=3935
		planet=3936
		planet=3937
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		star_class="sc_m"
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		}
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		}
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		starbase=4294967295
	}
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			randomized=yes
		}
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			}
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		}
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		}
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	}
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		coordinate={
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			}
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			}
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		}
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		}
		initializer="basic_init_01"
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		}
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		outer_radius=375.080
		starbase=181
	}
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		coordinate={
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			origin=4294967295
			randomized=yes
		}
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		planet=3966
		planet=3967
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			}
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			}
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			}
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		}
		asteroid=95.000
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		starbase=4294967295
	}
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		coordinate={
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			origin=4294967295
			randomized=yes
		}
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		planet=3980
		planet=3981
		planet=3982
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		planet=3984
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		planet=3986
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		star_class="sc_f"
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			}
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		}
		arm=3
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			hostile_system=62808000
			amoeba_2_system=62808000
		}
		initializer="hostile_init_10_small_amoeba_pack"
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		}
		inner_radius=235.360
		outer_radius=335.360
		starbase=4294967295
	}
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		coordinate={
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			y=126.680
			origin=4294967295
			randomized=yes
		}
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		planet=3991
		planet=3992
		planet=3993
		planet=3994
		planet=3995
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			}
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		}
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		}
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	}
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			origin=4294967295
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		}
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		planet=4000
		planet=4001
		planet=4002
		planet=4003
		planet=4004
		planet=4005
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			}
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		}
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		}
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		}
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	}
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		}
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		planet=4007
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		planet=4009
		planet=4010
		planet=4011
		planet=4012
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			}
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			}
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		}
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		}
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			}
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			}
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		}
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		}
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		}
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		planet=4023
		planet=4024
		planet=4025
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			}
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			}
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			}
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			}
 
		}
		discovery={
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		}
		arm=0
		flags={
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		}
		initializer="basic_init_01"
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		}
		inner_radius=150.000
		outer_radius=250.000
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	}
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		}
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		planet=4030
		planet=4031
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		planet=4035
		star_class="sc_k"
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			}
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			}
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			}
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		}
		asteroid=95.000
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		}
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	}
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		coordinate={
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		}
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		planet=581
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			}
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			}
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		}
		discovery={
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		}
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		initializer="neighbor_t2_second_colony"
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		fleet_presence={
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		}
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	}
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		}
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		}
		asteroid=95.000
		discovery={
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		}
		arm=2
		flags={
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		}
		initializer="basic_init_02"
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		}
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	}
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		coordinate={
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		}
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		star_class="sc_m"
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			}
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			}
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		}
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	}
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		coordinate={
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			y=42.640
			origin=4294967295
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		}
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			}
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		}
		discovery={
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		}
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		starbase=4294967295
	}
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		coordinate={
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			y=380.300
			origin=4294967295
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		}
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		}
		arm=3
		flags={
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		}
		initializer="neighbor_t1"
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		}
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	}
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		coordinate={
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			y=424.570
			origin=4294967295
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		}
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		}
		arm=0
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			precursor_5=62808000
		}
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	}
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			origin=4294967295
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		}
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			}
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	}
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		}
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		}
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		}
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		initializer="fallen_col_1"
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			origin=4294967295
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			}
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				length=15.000
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			origin=4294967295
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		planet=6035
		planet=6036
		planet=6037
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		planet=6039
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			void_system=62808000
			precursor_1=62808000
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			origin=4294967295
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			origin=4294967295
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		planet=6063
		planet=6064
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		planet=6070
		planet=6071
		planet=6072
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		}
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			blue2_system=62808000
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			origin=4294967295
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		}
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		}
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			origin=4294967295
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		}
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		}
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		}
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		}
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		}
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		star_class="sc_neutron_star"
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		}
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			origin=4294967295
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		}
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		}
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		star_class="sc_neutron_star"
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		}
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	}
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				length=25.000
			}
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				length=19.000
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		}
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		}
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		initializer="basic_init_04"
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		outer_radius=330.610
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		coordinate={
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			y=319.730
			origin=4294967295
			randomized=yes
		}
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		planet=6194
		planet=6195
		planet=6196
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			}
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			}
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			}
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				length=26.000
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		}
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		discovery={
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		}
		arm=0
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		}
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			origin=4294967295
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		planet=6199
		planet=6200
		planet=6201
		planet=6202
		planet=6203
		planet=6204
		star_class="sc_neutron_star"
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		starbase=4294967295
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		planet=6209
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		planet=6211
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		planet=6214
		planet=6215
		planet=6216
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		}
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		}
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		outer_radius=314.980
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		planet=6229
		planet=6230
		planet=6231
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			amoeba_2_system=62808000
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			origin=4294967295
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		}
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		star_class="sc_m"
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		}
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		}
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			precursor_4=62808000
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		initializer="random_empire_init_04"
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		}
		aura_presence={
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		}
		ftl_inhibitor_presence={
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		}
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		}
		arm=0
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			amoeba_2_system=62808000
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			origin=4294967295
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		}
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		}
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			origin=4294967295
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		}
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		}
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			}
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		fleet_presence={
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		}
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		planet=6740
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		natural_wormholes={
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			green2_system=62808000
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			origin=4294967295
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			origin=4294967295
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		planet=6825
		star_class="sc_neutron_star"
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		starbase=4294967295
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		}
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		}
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			}
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				length=19.000
			}
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				length=14.000
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		asteroid=95.000
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			drone_destroyer_system=62808000
			precursor_4=62808000
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		}
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		starbase=4294967295
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			y=70.070
			origin=4294967295
			randomized=yes
		}
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		planet=6864
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				length=25.000
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		coordinate={
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			y=-270.020
			origin=4294967295
			randomized=yes
		}
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		star_class="sc_black_hole"
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				length=28.000
			}
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				length=17.000
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		}
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		coordinate={
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			y=196.860
			origin=4294967295
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		}
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			}
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				length=27.000
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		}
		discovery={
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		}
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			precursor_5=62808000
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			origin=4294967295
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			}
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		}
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		}
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			origin=4294967295
			randomized=yes
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		}
		inner_radius=250.010
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	}
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		coordinate={
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			y=299.340
			origin=4294967295
			randomized=yes
		}
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		planet=524
		planet=525
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		planet=527
		star_class="sc_k"
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			}
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		}
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		initializer="neighbor_t1_first_colony"
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		fleet_presence={
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		}
		inner_radius=160.880
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	}
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			origin=4294967295
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		}
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		planet=6909
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		star_class="sc_g"
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		}
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		}
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		coordinate={
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			y=305.980
			origin=4294967295
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		}
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		planet=6920
		planet=6921
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			}
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			}
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		}
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		planet=6929
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		}
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		}
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			origin=4294967295
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		planet=905
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		planet=910
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		}
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		}
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		}
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	}
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		}
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		planet=6940
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		planet=6943
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			origin=4294967295
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		}
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		star_class="sc_m"
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			}
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		}
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		fleet_presence={
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		}
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	}
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			y=-5.310
			origin=4294967295
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		}
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		planet=6947
		star_class="sc_k"
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			}
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			}
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		}
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		}
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	}
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		coordinate={
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		}
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		planet=6952
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			}
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		}
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		discovery={
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		}
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			precursor_2=62808000
		}
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		outer_radius=290.350
		starbase=4294967295
	}
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		coordinate={
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			y=264.650
			origin=4294967295
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		}
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		planet=6957
		planet=6958
		planet=6959
		planet=6960
		planet=6961
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			}
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		}
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		starbase=4294967295
	}
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			y=-271.590
			origin=4294967295
			randomized=yes
		}
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		planet=6966
		planet=6967
		star_class="sc_k"
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			}
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		}
		arm=2
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		}
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		starbase=4294967295
	}
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		coordinate={
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			y=-348.800
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=597
		planet=598
		planet=599
		planet=600
		star_class="sc_m"
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			}
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			}
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		}
		discovery={
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		}
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		initializer="neighbor_t2_second_colony"
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		fleet_presence={
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		}
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		outer_radius=260.000
		starbase=66
	}
	754={
		coordinate={
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			y=190.370
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=6969
		planet=6970
		planet=6971
		planet=6972
		planet=6973
		planet=6974
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				length=34.000
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		}
		discovery={
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		}
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		starbase=4294967295
	}
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		coordinate={
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			y=266.130
			origin=4294967295
			randomized=yes
		}
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		planet=6978
		planet=6979
		planet=6980
		planet=6981
		planet=6982
		planet=6983
		star_class="sc_neutron_star"
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			}
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			}
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		}
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		planet=6988
		planet=6989
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			}
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			}
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		}
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		}
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		}
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		}
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			green2_system=62808000
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			origin=4294967295
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			origin=4294967295
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		star_class="sc_b"
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			green2_system=62808000
			precursor_3=62808000
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		}
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			origin=4294967295
			randomized=yes
		}
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		star_class="sc_k"
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			origin=4294967295
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		}
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			origin=4294967295
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		star_class="sc_neutron_star"
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			drone_system_3=62808000
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		}
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		coordinate={
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			y=192.990
			origin=4294967295
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		}
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 {
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 {
				to=125
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			}
 {
				to=317
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			}
 
		}
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		discovery={
			13 
		}
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		}
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		fleet_presence={
			605 
		}
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	}
	780={
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			y=-328.140
			origin=4294967295
			randomized=yes
		}
		type=star
		name="Dontaur"
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		planet=7203
		planet=7204
		planet=7205
		planet=7206
		planet=7207
		planet=7208
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			{
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				length=37.000
			}
 {
				to=76
				length=33.000
			}
 {
				to=145
				length=30.000
			}
 {
				to=114
				length=22.000
			}
 
		}
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			15 
		}
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		starbase=4294967295
	}
}
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				pop=435
				resources={
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					modifier=yes
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				prev_building="building_basic_science_lab_1"
				deposit="d_rich_society_deposit"
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			23={
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			24={
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		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711812	}
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			y=19.110
			origin=321
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		last_bombardment="1.01.01"
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		moon_of=4
		is_moon=yes
		shipclass_orbital_station=324
		flags={
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			starting_deposit=62808000
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				deposit="d_rich_society_deposit"
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		}
		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=844437815033861	}
	6={
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		coordinate={
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			y=-40.810
			origin=321
		}
		orbit=110.000
		planet_size=24
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		}
		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711814	}
	7={
		name="Madragon's Stronghold"
		custom_name=yes
		planet_class="pc_gas_giant"
		coordinate={
			x=-51.870
			y=119.340
			origin=321
		}
		orbit=130.000
		planet_size=22
		bombardment_damage=0.000
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		controller=0
		has_ring=yes
		shipclass_orbital_station=474
		flags={
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		entity=2
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			3={
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			5={
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			6={
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				active=yes
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			23={
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			24={
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				deposit="d_vast_energy_deposit"
			}
		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711815	}
	8={
		name="Pirgak's Freehold"
		custom_name=yes
		planet_class="pc_barren_cold"
		coordinate={
			x=150.150
			y=-10.650
			origin=321
		}
		orbit=150.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			2={
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		}
		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711816	}
	9={
		name="Ultrak's Point"
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			x=-121.210
			y=119.340
			origin=321
		}
		orbit=170.000
		planet_size=24
		bombardment_damage=0.000
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			10 
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		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711817	}
	10={
		name="Tetlar's Palace"
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		planet_class="pc_barren"
		coordinate={
			x=-121.150
			y=134.400
			origin=321
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=0
		moon_of=9
		is_moon=yes
		shipclass_orbital_station=484
		flags={
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		entity=2
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			6={
				active=yes
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				deposit="d_rich_mineral_deposit"
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		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=844437815033866	}
	11={
		name="Darmug's Frontier"
		custom_name=yes
		planet_class="pc_gas_giant"
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			x=-8.550
			y=-190.380
			origin=321
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		orbit=190.000
		planet_size=30
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			12 13 
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		has_ring=yes
		shipclass_orbital_station=503
		flags={
			starting_deposit=62808000
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			1={
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				deposit="d_rich_engineering_deposit"
			}
		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711819	}
	12={
		name="Hadrigga's Bastion"
		custom_name=yes
		planet_class="pc_barren_cold"
		coordinate={
			x=5.190
			y=-196.440
			origin=321
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		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=11
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			17={
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			}
		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=844437815033868	}
	13={
		name="Mondak's Retreat"
		custom_name=yes
		planet_class="pc_frozen"
		coordinate={
			x=-18.610
			y=-207.680
			origin=321
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		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			18={
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		}
		spaceport={
		}
		prevent_anomaly=yes
		orbital_deposit_tile=844437815033869	}
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		coordinate={
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			y=0.000
			origin=282
		}
		orbit=0.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=1
		orbitals={
			7 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
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		shipclass_orbital_station=325
		flags={
			starting_mining_target=62808000
			starting_deposit=62808000
		}
		entity=0
		tiles={
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				active=yes
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			2={
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				deposit="d_vast_energy_deposit"
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		spaceport={
		}
		surveyed_by=1
		surveyed=yes
		prevent_anomaly=yes
		orbital_deposit_tile=1125917086711822	}
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		planet_class="pc_continental"
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			y=22.350
			origin=282
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		orbit=50.000
		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=1
		original_owner=1
		controller=1
		pop={
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		}
		colonize_date="2200.01.01"
		building_construction_queue={
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				tile=4294967311				time=96
				type=clear_blocker
				start=yes
				sector=4294967297				resources={
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				progress=69.000
			}
		}
		army={
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		timed_modifier={
			modifier="capital"
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				active=yes
				pop=412
				resources={
					minerals={2.000 2.000 0.000}
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				building={
					type="building_mineral_processing_plant_1"
					modifier=yes
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				deposit="d_rich_mineral_deposit"
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			5={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_failing_infrastructure"
				deposit="d_society_deposit"
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			6={
				active=yes
				pop=15
				resources={
					energy={1.000 1.000 0.000}
				}
				building={
					type="building_power_plant_1"
					modifier=yes
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				deposit="d_energy_deposit"
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			7={
				active=yes
				pop=8
				resources={
					food={2.000 2.000 0.000}
				}
				building={
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					modifier=yes
				}
				prev_building="building_hydroponics_farm_1"
				deposit="d_rich_farmland_deposit"
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			8={
				active=yes
				pop=479
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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				resources={
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				building={
					type="building_power_plant_1"
					modifier=yes
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				deposit="d_rich_energy_deposit"
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			11={
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				pop=10
				resources={
					minerals={2.000 2.000 0.000}
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				building={
					type="building_mining_network_2"
					modifier=yes
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				prev_building="building_mining_network_1"
				deposit="d_rich_mineral_deposit"
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			12={
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				resources={
					energy={1.000 1.000 0.000}
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				building={
					type="building_capital_1"
					modifier=yes
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				deposit="d_energy_deposit"
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				active=yes
				pop=11
				resources={
					energy={2.000 2.000 0.000}
				}
				building={
					type="building_power_plant_1"
					modifier=yes
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				deposit="d_rich_energy_deposit"
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			14={
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				pop=376
				resources={
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				building={
					type="building_hydroponics_farm_2"
					modifier=yes
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				prev_building="building_hydroponics_farm_1"
				deposit="d_rich_farmland_deposit"
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				pop=14
				resources={
					minerals={1.000 1.000 0.000}
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				building={
					type="building_mining_network_1"
					modifier=yes
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				deposit="d_mineral_deposit"
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			17={
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				pop=12
				resources={
					food={2.000 2.000 0.000}
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				building={
					type="building_hydroponics_farm_2"
					modifier=yes
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				prev_building="building_hydroponics_farm_1"
				deposit="d_rich_farmland_deposit"
			}
			18={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_failing_infrastructure"
				deposit="d_physics_deposit"
			}
			19={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			20={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_failing_infrastructure"
				deposit="d_engineering_deposit"
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					type="building_clinic"
					modifier=yes
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			22={
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				pop=453
				resources={
					physics_research={1.000 1.000 0.000}
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				building={
					type="building_biolab_1"
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		prevent_anomaly=yes
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		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=844437815034014	}
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		prevent_anomaly=yes
		orbital_deposit_tile=844437815034015	}
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		prevent_anomaly=yes
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		orbital_deposit_tile=844437815034082	}
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		prevent_anomaly=yes
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		prevent_anomaly=yes
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				random={ 202059187 202059187 }
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							from={
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				building={
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				building={
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				prev_building="building_basic_science_lab_1"
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				deposit="d_rich_mineral_deposit"
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				building={
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				building={
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				building={
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				prev_building="building_power_plant_1"
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		surveyed=yes
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		planet_size=10
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844437815034250	}
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		planet_size=13
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844442110001547	}
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		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		shipclass_orbital_station=955
		timed_modifier={
			modifier="asteroid_belt"
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				active=yes
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			3={
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=281474976711052	}
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		surveyed_by=1
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		surveyed=yes
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			y=151.035
			origin=53
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844437815034256	}
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			y=0.000
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		}
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		bombardment_damage=0.000
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		shipclass_orbital_station=844
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			5={
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=562949953421713	}
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		planet_class="pc_savannah"
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			origin=110
		}
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		planet_size=13
		bombardment_damage=0.000
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			12={
				active=yes
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			13={
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			14={
				active=yes
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				blocker="tb_quicksand_basin"
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			16={
				active=yes
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			17={
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				deposit="d_farmland_deposit"
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			18={
				active=yes
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			21={
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			23={
				active=yes
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=1125908496777618	}
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		coordinate={
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		}
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		planet_size=29
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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		surveyed_by=3
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					minerals={2.000 2.000 0.000}
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		surveyed_by=3
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				type=robot_food
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		}
		colony_tile=562958543356314		orbitals={
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		timed_modifier={
			modifier="mineral_rich"
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			6={
				active=yes
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					society_research={2.000 2.000 0.000}
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			7={
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				deposit="d_rich_mineral_deposit"
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			8={
				active=yes
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			11={
				active=yes
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				blocker="tb_radioactive_wasteland"
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			12={
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					energy={2.000 2.000 0.000}
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				building={
					type="building_deployment_post"
					modifier=yes
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				active=yes
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				active=yes
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					minerals={1.000 1.000 0.000}
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			16={
				active=yes
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				active=yes
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			18={
				active=yes
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					physics_research={2.000 2.000 0.000}
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			21={
				active=yes
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					minerals={3.000 3.000 0.000}
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				deposit="d_vast_mineral_deposit"
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			22={
				active=yes
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				blocker="tb_mountain_range"
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			23={
				active=yes
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					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_deposit"
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		}
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			6={
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=844442110001563	}
	412={
		name="Ecio III"
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			x=5.390
			y=-110.330
			origin=338
		}
		orbit=110.000
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			16={
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		surveyed=yes
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		surveyed=yes
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		surveyed_by=4
		surveyed=yes
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		name="Mintaka I"
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		surveyed_by=4
		surveyed=yes
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		}
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					minerals={2.000 2.000 0.000}
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		surveyed_by=4
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		orbital_deposit_tile=562954248389029	}
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		surveyed_by=4
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		name="Mintaka III"
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		}
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		last_bombardment="1.01.01"
		orbitals={
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				blocker="tb_deep_sinkhole"
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				deposit="d_rich_mineral_deposit"
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				deposit="d_immense_farmland_deposit"
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		surveyed_by=4
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		}
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		spaceport={
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		surveyed_by=4
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	425={
		name="Mintaka IVa"
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			x=132.345
			y=14.370
			origin=229
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		orbit=15.000
		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=424
		is_moon=yes
		entity=0
		tiles={
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				active=yes
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			13={
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			17={
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			18={
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815034281	}
	426={
		name="Mintaka V"
		planet_class="pc_barren_cold"
		coordinate={
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			y=-47.680
			origin=229
		}
		orbit=160.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
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			5={
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			6={
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			7={
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			8={
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			9={
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			13={
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			16={
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			22={
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			23={
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			24={
				active=yes
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1125917086712234	}
	427={
		name="Mintaka VI"
		planet_class="pc_barren"
		coordinate={
			x=116.180
			y=-143.930
			origin=229
		}
		orbit=185.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			428 
		}
		entity=1
		tiles={
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			6={
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			7={
				active=yes
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			8={
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			9={
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			10={
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			11={
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			12={
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			13={
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			14={
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			15={
				active=yes
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			16={
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			17={
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			18={
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			22={
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			23={
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			24={
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1125917086712235	}
	428={
		name="Mintaka VIa"
		planet_class="pc_barren"
		coordinate={
			x=130.670
			y=-139.970
			origin=229
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=427
		is_moon=yes
		entity=2
		tiles={
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			7={
				active=yes
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			8={
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			11={
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			12={
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				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815034284	}
	429={
		name="Mintaka VII"
		planet_class="pc_frozen"
		coordinate={
			x=23.100
			y=209.370
			origin=229
		}
		orbit=210.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		tiles={
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			7={
				active=yes
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			8={
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			11={
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			12={
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			13={
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			21={
				active=yes
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			23={
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844442110001581	}
	430={
		name="Roschon"
		planet_class="pc_f_star"
		coordinate={
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			y=0.000
			origin=72
		}
		orbit=0.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=5
		shipclass_orbital_station=578
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
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				deposit="d_vast_energy_deposit"
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			2={
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			3={
				active=yes
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			4={
				active=yes
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			5={
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			6={
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			7={
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			8={
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			12={
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			16={
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=281474976711086	}
	431={
		name="Roschon I"
		planet_class="pc_barren"
		coordinate={
			x=8.450
			y=-64.610
			origin=72
		}
		orbit=65.000
		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			432 
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		has_ring=yes
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			0={
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			1={
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			2={
				active=yes
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			3={
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			4={
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			5={
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			6={
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			7={
				active=yes
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			8={
				active=yes
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			9={
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				active=yes
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			12={
				active=yes
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			13={
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			14={
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				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712239	}
	432={
		name="Roschon Ia"
		planet_class="pc_arid"
		coordinate={
			x=20.645
			y=-55.880
			origin=72
		}
		orbit=15.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=5
		moon_of=431
		is_moon=yes
		shipclass_orbital_station=546
		timed_modifier={
			modifier="strong_magnetic_field"
			days=-1
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		entity=1
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		tiles={
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				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			7={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_rich_energy_deposit"
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			8={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_society_deposit"
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			9={
				active=yes
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			11={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_rich_physics_deposit"
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			12={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			13={
				active=yes
				resources={
					energy={4.000 4.000 0.000}
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				deposit="d_immense_energy_deposit"
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			14={
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				resources={
					minerals={4.000 4.000 0.000}
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				deposit="d_immense_mineral_deposit"
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			16={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_quicksand_basin"
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			17={
				active=yes
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			18={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_physics_deposit"
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			21={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_vast_energy_deposit"
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			22={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			23={
				active=yes
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					food={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
				deposit="d_rich_farmland_deposit"
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=844433520066992	}
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		name="Roschon II"
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		coordinate={
			x=76.500
			y=37.060
			origin=72
		}
		orbit=85.000
		planet_size=26
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712241	}
	434={
		name="Roschon III"
		planet_class="pc_arctic"
		coordinate={
			x=29.590
			y=-106.040
			origin=72
		}
		orbit=110.000
		planet_size=17
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		flags={
			prescripted_ideal=62808000
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		entity=2
		tiles={
			4={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_mineral_food_deposit"
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			6={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			7={
				active=yes
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			8={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
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			9={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			11={
				active=yes
				blocker="tb_mountain_range"
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			12={
				active=yes
				resources={
					minerals={3.000 3.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_vast_mineral_deposit"
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			13={
				active=yes
				resources={
					minerals={4.000 4.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_immense_mineral_deposit"
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			14={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
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			16={
				active=yes
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			17={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			19={
				active=yes
			}
			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_physics_deposit"
			}
			22={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			23={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
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			24={
				active=yes
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=844433520066994	}
	435={
		name="Roschon IV"
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		coordinate={
			x=41.175
			y=128.790
			origin=72
		}
		orbit=135.000
		planet_size=30
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		entity=0
		tiles={
			0={
				active=yes
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712243	}
	436={
		name="Roschon V"
		planet_class="pc_barren_cold"
		coordinate={
			x=-149.280
			y=-57.600
			origin=72
		}
		orbit=160.000
		planet_size=26
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			437 
		}
		entity=0
		tiles={
			0={
				active=yes
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712244	}
	437={
		name="Roschon Va"
		planet_class="pc_barren_cold"
		coordinate={
			x=-146.865
			y=-42.765
			origin=72
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=5
		moon_of=436
		is_moon=yes
		shipclass_orbital_station=615
		entity=0
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
				resources={
					engineering_research={5.000 5.000 0.000}
					sr_living_metal={1.000 1.000 0.000}
				}
				deposit="d_living_metal_deposit"
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		surveyed=yes
		orbital_deposit_tile=844437815034293	}
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			origin=72
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=844442110001590	}
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=844437815034295	}
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			origin=72
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		planet_size=30
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712248	}
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			y=-178.935
			origin=72
		}
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		planet_size=6
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		spaceport={
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		surveyed_by=5
		surveyed=yes
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			origin=618
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		planet_size=24
		bombardment_damage=0.000
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			1={
				active=yes
				resources={
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=281474976711098	}
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		planet_size=14
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			11={
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			12={
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			13={
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				deposit="d_rich_mineral_deposit"
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				blocker="tb_deep_sinkhole"
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			16={
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			17={
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			18={
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			23={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=1125904201810363	}
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=1125917086712252	}
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			24={
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				deposit="d_vast_society_deposit"
				deposit="d_vast_society_deposit"
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		surveyed_by=6
		surveyed=yes
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		surveyed_by=6
		surveyed=yes
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				deposit="d_immense_energy_deposit"
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		surveyed_by=7
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		surveyed_by=7
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		spaceport={
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		surveyed_by=7
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			species_index=7
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			required_growth={
				type=food_surplus
				value=25.000
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		}
		colony_tile=562958543356354		orbitals={
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		}
		flags={
			prescripted_ideal=62808000
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				active=yes
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					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			7={
				active=yes
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				deposit="d_rich_mineral_deposit"
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			8={
				active=yes
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					minerals={1.000 1.000 0.000}
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				blocker="tb_mountain_range"
				deposit="d_mineral_deposit"
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			9={
				active=yes
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					food={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
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			11={
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			12={
				active=yes
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					energy={2.000 2.000 0.000}
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				building={
					type="building_colony_shelter"
					modifier=yes
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				deposit="d_rich_energy_deposit"
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			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_farmland_deposit"
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			14={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			16={
				active=yes
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			17={
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					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			18={
				active=yes
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					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			19={
				active=yes
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					food={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
				deposit="d_farmland_deposit"
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			21={
				active=yes
				resources={
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					food={2.000 2.000 0.000}
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			9={
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			17={
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		surveyed=yes
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			y=64.860
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125917086712272	}
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			y=-119.700
			origin=28
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		planet_size=28
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		surveyed_by=9
		surveyed=yes
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		planet_size=24
		bombardment_damage=0.000
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		surveyed_by=10
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		planet_size=20
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			20={
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				blocker="tb_active_volcano"
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		surveyed_by=10
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				start=yes
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				progress=165.120
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		orbitals={
			863 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
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			14={
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				blocker="tb_active_volcano"
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			18={
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				deposit="d_rich_mineral_deposit"
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				deposit="d_farmland_deposit"
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			21={
				active=yes
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				blocker="tb_noxious_swamp"
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			22={
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				blocker="tb_mountain_range"
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		surveyed_by=10
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		surveyed_by=10
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		surveyed_by=11
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		spaceport={
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		surveyed_by=12
		surveyed=yes
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		name="Gamma Draconis I"
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		}
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		surveyed_by=12
		surveyed=yes
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		surveyed_by=12
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		name="Gamma Draconis III"
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				deposit="d_vast_energy_deposit"
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			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=499	}
	500={
		name="Nimolan I"
		planet_class="pc_barren_cold"
		coordinate={
			x=32.890
			y=56.160
			origin=487
		}
		orbit=65.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=1125917086712308	}
	501={
		name="Nimolan II"
		planet_class="pc_ocean"
		coordinate={
			x=49.215
			y=-69.275
			origin=487
		}
		orbit=85.000
		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=14
		moons={
			502 
		}
		shipclass_orbital_station=614
		timed_modifier={
			modifier="weak_magnetic_field"
			days=-1
		}
		entity=1
		planet_modifier="pm_weak_magnetic_field"
		tiles={
			1={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_society_deposit"
			}
			3={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			6={
				active=yes
			}
			7={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			8={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_physics_deposit"
			}
			9={
				active=yes
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_alien_pets_deposit"
			}
			10={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			11={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
			}
			12={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			13={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			14={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			16={
				active=yes
			}
			17={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_mineral_deposit"
			}
			19={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_society_deposit"
			}
			20={
				active=yes
				resources={
					food={4.000 4.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_immense_farmland_deposit"
			}
			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			22={
				active=yes
			}
			23={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_mineral_deposit"
			}
			24={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=281483566645749	}
	502={
		name="Nimolan IIa"
		planet_class="pc_alpine"
		coordinate={
			x=60.480
			y=-59.360
			origin=487
		}
		orbit=15.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=501
		is_moon=yes
		timed_modifier={
			modifier="wild_storms"
			days=-1
		}
		entity=1
		planet_modifier="pm_wild_storms"
		tiles={
			6={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			7={
				active=yes
				resources={
					minerals={4.000 4.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_immense_mineral_deposit"
			}
			8={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_vast_physics_deposit"
			}
			9={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_mineral_food_deposit"
			}
			11={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
			}
			16={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_physics_deposit"
			}
			17={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_society_deposit"
			}
			18={
				active=yes
			}
			19={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_mineral_deposit"
			}
			21={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_farmland_deposit"
			}
			22={
				active=yes
			}
			23={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_rich_society_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=562954248389110	}
	503={
		name="Nimolan III"
		planet_class="pc_alpine"
		coordinate={
			x=44.550
			y=100.760
			origin=487
		}
		orbit=110.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		flags={
			prescripted_ideal=62808000
		}
		entity=1
		tiles={
			6={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_mineral_energy_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			9={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			11={
				active=yes
				resources={
					engineering_research={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_engineering_deposit"
			}
			12={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			13={
				active=yes
				blocker="tb_massive_glacier"
			}
			14={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			16={
				active=yes
			}
			17={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			18={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_farmland_deposit"
			}
			19={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			23={
				active=yes
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_alien_pets_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=281483566645751	}
	504={
		name="Nimolan IV"
		planet_class="pc_gas_giant"
		coordinate={
			x=96.930
			y=-94.095
			origin=487
		}
		orbit=135.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
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			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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				active=yes
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			10={
				active=yes
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			11={
				active=yes
			}
			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=1125917086712312	}
	505={
		name="Nimolan V"
		planet_class="pc_barren"
		coordinate={
			x=-28.320
			y=157.920
			origin=487
		}
		orbit=160.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			506 
		}
		has_ring=yes
		entity=1
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=1125917086712313	}
	506={
		name="Nimolan Va"
		planet_class="pc_frozen"
		coordinate={
			x=-19.965
			y=170.385
			origin=487
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=505
		is_moon=yes
		entity=1
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
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			8={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=844437815034362	}
	507={
		name="Nimolan VI"
		planet_class="pc_gas_giant"
		coordinate={
			x=22.200
			y=-184.075
			origin=487
		}
		orbit=185.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			508 
		}
		entity=3
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=1125917086712315	}
	508={
		name="Nimolan VIa"
		planet_class="pc_frozen"
		coordinate={
			x=27.480
			y=-170.020
			origin=487
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=507
		is_moon=yes
		entity=2
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=844437815034364	}
	509={
		name="Nimolan VII"
		planet_class="pc_barren_cold"
		coordinate={
			x=49.560
			y=204.540
			origin=487
		}
		orbit=210.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=844442110001661	}
	510={
		name="Nigiro"
		planet_class="pc_f_star"
		coordinate={
			x=0.000
			y=0.000
			origin=219
		}
		orbit=0.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=15
		shipclass_orbital_station=729
		entity=0
		tiles={
			2={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
			}
			3={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562949953421822	}
	511={
		name="Nigiro I"
		planet_class="pc_savannah"
		coordinate={
			x=7.560
			y=-69.790
			origin=219
		}
		orbit=70.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		flags={
			prescripted_ideal=62808000
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		entity=1
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_physics_deposit"
			}
			8={
				active=yes
				blocker="tb_dangerous_wildlife"
			}
			9={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			11={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			12={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			13={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			14={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			16={
				active=yes
				blocker="tb_quicksand_basin"
			}
			17={
				active=yes
			}
			18={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
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			19={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_physics_deposit"
			}
			21={
				active=yes
			}
			22={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			23={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_farmland_deposit"
			}
			24={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844433520067071	}
	512={
		name="Nigiro II"
		planet_class="pc_barren"
		coordinate={
			x=49.020
			y=81.415
			origin=219
		}
		orbit=95.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
			}
			21={
				active=yes
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			22={
				active=yes
			}
			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086712320	}
	513={
		name="Nigiro III"
		planet_class="pc_barren_cold"
		coordinate={
			x=67.080
			y=-99.600
			origin=219
		}
		orbit=120.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=15
		moons={
			514 
		}
		has_ring=yes
		shipclass_orbital_station=16777885
		entity=1
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
			}
			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
				resources={
					minerals={4.000 4.000 0.000}
				}
				deposit="d_immense_mineral_deposit"
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086712321	}
	514={
		name="Nigiro IIIa"
		planet_class="pc_frozen"
		coordinate={
			x=81.885
			y=-102.150
			origin=219
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=513
		is_moon=yes
		entity=0
		tiles={
			7={
				active=yes
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			8={
				active=yes
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			11={
				active=yes
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			12={
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			13={
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			17={
				active=yes
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			18={
				active=yes
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		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815034370	}
	515={
		name="Nigiro IV"
		planet_class="pc_barren"
		coordinate={
			x=-140.940
			y=34.945
			origin=219
		}
		orbit=145.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			2={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
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			11={
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			12={
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			13={
				active=yes
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				active=yes
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				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086712323	}
	516={
		name="Nigiro V"
		planet_class="pc_frozen"
		coordinate={
			x=162.690
			y=50.150
			origin=219
		}
		orbit=170.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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				active=yes
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			7={
				active=yes
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			8={
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562967133291012	}
	517={
		name="Nigiro VI"
		planet_class="pc_frozen"
		coordinate={
			x=-68.250
			y=-182.715
			origin=219
		}
		orbit=195.000
		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=15
		shipclass_orbital_station=735
		entity=1
		tiles={
			2={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			3={
				active=yes
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			4={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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				active=yes
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				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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				active=yes
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				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562949953421829	}
	518={
		name="Eglore"
		planet_class="pc_m_star"
		coordinate={
			x=0.000
			y=0.000
			origin=118
		}
		orbit=0.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=16
		entity=0
		tiles={
			0={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=16
		surveyed=yes
		orbital_deposit_tile=518	}
	519={
		name="Eglore I"
		planet_class="pc_arid"
		coordinate={
			x=33.250
			y=61.600
			origin=118
		}
		orbit=70.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		flags={
			prescripted_ideal=62808000
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		entity=2
		tiles={
			6={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			7={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_farmland_deposit"
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			8={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_rich_energy_deposit"
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			9={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
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			11={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_society_deposit"
			}
			12={
				active=yes
				blocker="tb_deep_sinkhole"
			}
			13={
				active=yes
			}
			16={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			17={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_mineral_deposit"
			}
			22={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
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			23={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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		}
		spaceport={
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		surveyed_by=16
		surveyed=yes
		orbital_deposit_tile=562967133291015	}
	520={
		name="Eglore II"
		planet_class="pc_ocean"
		coordinate={
			x=-40.565
			y=-85.975
			origin=118
		}
		orbit=95.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			521 
		}
		pop={
			443 444 445 
		}
		entity=0
		tiles={
			2={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_farmland_deposit"
			}
			3={
				active=yes
				pop=443
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			4={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_farmland_deposit"
			}
			6={
				active=yes
				blocker="tb_active_volcano"
			}
			7={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_physics_deposit"
			}
			8={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
			}
			9={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
			}
			11={
				active=yes
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			12={
				active=yes
			}
			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_farmland_deposit"
			}
			14={
				active=yes
				blocker="tb_toxic_kelp"
			}
			15={
				active=yes
				pop=444
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			16={
				active=yes
				pop=445
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			17={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
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			18={
				active=yes
				blocker="tb_toxic_kelp"
			}
			19={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			20={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_physics_deposit"
			}
			21={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			22={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_farmland_deposit"
			}
			23={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			24={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
		}
		spaceport={
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		surveyed_by=16
		surveyed=yes
		orbital_deposit_tile=562954248389128	}
	521={
		name="Eglore IIa"
		planet_class="pc_toxic"
		coordinate={
			x=-27.890
			y=-77.950
			origin=118
		}
		orbit=15.000
		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=520
		is_moon=yes
		entity=3
		tiles={
			7={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=16
		surveyed=yes
		orbital_deposit_tile=844437815034377	}
	522={
		name="Eglore III"
		planet_class="pc_barren_cold"
		coordinate={
			x=-67.200
			y=99.600
			origin=118
		}
		orbit=120.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		timed_modifier={
			modifier="mineral_poor"
			days=-1
		}
		entity=1
		planet_modifier="pm_mineral_poor"
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=16
		surveyed=yes
		orbital_deposit_tile=1125917086712330	}
	523={
		name="Paggol"
		planet_class="pc_k_star"
		coordinate={
			x=0.000
			y=0.000
			origin=742
		}
		orbit=0.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=17
		shipclass_orbital_station=671
		entity=0
		tiles={
			0={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=17
		surveyed=yes
		orbital_deposit_tile=523	}
	524={
		name="Paggol I"
		planet_class="pc_desert"
		coordinate={
			x=52.570
			y=-46.200
			origin=742
		}
		orbit=70.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		flags={
			prescripted_ideal=62808000
		}
		entity=1
		tiles={
			6={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_energy_deposit"
			}
			9={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			11={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_mineral_deposit"
			}
			12={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_energy_deposit"
			}
			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			14={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			16={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			17={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_food_mineral_deposit"
			}
			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_farmland_deposit"
			}
			19={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			21={
				active=yes
			}
			22={
				active=yes
				blocker="tb_dangerous_wildlife"
			}
			23={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=17
		surveyed=yes
		orbital_deposit_tile=1125908496777740	}
	525={
		name="Paggol II"
		planet_class="pc_barren_cold"
		coordinate={
			x=-93.005
			y=-19.855
			origin=742
		}
		orbit=95.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=17
		surveyed=yes
		orbital_deposit_tile=1125912791745037	}
	526={
		name="Paggol III"
		planet_class="pc_barren"
		coordinate={
			x=1.200
			y=120.600
			origin=742
		}
		orbit=120.000
		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			527 
		}
		entity=0
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
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			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
			}
			12={
				active=yes
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			13={
				active=yes
			}
			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=17
		surveyed=yes
		orbital_deposit_tile=1125917086712334	}
	527={
		name="Paggol IIIa"
		planet_class="pc_barren"
		coordinate={
			x=12.675
			y=130.260
			origin=742
		}
		orbit=15.000
		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=526
		is_moon=yes
		timed_modifier={
			modifier="carbon_world"
			days=-1
		}
		entity=0
		planet_modifier="pm_carbon_world"
		tiles={
			8={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=17
		surveyed=yes
		orbital_deposit_tile=844437815034383	}
	528={
		name="Benetnasch"
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		coordinate={
			x=0.000
			y=0.000
			origin=343
		}
		orbit=0.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=18
		shipclass_orbital_station=544
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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				active=yes
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				active=yes
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			12={
				active=yes
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			13={
				active=yes
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				active=yes
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				active=yes
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			16={
				active=yes
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				active=yes
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			18={
				active=yes
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			19={
				active=yes
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				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281474976711184	}
	529={
		name="Camburen"
		custom_name=yes
		planet_class="pc_arctic"
		coordinate={
			x=63.560
			y=29.330
			origin=343
		}
		orbit=70.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=18
		original_owner=18
		controller=18
		has_ring=yes
		colonizer_pop={
			species_index=21
			growth_state=0
			growth=19.500
			required_growth={
				type=food_surplus
				value=25.000
			}
		}
		colony_tile=844442110001681		orbitals={
			997 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
		}
		flags={
			prescripted_ideal=62808000
		}
		entity=2
		tiles={
			6={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			7={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_society_deposit"
			}
			8={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			9={
				active=yes
			}
			11={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			12={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			13={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_mineral_energy_deposit"
			}
			14={
				active=yes
				building={
					type="building_toy_factory"
					modifier=yes
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			}
			16={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			17={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_engineering_deposit"
			}
			18={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			19={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			21={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			22={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_mineral_energy_deposit"
			}
			23={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				building={
					type="building_colony_shelter"
					modifier=yes
				}
				deposit="d_vast_energy_deposit"
			}
			24={
				active=yes
				blocker="tb_massive_glacier"
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844442110001681	}
	530={
		name="Benetnasch II"
		planet_class="pc_toxic"
		coordinate={
			x=-87.020
			y=-38.475
			origin=343
		}
		orbit=95.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			531 
		}
		has_ring=yes
		entity=1
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
			}
			11={
				active=yes
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			12={
				active=yes
			}
			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
			}
			21={
				active=yes
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			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086712338	}
	531={
		name="Benetnasch IIa"
		planet_class="pc_barren_cold"
		coordinate={
			x=-72.125
			y=-40.560
			origin=343
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=530
		is_moon=yes
		entity=2
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
			}
			13={
				active=yes
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			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815034387	}
	532={
		name="Benetnasch III"
		planet_class="pc_arid"
		coordinate={
			x=72.360
			y=95.760
			origin=343
		}
		orbit=120.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=18
		moons={
			533 
		}
		shipclass_orbital_station=526
		entity=0
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
				resources={
					food={4.000 4.000 0.000}
				}
				deposit="d_immense_farmland_deposit"
			}
			3={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_energy_deposit"
			}
			4={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			6={
				active=yes
				resources={
					food={3.000 3.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_vast_farmland_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			9={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_energy_deposit"
			}
			10={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			11={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
			}
			12={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_physics_deposit"
			}
			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_farmland_deposit"
			}
			14={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_physics_deposit"
			}
			15={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			16={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_society_deposit"
			}
			17={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			18={
				active=yes
			}
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				deposit="d_vast_mineral_deposit"
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			9={
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			11={
				active=yes
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					minerals={1.000 1.000 0.000}
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			12={
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				active=yes
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			14={
				active=yes
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				}
				blocker="tb_toxic_kelp"
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			16={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
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			17={
				active=yes
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			18={
				active=yes
				resources={
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			19={
				active=yes
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				deposit="d_farmland_deposit"
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			21={
				active=yes
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				deposit="d_rich_society_deposit"
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				active=yes
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			23={
				active=yes
				resources={
					minerals={4.000 4.000 0.000}
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				blocker="tb_dense_jungle"
				deposit="d_immense_mineral_deposit"
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		}
		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844442110001698	}
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			y=82.200
			origin=527
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		planet_size=7
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		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844437815034403	}
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			y=48.510
			origin=527
		}
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		planet_size=20
		bombardment_damage=0.000
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		shipclass_orbital_station=1005
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				active=yes
				resources={
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			4={
				active=yes
				resources={
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				deposit="d_rich_farmland_deposit"
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			5={
				active=yes
				resources={
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				}
				blocker="tb_massive_glacier"
				deposit="d_rich_engineering_deposit"
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			6={
				active=yes
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				deposit="d_farmland_deposit"
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			7={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_massive_glacier"
				deposit="d_rich_energy_deposit"
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			8={
				active=yes
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			9={
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				resources={
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				deposit="d_energy_deposit"
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			11={
				active=yes
				resources={
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					minerals={1.000 1.000 0.000}
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				blocker="tb_massive_glacier"
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			12={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_mountain_range"
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			13={
				active=yes
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			14={
				active=yes
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				deposit="d_energy_deposit"
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			16={
				active=yes
				resources={
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				deposit="d_farmland_deposit"
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			17={
				active=yes
				resources={
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				deposit="d_rich_engineering_deposit"
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			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_massive_glacier"
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			19={
				active=yes
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			21={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
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			22={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
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			23={
				active=yes
				resources={
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				deposit="d_mineral_deposit"
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			24={
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		}
		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=4294967844	}
	549={
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			y=53.950
			origin=527
		}
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		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		moons={
			550 
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		shipclass_orbital_station=884
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				active=yes
				resources={
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=562949953421861	}
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		name="Gilprim Va"
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			y=39.400
			origin=527
		}
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		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=1
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		orbital_deposit_tile=844437815034406	}
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		}
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		planet_size=15
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844442110001703	}
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		coordinate={
			x=-115.770
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			origin=527
		}
		orbit=170.000
		planet_size=15
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		spaceport={
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		surveyed_by=1
		surveyed=yes
		orbital_deposit_tile=844442110001704	}
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		name="Fillamir"
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		planet_size=26
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			0={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
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				deposit="d_vast_physics_deposit"
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=553	}
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			x=32.175
			y=31.455
			origin=379
		}
		orbit=45.000
		planet_size=25
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				resources={
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				deposit="d_rich_energy_deposit"
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			1={
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			2={
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		}
		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=554	}
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			x=-41.015
			y=-50.440
			origin=379
		}
		orbit=65.000
		planet_size=22
		bombardment_damage=0.000
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=1125917086712363	}
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			x=26.280
			y=86.220
			origin=379
		}
		orbit=90.000
		planet_size=20
		bombardment_damage=0.000
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		moons={
			557 
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		timed_modifier={
			modifier="natural_beauty"
			days=-1
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		flags={
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		entity=0
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				active=yes
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					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
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			3={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_dangerous_wildlife"
				deposit="d_rich_energy_deposit"
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			4={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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				blocker="tb_mountain_range"
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			8={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
				deposit="d_rich_energy_deposit"
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			9={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_energy_deposit"
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			10={
				active=yes
				blocker="tb_quicksand_basin"
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			11={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_energy_deposit"
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			12={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
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			13={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_mineral_deposit"
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			14={
				active=yes
				blocker="tb_deep_sinkhole"
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			16={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					sr_betharian={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_betharian_deposit"
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			17={
				active=yes
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			18={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
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			19={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_deep_sinkhole"
				deposit="d_energy_deposit"
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			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			22={
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				deposit="d_rich_energy_deposit"
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			23={
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=844429225099820	}
	557={
		name="Fillamir IIIa"
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			origin=379
		}
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		planet_size=7
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				active=yes
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					society_research={2.000 2.000 0.000}
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				deposit="d_rich_society_deposit"
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			8={
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		surveyed=yes
		orbital_deposit_tile=562954248389165	}
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		surveyed=yes
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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			origin=379
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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		surveyed_by=3
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				blocker="tb_active_volcano"
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			9={
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			11={
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				deposit="d_rich_farmland_deposit"
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				blocker="tb_deep_sinkhole"
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			14={
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			17={
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					energy={1.000 1.000 0.000}
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				active=yes
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			20={
				active=yes
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					minerals={1.000 1.000 0.000}
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				blocker="tb_mountain_range"
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			21={
				active=yes
				resources={
					engineering_research={2.000 2.000 0.000}
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				deposit="d_rich_engineering_deposit"
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				active=yes
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				blocker="tb_deep_sinkhole"
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			23={
				active=yes
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					minerals={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
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			24={
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=281492156580406	}
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		name="Pennosta V"
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			y=91.130
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		}
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		planet_size=25
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		surveyed_by=3
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		planet_size=7
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		spaceport={
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		surveyed_by=3
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		orbital_deposit_tile=844437815034424	}
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712388	}
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			y=121.680
			origin=382
		}
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		planet_size=29
		bombardment_damage=0.000
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			24={
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712389	}
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			y=119.550
			origin=382
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=581
		is_moon=yes
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			7={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=281492156580422	}
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			y=5.700
			origin=382
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		planet_size=26
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			23={
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			24={
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712391	}
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		planet_class="pc_barren_cold"
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			y=-43.860
			origin=382
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		planet_size=24
		bombardment_damage=0.000
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		tiles={
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		spaceport={
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086712392	}
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			y=0.000
			origin=495
		}
		orbit=0.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		shipclass_orbital_station=16777273
		entity=0
		tiles={
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				resources={
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=562949953421897	}
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		coordinate={
			x=31.635
			y=-31.995
			origin=495
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		orbit=45.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=1125917086712394	}
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		name="Siyieuzuno II"
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			x=5.460
			y=65.000
			origin=495
		}
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		planet_size=25
		bombardment_damage=0.000
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=1125917086712395	}
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			x=-8.010
			y=-89.910
			origin=495
		}
		orbit=90.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=6
		original_owner=6
		controller=6
		moons={
			589 
		}
		pop={
			497 498 
		}
		colonize_date="2217.10.01"
		orbitals={
			904 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
		}
		army={
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		has_owner_pops=yes
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				resources={
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				blocker="tb_dangerous_wildlife"
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			2={
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				resources={
					society_research={1.000 1.000 0.000}
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				deposit="d_society_deposit"
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				resources={
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				deposit="d_rich_energy_deposit"
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				deposit="d_physics_deposit"
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			7={
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				resources={
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				building={
					type="building_colony_shelter"
					modifier=yes
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				deposit="d_physics_deposit"
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			8={
				active=yes
				resources={
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				deposit="d_farmland_deposit"
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			9={
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				deposit="d_rich_farmland_deposit"
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			11={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_physics_deposit"
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			12={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
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			13={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_rich_energy_deposit"
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			14={
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			15={
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				deposit="d_physics_deposit"
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			16={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_physics_deposit"
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			17={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_mineral_deposit"
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			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_farmland_deposit"
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			19={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_mineral_deposit"
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			20={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
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			21={
				active=yes
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					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
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			22={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_rich_energy_deposit"
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			23={
				active=yes
				blocker="tb_active_volcano"
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			24={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=281492156580428	}
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		name="Siyieuzuno IIIa"
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			y=-102.300
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		}
		orbit=15.000
		planet_size=7
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		last_bombardment="1.01.01"
		moon_of=588
		is_moon=yes
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		tiles={
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				active=yes
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		}
		spaceport={
		}
		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=844437815034445	}
	590={
		name="Siyieuzuno IV"
		planet_class="pc_savannah"
		coordinate={
			x=62.150
			y=90.860
			origin=495
		}
		orbit=110.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			591 
		}
		timed_modifier={
			modifier="atmospheric_hallucinogen"
			days=-1
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		entity=1
		planet_modifier="pm_atmospheric_hallucinogen"
		tiles={
			6={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_mineral_deposit"
			}
			7={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_farmland_deposit"
			}
			8={
				active=yes
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			9={
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				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			11={
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				resources={
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				deposit="d_rich_energy_deposit"
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			12={
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			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_farmland_deposit"
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			14={
				active=yes
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					energy={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_energy_deposit"
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			16={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			17={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_energy_deposit"
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			18={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			19={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
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			21={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			22={
				active=yes
				blocker="tb_dangerous_wildlife"
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			23={
				active=yes
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					engineering_research={2.000 2.000 0.000}
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				deposit="d_rich_engineering_deposit"
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=844442110001742	}
	591={
		name="Siyieuzuno IVa"
		planet_class="pc_toxic"
		coordinate={
			x=69.425
			y=103.985
			origin=495
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=6
		moon_of=590
		is_moon=yes
		shipclass_orbital_station=569
		entity=0
		tiles={
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				active=yes
				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			7={
				active=yes
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			8={
				active=yes
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			11={
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				active=yes
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		surveyed_by=7
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		surveyed_by=8
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			days=-1
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		entity=1
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				blocker="tb_massive_glacier"
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			4={
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			7={
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				deposit="d_energy_deposit"
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			8={
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				deposit="d_society_deposit"
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			9={
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			11={
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			12={
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				deposit="d_physics_deposit"
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			15={
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			16={
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				building={
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					modifier=yes
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				deposit="d_rich_energy_deposit"
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			19={
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			20={
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			21={
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				deposit="d_physics_deposit"
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			23={
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				deposit="d_physics_deposit"
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			24={
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				blocker="tb_massive_glacier"
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=281487861613148	}
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		planet_size=9
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=844437815034461	}
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		orbit=110.000
		planet_size=20
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		spaceport={
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		surveyed_by=8
		surveyed=yes
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		}
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=1125917086712415	}
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			x=-97.350
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			origin=725
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		planet_size=29
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		spaceport={
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		surveyed_by=8
		surveyed=yes
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=281474976711265	}
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			origin=664
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125917086712418	}
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			y=28.925
			origin=664
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		planet_size=18
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125917086712419	}
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		}
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		moons={
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		pop={
			418 419 420 
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		timed_modifier={
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			upl_ongoing_planet=62853600
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				resources={
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				deposit="d_rich_society_deposit"
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			8={
				active=yes
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					food={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
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					physics_research={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
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					minerals={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
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			13={
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				blocker="tb_quicksand_basin"
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			14={
				active=yes
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				blocker="tb_active_volcano"
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			16={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_deposit"
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			17={
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					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			18={
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				deposit="d_rich_farmland_deposit"
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			19={
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					physics_research={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
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			22={
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				resources={
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				deposit="d_physics_deposit"
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			23={
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				blocker="tb_active_volcano"
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125908496777828	}
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			origin=664
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		last_bombardment="1.01.01"
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		entity=0
		tiles={
			11={
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				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			12={
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=281483566645861	}
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			origin=664
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		planet_size=22
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		surveyed_by=9
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		spaceport={
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		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=1125917086712435	}
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		planet_class="pc_molten"
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			y=65.260
			origin=644
		}
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		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			8={
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		}
		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=1125917086712436	}
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		custom_name=yes
		planet_class="pc_continental"
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			y=-56.160
			origin=644
		}
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		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=11
		original_owner=11
		controller=11
		has_ring=yes
		pop={
			499 501 
		}
		colonize_date="2217.11.01"
		orbitals={
			950 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
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		army={
			267 
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		flags={
			prescripted_ideal=62808000
		}
		entity=0
		has_owner_pops=yes
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			2={
				active=yes
				pop=501
				resources={
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				deposit="d_vast_mineral_deposit"
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			3={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
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			4={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_engineering_deposit"
			}
			5={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_energy_deposit"
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			6={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_farmland_deposit"
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			7={
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				pop=499
				resources={
					energy={2.000 2.000 0.000}
				}
				building={
					type="building_colony_shelter"
					modifier=yes
				}
				deposit="d_rich_energy_deposit"
			}
			8={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			9={
				active=yes
				resources={
					minerals={3.000 3.000 0.000}
				}
				deposit="d_vast_mineral_deposit"
			}
			11={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
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			12={
				active=yes
			}
			13={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
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			14={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			16={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
			}
			17={
				active=yes
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_alien_pets_deposit"
			}
			18={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_dense_jungle"
				deposit="d_society_deposit"
			}
			19={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_society_deposit"
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			20={
				active=yes
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			21={
				active=yes
				blocker="tb_dense_jungle"
			}
			22={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			23={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=562949953421941	}
	630={
		name="Sidor IV"
		planet_class="pc_gas_giant"
		coordinate={
			x=62.150
			y=90.860
			origin=644
		}
		orbit=110.000
		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			631 
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		has_ring=yes
		entity=1
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			0={
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			24={
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		}
		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=1125917086712438	}
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		name="Sidor IVa"
		planet_class="pc_toxic"
		coordinate={
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			y=98.045
			origin=644
		}
		orbit=15.000
		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		is_moon=yes
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			modifier="mineral_poor"
			days=-1
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		entity=3
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		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=844437815034487	}
	632={
		name="Sidor V"
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		coordinate={
			x=-120.380
			y=49.660
			origin=644
		}
		orbit=130.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			633 
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		has_ring=yes
		entity=2
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				active=yes
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				active=yes
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			23={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=844442110001784	}
	633={
		name="Sidor Va"
		planet_class="pc_barren"
		coordinate={
			x=-107.390
			y=57.175
			origin=644
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		is_moon=yes
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			7={
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			18={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=11
		surveyed=yes
		orbital_deposit_tile=844437815034489	}
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		name="Qasmathon"
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			x=0.000
			y=0.000
			origin=214
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		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		shipclass_orbital_station=606
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		tiles={
			0={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=634	}
	635={
		name="Qasmathon I"
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		coordinate={
			x=20.925
			y=39.870
			origin=214
		}
		orbit=45.000
		planet_size=23
		bombardment_damage=0.000
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				active=yes
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		}
		spaceport={
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		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=1125917086712443	}
	636={
		name="Qasmathon II"
		planet_class="pc_molten"
		coordinate={
			x=-53.105
			y=-37.505
			origin=214
		}
		orbit=65.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=12
		shipclass_orbital_station=624
		entity=1
		tiles={
			6={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			7={
				active=yes
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			8={
				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=281479271678588	}
	637={
		name="Farreach Cove"
		custom_name=yes
		planet_class="pc_ocean"
		coordinate={
			x=84.960
			y=-29.790
			origin=214
		}
		orbit=90.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=12
		original_owner=12
		controller=12
		has_ring=yes
		pop={
			396 397 470 471 472 494 
		}
		colonize_date="2215.04.01"
		orbitals={
			872 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
		}
		army={
			259 
		}
		alien_slavery=1.000
		flags={
			prescripted_ideal=62808000
		}
		entity=1
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		tiles={
			1={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_mineral_deposit"
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			2={
				active=yes
				pop=396
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			3={
				active=yes
				pop=470
				building={
					type="building_colony_shelter"
					modifier=yes
				}
			}
			4={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_mineral_energy_deposit"
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			5={
				active=yes
				blocker="tb_toxic_kelp"
			}
			6={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_mineral_deposit"
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			7={
				active=yes
				pop=397
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			8={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
			}
			9={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_farmland_deposit"
			}
			10={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
			}
			11={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_energy_deposit"
			}
			12={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_physics_deposit"
			}
			13={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_physics_deposit"
			}
			14={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_rich_farmland_deposit"
			}
			15={
				active=yes
				blocker="tb_mountain_range"
			}
			16={
				active=yes
				pop=494
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			17={
				active=yes
				blocker="tb_active_volcano"
			}
			18={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_society_deposit"
			}
			19={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			20={
				active=yes
				pop=472
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_physics_deposit"
			}
			22={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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		surveyed_by=13
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		surveyed_by=13
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		spaceport={
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		surveyed_by=17
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		surveyed_by=17
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		spaceport={
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		surveyed_by=18
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		spaceport={
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		surveyed_by=18
		surveyed=yes
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		}
		orbit=90.000
		planet_size=17
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			modifier="asteroid_impacts"
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				blocker="tb_massive_glacier"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125908496777905	}
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			origin=685
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		planet_size=9
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		}
		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815034546	}
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		name="Syrma IV"
		planet_class="pc_desert"
		coordinate={
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			y=109.780
			origin=685
		}
		orbit=110.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			692 
		}
		orbitals={
			825 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
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		timed_modifier={
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			days=-1
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		entity=1
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				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
				deposit="d_energy_deposit"
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			6={
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			7={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_energy_deposit"
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			8={
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				resources={
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					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_energy_deposit"
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			9={
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				resources={
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				deposit="d_mineral_deposit"
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			11={
				active=yes
				resources={
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				blocker="tb_quicksand_basin"
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			12={
				active=yes
				resources={
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				deposit="d_energy_deposit"
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			13={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
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			14={
				active=yes
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			16={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			17={
				active=yes
				blocker="tb_deep_sinkhole"
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			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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			19={
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				deposit="d_mineral_deposit"
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			20={
				active=yes
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					food={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_rich_food_mineral_deposit"
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			21={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
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				blocker="tb_mountain_range"
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			22={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
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			23={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_energy_deposit"
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			24={
				active=yes
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				blocker="tb_quicksand_basin"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844429225099955	}
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		name="Syrma IVa"
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			y=100.075
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		}
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		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815034548	}
	693={
		name="Syrma V"
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			origin=685
		}
		orbit=130.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
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		has_ring=yes
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			24={
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281474976711349	}
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		coordinate={
			x=-53.280
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			origin=685
		}
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		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844442110001846	}
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		name="Neddum"
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		}
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		planet_size=29
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		spaceport={
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		surveyed_by=0
		surveyed=yes
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		surveyed_by=0
		surveyed=yes
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		surveyed_by=0
		surveyed=yes
		orbital_deposit_tile=562958543356601	}
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		surveyed_by=0
		surveyed=yes
		orbital_deposit_tile=844437815034554	}
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		planet_size=17
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		last_bombardment="1.01.01"
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			7={
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				blocker="tb_deep_sinkhole"
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			8={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			9={
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				deposit="d_physics_deposit"
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					physics_research={1.000 1.000 0.000}
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			12={
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					engineering_research={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
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			13={
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				deposit="d_farmland_deposit"
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			14={
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				deposit="d_society_deposit"
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			16={
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				deposit="d_immense_farmland_deposit"
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			17={
				active=yes
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					physics_research={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
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			18={
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			20={
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				active=yes
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				active=yes
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					physics_research={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
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			24={
				active=yes
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				blocker="tb_active_volcano"
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		spaceport={
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		surveyed_by=0
		surveyed=yes
		orbital_deposit_tile=844442110001851	}
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		}
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		spaceport={
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		surveyed_by=0
		surveyed=yes
		orbital_deposit_tile=844437815034556	}
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			y=103.560
			origin=433
		}
		orbit=120.000
		planet_size=18
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		last_bombardment="1.01.01"
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		entity=3
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		surveyed_by=0
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		surveyed_by=8
		surveyed=yes
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		surveyed_by=8
		surveyed=yes
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		spaceport={
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		surveyed_by=8
		surveyed=yes
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			y=65.835
			origin=180
		}
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=1125917086712580	}
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			y=70.995
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		surveyed_by=8
		surveyed=yes
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		planet_size=15
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=281479271678726	}
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			y=-126.585
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		}
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		planet_size=12
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=844442110001927	}
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		planet_size=6
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=844437815034632	}
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		name="Hittimar V"
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			y=167.960
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		planet_size=20
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		surveyed_by=8
		surveyed=yes
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		name="Raznum"
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=9
		surveyed=yes
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		surveyed_by=9
		surveyed=yes
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		}
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		tiles={
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			12={
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=562954248389388	}
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		name="GR-426"
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		orbit=70.000
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=844437815034637	}
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		name="Raznum II"
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		}
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			24={
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				deposit="d_rich_society_deposit"
				deposit="d_rich_engineering_deposit"
				deposit="d_rich_physics_deposit"
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		surveyed_by=9
		surveyed=yes
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		orbit=120.000
		planet_size=17
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		pop={
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		colonize_date="2217.11.01"
		orbitals={
			908 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
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		army={
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		timed_modifier={
			modifier="natural_beauty"
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		entity=1
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					sr_betharian={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
				deposit="d_betharian_deposit"
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			6={
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				deposit="d_mineral_deposit"
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				deposit="d_energy_deposit"
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			8={
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				blocker="tb_quicksand_basin"
				deposit="d_farmland_deposit"
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			9={
				active=yes
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					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
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			11={
				active=yes
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					engineering_research={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_engineering_deposit"
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			12={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
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			13={
				active=yes
				pop=500
				resources={
					energy={1.000 1.000 0.000}
				}
				building={
					type="building_colony_shelter"
					modifier=yes
				}
				deposit="d_energy_deposit"
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			14={
				active=yes
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			16={
				active=yes
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				deposit="d_rich_energy_deposit"
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			17={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_energy_deposit"
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			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_mineral_deposit"
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			19={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
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			21={
				active=yes
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					minerals={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_mineral_energy_deposit"
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			22={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_physics_deposit"
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			23={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				blocker="tb_mountain_range"
				deposit="d_rich_energy_deposit"
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			24={
				active=yes
				resources={
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125904201810703	}
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			y=-20.910
			origin=295
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		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=783
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			18={
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		}
		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=844437815034640	}
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		name="Raznum IV"
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			y=47.850
			origin=295
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		planet_size=21
		bombardment_damage=0.000
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		shipclass_orbital_station=1008
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					society_research={1.000 1.000 0.000}
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=562949953422097	}
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			origin=295
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		orbit=15.000
		planet_size=7
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		last_bombardment="1.01.01"
		moon_of=785
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			12={
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=844437815034642	}
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			y=155.040
			origin=295
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		orbit=170.000
		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			1={
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				active=yes
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125917086712595	}
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		planet_size=26
		bombardment_damage=0.000
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				deposit="d_immense_energy_deposit"
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			1={
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=788	}
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		planet_size=28
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			24={
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		surveyed_by=10
		surveyed=yes
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		name="TBR-109-D"
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		planet_size=5
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		last_bombardment="1.01.01"
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			7={
				active=yes
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					minerals={2.000 2.000 0.000}
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=562954248389398	}
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		name="Dothon II"
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		coordinate={
			x=-39.045
			y=-86.735
			origin=426
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		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		moons={
			792 
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				active=yes
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				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
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			3={
				active=yes
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					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
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			4={
				active=yes
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					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_energy_deposit"
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			5={
				active=yes
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					minerals={2.000 2.000 0.000}
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				blocker="tb_massive_glacier"
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			6={
				active=yes
				resources={
					minerals={3.000 3.000 0.000}
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				blocker="tb_massive_glacier"
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				active=yes
				resources={
					food={2.000 2.000 0.000}
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				blocker="tb_massive_glacier"
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			8={
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					minerals={2.000 2.000 0.000}
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				blocker="tb_massive_glacier"
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			9={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			10={
				active=yes
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					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			11={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
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			12={
				active=yes
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					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			13={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
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				deposit="d_rich_society_deposit"
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			14={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_mineral_deposit"
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			15={
				active=yes
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			16={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
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				deposit="d_society_deposit"
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				active=yes
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			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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			19={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
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			20={
				active=yes
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				active=yes
				resources={
					engineering_research={2.000 2.000 0.000}
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			22={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			23={
				active=yes
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				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125899906843415	}
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		name="Dothon IIa"
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		planet_size=7
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		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=844437815034648	}
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		orbit=120.000
		planet_size=12
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		moons={
			794 
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		entity=0
		tiles={
			6={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_dense_jungle"
				deposit="d_energy_deposit"
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			7={
				active=yes
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			8={
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				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
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			11={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_dense_jungle"
				deposit="d_farmland_deposit"
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			12={
				active=yes
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				deposit="d_farmland_deposit"
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			16={
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				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			17={
				active=yes
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				deposit="d_farmland_deposit"
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			18={
				active=yes
				blocker="tb_toxic_kelp"
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			19={
				active=yes
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			22={
				active=yes
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=844429225100057	}
	794={
		name="Dothon IIIa"
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			y=-1.515
			origin=426
		}
		orbit=15.000
		planet_size=6
		bombardment_damage=0.000
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		moon_of=793
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=844437815034650	}
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		name="Dothon IV"
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			x=-136.445
			y=-49.445
			origin=426
		}
		orbit=145.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			796 
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		entity=1
		tiles={
			1={
				active=yes
				resources={
					engineering_research={2.000 2.000 0.000}
				}
				deposit="d_rich_engineering_deposit"
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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				active=yes
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				active=yes
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				active=yes
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			12={
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			13={
				active=yes
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		name="Kodracca II"
		planet_class="pc_toxic"
		coordinate={
			x=-77.900
			y=-54.435
			origin=287
		}
		orbit=95.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			6={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
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			14={
				active=yes
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			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=281479271678764	}
	813={
		name="Kodracca III"
		planet_class="pc_tropical"
		coordinate={
			x=113.280
			y=39.960
			origin=287
		}
		orbit=120.000
		planet_size=17
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			814 
		}
		has_ring=yes
		entity=0
		tiles={
			6={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			7={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
			}
			8={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			9={
				active=yes
			}
			10={
				active=yes
				blocker="tb_dense_jungle"
			}
			11={
				active=yes
			}
			12={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_farmland_deposit"
			}
			13={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_dense_jungle"
				deposit="d_rich_physics_deposit"
			}
			14={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_dense_jungle"
				deposit="d_energy_deposit"
			}
			16={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			17={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			18={
				active=yes
			}
			19={
				active=yes
				blocker="tb_mountain_range"
			}
			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_physics_deposit"
			}
			22={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			23={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			24={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_dense_jungle"
				deposit="d_rich_mineral_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=844433520067373	}
	814={
		name="Kodracca IIIa"
		planet_class="pc_frozen"
		coordinate={
			x=125.565
			y=48.570
			origin=287
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=813
		is_moon=yes
		entity=2
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
			}
			22={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=562967133291310	}
	815={
		name="Kodracca IV"
		planet_class="pc_barren_cold"
		coordinate={
			x=-84.970
			y=117.740
			origin=287
		}
		orbit=145.000
		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			816 
		}
		has_ring=yes
		entity=1
		tiles={
			2={
				active=yes
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			4={
				active=yes
			}
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
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			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=1125917086712623	}
	816={
		name="Kodracca IVa"
		planet_class="pc_barren_cold"
		coordinate={
			x=-78.325
			y=131.195
			origin=287
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=815
		is_moon=yes
		entity=1
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
			}
			19={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=1125912791745328	}
	817={
		name="Ostichi"
		planet_class="pc_f_star"
		coordinate={
			x=0.000
			y=0.000
			origin=457
		}
		orbit=0.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=13
		shipclass_orbital_station=583
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={4.000 4.000 0.000}
				}
				deposit="d_immense_energy_deposit"
			}
			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
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			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=281474976711473	}
	818={
		name="Ostichi I"
		planet_class="pc_molten"
		coordinate={
			x=13.455
			y=-43.020
			origin=457
		}
		orbit=45.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			3={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086712626	}
	819={
		name="AT-872"
		planet_class="pc_asteroid"
		coordinate={
			x=62.020
			y=-32.620
			origin=457
		}
		orbit=70.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=13
		shipclass_orbital_station=571
		entity=0
		tiles={
			12={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=562958543356723	}
	820={
		name="QH-438"
		planet_class="pc_asteroid"
		coordinate={
			x=21.350
			y=66.780
			origin=457
		}
		orbit=70.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			8={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815034676	}
	821={
		name="133-D-076"
		planet_class="pc_asteroid"
		coordinate={
			x=-44.940
			y=53.760
			origin=457
		}
		orbit=70.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			8={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815034677	}
	822={
		name="Ostichi II"
		planet_class="pc_gas_giant"
		coordinate={
			x=91.770
			y=-25.175
			origin=457
		}
		orbit=95.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			823 
		}
		has_ring=yes
		entity=3
		tiles={
			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
			}
			11={
				active=yes
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			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
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			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
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			18={
				active=yes
			}
			19={
				active=yes
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			20={
				active=yes
			}
			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086712630	}
	823={
		name="Ostichi IIa"
		planet_class="pc_arid"
		coordinate={
			x=99.240
			y=-38.195
			origin=457
		}
		orbit=15.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=822
		is_moon=yes
		pop={
			406 407 408 
		}
		entity=1
		tiles={
			6={
				active=yes
				pop=408
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			7={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
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			8={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			11={
				active=yes
				blocker="tb_deep_sinkhole"
			}
			12={
				active=yes
				pop=406
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				deposit="d_alien_pets_deposit"
			}
			13={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			14={
				active=yes
				pop=407
				resources={
					food={3.000 3.000 0.000}
				}
				deposit="d_vast_farmland_deposit"
			}
			16={
				active=yes
				blocker="tb_quicksand_basin"
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			21={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_engineering_deposit"
			}
			22={
				active=yes
				blocker="tb_quicksand_basin"
			}
			23={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=281492156580663	}
	824={
		name="Ostichi III"
		planet_class="pc_nuked"
		coordinate={
			x=18.240
			y=118.800
			origin=457
		}
		orbit=120.000
		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=13
		shipclass_orbital_station=592
		entity=0
		tiles={
			0={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_city_ruins"
				deposit="d_rich_physics_deposit"
			}
			1={
				active=yes
				blocker="tb_radioactive_wasteland"
			}
			2={
				active=yes
				blocker="tb_radioactive_wasteland"
			}
			3={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
			}
			4={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			5={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_physics_deposit"
			}
			6={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			7={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_city_ruins"
				deposit="d_energy_deposit"
			}
			8={
				active=yes
				blocker="tb_active_volcano"
			}
			9={
				active=yes
				blocker="tb_city_ruins"
			}
			10={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			11={
				active=yes
			}
			12={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_radioactive_wasteland"
				deposit="d_rich_physics_deposit"
			}
			13={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_radioactive_wasteland"
				deposit="d_mineral_deposit"
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
			}
			17={
				active=yes
			}
			18={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			19={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			20={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			21={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_radioactive_wasteland"
				deposit="d_rich_physics_deposit"
			}
			22={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_energy_deposit"
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
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		surveyed_by=14
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		surveyed_by=14
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		spaceport={
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		surveyed_by=15
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1072	}
	1073={
		name="Torrom VIa"
		planet_class="pc_barren"
		coordinate={
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			y=74.155
			origin=32
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		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			18={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=844437815034929	}
	1074={
		name="Torrom VIb"
		planet_class="pc_barren"
		coordinate={
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			y=102.840
			origin=32
		}
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		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		is_moon=yes
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			19={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=1125912791745586	}
	1075={
		name="Torrom VIc"
		planet_class="pc_barren"
		coordinate={
			x=170.575
			y=73.405
			origin=32
		}
		orbit=25.000
		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1072
		is_moon=yes
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			12={
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			17={
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			18={
				active=yes
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		}
		spaceport={
		}
		orbital_deposit_tile=844437815034931	}
	1076={
		name="Torrom VII"
		planet_class="pc_gas_giant"
		coordinate={
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			y=29.640
			origin=32
		}
		orbit=190.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1077 
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			13={
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				active=yes
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			16={
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			17={
				active=yes
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			18={
				active=yes
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			19={
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			20={
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			21={
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			22={
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			23={
				active=yes
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			24={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=1125917086712884	}
	1077={
		name="Torrom VIIa"
		planet_class="pc_frozen"
		coordinate={
			x=-182.565
			y=15.675
			origin=32
		}
		orbit=15.000
		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1076
		is_moon=yes
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			12={
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			13={
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=844437815034933	}
	1078={
		name="Wir"
		planet_class="pc_a_star"
		coordinate={
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			y=0.000
			origin=498
		}
		orbit=0.000
		planet_size=26
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=21
		shipclass_orbital_station=437
		entity=0
		tiles={
			0={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
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				deposit="d_vast_energy_deposit"
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			1={
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			2={
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			3={
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			4={
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			5={
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			23={
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=21
		surveyed=yes
		orbital_deposit_tile=1078	}
	1079={
		name="Wir I"
		planet_class="pc_savannah"
		coordinate={
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			y=-43.850
			origin=498
		}
		orbit=50.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		owner=21
		original_owner=21
		controller=21
		moons={
			1080 
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		pop={
			335 336 337 338 339 340 341 
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		army={
			16777450 16777461 16777467 16777463 16777459 
		}
		flags={
			fallen_empire_world=62808000
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		entity=0
		has_owner_pops=yes
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				active=yes
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				resources={
					minerals={1.000 1.000 0.000}
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				building={
					type="building_mining_network_4"
					modifier=yes
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				deposit="d_mineral_deposit"
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			7={
				active=yes
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			8={
				active=yes
				pop=336
				resources={
					energy={1.000 1.000 0.000}
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				building={
					type="building_power_plant_4"
					modifier=yes
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				deposit="d_energy_deposit"
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			9={
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				resources={
					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_deposit"
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			11={
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				resources={
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				building={
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					modifier=yes
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				deposit="d_energy_deposit"
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			12={
				active=yes
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				resources={
					food={1.000 1.000 0.000}
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				building={
					type="building_hydroponics_farm_4"
					modifier=yes
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				deposit="d_farmland_deposit"
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			13={
				active=yes
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			14={
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				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			16={
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					minerals={1.000 1.000 0.000}
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				building={
					type="building_mining_network_4"
					modifier=yes
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				deposit="d_mineral_deposit"
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			17={
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				resources={
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				building={
					type="building_capital_2"
					modifier=yes
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				deposit="d_energy_deposit"
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			18={
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				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			19={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
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				deposit="d_society_deposit"
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			21={
				active=yes
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			22={
				active=yes
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				resources={
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				building={
					type="building_power_plant_4"
					modifier=yes
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				deposit="d_energy_deposit"
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			23={
				active=yes
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			24={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_deposit"
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		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=1125912791745591	}
	1080={
		name="Wir Ia"
		planet_class="pc_barren_cold"
		coordinate={
			x=26.630
			y=-58.655
			origin=498
		}
		orbit=15.000
		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=21
		moon_of=1079
		is_moon=yes
		shipclass_orbital_station=438
		entity=0
		tiles={
			7={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			8={
				active=yes
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			11={
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			12={
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			13={
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			17={
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			18={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=562954248389688	}
	1081={
		name="Wir II"
		planet_class="pc_barren"
		coordinate={
			x=39.480
			y=57.890
			origin=498
		}
		orbit=70.000
		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1082 
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			1={
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			2={
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			3={
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			4={
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			5={
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			6={
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			7={
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			8={
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			9={
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			10={
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			11={
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			12={
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			13={
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			14={
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			15={
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			16={
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			17={
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			18={
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			19={
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			20={
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			21={
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			22={
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086712889	}
	1082={
		name="Wir IIa"
		planet_class="pc_barren_cold"
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			y=48.800
			origin=498
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1081
		is_moon=yes
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		tiles={
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			11={
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			12={
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			17={
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			18={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=844437815034938	}
	1083={
		name="Wir III"
		planet_class="pc_barren"
		coordinate={
			x=-89.730
			y=-9.270
			origin=498
		}
		orbit=90.000
		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=21
		moons={
			1084 
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		shipclass_orbital_station=439
		entity=2
		tiles={
			6={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			7={
				active=yes
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			8={
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			9={
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			12={
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			13={
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			14={
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			16={
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			17={
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			18={
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			19={
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			22={
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=281479271679035	}
	1084={
		name="Wir IIIa"
		planet_class="pc_toxic"
		coordinate={
			x=-87.180
			y=5.535
			origin=498
		}
		orbit=15.000
		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=21
		moon_of=1083
		is_moon=yes
		shipclass_orbital_station=446
		entity=2
		tiles={
			8={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
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			11={
				active=yes
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			12={
				active=yes
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			13={
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844429225100348	}
	1085={
		name="C-3452"
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			origin=498
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		orbit=115.000
		planet_size=5
		bombardment_damage=0.000
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		tiles={
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			13={
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			16={
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			17={
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844437815034941	}
	1086={
		name="DSS-872"
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		}
		orbit=115.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=21
		shipclass_orbital_station=440
		entity=0
		tiles={
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				resources={
					minerals={3.000 3.000 0.000}
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				deposit="d_vast_mineral_deposit"
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			13={
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			16={
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=562958543356990	}
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		name="Wir IV"
		planet_class="pc_barren"
		coordinate={
			x=-132.720
			y=-45.080
			origin=498
		}
		orbit=140.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
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			2={
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			3={
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			4={
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			6={
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			7={
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			8={
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			9={
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			10={
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			11={
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			12={
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			13={
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			14={
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			15={
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			16={
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			17={
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			19={
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			20={
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			21={
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			22={
				active=yes
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			23={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086712895	}
	1088={
		name="Wir V"
		planet_class="pc_barren"
		coordinate={
			x=66.660
			y=-151.140
			origin=498
		}
		orbit=165.000
		planet_size=17
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
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				active=yes
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			7={
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			8={
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			9={
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			11={
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			12={
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			13={
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			14={
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			15={
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			16={
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			17={
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			18={
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			19={
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			21={
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		orbital_deposit_tile=1125917086712896	}
	1089={
		name="Wir VI"
		planet_class="pc_gas_giant"
		coordinate={
			x=-2.590
			y=185.740
			origin=498
		}
		orbit=185.000
		planet_size=26
		bombardment_damage=0.000
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=1125917086712943	}
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		last_bombardment="1.01.01"
		orbitals={
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		timed_modifier={
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			days=-1
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		planet_modifier="pm_high_gravity"
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				resources={
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				blocker="tb_mountain_range"
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				deposit="d_rich_engineering_deposit"
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			8={
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			10={
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				building={
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			15={
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				deposit="d_rich_mineral_deposit"
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				blocker="tb_dangerous_wildlife"
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			18={
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				blocker="tb_dangerous_wildlife"
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			21={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=562967133291632	}
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		}
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				active=yes
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		}
		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=1137	}
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		}
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		spaceport={
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		prevent_anomaly=yes
		orbital_deposit_tile=1125917086712946	}
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		last_bombardment="1.01.01"
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				resources={
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				deposit="d_vast_energy_deposit"
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				active=yes
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		spaceport={
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		orbital_deposit_tile=281474976711795	}
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		spaceport={
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		orbital_deposit_tile=1125917086712948	}
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				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086712949	}
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		name="Trappist III"
		planet_class="pc_toxic"
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		orbit=52.000
		planet_size=12
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				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=562967133291638	}
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		planet_size=14
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				resources={
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				blocker="tb_quicksand_basin"
				deposit="d_rich_farmland_deposit"
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			7={
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			9={
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				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_energy_deposit"
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			13={
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				resources={
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					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_energy_deposit"
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			14={
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				resources={
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				blocker="tb_quicksand_basin"
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			16={
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			17={
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				resources={
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				blocker="tb_deep_sinkhole"
				deposit="d_vast_farmland_deposit"
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			18={
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				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			19={
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			21={
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				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			22={
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				resources={
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				deposit="d_rich_farmland_deposit"
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		}
		spaceport={
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		orbital_deposit_tile=844433520067703	}
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		name="Trappist V"
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		coordinate={
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		orbit=84.000
		planet_size=16
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					food={1.000 1.000 0.000}
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				blocker="tb_toxic_kelp"
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			7={
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				deposit="d_mineral_food_deposit"
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			8={
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				deposit="d_physics_deposit"
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				deposit="d_vast_mineral_deposit"
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			11={
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				deposit="d_energy_deposit"
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			12={
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				blocker="tb_active_volcano"
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			13={
				active=yes
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			14={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_toxic_kelp"
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			16={
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				blocker="tb_active_volcano"
				deposit="d_rich_farmland_deposit"
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			17={
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				deposit="d_rich_mineral_deposit"
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			18={
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		surveyed=yes
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		surveyed=yes
		orbital_deposit_tile=844437815035028	}
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			y=86.851
			origin=8
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		surveyed=yes
		orbital_deposit_tile=1125917086712981	}
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		spaceport={
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		surveyed_by=26
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		spaceport={
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815035035	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815035037	}
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		spaceport={
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		orbital_deposit_tile=562954248389790	}
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=562958543357090	}
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		spaceport={
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		orbital_deposit_tile=281492156581027	}
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				deposit="d_vast_engineering_deposit"
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		spaceport={
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=26
		surveyed=yes
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		spaceport={
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		name="Uchxyke Ia"
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		surveyed=yes
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		surveyed=yes
		orbital_deposit_tile=1125917086713078	}
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			origin=19
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		surveyed=yes
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		spaceport={
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		surveyed_by=14
		surveyed=yes
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		spaceport={
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		surveyed_by=14
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		spaceport={
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		surveyed_by=14
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		spaceport={
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		surveyed_by=14
		surveyed=yes
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		surveyed_by=14
		surveyed=yes
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		surveyed_by=14
		surveyed=yes
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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		name="Thuban I"
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed_by=2
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				deposit="d_immense_mineral_deposit"
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		spaceport={
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		surveyed_by=9
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		surveyed=yes
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		surveyed=yes
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		surveyed=yes
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		surveyed=yes
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		spaceport={
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		surveyed_by=12
		surveyed=yes
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		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=844437815035409	}
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		planet_size=21
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		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=1125917086713362	}
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		planet_size=6
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		spaceport={
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		surveyed_by=12
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		orbital_deposit_tile=844437815035411	}
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		planet_size=21
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		surveyed_by=12
		surveyed=yes
		orbital_deposit_tile=1125917086713364	}
	1557={
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			origin=57
		}
		orbit=15.000
		planet_size=8
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		surveyed_by=12
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		surveyed_by=12
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		surveyed_by=3
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		surveyed_by=3
		surveyed=yes
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		surveyed_by=3
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		spaceport={
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086713712	}
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			y=180.425
			origin=99
		}
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		planet_size=8
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1904
		is_moon=yes
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			days=-1
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		entity=0
		planet_modifier="pm_mineral_poor"
		tiles={
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			8={
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			17={
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			18={
				active=yes
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815035761	}
	1906={
		name="Electra VIII"
		planet_class="pc_gas_giant"
		coordinate={
			x=-202.130
			y=-37.105
			origin=99
		}
		orbit=205.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1907 
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		has_ring=yes
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				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			2={
				active=yes
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			3={
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			5={
				active=yes
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			6={
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				active=yes
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			21={
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			24={
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=281474976712562	}
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		coordinate={
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			y=-46.855
			origin=99
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		planet_size=6
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=562954248390515	}
	1908={
		name="Electra IX"
		planet_class="pc_frozen"
		coordinate={
			x=90.450
			y=206.325
			origin=99
		}
		orbit=225.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1909 
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844442110003060	}
	1909={
		name="Electra IXa"
		planet_class="pc_frozen"
		coordinate={
			x=103.275
			y=198.525
			origin=99
		}
		orbit=15.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1908
		is_moon=yes
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			7={
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			8={
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815035765	}
	1910={
		name="Electra X"
		planet_class="pc_frozen"
		coordinate={
			x=223.440
			y=-100.940
			origin=99
		}
		orbit=245.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1911 
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		entity=0
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			5={
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			6={
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			7={
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			8={
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			12={
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			24={
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086713718	}
	1911={
		name="Electra Xa"
		planet_class="pc_frozen"
		coordinate={
			x=238.200
			y=-98.090
			origin=99
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1910
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			8={
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			11={
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			12={
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			13={
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			17={
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			18={
				active=yes
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815035767	}
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		name="Turbick"
		planet_class="pc_g_star"
		coordinate={
			x=0.000
			y=0.000
			origin=101
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		orbit=0.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={4.000 4.000 0.000}
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				deposit="d_immense_energy_deposit"
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
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			16={
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=281474976712568	}
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		name="Turbick I"
		planet_class="pc_barren_cold"
		coordinate={
			x=57.460
			y=30.485
			origin=101
		}
		orbit=65.000
		planet_size=29
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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				active=yes
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			1={
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			2={
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			4={
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			5={
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			8={
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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				active=yes
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				active=yes
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			16={
				active=yes
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			17={
				active=yes
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				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
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			24={
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		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=1125917086713721	}
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		name="Turbick II"
		planet_class="pc_ocean"
		coordinate={
			x=-67.830
			y=51.340
			origin=101
		}
		orbit=85.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1915 
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		entity=1
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			1={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_society_deposit"
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			2={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_mineral_deposit"
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			3={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_mineral_deposit"
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			4={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
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			5={
				active=yes
				resources={
					food={4.000 4.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_immense_farmland_deposit"
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			6={
				active=yes
				blocker="tb_toxic_kelp"
			}
			7={
				active=yes
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			8={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			9={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
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			10={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_farmland_deposit"
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			11={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			12={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_mineral_deposit"
			}
			13={
				active=yes
				blocker="tb_active_volcano"
			}
			14={
				active=yes
				blocker="tb_active_volcano"
			}
			15={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			16={
				active=yes
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			17={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			18={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_energy_deposit"
			}
			19={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			20={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			21={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_dangerous_wildlife"
				deposit="d_engineering_deposit"
			}
			22={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_energy_deposit"
			}
			23={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			24={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
		}
		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=281479271679866	}
	1915={
		name="Turbick IIa"
		planet_class="pc_alpine"
		coordinate={
			x=-54.570
			y=58.360
			origin=101
		}
		orbit=15.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1914
		is_moon=yes
		entity=0
		tiles={
			6={
				active=yes
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				deposit="d_alien_pets_deposit"
			}
			7={
				active=yes
				resources={
					energy={4.000 4.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_immense_energy_deposit"
			}
			8={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_mineral_deposit"
			}
			9={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			11={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			12={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				deposit="d_engineering_deposit"
			}
			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			14={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			16={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			17={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_mineral_deposit"
			}
			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			19={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_energy_deposit"
			}
			21={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			22={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			23={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_farmland_deposit"
			}
		}
		spaceport={
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		surveyed_by=9
		surveyed=yes
		orbital_deposit_tile=562954248390523	}
	1916={
		name="Turbick III"
		planet_class="pc_tropical"
		coordinate={
			x=-41.265
			y=-96.705
			origin=101
		}
		orbit=105.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1917 
		}
		has_ring=yes
		entity=0
		tiles={
			2={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_farmland_deposit"
			}
			6={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				blocker="tb_active_volcano"
				deposit="d_rich_physics_deposit"
			}
			7={
				active=yes
				resources={
					society_research={3.000 3.000 0.000}
					sr_alien_pets={1.000 1.000 0.000}
				}
				deposit="d_alien_pets_deposit"
			}
			8={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			9={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086713788	}
	1981={
		name="RX2-76-1"
		planet_class="pc_asteroid"
		coordinate={
			x=-80.085
			y=-51.110
			origin=109
		}
		orbit=95.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			7={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815035837	}
	1982={
		name="VIR-233-D"
		planet_class="pc_asteroid"
		coordinate={
			x=56.050
			y=-76.760
			origin=109
		}
		orbit=95.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815035838	}
	1983={
		name="TE9-63"
		planet_class="pc_asteroid"
		coordinate={
			x=-92.435
			y=22.610
			origin=109
		}
		orbit=95.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815035839	}
	1984={
		name="41-CV-1138"
		planet_class="pc_asteroid"
		coordinate={
			x=34.770
			y=88.540
			origin=109
		}
		orbit=95.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815035840	}
	1985={
		name="Bunda III"
		planet_class="pc_barren_cold"
		coordinate={
			x=69.960
			y=-97.560
			origin=109
		}
		orbit=120.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		entity=0
		tiles={
			6={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281479271679937	}
	1986={
		name="Bunda IV"
		planet_class="pc_barren_cold"
		coordinate={
			x=83.955
			y=118.175
			origin=109
		}
		orbit=145.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086713794	}
	1987={
		name="Bunda V"
		planet_class="pc_frozen"
		coordinate={
			x=113.900
			y=-126.310
			origin=109
		}
		orbit=170.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
			1={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086713795	}
	1988={
		name="Bunda VI"
		planet_class="pc_barren"
		coordinate={
			x=-195.000
			y=-16.575
			origin=109
		}
		orbit=195.000
		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086713796	}
	1989={
		name="Bunda VII"
		planet_class="pc_gas_giant"
		coordinate={
			x=171.160
			y=138.160
			origin=109
		}
		orbit=220.000
		planet_size=26
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1990 
		}
		entity=2
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086713797	}
	1990={
		name="Bunda VIIa"
		planet_class="pc_frozen"
		coordinate={
			x=178.705
			y=125.185
			origin=109
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1989
		is_moon=yes
		entity=1
		tiles={
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			21={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281492156581830	}
	1991={
		name="Plov"
		planet_class="pc_b_star"
		coordinate={
			x=0.000
			y=0.000
			origin=111
		}
		orbit=0.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={4.000 4.000 0.000}
				}
				deposit="d_immense_energy_deposit"
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=281474976712647	}
	1992={
		name="Plov I"
		planet_class="pc_molten"
		coordinate={
			x=8.900
			y=49.300
			origin=111
		}
		orbit=50.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086713800	}
	1993={
		name="Plov II"
		planet_class="pc_gas_giant"
		coordinate={
			x=47.390
			y=-51.520
			origin=111
		}
		orbit=70.000
		planet_size=30
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		timed_modifier={
			modifier="extensive_moon_system"
			days=-1
		}
		entity=3
		planet_modifier="pm_extensive_moon_system"
		tiles={
			0={
				active=yes
			}
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
			}
			5={
				active=yes
			}
			6={
				active=yes
			}
			7={
				active=yes
			}
			8={
				active=yes
			}
			9={
				active=yes
			}
			10={
				active=yes
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			14={
				active=yes
			}
			15={
				active=yes
			}
			16={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
			19={
				active=yes
			}
			20={
				active=yes
			}
			21={
				active=yes
			}
			22={
				active=yes
			}
			23={
				active=yes
			}
			24={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086713801	}
	1994={
		name="E49-GR-784"
		planet_class="pc_asteroid"
		coordinate={
			x=-71.060
			y=63.175
			origin=111
		}
		orbit=95.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			7={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
			}
			17={
				active=yes
			}
			18={
				active=yes
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815035850	}
	1995={
		name="Plov III"
		planet_class="pc_savannah"
		coordinate={
			x=112.680
			y=41.760
			origin=111
		}
		orbit=120.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			1996 
		}
		has_ring=yes
		timed_modifier={
			modifier="wild_storms"
			days=-1
		}
		entity=1
		planet_modifier="pm_wild_storms"
		tiles={
			3={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			5={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			6={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
				}
				deposit="d_vast_physics_deposit"
			}
			7={
				active=yes
			}
			8={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			9={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
			10={
				active=yes
				resources={
					minerals={4.000 4.000 0.000}
				}
				deposit="d_immense_mineral_deposit"
			}
			11={
				active=yes
			}
			12={
				active=yes
			}
			13={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			14={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			16={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			17={
				active=yes
			}
			18={
				active=yes
				resources={
					food={3.000 3.000 0.000}
				}
				deposit="d_vast_farmland_deposit"
			}
			19={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			21={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			22={
				active=yes
			}
			23={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			24={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=8589936587	}
	1996={
		name="Plov IIIa"
		planet_class="pc_barren_cold"
		coordinate={
			x=119.790
			y=28.530
			origin=111
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=1995
		is_moon=yes
		entity=1
		tiles={
			7={
				active=yes
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			8={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815035852	}
	1997={
		name="Plov IV"
		planet_class="pc_barren_cold"
		coordinate={
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			y=-117.740
			origin=111
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		orbit=145.000
		planet_size=13
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		entity=0
		tiles={
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
			}
			22={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562967133292493	}
	1998={
		name="Demon's Maw"
		planet_class="pc_black_hole"
		coordinate={
			x=0.000
			y=0.000
			origin=112
		}
		orbit=0.000
		planet_size=32
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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				active=yes
				resources={
					physics_research={4.000 4.000 0.000}
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				deposit="d_immense_physics_deposit"
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1998	}
	1999={
		name="Demon's Maw I"
		planet_class="pc_broken"
		coordinate={
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			y=47.652
			origin=112
		}
		orbit=74.690
		planet_size=13
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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			7={
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			8={
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			11={
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			12={
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			13={
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			14={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			23={
				active=yes
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		}
		spaceport={
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		surveyed_by=4
		surveyed=yes
		prevent_anomaly=yes
		orbital_deposit_tile=844442110003151	}
	2000={
		name="Kelsim"
		planet_class="pc_k_star"
		coordinate={
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			y=0.000
			origin=113
		}
		orbit=0.000
		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			0={
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				resources={
					energy={3.000 3.000 0.000}
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				deposit="d_vast_energy_deposit"
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			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
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			4={
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=2000	}
	2001={
		name="TFL-411"
		planet_class="pc_asteroid"
		coordinate={
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			y=-115.680
			origin=113
		}
		orbit=120.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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			12={
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			13={
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844437815035857	}
	2002={
		name="LK12-99"
		planet_class="pc_asteroid"
		coordinate={
			x=-120.480
			y=0.600
			origin=113
		}
		orbit=120.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			12={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=562958543357906	}
	2003={
		name="88D2-35-D"
		planet_class="pc_asteroid"
		coordinate={
			x=113.640
			y=39.120
			origin=113
		}
		orbit=120.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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			13={
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			16={
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			17={
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844437815035859	}
	2004={
		name="OD1N-109-D"
		planet_class="pc_asteroid"
		coordinate={
			x=-58.560
			y=104.880
			origin=113
		}
		orbit=120.000
		planet_size=5
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			11={
				active=yes
				resources={
					minerals={3.000 3.000 0.000}
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				deposit="d_vast_mineral_deposit"
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			12={
				active=yes
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			13={
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			17={
				active=yes
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=281483566647252	}
	2005={
		name="Kelsim I"
		planet_class="pc_barren"
		coordinate={
			x=-31.680
			y=-50.940
			origin=113
		}
		orbit=60.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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			2={
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			3={
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			6={
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			7={
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			8={
				active=yes
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			9={
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			10={
				active=yes
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			11={
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			12={
				active=yes
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			13={
				active=yes
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			14={
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086713813	}
	2006={
		name="Kelsim II"
		planet_class="pc_barren_cold"
		coordinate={
			x=180.720
			y=-3.960
			origin=113
		}
		orbit=180.000
		planet_size=28
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
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			1={
				active=yes
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			2={
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			3={
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			4={
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			5={
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086713814	}
	2007={
		name="Kimithar"
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		coordinate={
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			y=0.000
			origin=114
		}
		orbit=0.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			2={
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				resources={
					physics_research={3.000 3.000 0.000}
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				deposit="d_vast_physics_deposit"
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			3={
				active=yes
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			4={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
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			10={
				active=yes
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			11={
				active=yes
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			12={
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			13={
				active=yes
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			14={
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			15={
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
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			23={
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			24={
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562949953423319	}
	2008={
		name="Kimithar I"
		planet_class="pc_molten"
		coordinate={
			x=61.685
			y=20.800
			origin=114
		}
		orbit=65.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			2009 
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		entity=1
		tiles={
			1={
				active=yes
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			2={
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			3={
				active=yes
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			4={
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			5={
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			6={
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			7={
				active=yes
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			8={
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			9={
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			10={
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			11={
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			12={
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			13={
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			14={
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			15={
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			16={
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			17={
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			18={
				active=yes
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			19={
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			20={
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			21={
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			22={
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			23={
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			24={
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086713816	}
	2009={
		name="Kimithar Ia"
		planet_class="pc_barren_cold"
		coordinate={
			x=75.830
			y=25.840
			origin=114
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=2008
		is_moon=yes
		entity=2
		tiles={
			8={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
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			16={
				active=yes
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			17={
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			18={
				active=yes
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815035865	}
	2010={
		name="Kimithar II"
		planet_class="pc_barren_cold"
		coordinate={
			x=-68.340
			y=-50.575
			origin=114
		}
		orbit=85.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			2011 
		}
		entity=2
		tiles={
			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
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			5={
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			6={
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			7={
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			8={
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			9={
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			10={
				active=yes
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			11={
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086713818	}
	2011={
		name="Kimithar IIa"
		planet_class="pc_barren"
		coordinate={
			x=-53.295
			y=-51.055
			origin=114
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=2010
		is_moon=yes
		entity=0
		tiles={
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			11={
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			12={
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			13={
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			16={
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			17={
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			18={
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		}
		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815035867	}
	2012={
		name="Cyteen"
		planet_class="pc_k_star"
		coordinate={
			x=0.000
			y=0.000
			origin=115
		}
		orbit=0.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=10
		entity=0
		tiles={
			1={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			2={
				active=yes
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			3={
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			6={
				active=yes
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			7={
				active=yes
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			8={
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			9={
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			11={
				active=yes
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			12={
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			13={
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
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		}
		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=281474976712668	}
	2013={
		name="Cyteen I"
		planet_class="pc_barren_cold"
		coordinate={
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			y=46.860
			origin=115
		}
		orbit=55.000
		planet_size=29
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		controller=10
		shipclass_orbital_station=16778276
		timed_modifier={
			modifier="carbon_world"
			days=-1
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			23={
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			24={
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				deposit="d_immense_mineral_deposit"
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125917086713821	}
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			1={
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=2014	}
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		planet_size=19
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		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125917086713823	}
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		orbit=155.000
		planet_size=15
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			23={
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		spaceport={
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		surveyed_by=10
		surveyed=yes
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				deposit="d_vast_energy_deposit"
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		spaceport={
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		surveyed_by=8
		surveyed=yes
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		spaceport={
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		surveyed_by=8
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		surveyed_by=8
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		name="LV-937"
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		surveyed_by=8
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		surveyed_by=8
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		spaceport={
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		surveyed_by=8
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=281479271679976	}
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		spaceport={
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		surveyed_by=8
		surveyed=yes
		orbital_deposit_tile=1125917086713833	}
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		name="Jardlaphon V"
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		orbit=170.000
		planet_size=27
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		spaceport={
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		surveyed_by=8
		surveyed=yes
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		orbit=15.000
		planet_size=6
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=8
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		spaceport={
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		surveyed_by=8
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		surveyed_by=10
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		surveyed_by=10
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		surveyed_by=10
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		spaceport={
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		surveyed_by=10
		surveyed=yes
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		surveyed_by=10
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		surveyed_by=9
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		surveyed_by=9
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		surveyed_by=9
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		surveyed_by=9
		surveyed=yes
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				blocker="tb_noxious_swamp"
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		surveyed_by=18
		surveyed=yes
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		surveyed_by=18
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		surveyed_by=18
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		surveyed_by=6
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		planet_size=9
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		surveyed_by=6
		surveyed=yes
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			y=76.890
			origin=165
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			2420 
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		spaceport={
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		surveyed_by=6
		surveyed=yes
		orbital_deposit_tile=844442110003571	}
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			origin=165
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		surveyed_by=6
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		planet_size=17
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed=yes
		orbital_deposit_tile=844442110003678	}
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			y=-2.715
			origin=182
		}
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		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=2526
		is_moon=yes
		timed_modifier={
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			days=-1
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		entity=2
		planet_modifier="pm_low_gravity"
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				resources={
					physics_research={2.000 2.000 0.000}
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				deposit="d_rich_physics_deposit"
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			7={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
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				deposit="d_mineral_energy_deposit"
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			8={
				active=yes
				blocker="tb_dense_jungle"
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			11={
				active=yes
				resources={
					food={3.000 3.000 0.000}
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				deposit="d_vast_farmland_deposit"
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			12={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
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				deposit="d_physics_deposit"
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			13={
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				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			16={
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				resources={
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				deposit="d_immense_energy_deposit"
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			17={
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				resources={
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					minerals={1.000 1.000 0.000}
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				blocker="tb_toxic_kelp"
				deposit="d_mineral_energy_deposit"
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			18={
				active=yes
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			19={
				active=yes
				resources={
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				deposit="d_rich_farmland_deposit"
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=281487861615071	}
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		coordinate={
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			y=84.830
			origin=182
		}
		orbit=85.000
		planet_size=29
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		last_bombardment="1.01.01"
		moons={
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				active=yes
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=1125917086714336	}
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			y=83.690
			origin=182
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		orbit=15.000
		planet_size=11
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=2528
		is_moon=yes
		timed_modifier={
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			days=-1
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		entity=2
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		tiles={
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				resources={
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				deposit="d_farmland_deposit"
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			7={
				active=yes
				resources={
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				blocker="tb_dense_jungle"
				deposit="d_rich_farmland_deposit"
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			8={
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				resources={
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				deposit="d_rich_society_deposit"
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			9={
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				resources={
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				deposit="d_mineral_deposit"
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			11={
				active=yes
				resources={
					food={2.000 2.000 0.000}
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				blocker="tb_noxious_swamp"
				deposit="d_rich_farmland_deposit"
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			12={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_dense_jungle"
				deposit="d_energy_deposit"
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			13={
				active=yes
				resources={
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				deposit="d_physics_deposit"
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			16={
				active=yes
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				deposit="d_vast_farmland_deposit"
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			18={
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			21={
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				deposit="d_farmland_deposit"
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=844429225101793	}
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			y=-103.740
			origin=182
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		planet_size=26
		bombardment_damage=0.000
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			24={
				active=yes
				resources={
					physics_research={6.000 6.000 0.000}
					engineering_research={3.000 3.000 0.000}
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				deposit="d_vast_engineering_deposit"
				deposit="d_vast_physics_deposit"
				deposit="d_vast_physics_deposit"
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		spaceport={
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		surveyed_by=3
		surveyed=yes
		orbital_deposit_tile=1125917086714338	}
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			origin=183
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		planet_size=23
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		last_bombardment="1.01.01"
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				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
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				deposit="d_rich_physics_deposit"
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			2={
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				active=yes
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				active=yes
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281474976713187	}
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		name="Tirramore I"
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		coordinate={
			x=51.415
			y=-39.845
			origin=183
		}
		orbit=65.000
		planet_size=24
		bombardment_damage=0.000
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			1={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
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				deposit="d_vast_physics_deposit"
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			2={
				active=yes
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			3={
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			4={
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281474976713188	}
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		name="Tirramore II"
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			y=-44.625
			origin=183
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		orbit=85.000
		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			2={
				active=yes
				blocker="tb_deep_sinkhole"
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			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
				deposit="d_rich_society_deposit"
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			7={
				active=yes
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				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_mountain_range"
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			9={
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				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
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			10={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
				deposit="d_energy_deposit"
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			11={
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				active=yes
				resources={
					minerals={2.000 2.000 0.000}
					food={2.000 2.000 0.000}
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				blocker="tb_quicksand_basin"
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			13={
				active=yes
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			14={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_deep_sinkhole"
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			16={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
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			17={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
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			18={
				active=yes
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				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			20={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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			21={
				active=yes
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					physics_research={1.000 1.000 0.000}
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				blocker="tb_quicksand_basin"
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			22={
				active=yes
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				active=yes
				resources={
					energy={2.000 2.000 0.000}
					sr_betharian={1.000 1.000 0.000}
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				blocker="tb_dangerous_wildlife"
				deposit="d_betharian_deposit"
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			24={
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				resources={
					society_research={2.000 2.000 0.000}
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				deposit="d_rich_society_deposit"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=281479271680485	}
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			origin=183
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		orbit=105.000
		planet_size=16
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086714342	}
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			y=117.500
			origin=183
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		orbit=125.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=18
		surveyed=yes
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		orbit=145.000
		planet_size=20
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=1125917086714344	}
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			origin=183
		}
		orbit=15.000
		planet_size=8
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		last_bombardment="1.01.01"
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		tiles={
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			8={
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			11={
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		spaceport={
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		surveyed_by=18
		surveyed=yes
		orbital_deposit_tile=844437815036393	}
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		orbit=0.000
		planet_size=24
		bombardment_damage=0.000
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		tiles={
			1={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			2={
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			3={
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			4={
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			5={
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				blocker="tb_active_volcano"
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815036661	}
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		spaceport={
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		orbital_deposit_tile=1125917086714614	}
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		name="Bovatir VIIIa"
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		spaceport={
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		orbital_deposit_tile=844437815036663	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=2809	}
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		spaceport={
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		orbital_deposit_tile=1125917086714618	}
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				deposit="d_energy_deposit"
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				resources={
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				deposit="d_rich_energy_deposit"
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				blocker="tb_active_volcano"
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					food={1.000 1.000 0.000}
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				deposit="d_immense_farmland_deposit"
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				deposit="d_vast_mineral_deposit"
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				blocker="tb_mountain_range"
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=1125917086714620	}
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=1125917086714739	}
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		spaceport={
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		orbital_deposit_tile=844442110004084	}
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		planet_size=23
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		spaceport={
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		orbital_deposit_tile=1125917086714741	}
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				deposit="d_immense_energy_deposit"
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		spaceport={
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		orbital_deposit_tile=281474976713590	}
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		orbit=50.000
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		spaceport={
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				deposit="d_rich_mineral_deposit"
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			origin=258
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		surveyed=yes
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			origin=258
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		surveyed=yes
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		orbital_deposit_tile=3123	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815036983	}
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		spaceport={
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		surveyed_by=15
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		surveyed_by=15
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		surveyed_by=15
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		spaceport={
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		orbital_deposit_tile=844442110004747	}
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		orbital_deposit_tile=3597	}
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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			24={
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		spaceport={
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		orbital_deposit_tile=3738	}
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			origin=349
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		spaceport={
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		orbital_deposit_tile=3739	}
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				deposit="d_rich_mineral_deposit"
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				deposit="d_rich_engineering_deposit"
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				deposit="d_rich_energy_deposit"
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				deposit="d_physics_deposit"
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				blocker="tb_mountain_range"
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			21={
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				deposit="d_rich_physics_deposit"
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				deposit="d_mineral_food_deposit"
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				deposit="d_energy_deposit"
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		spaceport={
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		}
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		spaceport={
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		orbital_deposit_tile=844442110004893	}
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		prevent_anomaly=yes
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					food={1.000 1.000 0.000}
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		surveyed=yes
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=1125917086715586	}
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=3779	}
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		orbit=50.000
		planet_size=24
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1125917086715588	}
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			origin=354
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		orbit=70.000
		planet_size=28
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1125917086715589	}
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815037638	}
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844429225103047	}
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815037640	}
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			origin=354
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815037641	}
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		surveyed=yes
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		planet_size=6
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		surveyed_by=10
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		surveyed_by=10
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		surveyed=yes
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		surveyed=yes
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		surveyed_by=18
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		surveyed_by=18
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		surveyed_by=18
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		surveyed_by=18
		surveyed=yes
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		planet_size=28
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		surveyed_by=18
		surveyed=yes
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				deposit="d_vast_energy_deposit"
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		spaceport={
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		surveyed_by=5
		surveyed=yes
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			origin=357
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		orbit=105.000
		planet_size=25
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		surveyed_by=5
		surveyed=yes
		orbital_deposit_tile=1125917086715623	}
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		name="Piddahfir Ia"
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			origin=357
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		planet_size=13
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed_by=5
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		orbital_deposit_tile=281479271681768	}
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		name="Piddahfir Ib"
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		surveyed=yes
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		surveyed_by=1
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		spaceport={
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				deposit="d_vast_society_deposit"
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		surveyed_by=16
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			13={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=4364	}
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			y=85.785
			origin=422
		}
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		planet_size=25
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		planet_size=16
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			13={
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			17={
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		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125917086716174	}
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		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
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			7={
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			9={
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		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			13={
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		surveyed_by=10
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		spaceport={
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			y=-109.464
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		planet_size=20
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			13={
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		surveyed=yes
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		surveyed=yes
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			4={
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			12={
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				active=yes
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		spaceport={
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		planet_size=23
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		last_bombardment="1.01.01"
		moons={
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		spaceport={
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			18={
				active=yes
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		spaceport={
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		orbital_deposit_tile=844437815038230	}
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		orbit=85.000
		planet_size=24
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		spaceport={
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				resources={
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				deposit="d_rich_physics_deposit"
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			2={
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			4={
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		spaceport={
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		surveyed_by=17
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		orbital_deposit_tile=281474976715032	}
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		last_bombardment="1.01.01"
		moon_of=4460
		is_moon=yes
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			7={
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		spaceport={
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		surveyed_by=14
		surveyed=yes
		orbital_deposit_tile=844437815038317	}
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			y=0.000
			origin=434
		}
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		planet_size=21
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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				active=yes
				resources={
					energy={4.000 4.000 0.000}
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				deposit="d_immense_energy_deposit"
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			3={
				active=yes
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			5={
				active=yes
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			6={
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			7={
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			14={
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			17={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=562949953425774	}
	4463={
		name="Peya I"
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			y=-53.170
			origin=434
		}
		orbit=65.000
		planet_size=15
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			4464 
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		entity=2
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				active=yes
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			7={
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			8={
				active=yes
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			9={
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			11={
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			12={
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			13={
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				active=yes
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			17={
				active=yes
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			18={
				active=yes
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				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844442110005615	}
	4464={
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		coordinate={
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			y=-65.950
			origin=434
		}
		orbit=15.000
		planet_size=7
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=4463
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			11={
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			12={
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			13={
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			16={
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			17={
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			18={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844437815038320	}
	4465={
		name="Peya II"
		planet_class="pc_toxic"
		coordinate={
			x=49.215
			y=69.275
			origin=434
		}
		orbit=85.000
		planet_size=18
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			4466 
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		has_ring=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
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			9={
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			10={
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			17={
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			18={
				active=yes
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			19={
				active=yes
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				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086716273	}
	4466={
		name="Peya IIa"
		planet_class="pc_continental"
		coordinate={
			x=58.710
			y=80.900
			origin=434
		}
		orbit=15.000
		planet_size=12
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=4465
		is_moon=yes
		orbitals={
			273 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 4294967295 
		}
		entity=2
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				active=yes
				resources={
					food={3.000 3.000 0.000}
				}
				deposit="d_vast_farmland_deposit"
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			7={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
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			8={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_dense_jungle"
				deposit="d_rich_mineral_deposit"
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			11={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
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				deposit="d_energy_deposit"
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			12={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				deposit="d_farmland_deposit"
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			13={
				active=yes
				blocker="tb_toxic_kelp"
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			14={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				deposit="d_farmland_deposit"
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			16={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_toxic_kelp"
				deposit="d_farmland_deposit"
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			17={
				active=yes
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			18={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				deposit="d_farmland_deposit"
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			21={
				active=yes
				resources={
					society_research={2.000 2.000 0.000}
				}
				deposit="d_rich_society_deposit"
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			22={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
		}
		spaceport={
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		orbital_deposit_tile=281492156584306	}
	4467={
		name="Peya III"
		planet_class="pc_gaia"
		coordinate={
			x=-76.650
			y=-71.820
			origin=434
		}
		orbit=105.000
		planet_size=13
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
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				active=yes
				resources={
					energy={2.000 2.000 0.000}
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				deposit="d_rich_energy_deposit"
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			7={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
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			8={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			9={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			11={
				active=yes
				resources={
					physics_research={2.000 2.000 0.000}
				}
				deposit="d_rich_physics_deposit"
			}
			12={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
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			13={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
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			14={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			16={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			17={
				active=yes
				resources={
					minerals={3.000 3.000 0.000}
				}
				deposit="d_vast_mineral_deposit"
			}
			18={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			19={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
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			21={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				deposit="d_farmland_deposit"
			}
		}
		spaceport={
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		orbital_deposit_tile=562958543360371	}
	4468={
		name="Peya IV"
		planet_class="pc_toxic"
		coordinate={
			x=108.375
			y=-62.375
			origin=434
		}
		orbit=125.000
		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			4469 
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		has_ring=yes
		entity=1
		tiles={
			1={
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			2={
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			3={
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			4={
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			5={
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			10={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
			}
			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		orbital_deposit_tile=1125917086716276	}
	4469={
		name="Peya IVa"
		planet_class="pc_frozen"
		coordinate={
			x=122.655
			y=-57.740
			origin=434
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=4468
		is_moon=yes
		entity=0
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
			}
			12={
				active=yes
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			13={
				active=yes
			}
			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=844437815038325	}
	4470={
		name="Aulderaan"
		planet_class="pc_m_star"
		coordinate={
			x=0.000
			y=0.000
			origin=436
		}
		orbit=0.000
		planet_size=26
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			0={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
				}
				deposit="d_vast_physics_deposit"
			}
			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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			4={
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			5={
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			6={
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			8={
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				active=yes
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				active=yes
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			11={
				active=yes
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			13={
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			14={
				active=yes
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			16={
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			17={
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=4470	}
	4471={
		name="Aulderaan I"
		planet_class="pc_molten"
		coordinate={
			x=17.680
			y=-62.660
			origin=436
		}
		orbit=65.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
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			2={
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			4={
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			6={
				active=yes
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			7={
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			8={
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			10={
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				active=yes
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			12={
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			13={
				active=yes
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			16={
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			17={
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			18={
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
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			23={
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			24={
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		}
		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125917086716279	}
	4472={
		name="Aulderaan II"
		planet_class="pc_toxic"
		coordinate={
			x=43.860
			y=72.845
			origin=436
		}
		orbit=85.000
		planet_size=25
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			0={
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			1={
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			2={
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			3={
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			4={
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			5={
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			6={
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			8={
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			9={
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			13={
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			14={
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			15={
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			16={
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			17={
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			18={
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			19={
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			20={
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			21={
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			22={
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			23={
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=1125917086716280	}
	4473={
		name="Aulderaan III"
		planet_class="pc_arid"
		coordinate={
			x=-103.110
			y=20.895
			origin=436
		}
		orbit=105.000
		planet_size=13
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		has_ring=yes
		entity=2
		tiles={
			6={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					minerals={2.000 2.000 0.000}
				}
				blocker="tb_quicksand_basin"
				deposit="d_rich_mineral_energy_deposit"
			}
			7={
				active=yes
				resources={
					food={1.000 1.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_farmland_deposit"
			}
			8={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_deep_sinkhole"
				deposit="d_rich_energy_deposit"
			}
			11={
				active=yes
				blocker="tb_deep_sinkhole"
			}
			12={
				active=yes
				blocker="tb_deep_sinkhole"
			}
			13={
				active=yes
				resources={
					food={2.000 2.000 0.000}
				}
				deposit="d_rich_farmland_deposit"
			}
			16={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
			17={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			18={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_rich_energy_deposit"
			}
			19={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			21={
				active=yes
				resources={
					minerals={2.000 2.000 0.000}
				}
				deposit="d_rich_mineral_deposit"
			}
			22={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			23={
				active=yes
				resources={
					physics_research={1.000 1.000 0.000}
				}
				deposit="d_physics_deposit"
			}
		}
		spaceport={
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		surveyed_by=10
		surveyed=yes
		orbital_deposit_tile=281479271682425	}
	4474={
		name="Aulderaan IV"
		planet_class="pc_barren_cold"
		coordinate={
			x=2.250
			y=-125.500
			origin=436
		}
		orbit=125.000
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		surveyed_by=7
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=562967133295233	}
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		spaceport={
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		orbital_deposit_tile=844437815038594	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844442110006086	}
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		spaceport={
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				deposit="d_rich_engineering_deposit"
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		spaceport={
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				blocker="tb_active_volcano"
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				blocker="tb_deep_sinkhole"
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		spaceport={
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		orbital_deposit_tile=844437815038938	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=281483566650336	}
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		orbital_deposit_tile=281479271683041	}
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815038947	}
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		spaceport={
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		orbital_deposit_tile=1125917086716900	}
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				deposit="d_vast_engineering_deposit"
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		spaceport={
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		orbital_deposit_tile=281474976715749	}
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				deposit="d_vast_energy_deposit"
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		spaceport={
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		surveyed_by=0
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		surveyed=yes
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			origin=537
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=562967133295750	}
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			y=-20.282
			origin=537
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		planet_size=9
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815039111	}
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			y=146.850
			origin=537
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		bombardment_damage=0.000
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=1125917086717064	}
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			origin=537
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		orbit=16.000
		planet_size=9
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=844437815039113	}
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		coordinate={
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		planet_size=16
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		spaceport={
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		surveyed_by=4
		surveyed=yes
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			24={
				active=yes
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		spaceport={
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		orbital_deposit_tile=5259	}
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			24={
				active=yes
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		spaceport={
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		orbital_deposit_tile=5260	}
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				blocker="tb_active_volcano"
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				blocker="tb_dangerous_wildlife"
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					minerals={2.000 2.000 0.000}
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				blocker="tb_active_volcano"
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				blocker="tb_deep_sinkhole"
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			17={
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			18={
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				deposit="d_vast_farmland_deposit"
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			19={
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				deposit="d_rich_farmland_deposit"
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				blocker="tb_quicksand_basin"
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				deposit="d_mineral_deposit"
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		orbital_deposit_tile=281487861617805	}
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			days=-1
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		timed_modifier={
			modifier="low_gravity"
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				deposit="d_mineral_food_deposit"
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				deposit="d_vast_farmland_deposit"
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				blocker="tb_dangerous_wildlife"
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			13={
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				deposit="d_physics_deposit"
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				deposit="d_farmland_deposit"
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			16={
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				blocker="tb_mountain_range"
				deposit="d_farmland_deposit"
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			17={
				active=yes
				resources={
					food={1.000 1.000 0.000}
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				blocker="tb_dense_jungle"
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			18={
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				deposit="d_mineral_food_deposit"
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				active=yes
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			21={
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				blocker="tb_toxic_kelp"
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				deposit="d_farmland_deposit"
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				blocker="tb_dense_jungle"
				deposit="d_rich_mineral_deposit"
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		spaceport={
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		orbital_deposit_tile=1125917086717070	}
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		name="Zathmak IIIa"
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			origin=538
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		planet_size=7
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		spaceport={
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		orbital_deposit_tile=844437815039119	}
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			y=-79.750
			origin=538
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		orbit=125.000
		planet_size=21
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		spaceport={
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		orbital_deposit_tile=1125917086717072	}
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		name="Zathmak V"
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		planet_size=25
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				deposit="d_rich_mineral_deposit"
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			24={
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		}
		spaceport={
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		orbital_deposit_tile=5265	}
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		name="Yanduz"
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		planet_size=26
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		tiles={
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				deposit="d_rich_energy_deposit"
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			1={
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			2={
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		name="Osseq IVa"
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		spaceport={
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		spaceport={
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		surveyed_by=8
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		surveyed=yes
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		surveyed_by=8
		surveyed=yes
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		spaceport={
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				blocker="tb_deep_sinkhole"
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				deposit="d_physics_deposit"
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				active=yes
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				deposit="d_mineral_food_deposit"
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			6={
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				blocker="tb_active_volcano"
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				blocker="tb_quicksand_basin"
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					minerals={2.000 2.000 0.000}
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				blocker="tb_deep_sinkhole"
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				blocker="tb_deep_sinkhole"
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		spaceport={
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		surveyed_by=4
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		surveyed_by=4
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		surveyed=yes
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		surveyed_by=2
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		surveyed_by=2
		surveyed=yes
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		surveyed_by=2
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		surveyed_by=2
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		surveyed_by=4
		surveyed=yes
		orbital_deposit_tile=281492156585424	}
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			9={
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				blocker="tb_active_volcano"
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				deposit="d_rich_mineral_deposit"
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		surveyed=yes
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				deposit="d_rich_energy_deposit"
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		surveyed=yes
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		surveyed=yes
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		spaceport={
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		spaceport={
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		surveyed_by=16
		surveyed=yes
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844437815039563	}
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		spaceport={
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		surveyed_by=16
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		orbital_deposit_tile=1125917086717516	}
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		spaceport={
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		orbital_deposit_tile=562967133296205	}
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				deposit="d_rich_engineering_deposit"
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		spaceport={
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		surveyed_by=8
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		spaceport={
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		spaceport={
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		orbital_deposit_tile=844442110007431	}
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			y=-124.780
			origin=661
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		planet_size=16
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			24={
				active=yes
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		spaceport={
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		orbital_deposit_tile=1125917086718088	}
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			y=191.295
			origin=661
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		planet_size=27
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		spaceport={
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			origin=661
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		planet_size=9
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		spaceport={
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		orbital_deposit_tile=844437815040138	}
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			origin=661
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		planet_size=29
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		spaceport={
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		orbital_deposit_tile=1125917086718091	}
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		planet_size=10
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				active=yes
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		spaceport={
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		orbital_deposit_tile=562967133296780	}
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		planet_size=30
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				deposit="d_vast_energy_deposit"
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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		name="Linngol I"
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		surveyed=yes
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		spaceport={
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		surveyed_by=2
		surveyed=yes
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				blocker="tb_deep_sinkhole"
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			8={
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				blocker="tb_quicksand_basin"
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			9={
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				blocker="tb_active_volcano"
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			11={
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				blocker="tb_deep_sinkhole"
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			14={
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				blocker="tb_active_volcano"
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			17={
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			18={
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				blocker="tb_quicksand_basin"
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				deposit="d_physics_deposit"
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				resources={
					physics_research={1.000 1.000 0.000}
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				blocker="tb_active_volcano"
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		surveyed_by=2
		surveyed=yes
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					food={3.000 3.000 0.000}
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				building={
					type="building_ancient_factory"
					modifier=yes
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				deposit="d_vast_farmland_deposit"
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				deposit="d_rich_mineral_deposit"
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				deposit="d_farmland_deposit"
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			9={
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				blocker="tb_active_volcano"
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			13={
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				deposit="d_mineral_deposit"
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			14={
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				deposit="d_energy_deposit"
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			15={
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			17={
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				blocker="tb_active_volcano"
				deposit="d_energy_deposit"
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			18={
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				blocker="tb_active_volcano"
				deposit="d_rich_mineral_deposit"
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			19={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
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				deposit="d_mineral_food_deposit"
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			21={
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				blocker="tb_dangerous_wildlife"
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			24={
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				deposit="d_rich_engineering_deposit"
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		surveyed_by=2
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		spaceport={
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		surveyed_by=2
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		planet_size=10
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		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=6413	}
	6414={
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			y=49.900
			origin=678
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		planet_size=21
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				active=yes
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086718222	}
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			origin=678
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		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		surveyed=yes
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			origin=678
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		planet_size=5
		bombardment_damage=0.000
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=281483566651664	}
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				active=yes
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844433520072977	}
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086718226	}
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		name="Ziamon IVa"
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			origin=678
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		planet_size=9
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=844437815040275	}
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		name="Ziamon V"
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			y=-168.130
			origin=678
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		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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		spaceport={
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		surveyed_by=13
		surveyed=yes
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		name="Ziamon VI"
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			x=183.885
			y=65.910
			origin=678
		}
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		planet_size=12
		bombardment_damage=0.000
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					engineering_research={2.000 2.000 0.000}
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				deposit="d_rich_engineering_deposit"
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		surveyed_by=13
		surveyed=yes
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		planet_size=23
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		surveyed_by=13
		surveyed=yes
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		planet_size=28
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				resources={
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				deposit="d_rich_energy_deposit"
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			1={
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=6423	}
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		name="Unif I"
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			y=-4.810
			origin=680
		}
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		planet_size=12
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				active=yes
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		spaceport={
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		orbital_deposit_tile=281492156586264	}
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		name="Unif II"
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			y=-48.620
			origin=680
		}
		orbit=85.000
		planet_size=25
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		spaceport={
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		orbital_deposit_tile=1125917086718233	}
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		name="Unif III"
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			origin=680
		}
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		planet_size=15
		bombardment_damage=0.000
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		entity=3
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				resources={
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		orbital_deposit_tile=281479271684378	}
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			origin=680
		}
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		spaceport={
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		spaceport={
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				deposit="d_vast_mineral_deposit"
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		orbital_deposit_tile=562967133297049	}
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		spaceport={
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		orbital_deposit_tile=6555	}
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		spaceport={
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		orbital_deposit_tile=844429225105822	}
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		orbital_deposit_tile=844437815040415	}
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			origin=695
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				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=1125917086718368	}
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		spaceport={
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		orbital_deposit_tile=562954248395169	}
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				active=yes
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		spaceport={
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		orbital_deposit_tile=1125917086718370	}
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		name="Tau Ceti IVa"
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			origin=695
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		planet_size=7
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		last_bombardment="1.01.01"
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				active=yes
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		spaceport={
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		orbital_deposit_tile=844437815040419	}
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				deposit="d_rich_energy_deposit"
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=6564	}
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				deposit="d_rich_mineral_deposit"
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844429225105829	}
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815040422	}
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			origin=696
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815040423	}
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			y=81.480
			origin=696
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		orbit=120.000
		planet_size=5
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		last_bombardment="1.01.01"
		entity=0
		tiles={
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815040424	}
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			origin=696
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		orbit=60.000
		planet_size=29
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				active=yes
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			origin=708
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				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=844442110007833	}
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			origin=708
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		spaceport={
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		orbital_deposit_tile=844437815040538	}
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			origin=708
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		spaceport={
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		orbital_deposit_tile=1125917086718492	}
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			origin=708
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		spaceport={
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		orbital_deposit_tile=844437815040541	}
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				active=yes
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		spaceport={
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		planet_size=30
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					energy={3.000 3.000 0.000}
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		spaceport={
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		surveyed_by=15
		surveyed=yes
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			6689 
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			days=-1
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562967133297184	}
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815040545	}
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			21={
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					sr_betharian={1.000 1.000 0.000}
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				blocker="tb_toxic_kelp"
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					energy={1.000 1.000 0.000}
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		surveyed_by=15
		surveyed=yes
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				active=yes
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					engineering_research={2.000 2.000 0.000}
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=844437815040547	}
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			origin=709
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		planet_size=22
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086718500	}
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		surveyed_by=15
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		planet_size=14
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		name="Haedus IVa"
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		spaceport={
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		orbital_deposit_tile=1125917086718687	}
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		surveyed_by=0
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		surveyed_by=18
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		surveyed_by=18
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		spaceport={
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		spaceport={
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		surveyed_by=1
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		surveyed_by=1
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		surveyed_by=1
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		orbit=185.000
		planet_size=14
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		timed_modifier={
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			days=-1
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		timed_modifier={
			modifier="carbon_world"
			days=-1
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		entity=1
		planet_modifier="pm_asteroid_belt"
		planet_modifier="pm_carbon_world"
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				active=yes
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			7={
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				active=yes
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=562967133297520	}
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		name="Qastan VIII"
		planet_class="pc_barren"
		coordinate={
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			y=126.485
			origin=759
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		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		timed_modifier={
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			days=-1
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086718833	}
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		name="Qastan IX"
		planet_class="pc_frozen"
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			y=-142.200
			origin=759
		}
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		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			7027 
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				active=yes
				resources={
					minerals={3.000 3.000 0.000}
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				deposit="d_vast_mineral_deposit"
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			4={
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			6={
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		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=281474976717682	}
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		name="Qastan IXa"
		planet_class="pc_frozen"
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			x=-159.780
			y=-145.755
			origin=759
		}
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		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=7026
		is_moon=yes
		timed_modifier={
			modifier="microsingularity"
			days=-1
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		entity=2
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			7={
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				active=yes
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			12={
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				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			22={
				active=yes
				resources={
					physics_research={3.000 3.000 0.000}
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				deposit="d_vast_physics_deposit"
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		}
		spaceport={
		}
		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=562967133297523	}
	7028={
		name="Qastan X"
		planet_class="pc_frozen"
		coordinate={
			x=225.890
			y=95.795
			origin=759
		}
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		planet_size=24
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
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				active=yes
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			2={
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			3={
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			4={
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			5={
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			8={
				active=yes
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				active=yes
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				active=yes
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			17={
				active=yes
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				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		surveyed_by=13
		surveyed=yes
		orbital_deposit_tile=1125917086718836	}
	7029={
		name="Vollonis"
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			y=0.000
			origin=760
		}
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		planet_size=27
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
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			0={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
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				deposit="d_vast_energy_deposit"
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			1={
				active=yes
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			2={
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				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=7029	}
	7030={
		name="Vollonis I"
		planet_class="pc_barren_cold"
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			x=41.860
			y=49.790
			origin=760
		}
		orbit=65.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			1={
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				resources={
					minerals={2.000 2.000 0.000}
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				deposit="d_rich_mineral_deposit"
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			3={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
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		orbital_deposit_tile=281474976717686	}
	7031={
		name="Vollonis II"
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		coordinate={
			x=-80.835
			y=26.690
			origin=760
		}
		orbit=85.000
		planet_size=13
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
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			23={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=844442110008183	}
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		name="Vollonis III"
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		coordinate={
			x=6.825
			y=-105.105
			origin=760
		}
		orbit=105.000
		planet_size=22
		bombardment_damage=0.000
		last_bombardment="1.01.01"
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			24={
				active=yes
			}
		}
		spaceport={
		}
		orbital_deposit_tile=1125917086718840	}
	7033={
		name="Jangal"
		planet_class="pc_k_star"
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			y=0.000
			origin=761
		}
		orbit=0.000
		planet_size=29
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=0
		tiles={
			0={
				active=yes
				resources={
					energy={3.000 3.000 0.000}
				}
				deposit="d_vast_energy_deposit"
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			1={
				active=yes
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			2={
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			3={
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			23={
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=7033	}
	7034={
		name="Jangal I"
		planet_class="pc_gas_giant"
		coordinate={
			x=65.260
			y=-1.560
			origin=761
		}
		orbit=65.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		timed_modifier={
			modifier="extensive_moon_system"
			days=-1
		}
		entity=0
		planet_modifier="pm_extensive_moon_system"
		tiles={
			1={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			3={
				active=yes
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			4={
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			5={
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			23={
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		spaceport={
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		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=281474976717690	}
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		name="Jangal II"
		planet_class="pc_alpine"
		coordinate={
			x=-64.005
			y=-56.015
			origin=761
		}
		orbit=85.000
		planet_size=20
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moons={
			7036 
		}
		entity=1
		tiles={
			3={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				deposit="d_energy_deposit"
			}
			4={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			6={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
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			7={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
					sr_betharian={1.000 1.000 0.000}
				}
				deposit="d_betharian_deposit"
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			8={
				active=yes
			}
			9={
				active=yes
				blocker="tb_dangerous_wildlife"
			}
			10={
				active=yes
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			11={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			12={
				active=yes
				resources={
					society_research={1.000 1.000 0.000}
				}
				deposit="d_society_deposit"
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			13={
				active=yes
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			14={
				active=yes
			}
			16={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_energy_deposit"
			}
			17={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			18={
				active=yes
				blocker="tb_massive_glacier"
			}
			19={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				deposit="d_rich_energy_deposit"
			}
			20={
				active=yes
				resources={
					energy={1.000 1.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_energy_deposit"
			}
			21={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
					food={1.000 1.000 0.000}
				}
				deposit="d_mineral_food_deposit"
			}
			22={
				active=yes
				resources={
					minerals={1.000 1.000 0.000}
				}
				deposit="d_mineral_deposit"
			}
			23={
				active=yes
				resources={
					engineering_research={1.000 1.000 0.000}
				}
				blocker="tb_mountain_range"
				deposit="d_engineering_deposit"
			}
			24={
				active=yes
				resources={
					energy={2.000 2.000 0.000}
				}
				blocker="tb_massive_glacier"
				deposit="d_rich_energy_deposit"
			}
		}
		spaceport={
		}
		surveyed_by=2
		surveyed=yes
		orbital_deposit_tile=281487861619579	}
	7036={
		name="Jangal IIa"
		planet_class="pc_toxic"
		coordinate={
			x=-63.525
			y=-40.970
			origin=761
		}
		orbit=15.000
		planet_size=10
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=7035
		is_moon=yes
		entity=3
		tiles={
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			11={
				active=yes
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			12={
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			13={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			23={
				active=yes
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		}
		spaceport={
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		surveyed_by=2
		surveyed=yes
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				active=yes
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			24={
				active=yes
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		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086719013	}
	7206={
		name="Dontaur IIc"
		planet_class="pc_barren"
		coordinate={
			x=-82.978
			y=30.954
			origin=780
		}
		orbit=28.000
		planet_size=19
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		moon_of=7203
		is_moon=yes
		timed_modifier={
			modifier="towed_asteroid"
			days=-1
		}
		entity=0
		tiles={
			2={
				active=yes
				resources={
					engineering_research={3.000 3.000 0.000}
				}
				deposit="d_vast_engineering_deposit"
			}
			4={
				active=yes
			}
			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		}
		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=562949953428518	}
	7207={
		name="Dontaur III"
		planet_class="pc_barren_cold"
		coordinate={
			x=154.380
			y=18.910
			origin=780
		}
		orbit=155.000
		planet_size=23
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=2
		tiles={
			1={
				active=yes
			}
			2={
				active=yes
			}
			3={
				active=yes
			}
			4={
				active=yes
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			5={
				active=yes
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			6={
				active=yes
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			7={
				active=yes
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			8={
				active=yes
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			9={
				active=yes
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			11={
				active=yes
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			12={
				active=yes
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			13={
				active=yes
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			14={
				active=yes
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			15={
				active=yes
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			16={
				active=yes
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			17={
				active=yes
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			18={
				active=yes
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			19={
				active=yes
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			20={
				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
				active=yes
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		spaceport={
		}
		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086719015	}
	7208={
		name="Dontaur IV"
		planet_class="pc_gas_giant"
		coordinate={
			x=-134.925
			y=111.650
			origin=780
		}
		orbit=175.000
		planet_size=29
		bombardment_damage=0.000
		last_bombardment="1.01.01"
		entity=1
		tiles={
			0={
				active=yes
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			1={
				active=yes
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			2={
				active=yes
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			3={
				active=yes
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				active=yes
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			5={
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			6={
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				active=yes
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			8={
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			9={
				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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				active=yes
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			19={
				active=yes
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				active=yes
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			21={
				active=yes
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			22={
				active=yes
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			23={
				active=yes
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			24={
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		spaceport={
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		surveyed_by=15
		surveyed=yes
		orbital_deposit_tile=1125917086719016	}
}
country={
	0={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_20.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"black"
				"burgundy"
				"null"
				"null"
			}
		}
		color_index=-1
		name="Viperian Aspire"
		adjective="Snakyen"
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			physics_queue={
				{
					progress=517.647
					technology="tech_disruptors_1"
					date="2213.04.10"
				}
			}
			society_queue={
				{
					progress=630.814
					technology="tech_hypercomms_forum"
					date="2215.09.27"
				}
			}
			engineering_queue={
				{
					progress=252.174
					technology="tech_destroyers"
					date="2216.12.03"
				}
			}
			stored_techpoints_for_tech={
								"tech_galactic_ambitions"
=35.078
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_hyper_drive_2"
					"tech_disruptors_1"
					"tech_lasers_3"
				}
				society={
					"tech_hypercomms_forum"
					"tech_living_state"
					"tech_biolab_2"
				}
				engineering={
					"tech_thrusters_2"
					"tech_mining_network_3"
					"tech_destroyers"
				}
			}
			potential={
				"tech_destroyers"="5"
				"tech_corvette_build_speed"="7"
				"tech_corvette_hull_2"="5"
				"tech_modular_engineering"="2"
				"tech_strike_craft_1"="8"
				"tech_ship_armor_3"="4"
				"tech_crystal_armor_1"="5"
				"tech_thrusters_2"="5"
				"tech_defense_platform_hull_1"="3"
				"tech_mining_network_3"="3"
				"tech_engineering_lab_2"="3"
				"tech_robotic_workers"="4"
				"tech_afterburners_1"="6"
				"tech_assembly_pattern"="8"
				"tech_flak_batteries_1"="7"
				"tech_torpedoes_1"="5"
				"tech_curator_lab"="1"
				"tech_archeology_lab"="1"
				"tech_physics_lab_1"="3"
				"tech_cryostasis_1"="4"
				"tech_self_aware_logic"="1"
				"tech_auxiliary_fire_control"="3"
				"tech_fusion_power"="4"
				"tech_shields_2"="4"
				"tech_sensors_2"="1"
				"tech_power_plant_3"="1"
				"tech_hyper_drive_2"="1"
				"tech_ftl_inhibitor"="1"
				"tech_lasers_3"="1"
				"tech_plasma_1"="1"
				"tech_disruptors_1"="1"
				"tech_pd_tracking_1"="1"
				"tech_mining_drone_weapon_1"="1"
				"tech_space_cloud_weapon_1"="1"
				"tech_hydroponics"="5"
				"tech_biolab_2"="3"
				"tech_alien_life_studies"="9"
				"tech_colonization_3"="1"
				"tech_tb_mountain_range"="4"
				"tech_tb_volcano"="4"
				"tech_tb_dangerous_wildlife"="4"
				"tech_tb_dense_jungle"="9"
				"tech_tb_quicksand_basin"="9"
				"tech_tb_noxious_swamp"="9"
				"tech_tb_massive_glacier"="9"
				"tech_tb_toxic_kelp"="9"
				"tech_tb_deep_sinkhole"="9"
				"tech_terrestrial_sculpting"="4"
				"tech_genome_mapping"="6"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="4"
				"tech_doctrine_navy_size_1"="3"
				"tech_centralized_command"="3"
				"tech_ground_defense_planning"="6"
				"tech_galactic_ambitions"="3"
				"tech_colonial_bureaucracy"="4"
				"tech_living_state"="3"
				"tech_hypercomms_forum"="3"
				"tech_holographic_rituals"="9"
				"tech_amoeba_strike_craft_1"="4"
				"tech_space_whale_weapon_1"="9"
				"tech_mine_garanthium"="3"
				"tech_mine_teldar"="5"
				"tech_mine_yuranic"="5"
				"tech_mine_orillium"="5"
				"tech_mine_betharian"="5"
			}
			leaders={
				physics=2
				society=3
				engineering=4
			}
			last_increased_tech="tech_autocannons_1"
		}
		last_date_was_human="2218.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=12.418
		produced_food=12.418
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=88.100
					ship_maintenance=-7.780
					station_maintenance=-22.000
					buildings=-29.000
					starbase_maintenance=-28.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-4.000
					building_mining_network_2=-6.000
					building_mineral_processing_plant_1=-4.000
					building_engineering_facility_1=-6.000
					building_biolab_1=-3.000
					building_slave_processing=-6.000
				}
				ship_maintenances={
					corvette=-3.780
					constructor=-2.000
					science=-2.000
					mining_station=-14.000
					research_station=-8.000
					starbase_outpost=-4.000
					starbase_starport=-20.000
				}
				pop_mineral_maintenance=-18.368
				consumer_goods=24.500
				ship_mineral_maintenances=-7.560
			}
		}
		events={
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				{
					id="probe_search_poi.1"
					name="probe_search_1_poi"
					desc="probe_search_1_poi_desc"
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					location=event_target:probe_system_1
					scope={
						type=country
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						random={ 461063880 1296812688 }
						from={
							type=country
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													from={
														type=country
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														random={ 1049674514 137738780 }
														from={
															type=country
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															random={ 868218276 4246851902 }
															saved_event_target={
																type=planet
																id=4
																name="capital"
															}
															saved_event_target={
																type=galactic_object
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																name="probe_system_1"
															}
															saved_event_target={
																type=galactic_object
																id=511
																name="probe_system_2"
															}
															saved_event_target={
																type=galactic_object
																id=503
																name="probe_system_3"
															}
															saved_event_target={
																type=galactic_object
																id=192
																name="probe_system_4"
															}
														}
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										}
									}
								}
							}
						}
					}
					has_location=yes
				}
 {
					id="probe_search_poi.2"
					name="probe_search_2_poi"
					desc="probe_search_1_poi_desc"
					event_chain="sublight_probes_chain"
					location=event_target:probe_system_2
					scope={
						type=country
						id=0
						random={ 461063880 1296812688 }
						from={
							type=country
							id=0
							random={ 240519130 922117412 }
							from={
								type=country
								id=0
								random={ 531771552 481051674 }
								from={
									type=country
									id=0
									random={ 682581156 1063546942 }
									from={
										type=country
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										random={ 928948232 1365143234 }
										from={
											type=country
											id=0
											random={ 968870202 1857892740 }
											from={
												type=country
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												random={ 400687788 4085220998 }
												from={
													type=country
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													random={ 68845947 2948862925 }
													from={
														type=country
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														random={ 1049674514 137738780 }
														from={
															type=country
															id=0
															random={ 868218276 4246851902 }
															saved_event_target={
																type=planet
																id=4
																name="capital"
															}
															saved_event_target={
																type=galactic_object
																id=63
																name="probe_system_1"
															}
															saved_event_target={
																type=galactic_object
																id=511
																name="probe_system_2"
															}
															saved_event_target={
																type=galactic_object
																id=503
																name="probe_system_3"
															}
															saved_event_target={
																type=galactic_object
																id=192
																name="probe_system_4"
															}
														}
													}
												}
											}
										}
									}
								}
							}
						}
					}
					has_location=yes
				}
 {
					id="probe_search_poi.3"
					name="probe_search_3_poi"
					desc="probe_search_1_poi_desc"
					event_chain="sublight_probes_chain"
					location=event_target:probe_system_3
					scope={
						type=country
						id=0
						random={ 461063880 1296812688 }
						from={
							type=country
							id=0
							random={ 240519130 922117412 }
							from={
								type=country
								id=0
								random={ 531771552 481051674 }
								from={
									type=country
									id=0
									random={ 682581156 1063546942 }
									from={
										type=country
										id=0
										random={ 928948232 1365143234 }
										from={
											type=country
											id=0
											random={ 968870202 1857892740 }
											from={
												type=country
												id=0
												random={ 400687788 4085220998 }
												from={
													type=country
													id=0
													random={ 68845947 2948862925 }
													from={
														type=country
														id=0
														random={ 1049674514 137738780 }
														from={
															type=country
															id=0
															random={ 868218276 4246851902 }
															saved_event_target={
																type=planet
																id=4
																name="capital"
															}
															saved_event_target={
																type=galactic_object
																id=63
																name="probe_system_1"
															}
															saved_event_target={
																type=galactic_object
																id=511
																name="probe_system_2"
															}
															saved_event_target={
																type=galactic_object
																id=503
																name="probe_system_3"
															}
															saved_event_target={
																type=galactic_object
																id=192
																name="probe_system_4"
															}
														}
													}
												}
											}
										}
									}
								}
							}
						}
					}
					has_location=yes
				}
 {
					id="probe_search_poi.4"
					name="probe_search_4_poi"
					desc="probe_search_1_poi_desc"
					event_chain="sublight_probes_chain"
					location=event_target:probe_system_4
					scope={
						type=country
						id=0
						random={ 461063880 1296812688 }
						from={
							type=country
							id=0
							random={ 240519130 922117412 }
							from={
								type=country
								id=0
								random={ 531771552 481051674 }
								from={
									type=country
									id=0
									random={ 682581156 1063546942 }
									from={
										type=country
										id=0
										random={ 928948232 1365143234 }
										from={
											type=country
											id=0
											random={ 968870202 1857892740 }
											from={
												type=country
												id=0
												random={ 400687788 4085220998 }
												from={
													type=country
													id=0
													random={ 68845947 2948862925 }
													from={
														type=country
														id=0
														random={ 1049674514 137738780 }
														from={
															type=country
															id=0
															random={ 868218276 4246851902 }
															saved_event_target={
																type=planet
																id=4
																name="capital"
															}
															saved_event_target={
																type=galactic_object
																id=63
																name="probe_system_1"
															}
															saved_event_target={
																type=galactic_object
																id=511
																name="probe_system_2"
															}
															saved_event_target={
																type=galactic_object
																id=503
																name="probe_system_3"
															}
															saved_event_target={
																type=galactic_object
																id=192
																name="probe_system_4"
															}
														}
													}
												}
											}
										}
									}
								}
							}
						}
					}
					has_location=yes
				}
 
			}
			special_project={
				id=2
				special_project="VULTAUM_ARCHEOLOGY_10"
				scope={
					type=planet
					id=6631
					random={ 1471696685 1471696685 }
					root={
						type=ship
						id=1
						random={ 1557765375 1557765375 }
						from={
							type=planet
							id=6631
							random={ 1471696685 1471696685 }
						}
					}
					from={
						type=planet
						id=6631
						random={ 1471696685 1471696685 }
					}
					prev={
						type=ship
						id=1
						random={ 1557765375 1557765375 }
						from={
							type=planet
							id=6631
							random={ 1471696685 1471696685 }
						}
					}
				}
				coordinate={
					type=2
					id=6631
				}
				planet=6631
				ai_research_date="2212.01.20"
			}
			next_special_project_id=3
			event_chain={
				event_chain="vultaum_chain"
				scope={
					type=country
					id=0
					random={ 1930723117 1930723117 }
					root={
						type=ship
						id=1
						random={ 1930723117 1930723117 }
						from={
							type=planet
							id=386
							random={ 207885622 207885622 }
						}
					}
					from={
						type=planet
						id=386
						random={ 207885622 207885622 }
					}
					prev={
						type=ship
						id=1
						random={ 1930723117 1930723117 }
						from={
							type=planet
							id=386
							random={ 207885622 207885622 }
						}
					}
				}
			}
			event_chain={
				event_chain="survey_habitable_worlds_chain"
				scope={
					type=country
					id=0
					random={ 1022735737 1022735737 }
				}
				counter={
					habitable_worlds_surveyed=2
				}
			}
			event_chain={
				event_chain="sublight_probes_chain"
				scope={
					type=country
					id=0
					random={ 461063880 461063880 }
					from={
						type=country
						id=0
						random={ 240519130 922117412 }
						from={
							type=country
							id=0
							random={ 531771552 481051674 }
							from={
								type=country
								id=0
								random={ 682581156 1063546942 }
								from={
									type=country
									id=0
									random={ 928948232 1365143234 }
									from={
										type=country
										id=0
										random={ 968870202 1857892740 }
										from={
											type=country
											id=0
											random={ 400687788 4085220998 }
											from={
												type=country
												id=0
												random={ 68845947 2948862925 }
												from={
													type=country
													id=0
													random={ 1049674514 137738780 }
													from={
														type=country
														id=0
														random={ 868218276 4246851902 }
														saved_event_target={
															type=planet
															id=4
															name="capital"
														}
													}
												}
											}
										}
									}
								}
							}
						}
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				21282 2 4 4 246 11 245 12 243 20 236 20 236 20 236 20 236 20 203 25 7 20 204 26 5 21 204 27 3 21 205 28 1 21 206 50 206 50 206 49 207 49 207 49 233 4 2 9 2 6 234 2 4 7 251 4 252 3 254 2 1023 2 253 3 252 5 248 1 1 7 246 11 244 12 2 5 236 21 234 22 233 23 232 24 231 25 206 49 207 49 207 49 207 49 207 50 206 50 206 50 206 50 206 50 206 50 206 50 206 46 210 45 211 44 212 43 213 42 214 43 213 44 212 45 211 46 210 47 227 28 229 26 231 26 231 26 230 26 230 21 236 19 238 10 1 7 239 8 3 5 241 6 5 4 253 3 254 2 254 2 26584 
			}
			systems={
				29 63 100 110 188 231 248 255 321 373 433 448 454 462 477 479 507 520 564 582 609 662 665 686 702 735 737 745 771 
			}
		}
		military_power=206.48336
		fleet_size=3.000
		power_score=1.71200
		graphical_culture="humanoid_01"
		city_graphical_culture="mammalian_01"
		room="default_room"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			navy_depleted=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=537
				target=0
				value=39
				type=1
			}
			strategy={
				id=382
				target=0
				value=36
				type=1
			}
			strategy={
				id=0
				target=0
				value=342
				type=2
			}
			strategy={
				id=2
				target=0
				value=268
				type=2
			}
			strategy={
				id=3
				target=0
				value=300
				type=2
			}
			strategy={
				id=5
				target=0
				value=337
				type=2
			}
			strategy={
				id=7
				target=0
				value=298
				type=2
			}
			strategy={
				id=8
				target=0
				value=706
				type=2
			}
			strategy={
				id=10
				target=0
				value=361
				type=2
			}
			strategy={
				id=11
				target=0
				value=804
				type=2
			}
			strategy={
				id=12
				target=0
				value=748
				type=2
			}
			strategy={
				id=13
				target=0
				value=541
				type=2
			}
			strategy={
				id=14
				target=0
				value=56
				type=2
			}
			strategy={
				id=15
				target=0
				value=148
				type=2
			}
			strategy={
				id=16
				target=0
				value=233
				type=2
			}
			strategy={
				id=17
				target=0
				value=768
				type=2
			}
			strategy={
				id=18
				target=0
				value=754
				type=2
			}
			strategy={
				id=19
				target=0
				value=841
				type=2
			}
			strategy={
				id=20
				target=0
				value=777
				type=2
			}
			strategy={
				id=21
				target=0
				value=221
				type=2
			}
			strategy={
				id=24
				target=0
				value=576
				type=2
			}
			strategy={
				id=27
				target=0
				value=890
				type=2
			}
			strategy={
				id=29
				target=0
				value=964
				type=2
			}
			strategy={
				id=34
				target=0
				value=287
				type=2
			}
			strategy={
				id=36
				target=0
				value=602
				type=2
			}
			strategy={
				id=38
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				value=744
				type=2
			}
			strategy={
				id=39
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				value=229
				type=2
			}
			strategy={
				id=40
				target=0
				value=350
				type=2
			}
			strategy={
				id=43
				target=0
				value=806
				type=2
			}
			strategy={
				id=44
				target=0
				value=475
				type=2
			}
			strategy={
				id=46
				target=0
				value=448
				type=2
			}
			strategy={
				id=47
				target=0
				value=703
				type=2
			}
			strategy={
				id=48
				target=0
				value=367
				type=2
			}
			strategy={
				id=49
				target=0
				value=520
				type=2
			}
			strategy={
				id=51
				target=0
				value=316
				type=2
			}
			strategy={
				id=52
				target=0
				value=817
				type=2
			}
			strategy={
				id=54
				target=0
				value=327
				type=2
			}
			strategy={
				id=60
				target=0
				value=302
				type=2
			}
			strategy={
				id=62
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				value=572
				type=2
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			strategy={
				id=64
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				value=504
				type=2
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			strategy={
				id=66
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				value=426
				type=2
			}
			strategy={
				id=67
				target=0
				value=486
				type=2
			}
			strategy={
				id=69
				target=0
				value=565
				type=2
			}
			strategy={
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				value=668
				type=2
			}
			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				value=598
				type=2
			}
			strategy={
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				type=2
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			strategy={
				id=77
				target=0
				value=760
				type=2
			}
			strategy={
				id=81
				target=0
				value=528
				type=2
			}
			strategy={
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				type=2
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			strategy={
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				target=0
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				type=2
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				type=2
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				type=2
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
				id=98
				target=0
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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				type=2
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			}
			strategy={
				id=266
				target=5
				value=1
				type=3
			}
			strategy={
				id=534
				target=5
				value=1
				type=3
			}
			strategy={
				id=536
				target=5
				value=1
				type=3
			}
			strategy={
				id=541
				target=5
				value=1
				type=3
			}
			strategy={
				id=0
				target=0
				value=18
				type=9
			}
			strategy={
				id=4
				target=0
				value=1
				type=9
			}
			strategy={
				id=5
				target=0
				value=1
				type=9
			}
			strategy={
				id=6
				target=0
				value=1
				type=9
			}
			strategy={
				id=7
				target=0
				value=2
				type=9
			}
			strategy={
				id=25
				target=0
				value=1
				type=9
			}
			strategy={
				id=4
				target=0
				value=2
				type=10
			}
			strategy={
				id=29
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=2
				type=17
			}
			strategy={
				id=1
				target=0
				value=2
				type=17
			}
			strategy={
				id=2
				target=0
				value=6
				type=17
			}
			strategy={
				id=3
				target=0
				value=3
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=3088
				target=0
				value=112
				type=20
			}
			strategy={
				id=695
				target=0
				value=130
				type=20
			}
			strategy={
				id=4772
				target=0
				value=132
				type=20
			}
			strategy={
				id=5452
				target=0
				value=124
				type=20
			}
			strategy={
				id=5621
				target=0
				value=114
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				173.913 162.976 125.456 1793.487 394.863 0.000 490.408 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.225 13.029 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 31.881 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 39.145 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 662.725 0.000 0.000 0.000 111.134 0.000 13.343 25.679 526.487 0.000 25.679 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=44.050
					ship_maintenance=-3.890
					station_maintenance=-11.000
					buildings=-14.500
					starbase_maintenance=-14.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-2.000
					building_mining_network_2=-3.000
					building_mineral_processing_plant_1=-2.000
					building_engineering_facility_1=-3.000
					building_biolab_1=-1.500
					building_slave_processing=-3.000
				}
				ship_maintenances={
					corvette=-1.890
					constructor=-1.000
					science=-1.000
					mining_station=-7.000
					research_station=-4.000
					starbase_outpost=-2.000
					starbase_starport=-10.000
				}
				pop_mineral_maintenance=-9.184
				consumer_goods=12.250
				ship_mineral_maintenances=-3.780
			}
			attitude={
				{
					country=30
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=2
					attitude="receptive"
					weight=200.000
					priority=3
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=4
		species_index=0
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_xenophobe"
			ethic="ethic_pacifist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				0 
			}
		}
		government={
			type="gov_irenic_monarchy"
			authority="auth_imperial"
			civics={
				"civic_inwards_perfection"
				"civic_slaver_guilds"
			}
			heir=433
		}
		personality="xenophobic_isolationists"
		ruler_title="Deitor"
		heir_title="Paramik"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			0 1 2 3 4 4 5 6 7 8 9 10 11 12 13 261 262 263 264 265 266 378 379 380 381 382 383 384 385 386 387 534 535 536 537 538 539 540 541 542 695 696 697 698 699 700 701 702 703 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 2905 3088 3089 3090 3091 3092 3093 3094 3095 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4772 4773 4774 4775 4776 5000 5094 5095 5096 5097 5098 5452 5453 5454 5455 5456 5457 5458 5621 5622 5623 5624 5625 5626 5627 6302 6303 6304 6305 6306 6307 6621 6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6860 6861 6862 6863 6864 6865 6866 6867 6868 6869 6924 6925 6926 6927 6928 6929 6930 6931 6932 6933 6934 6935 6936 
		}
		visited_objects={
			321 686 448 454 462 29 665 255 63 702 582 433 477 745 564 737 520 231 507 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 4 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 4 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=29
				hostile={
					{
						name="Automated Dreadnought"
						coordinate={
							x=-22.223
							y=101.355
							origin=29
						}
						military_power=52268.49136
						has_boss=yes
						owner=30
						size={
							"npc_warship_01"
						}
					}
 
				}
			}
 
		}
		flags={
			tutorial_level_picked=62808000
			barren_cold_surveyed=62835264
			toxic_surveyed=62836656
			gas_giant_surveyed=62837352
			barren_surveyed=62837904
			frozen_surveyed=62838240
			vultaum_intro=62838240
			StoryFirst=62839896
			first_alien_life=62839896
			Story5=62839896
			arctic_surveyed=62840280
			asteroid_surveyed=62843544
			molten_surveyed=62844048
			spawned_object_uninhabitable_category=62857344
			encountered_dreadnought=62860608
			had_comet=62891328
			habitable_worlds_survey=62898744
			outer_system_mining_stations_constructed=62909328
			solar_sailer_spawned=62901840
			starting_event=62905560
			vultaum_10=62909712
			Story7=62908512
			has_encountered_other_empire=62908512
			alpine_surveyed=62926440
			birth_of_piracy=62913456
			pirate_encountered=62913456
			spawner_of16777266=62913456
			savannah_surveyed=62922720
		}
		variables={
			"outer_system_mining_stations"
=6.000
		}
		sensor_range_fleets={
			0 1 2 3 322 323 324 474 484 503 597 607 628 638 672 702 742 766 777 790 804 861 16778058 1023 1034 1048 1068 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="HUM1"
		ship_names={
			"Hitaab the Silent"=1
			"Galathor the Hunter"=1
			"Campramar the Pernicious"=1
			"Cyssak the Dignified"=1
			"Avathim the Mighty"=1
		}
		ruler=0
		control_groups={
			0={
				{
					type=2
					id=4
				}
			}
			1={
				{
					type=1
					id=3
				}
			}
			2={
				{
					type=1
					id=1
				}
			}
			3={
				{
					type=1
					id=2
				}
			}
		}
		ship_prefix="ISS"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_selective"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_selective resettlement_allowed first_contact_attack_allowed border_policy_closed slavery_allowed purge_displacement_only core_worlds_citizens_and_slaves refugees_only_citizens appropriation_allowed 
		}
		starting_system=321
		has_advisor=no
		shown_message_types={
			"NEW_HEIR"
			"CONSTRUCTION_MESSAGE_TYPE"
			"TECHNOLOGY_ORDER_FINISH_MESSAGE_TYPE"
			"SYSTEM_SURVEYED"
			"LEADER_LEVEL_UP"
			"FLEET_UPGRADE_DONE_MESSAGE_TYPE"
			"STARBASE_CONSTRUCTION_MESSAGE_TYPE"
			"BUILDING_CONSTRUCTION_MESSAGE_TYPE"
			"FLEET_EVADE_HOSTILE_MESSAGE_TYPE"
			"FLEET_DETECTED_MESSAGE_TYPE"
			"COMBAT_STATS"
		}
		owned_leaders={
			0 1 2 3 4 5 433 
		}
		owned_fleets={
			0 1 2 3 322 323 324 474 484 503 597 607 628 638 672 702 742 766 777 790 804 861 16778058 1023 1034 1048 1068 
		}
		traditions={
			"tr_domination_adopt"
			"tr_domination_colonial_viceroys"
			"tr_domination_star_lords"
			"tr_domination_fleet_levies"
			"tr_domination_protection_racket"
			"tr_domination_vassal_acculturation"
			"tr_domination_finish"
			"tr_supremacy_adopt"
			"tr_supremacy_right_of_conquest"
			"tr_supremacy_master_shipwrights"
			"tr_supremacy_war_games"
		}
		ascension_perks={
			"ap_technological_ascendancy"
		}
		owned_armies={
			63 64 65 257 258 
		}
		owned_planets={
			4 
		}
		controlled_planets={
			4 0 1 5 7 10 11 378 381 382 261 534 6302 6303 6305 6306 4554 6924 6929 6935 
		}
		ship_design={
			16778474 16778473 16778472 16778465 50333324 50333323 50333322 50333320 50333319 50333318 50333317 50333316 50333315 50333314 50333223 50333222 50333214 50333213 50333212 50333211 50333192 50333191 
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy={1370.710 49.050 43.390}
					minerals={3197.249 69.107 12.964}
					food={200.000 26.418 14.000}
					physics_research={8.330 8.330 0.000}
					society_research={17.960 17.960 0.000}
					engineering_research={16.032 16.032 0.000}
					influence={520.000 3.500 0.000}
					unity={120.484 8.644 0.000}
				}
				last_month={
					energy={5.660 49.050 43.390}
					minerals={56.143 69.107 12.964}
					food={12.418 26.418 14.000}
					physics_research={8.330 8.330 0.000}
					society_research={17.960 17.960 0.000}
					engineering_research={16.032 16.032 0.000}
					influence={3.500 3.500 0.000}
					unity={8.644 8.644 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						16777380 506 507 508 
					}
					general={
						485 509 510 511 
					}
					scientist={
						486 512 513 514 
					}
					governor={
						487 515 516 517 
					}
				}
			}
			standard_diplomacy_module={
				borders=7
				closed_borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=0
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_slavery
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=0
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_caste_system
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="2210.03.11"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967296={
				galactic_object={
					321 686 454 462 665 448 745 
				}
				capital=4
				name="Wasat II"
				leader=1
				fleets={
					0 1 2 3 322 323 324 474 484 503 597 607 628 638 672 702 742 766 777 790 804 861 16778058 1023 1034 1048 1068 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		regnal_numbers={
			{
				regnal_name="Veldanura"
				regnal_number=1
			}
 
		}
		random_name_variables={
			counters={
				pre_communications_name={
					second=24
				}
			}
		}
		relations_manager={
			relation={
				owner=0
				country=2
				contact=yes
				border_range=120
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=0
				country=30
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=0
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.169
		last_changed_country_type="2200.01.01"
	}
	1={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_5.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"red"
				"null"
				"null"
			}
		}
		color_index=-1
		name="Vorgax Threat"
		adjective="Vorgax"
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_disruptors_1"
			level=1
			physics_queue={
				{
					progress=78.845
					technology="tech_ftl_inhibitor"
					date="2217.07.03"
				}
			}
			society_queue={
				{
					progress=61.935
					special_project=4
					date="2217.07.05"
				}
				{
					progress=542.503
					technology="tech_colonial_centralization"
					date="2211.08.02"
				}
			}
			engineering_queue={
				{
					progress=269.388
					technology="tech_corvette_hull_1"
					date="2216.08.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_shields_3"
					"tech_ftl_inhibitor"
				}
				society={
					"tech_colonial_centralization"
					"tech_pitharan_dust"
					"tech_galactic_ambitions"
				}
				engineering={
					"tech_corvette_hull_1"
					"tech_autocannons_1"
					"tech_destroyer_build_speed"
				}
			}
			potential={
				"tech_corvette_hull_1"="7"
				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="1"
				"tech_starbase_3"="4"
				"tech_strike_craft_1"="7"
				"tech_ship_armor_2"="9"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="2"
				"tech_engineering_lab_1"="4"
				"tech_robotic_workers"="6"
				"tech_mass_drivers_3"="2"
				"tech_autocannons_1"="2"
				"tech_flak_batteries_1"="2"
				"tech_missiles_3"="4"
				"tech_torpedoes_1"="4"
				"tech_curator_lab"="3"
				"tech_archeology_lab"="3"
				"tech_physics_lab_1"="4"
				"tech_cryostasis_1"="4"
				"tech_self_aware_logic"="3"
				"tech_automated_exploration"="7"
				"tech_combat_computers_1"="2"
				"tech_shields_3"="3"
				"tech_sensors_2"="3"
				"tech_power_plant_2"="6"
				"tech_hyper_drive_2"="3"
				"tech_ftl_inhibitor"="3"
				"tech_lasers_3"="2"
				"tech_plasma_1"="3"
				"tech_pd_tracking_1"="5"
				"tech_mining_drone_weapon_1"="3"
				"tech_space_cloud_weapon_1"="3"
				"tech_alien_life_studies"="6"
				"tech_colonization_2"="1"
				"tech_space_trading"="4"
				"tech_tb_mountain_range"="1"
				"tech_tb_volcano"="1"
				"tech_tb_dangerous_wildlife"="1"
				"tech_tb_dense_jungle"="6"
				"tech_tb_quicksand_basin"="6"
				"tech_tb_noxious_swamp"="6"
				"tech_tb_massive_glacier"="6"
				"tech_tb_toxic_kelp"="6"
				"tech_tb_deep_sinkhole"="6"
				"tech_terrestrial_sculpting"="1"
				"tech_vitality_boosters"="1"
				"tech_epigenetic_triggers"="1"
				"tech_cloning"="1"
				"tech_doctrine_fleet_size_1"="1"
				"tech_interstellar_fleet_traditions"="1"
				"tech_doctrine_navy_size_1"="1"
				"tech_centralized_command"="1"
				"tech_global_defense_grid"="1"
				"tech_galactic_ambitions"="1"
				"tech_colonial_centralization"="1"
				"tech_subdermal_stimulation"="1"
				"tech_adaptive_bureaucracy"="2"
				"tech_neural_implants"="4"
				"tech_artificial_moral_codes"="1"
				"tech_heritage_site"="4"
				"tech_holographic_rituals"="6"
				"tech_amoeba_strike_craft_1"="1"
				"tech_space_whale_weapon_1"="6"
				"tech_mine_garanthium"="3"
				"tech_engos_vapor"="1"
				"tech_mine_teldar"="4"
				"tech_mine_yuranic"="4"
				"tech_pitharan_dust"="1"
				"tech_mine_orillium"="4"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=525
				society=9
				engineering=10
			}
			last_increased_tech="tech_disruptors_1"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="2217.10.01"
		food_surplus=10.166
		produced_food=10.166
		budget={
			last_month={
				values={
					base_income=6.000
					produced_energy=133.584
					ship_maintenance=-29.912
					station_maintenance=-30.000
					buildings=-23.000
					starbase_maintenance=-26.000
				}
				building_maintenances={
					building_hydroponics_farm_2=-9.000
					building_mining_network_1=-2.000
					building_mining_network_2=-3.000
					building_mineral_processing_plant_1=-4.000
					building_biolab_1=-3.000
					building_clinic=-2.000
				}
				ship_maintenances={
					corvette=-3.912
					constructor=-4.000
					colonizer=-16.000
					science=-6.000
					mining_station=-18.000
					research_station=-12.000
					starbase_outpost=-16.000
					starbase_starport=-4.000
				}
				pop_mineral_maintenance=-22.412
				consumer_goods=26.000
				ship_mineral_maintenances=-7.830
			}
		}
		events={
			special_project={
				id=4
				special_project="MASTERS_WRITINGS_PHILOSOPHY"
				scope={
					type=planet
					id=15
					random={ 2133776984 2133776984 }
					root={
						type=ship
						id=7
						random={ 2133776984 2133776984 }
						from={
							type=planet
							id=7009
							random={ 1095381106 1095381106 }
							saved_event_target={
								type=planet
								id=15
								name="HomePlanet"
							}
						}
					}
					from={
						type=planet
						id=7009
						random={ 1095381106 1095381106 }
						saved_event_target={
							type=planet
							id=15
							name="HomePlanet"
						}
					}
					prev={
						type=ship
						id=7
						random={ 2133776984 2133776984 }
						from={
							type=planet
							id=7009
							random={ 1095381106 1095381106 }
							saved_event_target={
								type=planet
								id=15
								name="HomePlanet"
							}
						}
					}
				}
				coordinate={
					type=2
					id=15
				}
				planet=15
				status=in_progress
				ai_research_date="2217.07.04"
			}
			special_project={
				id=5
				special_project="ESTABLISH_COMMUNICATIONS"
				scope={
					type=country
					id=2
					random={ 466365039 466365039 }
					root={
						type=country
						id=1
						random={ 935783349 935783349 }
						from={
							type=country
							id=2
							random={ 466365039 466365039 }
							from={
								type=galactic_object
								id=667
								random={ 670993876 670993876 }
								saved_event_target={
									type=planet
									id=15
									name="pc_home"
								}
							}
						}
					}
					from={
						type=galactic_object
						id=667
						random={ 670993876 670993876 }
						saved_event_target={
							type=planet
							id=15
							name="pc_home"
						}
					}
					prev={
						type=country
						id=1
						random={ 935783349 935783349 }
						from={
							type=country
							id=2
							random={ 466365039 466365039 }
							from={
								type=galactic_object
								id=667
								random={ 670993876 670993876 }
								saved_event_target={
									type=planet
									id=15
									name="pc_home"
								}
							}
						}
					}
				}
				coordinate={
					type=2
					id=15
				}
				planet=15
				ai_research_date="2218.05.12"
			}
			next_special_project_id=6
		}
		terra_incognita={
			size=256
			data={
				26163 3 253 3 252 4 251 5 251 6 250 7 249 8 248 9 5 3 239 11 2 6 237 19 237 19 237 20 237 20 3 6 227 20 2 7 227 29 227 30 8 4 214 31 6 5 213 33 4 6 213 34 3 5 214 34 3 4 215 41 216 40 216 39 217 39 217 39 217 38 218 38 218 38 219 37 220 36 221 31 2 2 221 30 227 28 228 28 228 28 229 5 3 19 242 13 244 3 3 6 245 1 5 6 252 5 252 5 251 6 108 1 141 7 106 3 140 7 105 7 137 9 102 8 137 10 101 8 137 11 101 6 137 12 102 4 137 14 102 2 139 14 243 17 240 17 238 19 237 18 238 17 240 17 240 17 240 18 237 20 235 21 234 13 2 6 235 11 5 5 235 10 7 4 236 8 9 3 238 5 252 4 253 3 254 2 22185 
			}
			systems={
				6 16 41 45 53 56 57 65 71 79 82 189 192 214 221 245 282 309 333 337 339 348 367 383 398 455 460 465 473 497 513 527 667 672 679 692 757 775 
			}
		}
		military_power=206.11596
		fleet_size=3.000
		power_score=1.79998
		graphical_culture="pirate_01"
		city_graphical_culture="reptilian_01"
		room="ethic_authoritarian_room"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=1433
				target=1
				value=27
				type=1
			}
			strategy={
				id=4043
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				type=17
			}
			strategy={
				id=1
				target=0
				value=2
				type=17
			}
			strategy={
				id=2
				target=0
				value=5
				type=17
			}
			strategy={
				id=3
				target=0
				value=3
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=1693
				target=0
				value=116
				type=20
			}
			strategy={
				id=3002
				target=0
				value=114
				type=20
			}
			strategy={
				id=3897
				target=0
				value=114
				type=20
			}
			strategy={
				id=4138
				target=0
				value=124
				type=20
			}
			strategy={
				id=4748
				target=0
				value=104
				type=20
			}
			strategy={
				id=6377
				target=0
				value=108
				type=20
			}
			strategy={
				id=704
				target=0
				value=106
				type=20
			}
			strategy={
				id=7147
				target=0
				value=104
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				66.796 61.502 27.058 304.651 196.507 0.000 275.983 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 3.641 19.186 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 46.948 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 33.853 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 704.996 0.000 0.000 0.000 17.970 0.000 83.479 96.987 343.741 0.000 96.987 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 155.000 0.000 17.440 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=6.000
					produced_energy=66.792
					ship_maintenance=-14.956
					station_maintenance=-15.000
					buildings=-11.500
					starbase_maintenance=-13.000
				}
				building_maintenances={
					building_hydroponics_farm_2=-4.500
					building_mining_network_1=-1.000
					building_mining_network_2=-1.500
					building_mineral_processing_plant_1=-2.000
					building_biolab_1=-1.500
					building_clinic=-1.000
				}
				ship_maintenances={
					corvette=-1.956
					constructor=-2.000
					colonizer=-8.000
					science=-3.000
					mining_station=-9.000
					research_station=-6.000
					starbase_outpost=-8.000
					starbase_starport=-2.000
				}
				pop_mineral_maintenance=-11.206
				consumer_goods=13.000
				ship_mineral_maintenances=-3.915
			}
			attitude={
				{
					country=36
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777260
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=47
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=48
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=49
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=50
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=52
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=53
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=54
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=55
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=56
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=57
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777266
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777268
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=12
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=23
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777273
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777270
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=33554480
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=33554484
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777261
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777269
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777265
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=2
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 
			}
		}
		capital=15
		species_index=1
		ethos={
			ethic="ethic_fanatic_xenophobe"
			ethic="ethic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				1 
			}
		}
		government={
			type="gov_purity_order"
			authority="auth_dictatorial"
			civics={
				"civic_fanatic_purifiers"
				"civic_distinguished_admiralty"
			}
		}
		personality="fanatic_purifiers"
		ruler_title="First Hunt"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			14 15 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 267 268 269 270 271 272 273 274 388 389 390 391 392 393 394 395 396 397 398 399 400 543 544 545 546 547 548 549 550 551 552 704 705 706 707 708 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 2573 2574 2575 2576 2577 2578 2579 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3431 3432 3433 3434 3435 3436 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3897 3898 3899 3900 3901 3902 3903 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4657 4658 4659 4660 4748 4749 4750 4751 5038 5039 5040 5041 5042 5043 5044 5045 5046 6319 6320 6323 6324 6327 6377 6378 6379 6994 6995 6996 6997 6998 6999 7000 7001 7002 7003 7004 7005 7006 7007 7008 7009 7147 7148 7149 7150 7151 7152 7153 7154 7155 7156 7157 7158 7159 7160 
		}
		visited_objects={
			282 497 189 339 527 245 455 53 41 679 775 672 71 513 333 367 398 383 473 460 192 309 348 757 667 337 
		}
		intel_level={
			0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 4 0 0 2 2 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 3 0 1 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 4 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 4 0 0 2 2 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 3 0 1 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 4 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 
		}
		intel={
			{
				object=339
				hostile={
					{
						name="Alien Menace"
						coordinate={
							x=0.000
							y=-15.940
							origin=339
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 
		}
		flags={
			frozen_surveyed=62811168
			barren_surveyed=62811720
			gas_giant_surveyed=62812296
			toxic_surveyed=62813664
			barren_cold_surveyed=62814048
			molten_surveyed=62817528
			asteroid_surveyed=62818056
			Story7=62820696
			has_encountered_other_empire=62820696
			StoryFirst=62820696
			first_alien_life=62820696
			SUN_TEAPOT_PROJECT=62825664
			solar_sailer_spawned=62826096
			continental_surveyed=62826528
			alpine_surveyed=62828664
			arctic_surveyed=62844504
			spawned_object_uninhabitable_category=62844912
			outer_system_mining_stations_constructed=62901960
			encountered_first_gateway=62870544
			ocean_surveyed=62872104
			GEN_DERELICT_SHIP=62885664
			spawned_battle_uninhabitable_category=62900232
			first_faction=62904240
			has_communications12=62943384
			birth_of_piracy=62904384
			pirate_encountered=62904384
			spawner_of45=62904384
			first_colony=62925264
			recent_comms_timed={
				flag_date=62943384
				flag_days=2761
			}
			curator_intro=62948472
			tropical_surveyed=62952336
			gaia_surveyed=62955336
			masters_writings_philosophy_found=62958144
			anomaly_140_triggered=62958144
			spawner_of16777261=62961360
		}
		variables={
			"outer_system_mining_stations"
=11.000
			"pirates_active"
=1.000
		}
		sensor_range_fleets={
			4 7 806 785 325 326 327 458 483 497 517 538 787 558 565 599 620 627 651 709 695 719 722 762 765 776 6 547 5 922 884 899 929 943 955 971 982 996 1005 118 155 157 16778067 1032 1046 1080 1092 33555262 1099 16778295 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="ART1"
		ship_names={
			"Hov-Les-Ram"=1
			"Cul-Cam"=1
			"Den-Lan-Lom"=1
			"Ins-Hal"=1
			"Had-Ham-Hir"=1
			"Mok-Ilm"=1
			"Tor-Tor-Dia"=1
			"Eti-Del-Ann"=1
			"Ral-Eth-Ian"=1
			"Nid-Elu"=1
			"Bav-Orl-Ing"=1
			"Dib-Vik-Has"=1
		}
		ruler=6
		control_groups={
			0={
				{
					type=2
					id=15
				}
			}
			1={
				{
					type=1
					id=7
				}
			}
			2={
				{
					type=1
					id=5
				}
			}
			3={
				{
					type=1
					id=6
				}
			}
		}
		ship_prefix="ISS"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_armageddon"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 {
				policy="war_doctrine"
				selected="defense_in_depth_doctrine"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_armageddon resettlement_allowed first_contact_attack_allowed border_policy_closed slavery_allowed purge_allowed core_worlds_citizens_and_slaves refugees_only_citizens appropriation_allowed 
		}
		starting_system=282
		has_advisor=no
		owned_leaders={
			6 7 8 9 10 11 470 525 16777663 
		}
		owned_fleets={
			4 5 6 7 325 326 327 458 483 497 517 538 547 558 565 599 620 627 651 695 709 719 722 762 765 776 785 787 806 884 899 922 929 943 955 971 982 996 1005 16778067 1032 1046 1080 1092 16778295 
		}
		owned_megastructures={
			10 
		}
		traditions={
			"tr_supremacy_adopt"
			"tr_supremacy_overwhelming_force"
			"tr_supremacy_right_of_conquest"
			"tr_supremacy_great_game"
			"tr_supremacy_master_shipwrights"
			"tr_supremacy_war_games"
			"tr_supremacy_finish"
			"tr_diplomacy_adopt"
			"tr_diplomacy_the_federation"
		}
		ascension_perks={
			"ap_executive_vigor"
		}
		owned_armies={
			66 67 68 265 
		}
		owned_planets={
			15 392 
		}
		controlled_planets={
			15 14 30 25 23 29 33 2573 2576 2578 267 272 270 543 388 544 397 1431 545 1443 549 1434 1437 392 1432 396 4605 4608 548 4606 4036 4611 4138 
		}
		ship_design={
			33556091 33556090 33556089 33556081 117441031 117441029 117441028 117441027 117441026 117441025 117441024 117441023 117441022 117441021 117441020 117441019 117441018 134218183 117440950 67109301 83886515 83886514 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2231.09.08"
			}
 {
				edict="capacity_overload"
				date="2233.10.03"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.095
			}
			standard_economy_module={
				resources={
					energy={1362.499 72.792 54.456}
					minerals={973.879 56.500 15.121}
					food={200.000 21.216 11.050}
					physics_research={14.080 14.080 0.000}
					society_research={11.160 11.160 0.000}
					engineering_research={14.040 14.040 0.000}
					influence={179.000 5.000 0.000}
					unity={271.169 7.442 0.000}
				}
				last_month={
					energy={18.336 72.792 54.456}
					minerals={41.379 56.500 15.121}
					food={10.166 21.216 11.050}
					physics_research={14.080 14.080 0.000}
					society_research={11.160 11.160 0.000}
					engineering_research={14.040 14.040 0.000}
					influence={5.000 5.000 0.000}
					unity={7.442 7.442 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						518 519 520 
					}
					general={
						521 522 523 
					}
					scientist={
						50331736 524 50332054 
					}
					governor={
						526 527 528 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_purification"
						owner=1
						country=12
						days_left=-1
					}
 
				}
				borders=9
				closed_borders=2
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					1 
				}
				last_created="2211.02.21"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=1
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_labor_camps
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=1
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_labor_camps
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967297={
				galactic_object={
					282 189 497 527 53 41 455 383 398 
				}
				capital=15
				name="Leesak I"
				leader=7
				fleets={
					4 5 6 7 325 326 327 458 483 497 517 538 547 558 565 599 620 627 651 695 709 719 722 762 765 776 785 787 806 884 899 922 929 943 955 971 982 996 1005 16778067 1032 1046 1080 1092 16778295 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=26
				}
			}
		}
		relations_manager={
			relation={
				owner=1
				country=2
				contact=yes
				border_range=125
				pre_communications_name="'Gimel Menace'"
				closed_borders=yes
			}
			relation={
				owner=1
				country=12
				contact=yes
				border_range=94
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=1
				country=23
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=36
				contact=yes
				pre_communications_name="'Alpha Menace'"
			}
			relation={
				owner=1
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=16777261
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=1
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.339
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			gateway 
		}
	}
	2={
		flag={
			icon={
				category="human"
				file="flag_human_13.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"orange"
				"dark_brown"
				"null"
				"null"
			}
		}
		color_index=-1
		name="Cutey Confederated Pais"
		adjective="Cutey"
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			physics_queue={
				{
					progress=171.948
					technology="tech_cryostasis_1"
					date="2216.10.02"
				}
			}
			society_queue={
				{
					progress=74.556
					technology="tech_vitality_boosters"
					date="2217.06.02"
				}
			}
			engineering_queue={
				{
					progress=98.640
					technology="tech_ship_armor_2"
					date="2217.04.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_disruptors_1"
					"tech_cryostasis_1"
				}
				society={
					"tech_colonial_centralization"
					"tech_doctrine_fleet_size_1"
					"tech_vitality_boosters"
				}
				engineering={
					"tech_destroyer_build_speed"
					"tech_ship_armor_2"
					"tech_thrusters_2"
				}
			}
			potential={
				"tech_corvette_hull_2"="4"
				"tech_destroyer_build_speed"="2"
				"tech_destroyer_hull_1"="2"
				"tech_starbase_3"="4"
				"tech_strike_craft_1"="6"
				"tech_ship_armor_2"="7"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="4"
				"tech_mineral_processing_1"="1"
				"tech_engineering_lab_1"="4"
				"tech_robotic_workers"="4"
				"tech_mass_drivers_3"="4"
				"tech_autocannons_1"="3"
				"tech_missiles_2"="4"
				"tech_curator_lab"="3"
				"tech_archeology_lab"="3"
				"tech_physics_lab_1"="4"
				"tech_cryostasis_1"="4"
				"tech_self_aware_logic"="3"
				"tech_automated_exploration"="7"
				"tech_combat_computers_1"="4"
				"tech_cold_fusion_power"="2"
				"tech_shields_3"="1"
				"tech_sensors_2"="3"
				"tech_power_hub_1"="6"
				"tech_hyper_drive_2"="2"
				"tech_ftl_inhibitor"="3"
				"tech_lasers_3"="3"
				"tech_disruptors_1"="3"
				"tech_pd_tracking_2"="3"
				"tech_mining_drone_weapon_1"="3"
				"tech_space_cloud_weapon_1"="3"
				"tech_biolab_1"="3"
				"tech_alien_life_studies"="7"
				"tech_colonization_2"="3"
				"tech_tb_mountain_range"="3"
				"tech_tb_volcano"="3"
				"tech_tb_dangerous_wildlife"="3"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="3"
				"tech_vitality_boosters"="3"
				"tech_epigenetic_triggers"="3"
				"tech_cloning"="2"
				"tech_doctrine_fleet_size_1"="3"
				"tech_interstellar_fleet_traditions"="3"
				"tech_doctrine_navy_size_1"="2"
				"tech_centralized_command"="3"
				"tech_global_defense_grid"="3"
				"tech_galactic_ambitions"="2"
				"tech_colonial_centralization"="1"
				"tech_subdermal_stimulation"="3"
				"tech_adaptive_bureaucracy"="1"
				"tech_neural_implants"="7"
				"tech_artificial_moral_codes"="3"
				"tech_heritage_site"="7"
				"tech_amoeba_strike_craft_1"="3"
				"tech_space_whale_weapon_1"="7"
				"tech_engos_vapor"="3"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=14
				society=15
				engineering=16
			}
			last_increased_tech="tech_planetary_unification"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="2217.10.01"
		food_surplus=2.660
		produced_food=2.660
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=107.616
					ship_maintenance=-14.944
					station_maintenance=-28.000
					buildings=-16.000
					starbase_maintenance=-22.400
				}
				building_maintenances={
					building_hydroponics_farm_1=-6.000
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
					building_temple=-2.000
					building_clinic=-2.000
				}
				ship_maintenances={
					corvette=-4.944
					constructor=-4.000
					science=-6.000
					mining_station=-18.000
					research_station=-10.000
					starbase_outpost=-14.400
					starbase_starport=-3.200
				}
				pop_mineral_maintenance=-16.200
				consumer_goods=24.000
				ship_mineral_maintenances=-9.896
			}
		}
		events={
			special_project={
				id=7
				special_project="ESTABLISH_COMMUNICATIONS"
				scope={
					type=country
					id=1
					random={ 1838090297 1838090297 }
					root={
						type=country
						id=2
						random={ 1441112981 1441112981 }
						from={
							type=country
							id=1
							random={ 1838090297 1838090297 }
							from={
								type=galactic_object
								id=667
								random={ 1857571517 1857571517 }
								saved_event_target={
									type=planet
									id=37
									name="pc_home"
								}
							}
						}
					}
					from={
						type=galactic_object
						id=667
						random={ 1857571517 1857571517 }
						saved_event_target={
							type=planet
							id=37
							name="pc_home"
						}
					}
					prev={
						type=country
						id=2
						random={ 1441112981 1441112981 }
						from={
							type=country
							id=1
							random={ 1838090297 1838090297 }
							from={
								type=galactic_object
								id=667
								random={ 1857571517 1857571517 }
								saved_event_target={
									type=planet
									id=37
									name="pc_home"
								}
							}
						}
					}
				}
				coordinate={
					type=2
					id=37
				}
				planet=37
				ai_research_date="2218.02.03"
			}
			next_special_project_id=8
		}
		terra_incognita={
			size=256
			data={
				65 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 13 243 14 242 15 242 14 243 13 243 13 243 13 243 13 244 12 245 11 244 12 243 14 232 2 7 16 231 4 4 17 231 25 231 25 231 25 231 26 230 27 230 27 230 26 171 30 29 25 172 31 26 26 173 32 15 3 6 16 5 5 174 33 13 5 4 16 7 3 175 33 10 27 9 2 175 33 10 26 187 33 10 24 189 33 10 23 190 34 8 22 192 35 6 22 193 36 5 21 194 61 195 61 195 61 195 62 194 62 194 62 194 62 194 61 195 60 196 59 197 58 198 58 198 59 197 57 199 56 200 55 201 54 202 54 202 54 202 53 203 52 204 51 205 52 204 53 203 53 203 53 203 53 203 53 203 53 203 53 203 53 203 53 203 52 204 52 204 51 205 50 206 50 206 50 206 49 207 49 207 49 207 49 207 50 206 54 202 54 202 54 202 54 202 55 201 56 200 57 199 58 198 57 199 56 200 55 201 55 201 54 202 50 206 27 2 21 206 26 4 20 206 25 6 19 238 17 240 16 239 17 238 14 242 10 245 10 245 11 244 12 243 16 213 44 212 45 211 46 210 45 211 38 2 4 212 37 4 2 213 37 219 36 220 35 221 35 221 30 1 4 221 29 245 10 247 8 249 6 29158 
			}
			systems={
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		fleet_size=4.000
		power_score=1.84600
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
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			initialized_budget=yes
			colonize=yes
			budget={
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				id=6858
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				id=0
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			strategy={
				id=4
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			strategy={
				id=5
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			strategy={
				id=6
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			strategy={
				id=25
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				value=1
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			strategy={
				id=4
				target=0
				value=2
				type=10
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			strategy={
				id=267
				target=0
				value=1
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			strategy={
				id=267
				target=0
				value=1
				type=14
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			strategy={
				id=267
				target=0
				value=1
				type=14
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			strategy={
				id=267
				target=0
				value=1
				type=14
			}
			strategy={
				id=267
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=1
				type=17
			}
			strategy={
				id=1
				target=0
				value=1
				type=17
			}
			strategy={
				id=2
				target=0
				value=6
				type=17
			}
			strategy={
				id=3
				target=0
				value=2
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
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			strategy={
				id=2224
				target=0
				value=124
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			strategy={
				id=2639
				target=0
				value=110
				type=20
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			strategy={
				id=553
				target=0
				value=128
				type=20
			}
			strategy={
				id=4076
				target=0
				value=114
				type=20
			}
			strategy={
				id=5273
				target=0
				value=114
				type=20
			}
			strategy={
				id=5531
				target=0
				value=108
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				34.563 309.833 0.000 194.624 20.838 0.000 48.111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.147 18.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 36.114 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 26.434 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 14.289 0.000 92.747 117.540 850.756 0.000 117.540 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 126.198 0.000 18.801 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=53.808
					ship_maintenance=-7.472
					station_maintenance=-14.000
					buildings=-8.000
					starbase_maintenance=-11.200
				}
				building_maintenances={
					building_hydroponics_farm_1=-3.000
					building_mining_network_1=-2.000
					building_basic_science_lab_1=-1.000
					building_temple=-1.000
					building_clinic=-1.000
				}
				ship_maintenances={
					corvette=-2.472
					constructor=-2.000
					science=-3.000
					mining_station=-9.000
					research_station=-5.000
					starbase_outpost=-7.200
					starbase_starport=-1.600
				}
				pop_mineral_maintenance=-8.100
				consumer_goods=12.000
				ship_mineral_maintenances=-4.948
			}
			attitude={
				{
					country=38
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=26
					attitude="wary"
					weight=200.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=0
					attitude="unfriendly"
					weight=1000.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=15
					attitude="receptive"
					weight=200.000
					priority=3
				}
 {
					country=27
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=36
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=1
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 
			}
		}
		capital=37
		species_index=2
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_xenophile"
			ethic="ethic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				2 
			}
		}
		government={
			type="gov_trade_league"
			authority="auth_oligarchic"
			civics={
				"civic_corporate_dominion"
				"civic_efficient_bureaucracy"
			}
		}
		personality="peaceful_traders"
		ruler_title="Rulership"
		ruler_title_female="Rulership"
		next_election="2220.01.01"
		government_date="2220.07.21"
		surveyed={
			35 36 37 37 38 39 40 41 42 43 44 45 46 275 276 277 278 279 280 281 282 401 402 403 404 405 406 553 554 555 556 557 558 559 560 709 710 711 712 713 714 715 716 717 718 719 1260 1261 1262 1263 1264 1265 1266 1267 1281 1282 1283 1284 1285 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1737 1738 1739 1740 1741 1742 1743 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2244 2245 2246 2247 2248 2249 2250 2251 2252 2639 2640 2641 2642 2643 2644 2645 3034 3035 3036 3037 3038 3039 3040 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3773 3774 3775 3776 3777 3778 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 4076 4077 4078 4079 4080 4081 4082 4527 4528 4529 4530 4531 4532 4533 4668 4669 4670 4671 4672 4784 4785 4786 4787 4788 4789 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5753 5754 5841 5842 5843 5844 5845 5846 5847 5848 5986 5987 5988 5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6285 6286 6287 6288 6289 6290 6291 6292 6293 6294 6513 6514 6515 6516 6517 6518 6519 6520 6521 6522 6621 6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6854 6855 6856 6857 6858 6859 7033 7034 7035 7036 
		}
		visited_objects={
			188 771 662 609 479 735 573 100 373 248 110 197 549 140 761 353 627 9 640 582 702 463 444 77 541 379 142 63 20 690 18 331 389 630 597 667 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=9
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-230.100
							y=-192.900
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=0.000
							y=-301.200
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=229.800
							y=-193.200
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=282.000
							y=102.600
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=102.900
							y=282.000
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-52.500
							y=296.100
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-260.100
							y=150.300
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-301.200
							y=0.000
							origin=9
						}
						military_power=171.96087
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-180.720
							y=0.000
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-90.180
							y=-155.880
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=90.000
							y=-156.060
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=180.720
							y=0.000
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=90.180
							y=155.880
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-90.180
							y=156.060
							origin=9
						}
						military_power=3502.37255
						owner=26
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-42.492
							y=252.030
							origin=9
						}
						military_power=8440.68997
						owner=26
					}
 {
						name="Alien Vessels"
						coordinate={
							x=143.296
							y=221.882
							origin=9
						}
						military_power=11102.44610
						owner=26
					}
 {
						name="Alien Vessels"
						coordinate={
							x=266.192
							y=80.100
							origin=9
						}
						military_power=5000.17913
						owner=26
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-258.355
							y=164.261
							origin=9
						}
						military_power=8440.68997
						owner=26
					}
 {
						name="Alien Vessels"
						coordinate={
							x=377.730
							y=53.664
							origin=9
						}
						military_power=8440.68997
						owner=26
					}
 {
						name="Alien Space Station"
						coordinate={
							x=21.600
							y=-21.600
							origin=9
						}
						military_power=3748.53445
						owner=26
					}
 
				}
			}
 {
				object=630
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-16.600
							origin=630
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 
		}
		timed_modifier={
			modifier="science_inspiration"
			days=442
		}
		timed_modifier={
			modifier="stellar_salt"
			days=5833
		}
		flags={
			frozen_surveyed=62810448
			gas_giant_surveyed=62810952
			barren_cold_surveyed=62811360
			tropical_surveyed=62813016
			barren_surveyed=62819496
			toxic_surveyed=62820048
			savannah_surveyed=62820384
			arctic_surveyed=62821872
			StoryFirst=62826552
			first_alien_life=62826552
			Story5=62826552
			asteroid_surveyed=62848008
			molten_surveyed=62848368
			spawned_writing_uninhabitable_category=62856192
			outer_system_mining_stations_constructed=62907048
			nuked_surveyed=62893608
			alpine_surveyed=62899608
			continental_surveyed=62902104
			encountered_first_primitive=62902392
			ocean_surveyed=62902416
			Story7=62903592
			has_encountered_other_empire=62903592
			marauder_encountered_2=62903592
			enclave_artist_encountered=62944104
			birth_of_piracy=62907216
			pirate_encountered=62907216
			spawner_of55=62907216
			spawned_object_uninhabitable_category=62911392
			SUN_TEAPOT_PROJECT=62937984
			first_faction=62943576
			ransomeer_event=62951256
			spawner_of16777269=62961360
			marauder_neighbor_event_3=62963520
		}
		variables={
			"outer_system_mining_stations"
=8.000
			"pirates_active"
=1.000
		}
		sensor_range_fleets={
			8 9 10 11 328 329 330 459 481 493 514 536 562 573 590 622 623 665 668 703 725 728 743 791 801 844 845 33555262 868 892 898 931 952 16778208 977 981 156 158 159 1014 1038 1045 1088 1093 776 1101 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="ART1"
		ship_names={
			"Ath-Rum"=1
			"Dan-Ock"=1
			"Tar-Kin"=1
			"Bak-Tas"=1
			"Mok-Ilm"=1
			"Dir-Pok"=1
			"Zir-Zir"=1
			"Rid-Sta"=1
			"Orn-Dak"=1
		}
		ruler=12
		control_groups={
			0={
				{
					type=2
					id=37
				}
			}
			1={
				{
					type=1
					id=11
				}
			}
			2={
				{
					type=1
					id=9
				}
			}
			3={
				{
					type=1
					id=10
				}
			}
		}
		ship_prefix="STD"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
				date="2200.01.01"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="interference"
				selected="interference_full"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_indiscriminate resettlement_not_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed interference_full enlightenment_allowed core_worlds_all refugees_allowed appropriation_not_allowed 
		}
		starting_system=188
		has_advisor=no
		owned_leaders={
			12 13 14 15 16 17 177 535 
		}
		owned_fleets={
			8 9 10 11 328 329 330 459 481 493 514 536 562 573 590 622 623 665 668 703 725 728 743 791 801 844 845 33555262 868 892 898 931 952 977 981 1014 16778208 1038 1045 1088 1093 
		}
		traditions={
			"tr_expansion_adopt"
			"tr_expansion_reach_for_the_stars"
			"tr_expansion_galactic_ambition"
			"tr_expansion_colonization_fever"
			"tr_expansion_courier_network"
			"tr_expansion_a_new_life"
			"tr_expansion_finish"
			"tr_supremacy_adopt"
			"tr_supremacy_right_of_conquest"
			"tr_supremacy_master_shipwrights"
			"tr_supremacy_overwhelming_force"
			"tr_supremacy_great_game"
		}
		ascension_perks={
			"ap_one_vision"
		}
		owned_armies={
			69 70 71 
		}
		owned_planets={
			37 
		}
		restricted_systems={
			9 
		}
		controlled_planets={
			37 35 38 41 46 44 40 275 278 280 5841 6285 5842 4784 401 6854 6857 3034 709 3039 3036 3038 3949 718 3961 3960 3957 716 3962 6858 
		}
		ship_design={
			33556155 33556154 33556153 33556152 50333367 50333366 50333362 50333361 50333360 50333359 50333358 50333357 50333355 50333354 50333353 50333352 50333351 50333350 50333346 33556129 50333326 50333325 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.010
			}
			standard_economy_module={
				resources={
					energy={2225.856 58.808 40.672}
					minerals={639.690 44.768 13.048}
					food={200.000 14.660 12.000}
					physics_research={11.065 11.065 0.000}
					society_research={11.195 11.195 0.000}
					engineering_research={12.130 12.130 0.000}
					influence={148.000 3.000 0.000}
					unity={189.011 13.935 0.000}
				}
				last_month={
					energy={18.136 58.808 40.672}
					minerals={31.720 44.768 13.048}
					food={2.660 14.660 12.000}
					physics_research={11.065 11.065 0.000}
					society_research={11.195 11.195 0.000}
					engineering_research={12.130 12.130 0.000}
					influence={3.000 3.000 0.000}
					unity={13.935 13.935 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						529 530 531 
					}
					general={
						532 533 534 
					}
					scientist={
						488 536 33554831 
					}
					governor={
						537 538 539 
					}
				}
			}
			standard_diplomacy_module={
				borders=10
				closed_borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					12 
				}
				last_created="2215.09.10"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=2
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=2
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_domestic
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967298={
				galactic_object={
					188 771 609 662 479 110 735 248 100 373 
				}
				capital=37
				name="Othriga II"
				leader=13
				fleets={
					8 9 10 11 328 329 330 459 481 493 514 536 562 573 590 622 623 665 668 703 725 728 743 791 801 844 845 33555262 868 892 898 931 952 977 981 1014 16778208 1038 1045 1088 1093 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=29
				}
			}
		}
		relations_manager={
			relation={
				owner=2
				country=0
				contact=yes
				border_range=120
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=2
				country=1
				contact=yes
				border_range=125
				pre_communications_name="'Waw Aliens'"
			}
			relation={
				owner=2
				country=15
				contact=yes
				border_range=106
				communications=yes
			}
			relation={
				owner=2
				country=26
				contact=yes
				borders=yes
				border_range=0
				communications=yes
			}
			relation={
				owner=2
				country=27
				contact=yes
				flags={
					ongoing_enclave_investigation=62936856
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=36
				contact=yes
				pre_communications_name="'Chi Aliens'"
			}
			relation={
				owner=2
				country=38
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=16777269
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=2
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.214
		last_changed_country_type="2200.01.01"
	}
	3={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_24.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"red"
				"yellow"
				"null"
				"null"
			}
		}
		color_index=-1
		name="Bitconnect"
		adjective="BITCONNEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEECT"
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_modular_components"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_mining_network_2"
			level=1
			physics_queue={
				{
					progress=441.012
					technology="tech_cold_fusion_power"
					date="2215.03.02"
				}
			}
			society_queue={
				{
					progress=123.180
					technology="tech_colonial_centralization"
					date="2216.09.03"
				}
			}
			engineering_queue={
				{
					progress=100.560
					technology="tech_destroyers"
					date="2216.09.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_sensors_2"
					"tech_self_aware_logic"
					"tech_cold_fusion_power"
				}
				society={
					"tech_space_trading"
					"tech_global_defense_grid"
					"tech_doctrine_fleet_size_1"
					"tech_colonial_centralization"
				}
				engineering={
					"tech_missiles_3"
					"tech_destroyers"
					"tech_swarmer_missiles_1"
					"tech_corvette_hull_2"
				}
			}
			potential={
				"tech_destroyers"="3"
				"tech_corvette_hull_2"="4"
				"tech_starbase_3"="4"
				"tech_strike_craft_1"="6"
				"tech_ship_armor_2"="6"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="4"
				"tech_mineral_processing_1"="1"
				"tech_mass_drivers_3"="4"
				"tech_autocannons_1"="3"
				"tech_flak_batteries_1"="5"
				"tech_missiles_3"="3"
				"tech_swarmer_missiles_1"="4"
				"tech_torpedoes_1"="2"
				"tech_curator_lab"="4"
				"tech_archeology_lab"="4"
				"tech_physics_lab_1"="4"
				"tech_self_aware_logic"="3"
				"tech_combat_computers_1"="3"
				"tech_cold_fusion_power"="3"
				"tech_shields_3"="3"
				"tech_sensors_2"="4"
				"tech_power_hub_1"="5"
				"tech_ftl_inhibitor"="3"
				"tech_lasers_2"="6"
				"tech_mining_drone_weapon_1"="4"
				"tech_space_cloud_weapon_1"="4"
				"tech_alien_life_studies"="7"
				"tech_space_trading"="2"
				"tech_tb_mountain_range"="2"
				"tech_tb_volcano"="2"
				"tech_tb_dangerous_wildlife"="2"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="1"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="1"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="2"
				"tech_galactic_ambitions"="1"
				"tech_colonial_centralization"="2"
				"tech_colonial_bureaucracy"="2"
				"tech_holographic_rituals"="7"
				"tech_amoeba_strike_craft_1"="2"
				"tech_space_whale_weapon_1"="7"
				"tech_mine_betharian"="4"
				"tech_robomodding_m"="6"
			}
			leaders={
				physics=20
				society=21
				engineering=22
			}
			last_increased_tech="tech_mining_network_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=68.000
					colonization=-8.000
					ship_maintenance=-19.340
					station_maintenance=-10.000
					buildings=-6.000
					pops=-18.000
					starbase_maintenance=-14.000
				}
				building_maintenances={
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
				}
				ship_maintenances={
					corvette=-11.340
					constructor=-4.000
					science=-4.000
					mining_station=-4.000
					research_station=-6.000
					starbase_outpost=-4.000
					starbase_starport=-4.000
				}
				pop_maintenance={
					0.000 0.000 0.000 -3441.600 
				}
				pop_mineral_maintenance=-7.500
				consumer_goods=10.000
				ship_mineral_maintenances=-22.680
			}
		}
		events={
			next_special_project_id=6
		}
		terra_incognita={
			size=256
			data={
				44375 3 4 3 242 8 2 5 240 20 232 25 234 22 235 21 236 19 238 17 240 16 240 17 239 18 238 19 237 20 236 20 235 21 204 4 22 1 3 23 203 5 20 28 203 8 16 24 1 5 202 9 12 27 2 6 200 10 11 27 2 7 198 12 10 26 5 4 198 14 9 25 7 2 199 15 8 25 208 18 5 25 207 49 207 49 207 50 205 51 204 52 203 53 202 54 201 55 198 58 20 2 176 58 6 3 10 4 175 62 1 5 8 6 175 68 6 7 175 69 4 8 175 81 174 83 172 83 173 82 174 81 175 80 176 79 177 80 176 80 176 80 176 79 177 78 178 76 180 75 181 75 181 75 181 75 181 60 2 13 181 59 5 6 186 58 7 4 187 57 9 3 187 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 199 57 158 
			}
			systems={
				26 33 35 37 61 62 68 81 112 168 176 178 179 182 191 217 229 244 249 252 256 268 298 311 322 335 338 366 370 397 404 417 421 423 459 461 509 515 516 521 537 546 547 548 576 578 598 622 637 639 644 651 658 675 714 719 723 742 743 744 748 758 763 
			}
		}
		military_power=668.92208
		fleet_size=9.000
		power_score=3.62200
		graphical_culture="ai_01"
		city_graphical_culture="mammalian_01"
		room="default_room"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=412
				target=3
				value=42
				type=1
			}
			strategy={
				id=0
				target=0
				value=453
				type=2
			}
			strategy={
				id=2
				target=0
				value=379
				type=2
			}
			strategy={
				id=3
				target=0
				value=1
				type=2
			}
			strategy={
				id=5
				target=0
				value=623
				type=2
			}
			strategy={
				id=7
				target=0
				value=409
				type=2
			}
			strategy={
				id=8
				target=0
				value=324
				type=2
			}
			strategy={
				id=10
				target=0
				value=647
				type=2
			}
			strategy={
				id=11
				target=0
				value=659
				type=2
			}
			strategy={
				id=12
				target=0
				value=770
				type=2
			}
			strategy={
				id=13
				target=0
				value=105
				type=2
			}
			strategy={
				id=14
				target=0
				value=65
				type=2
			}
			strategy={
				id=15
				target=0
				value=1
				type=2
			}
			strategy={
				id=16
				target=0
				value=344
				type=2
			}
			strategy={
				id=17
				target=0
				value=478
				type=2
			}
			strategy={
				id=18
				target=0
				value=318
				type=2
			}
			strategy={
				id=19
				target=0
				value=630
				type=2
			}
			strategy={
				id=20
				target=0
				value=341
				type=2
			}
			strategy={
				id=21
				target=0
				value=332
				type=2
			}
			strategy={
				id=24
				target=0
				value=608
				type=2
			}
			strategy={
				id=27
				target=0
				value=568
				type=2
			}
			strategy={
				id=29
				target=0
				value=543
				type=2
			}
			strategy={
				id=34
				target=0
				value=91
				type=2
			}
			strategy={
				id=36
				target=0
				value=855
				type=2
			}
			strategy={
				id=38
				target=0
				value=753
				type=2
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				id=39
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				value=145
				type=2
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				value=651
				type=2
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				id=44
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				type=2
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				id=46
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				value=559
				type=2
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				id=47
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				value=376
				type=2
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			strategy={
				id=48
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				value=478
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				type=2
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				type=2
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				type=2
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				value=263
				type=2
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				value=377
				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				value=809
				type=2
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				type=2
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				value=388
				type=2
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				value=722
				type=2
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			strategy={
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				type=2
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				type=2
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				value=473
				type=2
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			strategy={
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				value=78
				type=2
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				type=2
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				type=2
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				type=2
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				value=445
				type=2
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				type=2
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				value=243
				type=2
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				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				value=445
				type=2
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				type=2
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				type=2
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				type=2
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				target=0
				value=140
				type=2
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				type=2
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				value=543
				type=2
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				value=724
				type=2
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			strategy={
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				value=749
				type=2
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				type=2
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				type=2
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				type=2
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				target=0
				value=263
				type=2
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				target=0
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				type=2
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				type=2
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				target=0
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				type=2
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				target=0
				value=605
				type=2
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				target=0
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				type=2
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				type=2
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				value=239
				type=2
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				value=814
				type=2
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				value=489
				type=2
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				type=2
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				value=690
				type=2
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				value=432
				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				value=1
				type=2
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				type=2
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				type=2
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				target=0
				value=77
				type=2
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				type=2
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				target=0
				value=357
				type=2
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				value=44
				type=2
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				target=0
				value=417
				type=2
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			strategy={
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				target=0
				value=80
				type=2
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			strategy={
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				target=0
				value=94
				type=2
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			strategy={
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				value=543
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			strategy={
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				type=2
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			strategy={
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				target=0
				value=535
				type=2
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				target=0
				value=516
				type=2
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				type=2
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				type=2
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				value=315
				type=2
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				type=2
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				target=0
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				type=2
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				target=0
				value=8
				type=2
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				target=0
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				type=2
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				target=0
				value=337
				type=2
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				target=0
				value=115
				type=2
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				target=0
				value=545
				type=2
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			strategy={
				id=758
				target=0
				value=936
				type=2
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			strategy={
				id=759
				target=0
				value=433
				type=2
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			strategy={
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				target=0
				value=720
				type=2
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			strategy={
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				target=0
				value=324
				type=2
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			strategy={
				id=764
				target=0
				value=170
				type=2
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				target=0
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				type=2
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			strategy={
				id=766
				target=0
				value=67
				type=2
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			strategy={
				id=767
				target=0
				value=200
				type=2
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			strategy={
				id=768
				target=0
				value=386
				type=2
			}
			strategy={
				id=772
				target=0
				value=86
				type=2
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			strategy={
				id=774
				target=0
				value=696
				type=2
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			strategy={
				id=775
				target=0
				value=466
				type=2
			}
			strategy={
				id=776
				target=0
				value=149
				type=2
			}
			strategy={
				id=777
				target=0
				value=243
				type=2
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			strategy={
				id=778
				target=0
				value=688
				type=2
			}
			strategy={
				id=779
				target=0
				value=596
				type=2
			}
			strategy={
				id=780
				target=0
				value=165
				type=2
			}
			strategy={
				id=409
				target=5
				value=1
				type=3
			}
			strategy={
				id=413
				target=5
				value=1
				type=3
			}
			strategy={
				id=0
				target=0
				value=9
				type=9
			}
			strategy={
				id=4
				target=0
				value=1
				type=9
			}
			strategy={
				id=6
				target=0
				value=1
				type=9
			}
			strategy={
				id=25
				target=0
				value=1
				type=9
			}
			strategy={
				id=12
				target=0
				value=2
				type=10
			}
			strategy={
				id=0
				target=0
				value=1
				type=17
			}
			strategy={
				id=1
				target=0
				value=1
				type=17
			}
			strategy={
				id=2
				target=0
				value=7
				type=17
			}
			strategy={
				id=3
				target=0
				value=2
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=2515
				target=0
				value=114
				type=20
			}
			strategy={
				id=2525
				target=0
				value=148
				type=20
			}
			strategy={
				id=561
				target=0
				value=130
				type=20
			}
			strategy={
				id=4661
				target=0
				value=110
				type=20
			}
			prepare_war_date="1.01.01"
			building=no
			can_build_robots=yes
			robot_colonies=1.000
			robot_colonies_with_free_buildings=0.500
			minerals={
				4.694 127.866 4.249 0.000 175.783 0.000 221.709 0.000 0.000 0.000 0.000 0.000 189.443 0.000 0.000 
			}
			maintenance={
				0.000 0.000 1.653 11.220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 24.706 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 15.355 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 516.600 0.000 0.000 0.000 0.000 0.000 9.423 0.000 227.149 0.000 0.000 30.390 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=34.000
					colonization=-8.000
					ship_maintenance=-9.670
					station_maintenance=-5.000
					buildings=-3.000
					pops=-9.000
					starbase_maintenance=-7.000
				}
				building_maintenances={
					building_mining_network_1=-2.000
					building_basic_science_lab_1=-1.000
				}
				ship_maintenances={
					corvette=-5.670
					constructor=-2.000
					science=-2.000
					mining_station=-2.000
					research_station=-3.000
					starbase_outpost=-2.000
					starbase_starport=-2.000
				}
				pop_maintenance={
					0.000 0.000 0.000 -9.000 
				}
				pop_mineral_maintenance=-3.750
				consumer_goods=5.000
				ship_mineral_maintenances=-11.340
			}
			attitude={
				{
					country=17
					attitude="hostile"
					weight=3000.000
					priority=2
				}
 {
					country=34
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777260
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=45
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=46
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=47
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=48
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=49
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=50
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=52
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=53
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=54
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=55
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=56
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=57
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777266
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777268
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=4
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=11
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777273
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777270
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=33554480
					attitude="cordial"
					weight=1000.000
					priority=1
				}
 {
					country=33554484
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777261
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777269
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777265
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 
			}
		}
		capital=53
		species_index=3
		ethos={
			ethic="ethic_gestalt_consciousness"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				3 
			}
		}
		government={
			type="gov_machine_terminator"
			authority="auth_machine_intelligence"
			civics={
				"civic_machine_terminator"
				"civic_machine_ota_updates"
			}
		}
		advisor_voice_type="l_machine"
		personality="exterminators"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			47 48 49 50 51 52 53 53 54 55 56 57 283 284 285 286 407 408 409 410 411 412 413 414 415 416 417 418 561 562 563 564 565 566 567 568 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1998 1999 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3181 3182 3183 3184 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3925 3926 3927 3928 3929 3930 4195 4196 4197 4198 4199 4315 4316 4317 4318 4319 4320 4321 4322 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4661 4662 4663 4664 4665 4666 4667 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5564 5565 5566 5567 5568 5569 5570 5571 5572 6089 6090 6091 6092 6093 6094 6095 6096 6097 6098 6190 6191 6192 6193 6194 6195 6196 6265 6266 6267 6268 6269 6270 6271 6758 6759 6760 6761 6762 6763 6764 6916 6917 6918 6919 6920 6921 6922 6923 
		}
		visited_objects={
			637 37 179 256 322 62 547 459 338 335 182 651 758 168 516 744 639 719 81 191 404 249 509 548 723 112 298 268 576 61 417 658 461 370 675 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 2 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 2 2 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 2 0 0 0 2 0 0 0 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 2 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 2 2 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 2 0 0 0 2 0 0 0 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=758
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-26.151
							y=-42.349
							origin=758
						}
						military_power=253.03741
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=34.529
							y=-67.531
							origin=758
						}
						military_power=679.67773
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=41.460
							y=34.256
							origin=758
						}
						military_power=388.60461
						owner=34
					}
 
				}
			}
 {
				object=249
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-52.395
							y=76.520
							origin=249
						}
						military_power=559.50393
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-90.915
							y=96.830
							origin=249
						}
						military_power=339.83886
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-42.670
							y=-84.845
							origin=249
						}
						military_power=556.68231
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=61.815
							y=-32.855
							origin=249
						}
						military_power=863.14883
						owner=34
					}
 
				}
			}
 {
				object=723
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=38.335
							y=-88.215
							origin=723
						}
						military_power=558.52404
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=56.355
							y=20.190
							origin=723
						}
						military_power=558.52404
						owner=34
					}
 
				}
			}
 {
				object=675
				hostile={
					{
						name="Pirate Station"
						coordinate={
							x=44.370
							y=57.970
							origin=675
						}
						military_power=73.88876
						owner=56
						size={
							"pirate_station"
						}
					}
 
				}
			}
 
		}
		flags={
			barren_cold_surveyed=62810736
			molten_surveyed=62811168
			toxic_surveyed=62812200
			asteroid_surveyed=62813808
			frozen_surveyed=62817120
			had_comet=62820672
			StoryFirst=62820744
			first_alien_life=62820744
			Story5=62820744
			barren_surveyed=62822112
			UHB_ANCIENT_RUINS_1_FLAG=62825760
			gas_giant_surveyed=62835288
			arid_surveyed=62835720
			continental_surveyed=62836512
			spawned_object_uninhabitable_category=62853984
			spawned_battle_uninhabitable_category=62854656
			nuked_surveyed=62868288
			SUN_TEAPOT_PROJECT=62868768
			tropical_surveyed=62875248
			Story7=62879424
			has_encountered_other_empire=62879424
			recent_comms_timed={
				flag_date=62931864
				flag_days=2281
			}
			BARR_BASE_FLAG=62906784
			has_communications4=62921064
			alpine_surveyed=62923128
			has_communications11=62931864
			first_colony=62943600
			had_pirates_spawn={
				flag_date=62958816
				flag_days=1604
			}
			birth_of_piracy=62958816
			pirate_encountered=62958816
			spawner_of33554480=62958816
		}
		variables={
			"outer_system_mining_stations"
=1.000
			"pirates_active"
=1.000
		}
		next_army_number=7
		sensor_range_fleets={
			12 13 14 15 331 332 333 462 477 499 521 548 587 945 941 988 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="HUM1"
		ship_names={
			"Damghalla the Heroic"=1
			"Holt the Magnificent"=1
			"Ossana the Founder"=1
			"Rommackin the Sly"=1
			"Ashnu the Sober"=1
			"Polonar the Insidious"=1
			"Hitaab the Silent"=1
			"Jaffab the Devoted"=1
			"Tork the Determined"=1
			"Petessa the Symbol"=1
			"Yhlat the Savior"=1
			"Othana the Benign"=1
			"Limathar the Majestic"=1
			"Erkmal the Provident"=1
		}
		ruler=18
		control_groups={
			0={
				{
					type=2
					id=53
				}
			}
			1={
				{
					type=1
					id=15
				}
			}
			2={
				{
					type=1
					id=13
				}
			}
			3={
				{
					type=1
					id=14
				}
			}
		}
		ship_prefix="ISS"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_armageddon"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_armageddon first_contact_attack_allowed border_policy_closed 
		}
		starting_system=637
		has_advisor=no
		owned_leaders={
			18 19 20 21 22 188 16777239 
		}
		owned_fleets={
			12 13 14 15 331 332 333 462 477 499 521 548 587 941 945 988 
		}
		traditions={
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_expansion_adopt"
			"tr_expansion_colonization_fever"
			"tr_discovery_science_division"
			"tr_discovery_polytechnic_education"
			"tr_expansion_courier_network"
			"tr_expansion_a_new_life"
		}
		owned_armies={
			16777290 16777469 16777468 
		}
		owned_planets={
			53 410 
		}
		controlled_planets={
			53 47 49 52 57 50 55 283 407 410 
		}
		ship_design={
			33555901 33555900 33555899 33555898 33555897 67110133 67110132 67110131 67110130 67110129 83887340 83887339 83887335 83887333 83887332 83887331 83887328 83887327 83887326 100664541 100664540 100664539 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2226.07.04"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.055
			}
			standard_economy_module={
				resources={
					energy={778.492 39.000 41.670}
					minerals={735.616 26.960 15.090}
					food=0.000
					physics_research={12.040 12.040 0.000}
					society_research={7.080 7.080 0.000}
					engineering_research={6.040 6.040 0.000}
					influence={876.000 4.000 0.000}
					unity={219.228 6.626 0.000}
				}
				last_month={
					energy={-2.670 39.000 41.670}
					minerals={11.870 26.960 15.090}
					food=0.000
					physics_research={12.040 12.040 0.000}
					society_research={7.080 7.080 0.000}
					engineering_research={6.040 6.040 0.000}
					influence={4.000 4.000 0.000}
					unity={6.626 6.626 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						540 541 542 16777654 
					}
					general={
						543 544 545 16777653 
					}
					scientist={
						16777652 546 547 33554811 
					}
					governor={
						548 549 550 16777627 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_purification"
						owner=3
						country=17
						days_left=-1
					}
 {
						type="cb_purification"
						owner=3
						country=4
						days_left=-1
					}
 {
						type="cb_purification"
						owner=3
						country=11
						days_left=-1
					}
 
				}
				borders=3
				closed_borders=3
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_poor
					citizenship=citizenship_purge_machine
					military_service=military_service_none
					slavery=slavery_matrix
					purge=purge_matrix
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
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					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
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					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
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					former_citizenship=citizenship_limited
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					former_migration_control=migration_control_no
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					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=3
					primary=yes
					living_standard=living_standard_hive_mind
					citizenship=citizenship_full_machine
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
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					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967299={
				galactic_object={
					637 37 338 
				}
				capital=53
				name="Covall IIIb"
				leader=19
				fleets={
					12 13 14 15 331 332 333 462 477 499 521 548 587 941 945 988 
				}
				settings={
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					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
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				}
			}
		}
		relations_manager={
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				country=4
				contact=yes
				border_range=121
				communications=yes
				closed_borders=yes
			}
			relation={
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				country=11
				contact=yes
				border_range=175
				communications=yes
				closed_borders=yes
			}
			relation={
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				country=17
				contact=yes
				borders=yes
				border_range=0
				modifier={
					modifier="opinion_new_contact"
					start_date="2209.03.02"
					value=-4.000
					decay=yes
				}
				modifier={
					modifier="opinion_insult"
					start_date="2217.12.14"
					value=-198.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=3
				country=34
				contact=yes
				pre_communications_name="'Beta Aliens'"
			}
			relation={
				owner=3
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=3
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
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			relation={
				owner=3
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=3
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=3
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=3
				country=33554480
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=3
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="machines"
		last_changed_country_type="2200.01.01"
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	4={
		flag={
			icon={
				category="spherical"
				file="flag_spherical_8.dds"
			}
			background={
				category="backgrounds"
				file="double_hemispheres.dds"
			}
			colors={
				"green"
				"dark_brown"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Bebaki Sovereignty"
		adjective="Bebakian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			physics_queue={
				{
					progress=494.323
					technology="tech_disruptors_1"
					date="2215.11.02"
				}
			}
			society_queue={
				{
					progress=481.920
					technology="tech_galactic_ambitions"
					date="2215.02.02"
				}
			}
			engineering_queue={
				{
					progress=307.388
					technology="tech_destroyers"
					date="2215.03.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_plasma_1"
					"tech_disruptors_1"
					"tech_combat_computers_1"
					"tech_lasers_3"
				}
				society={
					"tech_pitharan_dust"
					"tech_frontier_health"
					"tech_galactic_ambitions"
					"tech_space_trading"
				}
				engineering={
					"tech_robotic_workers"
					"tech_corvette_build_speed"
					"tech_destroyers"
					"tech_thrusters_2"
				}
			}
			potential={
				"tech_destroyers"="3"
				"tech_corvette_build_speed"="6"
				"tech_corvette_hull_2"="3"
				"tech_starbase_3"="3"
				"tech_strike_craft_1"="6"
				"tech_ship_armor_3"="2"
				"tech_crystal_armor_1"="3"
				"tech_thrusters_2"="3"
				"tech_mineral_processing_1"="2"
				"tech_robotic_workers"="4"
				"tech_assembly_pattern"="6"
				"tech_mass_drivers_3"="2"
				"tech_autocannons_1"="3"
				"tech_flak_batteries_1"="2"
				"tech_missiles_2"="5"
				"tech_curator_lab"="7"
				"tech_archeology_lab"="7"
				"tech_automated_exploration"="9"
				"tech_combat_computers_1"="7"
				"tech_cold_fusion_power"="4"
				"tech_shields_3"="4"
				"tech_sensors_2"="4"
				"tech_lasers_3"="4"
				"tech_plasma_1"="4"
				"tech_disruptors_1"="4"
				"tech_pd_tracking_1"="5"
				"tech_mining_drone_weapon_1"="7"
				"tech_space_cloud_weapon_1"="7"
				"tech_alien_life_studies"="9"
				"tech_colonization_2"="3"
				"tech_space_trading"="6"
				"tech_frontier_health"="1"
				"tech_tb_mountain_range"="4"
				"tech_tb_volcano"="4"
				"tech_tb_dangerous_wildlife"="4"
				"tech_tb_dense_jungle"="9"
				"tech_tb_quicksand_basin"="9"
				"tech_tb_noxious_swamp"="9"
				"tech_tb_massive_glacier"="9"
				"tech_tb_toxic_kelp"="9"
				"tech_tb_deep_sinkhole"="9"
				"tech_terrestrial_sculpting"="4"
				"tech_vitality_boosters"="1"
				"tech_epigenetic_triggers"="1"
				"tech_cloning"="1"
				"tech_doctrine_fleet_size_2"="1"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="2"
				"tech_centralized_command"="4"
				"tech_galactic_ambitions"="3"
				"tech_colonial_centralization"="3"
				"tech_subdermal_stimulation"="1"
				"tech_colonial_bureaucracy"="4"
				"tech_neural_implants"="9"
				"tech_artificial_moral_codes"="4"
				"tech_holographic_rituals"="9"
				"tech_amoeba_strike_craft_1"="4"
				"tech_space_whale_weapon_1"="9"
				"tech_engos_vapor"="1"
				"tech_pitharan_dust"="1"
				"tech_mine_betharian"="3"
			}
			leaders={
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				society=16777643
				engineering=28
			}
			last_increased_tech="tech_hyper_drive_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="2217.02.01"
		food_surplus=10.050
		produced_food=10.050
		budget={
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					base_income=5.000
					produced_energy=100.918
					ship_maintenance=-29.552
					station_maintenance=-30.000
					buildings=-15.300
					starbase_maintenance=-21.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-7.200
					building_hydroponics_farm_2=-2.700
					building_mining_network_1=-3.600
					building_basic_science_lab_1=-1.800
				}
				ship_maintenances={
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					constructor=-3.600
					colonizer=-14.400
					science=-5.400
					mining_station=-22.000
					research_station=-8.000
					starbase_outpost=-14.000
					starbase_starport=-2.800
				}
				pop_mineral_maintenance=-14.400
				consumer_goods=24.000
				ship_mineral_maintenances=-12.312
			}
		}
		events={
			next_special_project_id=8
		}
		terra_incognita={
			size=256
			data={
				44375 3 4 3 242 8 2 5 240 20 232 25 234 22 235 21 236 19 238 17 240 16 240 17 239 18 238 19 237 20 237 19 238 18 239 18 238 18 238 13 1 5 237 13 2 6 235 13 2 7 234 3 1 8 5 4 240 6 7 2 242 5 19 2 233 2 18 5 230 3 18 5 229 4 4 5 9 5 228 6 2 7 8 4 228 17 7 4 227 22 3 4 227 29 227 29 227 30 6 2 216 32 5 4 4 1 210 33 3 6 2 3 209 34 1 13 208 49 207 50 205 52 204 52 205 51 175 2 6 1 22 51 174 3 4 3 21 51 173 12 20 52 171 13 21 51 171 14 21 50 171 14 21 50 171 14 21 49 172 14 20 49 173 14 20 49 168 19 20 49 168 19 20 49 168 17 22 48 169 16 23 47 170 15 24 45 172 14 24 46 172 13 24 48 207 48 209 46 210 45 211 44 212 43 213 42 214 41 215 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 216 40 126 
			}
			systems={
				26 33 35 37 61 66 69 87 112 162 191 215 217 229 244 249 298 311 319 338 354 391 404 413 417 421 423 478 509 515 521 523 537 546 548 563 578 587 590 598 613 622 637 638 644 658 659 723 728 743 748 763 
			}
		}
		military_power=210.29321
		fleet_size=4.000
		power_score=2.05599
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
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				target=4
				value=36
				type=1
			}
			strategy={
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				target=4
				value=8
				type=1
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			strategy={
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				target=4
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				type=1
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			strategy={
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				target=4
				value=33
				type=1
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			strategy={
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				type=2
			}
			strategy={
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				type=2
			}
			strategy={
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				target=0
				value=61
				type=2
			}
			strategy={
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				target=0
				value=829
				type=2
			}
			strategy={
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				target=0
				value=531
				type=2
			}
			strategy={
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				value=311
				type=2
			}
			strategy={
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				value=853
				type=2
			}
			strategy={
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				value=629
				type=2
			}
			strategy={
				id=12
				target=0
				value=714
				type=2
			}
			strategy={
				id=13
				target=0
				value=77
				type=2
			}
			strategy={
				id=14
				target=0
				value=190
				type=2
			}
			strategy={
				id=15
				target=0
				value=54
				type=2
			}
			strategy={
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				target=0
				value=482
				type=2
			}
			strategy={
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				target=0
				value=465
				type=2
			}
			strategy={
				id=18
				target=0
				value=274
				type=2
			}
			strategy={
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				target=0
				value=577
				type=2
			}
			strategy={
				id=20
				target=0
				value=297
				type=2
			}
			strategy={
				id=21
				target=0
				value=489
				type=2
			}
			strategy={
				id=24
				target=0
				value=720
				type=2
			}
			strategy={
				id=27
				target=0
				value=515
				type=2
			}
			strategy={
				id=29
				target=0
				value=499
				type=2
			}
			strategy={
				id=34
				target=0
				value=213
				type=2
			}
			strategy={
				id=36
				target=0
				value=697
				type=2
			}
			strategy={
				id=38
				target=0
				value=697
				type=2
			}
			strategy={
				id=39
				target=0
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				type=2
			}
			strategy={
				id=40
				target=0
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				type=2
			}
			strategy={
				id=43
				target=0
				value=579
				type=2
			}
			strategy={
				id=44
				target=0
				value=86
				type=2
			}
			strategy={
				id=46
				target=0
				value=681
				type=2
			}
			strategy={
				id=47
				target=0
				value=363
				type=2
			}
			strategy={
				id=48
				target=0
				value=600
				type=2
			}
			strategy={
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				target=0
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				type=2
			}
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				value=7
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			strategy={
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				target=0
				value=2
				type=17
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			strategy={
				id=4
				target=0
				value=1
				type=17
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			strategy={
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				target=0
				value=114
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			strategy={
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				type=20
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				target=0
				value=118
				type=20
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				48.225 78.053 1.592 0.000 258.907 0.000 124.310 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.272 12.818 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 38.092 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 26.366 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 16.820 0.000 70.254 76.291 473.411 0.000 76.291 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 199.979 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=50.459
					ship_maintenance=-14.776
					station_maintenance=-15.000
					buildings=-7.650
					starbase_maintenance=-10.500
				}
				building_maintenances={
					building_hydroponics_farm_1=-3.600
					building_hydroponics_farm_2=-1.350
					building_mining_network_1=-1.800
					building_basic_science_lab_1=-0.900
				}
				ship_maintenances={
					corvette=-3.076
					constructor=-1.800
					colonizer=-7.200
					science=-2.700
					mining_station=-11.000
					research_station=-4.000
					starbase_outpost=-7.000
					starbase_starport=-1.400
				}
				pop_mineral_maintenance=-7.200
				consumer_goods=12.000
				ship_mineral_maintenances=-6.156
			}
			attitude={
				{
					country=34
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=3
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=32
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=11
					attitude="unfriendly"
					weight=1000.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=60
		species_index=4
		ethos={
			ethic="ethic_fanatic_egalitarian"
			ethic="ethic_pacifist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				4 
			}
		}
		government={
			type="gov_moral_democracy"
			authority="auth_democratic"
			civics={
				"civic_efficient_bureaucracy"
				"civic_meritocracy"
			}
		}
		personality="federation_builders"
		next_election="2220.04.01"
		government_date="2220.07.21"
		surveyed={
			58 59 60 60 61 62 63 64 65 287 288 289 290 291 292 419 420 421 422 423 424 425 426 427 428 429 569 570 571 572 573 574 575 729 730 731 732 733 734 735 736 737 738 1395 1396 1397 1398 1399 1400 1401 1402 1403 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1824 1825 1826 1827 1828 1829 1830 1831 1998 1999 2586 2587 2588 2589 2590 2591 2592 2593 2595 2596 2597 2598 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 4195 4196 4197 4198 4199 4288 4289 4290 4291 4292 4293 4315 4316 4317 4318 4319 4320 4321 4322 4777 4780 4781 4782 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5124 5125 5126 5127 5128 5129 5130 5131 5250 5251 5252 5253 5254 5255 5256 5257 5258 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5583 5584 5585 5586 5587 5659 5660 5661 5662 5663 5664 5665 5666 5667 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5755 5756 5757 5758 5759 5760 5761 5762 5763 5764 5882 5883 5884 5885 5886 7047 7048 7049 7050 7051 7052 7053 7054 7055 
		}
		visited_objects={
			217 638 598 578 537 229 311 215 728 354 87 659 319 66 613 391 509 548 404 249 112 61 417 35 69 763 413 563 523 298 723 587 162 658 478 590 191 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 4 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 4 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 2 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 4 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 4 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 2 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=728
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=2.363
							y=-1.205
							origin=728
						}
						military_power=253.03741
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-57.233
							y=-29.063
							origin=728
						}
						military_power=679.67773
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-53.013
							y=-17.203
							origin=728
						}
						military_power=388.60461
						owner=34
					}
 
				}
			}
 {
				object=66
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-40.160
							y=0.000
							origin=66
						}
						military_power=2529.10061
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-12.400
							y=-38.080
							origin=66
						}
						military_power=2658.68618
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=32.360
							y=-23.520
							origin=66
						}
						military_power=2372.15838
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=32.400
							y=23.480
							origin=66
						}
						military_power=2437.83264
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-12.400
							y=38.080
							origin=66
						}
						military_power=2778.32476
						owner=34
					}
 
				}
			}
 {
				object=391
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-85.875
							y=77.245
							origin=391
						}
						military_power=559.50393
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=83.265
							y=51.410
							origin=391
						}
						military_power=339.83886
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=30.355
							y=41.915
							origin=391
						}
						military_power=556.68231
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=125.570
							y=-83.305
							origin=391
						}
						military_power=863.14883
						owner=34
					}
 
				}
			}
 {
				object=249
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-52.395
							y=76.520
							origin=249
						}
						military_power=559.50393
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-90.915
							y=96.830
							origin=249
						}
						military_power=339.83886
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-42.670
							y=-84.845
							origin=249
						}
						military_power=556.68231
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=61.815
							y=-32.855
							origin=249
						}
						military_power=863.14883
						owner=34
					}
 
				}
			}
 {
				object=723
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=38.335
							y=-88.215
							origin=723
						}
						military_power=558.52404
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=56.355
							y=20.190
							origin=723
						}
						military_power=558.52404
						owner=34
					}
 
				}
			}
 {
				object=162
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=9.310
							y=-82.220
							origin=162
						}
						military_power=1844.30310
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=51.390
							y=60.590
							origin=162
						}
						military_power=1068.28234
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-97.240
							y=71.500
							origin=162
						}
						military_power=1214.57958
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=175.560
							y=-88.100
							origin=162
						}
						military_power=2575.68624
						owner=34
					}
 
				}
			}
 {
				object=613
				hostile={
					{
						name="Pirate Station"
						coordinate={
							x=-115.275
							y=-102.965
							origin=613
						}
						military_power=71.58728
						owner=16777273
						size={
							"pirate_station"
						}
					}
 
				}
			}
 
		}
		flags={
			barren_surveyed=62810424
			toxic_surveyed=62811912
			barren_cold_surveyed=62812848
			gas_giant_surveyed=62813208
			frozen_surveyed=62814912
			molten_surveyed=62817384
			spawned_object_uninhabitable_category=62817672
			StoryFirst=62821368
			first_alien_life=62821368
			Story5=62821368
			arid_surveyed=62827680
			spawned_shadowplay=62832072
			asteroid_surveyed=62847408
			tropical_surveyed=62849088
			Story7=62856888
			has_encountered_other_empire=62856888
			SUN_TEAPOT_PROJECT=62861280
			spawned_battle_uninhabitable_category=62869632
			encountered_first_wormhole=62873928
			outer_system_mining_stations_constructed=62899224
			spawned_writing_uninhabitable_category=62897712
			alpine_surveyed=62901720
			first_faction=62908824
			ransomeer_event=62939424
			birth_of_piracy=62904648
			pirate_encountered=62904648
			spawner_of49=62904648
			recent_comms_timed={
				flag_date=62944104
				flag_days=2791
			}
			spawner_of16777273=62955600
		}
		variables={
			"outer_system_mining_stations"
=8.000
			"pirates_active"
=1.000
		}
		sensor_range_fleets={
			16 17 18 19 334 335 336 451 466 485 512 541 563 570 625 634 1097 658 664 711 715 731 733 757 769 786 797 16778053 864 16778041 16778059 209 16778081 916 924 967 972 1000 1018 1019 1033 1064 16777891 1075 1091 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="HUM1"
		ship_names={
			"Hishma the Brooding"=1
			"Menesik the Blessed"=1
			"Hissnak the Fair"=1
			"Avathim the Mighty"=1
			"Bynth the Firm"=1
			"Tetran the Vile"=1
			"Anaban the Impervious"=1
			"Khamba the Merciless"=1
			"Donjab the Tactician"=1
			"Fahvim the Victorious"=1
		}
		ruler=27
		control_groups={
			0={
				{
					type=2
					id=60
				}
			}
			1={
				{
					type=1
					id=19
				}
			}
			2={
				{
					type=1
					id=17
				}
			}
			3={
				{
					type=1
					id=18
				}
			}
		}
		ship_prefix="BSY"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_selective"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
				date="2200.01.01"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_full_rights"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_selective resettlement_not_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed core_worlds_all refugees_only_citizens appropriation_not_allowed ai_full_rights robots_allowed 
		}
		starting_system=217
		has_advisor=no
		owned_leaders={
			24 25 26 28 29 202 27 16777643 561 
		}
		owned_fleets={
			16 17 18 19 334 335 336 451 466 485 512 541 563 570 625 634 658 664 711 715 731 733 757 769 786 797 16778053 864 16778059 16778041 16778081 916 924 967 972 1000 1018 1019 1033 1064 1075 1091 1097 
		}
		traditions={
			"tr_expansion_adopt"
			"tr_expansion_colonization_fever"
			"tr_expansion_a_new_life"
			"tr_expansion_courier_network"
			"tr_expansion_reach_for_the_stars"
			"tr_expansion_galactic_ambition"
			"tr_expansion_finish"
			"tr_prosperity_adopt"
			"tr_prosperity_sct"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_administrative_operations"
		}
		ascension_perks={
			"ap_mastery_of_nature"
		}
		owned_armies={
			75 76 77 
		}
		owned_planets={
			60 
		}
		restricted_systems={
			66 162 
		}
		controlled_planets={
			60 58 61 62 64 63 65 5762 5757 5583 5585 5250 419 421 5252 5251 5253 729 5014 732 5018 5017 5336 731 7047 7050 1395 1588 7054 7053 
		}
		ship_design={
			33556004 33556003 33556002 33556001 33556000 16778778 16778777 16778776 16778775 16778774 16778773 16778772 16778771 16778770 16778769 16778768 16778767 16778766 16778765 16778764 16778763 16778762 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.095
			}
			standard_economy_module={
				resources={
					energy={1751.612 55.459 47.926}
					minerals={543.766 45.532 13.356}
					food={200.000 22.050 12.000}
					physics_research={13.976 13.976 0.000}
					society_research={14.738 14.738 0.000}
					engineering_research={8.438 8.438 0.000}
					influence={506.730 5.400 0.000}
					unity={29.654 7.354 0.000}
				}
				last_month={
					energy={7.533 55.459 47.926}
					minerals={32.176 45.532 13.356}
					food={10.050 22.050 12.000}
					physics_research={13.976 13.976 0.000}
					society_research={14.738 14.738 0.000}
					engineering_research={8.438 8.438 0.000}
					influence={5.400 5.400 0.000}
					unity={7.354 7.354 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						551 552 553 554 16777645 
					}
					general={
						555 556 557 558 16777644 
					}
					scientist={
						33554819 559 560 16777665 16777669 
					}
					governor={
						562 563 564 565 16777641 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_containment"
						owner=4
						country=3
						days_left=-1
					}
 
				}
				borders=11
				closed_borders=2
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					3 9 
				}
				last_created="2211.09.02"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=4
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=4
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967300={
				galactic_object={
					217 598 578 537 229 311 509 548 763 35 61 
				}
				capital=60
				name="Bebak"
				leader=25
				fleets={
					16 17 18 19 334 335 336 451 466 485 512 541 563 570 625 634 658 664 711 715 731 733 757 769 786 797 16778053 864 16778059 16778041 16778081 916 924 967 972 1000 1018 1019 1033 1064 1075 1091 1097 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=26
				}
			}
		}
		relations_manager={
			relation={
				owner=4
				country=3
				contact=yes
				border_range=121
				modifier={
					modifier="opinion_new_contact"
					start_date="2213.02.02"
					value=-12.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=4
				country=11
				contact=yes
				border_range=114
				modifier={
					modifier="opinion_new_contact"
					start_date="2215.10.02"
					value=-16.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=4
				country=32
				contact=yes
				flags={
					ongoing_enclave_investigation=62916720
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=34
				contact=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=4
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				killed_ships=1
				owner=4
				country=16777273
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=4
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.338
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	5={
		flag={
			icon={
				category="ornate"
				file="flag_ornate_19.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"dark_brown"
				"brown"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Nation of Ogo"
		adjective="Ogo"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			physics_queue={
				{
					progress=145.968
					technology="tech_plasma_1"
					date="2217.04.02"
				}
			}
			society_queue={
				{
					progress=465.069
					technology="tech_colonial_centralization"
					date="2215.06.02"
				}
			}
			engineering_queue={
				{
					progress=154.612
					technology="tech_mine_betharian"
					date="2217.04.02"
				}
			}
			stored_techpoints_for_tech={
								"tech_mine_living_metal"
=965.625
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_cold_fusion_power"
					"tech_plasma_1"
					"tech_self_aware_logic"
					"tech_pd_tracking_1"
				}
				society={
					"tech_cloning"
					"tech_colonial_centralization"
					"tech_colonization_2"
					"tech_terrestrial_sculpting"
				}
				engineering={
					"tech_autocannons_1"
					"tech_corvette_build_speed"
					"tech_flak_batteries_1"
					"tech_mine_betharian"
					"tech_mine_living_metal"
				}
			}
			potential={
				"tech_corvette_build_speed"="11"
				"tech_corvette_hull_2"="7"
				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="2"
				"tech_starbase_3"="7"
				"tech_strike_craft_2"="6"
				"tech_ship_armor_3"="5"
				"tech_crystal_armor_1"="7"
				"tech_mineral_processing_1"="2"
				"tech_robotic_workers"="9"
				"tech_mass_drivers_3"="5"
				"tech_autocannons_1"="5"
				"tech_flak_batteries_1"="8"
				"tech_missiles_3"="5"
				"tech_swarmer_missiles_1"="6"
				"tech_torpedoes_1"="4"
				"tech_curator_lab"="5"
				"tech_archeology_lab"="5"
				"tech_cryostasis_1"="6"
				"tech_self_aware_logic"="4"
				"tech_combat_computers_1"="7"
				"tech_cold_fusion_power"="4"
				"tech_shields_3"="3"
				"tech_sensors_2"="3"
				"tech_hyper_drive_2"="4"
				"tech_ftl_inhibitor"="5"
				"tech_plasma_1"="3"
				"tech_disruptors_1"="2"
				"tech_pd_tracking_1"="3"
				"tech_mining_drone_weapon_1"="5"
				"tech_space_cloud_weapon_1"="5"
				"tech_alien_life_studies"="12"
				"tech_colonization_2"="6"
				"tech_tb_mountain_range"="7"
				"tech_tb_volcano"="7"
				"tech_tb_dangerous_wildlife"="7"
				"tech_tb_dense_jungle"="12"
				"tech_tb_quicksand_basin"="12"
				"tech_tb_noxious_swamp"="12"
				"tech_tb_massive_glacier"="12"
				"tech_tb_toxic_kelp"="12"
				"tech_tb_deep_sinkhole"="12"
				"tech_terrestrial_sculpting"="6"
				"tech_vitality_boosters"="7"
				"tech_epigenetic_triggers"="7"
				"tech_cloning"="5"
				"tech_doctrine_fleet_size_2"="1"
				"tech_interstellar_fleet_traditions"="4"
				"tech_centralized_command"="7"
				"tech_global_defense_grid"="7"
				"tech_galactic_ambitions"="5"
				"tech_colonial_centralization"="6"
				"tech_subdermal_stimulation"="7"
				"tech_colonial_bureaucracy"="7"
				"tech_neural_implants"="12"
				"tech_artificial_moral_codes"="6"
				"tech_heritage_site"="12"
				"tech_amoeba_strike_craft_1"="7"
				"tech_space_whale_weapon_1"="12"
				"tech_engos_vapor"="7"
				"tech_mine_betharian"="7"
			}
			leaders={
				physics=32
				society=33
				engineering=34
			}
			always_available_tech="tech_mine_living_metal"
			last_increased_tech="tech_assembly_pattern"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=3.875
		produced_food=3.875
		budget={
			last_month={
				values={
					base_income=5.250
					produced_energy=115.344
					colonization=-8.000
					ship_maintenance=-14.152
					station_maintenance=-28.000
					buildings=-15.300
					starbase_maintenance=-27.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-3.600
					building_hydroponics_farm_2=-2.700
					building_mining_network_1=-3.600
					building_basic_science_lab_1=-1.800
					building_holotemple=-3.600
				}
				ship_maintenances={
					corvette=-5.152
					constructor=-3.600
					science=-5.400
					mining_station=-18.000
					research_station=-10.000
					starbase_outpost=-18.000
					starbase_starport=-3.600
				}
				pop_mineral_maintenance=-10.800
				consumer_goods=24.000
				ship_mineral_maintenances=-10.312
			}
		}
		events={
			next_special_project_id=4
			event_chain={
				event_chain="mandate_orbresearch_chain"
				scope={
					type=country
					id=5
					random={ 1927914581 1927914581 }
					root={
						type=leader
						id=30
						random={ 1927914581 1927914581 }
					}
					from={
						type=leader
						id=30
						random={ 1927914581 1927914581 }
					}
					prev={
						type=leader
						id=30
						random={ 1927914581 1927914581 }
					}
				}
				counter={
					orbresearch_built=1
				}
			}
		}
		terra_incognita={
			size=256
			data={
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			strategy={
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			strategy={
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				value=1
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			strategy={
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				value=1
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				value=7
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			strategy={
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				value=2
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			strategy={
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			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				46.836 127.433 5.728 76.768 297.721 0.000 170.102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.222 13.409 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 44.643 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 27.660 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 95.601 0.000 99.039 142.685 800.781 0.000 142.685 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 159.548 0.000 83.371 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.250
					produced_energy=57.672
					colonization=-8.000
					ship_maintenance=-7.076
					station_maintenance=-14.000
					buildings=-7.650
					starbase_maintenance=-13.500
				}
				building_maintenances={
					building_hydroponics_farm_1=-1.800
					building_hydroponics_farm_2=-1.350
					building_mining_network_1=-1.800
					building_basic_science_lab_1=-0.900
					building_holotemple=-1.800
				}
				ship_maintenances={
					corvette=-2.576
					constructor=-1.800
					science=-2.700
					mining_station=-9.000
					research_station=-5.000
					starbase_outpost=-9.000
					starbase_starport=-1.800
				}
				pop_mineral_maintenance=-5.400
				consumer_goods=12.000
				ship_mineral_maintenances=-5.156
			}
			attitude={
				{
					country=31
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=9
					attitude="receptive"
					weight=200.000
					priority=3
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=8
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=36
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=3
				}
 
			}
		}
		capital=68
		species_index=5
		ethos={
			ethic="ethic_fanatic_egalitarian"
			ethic="ethic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				5 
			}
		}
		government={
			type="gov_theocratic_republic"
			authority="auth_democratic"
			civics={
				"civic_parliamentary_system"
				"civic_shadow_council"
			}
		}
		personality="spiritual_seekers"
		next_election="2220.04.01"
		government_date="2220.07.21"
		surveyed={
			66 67 68 68 69 70 71 72 73 74 293 294 295 296 297 298 299 319 320 321 430 431 432 433 434 435 436 437 438 439 440 441 576 577 578 579 580 581 582 583 584 739 740 741 742 743 744 745 746 747 1664 1665 1666 1667 1668 1669 1670 1671 1889 1890 1891 1892 1893 1894 1895 2481 2482 2483 2484 2485 2486 2487 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2580 2581 2582 2583 2584 2585 2896 2897 2898 2899 2900 2901 2902 2903 2904 2957 2958 2959 2960 2961 2962 2963 2964 2965 3115 3116 3117 3118 3119 3120 3121 3122 3230 3231 3232 3233 3234 3235 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3931 3932 3933 3934 3935 3936 3937 3938 3939 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4244 4245 4246 4247 4248 4249 4251 4253 4254 4255 4256 4257 4258 4259 4260 4294 4295 4296 4297 4298 4299 4300 4301 4302 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4950 4951 4952 4953 4954 4955 5644 5645 5646 5647 5648 5649 5650 6148 6149 6150 6151 6444 6445 6446 6447 6448 6449 6450 6451 6741 6742 6743 6744 6745 6746 6747 6748 6749 6750 6751 6752 6799 6800 6801 6802 6803 6804 6805 6807 6808 6809 6813 6814 6948 6949 6950 6951 6952 6953 6954 7056 7057 7058 7059 7060 7061 7062 7063 7064 7065 
		}
		visited_objects={
			31 72 139 410 767 235 251 382 239 361 185 98 190 230 407 371 172 258 357 275 645 500 764 716 67 682 585 414 483 75 358 664 399 636 295 750 163 724 409 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 2 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 3 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 3 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 2 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 3 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 3 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=767
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-77.800
							y=52.010
							origin=767
						}
						military_power=714.76489
						owner=31
					}
 
				}
			}
 {
				object=235
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-18.810
							y=-103.290
							origin=235
						}
						military_power=810.54437
						owner=31
					}
 
				}
			}
 {
				object=75
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-18.760
							y=-79.460
							origin=75
						}
						military_power=944.69195
						owner=31
					}
 
				}
			}
 {
				object=163
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.610
							origin=163
						}
						military_power=4177.04504
						owner=36
					}
 {
						name="Alien Vessels"
						coordinate={
							x=15.610
							y=0.000
							origin=163
						}
						military_power=4177.04504
						owner=36
					}
 
				}
			}
 
		}
		timed_modifier={
			modifier="solar_harvesting_bacteria"
			days=-1
		}
		flags={
			barren_surveyed=62810400
			barren_cold_surveyed=62810736
			spawned_shadowplay=62810736
			arctic_surveyed=62811480
			arid_surveyed=62812248
			frozen_surveyed=62816064
			gas_giant_surveyed=62816400
			molten_surveyed=62824344
			asteroid_surveyed=62825112
			StoryFirst=62837304
			first_alien_life=62837304
			Story5=62837304
			Story7=62841504
			has_encountered_other_empire=62841504
			toxic_surveyed=62849280
			UHB_ANCIENT_RUINS_1_FLAG=62855568
			spawned_battle_uninhabitable_category=62862360
			GEN_PLAYGROUND_FLAG=62872584
			gaia_surveyed=62874360
			had_comet=62875800
			outer_system_mining_stations_constructed=62894640
			alpine_surveyed=62892984
			BARR_BASE_FLAG=62893200
			nuked_surveyed=62899488
			first_faction=62911704
			solar_sailer_spawned=62934312
			birth_of_piracy=62904576
			pirate_encountered=62904576
			spawner_of48=62904576
			encountered_first_wormhole=62924904
			first_colony=62955240
			spawned_writing_uninhabitable_category=62960592
		}
		variables={
			"outer_system_mining_stations"
=7.000
		}
		sensor_range_fleets={
			20 22 817 23 337 338 339 456 475 495 525 546 567 578 581 615 662 670 773 704 723 734 747 21 688 853 16778064 866 881 912 890 911 33555281 935 978 984 985 1013 1036 16778218 1073 1090 38 1106 549 1041 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MOL1"
		ship_names={
			"Iragg"=1
			"Iggis"=1
			"Gaggam"=1
			"Ograggass"=1
			"Iogg"=1
			"Paschgo"=1
			"Loggajis"=1
			"Laggasch"=1
			"Saggurss"=1
			"Bischglur"=1
			"Wirglurg"=1
		}
		ruler=30
		control_groups={
			0={
				{
					type=2
					id=68
				}
			}
			1={
				{
					type=1
					id=23
				}
			}
			2={
				{
					type=1
					id=21
				}
			}
			3={
				{
					type=1
					id=22
				}
			}
		}
		ship_prefix="ONN"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
				date="2200.01.01"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
				date="2200.01.01"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_indiscriminate resettlement_not_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed appropriation_not_allowed core_worlds_all refugees_only_citizens 
		}
		starting_system=31
		has_advisor=no
		owned_leaders={
			30 32 33 34 35 216 455 454 
		}
		owned_fleets={
			20 21 22 23 337 338 339 456 475 495 525 546 567 578 581 615 662 670 688 704 723 734 747 773 817 853 16778064 866 881 890 911 912 33555281 935 978 984 985 1013 16778218 1036 1073 1090 1106 
		}
		traditions={
			"tr_prosperity_adopt"
			"tr_prosperity_sct"
			"tr_prosperity_administrative_operations"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_trans_stellar_corporations"
			"tr_prosperity_pursuit_of_profit"
			"tr_prosperity_finish"
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_science_division"
			"tr_discovery_databank_uplinks"
			"tr_discovery_polytechnic_education"
		}
		ascension_perks={
			"ap_interstellar_dominion"
		}
		owned_armies={
			78 79 80 
		}
		owned_planets={
			68 579 
		}
		restricted_systems={
			163 
		}
		controlled_planets={
			68 66 70 69 74 67 72 430 432 438 437 4253 576 4255 4256 4259 2551 2554 3856 2552 3867 3871 3864 3859 739 6148 3814 2957 745 579 6151 6741 
		}
		ship_design={
			100664592 100664591 67110158 67110157 67110156 67110118 100664536 100664535 100664534 100664532 100664519 67110080 33555644 33555637 33555636 33555635 83887251 83887250 83887249 83887245 83887244 83887243 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.040
			}
			standard_economy_module={
				resources={
					energy={2303.093 62.922 50.226}
					minerals={763.955 49.920 10.556}
					food={200.000 15.875 12.000}
					physics_research={15.080 15.080 0.000}
					society_research={14.040 14.040 0.000}
					engineering_research={14.040 14.040 0.000}
					influence={247.670 4.750 0.000}
					unity={263.573 16.163 0.000}
				}
				last_month={
					energy={12.696 62.922 50.226}
					minerals={39.364 49.920 10.556}
					food={3.875 15.875 12.000}
					physics_research={15.080 15.080 0.000}
					society_research={14.040 14.040 0.000}
					engineering_research={14.040 14.040 0.000}
					influence={4.750 4.750 0.000}
					unity={16.163 16.163 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						568 566 567 33554825 
					}
					general={
						571 569 570 16777591 
					}
					scientist={
						573 33554821 572 16777687 
					}
					governor={
						576 574 575 16777247 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_ideology"
						owner=5
						country=9
						days_left=-1
					}
 
				}
				borders=11
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					2 10 
				}
				last_created="2212.01.02"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=5
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=5
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967301={
				galactic_object={
					31 72 410 382 185 361 139 645 357 239 716 
				}
				capital=68
				name="Ogo"
				leader=455
				fleets={
					20 21 22 23 337 338 339 456 475 495 525 546 567 578 581 615 662 670 688 704 723 734 747 773 817 853 16778064 866 881 890 911 912 33555281 935 978 984 985 1013 16778218 1036 1073 1090 1106 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=26
				}
			}
		}
		relations_manager={
			relation={
				owner=5
				country=8
				contact=yes
				border_range=179
				communications=yes
			}
			relation={
				owner=5
				country=9
				contact=yes
				borders=yes
				border_range=0
				modifier={
					modifier="opinion_friction"
					value=-4.000
				}
				communications=yes
			}
			relation={
				owner=5
				country=31
				contact=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=5
				country=36
				contact=yes
				pre_communications_name="'Chi Aliens'"
			}
			relation={
				owner=5
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=5
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.237
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	6={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_15.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"red"
				"purple"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Pallyrian Collective"
		adjective="Pallyrian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_biolab_1"
			level=1
			physics_queue={
				{
					progress=520.348
					technology="tech_ftl_inhibitor"
					date="2215.02.02"
				}
			}
			society_queue={
				{
					progress=127.722
					technology="tech_tb_quicksand_basin"
					date="2217.05.03"
				}
			}
			engineering_queue={
				{
					progress=204.288
					technology="tech_destroyers"
					date="2216.03.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_ftl_inhibitor"
					"tech_physics_lab_1"
					"tech_combat_computers_1"
					"tech_plasma_1"
				}
				society={
					"tech_doctrine_navy_size_1"
					"tech_tb_quicksand_basin"
					"tech_biolab_2"
					"tech_terrestrial_sculpting"
				}
				engineering={
					"tech_ship_armor_3"
					"tech_torpedoes_1"
					"tech_destroyers"
					"tech_mineral_processing_1"
				}
			}
			potential={
				"tech_destroyers"="4"
				"tech_corvette_build_speed"="6"
				"tech_corvette_hull_2"="1"
				"tech_starbase_3"="4"
				"tech_strike_craft_2"="3"
				"tech_ship_armor_3"="3"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="4"
				"tech_mineral_processing_1"="5"
				"tech_mass_drivers_2"="7"
				"tech_missiles_3"="2"
				"tech_swarmer_missiles_1"="3"
				"tech_torpedoes_1"="3"
				"tech_curator_lab"="3"
				"tech_archeology_lab"="3"
				"tech_physics_lab_1"="4"
				"tech_cryostasis_1"="3"
				"tech_self_aware_logic"="3"
				"tech_automated_exploration"="6"
				"tech_combat_computers_1"="4"
				"tech_cold_fusion_power"="3"
				"tech_reactor_boosters_2"="4"
				"tech_shields_3"="2"
				"tech_sensors_2"="2"
				"tech_power_hub_1"="5"
				"tech_ftl_inhibitor"="3"
				"tech_plasma_1"="3"
				"tech_disruptors_1"="3"
				"tech_pd_tracking_2"="3"
				"tech_mining_drone_weapon_1"="3"
				"tech_space_cloud_weapon_1"="3"
				"tech_gene_crops"="2"
				"tech_biolab_2"="1"
				"tech_alien_life_studies"="10"
				"tech_colonization_2"="5"
				"tech_tb_mountain_range"="5"
				"tech_tb_volcano"="5"
				"tech_tb_dangerous_wildlife"="5"
				"tech_tb_dense_jungle"="10"
				"tech_tb_quicksand_basin"="9"
				"tech_tb_noxious_swamp"="10"
				"tech_tb_massive_glacier"="10"
				"tech_tb_toxic_kelp"="10"
				"tech_tb_deep_sinkhole"="10"
				"tech_terrestrial_sculpting"="3"
				"tech_genome_mapping"="5"
				"tech_doctrine_fleet_size_2"="3"
				"tech_doctrine_navy_size_1"="5"
				"tech_centralized_command"="5"
				"tech_global_defense_grid"="4"
				"tech_galactic_ambitions"="3"
				"tech_colonial_bureaucracy"="5"
				"tech_autonomous_agents"="2"
				"tech_hypercomms_forum"="2"
				"tech_holographic_rituals"="10"
				"tech_amoeba_strike_craft_1"="5"
				"tech_space_whale_weapon_1"="10"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=38
				society=39
				engineering=40
			}
			last_increased_tech="tech_biolab_1"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=5.448
		produced_food=5.448
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=89.758
					ship_maintenance=-35.280
					station_maintenance=-28.000
					buildings=-16.200
					starbase_maintenance=-23.400
				}
				building_maintenances={
					building_hydroponics_farm_2=-8.100
					building_mining_network_1=-3.600
					building_mining_network_2=-2.700
					building_basic_science_lab_1=-1.800
				}
				ship_maintenances={
					corvette=-11.880
					constructor=-3.600
					colonizer=-14.400
					science=-5.400
					mining_station=-18.000
					research_station=-10.000
					starbase_outpost=-14.400
					starbase_starport=-3.600
				}
				pop_mineral_maintenance=-6.300
				consumer_goods=14.000
				ship_mineral_maintenances=-23.760
			}
		}
		events={
			special_project={
				id=2
				special_project="BATTLE_WRECKAGE_PROJECT"
				scope={
					type=planet
					id=6659
					random={ 1202414272 1202414272 }
					root={
						type=ship
						id=2233
						random={ 2072677043 2072677043 }
						from={
							type=planet
							id=6659
							random={ 1202414272 1202414272 }
						}
					}
					from={
						type=planet
						id=6659
						random={ 1202414272 1202414272 }
					}
					prev={
						type=ship
						id=2233
						random={ 2072677043 2072677043 }
						from={
							type=planet
							id=6659
							random={ 1202414272 1202414272 }
						}
					}
				}
				coordinate={
					type=2
					id=6659
				}
				planet=6659
				ai_research_date="2218.01.08"
			}
			next_special_project_id=3
		}
		terra_incognita={
			size=256
			data={
				65 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 12 244 13 243 14 242 15 242 14 250 6 251 5 252 4 26965 1 5 3 247 2 3 5 238 4 3 4 1 7 237 20 235 21 235 20 17 1 217 20 17 3 215 21 16 7 212 26 10 8 211 28 9 8 210 32 7 6 210 33 8 4 210 33 10 2 210 33 222 34 221 36 218 39 216 41 213 44 209 49 207 49 207 48 208 47 209 46 210 43 213 43 213 44 212 45 210 46 210 46 211 44 218 3 3 31 225 30 227 28 229 28 228 29 226 30 210 8 7 30 210 43 210 45 211 38 2 4 213 36 221 34 223 32 225 30 228 26 230 25 231 23 232 23 233 22 234 21 235 20 237 18 239 16 240 15 241 10 3 1 242 9 247 3 2 3 248 2 254 1 14964 
			}
			systems={
				0 13 16 32 46 48 55 95 97 135 150 156 165 181 196 211 260 277 285 289 291 314 359 415 438 495 498 502 505 552 570 594 618 633 642 647 648 697 705 726 739 740 773 
			}
		}
		military_power=581.43426
		fleet_size=10.000
		power_score=2.25201
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=2181
				target=6
				value=24
				type=1
			}
			strategy={
				id=590
				target=6
				value=28
				type=1
			}
			strategy={
				id=443
				target=6
				value=33
				type=1
			}
			strategy={
				id=0
				target=0
				value=963
				type=2
			}
			strategy={
				id=2
				target=0
				value=887
				type=2
			}
			strategy={
				id=3
				target=0
				value=450
				type=2
			}
			strategy={
				id=5
				target=0
				value=665
				type=2
			}
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			strategy={
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				type=3
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			strategy={
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				target=5
				value=1
				type=3
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			strategy={
				id=3476
				target=5
				value=1
				type=3
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			strategy={
				id=5377
				target=5
				value=1
				type=3
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			strategy={
				id=5378
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				value=1
				type=3
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			strategy={
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				value=8
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			strategy={
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				value=1
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			strategy={
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				value=1
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			strategy={
				id=4
				target=0
				value=2
				type=10
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			strategy={
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				target=0
				value=1
				type=14
			}
			strategy={
				id=570
				target=0
				value=1
				type=14
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			strategy={
				id=570
				target=0
				value=1
				type=14
			}
			strategy={
				id=697
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=1
				type=17
			}
			strategy={
				id=1
				target=0
				value=1
				type=17
			}
			strategy={
				id=2
				target=0
				value=7
				type=17
			}
			strategy={
				id=3
				target=0
				value=2
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=1490
				target=0
				value=110
				type=20
			}
			strategy={
				id=748
				target=0
				value=104
				type=20
			}
			strategy={
				id=2637
				target=0
				value=108
				type=20
			}
			strategy={
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				target=0
				value=120
				type=20
			}
			strategy={
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				target=0
				value=118
				type=20
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			strategy={
				id=6880
				target=0
				value=104
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				69.563 56.012 17.463 85.184 354.145 0.000 245.620 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 1.993 11.981 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 33.907 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 26.687 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 293.264 0.000 0.000 0.000 94.195 0.000 48.296 38.408 84.531 0.000 38.408 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 191.336 0.000 124.664 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=44.879
					ship_maintenance=-17.640
					station_maintenance=-14.000
					buildings=-8.100
					starbase_maintenance=-11.700
				}
				building_maintenances={
					building_hydroponics_farm_2=-4.050
					building_mining_network_1=-1.800
					building_mining_network_2=-1.350
					building_basic_science_lab_1=-0.900
				}
				ship_maintenances={
					corvette=-5.940
					constructor=-1.800
					colonizer=-7.200
					science=-2.700
					mining_station=-9.000
					research_station=-5.000
					starbase_outpost=-7.200
					starbase_starport=-1.800
				}
				pop_mineral_maintenance=-3.150
				consumer_goods=7.000
				ship_mineral_maintenances=-11.880
			}
			attitude={
				{
					country=33
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=21
					attitude="wary"
					weight=200.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=23
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=27
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=78
		species_index=6
		ethos={
			ethic="ethic_gestalt_consciousness"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				6 
			}
		}
		government={
			type="gov_hive_mind"
			authority="auth_hive_mind"
			civics={
				"civic_hive_ascetic"
				"civic_hive_subspace_ephapse"
			}
		}
		personality="hive_mind"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			75 76 77 78 78 79 80 81 82 83 84 85 300 301 302 303 304 305 306 307 308 442 443 444 445 446 585 586 587 588 589 590 591 592 593 594 748 749 750 751 752 753 754 755 756 757 1490 1491 1492 1493 1494 1495 1496 1873 1874 1875 1886 1887 1888 2178 2179 2180 2181 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2637 2638 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3836 3837 3838 3839 3840 3841 3842 3843 4493 4494 4495 4496 4497 4498 5371 5372 5373 5374 5375 5376 5377 5378 5726 5727 5728 5729 6116 6117 6118 6119 6120 6121 6122 6123 6124 6125 6126 6127 6128 6129 6130 6131 6132 6133 6134 6171 6172 6173 6174 6652 6653 6654 6655 6656 6657 6658 6659 6660 6661 6662 6880 6881 6882 6883 6884 6885 6886 6887 6888 6889 6890 7133 7134 7135 7136 7137 7138 7139 7140 7141 7142 7143 
		}
		visited_objects={
			502 289 495 773 291 618 156 552 135 314 211 48 570 740 0 648 647 196 97 438 739 165 594 277 697 505 359 642 95 46 633 260 705 
		}
		intel_level={
			1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 1 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 1 0 0 0 4 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 1 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 1 0 0 0 4 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=291
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=43.385
							y=111.575
							origin=291
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=570
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-170.015
							y=59.960
							origin=570
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=0
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-9.831
							y=-103.386
							origin=0
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=697
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-49.275
							y=220.050
							origin=697
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=647
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=16.042
							y=-166.255
							origin=647
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=505
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-60.289
							y=-159.040
							origin=505
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=46
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-150.775
							y=95.980
							origin=46
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 
		}
		timed_modifier={
			modifier="solar_harvesting_bacteria"
			days=-1
		}
		flags={
			barren_cold_surveyed=62810712
			molten_surveyed=62812176
			barren_surveyed=62813064
			frozen_surveyed=62814600
			toxic_surveyed=62818224
			savannah_surveyed=62819400
			arid_surveyed=62821368
			spawned_mountain_uninhabitable_category=62822232
			StoryFirst=62824440
			first_alien_life=62824440
			Story2=62824440
			gas_giant_surveyed=62826192
			Story7=62830344
			has_encountered_other_empire=62830344
			spawned_shadowplay=62838264
			asteroid_surveyed=62847432
			outer_system_mining_stations_constructed=62906448
			arctic_surveyed=62876520
			curator_intro=62946816
			birth_of_piracy=62906640
			pirate_encountered=62906640
			spawner_of52=62906640
			GEN_DERELICT_SHIP=62908440
			first_colony=62925528
			upl_ongoing_generic=62942256
			found_presapients=62942256
			spawned_battle_uninhabitable_category=62958432
		}
		variables={
			"outer_system_mining_stations"
=12.000
		}
		sensor_range_fleets={
			24 16777273 26 27 340 341 342 463 471 486 510 528 539 25 569 576 596 601 639 643 657 789 685 696 716 717 754 772 784 682 815 824 16777995 900 919 907 942 118 155 157 156 158 159 1072 16778301 1107 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MAM2"
		ship_names={
			"Tondur"=1
			"Ynamdur"=1
			"Evamdur"=1
			"Astarion"=1
			"Eshnenarion"=1
			"Trandur"=1
			"Varandur"=1
			"Ascarimdur"=1
			"Bantarion"=1
			"Hodronumion"=1
			"Uramdur"=1
			"Joldur"=1
			"Pakharion"=1
			"Bakandur"=1
			"Peragion"=1
			"Rangdur"=1
			"Redevellion"=1
		}
		ruler=36
		control_groups={
			0={
				{
					type=2
					id=78
				}
			}
			1={
				{
					type=1
					id=27
				}
			}
			2={
				{
					type=1
					id=25
				}
			}
			3={
				{
					type=1
					id=26
				}
			}
		}
		ship_prefix="PCE"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="pre_sapients"
				selected="pre_sapients_eat"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate first_contact_attack_not_allowed border_policy_open pre_sapients_eat 
		}
		starting_system=502
		has_advisor=no
		owned_leaders={
			36 37 38 39 40 41 229 584 476 496 
		}
		owned_fleets={
			24 25 26 27 340 341 342 463 471 486 510 528 539 16777273 569 576 596 601 639 643 657 682 685 696 716 717 754 772 784 789 815 824 16777995 900 907 919 942 1072 16778301 1107 
		}
		traditions={
			"tr_prosperity_adopt"
			"tr_prosperity_trans_stellar_corporations"
			"tr_prosperity_pursuit_of_profit"
			"tr_prosperity_sct"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_administrative_operations"
			"tr_prosperity_finish"
			"tr_discovery_adopt"
			"tr_discovery_science_division"
		}
		ascension_perks={
			"ap_technological_ascendancy"
		}
		owned_armies={
			81 82 83 266 
		}
		owned_planets={
			78 588 
		}
		controlled_planets={
			78 75 83 82 85 84 79 300 585 591 303 306 7133 442 7136 7143 7140 7135 5371 445 3462 5375 2178 5373 588 5372 2753 
		}
		ship_design={
			67110208 67110207 67110203 83887408 16779171 16779170 16779169 16779168 16779167 16779166 16779165 33556354 33556353 33556352 33556351 33556350 50333461 50333267 50333266 50333265 50333264 50333263 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2227.03.06"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				delayed_event={
					event="story.5"
					days=20
					scope={
						type=country
						id=6
						random={ 929305494 929305494 }
						from={
							type=ship
							id=2518
							random={ 260383151 260383151 }
							from={
								type=planet
								id=6117
								random={ 1534756081 1534756081 }
							}
						}
					}
				}
				accumulated_anomaly_spawn_chance=0.015
			}
			standard_economy_module={
				resources={
					energy={595.542 49.879 51.440}
					minerals={863.184 50.224 15.030}
					food={200.000 19.448 14.000}
					physics_research={14.120 14.120 0.000}
					society_research={15.080 15.080 0.000}
					engineering_research={8.040 8.040 0.000}
					influence={320.000 4.000 0.000}
					unity={320.996 5.493 0.000}
				}
				last_month={
					energy={-1.561 49.879 51.440}
					minerals={35.194 50.224 15.030}
					food={5.448 19.448 14.000}
					physics_research={14.120 14.120 0.000}
					society_research={15.080 15.080 0.000}
					engineering_research={8.040 8.040 0.000}
					influence={4.000 4.000 0.000}
					unity={5.493 5.493 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						579 577 578 16777685 
					}
					general={
						497 580 581 582 
					}
					scientist={
						16777720 498 583 33554816 
					}
					governor={
						499 585 586 587 
					}
				}
			}
			standard_diplomacy_module={
				borders=9
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_none
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=6
					primary=yes
					living_standard=living_standard_hive_mind
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967302={
				galactic_object={
					502 289 495 773 618 552 314 135 211 
				}
				capital=78
				name="Pallyria"
				leader=37
				fleets={
					24 25 26 27 340 341 342 463 471 486 510 528 539 16777273 569 576 596 601 639 643 657 682 685 696 716 717 754 772 784 789 815 824 16777995 900 907 919 942 1072 16778301 1107 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=26
				}
			}
		}
		relations_manager={
			relation={
				owner=6
				country=21
				contact=yes
				border_range=58
				communications=yes
			}
			relation={
				owner=6
				country=23
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=27
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=33
				contact=yes
				hostile=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=6
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=6
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.151
		last_changed_country_type="2200.01.01"
	}
	7={
		flag={
			icon={
				category="pointy"
				file="flag_pointy_10.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"dark_blue"
				"dark_teal"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Hydari Alliance"
		adjective="Hydarian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			physics_queue={
				{
					technology="tech_hyper_drive_2"
					date="2217.12.02"
				}
			}
			society_queue={
				{
					progress=38.188
					technology="tech_interstellar_fleet_traditions"
					date="2217.08.02"
				}
			}
			engineering_queue={
				{
					progress=51.654
					technology="tech_droid_workers"
					date="2217.09.03"
				}
			}
			stored_techpoints={
				0.000 0.000 79.000 
			}
			alternatives={
				physics={
					"tech_lasers_3"
					"tech_auxiliary_fire_control"
					"tech_ftl_inhibitor"
					"tech_hyper_drive_2"
				}
				society={
					"tech_galactic_ambitions"
					"tech_interstellar_fleet_traditions"
					"tech_centralized_command"
					"tech_gene_crops"
				}
				engineering={
					"tech_engineering_lab_1"
					"tech_droid_workers"
					"tech_corvette_build_speed"
					"tech_mining_network_3"
				}
			}
			potential={
				"tech_corvette_build_speed"="8"
				"tech_corvette_hull_2"="5"
				"tech_destroyer_build_speed"="2"
				"tech_destroyer_hull_1"="2"
				"tech_starbase_3"="7"
				"tech_ship_armor_3"="5"
				"tech_crystal_armor_1"="7"
				"tech_thrusters_2"="4"
				"tech_mining_network_3"="1"
				"tech_engineering_lab_1"="5"
				"tech_droid_workers"="1"
				"tech_mass_drivers_2"="7"
				"tech_missiles_3"="2"
				"tech_swarmer_missiles_1"="3"
				"tech_torpedoes_1"="6"
				"tech_curator_lab"="7"
				"tech_archeology_lab"="7"
				"tech_physics_lab_2"="1"
				"tech_cryostasis_1"="6"
				"tech_self_aware_logic"="5"
				"tech_auxiliary_fire_control"="3"
				"tech_reactor_boosters_2"="5"
				"tech_shields_3"="6"
				"tech_sensors_2"="4"
				"tech_power_plant_3"="1"
				"tech_hyper_drive_2"="5"
				"tech_ftl_inhibitor"="5"
				"tech_lasers_3"="3"
				"tech_plasma_1"="3"
				"tech_disruptors_1"="3"
				"tech_pd_tracking_2"="1"
				"tech_mining_drone_weapon_1"="7"
				"tech_space_cloud_weapon_1"="7"
				"tech_gene_crops"="1"
				"tech_biolab_1"="3"
				"tech_alien_life_studies"="8"
				"tech_colonization_2"="2"
				"tech_space_trading"="4"
				"tech_frontier_hospital"="1"
				"tech_tb_mountain_range"="3"
				"tech_tb_volcano"="3"
				"tech_tb_dangerous_wildlife"="3"
				"tech_tb_dense_jungle"="8"
				"tech_tb_quicksand_basin"="8"
				"tech_tb_noxious_swamp"="8"
				"tech_tb_massive_glacier"="8"
				"tech_tb_toxic_kelp"="8"
				"tech_tb_deep_sinkhole"="8"
				"tech_terrestrial_sculpting"="3"
				"tech_vitality_boosters"="3"
				"tech_epigenetic_triggers"="3"
				"tech_gene_banks"="2"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="3"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="3"
				"tech_galactic_ambitions"="3"
				"tech_subdermal_stimulation"="3"
				"tech_colonial_bureaucracy"="3"
				"tech_living_state"="1"
				"tech_neural_implants"="8"
				"tech_artificial_moral_codes"="3"
				"tech_heritage_site"="4"
				"tech_holographic_rituals"="8"
				"tech_amoeba_strike_craft_1"="3"
				"tech_space_whale_weapon_1"="8"
				"tech_mine_garanthium"="7"
				"tech_engos_vapor"="3"
				"tech_mine_teldar"="7"
				"tech_pitharan_dust"="2"
				"tech_mine_orillium"="7"
				"tech_mine_betharian"="7"
				"tech_robomodding"="7"
			}
			leaders={
				physics=44
				society=45
				engineering=46
			}
			last_increased_tech="tech_power_hub_1"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=4.560
		produced_food=4.560
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=85.472
					colonization=-8.000
					ship_maintenance=-18.250
					station_maintenance=-26.000
					buildings=-11.000
					pops=-4.500
					starbase_maintenance=-20.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-2.000
					building_hydroponics_farm_2=-3.000
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
				}
				ship_maintenances={
					corvette=-12.250
					constructor=-4.000
					science=-2.000
					mining_station=-14.000
					research_station=-12.000
					starbase_outpost=-10.000
					starbase_starport=-4.000
				}
				pop_maintenance={
					0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 -714.000 
				}
				pop_mineral_maintenance=-15.522
				consumer_goods=23.000
				ship_mineral_maintenances=-24.500
			}
		}
		events={
			next_special_project_id=2
		}
		terra_incognita={
			size=256
			data={
				124 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 217 39 216 40 215 41 214 38 217 38 217 38 218 38 213 3 1 39 212 44 211 45 210 47 208 47 208 47 208 47 208 49 207 50 205 53 202 54 201 55 201 55 201 56 201 56 201 56 199 58 198 59 198 58 199 57 199 56 201 45 4 5 202 18 2 12 2 4 12 3 203 14 1 2 4 11 3 2 219 13 9 10 224 12 10 10 224 11 11 10 224 10 12 10 224 4 3 2 14 8 225 3 21 7 249 7 250 7 249 8 249 7 250 6 251 5 251 5 252 4 48755 
			}
			systems={
				1 44 49 54 80 98 103 172 198 199 262 299 313 340 351 393 400 405 467 469 480 488 492 494 510 568 681 711 717 732 753 756 776 
			}
		}
		military_power=395.87921
		fleet_size=7.000
		power_score=2.29098
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=450
				target=7
				value=34
				type=1
			}
			strategy={
				id=2652
				target=7
				value=35
				type=1
			}
			strategy={
				id=598
				target=7
				value=31
				type=1
			}
			strategy={
				id=0
				target=0
				value=414
				type=2
			}
			strategy={
				id=2
				target=0
				value=427
				type=2
			}
			strategy={
				id=3
				target=0
				value=849
				type=2
			}
			strategy={
				id=5
				target=0
				value=73
				type=2
			}
			strategy={
				id=7
				target=0
				value=465
				type=2
			}
			strategy={
				id=8
				target=0
				value=710
				type=2
			}
			strategy={
				id=10
				target=0
				value=65
				type=2
			}
			strategy={
				id=11
				target=0
				value=394
				type=2
			}
			strategy={
				id=12
				target=0
				value=270
				type=2
			}
			strategy={
				id=13
				target=0
				value=696
				type=2
			}
			strategy={
				id=14
				target=0
				value=488
				type=2
			}
			strategy={
				id=15
				target=0
				value=696
				type=2
			}
			strategy={
				id=16
				target=0
				value=399
				type=2
			}
			strategy={
				id=17
				target=0
				value=559
				type=2
			}
			strategy={
				id=18
				target=0
				value=589
				type=2
			}
			strategy={
				id=19
				target=0
				value=304
				type=2
			}
			strategy={
				id=20
				target=0
				value=566
				type=2
			}
			strategy={
				id=21
				target=0
				value=377
				type=2
			}
			strategy={
				id=24
				target=0
				value=243
				type=2
			}
			strategy={
				id=27
				target=0
				value=334
				type=2
			}
			strategy={
				id=29
				target=0
				value=406
				type=2
			}
			strategy={
				id=34
				target=0
				value=744
				type=2
			}
			strategy={
				id=36
				target=0
				value=65
				type=2
			}
			strategy={
				id=38
				target=0
				value=251
				type=2
			}
			strategy={
				id=39
				target=0
				value=635
				type=2
			}
			strategy={
				id=40
				target=0
				value=784
				type=2
			}
			strategy={
				id=43
				target=0
				value=269
				type=2
			}
			strategy={
				id=46
				target=0
				value=306
				type=2
			}
			strategy={
				id=47
				target=0
				value=666
				type=2
			}
			strategy={
				id=48
				target=0
				value=360
				type=2
			}
			strategy={
				id=51
				target=0
				value=591
				type=2
			}
			strategy={
				id=52
				target=0
				value=599
				type=2
			}
			strategy={
				id=60
				target=0
				value=555
				type=2
			}
			strategy={
				id=62
				target=0
				value=107
				type=2
			}
			strategy={
				id=63
				target=0
				value=478
				type=2
			}
			strategy={
				id=64
				target=0
				value=181
				type=2
			}
			strategy={
				id=66
				target=0
				value=1
				type=2
			}
			strategy={
				id=67
				target=0
				value=739
				type=2
			}
			strategy={
				id=69
				target=0
				value=139
				type=2
			}
			strategy={
				id=70
				target=0
				value=131
				type=2
			}
			strategy={
				id=71
				target=0
				value=512
				type=2
			}
			strategy={
				id=73
				target=0
				value=134
				type=2
			}
			strategy={
				id=74
				target=0
				value=61
				type=2
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			strategy={
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			prepare_war_date="1.01.01"
			can_build_robots=yes
			robot_colonies=0.500
			robot_colonies_with_free_buildings=0.500
			minerals={
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			}
			maintenance={
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			}
			maintenance_minerals={
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
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					produced_energy=42.736
					colonization=-8.000
					ship_maintenance=-9.125
					station_maintenance=-13.000
					buildings=-5.500
					pops=-2.250
					starbase_maintenance=-10.000
				}
				building_maintenances={
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					building_hydroponics_farm_2=-1.500
					building_mining_network_1=-2.000
					building_basic_science_lab_1=-1.000
				}
				ship_maintenances={
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					constructor=-2.000
					science=-1.000
					mining_station=-7.000
					research_station=-6.000
					starbase_outpost=-5.000
					starbase_starport=-2.000
				}
				pop_maintenance={
					0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 -2.250 
				}
				pop_mineral_maintenance=-7.761
				consumer_goods=11.500
				ship_mineral_maintenances=-12.250
			}
			attitude={
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					country=31
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=3
				}
 
			}
		}
		capital=88
		species_index=7
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				7 
			}
		}
		government={
			type="gov_executive_committee"
			authority="auth_oligarchic"
			civics={
				"civic_mechanists"
				"civic_aristocratic_elite"
			}
		}
		personality="erudite_explorers"
		next_election="2220.01.01"
		government_date="2220.07.21"
		surveyed={
			86 87 88 88 89 90 91 92 93 94 95 309 310 311 312 447 448 449 450 451 452 595 596 597 598 599 600 758 759 760 761 762 763 764 765 766 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1497 1498 1499 1500 1501 1502 1503 1504 1505 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1889 1890 1891 1892 1893 1894 1895 1932 1933 1934 1935 1936 1937 1938 2481 2482 2483 2484 2485 2486 2487 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 3371 3372 3373 4097 4098 4099 4100 4200 4201 4202 4203 4204 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4873 4874 4875 4876 4877 4878 4879 4880 4901 4902 4903 4904 4905 4906 4907 4908 4921 4922 4923 4924 4925 4926 4927 5025 5026 5027 5028 5029 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 6435 6436 6437 6438 6439 6440 6441 6442 6443 6710 6711 6712 6713 6714 6715 6716 6717 6718 6719 6720 6721 6722 6826 6827 6828 6829 6830 6831 6832 6833 6984 6985 6986 6987 6988 6989 6990 6991 6992 6993 7161 7162 7163 7164 7165 7166 7167 7168 
		}
		visited_objects={
			198 262 753 199 681 44 467 103 400 488 80 469 717 1 405 340 756 510 49 732 351 776 393 480 711 492 568 299 494 172 98 54 313 
		}
		intel_level={
			0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 
		}
		highest_intel_level={
			0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 
		}
		intel={
			{
				object=467
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=19.400
							y=32.190
							origin=467
						}
						military_power=944.69195
						owner=31
					}
 
				}
			}
 {
				object=400
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-91.960
							y=14.700
							origin=400
						}
						military_power=810.54437
						owner=31
					}
 
				}
			}
 {
				object=340
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-10.710
							y=56.330
							origin=340
						}
						military_power=944.69195
						owner=31
					}
 
				}
			}
 {
				object=711
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=61.841
							y=17.013
							origin=711
						}
						military_power=71.68511
						owner=33554482
					}
 
				}
			}
 {
				object=103
				hostile={
					{
						name="Pirate Station"
						coordinate={
							x=80.845
							y=-138.305
							origin=103
						}
						military_power=73.88876
						owner=33554484
						size={
							"pirate_station"
						}
					}
 
				}
			}
 
		}
		flags={
			molten_surveyed=62811144
			gas_giant_surveyed=62811576
			alpine_surveyed=62812488
			barren_surveyed=62813832
			arid_surveyed=62815392
			barren_cold_surveyed=62816736
			asteroid_surveyed=62820408
			frozen_surveyed=62822424
			StoryFirst=62827080
			first_alien_life=62827080
			Story5=62827080
			toxic_surveyed=62830056
			had_comet=62833128
			encountered_first_gateway=62836752
			Story7=62848680
			has_encountered_other_empire=62848680
			spawned_battle_uninhabitable_category=62861832
			faith_in_science=62863632
			GEN_PLAYGROUND_FLAG=62871192
			arctic_surveyed=62880960
			first_faction=62904408
			GEN_DERELICT_SHIP=62909064
			spawned_shadowplay=62917896
			outer_system_mining_stations_constructed=62955720
			UHB_ANCIENT_RUINS_1_FLAG=62923488
			tundra_surveyed=62925216
			had_pirates_spawn={
				flag_date=62959056
				flag_days=1614
			}
			birth_of_piracy=62959056
			pirate_encountered=62959056
			spawner_of33554484=62959056
			first_colony=62962968
		}
		variables={
			"outer_system_mining_stations"
=12.000
			"pirates_active"
=1.000
		}
		sensor_range_fleets={
			28 957 30 31 343 344 345 449 467 488 504 520 1096 531 543 556 572 1063 871 876 33555261 905 909 938 944 991 995 1086 16778213 1037 1052 29 529 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="REP2"
		ship_names={
			"Xar-Corox"=1
			"Zilgar"=1
			"Daraxa"=1
			"Zarakh"=1
			"Zidinix"=1
			"Dezuzarix"=1
			"Carox"=1
			"Xedleetha"=1
			"Dax-Endiv"=1
			"Xanar"=1
			"Zaraxim"=1
			"Zaximock"=1
		}
		ruler=42
		control_groups={
			0={
				{
					type=2
					id=88
				}
			}
			1={
				{
					type=1
					id=31
				}
			}
			2={
				{
					type=1
					id=29
				}
			}
			3={
				{
					type=1
					id=30
				}
			}
		}
		ship_prefix="HAE"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
				date="2200.01.01"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_not_allowed first_contact_attack_not_allowed border_policy_open robots_allowed slavery_not_allowed purge_not_allowed core_worlds_all refugees_only_citizens 
		}
		starting_system=198
		has_advisor=no
		owned_leaders={
			42 43 44 45 46 47 240 
		}
		owned_fleets={
			28 29 30 31 343 344 345 449 467 488 504 520 529 531 543 556 572 626 871 876 33555261 905 909 938 944 957 991 995 16778213 1037 1052 1063 1096 
		}
		traditions={
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_discovery_science_division"
			"tr_discovery_polytechnic_education"
			"tr_discovery_faith_in_science"
			"tr_discovery_finish"
			"tr_expansion_adopt"
			"tr_expansion_colonization_fever"
			"tr_expansion_a_new_life"
			"tr_expansion_courier_network"
		}
		ascension_perks={
			"ap_one_vision"
		}
		owned_armies={
			84 85 86 
		}
		owned_planets={
			88 450 
		}
		controlled_planets={
			88 86 94 93 89 87 309 92 595 599 311 2646 1119 2648 2647 1133 447 1122 451 1120 1125 1130 2656 450 
		}
		ship_design={
			67110127 67110126 67110125 67110114 83886161 83886160 83886159 83886158 16778693 33555894 33555893 33555892 33555891 33555890 33555889 33555888 33555887 33555886 16778669 16778668 16778667 16778666 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2228.06.06"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.055
			}
			standard_economy_module={
				resources={
					energy={1105.749 47.736 47.875}
					minerals={561.922 41.348 20.011}
					food={200.000 14.560 10.000}
					physics_research={16.432 16.432 0.000}
					society_research={7.288 7.288 0.000}
					engineering_research={92.144 13.144 0.000}
					influence={198.000 3.000 0.000}
					unity={259.406 7.416 0.000}
				}
				last_month={
					energy={-0.139 47.736 47.875}
					minerals={21.337 41.348 20.011}
					food={4.560 14.560 10.000}
					physics_research={16.432 16.432 0.000}
					society_research={7.288 7.288 0.000}
					engineering_research={13.144 13.144 0.000}
					influence={3.000 3.000 0.000}
					unity={7.416 7.416 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						590 588 589 16777696 
					}
					general={
						593 591 592 16777695 
					}
					scientist={
						595 16777668 594 16777579 
					}
					governor={
						598 596 597 16777578 
					}
				}
			}
			standard_diplomacy_module={
				borders=6
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					5 
				}
				last_created="2211.02.28"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=7
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=7
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967303={
				galactic_object={
					198 262 753 199 1 80 
				}
				capital=88
				name="Hydax"
				leader=43
				fleets={
					28 29 30 31 343 344 345 449 467 488 504 520 529 531 543 556 572 626 871 876 33555261 905 909 938 944 957 991 995 16778213 1037 1052 1063 1096 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=23
				}
			}
		}
		relations_manager={
			relation={
				owner=7
				country=31
				contact=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=7
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
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			relation={
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				contact=yes
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				communications=yes
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			relation={
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				contact=yes
				border_range=2147483
				communications=yes
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			relation={
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				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				contact=yes
				border_range=2147483
				communications=yes
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			relation={
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				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=7
				country=33554482
				hostile=yes
			}
			relation={
				owner=7
				country=33554484
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			gateway 
		}
	}
	8={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_3.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"green"
				"dark_blue"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Havoll Sovereignty"
		adjective="Havoll"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_power_hub_1"
			level=1
			physics_queue={
				{
					progress=67.235
					technology="tech_ftl_inhibitor"
					date="2217.07.02"
				}
			}
			society_queue={
				{
					progress=392.278
					technology="tech_engos_vapor"
					date="2214.09.03"
				}
			}
			engineering_queue={
				{
					progress=187.242
					technology="tech_swarmer_missiles_1"
					date="2217.06.03"
				}
			}
			stored_techpoints={
				0.000 0.000 121.516 
			}
			alternatives={
				physics={
					"tech_shields_3"
					"tech_ftl_inhibitor"
					"tech_self_aware_logic"
				}
				society={
					"tech_biolab_1"
					"tech_engos_vapor"
					"tech_terrestrial_sculpting"
				}
				engineering={
					"tech_mass_drivers_3"
					"tech_swarmer_missiles_1"
					"tech_flak_batteries_1"
				}
			}
			potential={
				"tech_destroyer_build_speed"="2"
				"tech_destroyer_hull_1"="2"
				"tech_starbase_3"="8"
				"tech_strike_craft_2"="1"
				"tech_ship_armor_2"="9"
				"tech_crystal_armor_1"="8"
				"tech_robotic_workers"="5"
				"tech_assembly_pattern"="6"
				"tech_mass_drivers_3"="6"
				"tech_autocannons_1"="7"
				"tech_flak_batteries_1"="5"
				"tech_missiles_3"="4"
				"tech_swarmer_missiles_1"="4"
				"tech_torpedoes_1"="7"
				"tech_curator_lab"="6"
				"tech_archeology_lab"="6"
				"tech_cryostasis_1"="7"
				"tech_self_aware_logic"="6"
				"tech_combat_computers_1"="7"
				"tech_shields_3"="6"
				"tech_sensors_2"="5"
				"tech_hyper_drive_2"="6"
				"tech_ftl_inhibitor"="4"
				"tech_lasers_3"="5"
				"tech_plasma_1"="5"
				"tech_disruptors_1"="3"
				"tech_pd_tracking_2"="2"
				"tech_mining_drone_weapon_1"="6"
				"tech_space_cloud_weapon_1"="6"
				"tech_biolab_1"="3"
				"tech_alien_life_studies"="7"
				"tech_colonization_2"="2"
				"tech_tb_mountain_range"="2"
				"tech_tb_volcano"="2"
				"tech_tb_dangerous_wildlife"="2"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="2"
				"tech_vitality_boosters"="1"
				"tech_epigenetic_triggers"="2"
				"tech_cloning"="2"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="1"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="2"
				"tech_galactic_ambitions"="2"
				"tech_colonial_centralization"="2"
				"tech_subdermal_stimulation"="2"
				"tech_adaptive_bureaucracy"="2"
				"tech_neural_implants"="7"
				"tech_artificial_moral_codes"="2"
				"tech_heritage_site"="5"
				"tech_holographic_rituals"="7"
				"tech_amoeba_strike_craft_1"="2"
				"tech_space_whale_weapon_1"="7"
				"tech_mine_garanthium"="8"
				"tech_engos_vapor"="2"
				"tech_mine_teldar"="8"
				"tech_mine_yuranic"="8"
				"tech_mine_orillium"="8"
				"tech_mine_betharian"="8"
			}
			leaders={
				physics=50
				society=51
				engineering=52
			}
			last_increased_tech="tech_power_hub_1"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=3.587
		produced_food=3.587
		budget={
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					base_income=5.000
					produced_energy=98.680
					colonization=-8.000
					ship_maintenance=-14.400
					station_maintenance=-40.000
					buildings=-13.000
					starbase_maintenance=-25.600
				}
				building_maintenances={
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					building_hydroponics_farm_2=-3.000
					building_mining_network_1=-6.000
					building_clinic=-2.000
				}
				ship_maintenances={
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					constructor=-5.400
					science=-5.400
					mining_station=-24.000
					research_station=-16.000
					starbase_outpost=-17.600
					starbase_starport=-3.200
				}
				pop_mineral_maintenance=-18.000
				consumer_goods=24.000
				ship_mineral_maintenances=-7.206
			}
		}
		events={
			next_special_project_id=5
		}
		terra_incognita={
			size=256
			data={
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			systems={
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		military_power=267.11297
		fleet_size=3.000
		power_score=1.92098
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		ai={
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			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
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				value=10
				type=1
			}
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				target=11
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				value=1
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			strategy={
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				value=104
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			}
			strategy={
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			}
			strategy={
				id=2538
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			strategy={
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				value=116
				type=20
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			strategy={
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				type=20
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			strategy={
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			strategy={
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				type=20
			}
			strategy={
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				type=20
			}
			strategy={
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				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
			maintenance={
				0.000 0.000 1.862 12.207 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 38.053 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 33.191 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 887.248 0.000 0.000 0.000 16.602 0.000 60.330 63.316 291.006 0.000 63.316 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 86.300 0.000 30.200 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=49.340
					colonization=-8.000
					ship_maintenance=-7.200
					station_maintenance=-20.000
					buildings=-6.500
					starbase_maintenance=-12.800
				}
				building_maintenances={
					building_hydroponics_farm_1=-1.000
					building_hydroponics_farm_2=-1.500
					building_mining_network_1=-3.000
					building_clinic=-1.000
				}
				ship_maintenances={
					corvette=-1.800
					constructor=-2.700
					science=-2.700
					mining_station=-12.000
					research_station=-8.000
					starbase_outpost=-8.800
					starbase_starport=-1.600
				}
				pop_mineral_maintenance=-9.000
				consumer_goods=12.000
				ship_mineral_maintenances=-3.603
			}
			attitude={
				{
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=9
					attitude="cordial"
					weight=1000.000
					priority=1
				}
 {
					country=36
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=5
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=3
				}
 
			}
		}
		capital=105
		species_index=10
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_pacifist"
			ethic="ethic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				8 
			}
		}
		government={
			type="gov_irenic_dictatorship"
			authority="auth_dictatorial"
			civics={
				"civic_syncretic_evolution"
				"civic_corvee_system"
			}
		}
		personality="harmonious_hierarchy"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			96 97 98 99 100 101 102 103 104 105 105 106 107 108 109 110 111 112 113 313 314 315 316 317 318 453 454 455 456 457 458 459 601 602 603 604 605 606 607 608 767 768 769 770 771 772 773 774 775 776 777 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1522 1523 1524 1525 1526 1527 1528 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1926 1927 1928 1929 1930 1931 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2405 2406 2407 2408 2409 2410 2411 2496 2497 2498 2499 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2632 2633 2634 2635 2636 3026 3027 3028 3029 3030 3031 3032 3033 3262 3263 3264 3265 3266 3267 3268 3287 3288 3289 3290 3291 3292 4499 4500 4501 4502 4503 4504 4505 4534 4535 4536 5132 5133 5134 5135 5136 5137 5138 5139 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5379 5380 5381 5382 5383 5384 5717 5718 5719 5720 5721 5722 5723 5724 5725 5765 5766 5767 5768 5769 5770 5790 5791 5792 5793 5794 5959 5960 5961 5962 5963 5964 5965 5966 5967 6584 6585 6586 6634 6635 6636 6637 6638 6639 6640 6641 6642 6643 6834 6835 6836 6837 6838 6839 6840 6870 
		}
		visited_objects={
			514 23 725 180 102 569 8 184 92 440 698 164 127 445 733 482 58 562 310 96 703 52 124 195 544 593 553 116 602 599 174 247 738 284 279 163 525 409 624 295 234 524 
		}
		intel_level={
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		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 4 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 1 0 0 4 0 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 2 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 4 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=163
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.610
							origin=163
						}
						military_power=4177.04504
						owner=36
					}
 {
						name="Alien Vessels"
						coordinate={
							x=15.610
							y=0.000
							origin=163
						}
						military_power=4177.04504
						owner=36
					}
 
				}
			}
 
		}
		flags={
			gas_giant_surveyed=62810904
			barren_surveyed=62811960
			ocean_surveyed=62813472
			barren_cold_surveyed=62814120
			alpine_surveyed=62816424
			molten_surveyed=62817240
			toxic_surveyed=62818584
			StoryFirst=62822520
			first_alien_life=62822520
			Story5=62822520
			asteroid_surveyed=62823984
			frozen_surveyed=62829048
			tundra_surveyed=62881560
			outer_system_mining_stations_constructed=62908224
			first_colony=62946216
			birth_of_piracy=62913192
			pirate_encountered=62913192
			spawner_of16777264=62913192
			encountered_first_gateway=62914488
			spawned_object_uninhabitable_category=62917032
			solar_sailer_spawned=62925624
			continental_surveyed=62927040
			UHB_ANCIENT_RUINS_1_FLAG=62928744
			BARR_BASE_FLAG=62929152
			Story7=62935608
			has_encountered_other_empire=62935608
			GEN_PLAYGROUND_FLAG=62936256
			first_faction=62937072
			recent_comms_timed={
				flag_date=62939784
				flag_days=2611
			}
			has_communications9=62939784
			arctic_surveyed=62943624
		}
		variables={
			"outer_system_mining_stations"
=5.000
		}
		sensor_range_fleets={
			32 33 34 35 346 347 348 461 468 500 519 540 568 574 609 613 644 649 686 691 724 917 768 774 808 810 856 16778063 869 883 886 16777979 934 936 956 959 994 1017 1010 1035 1056 1065 1066 1082 16778303 16778287 33555476 751 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MOL3"
		ship_names={
			"Nimbhmul"=1
			"Gohjum"=1
			"Gan'Alin"=1
			"Gohortho"=1
			"Gan'Orth"=1
			"Sothhmul"=1
			"Nahdve"=1
			"Si'Djom"=1
			"Duj'Orth"=1
			"Si'Ahb"=1
			"Gan'Ell"=1
		}
		ruler=48
		control_groups={
			0={
				{
					type=2
					id=105
				}
			}
			1={
				{
					type=1
					id=35
				}
			}
			2={
				{
					type=1
					id=33
				}
			}
			3={
				{
					type=1
					id=34
				}
			}
		}
		ship_prefix="HSY"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_selective"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
				date="2200.01.01"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_selective resettlement_allowed first_contact_attack_not_allowed border_policy_open core_worlds_all refugees_only_citizens slavery_not_allowed purge_not_allowed appropriation_not_allowed 
		}
		starting_system=514
		has_advisor=no
		owned_leaders={
			48 49 50 51 52 53 252 606 
		}
		owned_fleets={
			32 33 34 35 346 347 348 461 468 500 519 540 568 574 609 613 644 649 686 691 724 768 774 808 810 856 16778063 869 883 886 917 16777979 934 936 956 959 994 1010 1017 1035 1056 1065 1066 1082 16778303 16778287 33555476 
		}
		traditions={
			"tr_expansion_adopt"
			"tr_expansion_colonization_fever"
			"tr_expansion_a_new_life"
			"tr_expansion_courier_network"
			"tr_expansion_reach_for_the_stars"
			"tr_expansion_galactic_ambition"
			"tr_expansion_finish"
			"tr_prosperity_adopt"
			"tr_prosperity_sct"
			"tr_prosperity_fleet_logistical_corps"
		}
		ascension_perks={
			"ap_mastery_of_nature"
		}
		owned_armies={
			87 88 89 
		}
		owned_planets={
			105 604 
		}
		restricted_systems={
			163 
		}
		controlled_planets={
			105 96 112 108 107 110 109 313 316 453 601 603 605 456 1847 4499 1855 767 774 6584 6586 4502 4501 1559 1850 777 2093 604 2405 2094 6634 2100 2410 4503 1567 2406 
		}
		ship_design={
			83887315 67110089 83887304 67110036 100663692 100663690 100663689 100663688 100663687 100663685 100663684 100663683 67109238 67109237 67109236 67109235 100663656 67109207 67109206 83886414 67109108 67109107 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.060
			}
			standard_economy_module={
				resources={
					energy={1381.655 54.340 54.500}
					minerals={669.865 57.383 12.603}
					food={200.000 15.587 12.000}
					physics_research={11.300 11.300 0.000}
					society_research={11.651 11.651 0.000}
					engineering_research={137.016 15.500 0.000}
					influence={120.000 3.500 0.000}
					unity={22.092 8.033 0.000}
				}
				last_month={
					energy={-0.160 54.340 54.500}
					minerals={44.780 57.383 12.603}
					food={3.587 15.587 12.000}
					physics_research={11.300 11.300 0.000}
					society_research={11.651 11.651 0.000}
					engineering_research={15.500 15.500 0.000}
					influence={3.500 3.500 0.000}
					unity={8.033 8.033 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						599 600 601 
					}
					general={
						602 603 604 
					}
					scientist={
						50332045 605 50332040 
					}
					governor={
						607 608 609 
					}
				}
			}
			standard_diplomacy_module={
				borders=12
				non_aggression_pledge=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					11 
				}
				last_created="2214.12.09"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=8
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=10
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				species_rights={
					{
						species=11
						living_standard=living_standard_normal
						citizenship=citizenship_full
						military_service=military_service_full
						slavery=slavery_normal
						purge=purge_displacement
						population_control=population_control_no
						colonization_control=colonization_control_no
						migration_control=migration_control_no
						former_living_standard=living_standard_poor
						former_citizenship=citizenship_limited
						former_military_service=military_service_limited
						former_slavery=slavery_normal
						former_purge=purge_normal
						former_colonization_control=colonization_control_no
						former_population_control=population_control_no
						former_migration_control=migration_control_yes
						last_changed_citizenship_type="1.01.01"
						last_changed_military_service_type="1.01.01"
						last_changed_slavery_type="1.01.01"
						last_changed_purge_type="1.01.01"
						last_changed_living_standard="1.01.01"
						last_changed_colonization_control="1.01.01"
						last_changed_population_control="1.01.01"
						last_changed_migration_control="1.01.01"
					}
 
				}
			}
		}
		sectors={
			4294967304={
				galactic_object={
					514 23 569 725 92 440 180 698 58 127 164 703 
				}
				capital=105
				name="Havo"
				leader=49
				fleets={
					32 33 34 35 346 347 348 461 468 500 519 540 568 574 609 613 644 649 686 691 724 768 774 808 810 856 16778063 869 883 886 917 16777979 934 936 956 959 994 1010 1017 1035 1056 1065 1066 1082 16778303 16778287 33555476 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
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				}
			}
		}
		relations_manager={
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				country=5
				contact=yes
				border_range=179
				communications=yes
			}
			relation={
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				country=9
				contact=yes
				non_aggression_pledge=yes
				border_range=107
				trust=13.300
				modifier={
					modifier="opinion_trade_gift"
					start_date="2216.04.24"
					value=30.000
					decay=yes
				}
				communications=yes
			}
			relation={
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				country=36
				contact=yes
				pre_communications_name="'Sigma Aliens'"
			}
			relation={
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				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				border_range=2147483
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			relation={
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			relation={
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			relation={
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			relation={
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				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.322
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
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		}
	}
	9={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_23.dds"
			}
			background={
				category="backgrounds"
				file="sinus.dds"
			}
			colors={
				"red"
				"purple"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Vivisandia Tranquil Nation"
		adjective="Vivisandian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_colonial_centralization"
			level=1
			physics_queue={
				{
					progress=483.360
					technology="tech_ftl_inhibitor"
					date="2215.12.03"
				}
			}
			society_queue={
				{
					progress=137.608
					technology="tech_galactic_ambitions"
					date="2217.08.02"
				}
			}
			engineering_queue={
				{
					progress=314.520
					technology="tech_thrusters_2"
					date="2217.04.02"
				}
			}
			stored_techpoints={
				0.000 0.492 106.520 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_shields_3"
					"tech_ftl_inhibitor"
				}
				society={
					"tech_global_defense_grid"
					"tech_galactic_ambitions"
					"tech_doctrine_fleet_size_2"
				}
				engineering={
					"tech_thrusters_2"
					"tech_destroyer_build_speed"
					"tech_robotic_workers"
				}
			}
			potential={
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				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="1"
				"tech_starbase_3"="6"
				"tech_strike_craft_2"="5"
				"tech_ship_armor_3"="1"
				"tech_crystal_armor_1"="6"
				"tech_thrusters_2"="5"
				"tech_mineral_processing_1"="4"
				"tech_robotic_workers"="7"
				"tech_assembly_pattern"="8"
				"tech_mass_drivers_3"="6"
				"tech_autocannons_1"="5"
				"tech_flak_batteries_1"="6"
				"tech_missiles_3"="4"
				"tech_torpedoes_1"="4"
				"tech_curator_lab"="3"
				"tech_archeology_lab"="3"
				"tech_physics_lab_1"="4"
				"tech_cryostasis_1"="6"
				"tech_self_aware_logic"="3"
				"tech_combat_computers_1"="6"
				"tech_reactor_boosters_2"="2"
				"tech_shields_3"="3"
				"tech_hyper_drive_2"="2"
				"tech_ftl_inhibitor"="3"
				"tech_lasers_2"="6"
				"tech_mining_drone_weapon_1"="3"
				"tech_space_cloud_weapon_1"="3"
				"tech_gene_crops"="1"
				"tech_biolab_2"="1"
				"tech_alien_life_studies"="8"
				"tech_colonization_2"="3"
				"tech_tb_mountain_range"="3"
				"tech_tb_volcano"="3"
				"tech_tb_dangerous_wildlife"="3"
				"tech_tb_dense_jungle"="8"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="8"
				"tech_tb_massive_glacier"="8"
				"tech_tb_toxic_kelp"="8"
				"tech_tb_deep_sinkhole"="8"
				"tech_terrestrial_sculpting"="3"
				"tech_genome_mapping"="5"
				"tech_doctrine_fleet_size_2"="2"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="3"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="3"
				"tech_galactic_ambitions"="2"
				"tech_colonial_bureaucracy"="3"
				"tech_living_state"="1"
				"tech_neural_implants"="8"
				"tech_artificial_moral_codes"="3"
				"tech_heritage_site"="4"
				"tech_holographic_rituals"="8"
				"tech_amoeba_strike_craft_1"="3"
				"tech_space_whale_weapon_1"="8"
				"tech_lythuric_gas"="1"
				"tech_mine_betharian"="5"
			}
			leaders={
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				society=269
				engineering=57
			}
			last_increased_tech="tech_colonial_centralization"
		}
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		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=7.335
		produced_food=7.335
		budget={
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					produced_energy=106.618
					ship_maintenance=-15.070
					station_maintenance=-34.000
					buildings=-16.200
					starbase_maintenance=-23.400
				}
				building_maintenances={
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					building_hydroponics_farm_2=-2.700
					building_mining_network_1=-3.600
					building_mining_network_2=-2.700
					building_basic_science_lab_1=-1.800
				}
				ship_maintenances={
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					constructor=-3.600
					science=-5.400
					mining_station=-16.000
					research_station=-18.000
					starbase_outpost=-14.400
					starbase_starport=-3.600
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				consumer_goods=26.000
				ship_mineral_maintenances=-12.150
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		}
		events={
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		}
		terra_incognita={
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			data={
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			systems={
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		power_score=1.85699
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
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			initialized_budget=yes
			colonize=yes
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 {
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 {
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 {
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				}
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		}
		timed_modifier={
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		timed_modifier={
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			barren_surveyed=62813928
			desert_surveyed=62814984
			toxic_surveyed=62816712
			UHB_ANCIENT_RUINS_1_FLAG=62822040
			Story7=62827488
			has_encountered_other_empire=62827488
			StoryFirst=62827488
			first_alien_life=62827488
			frozen_surveyed=62836440
			asteroid_surveyed=62837832
			molten_surveyed=62838360
			upl_ongoing_generic=62853600
			found_presapients=62853600
			spawned_object_uninhabitable_category=62867232
			outer_system_mining_stations_constructed=62900880
			continental_surveyed=62893920
			spawned_mountain_uninhabitable_category=62894376
			GEN_PLAYGROUND_FLAG=62942928
			birth_of_piracy=62904552
			pirate_encountered=62904552
			spawner_of47=62904552
			first_faction=62904624
			alpine_surveyed=62921400
			ocean_surveyed=62921688
			ransomeer_event=62922360
			tropical_surveyed=62925072
			edict_improved_work_environment=62925672
			first_colony=62926320
			recent_comms_timed={
				flag_date=62939784
				flag_days=2611
			}
			has_negotiated_trade_deal=62948952
		}
		variables={
			"outer_system_mining_stations"
=9.000
		}
		sensor_range_fleets={
			36 508 38 39 349 350 351 457 469 491 37 524 549 553 586 603 629 647 656 683 708 732 745 751 753 780 793 803 16778044 16778047 913 888 903 954 958 964 1003 1008 1013 235 236 978 21 1041 984 1036 1073 688 1050 33 567 1095 934 1106 810 856 959 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PLANT"
		ship_names={
			"Floating Leaf"=1
			"Meristem"=2
			"Iron Needle"=1
			"Piercing Thorn"=1
			"Silver Needle"=1
			"Meristem"=1
			"Fluttering Leaf"=1
			"Seeking Leaf"=1
			"Gold Needle"=1
			"Fruit Carrier"=1
			"Jade Needle"=1
		}
		ruler=58
		control_groups={
			0={
				{
					type=2
					id=117
				}
			}
			1={
				{
					type=1
					id=39
				}
			}
			2={
				{
					type=1
					id=37
				}
			}
			3={
				{
					type=1
					id=38
				}
			}
		}
		ship_prefix="VNN"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_selective"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="pre_sapients"
				selected="pre_sapients_protect"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_selective resettlement_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed pre_sapients_protect appropriation_not_allowed core_worlds_all refugees_allowed 
		}
		starting_system=636
		has_advisor=no
		owned_leaders={
			54 55 56 57 59 266 269 58 618 
		}
		owned_fleets={
			36 37 38 39 349 350 351 457 469 491 508 524 549 553 586 603 629 647 656 683 708 732 745 751 753 780 793 803 16778044 16778047 888 903 913 954 958 964 1003 1008 1041 1050 1095 
		}
		traditions={
			"tr_prosperity_adopt"
			"tr_prosperity_sct"
			"tr_prosperity_administrative_operations"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_trans_stellar_corporations"
			"tr_prosperity_pursuit_of_profit"
			"tr_prosperity_finish"
			"tr_diplomacy_adopt"
			"tr_diplomacy_dynamic_ecomorphism"
			"tr_diplomacy_alien_tourism"
		}
		ascension_perks={
			"ap_technological_ascendancy"
		}
		owned_armies={
			90 91 92 268 
		}
		owned_planets={
			117 783 
		}
		restricted_systems={
			163 
		}
		controlled_planets={
			117 114 123 116 120 119 124 460 1444 5588 2182 609 617 613 778 5596 780 2185 782 2913 2916 2190 2920 783 2917 5590 2921 785 4821 5589 
		}
		ship_design={
			33555959 16778714 16778713 16778712 16778711 16778710 16778709 16778708 16778707 16778706 16778705 16778704 16778703 16778702 16778701 16778700 16778699 16778698 16778697 16778696 16778695 16778694 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.045
			}
			standard_economy_module={
				resources={
					energy={592.932 58.559 44.335}
					minerals={818.705 45.228 12.406}
					food={200.000 20.335 13.000}
					physics_research={16.645 16.645 0.000}
					society_research={16.201 15.709 0.000}
					engineering_research={124.310 17.790 0.000}
					influence={251.000 5.000 0.000}
					unity={17.348 7.984 0.000}
				}
				last_month={
					energy={14.224 58.559 44.335}
					minerals={32.822 45.228 12.406}
					food={7.335 20.335 13.000}
					physics_research={16.645 16.645 0.000}
					society_research={15.709 15.709 0.000}
					engineering_research={17.790 17.790 0.000}
					influence={5.000 5.000 0.000}
					unity={7.984 7.984 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						613 610 611 612 16777684 
					}
					general={
						617 614 615 616 16777683 
					}
					scientist={
						16777678 16777593 495 619 16777682 
					}
					governor={
						623 620 621 622 16777681 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_ideology"
						owner=9
						country=5
						days_left=-1
					}
 
				}
				borders=9
				non_aggression_pledge=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					7 
				}
				last_created="2211.03.07"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=9
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=12
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967305={
				galactic_object={
					636 28 42 579 136 664 295 234 483 
				}
				capital=117
				name="Vivisandia Prima"
				leader=55
				fleets={
					36 37 38 39 349 350 351 457 469 491 508 524 549 553 586 603 629 647 656 683 708 732 745 751 753 780 793 803 16778044 16778047 888 903 913 954 958 964 1003 1008 1041 1050 1095 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=28
				}
			}
		}
		relations_manager={
			relation={
				owner=9
				country=5
				contact=yes
				borders=yes
				border_range=0
				communications=yes
			}
			relation={
				owner=9
				country=8
				contact=yes
				non_aggression_pledge=yes
				border_range=107
				trust=10.000
				modifier={
					modifier="opinion_new_contact"
					start_date="2215.04.02"
					value=-14.000
					decay=yes
				}
				communications=yes
			}
			relation={
				owner=9
				country=31
				contact=yes
				pre_communications_name="'Phi Aliens'"
			}
			relation={
				owner=9
				country=33
				contact=yes
				pre_communications_name="'Rho Aliens'"
			}
			relation={
				owner=9
				country=36
				contact=yes
				pre_communications_name="'Beta Aliens'"
			}
			relation={
				owner=9
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=9
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.226
		last_changed_country_type="2200.01.01"
	}
	10={
		flag={
			icon={
				category="pointy"
				file="flag_pointy_23.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"red_orange"
				"blue"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Kobarian Syndicate"
		adjective="Kobarian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			physics_queue={
				{
					progress=508.562
					technology="tech_plasma_1"
					date="2215.05.03"
				}
			}
			society_queue={
				{
					progress=213.348
					technology="tech_galactic_ambitions"
					date="2215.07.02"
				}
			}
			engineering_queue={
				{
					progress=357.724
					technology="tech_destroyers"
					date="2215.04.02"
				}
			}
			stored_techpoints={
				0.000 54.000 0.000 
			}
			alternatives={
				physics={
					"tech_self_aware_logic"
					"tech_plasma_1"
					"tech_pd_tracking_2"
				}
				society={
					"tech_galactic_ambitions"
					"tech_biolab_1"
					"tech_doctrine_fleet_size_1"
				}
				engineering={
					"tech_engineering_lab_1"
					"tech_destroyers"
					"tech_corvette_build_speed"
				}
			}
			potential={
				"tech_destroyers"="1"
				"tech_corvette_build_speed"="4"
				"tech_corvette_hull_2"="1"
				"tech_starbase_3"="1"
				"tech_strike_craft_2"="1"
				"tech_ship_armor_2"="4"
				"tech_crystal_armor_1"="1"
				"tech_thrusters_2"="1"
				"tech_mining_network_2"="5"
				"tech_engineering_lab_1"="3"
				"tech_robotic_workers"="3"
				"tech_mass_drivers_3"="1"
				"tech_autocannons_1"="1"
				"tech_missiles_2"="4"
				"tech_torpedoes_1"="1"
				"tech_curator_lab"="3"
				"tech_archeology_lab"="3"
				"tech_physics_lab_1"="4"
				"tech_self_aware_logic"="3"
				"tech_automated_exploration"="7"
				"tech_combat_computers_1"="4"
				"tech_cold_fusion_power"="3"
				"tech_shields_2"="5"
				"tech_power_hub_1"="6"
				"tech_hyper_drive_2"="3"
				"tech_ftl_inhibitor"="3"
				"tech_lasers_3"="2"
				"tech_plasma_1"="3"
				"tech_disruptors_1"="2"
				"tech_pd_tracking_2"="3"
				"tech_mining_drone_weapon_1"="3"
				"tech_space_cloud_weapon_1"="3"
				"tech_biolab_1"="3"
				"tech_alien_life_studies"="6"
				"tech_colonization_2"="1"
				"tech_tb_mountain_range"="1"
				"tech_tb_volcano"="1"
				"tech_tb_dangerous_wildlife"="1"
				"tech_tb_dense_jungle"="6"
				"tech_tb_quicksand_basin"="6"
				"tech_tb_massive_glacier"="6"
				"tech_tb_toxic_kelp"="6"
				"tech_tb_deep_sinkhole"="6"
				"tech_terrestrial_sculpting"="1"
				"tech_genome_mapping"="4"
				"tech_doctrine_fleet_size_1"="1"
				"tech_interstellar_fleet_traditions"="1"
				"tech_doctrine_navy_size_1"="1"
				"tech_centralized_command"="1"
				"tech_global_defense_grid"="1"
				"tech_galactic_ambitions"="1"
				"tech_colonial_centralization"="1"
				"tech_colonial_bureaucracy"="1"
				"tech_neural_implants"="3"
				"tech_artificial_moral_codes"="1"
				"tech_heritage_site"="4"
				"tech_holographic_rituals"="6"
				"tech_amoeba_strike_craft_1"="1"
				"tech_space_whale_weapon_1"="6"
				"tech_lythuric_gas"="1"
				"tech_mine_betharian"="1"
			}
			leaders={
				physics=62
				society=63
				engineering=64
			}
			last_increased_tech="tech_tb_noxious_swamp"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=14.048
		produced_food=14.048
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=131.090
					colonization=-8.000
					ship_maintenance=-19.416
					army_maintenance=-2.000
					station_maintenance=-46.000
					buildings=-15.300
					starbase_maintenance=-36.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-1.800
					building_hydroponics_farm_2=-8.100
					building_mining_network_1=-5.400
				}
				army_maintenances={
					assault_army=-2.000
				}
				ship_maintenances={
					corvette=-7.416
					constructor=-6.000
					science=-6.000
					mining_station=-36.000
					research_station=-10.000
					starbase_outpost=-19.800
					starbase_starport=-7.200
				}
				pop_mineral_maintenance=-19.388
				consumer_goods=22.500
				ship_mineral_maintenances=-14.844
			}
		}
		events={
			next_special_project_id=3
		}
		terra_incognita={
			size=256
			data={
				29378 5 250 7 248 9 246 11 6 16 222 35 221 35 218 38 217 39 215 40 216 39 216 40 216 40 216 40 7 26 183 40 6 27 183 73 181 75 177 79 177 79 176 80 175 81 175 81 175 81 175 81 175 81 174 82 175 81 176 80 177 79 177 79 176 80 175 81 175 81 180 76 181 75 184 72 184 72 183 73 182 74 182 12 1 61 183 11 2 60 184 10 3 59 185 8 5 58 186 5 8 57 199 27 1 29 198 28 228 25 231 24 233 22 235 16 241 4 7 3 242 3 254 1 23093 
			}
			systems={
				2 16 21 50 115 129 146 169 171 208 274 302 304 325 355 364 374 375 376 385 406 412 418 422 426 436 458 466 474 519 532 536 554 555 584 601 606 612 620 646 649 684 694 706 749 
			}
		}
		military_power=348.68893
		fleet_size=6.000
		power_score=1.74398
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=469
				target=13
				value=10
				type=1
			}
			strategy={
				id=791
				target=13
				value=11
				type=1
			}
			strategy={
				id=793
				target=13
				value=23
				type=1
			}
			strategy={
				id=0
				target=0
				value=823
				type=2
			}
			strategy={
				id=2
				target=0
				value=915
				type=2
			}
			strategy={
				id=3
				target=0
				value=485
				type=2
			}
			strategy={
				id=5
				target=0
				value=588
				type=2
			}
			strategy={
				id=7
				target=0
				value=810
				type=2
			}
			strategy={
				id=8
				target=0
				value=405
				type=2
			}
			strategy={
				id=10
				target=0
				value=580
				type=2
			}
			strategy={
				id=11
				target=0
				value=371
				type=2
			}
			strategy={
				id=12
				target=0
				value=359
				type=2
			}
			strategy={
				id=13
				target=0
				value=245
				type=2
			}
			strategy={
				id=14
				target=0
				value=707
				type=2
			}
			strategy={
				id=15
				target=0
				value=528
				type=2
			}
			strategy={
				id=17
				target=0
				value=352
				type=2
			}
			strategy={
				id=18
				target=0
				value=138
				type=2
			}
			strategy={
				id=19
				target=0
				value=232
				type=2
			}
			strategy={
				id=20
				target=0
				value=115
				type=2
			}
			strategy={
				id=24
				target=0
				value=610
				type=2
			}
			strategy={
				id=27
				target=0
				value=170
				type=2
			}
			strategy={
				id=29
				target=0
				value=204
				type=2
			}
			strategy={
				id=34
				target=0
				value=637
				type=2
			}
			strategy={
				id=36
				target=0
				value=205
				type=2
			}
			strategy={
				id=38
				target=0
				value=325
				type=2
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			strategy={
				id=39
				target=0
				value=741
				type=2
			}
			strategy={
				id=40
				target=0
				value=582
				type=2
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			strategy={
				id=43
				target=0
				value=224
				type=2
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			strategy={
				id=44
				target=0
				value=403
				type=2
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			strategy={
				id=46
				target=0
				value=738
				type=2
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			strategy={
				id=47
				target=0
				value=435
				type=2
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			strategy={
				id=48
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				type=2
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			strategy={
				id=49
				target=0
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				type=2
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			strategy={
				id=51
				target=0
				value=808
				type=2
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			strategy={
				id=52
				target=0
				value=294
				type=2
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			strategy={
				id=54
				target=0
				value=504
				type=2
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			strategy={
				id=60
				target=0
				value=831
				type=2
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			strategy={
				id=62
				target=0
				value=359
				type=2
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			strategy={
				id=63
				target=0
				value=211
				type=2
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			strategy={
				id=64
				target=0
				value=604
				type=2
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			strategy={
				id=66
				target=0
				value=480
				type=2
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			strategy={
				id=67
				target=0
				value=652
				type=2
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			strategy={
				id=69
				target=0
				value=518
				type=2
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			strategy={
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				type=2
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			strategy={
				id=71
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				type=2
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			strategy={
				id=73
				target=0
				value=649
				type=2
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			strategy={
				id=74
				target=0
				value=186
				type=2
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			strategy={
				id=75
				target=0
				value=549
				type=2
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			strategy={
				id=77
				target=0
				value=81
				type=2
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			strategy={
				id=81
				target=0
				value=358
				type=2
			}
			strategy={
				id=83
				target=0
				value=663
				type=2
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			strategy={
				id=84
				target=0
				value=672
				type=2
			}
			strategy={
				id=85
				target=0
				value=486
				type=2
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			strategy={
				id=86
				target=0
				value=810
				type=2
			}
			strategy={
				id=87
				target=0
				value=453
				type=2
			}
			strategy={
				id=88
				target=0
				value=738
				type=2
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			strategy={
				id=89
				target=0
				value=511
				type=2
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			strategy={
				id=91
				target=0
				value=501
				type=2
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			strategy={
				id=93
				target=0
				value=509
				type=2
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			strategy={
				id=94
				target=0
				value=502
				type=2
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			strategy={
				id=95
				target=0
				value=897
				type=2
			}
			strategy={
				id=96
				target=0
				value=437
				type=2
			}
			strategy={
				id=97
				target=0
				value=749
				type=2
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			strategy={
				id=98
				target=0
				value=526
				type=2
			}
			strategy={
				id=99
				target=0
				value=651
				type=2
			}
			strategy={
				id=101
				target=0
				value=470
				type=2
			}
			strategy={
				id=102
				target=0
				value=414
				type=2
			}
			strategy={
				id=103
				target=0
				value=381
				type=2
			}
			strategy={
				id=104
				target=0
				value=526
				type=2
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			strategy={
				id=105
				target=0
				value=638
				type=2
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			strategy={
				id=106
				target=0
				value=873
				type=2
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			strategy={
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				type=2
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			strategy={
				id=109
				target=0
				value=815
				type=2
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			strategy={
				id=111
				target=0
				value=208
				type=2
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			strategy={
				id=112
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				type=2
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			strategy={
				id=113
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				type=2
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			strategy={
				id=114
				target=0
				value=385
				type=2
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			strategy={
				id=116
				target=0
				value=347
				type=2
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			strategy={
				id=117
				target=0
				value=515
				type=2
			}
			strategy={
				id=119
				target=0
				value=841
				type=2
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			strategy={
				id=120
				target=0
				value=659
				type=2
			}
			strategy={
				id=121
				target=0
				value=831
				type=2
			}
			strategy={
				id=122
				target=0
				value=491
				type=2
			}
			strategy={
				id=124
				target=0
				value=267
				type=2
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			strategy={
				id=125
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				type=2
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			strategy={
				id=126
				target=0
				value=479
				type=2
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			strategy={
				id=128
				target=0
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				value=621
				type=2
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			strategy={
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
				id=143
				target=0
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				type=2
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			strategy={
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				target=0
				value=654
				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			robot_colonies_with_free_buildings=0.000
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			}
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			}
			maintenance_minerals={
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
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					colonization=-8.000
					ship_maintenance=-9.708
					army_maintenance=-2.000
					station_maintenance=-23.000
					buildings=-7.650
					starbase_maintenance=-18.000
				}
				building_maintenances={
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					building_hydroponics_farm_2=-4.050
					building_mining_network_1=-2.700
				}
				army_maintenances={
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				}
				ship_maintenances={
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					constructor=-3.000
					science=-3.000
					mining_station=-18.000
					research_station=-5.000
					starbase_outpost=-9.900
					starbase_starport=-3.600
				}
				pop_mineral_maintenance=-9.694
				consumer_goods=11.250
				ship_mineral_maintenances=-7.422
			}
			attitude={
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				}
 {
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				}
 {
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 {
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 {
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				}
 {
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				}
 {
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				}
 {
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				}
 {
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				}
 {
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				}
 {
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 {
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 {
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 {
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				}
 {
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				}
 {
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				}
 {
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					priority=1
				}
 {
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 {
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 {
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 {
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 {
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 {
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			}
		}
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		species_index=13
		ethos={
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			ethic="ethic_fanatic_militarist"
		}
		sector_manager={
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		fleet_template_manager={
			fleet_template={
				10 
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		}
		government={
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			authority="auth_oligarchic"
			civics={
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		}
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		}
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		}
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		}
		intel={
			{
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				hostile={
					{
						name="Alien Vessels"
						coordinate={
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						owner=33
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				}
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 {
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					{
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						owner=22
						size={
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							"ancient_destroyer"
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							"ancient_destroyer"
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				}
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 {
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				hostile={
					{
						name="Alien Vessels"
						coordinate={
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						owner=33
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				}
			}
 {
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				hostile={
					{
						name="Alien Vessels"
						coordinate={
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							origin=375
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						owner=33
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				}
			}
 {
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				hostile={
					{
						name="Alien Vessels"
						coordinate={
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						military_power=3082.29629
						owner=34
					}
 
				}
			}
 
		}
		flags={
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			toxic_surveyed=62811192
			molten_surveyed=62812152
			Story7=62813904
			has_encountered_other_empire=62813904
			StoryFirst=62813904
			first_alien_life=62813904
			asteroid_surveyed=62816520
			curator_intro=62821104
			tropical_surveyed=62826336
			barren_cold_surveyed=62829312
			tundra_surveyed=62833248
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			continental_surveyed=62842896
			alpine_surveyed=62844816
			frozen_surveyed=62845656
			gas_giant_surveyed=62849304
			encountered_first_gateway=62861064
			outer_system_mining_stations_constructed=62902632
			guardians_zanaam=62885280
			arctic_surveyed=62895960
			arid_surveyed=62903232
			solar_sailer_spawned=62935248
			birth_of_piracy=62904744
			pirate_encountered=62904744
			spawner_of50=62904744
			SUN_TEAPOT_PROJECT=62906232
			first_colony=62914872
			spawned_mountain_uninhabitable_category=62930016
			MYSTICAL_EVENT=62961360
		}
		variables={
			"outer_system_mining_stations"
=13.000
		}
		next_transport_fleet_number=3
		sensor_range_fleets={
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		}
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			aggro_range_measure_from=self
		}
		name_list="HUM4"
		ship_names={
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			"Trunyad"=1
			"Yankhnum"=1
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			"Enskhy"=1
			"Yanturad"=1
			"Melmagid"=1
			"Melyim"=1
			"Melbruge"=1
		}
		ruler=60
		control_groups={
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				{
					type=2
					id=134
				}
			}
			1={
				{
					type=1
					id=43
				}
			}
			2={
				{
					type=1
					id=41
				}
			}
			3={
				{
					type=1
					id=42
				}
			}
		}
		ship_prefix="KSE"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_allowed border_policy_open slavery_allowed purge_displacement_only core_worlds_all refugees_allowed 
		}
		starting_system=169
		has_advisor=no
		owned_leaders={
			60 61 62 63 64 65 281 282 
		}
		owned_fleets={
			40 41 42 43 352 353 354 460 482 502 506 532 552 577 582 600 618 640 652 659 674 687 694 700 705 718 727 730 737 744 758 761 792 800 811 835 860 16778049 16778074 867 895 897 923 930 933 960 968 969 975 1009 1022 1025 1027 1061 1067 1077 16778276 
		}
		owned_megastructures={
			12 
		}
		traditions={
			"tr_domination_adopt"
			"tr_domination_star_lords"
			"tr_domination_colonial_viceroys"
			"tr_domination_protection_racket"
			"tr_prosperity_adopt"
			"tr_domination_vassal_acculturation"
			"tr_prosperity_sct"
			"tr_prosperity_administrative_operations"
		}
		owned_armies={
			93 94 95 255 260 262 
		}
		owned_planets={
			134 471 621 
		}
		restricted_systems={
			2 
		}
		controlled_planets={
			134 125 129 133 135 132 322 326 618 466 6175 475 6179 788 6178 469 1506 789 6663 791 6670 6669 624 4637 3546 473 3547 471 6668 3790 323 6181 1509 3801 4640 4638 790 621 2012 6177 5634 3799 2013 
		}
		ship_design={
			100663801 100663800 100663799 100663798 100663797 100663796 83886579 100663794 134218186 134218185 134218184 100663750 100663749 100663748 67109315 67109314 67109313 100663744 117440959 117440958 117440957 117440955 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.020
			}
			standard_economy_module={
				resources={
					energy={1432.911 70.545 68.358}
					minerals={725.094 78.096 17.116}
					food={200.000 27.048 13.000}
					physics_research={13.000 13.000 0.000}
					society_research={60.000 6.000 0.000}
					engineering_research={9.000 9.000 0.000}
					influence={102.000 3.500 0.000}
					unity={192.704 5.493 0.000}
				}
				last_month={
					energy={2.187 70.545 68.358}
					minerals={60.980 78.096 17.116}
					food={14.048 27.048 13.000}
					physics_research={13.000 13.000 0.000}
					society_research={6.000 6.000 0.000}
					engineering_research={9.000 9.000 0.000}
					influence={3.500 3.500 0.000}
					unity={5.493 5.493 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						624 625 626 50332028 
					}
					general={
						627 628 629 33554827 
					}
					scientist={
						489 33554832 630 16777582 
					}
					governor={
						631 632 633 50332044 
					}
				}
			}
			standard_diplomacy_module={
				borders=13
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=10
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_poor
					citizenship=citizenship_caste_system_limited
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=13
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_caste_system
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967306={
				galactic_object={
					169 620 519 302 649 426 50 706 458 325 355 115 584 
				}
				capital=134
				name="Kobaria"
				leader=61
				fleets={
					40 41 42 43 352 353 354 460 482 502 506 532 552 577 582 600 618 640 652 659 674 687 694 700 705 718 727 730 737 744 758 761 792 800 811 835 860 16778049 16778074 867 895 897 923 930 933 960 968 969 975 1009 1022 1025 1027 1061 1067 1077 16778276 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=27
				}
			}
		}
		relations_manager={
			relation={
				owner=10
				country=22
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=23
				contact=yes
				flags={
					ongoing_enclave_investigation=62813856
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=33
				contact=yes
				pre_communications_name="'Gamma Aliens'"
			}
			relation={
				owner=10
				country=34
				contact=yes
				pre_communications_name="'Phi Aliens'"
			}
			relation={
				owner=10
				country=35
				contact=yes
				pre_communications_name="'Beta Aliens'"
			}
			relation={
				owner=10
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=10
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.338
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			gateway 
		}
	}
	11={
		flag={
			icon={
				category="blocky"
				file="flag_blocky_17.dds"
			}
			background={
				category="backgrounds"
				file="sinus.dds"
			}
			colors={
				"indigo"
				"black"
				"blue"
				"null"
			}
		}
		color_index=-1
		name="Lozavata Union"
		adjective="Lozavatan"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_global_defense_grid"
			level=1
			physics_queue={
				{
					progress=144.794
					technology="tech_hyper_drive_2"
					date="2216.11.02"
				}
			}
			society_queue={
				{
					progress=31.222
					technology="tech_interstellar_fleet_traditions"
					date="2217.10.02"
				}
			}
			engineering_queue={
				{
					progress=87.829
					technology="tech_torpedoes_1"
					date="2217.05.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_self_aware_logic"
					"tech_hyper_drive_2"
				}
				society={
					"tech_doctrine_fleet_size_1"
					"tech_biolab_1"
					"tech_galactic_ambitions"
					"tech_interstellar_fleet_traditions"
				}
				engineering={
					"tech_ship_armor_3"
					"tech_torpedoes_1"
					"tech_mining_network_2"
				}
			}
			potential={
				"tech_destroyers"="4"
				"tech_corvette_hull_2"="4"
				"tech_modular_engineering"="1"
				"tech_strike_craft_1"="6"
				"tech_ship_armor_3"="3"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="3"
				"tech_defense_platform_hull_1"="1"
				"tech_powered_exoskeletons"="5"
				"tech_mining_network_2"="6"
				"tech_assembly_pattern"="7"
				"tech_mass_drivers_3"="4"
				"tech_missiles_2"="2"
				"tech_torpedoes_1"="4"
				"tech_curator_lab"="4"
				"tech_archeology_lab"="4"
				"tech_physics_lab_1"="5"
				"tech_self_aware_logic"="4"
				"tech_combat_computers_1"="4"
				"tech_cold_fusion_power"="2"
				"tech_shields_3"="4"
				"tech_sensors_2"="4"
				"tech_hyper_drive_2"="4"
				"tech_ftl_inhibitor"="4"
				"tech_lasers_3"="4"
				"tech_plasma_1"="3"
				"tech_disruptors_1"="3"
				"tech_pd_tracking_1"="4"
				"tech_mining_drone_weapon_1"="4"
				"tech_space_cloud_weapon_1"="4"
				"tech_biolab_1"="5"
				"tech_alien_life_studies"="9"
				"tech_colonization_2"="4"
				"tech_frontier_health"="4"
				"tech_tb_mountain_range"="4"
				"tech_tb_volcano"="4"
				"tech_tb_dangerous_wildlife"="4"
				"tech_tb_dense_jungle"="9"
				"tech_tb_quicksand_basin"="9"
				"tech_tb_noxious_swamp"="9"
				"tech_tb_massive_glacier"="9"
				"tech_tb_toxic_kelp"="9"
				"tech_tb_deep_sinkhole"="9"
				"tech_terrestrial_sculpting"="3"
				"tech_vitality_boosters"="4"
				"tech_epigenetic_triggers"="4"
				"tech_cloning"="3"
				"tech_doctrine_fleet_size_1"="4"
				"tech_interstellar_fleet_traditions"="4"
				"tech_doctrine_navy_size_1"="4"
				"tech_centralized_command"="4"
				"tech_galactic_ambitions"="3"
				"tech_colonial_centralization"="2"
				"tech_subdermal_stimulation"="4"
				"tech_colonial_bureaucracy"="4"
				"tech_neural_implants"="9"
				"tech_artificial_moral_codes"="4"
				"tech_holographic_rituals"="9"
				"tech_amoeba_strike_craft_1"="4"
				"tech_space_whale_weapon_1"="9"
				"tech_engos_vapor"="4"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=68
				society=69
				engineering=640
			}
			last_increased_tech="tech_global_defense_grid"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=8.890
		produced_food=8.890
		budget={
			last_month={
				values={
					base_income=5.250
					produced_energy=125.902
					ship_maintenance=-13.040
					station_maintenance=-30.000
					buildings=-17.100
					starbase_maintenance=-28.800
				}
				building_maintenances={
					building_hydroponics_farm_2=-10.800
					building_mining_network_1=-3.600
					building_engineering_facility_1=-2.700
				}
				ship_maintenances={
					corvette=-2.240
					constructor=-5.400
					science=-5.400
					mining_station=-24.000
					research_station=-6.000
					starbase_outpost=-19.800
					starbase_starport=-3.600
				}
				pop_mineral_maintenance=-16.800
				consumer_goods=28.000
				ship_mineral_maintenances=-4.480
			}
		}
		events={
			special_project={
				id=5
				special_project="BATTLE_WRECKAGE_PROJECT"
				scope={
					type=planet
					id=4900
					random={ 1695103225 1695103225 }
					root={
						type=ship
						id=2346
						random={ 1071128473 1071128473 }
						from={
							type=planet
							id=4900
							random={ 1695103225 1695103225 }
						}
					}
					from={
						type=planet
						id=4900
						random={ 1695103225 1695103225 }
					}
					prev={
						type=ship
						id=2346
						random={ 1071128473 1071128473 }
						from={
							type=planet
							id=4900
							random={ 1695103225 1695103225 }
						}
					}
				}
				coordinate={
					type=2
					id=4900
				}
				planet=4900
				ai_research_date="2217.09.23"
			}
			next_special_project_id=6
		}
		terra_incognita={
			size=256
			data={
				42060 3 231 2 19 5 228 5 3 2 4 2 7 7 225 17 7 8 221 20 7 9 219 22 5 11 217 24 3 15 213 25 3 16 211 27 2 17 210 10 2 34 4 3 203 9 4 34 2 5 202 8 5 45 4 1 193 7 6 46 2 3 193 5 8 51 193 4 8 52 195 1 8 4 2 47 210 46 211 45 212 43 214 41 215 41 215 43 212 45 210 47 208 49 206 51 204 53 203 54 202 54 203 54 203 53 204 52 207 48 213 43 213 43 213 43 214 42 215 41 216 41 216 7 4 30 216 5 6 32 214 3 7 32 224 16 3 14 223 15 5 14 222 15 6 13 222 15 7 12 221 16 8 11 221 10 1 5 8 12 221 6 4 6 6 12 192 2 6 1 22 4 5 7 4 12 193 3 4 3 30 8 2 12 193 12 30 7 1 12 193 13 31 6 1 11 194 14 30 19 193 14 30 19 193 14 25 24 193 14 25 23 194 14 25 22 190 19 25 20 192 19 24 20 193 17 25 21 193 16 28 19 193 15 30 18 193 14 32 2 2 13 193 13 39 6 251 4 253 3 6546 
			}
			systems={
				12 26 33 35 37 61 69 78 147 159 217 229 244 268 298 308 311 338 349 370 420 421 423 432 475 478 481 487 491 509 515 521 526 537 546 548 558 560 576 578 591 595 598 622 629 635 637 644 654 658 675 708 727 743 748 754 763 
			}
		}
		military_power=130.06536
		fleet_size=2.000
		power_score=1.90600
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=481
				target=14
				value=37
				type=1
			}
			strategy={
				id=0
				target=0
				value=613
				type=2
			}
			strategy={
				id=2
				target=0
				value=539
				type=2
			}
			strategy={
				id=3
				target=0
				value=120
				type=2
			}
			strategy={
				id=5
				target=0
				value=665
				type=2
			}
			strategy={
				id=7
				target=0
				value=569
				type=2
			}
			strategy={
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				value=484
				type=2
			}
			strategy={
				id=10
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				type=2
			}
			strategy={
				id=11
				target=0
				value=819
				type=2
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			strategy={
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				value=902
				type=2
			}
			strategy={
				id=13
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				type=2
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			strategy={
				id=14
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				value=225
				type=2
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			strategy={
				id=15
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				value=92
				type=2
			}
			strategy={
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				value=504
				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			robot_colonies_with_free_buildings=0.000
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			}
			maintenance={
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
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					station_maintenance=-15.000
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				}
				building_maintenances={
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				}
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					science=-2.700
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					research_station=-3.000
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				}
				pop_mineral_maintenance=-8.400
				consumer_goods=14.000
				ship_mineral_maintenances=-2.240
			}
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				}
 {
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				}
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				}
 {
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				}
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 {
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				}
 {
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				}
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				}
 {
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				}
 {
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				}
 {
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				}
 {
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 {
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 {
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				}
 {
					country=16777265
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			}
		}
		capital=149
		species_index=14
		ethos={
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			ethic="ethic_xenophobe"
			ethic="ethic_pacifist"
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		sector_manager={
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		}
		government={
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		}
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 {
						name="Alien Menace"
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 {
						name="Alien Menace"
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				}
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 {
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 {
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 {
						name="Alien Menace"
						coordinate={
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				}
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 {
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 {
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 {
						name="Alien Menace"
						coordinate={
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				}
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 {
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						size={
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				}
			}
 {
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						has_boss=yes
						owner=51
						size={
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				}
			}
 
		}
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			spawned_shadowplay=62828064
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			first_alien_life=62865288
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			UHB_ANCIENT_RUINS_1_FLAG=62907576
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			spawner_of56=62907648
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			recent_comms_timed={
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			spawned_battle_uninhabitable_category=62958336
			solar_sailer_spawned=62962704
		}
		variables={
			"outer_system_mining_stations"
=7.000
			"pirates_active"
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		}
		sensor_range_fleets={
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		}
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			aggro_range_measure_from=self
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		name_list="PLANT"
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			"Fluttering Leaf"=1
			"Floating Leaf"=1
			"Gold Trichome"=1
			"Fruit Carrier"=1
			"Trichome"=1
			"Meristem"=1
			"Soaring Leaf"=1
		}
		ruler=66
		control_groups={
			0={
				{
					type=2
					id=149
				}
			}
			1={
				{
					type=1
					id=47
				}
			}
			2={
				{
					type=1
					id=45
				}
			}
			3={
				{
					type=1
					id=46
				}
			}
		}
		ship_prefix="LUN"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_selective"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
				date="2200.01.01"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_only"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_not_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_selective resettlement_allowed first_contact_attack_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_citizens_only refugees_only_citizens appropriation_allowed ai_servitude robots_allowed interference_passive enlightenment_not_allowed 
		}
		starting_system=33
		has_advisor=no
		owned_leaders={
			66 67 68 69 70 292 641 640 16777655 
		}
		owned_fleets={
			44 45 46 355 356 357 448 470 496 513 534 550 561 589 591 633 655 690 693 720 721 16777972 767 783 809 816 850 16778079 885 920 921 926 939 963 987 1004 1015 1024 1039 1040 1049 1069 1076 1104 1105 
		}
		traditions={
			"tr_prosperity_adopt"
			"tr_prosperity_trans_stellar_corporations"
			"tr_prosperity_pursuit_of_profit"
			"tr_prosperity_sct"
			"tr_prosperity_administrative_operations"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_finish"
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_discovery_science_division"
		}
		ascension_perks={
			"ap_transcendent_learning"
		}
		owned_armies={
			96 97 98 267 
		}
		owned_planets={
			149 629 
		}
		restricted_systems={
			12 
		}
		controlled_planets={
			149 142 151 158 147 160 153 328 626 329 5047 477 798 5048 5053 5056 5314 5049 4350 5318 6905 3001 4354 6911 6910 5937 5322 629 802 5099 5317 5951 4357 5938 
		}
		ship_design={
			33556440 33556439 33556438 33556437 33556433 33556432 33556431 33556430 33556429 33556428 33556426 33556425 33556424 33556423 33556422 50333636 33556415 33556414 33556413 33556412 33556411 33556410 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2228.11.08"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.005
			}
			standard_economy_module={
				resources={
					energy={1641.911 68.201 44.470}
					minerals={445.286 54.540 10.640}
					food={200.000 22.890 14.000}
					physics_research={8.190 8.190 0.000}
					society_research={12.390 12.390 0.000}
					engineering_research={10.370 10.370 0.000}
					influence={285.000 3.500 0.000}
					unity={80.846 9.378 0.000}
				}
				last_month={
					energy={23.731 68.201 44.470}
					minerals={43.900 54.540 10.640}
					food={8.890 22.890 14.000}
					physics_research={8.190 8.190 0.000}
					society_research={12.390 12.390 0.000}
					engineering_research={10.370 10.370 0.000}
					influence={3.500 3.500 0.000}
					unity={9.378 9.378 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						490 634 635 636 
					}
					general={
						491 637 638 639 
					}
					scientist={
						16777588 492 16777657 16777688 
					}
					governor={
						493 642 643 644 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_containment"
						owner=11
						country=3
						days_left=-1
					}
 
				}
				borders=12
				closed_borders=3
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					6 15 
				}
				last_created="2217.11.03"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=11
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_slavery
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=14
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_caste_system
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967307={
				galactic_object={
					33 748 644 515 26 423 546 421 743 244 622 521 
				}
				capital=149
				name="Lozavata Prima"
				leader=67
				fleets={
					44 45 46 355 356 357 448 470 496 513 534 550 561 589 591 633 655 690 693 720 721 16777972 767 783 809 816 850 16778079 885 920 921 926 939 963 987 1004 1015 1024 1039 1040 1049 1069 1076 1104 1105 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=28
				}
			}
		}
		relations_manager={
			relation={
				owner=11
				country=3
				contact=yes
				border_range=175
				modifier={
					modifier="opinion_new_contact"
					start_date="2214.05.02"
					value=-17.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=11
				country=4
				contact=yes
				border_range=114
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=11
				country=14
				contact=yes
				border_range=80
				modifier={
					modifier="opinion_new_contact"
					start_date="2216.08.02"
					value=-19.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=11
				country=34
				contact=yes
				pre_communications_name="'Alpha Menace'"
			}
			relation={
				owner=11
				country=39
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				killed_ships=1
				owner=11
				country=51
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				killed_ships=3
				owner=11
				country=56
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=11
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.225
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	12={
		flag={
			icon={
				category="domination"
				file="domination_6.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"burgundy"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Wacegi Entity"
		adjective="Wacegian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			physics_queue={
				{
					progress=74.608
					technology="tech_cold_fusion_power"
					date="2217.08.02"
				}
			}
			society_queue={
				{
					progress=53.456
					technology="tech_tb_toxic_kelp"
					date="2217.08.02"
				}
			}
			engineering_queue={
				{
					progress=290.713
					technology="tech_mass_drivers_3"
					date="2215.06.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_lasers_3"
					"tech_shields_3"
					"tech_cold_fusion_power"
					"tech_plasma_1"
				}
				society={
					"tech_frontier_health"
					"tech_biolab_1"
					"tech_tb_toxic_kelp"
					"tech_doctrine_fleet_size_1"
				}
				engineering={
					"tech_corvette_hull_2"
					"tech_mass_drivers_3"
					"tech_missiles_3"
					"tech_flak_batteries_1"
				}
			}
			potential={
				"tech_destroyers"="3"
				"tech_corvette_build_speed"="6"
				"tech_corvette_hull_2"="3"
				"tech_starbase_3"="3"
				"tech_strike_craft_2"="2"
				"tech_ship_armor_3"="3"
				"tech_crystal_armor_1"="3"
				"tech_mining_network_2"="5"
				"tech_engineering_lab_1"="4"
				"tech_mass_drivers_3"="1"
				"tech_autocannons_1"="1"
				"tech_flak_batteries_1"="1"
				"tech_missiles_3"="3"
				"tech_swarmer_missiles_1"="2"
				"tech_torpedoes_1"="3"
				"tech_curator_lab"="8"
				"tech_archeology_lab"="8"
				"tech_combat_computers_1"="8"
				"tech_cold_fusion_power"="7"
				"tech_shields_3"="5"
				"tech_sensors_2"="5"
				"tech_ftl_inhibitor"="7"
				"tech_lasers_3"="3"
				"tech_plasma_1"="2"
				"tech_disruptors_1"="2"
				"tech_pd_tracking_1"="3"
				"tech_mining_drone_weapon_1"="8"
				"tech_space_cloud_weapon_1"="8"
				"tech_biolab_1"="3"
				"tech_alien_life_studies"="7"
				"tech_colonization_2"="2"
				"tech_frontier_health"="3"
				"tech_tb_mountain_range"="2"
				"tech_tb_volcano"="2"
				"tech_tb_dangerous_wildlife"="2"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="2"
				"tech_vitality_boosters"="2"
				"tech_epigenetic_triggers"="2"
				"tech_cloning"="1"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="2"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="2"
				"tech_galactic_ambitions"="2"
				"tech_colonial_centralization"="1"
				"tech_adaptive_bureaucracy"="5"
				"tech_holographic_rituals"="7"
				"tech_amoeba_strike_craft_1"="2"
				"tech_space_whale_weapon_1"="7"
				"tech_engos_vapor"="2"
				"tech_pitharan_dust"="2"
				"tech_mine_betharian"="3"
			}
			leaders={
				physics=74
				society=75
				engineering=76
			}
			last_increased_tech="tech_doctrine_navy_size_1"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=5.536
		produced_food=5.536
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=97.420
					ship_maintenance=-21.030
					station_maintenance=-28.000
					buildings=-18.000
					starbase_maintenance=-24.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-4.000
					building_hydroponics_farm_2=-6.000
					building_mining_network_1=-6.000
					building_basic_science_lab_1=-2.000
				}
				ship_maintenances={
					corvette=-9.030
					constructor=-6.000
					science=-6.000
					mining_station=-16.000
					research_station=-12.000
					starbase_outpost=-16.000
					starbase_starport=-3.200
				}
				pop_mineral_maintenance=-9.000
				consumer_goods=15.000
				ship_mineral_maintenances=-18.060
			}
		}
		events={
			special_project={
				id=8
				special_project="ESTABLISH_COMMUNICATIONS"
				scope={
					type=country
					id=14
					random={ 1677848007 1677848007 }
					root={
						type=country
						id=12
						random={ 282783146 282783146 }
						from={
							type=country
							id=14
							random={ 1677848007 1677848007 }
							from={
								type=galactic_object
								id=486
								random={ 1354898354 1354898354 }
								saved_event_target={
									type=planet
									id=164
									name="pc_home"
								}
							}
						}
					}
					from={
						type=galactic_object
						id=486
						random={ 1354898354 1354898354 }
						saved_event_target={
							type=planet
							id=164
							name="pc_home"
						}
					}
					prev={
						type=country
						id=12
						random={ 282783146 282783146 }
						from={
							type=country
							id=14
							random={ 1677848007 1677848007 }
							from={
								type=galactic_object
								id=486
								random={ 1354898354 1354898354 }
								saved_event_target={
									type=planet
									id=164
									name="pc_home"
								}
							}
						}
					}
				}
				coordinate={
					type=2
					id=164
				}
				planet=164
				ai_research_date="2218.03.28"
			}
			next_special_project_id=9
		}
		terra_incognita={
			size=256
			data={
				27967 3 252 5 250 6 250 6 250 5 251 4 253 4 252 5 1 2 247 10 4 5 236 12 2 7 234 23 232 25 231 6 2 17 231 5 3 17 240 16 241 15 240 16 239 16 239 17 239 3 2 12 244 12 244 13 243 14 242 16 240 19 236 21 234 23 232 32 224 32 221 35 221 36 220 36 220 36 221 36 220 36 92 1 127 37 90 3 126 38 88 7 123 38 87 8 122 40 86 8 121 42 86 6 122 43 86 4 124 43 86 2 126 43 214 43 214 43 214 42 215 38 219 36 219 36 216 40 215 42 213 44 211 44 211 44 212 44 213 43 213 43 213 4 2 12 2 21 221 12 3 19 222 12 4 18 223 11 5 17 224 10 8 13 225 9 10 12 226 2 1 4 12 11 230 3 12 4 3 4 231 2 13 2 5 3 20891 
			}
			systems={
				6 11 16 41 45 53 56 57 65 79 82 122 128 147 166 186 189 214 221 240 282 286 287 309 352 363 369 383 398 455 460 465 473 486 497 527 533 571 589 631 673 692 760 765 
			}
		}
		military_power=409.53439
		fleet_size=7.000
		power_score=3.20800
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=487
				target=15
				value=35
				type=1
			}
			strategy={
				id=334
				target=15
				value=23
				type=1
			}
			strategy={
				id=1549
				target=15
				value=44
				type=1
			}
			strategy={
				id=1551
				target=15
				value=31
				type=1
			}
			strategy={
				id=1633
				target=15
				value=32
				type=1
			}
			strategy={
				id=1746
				target=15
				value=11
				type=1
			}
			strategy={
				id=0
				target=0
				value=549
				type=2
			}
			strategy={
				id=2
				target=0
				value=475
				type=2
			}
			strategy={
				id=3
				target=0
				value=315
				type=2
			}
			strategy={
				id=5
				target=0
				value=483
				type=2
			}
			strategy={
				id=7
				target=0
				value=505
				type=2
			}
			strategy={
				id=8
				target=0
				value=679
				type=2
			}
			strategy={
				id=10
				target=0
				value=507
				type=2
			}
			strategy={
				id=12
				target=0
				value=854
				type=2
			}
			strategy={
				id=13
				target=0
				value=445
				type=2
			}
			strategy={
				id=14
				target=0
				value=161
				type=2
			}
			strategy={
				id=15
				target=0
				value=208
				type=2
			}
			strategy={
				id=16
				target=0
				value=440
				type=2
			}
			strategy={
				id=17
				target=0
				value=833
				type=2
			}
			strategy={
				id=18
				target=0
				value=592
				type=2
			}
			strategy={
				id=19
				target=0
				value=802
				type=2
			}
			strategy={
				id=20
				target=0
				value=615
				type=2
			}
			strategy={
				id=21
				target=0
				value=428
				type=2
			}
			strategy={
				id=24
				target=0
				value=783
				type=2
			}
			strategy={
				id=27
				target=0
				value=765
				type=2
			}
			strategy={
				id=29
				target=0
				value=807
				type=2
			}
			strategy={
				id=34
				target=0
				value=347
				type=2
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			strategy={
				id=36
				target=0
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				type=2
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			strategy={
				id=38
				target=0
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				type=2
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			strategy={
				id=39
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				type=2
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			strategy={
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				type=2
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			strategy={
				id=43
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				type=2
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			strategy={
				id=44
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				type=2
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			strategy={
				id=46
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				type=2
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			strategy={
				id=47
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				type=2
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			strategy={
				id=48
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
				id=60
				target=0
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				type=2
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			strategy={
				id=62
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				value=691
				type=2
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			strategy={
				id=63
				target=0
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				type=2
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			strategy={
				id=64
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				type=2
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			strategy={
				id=66
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				value=572
				type=2
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			strategy={
				id=67
				target=0
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				type=2
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			strategy={
				id=69
				target=0
				value=711
				type=2
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			strategy={
				id=70
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				type=2
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			strategy={
				id=71
				target=0
				value=806
				type=2
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			strategy={
				id=73
				target=0
				value=423
				type=2
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			strategy={
				id=74
				target=0
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				type=2
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			strategy={
				id=75
				target=0
				value=462
				type=2
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			strategy={
				id=77
				target=0
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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 {
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 {
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			pirate_encountered=62907096
			spawner_of54=62907096
			spawned_battle_uninhabitable_category=62917056
			first_colony=62921928
			curator_intro=62924304
			gaia_surveyed=62932968
			arctic_surveyed=62941248
			recent_comms_timed={
				flag_date=62943384
				flag_days=2761
			}
			encountered_first_primitive=62958264
		}
		variables={
			"outer_system_mining_stations"
=7.000
		}
		sensor_range_fleets={
			48 49 50 51 358 359 360 452 480 489 507 16777725 537 545 555 594 595 606 616 624 637 650 661 679 697 713 714 16778048 854 16778057 901 891 878 118 155 157 16778120 928 947 986 1012 1016 1029 16778247 1054 1074 1081 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MOL4"
		ship_names={
			"Longshore Drifter"=1
			"Playful Prawn"=1
			"Waiting Shark"=1
			"Wavehunter"=1
			"Cosmic Clam"=1
			"Ctenophore"=1
			"Bow Rider"=1
			"Ornery Oyster"=1
			"Hydrozoan"=1
			"Sea Fiend"=1
			"Deapsea Stalker"=1
			"Mischievous Mussel"=1
			"Bow Chaser"=1
			"Sneaking Shrimp"=1
		}
		ruler=72
		control_groups={
			0={
				{
					type=2
					id=164
				}
			}
			1={
				{
					type=1
					id=51
				}
			}
			2={
				{
					type=1
					id=49
				}
			}
			3={
				{
					type=1
					id=50
				}
			}
		}
		ship_prefix="WEY"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="pre_sapients"
				selected="pre_sapients_eat"
			}
 {
				policy="interference"
				selected="interference_full"
			}
 {
				policy="enlightenment"
				selected="enlightenment_not_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate first_contact_attack_not_allowed border_policy_open pre_sapients_eat interference_full enlightenment_not_allowed 
		}
		starting_system=465
		has_advisor=no
		owned_leaders={
			72 73 74 75 76 77 304 652 456 
		}
		owned_fleets={
			48 49 50 51 358 359 360 452 480 489 507 16777725 537 545 555 594 595 606 616 624 637 650 661 679 697 713 714 854 16778048 16778057 878 891 901 16778120 928 947 986 1012 1016 1029 16778247 1054 1074 1081 
		}
		owned_megastructures={
			15 
		}
		traditions={
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_expansion_adopt"
			"tr_expansion_colonization_fever"
			"tr_expansion_courier_network"
			"tr_expansion_reach_for_the_stars"
			"tr_expansion_galactic_ambition"
			"tr_expansion_a_new_life"
			"tr_expansion_finish"
		}
		ascension_perks={
			"ap_nihilistic_acquisition"
		}
		owned_armies={
			99 100 101 259 
		}
		owned_planets={
			164 637 
		}
		controlled_planets={
			164 163 174 178 169 176 165 484 332 337 634 636 1542 1543 1630 1632 1636 1770 2825 2828 1744 637 1756 1754 1747 1776 6531 6536 6539 1547 
		}
		ship_design={
			83886475 83886274 83886252 83886247 83886246 83886245 83886234 83886198 83886197 83886179 83886178 83886177 83886176 83886174 83886173 83886172 83886170 83886169 83886168 83886165 83886164 83886163 
		}
		edicts={
			{
				edict="map_the_stars"
				date="2226.09.09"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.005
			}
			standard_economy_module={
				resources={
					energy={1092.780 53.710 45.515}
					minerals={519.647 46.288 13.530}
					food={200.000 20.536 15.000}
					physics_research={16.080 16.080 0.000}
					society_research={12.040 12.040 0.000}
					engineering_research={8.040 8.040 0.000}
					influence={372.000 4.000 0.000}
					unity={314.419 7.732 0.000}
				}
				last_month={
					energy={8.195 53.710 45.515}
					minerals={32.758 46.288 13.530}
					food={5.536 20.536 15.000}
					physics_research={16.080 16.080 0.000}
					society_research={12.040 12.040 0.000}
					engineering_research={8.040 8.040 0.000}
					influence={4.000 4.000 0.000}
					unity={7.732 7.732 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						645 646 647 
					}
					general={
						648 649 650 
					}
					scientist={
						33554837 651 33554839 
					}
					governor={
						653 654 655 
					}
				}
			}
			standard_diplomacy_module={
				casus_belli={
					{
						type="cb_containment"
						owner=12
						country=1
						days_left=-1
					}
 
				}
				borders=11
				closed_borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_none
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=15
					primary=yes
					living_standard=living_standard_hive_mind
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967308={
				galactic_object={
					465 6 45 214 56 65 82 221 79 692 57 
				}
				capital=164
				name="Wacego"
				leader=73
				fleets={
					48 49 50 51 358 359 360 452 480 489 507 16777725 537 545 555 594 595 606 616 624 637 650 661 679 697 713 714 854 16778048 16778057 878 891 901 16778120 928 947 986 1012 1016 1029 16778247 1054 1074 1081 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=28
				}
			}
		}
		relations_manager={
			relation={
				owner=12
				country=1
				contact=yes
				border_range=94
				modifier={
					modifier="opinion_new_contact"
					start_date="2215.09.02"
					value=-16.000
					decay=yes
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=12
				country=14
				contact=yes
				pre_communications_name="'He Aliens'"
			}
			relation={
				owner=12
				country=23
				contact=yes
				flags={
					ongoing_enclave_investigation=62916336
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=33
				contact=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=12
				country=34
				contact=yes
				pre_communications_name="'Tau Aliens'"
			}
			relation={
				owner=12
				country=40
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=12
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.181
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			gateway 
		}
	}
	13={
		flag={
			icon={
				category="domination"
				file="domination_18.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"black"
				"blue"
				"blue"
				"null"
			}
		}
		color_index=-1
		name="Nation of Adnor"
		adjective="Adnoran"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_robotic_workers"
			level=1
			physics_queue={
				{
					progress=69.531
					technology="tech_sensors_2"
					date="2217.09.02"
				}
			}
			society_queue={
				{
					progress=45.660
					technology="tech_tb_quicksand_basin"
					date="2217.08.03"
				}
			}
			engineering_queue={
				{
					progress=53.145
					technology="tech_destroyers"
					date="2217.09.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_pd_tracking_1"
					"tech_sensors_2"
					"tech_ftl_inhibitor"
				}
				society={
					"tech_centralized_command"
					"tech_tb_quicksand_basin"
					"tech_terrestrial_sculpting"
					"tech_living_state"
				}
				engineering={
					"tech_destroyers"
					"tech_strike_craft_2"
					"tech_torpedoes_1"
					"tech_droid_workers"
				}
			}
			potential={
				"tech_destroyers"="6"
				"tech_corvette_hull_1"="10"
				"tech_starbase_3"="6"
				"tech_strike_craft_2"="5"
				"tech_ship_armor_3"="1"
				"tech_crystal_armor_1"="6"
				"tech_thrusters_2"="5"
				"tech_mining_network_3"="4"
				"tech_mineral_processing_1"="8"
				"tech_engineering_lab_1"="5"
				"tech_droid_workers"="1"
				"tech_mass_drivers_3"="6"
				"tech_missiles_3"="2"
				"tech_swarmer_missiles_1"="3"
				"tech_torpedoes_1"="6"
				"tech_curator_lab"="5"
				"tech_archeology_lab"="5"
				"tech_physics_lab_1"="5"
				"tech_cryostasis_1"="3"
				"tech_combat_computers_1"="2"
				"tech_shields_3"="4"
				"tech_sensors_2"="5"
				"tech_power_plant_3"="4"
				"tech_power_hub_1"="7"
				"tech_ftl_inhibitor"="4"
				"tech_lasers_3"="5"
				"tech_plasma_1"="4"
				"tech_disruptors_1"="4"
				"tech_pd_tracking_1"="5"
				"tech_mining_drone_weapon_1"="5"
				"tech_space_cloud_weapon_1"="5"
				"tech_gene_crops"="3"
				"tech_biolab_2"="3"
				"tech_alien_life_studies"="9"
				"tech_colonization_2"="3"
				"tech_space_trading"="5"
				"tech_frontier_health"="4"
				"tech_tb_mountain_range"="4"
				"tech_tb_volcano"="4"
				"tech_tb_dangerous_wildlife"="4"
				"tech_tb_dense_jungle"="9"
				"tech_tb_quicksand_basin"="9"
				"tech_tb_noxious_swamp"="9"
				"tech_tb_massive_glacier"="9"
				"tech_tb_toxic_kelp"="9"
				"tech_tb_deep_sinkhole"="9"
				"tech_terrestrial_sculpting"="3"
				"tech_vitality_boosters"="3"
				"tech_epigenetic_triggers"="4"
				"tech_gene_banks"="1"
				"tech_doctrine_fleet_size_1"="4"
				"tech_interstellar_fleet_traditions"="4"
				"tech_doctrine_navy_size_1"="4"
				"tech_centralized_command"="4"
				"tech_galactic_ambitions"="4"
				"tech_subdermal_stimulation"="3"
				"tech_colonial_bureaucracy"="4"
				"tech_living_state"="3"
				"tech_neural_implants"="9"
				"tech_artificial_moral_codes"="3"
				"tech_heritage_site"="5"
				"tech_holographic_rituals"="9"
				"tech_amoeba_strike_craft_1"="4"
				"tech_space_whale_weapon_1"="9"
				"tech_engos_vapor"="4"
				"tech_pitharan_dust"="4"
				"tech_mine_betharian"="5"
				"tech_robomodding"="1"
			}
			leaders={
				physics=80
				society=81
				engineering=82
			}
			last_increased_tech="tech_robotic_workers"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=8.140
		produced_food=8.140
		budget={
			last_month={
				values={
					base_income=5.250
					produced_energy=126.798
					colonization=-8.000
					ship_maintenance=-16.770
					station_maintenance=-38.000
					buildings=-13.500
					starbase_maintenance=-27.000
				}
				building_maintenances={
					building_hydroponics_farm_2=-8.100
					building_mining_network_1=-3.600
					building_basic_science_lab_1=-1.800
				}
				ship_maintenances={
					corvette=-5.970
					constructor=-5.400
					science=-5.400
					mining_station=-22.000
					research_station=-16.000
					starbase_outpost=-18.000
					starbase_starport=-3.600
				}
				pop_mineral_maintenance=-12.600
				consumer_goods=24.000
				ship_mineral_maintenances=-11.940
			}
		}
		events={
			next_special_project_id=6
		}
		terra_incognita={
			size=256
			data={
				49575 2 253 4 251 7 3 5 240 19 226 2 8 21 8 3 214 3 6 23 6 5 213 4 4 25 4 7 212 5 2 27 2 8 211 45 211 48 208 49 207 50 205 53 202 53 202 57 199 63 193 66 191 65 192 3 4 57 193 1 5 57 199 57 199 98 157 99 156 100 156 100 157 99 158 98 158 98 158 98 158 98 157 99 156 100 155 101 154 102 152 104 151 105 151 105 151 105 151 105 150 106 149 107 148 108 147 109 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 148 108 
			}
			systems={
				83 90 99 133 144 175 203 269 280 303 312 360 380 381 386 429 435 457 528 545 559 561 566 614 623 626 653 655 678 759 762 769 779 
			}
		}
		military_power=260.54315
		fleet_size=5.000
		power_score=2.15499
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=646
				target=16
				value=39
				type=1
			}
			strategy={
				id=343
				target=16
				value=24
				type=1
			}
			strategy={
				id=823
				target=16
				value=36
				type=1
			}
			strategy={
				id=5161
				target=16
				value=7
				type=1
			}
			strategy={
				id=5162
				target=16
				value=10
				type=1
			}
			strategy={
				id=6417
				target=16
				value=27
				type=1
			}
			strategy={
				id=0
				target=0
				value=607
				type=2
			}
			strategy={
				id=2
				target=0
				value=619
				type=2
			}
			strategy={
				id=3
				target=0
				value=124
				type=2
			}
			strategy={
				id=5
				target=0
				value=907
				type=2
			}
			strategy={
				id=7
				target=0
				value=563
				type=2
			}
			strategy={
				id=8
				target=0
				value=89
				type=2
			}
			strategy={
				id=10
				target=0
				value=883
				type=2
			}
			strategy={
				id=11
				target=0
				value=399
				type=2
			}
			strategy={
				id=12
				target=0
				value=474
				type=2
			}
			strategy={
				id=13
				target=0
				value=1
				type=2
			}
			strategy={
				id=14
				target=0
				value=326
				type=2
			}
			strategy={
				id=15
				target=0
				value=158
				type=2
			}
			strategy={
				id=16
				target=0
				value=638
				type=2
			}
			strategy={
				id=17
				target=0
				value=243
				type=2
			}
			strategy={
				id=18
				target=0
				value=44
				type=2
			}
			strategy={
				id=19
				target=0
				value=347
				type=2
			}
			strategy={
				id=20
				target=0
				value=67
				type=2
			}
			strategy={
				id=21
				target=0
				value=645
				type=2
			}
			strategy={
				id=24
				target=0
				value=533
				type=2
			}
			strategy={
				id=27
				target=0
				value=285
				type=2
			}
			strategy={
				id=29
				target=0
				value=269
				type=2
			}
			strategy={
				id=34
				target=0
				value=276
				type=2
			}
			strategy={
				id=36
				target=0
				value=433
				type=2
			}
			strategy={
				id=38
				target=0
				value=445
				type=2
			}
			strategy={
				id=39
				target=0
				value=371
				type=2
			}
			strategy={
				id=40
				target=0
				value=221
				type=2
			}
			strategy={
				id=43
				target=0
				value=339
				type=2
			}
			strategy={
				id=44
				target=0
				value=64
				type=2
			}
			strategy={
				id=46
				target=0
				value=661
				type=2
			}
			strategy={
				id=47
				target=0
				value=141
				type=2
			}
			strategy={
				id=48
				target=0
				value=692
				type=2
			}
			strategy={
				id=49
				target=0
				value=102
				type=2
			}
			strategy={
				id=51
				target=0
				value=455
				type=2
			}
			strategy={
				id=52
				target=0
				value=189
				type=2
			}
			strategy={
				id=54
				target=0
				value=143
				type=2
			}
			strategy={
				id=57
				target=0
				value=472
				type=2
			}
			strategy={
				id=60
				target=0
				value=492
				type=2
			}
			strategy={
				id=61
				target=0
				value=691
				type=2
			}
			strategy={
				id=62
				target=0
				value=592
				type=2
			}
			strategy={
				id=63
				target=0
				value=228
				type=2
			}
			strategy={
				id=64
				target=0
				value=589
				type=2
			}
			strategy={
				id=66
				target=0
				value=783
				type=2
			}
			strategy={
				id=67
				target=0
				value=313
				type=2
			}
			strategy={
				id=69
				target=0
				value=679
				type=2
			}
			strategy={
				id=70
				target=0
				value=367
				type=2
			}
			strategy={
				id=71
				target=0
				value=226
				type=2
			}
			strategy={
				id=73
				target=0
				value=838
				type=2
			}
			strategy={
				id=74
				target=0
				value=414
				type=2
			}
			strategy={
				id=75
				target=0
				value=188
				type=2
			}
			strategy={
				id=77
				target=0
				value=50
				type=2
			}
			strategy={
				id=81
				target=0
				value=628
				type=2
			}
			strategy={
				id=84
				target=0
				value=311
				type=2
			}
			strategy={
				id=85
				target=0
				value=125
				type=2
			}
			strategy={
				id=86
				target=0
				value=763
				type=2
			}
			strategy={
				id=87
				target=0
				value=756
				type=2
			}
			strategy={
				id=88
				target=0
				value=399
				type=2
			}
			strategy={
				id=89
				target=0
				value=470
				type=2
			}
			strategy={
				id=91
				target=0
				value=162
				type=2
			}
			strategy={
				id=93
				target=0
				value=148
				type=2
			}
			strategy={
				id=94
				target=0
				value=141
				type=2
			}
			strategy={
				id=95
				target=0
				value=637
				type=2
			}
			strategy={
				id=96
				target=0
				value=98
				type=2
			}
			strategy={
				id=97
				target=0
				value=641
				type=2
			}
			strategy={
				id=98
				target=0
				value=171
				type=2
			}
			strategy={
				id=101
				target=0
				value=134
				type=2
			}
			strategy={
				id=102
				target=0
				value=75
				type=2
			}
			strategy={
				id=103
				target=0
				value=26
				type=2
			}
			strategy={
				id=104
				target=0
				value=500
				type=2
			}
			strategy={
				id=105
				target=0
				value=260
				type=2
			}
			strategy={
				id=106
				target=0
				value=695
				type=2
			}
			strategy={
				id=108
				target=0
				value=209
				type=2
			}
			strategy={
				id=109
				target=0
				value=476
				type=2
			}
			strategy={
				id=111
				target=0
				value=1
				type=2
			}
			strategy={
				id=112
				target=0
				value=675
				type=2
			}
			strategy={
				id=113
				target=0
				value=462
				type=2
			}
			strategy={
				id=114
				target=0
				value=46
				type=2
			}
			strategy={
				id=116
				target=0
				value=13
				type=2
			}
			strategy={
				id=117
				target=0
				value=154
				type=2
			}
			strategy={
				id=119
				target=0
				value=464
				type=2
			}
			strategy={
				id=120
				target=0
				value=289
				type=2
			}
			strategy={
				id=121
				target=0
				value=445
				type=2
			}
			strategy={
				id=122
				target=0
				value=452
				type=2
			}
			strategy={
				id=124
				target=0
				value=155
				type=2
			}
			strategy={
				id=125
				target=0
				value=860
				type=2
			}
			strategy={
				id=126
				target=0
				value=118
				type=2
			}
			strategy={
				id=128
				target=0
				value=410
				type=2
			}
			strategy={
				id=129
				target=0
				value=514
				type=2
			}
			strategy={
				id=130
				target=0
				value=320
				type=2
			}
			strategy={
				id=131
				target=0
				value=513
				type=2
			}
			strategy={
				id=132
				target=0
				value=1
				type=2
			}
			strategy={
				id=137
				target=0
				value=260
				type=2
			}
			strategy={
				id=140
				target=0
				value=131
				type=2
			}
			strategy={
				id=141
				target=0
				value=138
				type=2
			}
			strategy={
				id=142
				target=0
				value=21
				type=2
			}
			strategy={
				id=143
				target=0
				value=258
				type=2
			}
			strategy={
				id=145
				target=0
				value=27
				type=2
			}
			strategy={
				id=146
				target=0
				value=671
				type=2
			}
			strategy={
				id=147
				target=0
				value=482
				type=2
			}
			strategy={
				id=148
				target=0
				value=383
				type=2
			}
			strategy={
				id=149
				target=0
				value=429
				type=2
			}
			strategy={
				id=151
				target=0
				value=238
				type=2
			}
			strategy={
				id=152
				target=0
				value=125
				type=2
			}
			strategy={
				id=153
				target=0
				value=501
				type=2
			}
			strategy={
				id=154
				target=0
				value=739
				type=2
			}
			strategy={
				id=155
				target=0
				value=759
				type=2
			}
			strategy={
				id=156
				target=0
				value=618
				type=2
			}
			strategy={
				id=158
				target=0
				value=341
				type=2
			}
			strategy={
				id=159
				target=0
				value=511
				type=2
			}
			strategy={
				id=160
				target=0
				value=482
				type=2
			}
			strategy={
				id=161
				target=0
				value=124
				type=2
			}
			strategy={
				id=162
				target=0
				value=809
				type=2
			}
			strategy={
				id=163
				target=0
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				type=2
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			strategy={
				id=165
				target=0
				value=657
				type=2
			}
			strategy={
				id=166
				target=0
				value=490
				type=2
			}
			strategy={
				id=167
				target=0
				value=206
				type=2
			}
			strategy={
				id=168
				target=0
				value=635
				type=2
			}
			strategy={
				id=170
				target=0
				value=507
				type=2
			}
			strategy={
				id=171
				target=0
				value=489
				type=2
			}
			strategy={
				id=172
				target=0
				value=150
				type=2
			}
			strategy={
				id=173
				target=0
				value=1
				type=2
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			strategy={
				id=174
				target=0
				value=58
				type=2
			}
			strategy={
				id=175
				target=0
				value=839
				type=2
			}
			strategy={
				id=177
				target=0
				value=649
				type=2
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			strategy={
				id=179
				target=0
				value=551
				type=2
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			strategy={
				id=182
				target=0
				value=518
				type=2
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			strategy={
				id=183
				target=0
				value=423
				type=2
			}
			strategy={
				id=184
				target=0
				value=115
				type=2
			}
			strategy={
				id=186
				target=0
				value=447
				type=2
			}
			strategy={
				id=187
				target=0
				value=515
				type=2
			}
			strategy={
				id=190
				target=0
				value=229
				type=2
			}
			strategy={
				id=191
				target=0
				value=653
				type=2
			}
			strategy={
				id=192
				target=0
				value=302
				type=2
			}
			strategy={
				id=193
				target=0
				value=249
				type=2
			}
			strategy={
				id=194
				target=0
				value=243
				type=2
			}
			strategy={
				id=195
				target=0
				value=60
				type=2
			}
			strategy={
				id=196
				target=0
				value=623
				type=2
			}
			strategy={
				id=197
				target=0
				value=95
				type=2
			}
			strategy={
				id=200
				target=0
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				type=2
			}
			strategy={
				id=201
				target=0
				value=589
				type=2
			}
			strategy={
				id=202
				target=0
				value=170
				type=2
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			strategy={
				id=204
				target=0
				value=222
				type=2
			}
			strategy={
				id=205
				target=0
				value=821
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				value=516
				type=2
			}
			strategy={
				id=761
				target=0
				value=50
				type=2
			}
			strategy={
				id=764
				target=0
				value=157
				type=2
			}
			strategy={
				id=765
				target=0
				value=345
				type=2
			}
			strategy={
				id=766
				target=0
				value=291
				type=2
			}
			strategy={
				id=767
				target=0
				value=187
				type=2
			}
			strategy={
				id=768
				target=0
				value=151
				type=2
			}
			strategy={
				id=772
				target=0
				value=312
				type=2
			}
			strategy={
				id=774
				target=0
				value=400
				type=2
			}
			strategy={
				id=775
				target=0
				value=209
				type=2
			}
			strategy={
				id=776
				target=0
				value=123
				type=2
			}
			strategy={
				id=777
				target=0
				value=1
				type=2
			}
			strategy={
				id=778
				target=0
				value=542
				type=2
			}
			strategy={
				id=779
				target=0
				value=864
				type=2
			}
			strategy={
				id=780
				target=0
				value=24
				type=2
			}
			strategy={
				id=5158
				target=5
				value=1
				type=3
			}
			strategy={
				id=0
				target=0
				value=16
				type=9
			}
			strategy={
				id=4
				target=0
				value=1
				type=9
			}
			strategy={
				id=6
				target=0
				value=1
				type=9
			}
			strategy={
				id=25
				target=0
				value=1
				type=9
			}
			strategy={
				id=4
				target=0
				value=3
				type=10
			}
			strategy={
				id=566
				target=0
				value=1
				type=14
			}
			strategy={
				id=655
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=1
				type=17
			}
			strategy={
				id=1
				target=0
				value=1
				type=17
			}
			strategy={
				id=2
				target=0
				value=7
				type=17
			}
			strategy={
				id=3
				target=0
				value=2
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=3389
				target=0
				value=104
				type=20
			}
			strategy={
				id=3844
				target=0
				value=114
				type=20
			}
			strategy={
				id=4020
				target=0
				value=122
				type=20
			}
			strategy={
				id=4413
				target=0
				value=130
				type=20
			}
			strategy={
				id=5887
				target=0
				value=130
				type=20
			}
			prepare_war_date="1.01.01"
			can_build_robots=yes
			robot_colonies=0.500
			robot_colonies_with_free_buildings=0.500
			minerals={
				39.190 241.464 16.757 170.450 400.000 0.000 236.422 0.000 0.000 0.000 0.000 0.000 16.740 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.756 13.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 48.923 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 31.437 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 260.264 0.000 172.636 84.110 1000.000 0.000 84.110 4.658 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 48.400 0.000 21.600 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.250
					produced_energy=63.399
					colonization=-8.000
					ship_maintenance=-8.385
					station_maintenance=-19.000
					buildings=-6.750
					starbase_maintenance=-13.500
				}
				building_maintenances={
					building_hydroponics_farm_2=-4.050
					building_mining_network_1=-1.800
					building_basic_science_lab_1=-0.900
				}
				ship_maintenances={
					corvette=-2.985
					constructor=-2.700
					science=-2.700
					mining_station=-11.000
					research_station=-8.000
					starbase_outpost=-9.000
					starbase_starport=-1.800
				}
				pop_mineral_maintenance=-6.300
				consumer_goods=12.000
				ship_mineral_maintenances=-5.970
			}
			attitude={
				{
					country=33
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=35
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=187
		species_index=16
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_xenophile"
			ethic="ethic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				13 
			}
		}
		government={
			type="gov_direct_democracy"
			authority="auth_democratic"
			civics={
				"civic_mining_guilds"
				"civic_parliamentary_system"
			}
		}
		personality="erudite_explorers"
		next_election="2220.04.01"
		government_date="2220.07.21"
		surveyed={
			179 180 181 182 183 184 185 186 187 187 188 189 190 191 340 341 342 343 344 494 495 496 497 498 643 644 645 646 647 648 649 650 651 652 817 818 819 820 821 822 823 824 825 826 827 828 1781 1782 1783 1784 1785 1786 1787 1788 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2500 2501 2502 2503 2504 2505 2506 2507 2683 2684 2685 2686 2687 2688 2689 3185 3186 3187 3188 3189 3190 3191 3192 3193 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3389 3390 3391 3392 3393 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 5158 5159 5160 5161 5162 5163 5164 5165 5415 5416 5417 5418 5419 5420 5427 5428 5429 5430 5431 5887 5888 5889 5890 5891 5892 5893 5894 5895 5952 5953 5954 5955 5956 5957 5958 6205 6206 6207 6208 6209 6210 6211 6212 6213 6214 6215 6216 6413 6414 6415 6416 6417 6418 6419 6420 6421 6422 7014 7015 7016 7017 7018 7019 7020 7021 7022 7023 7024 7025 7026 7027 7028 7037 7038 7039 7040 7041 7042 7043 7044 7045 7046 7189 7190 7191 7193 7194 7195 7196 7197 7198 7199 
		}
		visited_objects={
			769 386 90 762 457 435 280 653 566 303 678 99 203 759 133 269 559 614 381 528 429 312 360 175 561 83 623 545 144 380 655 626 779 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 3 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 2 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 4 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 3 0 
		}
		intel={
			{
				object=566
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=90.255
							y=-50.770
							origin=566
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=545
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=63.765
							y=0.290
							origin=545
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=655
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=84.142
							y=-213.954
							origin=655
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 
		}
		flags={
			barren_surveyed=62810880
			molten_surveyed=62811360
			toxic_surveyed=62811696
			desert_surveyed=62812680
			barren_cold_surveyed=62814000
			arid_surveyed=62815056
			frozen_surveyed=62818272
			asteroid_surveyed=62820168
			UHB_ANCIENT_RUINS_1_FLAG=62823000
			gas_giant_surveyed=62824032
			StoryFirst=62826936
			first_alien_life=62826936
			Story5=62826936
			nuked_surveyed=62829240
			found_presapients=62836824
			spawned_mountain_uninhabitable_category=62840880
			outer_system_mining_stations_constructed=62902896
			Story7=62856528
			has_encountered_other_empire=62856528
			SUN_TEAPOT_PROJECT=62882640
			spawned_battle_uninhabitable_category=62870736
			GEN_PLAYGROUND_FLAG=62874360
			first_faction=62944848
			birth_of_piracy=62904240
			pirate_encountered=62904240
			spawner_of16777260=62904240
			continental_surveyed=62921160
			ocean_surveyed=62922672
			alpine_surveyed=62928216
			GEN_DERELICT_SHIP=62929296
			arctic_surveyed=62929848
			tundra_surveyed=62934648
			encountered_first_wormhole=62935992
			first_colony=62940792
			spawned_writing_uninhabitable_category=62960280
		}
		variables={
			"outer_system_mining_stations"
=12.000
		}
		sensor_range_fleets={
			52 53 54 55 361 362 363 453 472 490 505 522 523 530 559 571 583 592 605 611 612 641 645 680 684 699 738 748 764 771 788 798 812 813 16778039 16778036 873 880 896 33555254 918 927 951 962 1011 979 1042 1043 1078 1094 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MAM3"
		ship_names={
			"Vuki'Kitnak"=1
			"Vuki'Sotra"=1
			"Seper'Fundroleth"=1
			"Vuki'Ennak"=1
			"Seper'Nossundem"=1
			"Vuki'Irios"=1
			"Vuki'Farab"=1
			"Seper'Sagredioth"=1
			"Seper'Tarudog"=1
			"Vuki'Holagor"=1
			"Seper'Setnassel"=1
			"Vuki'Raman"=1
		}
		ruler=317
		control_groups={
			0={
				{
					type=2
					id=187
				}
			}
			1={
				{
					type=1
					id=55
				}
			}
			2={
				{
					type=1
					id=53
				}
			}
			3={
				{
					type=1
					id=54
				}
			}
		}
		ship_prefix="ANN"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="pre_sapients"
				selected="pre_sapients_protect"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_not_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed pre_sapients_protect core_worlds_all refugees_allowed robots_allowed 
		}
		starting_system=769
		has_advisor=no
		owned_leaders={
			78 79 80 81 82 83 317 16777667 663 
		}
		owned_fleets={
			52 53 54 55 361 362 363 453 472 490 505 522 523 530 559 571 583 592 605 611 612 641 645 680 684 699 738 748 764 771 788 798 812 813 16778039 16778036 873 880 896 33555254 918 927 951 962 979 1011 1042 1043 1078 1094 
		}
		traditions={
			"tr_prosperity_adopt"
			"tr_prosperity_trans_stellar_corporations"
			"tr_prosperity_pursuit_of_profit"
			"tr_prosperity_sct"
			"tr_prosperity_administrative_operations"
			"tr_prosperity_fleet_logistical_corps"
			"tr_prosperity_finish"
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
		}
		ascension_perks={
			"ap_technological_ascendancy"
		}
		owned_armies={
			102 103 104 263 264 
		}
		owned_planets={
			187 495 
		}
		controlled_planets={
			187 179 186 184 188 181 340 189 341 817 819 824 826 825 643 494 497 6205 6216 6212 6206 6207 6413 6416 6421 7037 7045 3269 7043 3279 3272 5158 495 7046 4020 
		}
		ship_design={
			16778665 16778664 16778663 16778662 16778661 16778660 16778659 16778658 16778657 16778656 16778655 16778654 16778653 16778652 16778651 16778650 16778649 16778648 33555863 33555862 33555861 33555860 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.065
			}
			standard_economy_module={
				resources={
					energy={2643.208 68.649 55.635}
					minerals={1165.330 56.575 12.270}
					food={200.000 20.140 12.000}
					physics_research={16.438 16.438 0.000}
					society_research={9.060 9.060 0.000}
					engineering_research={14.060 14.060 0.000}
					influence={73.000 3.000 0.000}
					unity={351.006 6.670 0.000}
				}
				last_month={
					energy={13.014 68.649 55.635}
					minerals={44.305 56.575 12.270}
					food={8.140 20.140 12.000}
					physics_research={16.438 16.438 0.000}
					society_research={9.060 9.060 0.000}
					engineering_research={14.060 14.060 0.000}
					influence={3.000 3.000 0.000}
					unity={6.670 6.670 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						658 656 657 16777674 
					}
					general={
						661 659 660 16777673 
					}
					scientist={
						16777660 33554820 662 16777590 
					}
					governor={
						666 664 665 16777589 
					}
				}
			}
			standard_diplomacy_module={
				borders=11
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					13 
				}
				last_created="2215.11.03"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=13
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=16
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967309={
				galactic_object={
					769 386 457 90 435 653 678 762 280 528 380 
				}
				capital=187
				name="Adnor"
				leader=79
				fleets={
					52 53 54 55 361 362 363 453 472 490 505 522 523 530 559 571 583 592 605 611 612 641 645 680 684 699 738 748 764 771 788 798 812 813 16778039 16778036 873 880 896 33555254 918 927 951 962 979 1011 1042 1043 1078 1094 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=24
				}
			}
		}
		relations_manager={
			relation={
				owner=13
				country=33
				contact=yes
				hostile=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=13
				country=35
				contact=yes
				pre_communications_name="'Sigma Aliens'"
			}
			relation={
				owner=13
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=13
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.203
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	14={
		flag={
			icon={
				category="domination"
				file="domination_15.dds"
			}
			background={
				category="backgrounds"
				file="double_hemispheres.dds"
			}
			colors={
				"dark_purple"
				"pink"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Fellnoll Star Empire"
		adjective="Fellnoll"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			physics_queue={
				{
					progress=421.404
					technology="tech_plasma_1"
					date="2215.11.02"
				}
			}
			society_queue={
				{
					progress=428.032
					technology="tech_colonial_centralization"
					date="2214.01.02"
				}
			}
			engineering_queue={
				{
					progress=268.226
					technology="tech_corvette_hull_2"
					date="2216.07.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_plasma_1"
					"tech_ftl_inhibitor"
					"tech_combat_computers_1"
					"tech_reactor_boosters_2"
				}
				society={
					"tech_heritage_site"
					"tech_adaptive_bureaucracy"
					"tech_colonial_centralization"
					"tech_global_defense_grid"
				}
				engineering={
					"tech_missiles_3"
					"tech_corvette_hull_2"
					"tech_ship_armor_2"
					"tech_thrusters_2"
				}
			}
			potential={
				"tech_corvette_hull_2"="3"
				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="1"
				"tech_starbase_3"="3"
				"tech_strike_craft_2"="3"
				"tech_ship_armor_2"="5"
				"tech_crystal_armor_1"="3"
				"tech_thrusters_2"="3"
				"tech_mining_network_2"="5"
				"tech_engineering_lab_1"="3"
				"tech_robotic_workers"="4"
				"tech_mass_drivers_3"="1"
				"tech_autocannons_1"="1"
				"tech_flak_batteries_1"="1"
				"tech_missiles_3"="2"
				"tech_swarmer_missiles_1"="3"
				"tech_torpedoes_1"="3"
				"tech_curator_lab"="6"
				"tech_archeology_lab"="6"
				"tech_self_aware_logic"="4"
				"tech_combat_computers_1"="4"
				"tech_reactor_boosters_2"="5"
				"tech_shields_3"="5"
				"tech_sensors_2"="5"
				"tech_power_hub_1"="6"
				"tech_hyper_drive_2"="4"
				"tech_ftl_inhibitor"="5"
				"tech_lasers_3"="5"
				"tech_plasma_1"="6"
				"tech_disruptors_1"="5"
				"tech_pd_tracking_2"="5"
				"tech_mining_drone_weapon_1"="6"
				"tech_space_cloud_weapon_1"="6"
				"tech_alien_life_studies"="7"
				"tech_colonization_3"="1"
				"tech_tb_mountain_range"="2"
				"tech_tb_volcano"="2"
				"tech_tb_dangerous_wildlife"="2"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="2"
				"tech_genome_mapping"="3"
				"tech_doctrine_fleet_size_1"="1"
				"tech_interstellar_fleet_traditions"="1"
				"tech_doctrine_navy_size_1"="2"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="2"
				"tech_galactic_ambitions"="1"
				"tech_colonial_centralization"="2"
				"tech_adaptive_bureaucracy"="5"
				"tech_artificial_moral_codes"="2"
				"tech_heritage_site"="3"
				"tech_holographic_rituals"="7"
				"tech_amoeba_strike_craft_1"="2"
				"tech_space_whale_weapon_1"="7"
				"tech_mine_betharian"="3"
			}
			leaders={
				physics=328
				society=86
				engineering=87
			}
			last_increased_tech="tech_mass_drivers_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=5.720
		produced_food=5.720
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=88.000
					ship_maintenance=-16.350
					army_maintenance=-1.000
					station_maintenance=-24.000
					buildings=-15.000
					starbase_maintenance=-20.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-4.000
					building_hydroponics_farm_2=-3.000
					building_mining_network_1=-6.000
					building_basic_science_lab_1=-2.000
				}
				army_maintenances={
					assault_army=-1.000
				}
				ship_maintenances={
					corvette=-8.350
					constructor=-4.000
					science=-4.000
					mining_station=-12.000
					research_station=-12.000
					starbase_outpost=-10.000
					starbase_starport=-4.000
				}
				pop_mineral_maintenance=-19.388
				consumer_goods=22.500
				ship_mineral_maintenances=-16.700
			}
		}
		events={
			special_project={
				id=2
				special_project="ESTABLISH_COMMUNICATIONS"
				scope={
					type=country
					id=12
					random={ 687071586 687071586 }
					root={
						type=country
						id=14
						random={ 1489017237 1489017237 }
						from={
							type=country
							id=12
							random={ 687071586 687071586 }
							from={
								type=galactic_object
								id=486
								random={ 1544106831 1544106831 }
								saved_event_target={
									type=planet
									id=193
									name="pc_home"
								}
							}
						}
					}
					from={
						type=galactic_object
						id=486
						random={ 1544106831 1544106831 }
						saved_event_target={
							type=planet
							id=193
							name="pc_home"
						}
					}
					prev={
						type=country
						id=14
						random={ 1489017237 1489017237 }
						from={
							type=country
							id=12
							random={ 687071586 687071586 }
							from={
								type=galactic_object
								id=486
								random={ 1544106831 1544106831 }
								saved_event_target={
									type=planet
									id=193
									name="pc_home"
								}
							}
						}
					}
				}
				coordinate={
					type=2
					id=193
				}
				planet=193
				ai_research_date="2218.05.01"
			}
			next_special_project_id=3
		}
		terra_incognita={
			size=256
			data={
				38199 5 1 2 247 10 241 1 3 12 240 2 1 14 238 19 236 21 229 28 228 29 227 28 229 26 231 25 231 26 229 28 228 31 225 32 224 33 1 3 219 38 219 39 218 39 218 39 218 39 217 42 213 44 211 46 210 46 4 3 203 47 2 5 202 58 198 59 198 58 199 57 202 53 204 51 206 50 207 50 207 50 207 50 208 49 208 28 1 19 208 27 3 18 208 22 1 3 5 18 208 20 10 18 211 16 11 13 1 5 211 12 14 13 2 6 210 11 14 13 2 7 210 10 14 3 1 8 5 4 212 9 19 6 7 2 214 8 20 5 226 5 23 2 255 1 15005 
			}
			systems={
				12 19 26 33 38 78 147 158 159 244 266 308 347 372 401 421 423 428 432 470 475 481 486 487 515 521 526 546 560 591 622 634 644 654 673 687 727 743 748 754 774 
			}
		}
		military_power=267.04244
		fleet_size=5.000
		power_score=1.75900
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=656
				target=17
				value=40
				type=1
			}
			strategy={
				id=4806
				target=17
				value=49
				type=1
			}
			strategy={
				id=501
				target=17
				value=10
				type=1
			}
			strategy={
				id=502
				target=17
				value=34
				type=1
			}
			strategy={
				id=503
				target=17
				value=36
				type=1
			}
			strategy={
				id=5691
				target=17
				value=38
				type=1
			}
			strategy={
				id=349
				target=17
				value=12
				type=1
			}
			strategy={
				id=0
				target=0
				value=454
				type=2
			}
			strategy={
				id=2
				target=0
				value=380
				type=2
			}
			strategy={
				id=3
				target=0
				value=191
				type=2
			}
			strategy={
				id=5
				target=0
				value=506
				type=2
			}
			strategy={
				id=7
				target=0
				value=410
				type=2
			}
			strategy={
				id=8
				target=0
				value=555
				type=2
			}
			strategy={
				id=10
				target=0
				value=530
				type=2
			}
			strategy={
				id=11
				target=0
				value=890
				type=2
			}
			strategy={
				id=12
				target=0
				value=938
				type=2
			}
			strategy={
				id=13
				target=0
				value=377
				type=2
			}
			strategy={
				id=14
				target=0
				value=66
				type=2
			}
			strategy={
				id=15
				target=0
				value=84
				type=2
			}
			strategy={
				id=16
				target=0
				value=345
				type=2
			}
			strategy={
				id=17
				target=0
				value=709
				type=2
			}
			strategy={
				id=18
				target=0
				value=590
				type=2
			}
			strategy={
				id=20
				target=0
				value=613
				type=2
			}
			strategy={
				id=21
				target=0
				value=333
				type=2
			}
			strategy={
				id=24
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				value=685
				type=2
			}
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				type=2
			}
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=20
			}
			strategy={
				id=7144
				target=0
				value=110
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				26.963 21.239 145.464 263.866 47.203 0.000 145.502 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 2.106 13.488 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 31.534 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 26.297 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 892.708 0.000 0.000 0.000 23.004 0.000 64.519 56.702 320.367 0.000 56.702 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 76.976 0.000 186.024 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=44.000
					ship_maintenance=-8.175
					army_maintenance=-1.000
					station_maintenance=-12.000
					buildings=-7.500
					starbase_maintenance=-10.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-2.000
					building_hydroponics_farm_2=-1.500
					building_mining_network_1=-3.000
					building_basic_science_lab_1=-1.000
				}
				army_maintenances={
					assault_army=-1.000
				}
				ship_maintenances={
					corvette=-4.175
					constructor=-2.000
					science=-2.000
					mining_station=-6.000
					research_station=-6.000
					starbase_outpost=-5.000
					starbase_starport=-2.000
				}
				pop_mineral_maintenance=-9.694
				consumer_goods=11.250
				ship_mineral_maintenances=-8.350
			}
			attitude={
				{
					country=40
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=51
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=11
					attitude="wary"
					weight=200.000
					priority=1
				}
 {
					country=34
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=12
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 
			}
		}
		capital=193
		species_index=17
		ethos={
			ethic="ethic_fanatic_authoritarian"
			ethic="ethic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				14 
			}
		}
		government={
			type="gov_star_empire"
			authority="auth_imperial"
			civics={
				"civic_aristocratic_elite"
				"civic_distinguished_admiralty"
			}
			heir=432
		}
		personality="hegemonic_imperialists"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			192 193 193 194 195 196 197 198 199 200 201 202 345 346 347 348 349 350 351 352 499 500 501 502 503 504 505 506 507 508 509 653 654 655 656 657 658 659 660 661 829 830 831 832 833 834 835 836 837 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 2289 2290 2291 2292 2293 2294 2295 2296 2372 2373 2374 2375 2376 2377 2378 2379 2380 3172 3173 3174 3175 3176 3177 3178 3179 3180 3719 3720 3721 3722 3723 3724 3725 3940 3941 3942 3943 3944 3945 3946 3947 3948 4164 4165 4166 4167 4168 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4759 4760 4761 4762 4763 4764 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5421 5422 5423 5424 5425 5426 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 6067 6068 6069 6070 6071 6072 6073 6074 6217 6218 6219 6220 6221 6222 6223 6224 6380 6381 6382 6383 6384 6385 6386 6387 6388 6389 6390 6968 6969 6970 6971 6972 6973 6974 6975 6976 7144 7145 7146 
		}
		visited_objects={
			78 727 774 487 428 591 673 470 372 401 634 19 481 308 12 158 687 38 266 347 526 432 486 147 754 475 159 560 654 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 
		}
		intel={
			{
				object=12
				hostile={
					{
						name="Dimensional Horror"
						coordinate={
							x=-28.600
							y=-95.900
							origin=12
						}
						military_power=60195.30825
						has_boss=yes
						owner=51
						size={
							"dimensional_horror"
						}
					}
 
				}
			}
 {
				object=159
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-127.745
							y=-83.680
							origin=159
						}
						military_power=708.50476
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=27.820
							y=43.215
							origin=159
						}
						military_power=558.52404
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-26.070
							y=76.715
							origin=159
						}
						military_power=558.52404
						owner=34
					}
 
				}
			}
 
		}
		flags={
			barren_surveyed=62810520
			barren_cold_surveyed=62812080
			savannah_surveyed=62812512
			had_comet=62816592
			StoryFirst=62817072
			first_alien_life=62817072
			Story5=62817072
			gas_giant_surveyed=62818248
			frozen_surveyed=62820408
			alpine_surveyed=62821752
			ocean_surveyed=62823288
			spawned_writing_uninhabitable_category=62825904
			asteroid_surveyed=62827008
			molten_surveyed=62828616
			toxic_surveyed=62847552
			GEN_DERELICT_SHIP=62848128
			gaia_surveyed=62849304
			encountered_first_primitive=62857776
			faith_in_science=62862936
			arctic_surveyed=62886168
			BARR_BASE_FLAG=62886432
			UHB_ANCIENT_RUINS_1_FLAG=62939040
			encountered_horror=62906208
			spawned_shadowplay=62914992
			encountered_first_wormhole=62919936
			outer_system_mining_stations_constructed=62948976
			solar_sailer_spawned=62931552
			desert_surveyed=62933880
			Story7=62944704
			has_encountered_other_empire=62944704
			recent_comms_timed={
				flag_date=62951304
				flag_days=3091
			}
			has_communications11=62951304
			had_pirates_spawn={
				flag_date=62956560
				flag_days=1510
			}
			birth_of_piracy=62956560
			pirate_encountered=62956560
			spawner_of16777270=62956560
		}
		variables={
			"outer_system_mining_stations"
=10.000
			"pirates_active"
=1.000
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			56 535 58 59 364 365 366 450 476 498 551 584 602 614 653 663 706 707 736 741 755 759 16778042 887 902 915 940 1028 16778186 1006 1021 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MOL1"
		ship_names={
			"Paddagur"=1
			"Schashqa"=1
			"Uriss"=1
			"Kaggassulh"=1
			"Gloib"=1
			"Kudoig"=1
			"Tugglusch"=1
			"Uggoib"=1
			"Iggis"=1
			"Gaggam"=1
			"Kaschaliss"=1
		}
		ruler=84
		control_groups={
			0={
				{
					type=2
					id=193
				}
			}
			1={
				{
					type=1
					id=59
				}
			}
			2={
				{
					type=1
					id=57
				}
			}
			3={
				{
					type=1
					id=58
				}
			}
		}
		ship_prefix="FEE"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_full"
			}
 {
				policy="enlightenment"
				selected="enlightenment_not_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_allowed border_policy_open slavery_allowed purge_displacement_only interference_full enlightenment_not_allowed core_worlds_all refugees_allowed appropriation_allowed 
		}
		starting_system=78
		has_advisor=no
		owned_leaders={
			84 85 86 87 432 328 16777305 673 
		}
		owned_fleets={
			56 58 59 364 365 366 450 476 498 535 551 584 602 614 653 663 706 707 736 741 755 759 16778042 887 902 915 940 16778186 1006 1021 1028 
		}
		traditions={
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_discovery_science_division"
			"tr_discovery_polytechnic_education"
			"tr_discovery_faith_in_science"
			"tr_discovery_finish"
			"tr_domination_adopt"
			"tr_domination_star_lords"
			"tr_domination_colonial_viceroys"
			"tr_domination_fleet_levies"
		}
		ascension_perks={
			"ap_one_vision"
		}
		owned_armies={
			105 106 107 256 
		}
		owned_planets={
			193 
		}
		restricted_systems={
			12 
		}
		controlled_planets={
			193 192 195 201 198 196 199 499 501 345 5689 349 5697 5694 653 4801 654 655 4808 4814 
		}
		ship_design={
			16778998 16778997 16778996 16778989 50333473 50333472 50333471 50333470 50333469 50333468 50333467 50333466 50333465 50333464 50333463 50333462 16779025 16779024 16779023 16779022 16779021 16779020 
		}
		edicts={
			{
				edict="information_quarantine"
				date="2227.01.03"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.080
			}
			standard_economy_module={
				resources={
					energy={1424.330 49.000 38.675}
					minerals={675.096 42.900 18.044}
					food={200.000 18.720 13.000}
					physics_research={14.080 14.080 0.000}
					society_research={8.040 8.040 0.000}
					engineering_research={13.040 13.040 0.000}
					influence={267.000 4.000 0.000}
					unity={120.566 6.101 0.000}
				}
				last_month={
					energy={10.325 49.000 38.675}
					minerals={24.856 42.900 18.044}
					food={5.720 18.720 13.000}
					physics_research={14.080 14.080 0.000}
					society_research={8.040 8.040 0.000}
					engineering_research={13.040 13.040 0.000}
					influence={4.000 4.000 0.000}
					unity={6.101 6.101 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						667 668 669 
					}
					general={
						670 671 672 
					}
					scientist={
						674 16777666 33554835 
					}
					governor={
						675 676 677 
					}
				}
			}
			standard_diplomacy_module={
				borders=6
				closed_borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=14
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_poor
					citizenship=citizenship_caste_system_limited
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=17
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_caste_system
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967310={
				galactic_object={
					78 487 727 591 308 481 
				}
				capital=193
				name="Fellnoll"
				leader=85
				fleets={
					56 58 59 364 365 366 450 476 498 535 551 584 602 614 653 663 706 707 736 741 755 759 16778042 887 902 915 940 16778186 1006 1021 1028 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		regnal_numbers={
			{
				regnal_name="Gollram"
				regnal_number=1
			}
 
		}
		random_name_variables={
			counters={
				pre_communications_name={
					second=27
				}
			}
		}
		relations_manager={
			relation={
				owner=14
				country=11
				contact=yes
				border_range=80
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=14
				country=12
				contact=yes
				pre_communications_name="'Daleth Aliens'"
			}
			relation={
				owner=14
				country=34
				contact=yes
				pre_communications_name="'Upsilon Aliens'"
			}
			relation={
				owner=14
				country=40
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				killed_ships=1
				owner=14
				country=51
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				killed_ships=1
				owner=14
				country=16777270
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=14
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	15={
		flag={
			icon={
				category="pointy"
				file="flag_pointy_24.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"dark_purple"
				"turquoise"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Sovereign Sutharian Territories"
		adjective="Sutharian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_destroyers"
			level=1
			physics_queue={
				{
					progress=555.340
					technology="tech_hyper_drive_2"
					date="2215.02.02"
				}
			}
			society_queue={
				{
					progress=218.291
					technology="tech_doctrine_fleet_size_1"
					date="2216.06.03"
				}
			}
			engineering_queue={
				{
					progress=323.170
					technology="tech_thrusters_2"
					date="2216.09.02"
				}
			}
			stored_techpoints={
				47.880 164.000 55.880 
			}
			alternatives={
				physics={
					"tech_hyper_drive_2"
					"tech_physics_lab_1"
					"tech_administrative_ai"
					"tech_automated_exploration"
				}
				society={
					"tech_consecration_fields"
					"tech_doctrine_navy_size_1"
					"tech_doctrine_fleet_size_1"
					"tech_space_trading"
				}
				engineering={
					"tech_swarmer_missiles_1"
					"tech_thrusters_2"
					"tech_destroyer_hull_1"
					"tech_ship_armor_2"
				}
			}
			potential={
				"tech_corvette_hull_1"="6"
				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="1"
				"tech_starbase_3"="4"
				"tech_strike_craft_1"="6"
				"tech_ship_armor_2"="7"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="3"
				"tech_mining_network_3"="1"
				"tech_mineral_processing_1"="5"
				"tech_engineering_lab_2"="1"
				"tech_robotic_workers"="4"
				"tech_assembly_pattern"="3"
				"tech_mass_drivers_3"="3"
				"tech_autocannons_1"="3"
				"tech_missiles_3"="4"
				"tech_swarmer_missiles_1"="4"
				"tech_torpedoes_1"="3"
				"tech_curator_lab"="4"
				"tech_archeology_lab"="4"
				"tech_physics_lab_1"="3"
				"tech_administrative_ai"="7"
				"tech_automated_exploration"="7"
				"tech_cold_fusion_power"="2"
				"tech_shields_3"="2"
				"tech_sensors_2"="3"
				"tech_power_plant_3"="1"
				"tech_hyper_drive_2"="4"
				"tech_ftl_inhibitor"="3"
				"tech_plasma_1"="3"
				"tech_pd_tracking_1"="4"
				"tech_mining_drone_weapon_1"="4"
				"tech_space_cloud_weapon_1"="4"
				"tech_gene_crops"="2"
				"tech_biolab_2"="1"
				"tech_alien_life_studies"="8"
				"tech_colonization_2"="3"
				"tech_space_trading"="3"
				"tech_frontier_hospital"="1"
				"tech_tb_mountain_range"="3"
				"tech_tb_volcano"="3"
				"tech_tb_dangerous_wildlife"="3"
				"tech_tb_dense_jungle"="8"
				"tech_tb_quicksand_basin"="8"
				"tech_tb_noxious_swamp"="8"
				"tech_tb_massive_glacier"="8"
				"tech_tb_toxic_kelp"="8"
				"tech_tb_deep_sinkhole"="8"
				"tech_terrestrial_sculpting"="2"
				"tech_vitality_boosters"="3"
				"tech_epigenetic_triggers"="3"
				"tech_cloning"="3"
				"tech_doctrine_fleet_size_1"="3"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="2"
				"tech_centralized_command"="3"
				"tech_ground_defense_planning"="4"
				"tech_galactic_ambitions"="2"
				"tech_subdermal_stimulation"="3"
				"tech_colonial_bureaucracy"="3"
				"tech_living_state"="1"
				"tech_neural_implants"="8"
				"tech_artificial_moral_codes"="3"
				"tech_heritage_site"="8"
				"tech_consecration_fields"="2"
				"tech_amoeba_strike_craft_1"="3"
				"tech_space_whale_weapon_1"="8"
				"tech_engos_vapor"="3"
				"tech_pitharan_dust"="3"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=92
				society=93
				engineering=340
			}
			last_increased_tech="tech_destroyers"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.720
		produced_food=0.720
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=120.972
					colonization=-8.000
					ship_maintenance=-16.920
					station_maintenance=-36.000
					buildings=-14.000
					starbase_maintenance=-30.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-4.000
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
					building_holotemple=-4.000
				}
				ship_maintenances={
					corvette=-4.920
					constructor=-6.000
					science=-6.000
					mining_station=-24.000
					research_station=-12.000
					starbase_outpost=-20.000
					starbase_starport=-4.000
				}
				pop_mineral_maintenance=-18.000
				consumer_goods=24.000
				ship_mineral_maintenances=-9.840
			}
		}
		events={
			next_special_project_id=9
		}
		terra_incognita={
			size=256
			data={
				43 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 46 210 47 209 48 208 48 208 48 208 48 208 48 208 49 207 50 206 51 205 52 204 52 204 51 205 51 205 51 205 51 205 52 204 53 203 54 202 55 201 55 201 54 202 54 202 55 200 57 198 59 196 59 197 59 197 58 197 58 197 58 193 63 193 62 194 34 2 26 194 33 3 26 195 30 6 24 197 28 8 22 199 26 14 17 200 24 18 14 199 25 18 13 199 26 18 12 201 26 16 12 203 25 15 13 203 25 16 12 203 25 17 4 5 2 203 24 19 2 212 22 235 20 236 19 237 19 238 19 238 16 242 13 247 8 249 6 2028 2 4 4 246 11 245 12 243 20 236 20 236 20 236 20 236 20 203 25 7 20 204 26 5 21 204 27 3 21 205 28 1 21 206 50 206 50 206 49 207 49 207 49 233 15 2 6 234 13 244 11 245 10 245 11 244 12 244 13 243 14 244 9 250 5 252 3 254 1 37086 
			}
			systems={
				9 13 18 76 100 110 111 114 134 145 174 188 219 224 228 233 241 248 264 267 272 284 288 300 331 341 373 431 437 479 535 609 624 630 662 669 671 690 696 709 712 713 720 730 735 738 771 777 780 
			}
		}
		military_power=205.23022
		fleet_size=4.000
		power_score=1.88800
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
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				value=380
				type=2
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				value=12
				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				value=630
				type=2
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				value=320
				type=2
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			strategy={
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				value=485
				type=2
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				value=420
				type=2
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				value=744
				type=2
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				value=686
				type=2
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				value=135
				type=2
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			strategy={
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				type=2
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				value=283
				type=2
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			strategy={
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				value=359
				type=2
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				value=423
				type=2
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			strategy={
				id=582
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				value=674
				type=2
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				value=83
				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				value=315
				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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			strategy={
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				value=168
				type=2
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			strategy={
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				value=141
				type=2
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			strategy={
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				value=546
				type=2
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			strategy={
				id=610
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				value=369
				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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				value=46
				type=2
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			strategy={
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				value=335
				type=2
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			strategy={
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				value=237
				type=2
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			strategy={
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				value=439
				type=2
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			strategy={
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				value=632
				type=2
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			strategy={
				id=623
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				value=49
				type=2
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			strategy={
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				value=379
				type=2
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			strategy={
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				type=2
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			strategy={
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				value=790
				type=2
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			strategy={
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				value=399
				type=2
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			strategy={
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				value=268
				type=2
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			strategy={
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				value=867
				type=2
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			strategy={
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				value=500
				type=2
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			strategy={
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				value=224
				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				value=572
				type=2
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				value=562
				type=2
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				type=2
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				value=120
				type=2
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				value=591
				type=2
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			strategy={
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				type=2
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			strategy={
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				type=2
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				value=684
				type=2
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			strategy={
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				type=2
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			strategy={
				id=669
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				value=945
				type=2
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			strategy={
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				target=0
				value=1
				type=2
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			strategy={
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				value=646
				type=2
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			strategy={
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				value=486
				type=2
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				type=2
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				type=2
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				type=2
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				value=627
				type=2
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				type=2
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				type=2
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				value=607
				type=2
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				type=2
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			strategy={
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				type=2
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				value=112
				type=2
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				value=232
				type=2
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				value=601
				type=2
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				value=119
				type=2
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				value=192
				type=2
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				value=660
				type=2
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				target=0
				value=695
				type=2
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				value=515
				type=2
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				value=529
				type=2
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				target=0
				value=560
				type=2
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				target=0
				value=873
				type=2
			}
			strategy={
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				target=0
				value=171
				type=2
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			strategy={
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				target=0
				value=225
				type=2
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				target=0
				value=464
				type=2
			}
			strategy={
				id=744
				target=0
				value=192
				type=2
			}
			strategy={
				id=747
				target=0
				value=363
				type=2
			}
			strategy={
				id=749
				target=0
				value=347
				type=2
			}
			strategy={
				id=750
				target=0
				value=702
				type=2
			}
			strategy={
				id=751
				target=0
				value=36
				type=2
			}
			strategy={
				id=752
				target=0
				value=346
				type=2
			}
			strategy={
				id=754
				target=0
				value=407
				type=2
			}
			strategy={
				id=755
				target=0
				value=30
				type=2
			}
			strategy={
				id=756
				target=0
				value=793
				type=2
			}
			strategy={
				id=757
				target=0
				value=588
				type=2
			}
			strategy={
				id=758
				target=0
				value=190
				type=2
			}
			strategy={
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				target=0
				value=1
				type=2
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				target=0
				value=361
				type=2
			}
			strategy={
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				target=0
				value=783
				type=2
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			strategy={
				id=764
				target=0
				value=737
				type=2
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			strategy={
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				target=0
				value=529
				type=2
			}
			strategy={
				id=766
				target=0
				value=447
				type=2
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			strategy={
				id=767
				target=0
				value=707
				type=2
			}
			strategy={
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				target=0
				value=670
				type=2
			}
			strategy={
				id=772
				target=0
				value=310
				type=2
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			strategy={
				id=774
				target=0
				value=445
				type=2
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			strategy={
				id=775
				target=0
				value=657
				type=2
			}
			strategy={
				id=776
				target=0
				value=771
				type=2
			}
			strategy={
				id=778
				target=0
				value=329
				type=2
			}
			strategy={
				id=779
				target=0
				value=1
				type=2
			}
			strategy={
				id=3211
				target=5
				value=1
				type=3
			}
			strategy={
				id=3215
				target=5
				value=1
				type=3
			}
			strategy={
				id=3219
				target=5
				value=1
				type=3
			}
			strategy={
				id=662
				target=6
				value=1
				type=3
			}
			strategy={
				id=5231
				target=6
				value=1
				type=3
			}
			strategy={
				id=0
				target=0
				value=9
				type=9
			}
			strategy={
				id=1
				target=0
				value=8
				type=9
			}
			strategy={
				id=4
				target=0
				value=1
				type=9
			}
			strategy={
				id=6
				target=0
				value=1
				type=9
			}
			strategy={
				id=25
				target=0
				value=1
				type=9
			}
			strategy={
				id=4
				target=0
				value=3
				type=10
			}
			strategy={
				id=145
				target=0
				value=1
				type=14
			}
			strategy={
				id=264
				target=0
				value=1
				type=14
			}
			strategy={
				id=437
				target=0
				value=1
				type=14
			}
			strategy={
				id=630
				target=0
				value=1
				type=14
			}
			strategy={
				id=712
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=2
				type=17
			}
			strategy={
				id=1
				target=0
				value=2
				type=17
			}
			strategy={
				id=2
				target=0
				value=6
				type=17
			}
			strategy={
				id=3
				target=0
				value=3
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=1226
				target=0
				value=110
				type=20
			}
			strategy={
				id=2884
				target=0
				value=124
				type=20
			}
			strategy={
				id=3602
				target=0
				value=116
				type=20
			}
			strategy={
				id=5959
				target=0
				value=116
				type=20
			}
			strategy={
				id=7169
				target=0
				value=110
				type=20
			}
			strategy={
				id=7201
				target=0
				value=120
				type=20
			}
			prepare_war_date="1.01.01"
			building=no
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				57.782 120.168 1.852 24.794 294.098 0.000 218.480 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 3.218 17.652 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 41.951 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 31.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 926.197 0.000 0.000 0.000 30.523 0.000 96.033 96.905 944.117 0.000 96.905 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 58.740 0.000 23.760 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=60.486
					colonization=-8.000
					ship_maintenance=-8.460
					station_maintenance=-18.000
					buildings=-7.000
					starbase_maintenance=-15.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-2.000
					building_mining_network_1=-2.000
					building_basic_science_lab_1=-1.000
					building_holotemple=-2.000
				}
				ship_maintenances={
					corvette=-2.460
					constructor=-3.000
					science=-3.000
					mining_station=-12.000
					research_station=-6.000
					starbase_outpost=-10.000
					starbase_starport=-2.000
				}
				pop_mineral_maintenance=-9.000
				consumer_goods=12.000
				ship_mineral_maintenances=-4.920
			}
			attitude={
				{
					country=36
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=27
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=2
					attitude="cordial"
					weight=1000.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=26
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="unfriendly"
					weight=1000.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="unfriendly"
					weight=1000.000
					priority=3
				}
 
			}
		}
		capital=204
		species_index=18
		ethos={
			ethic="ethic_fanatic_militarist"
			ethic="ethic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				15 
			}
		}
		government={
			type="gov_military_junta"
			authority="auth_oligarchic"
			civics={
				"civic_aristocratic_elite"
				"civic_mining_guilds"
			}
		}
		personality="honorbound_warriors"
		next_election="2220.01.01"
		government_date="2220.07.21"
		surveyed={
			203 204 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 353 354 355 356 357 510 511 512 513 514 515 516 517 662 663 664 665 666 667 668 669 838 839 840 841 842 843 1226 1227 1228 1229 1230 1260 1261 1262 1263 1264 1265 1266 1267 1730 1731 1732 1733 1734 1735 1736 1991 1992 1993 1994 1995 1996 1997 2007 2008 2009 2010 2011 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3287 3289 3291 3300 3301 3302 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5959 5960 5961 5962 5963 5964 5965 5966 5967 6346 6347 6348 6349 6350 6351 6352 6353 6354 6355 6356 6357 6367 6368 6369 6370 6371 6372 6373 6374 6375 6376 6513 6514 6515 6516 6517 6518 6519 6520 6521 6522 6564 6565 6566 6567 6568 6569 6570 6687 6688 6689 6690 6691 6692 6693 6694 6695 6696 6815 6816 6817 6818 6819 6820 6821 6870 7169 7170 7171 7172 7173 7174 7175 7176 7177 7201 7202 7203 7204 7205 7206 7207 7208 
		}
		visited_objects={
			713 720 264 134 730 437 219 300 13 76 145 780 341 624 174 738 671 288 535 331 111 431 241 709 712 272 777 630 18 690 669 228 696 114 233 284 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 1 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 1 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 1 4 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 2 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 1 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 1 0 0 0 2 0 0 0 0 1 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 1 4 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 2 
		}
		intel={
			{
				object=264
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.610
							origin=264
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=437
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.940
							origin=437
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=145
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-16.600
							origin=145
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=712
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=62.140
							y=5.610
							origin=712
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=630
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-16.600
							origin=630
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 
		}
		timed_modifier={
			modifier="forth_dimension_knowledge"
			days=6251
		}
		flags={
			barren_surveyed=62810904
			gas_giant_surveyed=62812488
			barren_cold_surveyed=62813304
			Story7=62814336
			has_encountered_other_empire=62814336
			StoryFirst=62814336
			first_alien_life=62814336
			frozen_surveyed=62817408
			UHB_ANCIENT_RUINS_1_FLAG=62817408
			molten_surveyed=62818392
			toxic_surveyed=62827344
			solar_sailer_spawned=62829432
			savannah_surveyed=62841600
			asteroid_surveyed=62849160
			outer_system_mining_stations_constructed=62905440
			spawned_object_uninhabitable_category=62853696
			faith_in_science=62869440
			GEN_PLAYGROUND_FLAG=62883408
			spawned_battle_uninhabitable_category=62886840
			tundra_surveyed=62892216
			nuked_surveyed=62926728
			first_faction=62960592
			ocean_surveyed=62921880
			birth_of_piracy=62907792
			pirate_encountered=62907792
			spawner_of57=62907792
			TIMED_LEVELED={
				flag_date=62908944
				flag_days=1326
			}
			arid_surveyed=62916456
			SUN_TEAPOT_PROJECT=62917272
			continental_surveyed=62921616
			first_colony=62961816
		}
		variables={
			"outer_system_mining_stations"
=14.000
		}
		sensor_range_fleets={
			60 61 62 63 367 368 369 454 479 492 516 527 560 566 580 588 156 608 610 158 159 631 632 673 681 692 701 16777885 729 735 750 752 760 770 781 796 836 857 894 33554479 16778062 949 961 966 973 16778166 999 998 1020 1051 1053 1055 16777851 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="HUM2"
		ship_names={
			"Jal Siba"=1
			"Irsk Mong"=1
			"Jal Tesk"=1
			"Trok Rong"=1
			"Irsk Bul"=1
			"Jal Sik"=1
			"Irsk Hinnat"=1
			"Irsk Tul"=1
			"Trok Ytall"=1
			"Kal Valruk"=1
			"Trok Rul"=1
		}
		ruler=90
		control_groups={
			0={
				{
					type=2
					id=204
				}
			}
			1={
				{
					type=1
					id=63
				}
			}
			2={
				{
					type=1
					id=61
				}
			}
			3={
				{
					type=1
					id=62
				}
			}
		}
		ship_prefix="STS"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
				date="2200.01.01"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_allowed border_policy_open slavery_not_allowed purge_not_allowed core_worlds_all refugees_only_citizens appropriation_not_allowed 
		}
		starting_system=713
		has_advisor=no
		owned_leaders={
			90 91 92 93 94 95 341 340 
		}
		owned_fleets={
			60 61 62 63 367 368 369 454 479 492 516 527 560 566 580 588 608 610 631 632 673 681 692 701 16777885 729 735 750 752 760 770 781 796 836 857 894 33554479 16778062 949 961 966 973 16778166 998 999 1020 1051 1053 1055 16777851 
		}
		traditions={
			"tr_discovery_adopt"
			"tr_discovery_to_boldly_go"
			"tr_discovery_databank_uplinks"
			"tr_discovery_science_division"
			"tr_discovery_polytechnic_education"
			"tr_discovery_faith_in_science"
			"tr_discovery_finish"
			"tr_diplomacy_adopt"
			"tr_diplomacy_the_federation"
			"tr_diplomacy_dynamic_ecomorphism"
			"tr_diplomacy_entente_coordination"
			"tr_diplomacy_federal_unity"
			"tr_diplomacy_alien_tourism"
			"tr_diplomacy_finish"
		}
		ascension_perks={
			"ap_one_vision"
			"ap_interstellar_dominion"
		}
		owned_armies={
			108 109 110 
		}
		owned_planets={
			204 665 
		}
		controlled_planets={
			204 203 221 206 214 219 207 353 2166 2177 2173 2169 2175 2171 6815 510 513 517 838 1730 1734 1735 662 5224 663 5233 5230 6687 6689 5229 5225 3211 6696 6694 665 
		}
		ship_design={
			50333260 50333259 50333258 50333257 50333256 50333232 50333231 50333230 50333229 50333228 50333227 50333226 50333225 33555958 33555957 33555956 33555955 33555954 33555953 33555952 33555951 33555950 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.010
			}
			standard_economy_module={
				resources={
					energy={2199.708 65.486 56.460}
					minerals={758.108 54.852 13.920}
					food={200.000 12.720 12.000}
					physics_research={59.940 12.060 0.000}
					society_research={173.120 9.120 0.000}
					engineering_research={69.940 14.060 0.000}
					influence={85.800 3.300 0.000}
					unity={303.820 16.215 0.000}
				}
				last_month={
					energy={9.026 65.486 56.460}
					minerals={40.932 54.852 13.920}
					food={0.720 12.720 12.000}
					physics_research={12.060 12.060 0.000}
					society_research={9.120 9.120 0.000}
					engineering_research={14.060 14.060 0.000}
					influence={3.300 3.300 0.000}
					unity={16.215 16.215 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						500 678 679 680 
					}
					general={
						501 681 682 683 
					}
					scientist={
						502 505 684 16777581 
					}
					governor={
						503 685 686 687 
					}
				}
			}
			standard_diplomacy_module={
				borders=11
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					0 14 
				}
				last_created="2217.08.29"
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=15
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=18
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967311={
				galactic_object={
					713 720 134 730 219 300 76 341 535 709 272 
				}
				capital=204
				name="Sutharia"
				leader=91
				fleets={
					60 61 62 63 367 368 369 454 479 492 516 527 560 566 580 588 608 610 631 632 673 681 692 701 16777885 729 735 750 752 760 770 781 796 836 857 894 33554479 16778062 949 961 966 973 16778166 998 999 1020 1051 1053 1055 16777851 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=27
				}
			}
		}
		relations_manager={
			relation={
				owner=15
				country=2
				contact=yes
				border_range=106
				communications=yes
			}
			relation={
				owner=15
				country=26
				contact=yes
				border_range=189
				communications=yes
			}
			relation={
				owner=15
				country=27
				contact=yes
				flags={
					ongoing_enclave_investigation=62850672
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=33
				contact=yes
				pre_communications_name="'Tau Aliens'"
			}
			relation={
				owner=15
				country=36
				contact=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=15
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=15
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.203
		last_changed_country_type="2200.01.01"
	}
	16={
		flag={
			icon={
				category="ornate"
				file="flag_ornate_21.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_brown"
				"green"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Raxar Empire"
		adjective="Raxaran"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_destroyers"
			level=1
			physics_queue={
				{
					progress=140.028
					technology="tech_automated_exploration"
					date="2217.06.02"
				}
			}
			society_queue={
				{
					progress=293.321
					technology="tech_colonial_centralization"
					date="2214.09.02"
				}
			}
			engineering_queue={
				{
					progress=42.762
					technology="tech_ship_armor_3"
					date="2217.06.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_combat_computers_1"
					"tech_automated_exploration"
					"tech_pd_tracking_1"
				}
				society={
					"tech_global_defense_grid"
					"tech_colonial_centralization"
					"tech_interstellar_fleet_traditions"
				}
				engineering={
					"tech_corvette_build_speed"
					"tech_ship_armor_3"
					"tech_destroyer_hull_1"
				}
			}
			potential={
				"tech_corvette_build_speed"="7"
				"tech_corvette_hull_2"="2"
				"tech_destroyer_build_speed"="1"
				"tech_destroyer_hull_1"="1"
				"tech_starbase_3"="2"
				"tech_strike_craft_1"="4"
				"tech_ship_armor_3"="2"
				"tech_crystal_armor_1"="2"
				"tech_thrusters_2"="2"
				"tech_mineral_processing_1"="2"
				"tech_engineering_lab_1"="3"
				"tech_robotic_workers"="5"
				"tech_mass_drivers_2"="5"
				"tech_missiles_3"="2"
				"tech_swarmer_missiles_1"="2"
				"tech_torpedoes_1"="2"
				"tech_curator_lab"="7"
				"tech_archeology_lab"="7"
				"tech_cryostasis_1"="6"
				"tech_self_aware_logic"="5"
				"tech_automated_exploration"="10"
				"tech_combat_computers_1"="6"
				"tech_reactor_boosters_2"="8"
				"tech_shields_3"="6"
				"tech_sensors_2"="5"
				"tech_plasma_1"="3"
				"tech_pd_tracking_1"="5"
				"tech_mining_drone_weapon_1"="7"
				"tech_space_cloud_weapon_1"="7"
				"tech_biolab_1"="2"
				"tech_alien_life_studies"="6"
				"tech_colonization_2"="1"
				"tech_space_trading"="3"
				"tech_frontier_health"="1"
				"tech_tb_mountain_range"="1"
				"tech_tb_volcano"="1"
				"tech_tb_dangerous_wildlife"="1"
				"tech_tb_dense_jungle"="6"
				"tech_tb_quicksand_basin"="6"
				"tech_tb_noxious_swamp"="6"
				"tech_tb_massive_glacier"="6"
				"tech_tb_toxic_kelp"="6"
				"tech_tb_deep_sinkhole"="6"
				"tech_terrestrial_sculpting"="1"
				"tech_vitality_boosters"="1"
				"tech_epigenetic_triggers"="1"
				"tech_cloning"="1"
				"tech_doctrine_fleet_size_1"="1"
				"tech_interstellar_fleet_traditions"="1"
				"tech_doctrine_navy_size_1"="1"
				"tech_centralized_command"="1"
				"tech_global_defense_grid"="1"
				"tech_galactic_ambitions"="1"
				"tech_colonial_centralization"="1"
				"tech_subdermal_stimulation"="1"
				"tech_colonial_bureaucracy"="1"
				"tech_artificial_moral_codes"="1"
				"tech_heritage_site"="3"
				"tech_holographic_rituals"="6"
				"tech_amoeba_strike_craft_1"="1"
				"tech_space_whale_weapon_1"="6"
				"tech_engos_vapor"="1"
				"tech_pitharan_dust"="1"
				"tech_mine_betharian"="2"
			}
			leaders={
				physics=98
				society=99
				engineering=100
			}
			last_increased_tech="tech_destroyers"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="2217.10.01"
		food_surplus=13.520
		produced_food=13.520
		budget={
			last_month={
				values={
					base_income=6.000
					produced_energy=121.632
					ship_maintenance=-14.092
					station_maintenance=-30.000
					buildings=-15.000
					starbase_maintenance=-28.800
				}
				building_maintenances={
					building_hydroponics_farm_1=-6.000
					building_hydroponics_farm_2=-3.000
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
				}
				ship_maintenances={
					corvette=-4.092
					constructor=-6.000
					science=-4.000
					mining_station=-16.000
					research_station=-14.000
					starbase_outpost=-20.800
					starbase_starport=-3.200
				}
				pop_mineral_maintenance=-16.492
				consumer_goods=22.000
				ship_mineral_maintenances=-8.190
			}
		}
		events={
			next_special_project_id=7
		}
		terra_incognita={
			size=256
			data={
				16845 7 248 9 246 11 235 6 3 13 233 24 231 29 224 33 223 34 222 34 222 34 222 35 220 37 218 38 218 38 214 1 3 38 213 3 1 38 213 42 213 42 213 42 214 42 214 42 214 42 212 45 211 45 210 46 209 47 208 49 205 52 203 53 202 50 206 49 207 48 208 46 210 46 211 44 211 37 4 3 211 4 1 32 215 2 1 4 2 32 214 8 3 31 213 8 5 31 211 9 4 32 212 8 3 4 1 14 3 9 213 7 5 3 3 12 5 7 213 7 6 2 5 4 2 4 7 5 213 8 21 1 9 3 214 8 248 7 249 6 250 5 251 4 7454 1 254 3 252 7 248 8 248 8 249 6 251 4 253 2 26941 
			}
			systems={
				4 16 25 39 59 107 118 120 138 157 227 238 293 305 334 343 362 377 392 408 416 446 534 543 581 592 600 608 610 615 656 660 674 685 741 770 772 
			}
		}
		military_power=204.18493
		fleet_size=3.000
		power_score=1.85699
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=362
				target=19
				value=21
				type=1
			}
			strategy={
				id=519
				target=19
				value=33
				type=1
			}
			strategy={
				id=520
				target=19
				value=10
				type=1
			}
			strategy={
				id=4231
				target=19
				value=8
				type=1
			}
			strategy={
				id=673
				target=19
				value=38
				type=1
			}
			strategy={
				id=0
				target=0
				value=721
				type=2
			}
			strategy={
				id=2
				target=0
				value=766
				type=2
			}
			strategy={
				id=3
				target=0
				value=708
				type=2
			}
			strategy={
				id=5
				target=0
				value=426
				type=2
			}
			strategy={
				id=7
				target=0
				value=772
				type=2
			}
			strategy={
				id=8
				target=0
				value=464
				type=2
			}
			strategy={
				id=10
				target=0
				value=418
				type=2
			}
			strategy={
				id=11
				target=0
				value=255
				type=2
			}
			strategy={
				id=12
				target=0
				value=243
				type=2
			}
			strategy={
				id=13
				target=0
				value=347
				type=2
			}
			strategy={
				id=14
				target=0
				value=838
				type=2
			}
			strategy={
				id=15
				target=0
				value=751
				type=2
			}
			strategy={
				id=16
				target=0
				value=769
				type=2
			}
			strategy={
				id=17
				target=0
				value=411
				type=2
			}
			strategy={
				id=18
				target=0
				value=240
				type=2
			}
			strategy={
				id=19
				target=0
				value=149
				type=2
			}
			strategy={
				id=20
				target=0
				value=217
				type=2
			}
			strategy={
				id=21
				target=0
				value=747
				type=2
			}
			strategy={
				id=24
				target=0
				value=494
				type=2
			}
			strategy={
				id=27
				target=0
				value=142
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			strategy={
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				value=1
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			strategy={
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			strategy={
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			strategy={
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				target=0
				value=1
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			strategy={
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				target=0
				value=1
				type=9
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			strategy={
				id=25
				target=0
				value=1
				type=9
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			strategy={
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				target=0
				value=6
				type=10
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			strategy={
				id=534
				target=0
				value=1
				type=14
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			strategy={
				id=610
				target=0
				value=1
				type=14
			}
			strategy={
				id=0
				target=0
				value=1
				type=17
			}
			strategy={
				id=1
				target=0
				value=1
				type=17
			}
			strategy={
				id=2
				target=0
				value=7
				type=17
			}
			strategy={
				id=3
				target=0
				value=2
				type=17
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			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=844
				target=0
				value=114
				type=20
			}
			strategy={
				id=3329
				target=0
				value=106
				type=20
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			strategy={
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				value=112
				type=20
			}
			strategy={
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				target=0
				value=114
				type=20
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			strategy={
				id=6891
				target=0
				value=122
				type=20
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				81.358 27.204 212.758 88.781 25.821 0.000 76.527 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 3.068 16.908 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 44.111 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 28.367 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 951.345 0.000 0.000 0.000 50.317 0.000 89.956 155.979 929.271 0.000 155.979 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 174.000 0.000 13.860 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=6.000
					produced_energy=60.816
					ship_maintenance=-7.046
					station_maintenance=-15.000
					buildings=-7.500
					starbase_maintenance=-14.400
				}
				building_maintenances={
					building_hydroponics_farm_1=-3.000
					building_hydroponics_farm_2=-1.500
					building_mining_network_1=-2.000
					building_basic_science_lab_1=-1.000
				}
				ship_maintenances={
					corvette=-2.046
					constructor=-3.000
					science=-2.000
					mining_station=-8.000
					research_station=-7.000
					starbase_outpost=-10.400
					starbase_starport=-1.600
				}
				pop_mineral_maintenance=-8.246
				consumer_goods=11.000
				ship_mineral_maintenances=-4.095
			}
			attitude={
				{
					country=36
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=23
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=46
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=3
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777268
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=18
					attitude="wary"
					weight=200.000
					priority=1
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=33554484
					attitude="unfriendly"
					weight=1000.000
					priority=2
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=225
		species_index=19
		ethos={
			ethic="ethic_fanatic_authoritarian"
			ethic="ethic_xenophobe"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				16 
			}
		}
		government={
			type="gov_despotic_empire"
			authority="auth_imperial"
			civics={
				"civic_mining_guilds"
				"civic_cutthroat_politics"
			}
			heir=431
		}
		personality="slaving_despots"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			222 223 224 225 225 226 227 228 229 230 231 358 359 360 361 362 363 364 365 366 367 518 519 520 521 522 670 671 672 673 674 675 676 844 845 846 847 848 849 850 851 852 1147 1148 1149 1150 1345 1346 1347 1348 1349 1350 1574 1575 1576 1577 1578 1579 1580 1581 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 3329 3330 3331 3332 3333 3334 3406 3407 3408 3409 3410 3411 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4537 4538 4539 4540 4541 4542 4543 4544 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5700 5705 5708 5712 5713 5715 5716 5771 5772 5773 5774 5775 5776 5777 5778 5831 5832 5833 5834 5835 5836 5837 5838 5839 5840 6391 6392 6393 6394 6395 6396 6397 6398 6399 6891 6892 6893 6894 6895 6896 6897 6898 6899 6900 6901 6902 6903 6904 7125 7126 7127 7128 7129 7130 7131 7132 
		}
		visited_objects={
			660 107 543 534 674 25 408 59 4 118 39 608 610 293 334 600 227 741 305 581 120 615 772 446 592 
		}
		intel_level={
			0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 4 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 4 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=534
				hostile={
					{
						name="Alien Menace"
						coordinate={
							x=0.000
							y=-14.290
							origin=534
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=610
				hostile={
					{
						name="Alien Menace"
						coordinate={
							x=0.000
							y=-15.610
							origin=610
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 
		}
		flags={
			barren_surveyed=62810352
			molten_surveyed=62811672
			frozen_surveyed=62812944
			gas_giant_surveyed=62814480
			desert_surveyed=62814816
			arid_surveyed=62818776
			toxic_surveyed=62819112
			Story7=62822184
			has_encountered_other_empire=62822184
			StoryFirst=62822184
			first_alien_life=62822184
			asteroid_surveyed=62824776
			nuked_surveyed=62826792
			barren_cold_surveyed=62827128
			spawned_mountain_uninhabitable_category=62828976
			tropical_surveyed=62842056
			SUN_TEAPOT_PROJECT=62849304
			encountered_first_wormhole=62888136
			ocean_surveyed=62890272
			curator_intro=62893704
			found_presapients=62894352
			outer_system_mining_stations_constructed=62898744
			arctic_surveyed=62899968
			has_communications18=62945544
			birth_of_piracy=62906712
			pirate_encountered=62906712
			spawner_of53=62906712
			spawned_writing_uninhabitable_category=62923032
			slave_revolt_chain_active=62931336
			spawned_battle_uninhabitable_category=62931480
			GEN_DERELICT_SHIP=62940696
			ransomeer_event=62944896
			recent_comms_timed={
				flag_date=62945544
				flag_days=2851
			}
			had_comet=62953296
			spawner_of16777265=62961360
		}
		variables={
			"outer_system_mining_stations"
=6.000
			"pirates_active"
=1.000
		}
		sensor_range_fleets={
			64 65 66 67 370 371 372 447 465 501 518 542 564 593 598 619 621 636 642 667 676 710 726 740 746 118 155 157 778 794 819 16778037 859 879 16778086 910 925 937 953 974 976 990 1007 16778217 1026 1047 1059 1062 1103 1108 1109 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="REP2"
		ship_names={
			"Cyntharzo"=1
			"Xodarciz"=1
			"Xom-Buruk"=1
			"Zithrix"=1
			"Zadakhat"=1
			"Zakithor"=1
			"Daxarim"=1
			"Descorax"=1
		}
		ruler=96
		control_groups={
			0={
				{
					type=2
					id=225
				}
			}
			1={
				{
					type=1
					id=67
				}
			}
			2={
				{
					type=1
					id=65
				}
			}
			3={
				{
					type=1
					id=66
				}
			}
		}
		ship_prefix="REE"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
				date="2200.01.01"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
				date="2200.01.01"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 {
				policy="refugees"
				selected="refugees_only_citizens"
			}
 {
				policy="pre_sapients"
				selected="pre_sapients_purge"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_allowed border_policy_open slavery_allowed purge_displacement_only core_worlds_citizens_and_slaves refugees_only_citizens pre_sapients_purge appropriation_allowed 
		}
		starting_system=660
		has_advisor=no
		owned_leaders={
			96 97 98 99 100 101 431 353 
		}
		owned_fleets={
			64 65 66 67 370 371 372 447 465 501 518 542 564 593 598 619 621 636 642 667 676 710 726 740 746 778 794 819 859 16778037 879 16778086 910 925 937 953 974 976 990 1007 16778217 1026 1047 1059 1062 1108 1109 
		}
		traditions={
			"tr_expansion_adopt"
			"tr_expansion_reach_for_the_stars"
			"tr_expansion_galactic_ambition"
			"tr_expansion_colonization_fever"
			"tr_expansion_courier_network"
			"tr_expansion_a_new_life"
			"tr_expansion_finish"
			"tr_supremacy_adopt"
			"tr_supremacy_overwhelming_force"
			"tr_supremacy_right_of_conquest"
		}
		ascension_perks={
			"ap_interstellar_dominion"
		}
		owned_armies={
			111 112 113 
		}
		owned_planets={
			225 
		}
		controlled_planets={
			225 222 228 227 224 223 358 670 6391 6393 6392 6395 363 226 1345 4228 1574 1581 518 5831 4231 1575 1147 1348 3631 2869 4229 3632 3633 2883 3406 3636 2881 6891 2882 
		}
		ship_design={
			16778852 16778851 16778850 33556059 67109106 67109099 83886312 83886311 83886310 50333187 50333186 50333185 50333184 50333183 50333182 50333181 50333180 50333021 50333020 50333019 50333018 83887425 
		}
		edicts={
			{
				edict="capacity_overload"
				date="2226.11.06"
			}
 {
				edict="farming_subsidies"
				date="2227.08.06"
			}
 {
				edict="map_the_stars"
				date="2229.02.05"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.005
			}
			standard_economy_module={
				resources={
					energy={2355.720 66.816 43.946}
					minerals={548.599 48.488 12.341}
					food={200.000 26.520 13.000}
					physics_research={19.288 19.288 0.000}
					society_research={12.300 12.300 0.000}
					engineering_research={6.144 6.144 0.000}
					influence={206.000 4.000 0.000}
					unity={203.608 6.626 0.000}
				}
				last_month={
					energy={22.870 66.816 43.946}
					minerals={36.147 48.488 12.341}
					food={13.520 26.520 13.000}
					physics_research={19.288 19.288 0.000}
					society_research={12.300 12.300 0.000}
					engineering_research={6.144 6.144 0.000}
					influence={4.000 4.000 0.000}
					unity={6.626 6.626 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						688 689 690 50332056 
					}
					general={
						691 692 693 33554813 
					}
					scientist={
						494 694 695 33554836 
					}
					governor={
						696 697 698 33554815 
					}
				}
			}
			standard_diplomacy_module={
				borders=14
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=16
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_labor_camps
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=19
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_caste_system
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_labor_camps
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967312={
				galactic_object={
					660 107 543 674 25 408 59 118 608 4 334 227 305 741 
				}
				capital=225
				name="Rax'Kana"
				leader=97
				fleets={
					64 65 66 67 370 371 372 447 465 501 518 542 564 593 598 619 621 636 642 667 676 710 726 740 746 778 794 819 859 16778037 879 16778086 910 925 937 953 974 976 990 1007 16778217 1026 1047 1059 1062 1108 1109 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		regnal_numbers={
			{
				regnal_name="Zidlaxi"
				regnal_number=1
			}
 
		}
		random_name_variables={
			counters={
				pre_communications_name={
					second=25
				}
			}
		}
		relations_manager={
			relation={
				owner=16
				country=18
				contact=yes
				border_range=66
				communications=yes
			}
			relation={
				owner=16
				country=23
				contact=yes
				flags={
					ongoing_enclave_investigation=62888136
				}
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=36
				contact=yes
				pre_communications_name="'Alpha Menace'"
			}
			relation={
				owner=16
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=16777265
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.382
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			wormhole 
		}
	}
	17={
		flag={
			icon={
				category="blocky"
				file="flag_blocky_14.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"grey"
				"red"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Miidari Sovereign States"
		adjective="Miidarian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			physics_queue={
				{
					progress=284.370
					technology="tech_ftl_inhibitor"
					date="2216.09.02"
				}
			}
			society_queue={
				{
					progress=18.000
					special_project=3
					date="2217.12.13"
				}
				{
					progress=13.408
					technology="tech_tb_quicksand_basin"
					date="2217.10.02"
				}
			}
			engineering_queue={
				{
					progress=372.971
					technology="tech_torpedoes_1"
					date="2214.05.03"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_sensors_2"
					"tech_ftl_inhibitor"
				}
				society={
					"tech_biolab_1"
					"tech_tb_quicksand_basin"
					"tech_galactic_ambitions"
				}
				engineering={
					"tech_mineral_processing_1"
					"tech_torpedoes_1"
					"tech_corvette_hull_2"
				}
			}
			potential={
				"tech_destroyers"="1"
				"tech_corvette_build_speed"="5"
				"tech_corvette_hull_2"="1"
				"tech_starbase_3"="1"
				"tech_strike_craft_2"="1"
				"tech_ship_armor_3"="1"
				"tech_crystal_armor_1"="1"
				"tech_powered_exoskeletons"="4"
				"tech_mineral_processing_1"="5"
				"tech_assembly_pattern"="3"
				"tech_mass_drivers_2"="3"
				"tech_missiles_2"="5"
				"tech_torpedoes_1"="1"
				"tech_curator_lab"="5"
				"tech_archeology_lab"="5"
				"tech_physics_lab_1"="5"
				"tech_self_aware_logic"="4"
				"tech_automated_exploration"="7"
				"tech_combat_computers_1"="5"
				"tech_cold_fusion_power"="4"
				"tech_shield_rechargers_1"="3"
				"tech_sensors_2"="5"
				"tech_hyper_drive_2"="5"
				"tech_ftl_inhibitor"="5"
				"tech_lasers_3"="5"
				"tech_disruptors_1"="5"
				"tech_pd_tracking_1"="8"
				"tech_mining_drone_weapon_1"="5"
				"tech_space_cloud_weapon_1"="5"
				"tech_hydroponics"="5"
				"tech_biolab_1"="4"
				"tech_alien_life_studies"="7"
				"tech_colonization_2"="2"
				"tech_space_trading"="4"
				"tech_tb_mountain_range"="2"
				"tech_tb_volcano"="2"
				"tech_tb_dangerous_wildlife"="2"
				"tech_tb_dense_jungle"="7"
				"tech_tb_quicksand_basin"="7"
				"tech_tb_noxious_swamp"="7"
				"tech_tb_massive_glacier"="7"
				"tech_tb_toxic_kelp"="7"
				"tech_tb_deep_sinkhole"="7"
				"tech_terrestrial_sculpting"="2"
				"tech_vitality_boosters"="2"
				"tech_epigenetic_triggers"="2"
				"tech_cloning"="2"
				"tech_doctrine_fleet_size_1"="2"
				"tech_interstellar_fleet_traditions"="1"
				"tech_doctrine_navy_size_1"="1"
				"tech_centralized_command"="2"
				"tech_global_defense_grid"="1"
				"tech_galactic_ambitions"="2"
				"tech_colonial_centralization"="2"
				"tech_subdermal_stimulation"="2"
				"tech_colonial_bureaucracy"="2"
				"tech_artificial_moral_codes"="2"
				"tech_holographic_rituals"="7"
				"tech_amoeba_strike_craft_1"="2"
				"tech_space_whale_weapon_1"="7"
				"tech_engos_vapor"="2"
				"tech_pitharan_dust"="2"
				"tech_mine_betharian"="1"
			}
			leaders={
				physics=104
				society=105
				engineering=106
			}
			last_increased_tech="tech_ground_defense_planning"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=6.928
		produced_food=6.928
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=97.680
					colonization=-8.000
					ship_maintenance=-20.016
					army_maintenance=-1.000
					station_maintenance=-20.000
					buildings=-18.000
					starbase_maintenance=-24.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-6.000
					building_mining_network_2=-9.000
					building_engineering_facility_1=-3.000
				}
				army_maintenances={
					assault_army=-1.000
				}
				ship_maintenances={
					corvette=-10.016
					constructor=-4.000
					science=-6.000
					mining_station=-12.000
					research_station=-8.000
					starbase_outpost=-14.000
					starbase_starport=-4.000
				}
				pop_mineral_maintenance=-15.744
				consumer_goods=21.000
				ship_mineral_maintenances=-20.032
			}
		}
		events={
			special_project={
				id=3
				special_project="OLFACTORY_PROJECT"
				scope={
					type=planet
					id=6412
					random={ 1825892981 1825892981 }
					root={
						type=ship
						id=2216
						random={ 1737962452 1737962452 }
						from={
							type=planet
							id=6412
							random={ 1825892981 1825892981 }
						}
					}
					from={
						type=planet
						id=6412
						random={ 1825892981 1825892981 }
					}
					prev={
						type=ship
						id=2216
						random={ 1737962452 1737962452 }
						from={
							type=planet
							id=6412
							random={ 1825892981 1825892981 }
						}
					}
				}
				coordinate={
					type=2
					id=6412
				}
				planet=6412
				status=in_progress
				ai_research_date="2217.12.18"
			}
			next_special_project_id=4
		}
		terra_incognita={
			size=256
			data={
				44828 2 253 17 238 19 211 46 210 49 207 50 206 51 205 52 204 53 203 54 202 56 200 57 199 57 199 57 199 58 198 61 195 62 194 63 193 64 192 65 191 66 190 69 187 74 182 74 182 74 182 75 181 76 180 77 179 78 7 4 167 79 5 6 166 80 3 7 166 90 166 90 166 90 166 90 166 89 167 89 167 89 167 88 168 87 169 87 169 87 169 87 169 87 169 86 170 86 170 86 170 86 170 86 170 70 2 13 171 69 4 12 171 68 5 12 171 67 7 11 171 66 9 9 172 53 23 7 173 52 25 5 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 51 27 4 174 
			}
			systems={
				36 37 62 68 70 74 176 178 179 182 252 256 322 327 335 338 366 397 425 447 459 468 516 547 577 596 637 651 676 714 719 742 744 758 
			}
		}
		military_power=534.53881
		fleet_size=8.000
		power_score=1.90301
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=682
				target=20
				value=8
				type=1
			}
			strategy={
				id=859
				target=20
				value=11
				type=1
			}
			strategy={
				id=3057
				target=20
				value=12
				type=1
			}
			strategy={
				id=3059
				target=20
				value=32
				type=1
			}
			strategy={
				id=725
				target=20
				value=10
				type=1
			}
			strategy={
				id=524
				target=20
				value=38
				type=1
			}
			strategy={
				id=0
				target=0
				value=394
				type=2
			}
			strategy={
				id=2
				target=0
				value=320
				type=2
			}
			strategy={
				id=3
				target=0
				value=1
				type=2
			}
			strategy={
				id=5
				target=0
				value=559
				type=2
			}
			strategy={
				id=7
				target=0
				value=350
				type=2
			}
			strategy={
				id=8
				target=0
				value=286
				type=2
			}
			strategy={
				id=10
				target=0
				value=583
				type=2
			}
			strategy={
				id=11
				target=0
				value=621
				type=2
			}
			strategy={
				id=12
				target=0
				value=732
				type=2
			}
			strategy={
				id=13
				target=0
				value=109
				type=2
			}
			strategy={
				id=14
				target=0
				value=6
				type=2
			}
			strategy={
				id=15
				target=0
				value=1
				type=2
			}
			strategy={
				id=16
				target=0
				value=285
				type=2
			}
			strategy={
				id=17
				target=0
				value=440
				type=2
			}
			strategy={
				id=18
				target=0
				value=322
				type=2
			}
			strategy={
				id=19
				target=0
				value=684
				type=2
			}
			strategy={
				id=20
				target=0
				value=345
				type=2
			}
			strategy={
				id=21
				target=0
				value=273
				type=2
			}
			strategy={
				id=24
				target=0
				value=570
				type=2
			}
			strategy={
				id=27
				target=0
				value=622
				type=2
			}
			strategy={
				id=29
				target=0
				value=561
				type=2
			}
			strategy={
				id=34
				target=0
				value=32
				type=2
			}
			strategy={
				id=38
				target=0
				value=715
				type=2
			}
			strategy={
				id=39
				target=0
				value=86
				type=2
			}
			strategy={
				id=40
				target=0
				value=17
				type=2
			}
			strategy={
				id=43
				target=0
				value=719
				type=2
			}
			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
			maintenance={
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			}
			maintenance_minerals={
				0.000 0.000 0.000 27.738 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 445.426 0.000 0.000 0.000 34.471 0.000 46.523 15.313 120.038 0.000 15.313 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 40.940 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
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					base_income=5.000
					produced_energy=48.840
					colonization=-8.000
					ship_maintenance=-10.008
					army_maintenance=-1.000
					station_maintenance=-10.000
					buildings=-9.000
					starbase_maintenance=-12.000
				}
				building_maintenances={
					building_hydroponics_farm_1=-3.000
					building_mining_network_2=-4.500
					building_engineering_facility_1=-1.500
				}
				army_maintenances={
					assault_army=-1.000
				}
				ship_maintenances={
					corvette=-5.008
					constructor=-2.000
					science=-3.000
					mining_station=-6.000
					research_station=-4.000
					starbase_outpost=-7.000
					starbase_starport=-2.000
				}
				pop_mineral_maintenance=-7.872
				consumer_goods=10.500
				ship_mineral_maintenances=-10.016
			}
			attitude={
				{
					country=34
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=3
					attitude="hostile"
					weight=3000.000
					priority=2
				}
 {
					country=16777260
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=45
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=46
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=47
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=48
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=49
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=50
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=52
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=53
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=54
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=55
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=56
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=57
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=1
				}
 {
					country=16777264
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777266
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777268
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777273
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777270
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554480
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=33554484
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777261
					attitude="neutral"
					weight=100.000
					priority=1
				}
 {
					country=16777269
					attitude="neutral"
					weight=100.000
					priority=3
				}
 {
					country=16777265
					attitude="neutral"
					weight=100.000
					priority=1
				}
 
			}
		}
		capital=233
		species_index=20
		ethos={
			ethic="ethic_fanatic_authoritarian"
			ethic="ethic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				17 
			}
		}
		government={
			type="gov_star_empire"
			authority="auth_imperial"
			civics={
				"civic_functional_architecture"
				"civic_slaver_guilds"
			}
			heir=430
		}
		personality="slaving_despots"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			232 233 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 368 369 370 371 372 407 408 409 410 411 412 413 414 415 416 417 418 523 524 525 526 527 561 562 563 564 565 566 567 568 677 678 679 680 681 682 683 684 685 720 721 722 723 724 725 726 727 728 853 854 855 856 857 858 859 1404 1405 1406 1407 1408 1409 1410 1411 1412 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1711 1712 1713 1714 1715 1716 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3567 3568 3569 3570 3571 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4545 4546 4547 4548 4549 4550 4551 4552 4553 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5743 5744 5745 5746 5747 5748 5749 5750 5751 5752 6190 6191 6192 6193 6194 6195 6196 6403 6404 6405 6406 6407 6408 6409 6410 6411 6412 6758 6759 6760 6761 6762 6763 6764 6916 6917 6918 6919 6920 6921 6922 6923 
		}
		visited_objects={
			178 366 68 742 176 252 397 719 516 758 714 182 338 37 744 74 179 256 36 322 327 62 468 547 425 651 459 447 335 70 596 577 676 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 4 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 4 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=758
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-32.801
							y=-39.612
							origin=758
						}
						military_power=253.03741
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-102.915
							y=-12.240
							origin=758
						}
						military_power=679.67773
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=44.959
							y=-79.602
							origin=758
						}
						military_power=388.60461
						owner=34
					}
 
				}
			}
 
		}
		flags={
			gas_giant_surveyed=62810640
			barren_cold_surveyed=62812344
			had_comet=62814576
			barren_surveyed=62815008
			arctic_surveyed=62815488
			molten_surveyed=62816544
			desert_surveyed=62817072
			frozen_surveyed=62819736
			asteroid_surveyed=62825760
			alpine_surveyed=62828376
			first_alien_life=62831232
			StoryFirst=62831232
			Story1=62831232
			toxic_surveyed=62833320
			ocean_surveyed=62834736
			savannah_surveyed=62835696
			Story5=62841936
			slave_revolt_chain_active=62843472
			spawned_battle_uninhabitable_category=62843568
			Story7=62870232
			has_encountered_other_empire=62870232
			continental_surveyed=62882232
			nuked_surveyed=62884248
			tropical_surveyed=62886912
			recent_comms_timed={
				flag_date=62887224
				flag_days=421
			}
			has_communications3=62887224
			outer_system_mining_stations_constructed=62911032
			arid_surveyed=62909088
			spawned_mountain_uninhabitable_category=62951520
			birth_of_piracy=62915280
			pirate_encountered=62915280
			spawner_of16777268=62915280
			first_colony=62944584
		}
		variables={
			"outer_system_mining_stations"
=7.000
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			68 69 70 71 373 374 375 464 473 494 515 533 557 575 648 654 660 671 666 802 805 818 855 16778043 862 875 877 16778088 16778124 948 965 989 16778199 993 1030 1083 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="AVI4"
		ship_names={
			"Broadwing Rostru"=1
			"Singing Gau"=1
			"Night Gruu"=1
			"Shrieking Harrier"=1
			"Screaming Kea"=1
			"Diamond Qaquik"=1
			"Perching Lyrak"=1
			"Wicked Harrier"=1
			"Highcrest Strix"=1
			"Gustwing Karyu"=1
			"Windwing Kea"=1
			"Thickbilled Strix"=1
			"Stormy Nerit"=1
			"Darkling Mimru"=1
		}
		ruler=102
		control_groups={
			0={
				{
					type=2
					id=233
				}
			}
			1={
				{
					type=1
					id=71
				}
			}
			2={
				{
					type=1
					id=69
				}
			}
			3={
				{
					type=1
					id=70
				}
			}
		}
		ship_prefix="MSS"
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 
		}
		policy_flags={
			unrestricted_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_allowed border_policy_open slavery_allowed purge_displacement_only appropriation_allowed ai_outlawed robots_outlawed core_worlds_all refugees_allowed 
		}
		starting_system=178
		has_advisor=no
		owned_leaders={
			102 103 104 105 106 107 430 364 16777676 705 
		}
		owned_fleets={
			68 69 70 71 373 374 375 464 473 494 515 533 557 575 648 654 660 666 671 802 805 818 855 16778043 862 875 877 16778088 16778124 948 965 989 993 16778199 1030 1083 
		}
		traditions={
			"tr_diplomacy_adopt"
			"tr_diplomacy_dynamic_ecomorphism"
			"tr_diplomacy_alien_tourism"
			"tr_diplomacy_the_federation"
			"tr_diplomacy_entente_coordination"
			"tr_diplomacy_federal_unity"
			"tr_diplomacy_finish"
			"tr_domination_adopt"
			"tr_domination_colonial_viceroys"
			"tr_domination_protection_racket"
		}
		ascension_perks={
			"ap_interstellar_dominion"
		}
		owned_armies={
			114 115 116 254 
		}
		owned_planets={
			233 680 
		}
		controlled_planets={
			233 232 241 236 248 246 240 677 682 523 684 853 720 859 725 855 856 723 727 4123 3055 4133 368 680 371 
		}
		ship_design={
			33556133 33556132 33556131 33556105 67109074 50331853 50331851 50331850 50331849 50331848 50331847 50331846 50331845 50331839 50331838 50331837 67109049 67109048 83886262 67109045 83886214 67108984 
		}
		edicts={
			{
				edict="information_quarantine"
				date="2227.04.05"
			}
 {
				edict="map_the_stars"
				date="2228.09.06"
			}
 
		}
		type="default"
		modules={
			standard_event_module={
				delayed_event={
					event="story.5"
					days=11
					scope={
						type=country
						id=17
						random={ 337317537 337317537 }
						from={
							type=ship
							id=2216
							random={ 1737962452 1737962452 }
							from={
								type=planet
								id=6412
								random={ 1825892981 1825892981 }
							}
						}
					}
				}
			}
			standard_economy_module={
				resources={
					energy={680.919 53.840 50.008}
					minerals={1050.858 47.604 17.888}
					food={200.000 18.928 12.000}
					physics_research={17.080 17.080 0.000}
					society_research={6.040 6.040 0.000}
					engineering_research={7.080 7.080 0.000}
					influence={263.500 4.500 0.000}
					unity={249.288 7.759 0.000}
				}
				last_month={
					energy={3.832 53.840 50.008}
					minerals={29.716 47.604 17.888}
					food={6.928 18.928 12.000}
					physics_research={17.080 17.080 0.000}
					society_research={6.040 6.040 0.000}
					engineering_research={7.080 7.080 0.000}
					influence={4.500 4.500 0.000}
					unity={7.759 7.759 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						701 699 700 16777680 
					}
					general={
						704 702 703 16777679 
					}
					scientist={
						16777693 706 16777677 16777585 
					}
					governor={
						709 707 708 16777675 
					}
				}
			}
			standard_diplomacy_module={
				rivals={
					3 
				}
				casus_belli={
					{
						type="cb_containment"
						owner=17
						country=3
						days_left=-1
					}
 
				}
				borders=8
				rival=1
				closed_borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="1.01.01"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="traditionalist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
				potential={
					type="xenoist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=17
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_poor
					citizenship=citizenship_caste_system_limited
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=20
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_caste_system
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967313={
				galactic_object={
					178 68 742 176 714 397 252 366 
				}
				capital=233
				name="Miidak"
				leader=103
				fleets={
					68 69 70 71 373 374 375 464 473 494 515 533 557 575 648 654 660 666 671 802 805 818 855 16778043 862 875 877 16778088 16778124 948 965 989 993 16778199 1030 1083 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		regnal_numbers={
			{
				regnal_name="Berylwing"
				regnal_number=1
			}
 
		}
		random_name_variables={
			counters={
				pre_communications_name={
					second=24
				}
			}
		}
		relations_manager={
			relation={
				owner=17
				country=3
				contact=yes
				borders=yes
				is_rival=yes
				rival_date="2224.06.14"
				border_range=0
				modifier={
					modifier="opinion_insult"
					start_date="2213.07.28"
					value=-92.000
					decay=yes
				}
				modifier={
					modifier="opinion_friction"
					value=-10.000
				}
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=17
				country=34
				contact=yes
				hostile=yes
				pre_communications_name="'Alpha Aliens'"
			}
			relation={
				owner=17
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=17
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.200
		last_changed_country_type="2200.01.01"
	}
	18={
		flag={
			icon={
				category="domination"
				file="domination_18.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"burgundy"
				"brown"
				"black"
				"null"
			}
		}
		color_index=-1
		name="Estwani Alliance"
		adjective="Estwanian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_databank_uplinks"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_shields_2"
			level=1
			physics_queue={
				{
					technology="tech_lasers_3"
					date="2217.12.02"
				}
			}
			society_queue={
				{
					progress=210.555
					technology="tech_colonial_centralization"
					date="2216.06.02"
				}
			}
			engineering_queue={
				{
					progress=277.530
					technology="tech_destroyers"
					date="2216.04.02"
				}
			}
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_shields_3"
					"tech_cold_fusion_power"
					"tech_plasma_1"
					"tech_lasers_3"
				}
				society={
					"tech_galactic_ambitions"
					"tech_pitharan_dust"
					"tech_colonial_centralization"
					"tech_tb_volcano"
				}
				engineering={
					"tech_robotic_workers"
					"tech_corvette_hull_2"
					"tech_destroyers"
					"tech_missiles_2"
				}
			}
			potential={
				"tech_destroyers"="4"
				"tech_corvette_hull_2"="1"
				"tech_starbase_3"="4"
				"tech_strike_craft_2"="2"
				"tech_ship_armor_3"="3"
				"tech_crystal_armor_1"="4"
				"tech_thrusters_2"="3"
				"tech_mineral_processing_1"="4"
				"tech_engineering_lab_1"="4"
				"tech_robotic_workers"="6"
				"tech_autocannons_1"="4"
				"tech_flak_batteries_1"="7"
				"tech_missiles_2"="5"
				"tech_torpedoes_1"="4"
				"tech_curator_lab"="6"
				"tech_archeology_lab"="6"
				"tech_self_aware_logic"="6"
				"tech_combat_computers_1"="8"
				"tech_cold_fusion_power"="4"
				"tech_reactor_boosters_2"="4"
				"tech_shields_3"="1"
				"tech_sensors_2"="5"
				"tech_lasers_3"="4"
				"tech_plasma_1"="4"
				"tech_disruptors_1"="4"
				"tech_pd_tracking_1"="4"
				"tech_mining_drone_weapon_1"="6"
				"tech_space_cloud_weapon_1"="6"
				"tech_biolab_1"="2"
				"tech_alien_life_studies"="8"
				"tech_colonization_2"="3"
				"tech_tb_mountain_range"="3"
				"tech_tb_volcano"="3"
				"tech_tb_dangerous_wildlife"="3"
				"tech_tb_dense_jungle"="8"
				"tech_tb_quicksand_basin"="8"
				"tech_tb_noxious_swamp"="8"
				"tech_tb_massive_glacier"="8"
				"tech_tb_toxic_kelp"="8"
				"tech_tb_deep_sinkhole"="8"
				"tech_terrestrial_sculpting"="3"
				"tech_vitality_boosters"="3"
				"tech_epigenetic_triggers"="3"
				"tech_cloning"="3"
				"tech_doctrine_fleet_size_2"="2"
				"tech_interstellar_fleet_traditions"="2"
				"tech_doctrine_navy_size_1"="2"
				"tech_centralized_command"="3"
				"tech_global_defense_grid"="3"
				"tech_galactic_ambitions"="2"
				"tech_colonial_centralization"="3"
				"tech_subdermal_stimulation"="3"
				"tech_adaptive_bureaucracy"="3"
				"tech_neural_implants"="8"
				"tech_artificial_moral_codes"="2"
				"tech_heritage_site"="8"
				"tech_amoeba_strike_craft_1"="3"
				"tech_space_whale_weapon_1"="8"
				"tech_engos_vapor"="3"
				"tech_pitharan_dust"="3"
				"tech_mine_betharian"="4"
			}
			leaders={
				physics=478
				society=111
				engineering=112
			}
			last_increased_tech="tech_shields_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=7.897
		produced_food=7.897
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=110.786
					colonization=-8.000
					ship_maintenance=-21.402
					station_maintenance=-34.000
					buildings=-20.000
					starbase_maintenance=-30.000
				}
				building_maintenances={
					building_hydroponics_farm_2=-6.000
					building_mining_network_1=-4.000
					building_basic_science_lab_1=-2.000
					building_temple=-2.000
					building_clinic=-2.000
					building_paradise_dome=-4.000
				}
				ship_maintenances={
					corvette=-9.402
					constructor=-6.000
					science=-6.000
					mining_station=-24.000
					research_station=-10.000
					starbase_outpost=-20.000
					starbase_starport=-4.000
				}
				pop_mineral_maintenance=-16.562
				consumer_goods=26.000
				ship_mineral_maintenances=-18.818
			}
		}
		events={
			next_special_project_id=6
		}
		terra_incognita={
			size=256
			data={
				19140 1 254 3 252 5 230 2 18 7 228 4 16 9 226 6 5 1 3 3 3 9 2 3 209 4 7 8 3 3 1 13 3 5 209 5 5 10 1 18 3 5 209 6 4 29 3 5 209 7 2 29 4 5 209 37 6 3 210 37 6 2 210 38 6 2 210 47 210 47 210 51 205 52 204 51 205 50 204 52 202 54 202 54 203 52 204 51 204 50 202 54 201 55 200 55 201 55 201 55 201 56 200 56 200 54 203 52 205 50 207 48 209 44 212 45 212 44 213 43 213 43 214 43 213 44 212 45 212 45 211 44 212 43 214 32 1 8 220 27 2 6 222 25 4 4 224 23 233 22 234 23 238 17 240 15 242 8 2 3 244 3 32079 
			}
			systems={
				4 25 51 59 60 88 107 109 118 131 138 148 153 157 183 208 210 218 227 238 243 250 305 323 334 336 343 356 362 377 392 403 408 416 476 508 543 555 565 572 608 625 628 650 656 660 674 685 693 699 741 747 749 770 
			}
		}
		military_power=424.65744
		fleet_size=7.000
		power_score=2.11499
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
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				target=21
				value=10
				type=1
			}
			strategy={
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				target=21
				value=8
				type=1
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			strategy={
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				target=21
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				type=1
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			strategy={
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				target=21
				value=34
				type=1
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			strategy={
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				target=21
				value=32
				type=1
			}
			strategy={
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				target=21
				value=10
				type=1
			}
			strategy={
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				target=21
				value=8
				type=1
			}
			strategy={
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				target=0
				value=778
				type=2
			}
			strategy={
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				target=0
				value=818
				type=2
			}
			strategy={
				id=3
				target=0
				value=682
				type=2
			}
			strategy={
				id=5
				target=0
				value=458
				type=2
			}
			strategy={
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				target=0
				value=829
				type=2
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			strategy={
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				value=560
				type=2
			}
			strategy={
				id=10
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				value=450
				type=2
			}
			strategy={
				id=11
				target=0
				value=342
				type=2
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			strategy={
				id=12
				target=0
				value=300
				type=2
			}
			strategy={
				id=13
				target=0
				value=400
				type=2
			}
			strategy={
				id=14
				target=0
				value=740
				type=2
			}
			strategy={
				id=15
				target=0
				value=665
				type=2
			}
			strategy={
				id=16
				target=0
				value=795
				type=2
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			strategy={
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				target=0
				value=507
				type=2
			}
			strategy={
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				target=0
				value=293
				type=2
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			strategy={
				id=19
				target=0
				value=245
				type=2
			}
			strategy={
				id=20
				target=0
				value=270
				type=2
			}
			strategy={
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				target=0
				value=773
				type=2
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			strategy={
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				target=0
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				type=2
			}
			strategy={
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				target=0
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
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				target=0
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				type=2
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			strategy={
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				type=2
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			strategy={
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			strategy={
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				value=820
				type=2
			}
			strategy={
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				type=2
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				type=2
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			strategy={
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				type=2
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			strategy={
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			}
		}
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		species_index=21
		ethos={
			ethic="ethic_xenophile"
			ethic="ethic_fanatic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
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			}
		}
		government={
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			authority="auth_democratic"
			civics={
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				"civic_environmentalist"
			}
		}
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		next_election="2220.04.01"
		government_date="2220.07.21"
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		}
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		}
		intel_level={
			0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 4 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 
		}
		intel={
			{
				object=208
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-64.030
							y=-73.570
							origin=208
						}
						military_power=3082.29629
						owner=34
					}
 
				}
			}
 
		}
		flags={
			barren_cold_surveyed=62810448
			barren_surveyed=62811624
			tundra_surveyed=62812056
			toxic_surveyed=62814696
			arctic_surveyed=62816088
			arid_surveyed=62816904
			StoryFirst=62819088
			first_alien_life=62819088
			Story5=62819088
			gas_giant_surveyed=62820936
			frozen_surveyed=62831520
			asteroid_surveyed=62832384
			molten_surveyed=62832864
			tropical_surveyed=62836440
			SUN_TEAPOT_PROJECT=62841192
			outer_system_mining_stations_constructed=62902992
			encountered_first_gateway=62876232
			desert_surveyed=62878344
			spawned_object_uninhabitable_category=62882568
			spawned_writing_uninhabitable_category=62893920
			recent_comms_timed={
				flag_date=62945544
				flag_days=2851
			}
			first_faction=62908728
			savannah_surveyed=62904384
			first_colony=62945112
			birth_of_piracy=62904480
			pirate_encountered=62904480
			spawner_of46=62904480
			GEN_PLAYGROUND_FLAG=62912112
			gaia_surveyed=62921520
			spawned_mountain_uninhabitable_category=62923296
			alpine_surveyed=62929440
			Story7=62934456
			has_encountered_other_empire=62934456
		}
		variables={
			"outer_system_mining_stations"
=14.000
		}
		sensor_range_fleets={
			72 73 74 75 376 377 378 455 478 487 511 526 544 554 579 585 604 617 630 646 677 678 689 698 712 739 749 775 782 795 799 807 814 839 16778068 874 882 889 33555272 906 914 16778109 932 1057 1058 1089 16778162 
		}
		faction={
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MAM3"
		ship_names={
			"Vuki'Uram"=1
			"Seper'Tirb"=1
			"Vuki'Spaddok"=1
			"Seper'Borog"=1
			"Seper'Tarudog"=1
			"Seper'Aldinor"=1
			"Vuki'Higran"=1
			"Seper'Grenalion"=1
			"Seper'Curenrod"=1
			"Vuki'Spako"=1
			"Seper'Masol"=1
			"Seper'Tulethendral"=1
			"Vuki'Boron"=1
			"Vuki'Elagar"=1
		}
		ruler=110
		control_groups={
			0={
				{
					type=2
					id=253
				}
			}
			1={
				{
					type=1
					id=75
				}
			}
			2={
				{
					type=1
					id=73
				}
			}
			3={
				{
					type=1
					id=74
				}
			}
		}
		ship_prefix="EAE"
		active_policies={
			{
				policy="war_philosophy"
				selected="liberation_wars"
				date="2200.01.01"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_1"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 {
				policy="refugees"
				selected="refugees_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_not_allowed"
			}
 
		}
		policy_flags={
			liberation_wars orbital_bombardment_indiscriminate resettlement_allowed first_contact_attack_not_allowed border_policy_open slavery_not_allowed purge_not_allowed core_worlds_all refugees_allowed appropriation_not_allowed 
		}
		starting_system=362
		has_advisor=no
		owned_leaders={
			108 109 111 112 113 376 110 478 16777659 
		}
		owned_fleets={
			72 73 74 75 376 377 378 455 478 487 511 526 544 554 579 585 604 617 630 646 677 678 689 698 712 739 749 775 782 795 799 807 814 839 16778068 874 882 889 33555272 906 914 16778109 932 1057 1058 1089 16778162 
		}
		traditions={
			"tr_harmony_adopt"
			"tr_harmony_the_greater_good"
			"tr_harmony_mind_and_body"
			"tr_discovery_adopt"
			"tr_harmony_utopian_dream"
			"tr_harmony_kinship"
			"tr_discovery_to_boldly_go"
			"tr_harmony_bulwark_of_harmony"
			"tr_harmony_finish"
			"tr_discovery_databank_uplinks"
			"tr_discovery_science_division"
			"tr_discovery_polytechnic_education"
		}
		ascension_perks={
			"ap_technological_ascendancy"
		}
		owned_armies={
			117 118 119 
		}
		owned_planets={
			253 529 
		}
		controlled_planets={
			253 250 256 252 259 251 255 528 532 373 7112 7118 7116 7120 2367 2371 6239 6240 4303 4308 4306 4307 2209 2221 2217 2214 2212 2216 2218 2210 529 3999 686 2952 
		}
		ship_design={
			83886411 83886410 50331976 50331975 83886406 83886396 83886395 67109159 83886361 83886360 67109138 67109137 67109136 67109135 50331918 67109133 67109132 67109131 67109130 67109129 67109128 67109127 
		}
		type="default"
		modules={
			standard_event_module={
				accumulated_anomaly_spawn_chance=0.010
			}
			standard_economy_module={
				resources={
					energy={1883.059 60.393 60.701}
					minerals={930.606 56.328 17.690}
					food={200.000 20.897 13.000}
					physics_research={13.105 13.105 0.000}
					society_research={12.480 12.480 0.000}
					engineering_research={10.210 10.210 0.000}
					influence={149.338 4.230 0.000}
					unity={212.027 15.213 0.000}
				}
				last_month={
					energy={-0.308 60.393 60.701}
					minerals={38.638 56.328 17.690}
					food={7.897 20.897 13.000}
					physics_research={13.105 13.105 0.000}
					society_research={12.480 12.480 0.000}
					engineering_research={10.210 10.210 0.000}
					influence={4.230 4.230 0.000}
					unity={15.213 15.213 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						710 711 712 
					}
					general={
						713 714 715 
					}
					scientist={
						717 716 16777625 
					}
					governor={
						718 719 720 
					}
				}
			}
			standard_diplomacy_module={
				borders=11
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				pop_factions={
					4 8 
				}
				last_created="2211.08.28"
				potential={
					type="imperialist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="isolationist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="progressive"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="prosperity"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="supremacist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="technologist"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
				potential={
					type="totalitarian"
					parameters={
						{
							key=empire
							data={
								type=country
								id=18
							}
						}
 
					}
				}
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_yes
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=21
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967314={
				galactic_object={
					362 343 392 770 157 656 416 138 377 685 238 
				}
				capital=253
				name="Estwaana"
				leader=109
				fleets={
					72 73 74 75 376 377 378 455 478 487 511 526 544 554 579 585 604 617 630 646 677 678 689 698 712 739 749 775 782 795 799 807 814 839 16778068 874 882 889 33555272 906 914 16778109 932 1057 1058 1089 16778162 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=24
				}
			}
		}
		relations_manager={
			relation={
				owner=18
				country=16
				contact=yes
				border_range=66
				modifier={
					modifier="opinion_new_contact"
					start_date="2215.12.02"
					value=-14.000
					decay=yes
				}
				communications=yes
			}
			relation={
				owner=18
				country=34
				contact=yes
				pre_communications_name="'Rho Aliens'"
			}
			relation={
				owner=18
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=18
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		piracy_risk=0.338
		last_changed_country_type="2200.01.01"
		seen_bypass_types={
			gateway 
		}
	}
	19={
		flag={
			icon={
				category="spherical"
				file="flag_spherical_23.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"dark_purple"
				"purple"
				"black"
				"null"
			}
		}
		color_index=0
		name="Zithorian Vestige"
		adjective="Zithorian"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_repeatable_improved_tile_mineral_output"
			level=5
			technology="tech_repeatable_improved_military_station_damage"
			level=5
			technology="tech_repeatable_improved_military_station_health"
			level=5
			technology="tech_repeatable_improved_armor_output"
			level=5
			technology="tech_repeatable_weapon_type_explosive_damage"
			level=5
			technology="tech_repeatable_weapon_type_explosive_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_damage"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_damage"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_time"
			level=5
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_repeatable_improved_tile_energy_output"
			level=5
			technology="tech_repeatable_improved_shield_output"
			level=5
			technology="tech_repeatable_weapon_type_energy_damage"
			level=5
			technology="tech_repeatable_weapon_type_energy_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_cost"
			level=5
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_repeatable_improved_tile_food_output"
			level=5
			technology="tech_repeatable_improved_sector_cap"
			level=5
			technology="tech_repeatable_improved_core_system_cap"
			level=5
			technology="tech_repeatable_improved_leader_cap"
			level=5
			technology="tech_repeatable_improved_edict_length"
			level=5
			technology="tech_repeatable_improved_army_damage"
			level=5
			technology="tech_repeatable_improved_army_health"
			level=5
			technology="tech_repeatable_improved_leader_life_span"
			level=5
			technology="tech_repeatable_naval_cap"
			level=5
			technology="tech_repeatable_command_limit"
			level=5
			technology="tech_repeatable_improved_starbase_capacity"
			level=5
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				2824.582 918.000 3558.982 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_weapon_type_energy_fire_rate"
				}
				society={
					"tech_repeatable_improved_army_health"
					"tech_repeatable_improved_edict_length"
					"tech_repeatable_improved_army_damage"
					"tech_repeatable_improved_tile_food_output"
				}
				engineering={
					"tech_repeatable_improved_military_station_health"
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
					"tech_repeatable_improved_armor_output"
					"tech_repeatable_weapon_type_kinetic_damage"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=30.280
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=853.000
					ship_maintenance=-303.522
					army_maintenance=-22.500
					station_maintenance=-10.000
					buildings=-272.000
					starbase_maintenance=-196.892
				}
				building_maintenances={
					building_hydroponics_farm_4=-20.000
					building_mining_network_4=-40.000
					building_planetary_shield_generator=-20.000
					building_fortress=-48.000
					building_ancient_factory=-120.000
					building_agri_processing_complex=-24.000
				}
				army_maintenances={
					xenomorph_army=-22.500
				}
				ship_maintenances={
					constructor=-1.422
					mining_station=-8.000
					research_station=-2.000
					starbase_outpost=-1.250
					starbase_citadel=-6.250
					large_ship_fallen_empire=-167.280
					small_ship_fallen_empire=-134.820
					military_station_small_fallen_empire=-85.392
				}
				ship_mineral_maintenances=-604.230
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=171877.68692
		fleet_size=210.000
		power_score=313.57699
		graphical_culture="fallen_empire_04"
		city_graphical_culture="fallen_empire_04"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=0
				target=0
				value=3
				type=17
			}
			strategy={
				id=1
				target=0
				value=3
				type=17
			}
			strategy={
				id=2
				target=0
				value=8
				type=17
			}
			strategy={
				id=3
				target=0
				value=5
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=1109
				target=0
				value=1
				type=24
			}
			strategy={
				id=1110
				target=0
				value=1
				type=24
			}
			strategy={
				id=1111
				target=0
				value=1
				type=24
			}
			strategy={
				id=1112
				target=0
				value=1
				type=24
			}
			strategy={
				id=1113
				target=0
				value=1
				type=24
			}
			strategy={
				id=1114
				target=0
				value=1
				type=24
			}
			strategy={
				id=1115
				target=0
				value=1
				type=24
			}
			strategy={
				id=1116
				target=0
				value=1
				type=24
			}
			strategy={
				id=1117
				target=0
				value=1
				type=24
			}
			strategy={
				id=1118
				target=0
				value=1
				type=24
			}
			strategy={
				id=1134
				target=0
				value=1
				type=24
			}
			strategy={
				id=1135
				target=0
				value=1
				type=24
			}
			strategy={
				id=1136
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				value=1
				type=24
			}
			strategy={
				id=1137
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			strategy={
				id=1138
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				value=1
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			strategy={
				id=1139
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			}
			strategy={
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			strategy={
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			strategy={
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			}
			strategy={
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			}
			strategy={
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			strategy={
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			}
			strategy={
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			}
			strategy={
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				type=24
			}
			strategy={
				id=1168
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				value=1
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			}
			strategy={
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				value=1
				type=24
			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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				type=24
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			strategy={
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				value=1
				type=24
			}
			strategy={
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				type=24
			}
			strategy={
				id=1212
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				value=1
				type=24
			}
			strategy={
				id=1213
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				value=1
				type=24
			}
			strategy={
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				value=1
				type=24
			}
			strategy={
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			}
			strategy={
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				value=1
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			}
			strategy={
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				type=24
			}
			strategy={
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			strategy={
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			}
			strategy={
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				value=1
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			}
			strategy={
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			}
			strategy={
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				value=1
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			strategy={
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				value=1
				type=24
			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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				target=0
				value=1
				type=24
			}
			strategy={
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				type=24
			}
			strategy={
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			strategy={
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				value=1
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			}
			strategy={
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				value=1
				type=24
			}
			strategy={
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			}
			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				type=24
			}
			strategy={
				id=7079
				target=0
				value=1
				type=24
			}
			strategy={
				id=7080
				target=0
				value=1
				type=24
			}
			strategy={
				id=7081
				target=0
				value=1
				type=24
			}
			strategy={
				id=7082
				target=0
				value=1
				type=24
			}
			strategy={
				id=7083
				target=0
				value=1
				type=24
			}
			strategy={
				id=7084
				target=0
				value=1
				type=24
			}
			strategy={
				id=7085
				target=0
				value=1
				type=24
			}
			strategy={
				id=7086
				target=0
				value=1
				type=24
			}
			strategy={
				id=7087
				target=0
				value=1
				type=24
			}
			strategy={
				id=7088
				target=0
				value=1
				type=24
			}
			strategy={
				id=7089
				target=0
				value=1
				type=24
			}
			strategy={
				id=7090
				target=0
				value=1
				type=24
			}
			strategy={
				id=7091
				target=0
				value=1
				type=24
			}
			strategy={
				id=7092
				target=0
				value=1
				type=24
			}
			strategy={
				id=7093
				target=0
				value=1
				type=24
			}
			strategy={
				id=7094
				target=0
				value=1
				type=24
			}
			strategy={
				id=7095
				target=0
				value=1
				type=24
			}
			strategy={
				id=7096
				target=0
				value=1
				type=24
			}
			strategy={
				id=7097
				target=0
				value=1
				type=24
			}
			strategy={
				id=7098
				target=0
				value=1
				type=24
			}
			strategy={
				id=7099
				target=0
				value=1
				type=24
			}
			strategy={
				id=7100
				target=0
				value=1
				type=24
			}
			strategy={
				id=7101
				target=0
				value=1
				type=24
			}
			strategy={
				id=7102
				target=0
				value=1
				type=24
			}
			strategy={
				id=7103
				target=0
				value=1
				type=24
			}
			strategy={
				id=7104
				target=0
				value=1
				type=24
			}
			strategy={
				id=7105
				target=0
				value=1
				type=24
			}
			strategy={
				id=7106
				target=0
				value=1
				type=24
			}
			strategy={
				id=7107
				target=0
				value=1
				type=24
			}
			strategy={
				id=7108
				target=0
				value=1
				type=24
			}
			strategy={
				id=7109
				target=0
				value=1
				type=24
			}
			strategy={
				id=7110
				target=0
				value=1
				type=24
			}
			strategy={
				id=7111
				target=0
				value=1
				type=24
			}
			strategy={
				id=7125
				target=0
				value=1
				type=24
			}
			strategy={
				id=7126
				target=0
				value=1
				type=24
			}
			strategy={
				id=7127
				target=0
				value=1
				type=24
			}
			strategy={
				id=7128
				target=0
				value=1
				type=24
			}
			strategy={
				id=7129
				target=0
				value=1
				type=24
			}
			strategy={
				id=7130
				target=0
				value=1
				type=24
			}
			strategy={
				id=7131
				target=0
				value=1
				type=24
			}
			strategy={
				id=7132
				target=0
				value=1
				type=24
			}
			strategy={
				id=7144
				target=0
				value=1
				type=24
			}
			strategy={
				id=7145
				target=0
				value=1
				type=24
			}
			strategy={
				id=7146
				target=0
				value=1
				type=24
			}
			strategy={
				id=7147
				target=0
				value=1
				type=24
			}
			strategy={
				id=7148
				target=0
				value=1
				type=24
			}
			strategy={
				id=7149
				target=0
				value=1
				type=24
			}
			strategy={
				id=7150
				target=0
				value=1
				type=24
			}
			strategy={
				id=7151
				target=0
				value=1
				type=24
			}
			strategy={
				id=7152
				target=0
				value=1
				type=24
			}
			strategy={
				id=7153
				target=0
				value=1
				type=24
			}
			strategy={
				id=7154
				target=0
				value=1
				type=24
			}
			strategy={
				id=7155
				target=0
				value=1
				type=24
			}
			strategy={
				id=7156
				target=0
				value=1
				type=24
			}
			strategy={
				id=7157
				target=0
				value=1
				type=24
			}
			strategy={
				id=7158
				target=0
				value=1
				type=24
			}
			strategy={
				id=7159
				target=0
				value=1
				type=24
			}
			strategy={
				id=7160
				target=0
				value=1
				type=24
			}
			strategy={
				id=7161
				target=0
				value=1
				type=24
			}
			strategy={
				id=7162
				target=0
				value=1
				type=24
			}
			strategy={
				id=7163
				target=0
				value=1
				type=24
			}
			strategy={
				id=7164
				target=0
				value=1
				type=24
			}
			strategy={
				id=7165
				target=0
				value=1
				type=24
			}
			strategy={
				id=7166
				target=0
				value=1
				type=24
			}
			strategy={
				id=7167
				target=0
				value=1
				type=24
			}
			strategy={
				id=7168
				target=0
				value=1
				type=24
			}
			strategy={
				id=7169
				target=0
				value=1
				type=24
			}
			strategy={
				id=7170
				target=0
				value=1
				type=24
			}
			strategy={
				id=7171
				target=0
				value=1
				type=24
			}
			strategy={
				id=7172
				target=0
				value=1
				type=24
			}
			strategy={
				id=7173
				target=0
				value=1
				type=24
			}
			strategy={
				id=7174
				target=0
				value=1
				type=24
			}
			strategy={
				id=7175
				target=0
				value=1
				type=24
			}
			strategy={
				id=7176
				target=0
				value=1
				type=24
			}
			strategy={
				id=7177
				target=0
				value=1
				type=24
			}
			strategy={
				id=7178
				target=0
				value=1
				type=24
			}
			strategy={
				id=7179
				target=0
				value=1
				type=24
			}
			strategy={
				id=7180
				target=0
				value=1
				type=24
			}
			strategy={
				id=7181
				target=0
				value=1
				type=24
			}
			strategy={
				id=7182
				target=0
				value=1
				type=24
			}
			strategy={
				id=7183
				target=0
				value=1
				type=24
			}
			strategy={
				id=7184
				target=0
				value=1
				type=24
			}
			strategy={
				id=7185
				target=0
				value=1
				type=24
			}
			strategy={
				id=7186
				target=0
				value=1
				type=24
			}
			strategy={
				id=7187
				target=0
				value=1
				type=24
			}
			strategy={
				id=7188
				target=0
				value=1
				type=24
			}
			strategy={
				id=7189
				target=0
				value=1
				type=24
			}
			strategy={
				id=7190
				target=0
				value=1
				type=24
			}
			strategy={
				id=7191
				target=0
				value=1
				type=24
			}
			strategy={
				id=7192
				target=0
				value=1
				type=24
			}
			strategy={
				id=7193
				target=0
				value=1
				type=24
			}
			strategy={
				id=7194
				target=0
				value=1
				type=24
			}
			strategy={
				id=7195
				target=0
				value=1
				type=24
			}
			strategy={
				id=7196
				target=0
				value=1
				type=24
			}
			strategy={
				id=7197
				target=0
				value=1
				type=24
			}
			strategy={
				id=7198
				target=0
				value=1
				type=24
			}
			strategy={
				id=7199
				target=0
				value=1
				type=24
			}
			strategy={
				id=7200
				target=0
				value=1
				type=24
			}
			strategy={
				id=7201
				target=0
				value=1
				type=24
			}
			strategy={
				id=7202
				target=0
				value=1
				type=24
			}
			strategy={
				id=7203
				target=0
				value=1
				type=24
			}
			strategy={
				id=7204
				target=0
				value=1
				type=24
			}
			strategy={
				id=7205
				target=0
				value=1
				type=24
			}
			strategy={
				id=7206
				target=0
				value=1
				type=24
			}
			strategy={
				id=7207
				target=0
				value=1
				type=24
			}
			strategy={
				id=7208
				target=0
				value=1
				type=24
			}
			prepare_war_date="1.01.01"
			building=no
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				250.000 300.000 0.000 0.000 1000.000 0.000 4303.060 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 21.075 206.212 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 183.137 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 206.944 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 1000.000 0.000 1000.000 0.000 1000.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=426.500
					ship_maintenance=-151.761
					army_maintenance=-22.500
					station_maintenance=-5.000
					buildings=-136.000
					starbase_maintenance=-98.446
				}
				building_maintenances={
					building_hydroponics_farm_4=-10.000
					building_mining_network_4=-20.000
					building_planetary_shield_generator=-10.000
					building_fortress=-24.000
					building_ancient_factory=-60.000
					building_agri_processing_complex=-12.000
				}
				army_maintenances={
					xenomorph_army=-22.500
				}
				ship_maintenances={
					constructor=-0.711
					mining_station=-4.000
					research_station=-1.000
					starbase_outpost=-0.625
					starbase_citadel=-3.125
					large_ship_fallen_empire=-83.640
					small_ship_fallen_empire=-67.410
					military_station_small_fallen_empire=-42.696
				}
				ship_mineral_maintenances=-302.115
			}
			attitude={
				{
					country=20
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=21
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=23
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=25
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=26
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=27
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=28
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=29
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=32
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777260
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=45
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=46
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=47
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=48
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=49
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=50
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=52
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=53
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=54
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=55
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=56
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=57
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=0
				}
 {
					country=16777264
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777266
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777268
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777273
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777270
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=33554480
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=33554484
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777261
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777269
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 {
					country=16777265
					attitude="dismissive"
					weight=500.000
					priority=0
				}
 
			}
		}
		capital=872
		species_index=22
		ethos={
			ethic="ethic_fanatic_xenophobe"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				19 20 21 
			}
		}
		government={
			type="gov_stagnant_ascendancy"
			authority="auth_imperial"
			civics={
				"civic_lethargic_leadership"
				"civic_empire_in_decline"
			}
			heir=442
		}
		personality="fallen_empire_xenophobe"
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			866 867 868 869 870 871 872 872 873 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 941 942 943 944 945 946 947 948 949 950 951 952 952 953 954 955 956 957 958 959 960 961 962 963 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 
		}
		visited_objects={
			21 115 175 177 220 232 236 242 290 301 375 376 390 394 412 434 436 439 443 450 456 496 504 512 522 532 536 539 561 575 603 606 612 616 670 680 689 694 701 722 729 746 751 755 19 43 78 158 281 296 320 350 401 428 430 481 487 596 607 634 666 687 727 774 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 4 2 4 2 2 4 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 4 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 4 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 4 2 4 2 2 4 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 4 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 4 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 
		}
		intel={
			{
				object=375
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-28.120
							y=-197.110
							origin=375
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=434
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=58.710
							y=70.240
							origin=434
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=496
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=83.220
							y=-121.670
							origin=496
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=722
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-72.520
							y=-28.100
							origin=722
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=666
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=28.050
							y=149.885
							origin=666
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 
		}
		flags={
			fallen_empire_4=62808000
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 266 273 280 310 56 535 614 59 305 118 120 155 156 157 158 159 194 209 364 365 366 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 450 476 498 584 706 653 42 58 755 759 902 1028 1021 602 1006 53 1027 1070 16778276 895 41 
		}
		faction={
			needs_border_access=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="ART1"
		ship_names={
			"Wik-Lar-Ish"=1
			"Cul-Cam"=1
			"Tol-Tum"=1
			"Cor-Bad"=1
			"Imi-Ysk"=1
			"Doc-Ram-Bol"=1
			"Oth-For-Das"=1
			"Hum-Lat"=1
			"Rel-Tik"=1
			"Tim-Tam"=1
			"Rir-Gol-Gib"=1
			"Bav-Orl-Ing"=1
			"Zuk-Tor"=1
			"Dan-Ock"=1
			"Ita-Fon"=1
			"Bak-Tas"=1
			"Spi-Kar"=1
			"Tar-Kin"=1
			"Kon-Dor"=1
			"Hil-Dor-Bit"=1
			"Sin-Ran-Tor"=1
			"Hur-Zam"=1
			"Rek-Tir"=1
			"Pok-Zor"=1
			"Iri-Lar"=1
			"Odo-Rax-Ari"=1
			"Hen-Tas"=1
			"Car-Mas"=1
			"Eri-Gun-Nug"=1
			"Hov-Les-Ram"=1
			"Per-Ush-Nad"=1
			"Mik-Jol"=1
			"San-Tar"=1
			"Sum-Con-Dam"=1
			"Fir-Vim-Cot"=1
			"Pij-Jor-Cor"=1
			"Dik-Dik"=1
			"Lis-Ham-Dok"=1
			"Irk-Sas"=1
			"Was-Gar-Nog"=1
			"Fel-Dar-Ima"=1
			"Vid-Tak"=1
			"Sho-Dan"=1
			"Can-Can"=1
			"Uni-Pok"=1
			"Iga-Tur-Kan"=1
			"Nur-Ang"=1
			"Yna-Tor"=1
			"Vir-Tik-Zol"=1
			"Jan-Tak-Era"=1
			"Ara-Fal"=1
			"Kur-Zad-Din"=1
			"Cha-Cha"=1
			"Rid-Sta"=1
			"Bir-Ing-Los"=1
			"Lir-Pak"=1
			"Zik-Mit"=1
			"Ram-Rod"=1
			"Fik-Yma"=1
			"Eti-Del-Ann"=1
			"Wix-Ald"=1
			"Oro-Uri"=1
			"Rem-Suk"=1
			"Devastator"=36
			"Devastator"=35
			"Devastator"=34
			"Devastator"=33
			"Devastator"=32
			"Devastator"=31
			"Devastator"=30
			"Devastator"=29
			"Devastator"=28
			"Devastator"=27
			"Devastator"=26
			"Devastator"=25
			"Devastator"=24
			"Devastator"=23
			"Devastator"=22
			"Devastator"=21
			"Devastator"=20
			"Devastator"=19
			"Devastator"=18
			"Devastator"=17
			"Devastator"=16
			"Devastator"=15
			"Devastator"=14
			"Devastator"=13
			"Devastator"=12
			"Devastator"=11
			"Devastator"=10
			"Devastator"=9
			"Devastator"=8
			"Devastator"=7
			"Devastator"=6
			"Devastator"=5
			"Devastator"=4
			"Devastator"=3
			"Devastator"=2
			"Devastator"=1
		}
		ruler=114
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 
		}
		policy_flags={
			unrestricted_wars resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_allowed border_policy_closed ai_outlawed robots_outlawed slavery_allowed purge_allowed appropriation_allowed core_worlds_citizens_and_slaves 
		}
		owned_leaders={
			114 382 386 442 394 385 435 
		}
		owned_fleets={
			76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 
		}
		owned_armies={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 
		}
		owned_planets={
			872 873 941 952 963 980 
		}
		controlled_planets={
			872 873 866 882 896 904 919 929 941 939 952 948 963 962 980 979 898 899 964 967 968 974 975 977 950 960 981 983 984 985 993 895 946 875 878 920 910 911 915 994 880 916 
		}
		ship_design={
			459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 
		}
		type="fallen_empire"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy={12136.163 431.500 413.707}
					minerals={34336.260 413.888 302.115}
					food={7538.660 98.280 68.000}
					physics_research={2839.974 15.392 0.000}
					society_research={923.000 5.000 0.000}
					engineering_research={3578.374 19.392 0.000}
					influence={1032.000 3.000 1.000}
					unity={7548.103 35.548 0.000}
				}
				last_month={
					energy={17.793 431.500 413.707}
					minerals={111.773 413.888 302.115}
					food={30.280 98.280 68.000}
					physics_research={15.392 15.392 0.000}
					society_research={5.000 5.000 0.000}
					engineering_research={19.392 19.392 0.000}
					influence={2.000 3.000 1.000}
					unity={35.548 35.548 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						722 16777640 721 16777662 
					}
					general={
						725 723 724 16777639 
					}
					scientist={
						726 727 728 729 
					}
					governor={
						732 730 731 16777638 
					}
				}
			}
			exclusive_diplomacy_module={
				borders=10
				can_send={
					"action_declare_war"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_peace"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_open_borders"
					"action_close_borders"
				}
				can_receive={
					"action_declare_war"
					"action_offer_peace"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_insult"
				}
			}
			all_technology_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_labor_camps
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_displacement
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=22
					primary=yes
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_labor_camps
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_displacement
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967315={
				galactic_object={
					603 539 439 242 504 232 512 616 729 746 
				}
				capital=872
				name="The Core"
				leader=394
				fleets={
					76 77 78 79 80 81 82 83 89 90 91 92 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 399 400 401 402 403 411 413 85 379 380 381 84 398 412 88 404 87 405 406 86 407 408 409 410 414 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=31
				}
			}
		}
		relations_manager={
			relation={
				owner=19
				country=20
				contact=yes
				border_range=532
				communications=yes
			}
			relation={
				owner=19
				country=21
				contact=yes
				border_range=258
				communications=yes
			}
			relation={
				owner=19
				country=23
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=25
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=26
				contact=yes
				border_range=849
				communications=yes
			}
			relation={
				owner=19
				country=27
				contact=yes
				border_range=2147483
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			relation={
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				communications=yes
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			relation={
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			}
			relation={
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				contact=yes
				border_range=2147483
				communications=yes
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			relation={
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				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
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			relation={
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				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=19
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	20={
		flag={
			icon={
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			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"pink"
				"dark_purple"
				"black"
				"null"
			}
		}
		color_index=0
		name="Shazarak Continuance"
		adjective="Shazarak"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_repeatable_improved_tile_mineral_output"
			level=5
			technology="tech_repeatable_improved_military_station_damage"
			level=5
			technology="tech_repeatable_improved_military_station_health"
			level=5
			technology="tech_repeatable_improved_armor_output"
			level=5
			technology="tech_repeatable_weapon_type_explosive_damage"
			level=5
			technology="tech_repeatable_weapon_type_explosive_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_damage"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_damage"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_time"
			level=5
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_positronic_implants"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_autonomous"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_repeatable_improved_tile_energy_output"
			level=5
			technology="tech_repeatable_improved_shield_output"
			level=5
			technology="tech_repeatable_weapon_type_energy_damage"
			level=5
			technology="tech_repeatable_weapon_type_energy_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_cost"
			level=5
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_autonomous_agents"
			level=1
			technology="tech_embodied_dynamism"
			level=1
			technology="tech_resource_processing_algorithms"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_repeatable_improved_tile_food_output"
			level=5
			technology="tech_repeatable_improved_sector_cap"
			level=5
			technology="tech_repeatable_improved_core_system_cap"
			level=5
			technology="tech_repeatable_improved_leader_cap"
			level=5
			technology="tech_repeatable_improved_edict_length"
			level=5
			technology="tech_repeatable_improved_army_damage"
			level=5
			technology="tech_repeatable_improved_army_health"
			level=5
			technology="tech_repeatable_improved_leader_life_span"
			level=5
			technology="tech_repeatable_naval_cap"
			level=5
			technology="tech_repeatable_command_limit"
			level=5
			technology="tech_repeatable_improved_starbase_capacity"
			level=5
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding_m"
			level=1
			technology="tech_probability_theory"
			level=1
			technology="tech_binary_motivators"
			level=1
			technology="tech_nanite_assemblers"
			level=1
			technology="tech_adaptive_combat_algorithms"
			level=1
			technology="tech_biomechanics"
			level=1
			technology="tech_singularity_core"
			level=1
			technology="tech_modular_components"
			level=1
			technology="tech_intelligent_factories"
			level=1
			technology="tech_colossus"
			level=1
			stored_techpoints={
				1535.864 918.000 1535.864 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_weapon_type_energy_fire_rate"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
				}
				society={
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_improved_sector_cap"
					"tech_repeatable_improved_army_health"
				}
				engineering={
					"tech_repeatable_weapon_type_kinetic_fire_rate"
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_weapon_type_explosive_damage"
					"tech_repeatable_improved_armor_output"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=71.604
		produced_food=71.604
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=1010.456
					ship_maintenance=-156.542
					army_maintenance=-30.000
					buildings=-266.000
					pops=-122.000
					starbase_maintenance=-35.382
				}
				building_maintenances={
					building_planetary_shield_generator=-10.000
					building_fortress=-32.000
					building_ancient_factory=-192.000
					building_agri_processing_complex=-32.000
				}
				army_maintenances={
					machine_assault_2=-30.000
				}
				ship_maintenances={
					constructor=-1.422
					starbase_outpost=-0.500
					starbase_citadel=-1.250
					large_ship_fallen_empire=-80.900
					small_ship_fallen_empire=-74.220
					military_station_small_fallen_empire=-17.632
				}
				pop_maintenance={
					0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 -26352.000 
				}
				ship_mineral_maintenances=-310.300
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=110462.59582
		fleet_size=140.000
		power_score=248.58300
		graphical_culture="fallen_machine_empire_01"
		city_graphical_culture="fallen_machine_empire_01"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
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				id=6991
				target=0
				value=1
				type=24
			}
			strategy={
				id=6992
				target=0
				value=1
				type=24
			}
			strategy={
				id=6993
				target=0
				value=1
				type=24
			}
			strategy={
				id=6994
				target=0
				value=1
				type=24
			}
			strategy={
				id=6995
				target=0
				value=1
				type=24
			}
			strategy={
				id=6996
				target=0
				value=1
				type=24
			}
			strategy={
				id=6997
				target=0
				value=1
				type=24
			}
			strategy={
				id=6998
				target=0
				value=1
				type=24
			}
			strategy={
				id=6999
				target=0
				value=1
				type=24
			}
			strategy={
				id=7000
				target=0
				value=1
				type=24
			}
			strategy={
				id=7001
				target=0
				value=1
				type=24
			}
			strategy={
				id=7002
				target=0
				value=1
				type=24
			}
			strategy={
				id=7003
				target=0
				value=1
				type=24
			}
			strategy={
				id=7004
				target=0
				value=1
				type=24
			}
			strategy={
				id=7005
				target=0
				value=1
				type=24
			}
			strategy={
				id=7006
				target=0
				value=1
				type=24
			}
			strategy={
				id=7007
				target=0
				value=1
				type=24
			}
			strategy={
				id=7008
				target=0
				value=1
				type=24
			}
			strategy={
				id=7009
				target=0
				value=1
				type=24
			}
			strategy={
				id=7010
				target=0
				value=1
				type=24
			}
			strategy={
				id=7011
				target=0
				value=1
				type=24
			}
			strategy={
				id=7012
				target=0
				value=1
				type=24
			}
			strategy={
				id=7013
				target=0
				value=1
				type=24
			}
			strategy={
				id=7014
				target=0
				value=1
				type=24
			}
			strategy={
				id=7015
				target=0
				value=1
				type=24
			}
			strategy={
				id=7016
				target=0
				value=1
				type=24
			}
			strategy={
				id=7017
				target=0
				value=1
				type=24
			}
			strategy={
				id=7018
				target=0
				value=1
				type=24
			}
			strategy={
				id=7019
				target=0
				value=1
				type=24
			}
			strategy={
				id=7020
				target=0
				value=1
				type=24
			}
			strategy={
				id=7021
				target=0
				value=1
				type=24
			}
			strategy={
				id=7022
				target=0
				value=1
				type=24
			}
			strategy={
				id=7023
				target=0
				value=1
				type=24
			}
			strategy={
				id=7024
				target=0
				value=1
				type=24
			}
			strategy={
				id=7025
				target=0
				value=1
				type=24
			}
			strategy={
				id=7026
				target=0
				value=1
				type=24
			}
			strategy={
				id=7027
				target=0
				value=1
				type=24
			}
			strategy={
				id=7028
				target=0
				value=1
				type=24
			}
			strategy={
				id=7029
				target=0
				value=1
				type=24
			}
			strategy={
				id=7030
				target=0
				value=1
				type=24
			}
			strategy={
				id=7031
				target=0
				value=1
				type=24
			}
			strategy={
				id=7032
				target=0
				value=1
				type=24
			}
			strategy={
				id=7033
				target=0
				value=1
				type=24
			}
			strategy={
				id=7034
				target=0
				value=1
				type=24
			}
			strategy={
				id=7035
				target=0
				value=1
				type=24
			}
			strategy={
				id=7036
				target=0
				value=1
				type=24
			}
			strategy={
				id=7056
				target=0
				value=1
				type=24
			}
			strategy={
				id=7057
				target=0
				value=1
				type=24
			}
			strategy={
				id=7058
				target=0
				value=1
				type=24
			}
			strategy={
				id=7059
				target=0
				value=1
				type=24
			}
			strategy={
				id=7060
				target=0
				value=1
				type=24
			}
			strategy={
				id=7061
				target=0
				value=1
				type=24
			}
			strategy={
				id=7062
				target=0
				value=1
				type=24
			}
			strategy={
				id=7063
				target=0
				value=1
				type=24
			}
			strategy={
				id=7064
				target=0
				value=1
				type=24
			}
			strategy={
				id=7065
				target=0
				value=1
				type=24
			}
			strategy={
				id=7066
				target=0
				value=1
				type=24
			}
			strategy={
				id=7067
				target=0
				value=1
				type=24
			}
			strategy={
				id=7068
				target=0
				value=1
				type=24
			}
			strategy={
				id=7069
				target=0
				value=1
				type=24
			}
			strategy={
				id=7070
				target=0
				value=1
				type=24
			}
			strategy={
				id=7071
				target=0
				value=1
				type=24
			}
			strategy={
				id=7072
				target=0
				value=1
				type=24
			}
			strategy={
				id=7073
				target=0
				value=1
				type=24
			}
			strategy={
				id=7074
				target=0
				value=1
				type=24
			}
			strategy={
				id=7075
				target=0
				value=1
				type=24
			}
			strategy={
				id=7076
				target=0
				value=1
				type=24
			}
			strategy={
				id=7077
				target=0
				value=1
				type=24
			}
			strategy={
				id=7078
				target=0
				value=1
				type=24
			}
			strategy={
				id=7079
				target=0
				value=1
				type=24
			}
			strategy={
				id=7080
				target=0
				value=1
				type=24
			}
			strategy={
				id=7081
				target=0
				value=1
				type=24
			}
			strategy={
				id=7082
				target=0
				value=1
				type=24
			}
			strategy={
				id=7083
				target=0
				value=1
				type=24
			}
			strategy={
				id=7084
				target=0
				value=1
				type=24
			}
			strategy={
				id=7085
				target=0
				value=1
				type=24
			}
			strategy={
				id=7086
				target=0
				value=1
				type=24
			}
			strategy={
				id=7087
				target=0
				value=1
				type=24
			}
			strategy={
				id=7088
				target=0
				value=1
				type=24
			}
			strategy={
				id=7089
				target=0
				value=1
				type=24
			}
			strategy={
				id=7090
				target=0
				value=1
				type=24
			}
			strategy={
				id=7091
				target=0
				value=1
				type=24
			}
			strategy={
				id=7092
				target=0
				value=1
				type=24
			}
			strategy={
				id=7093
				target=0
				value=1
				type=24
			}
			strategy={
				id=7094
				target=0
				value=1
				type=24
			}
			strategy={
				id=7095
				target=0
				value=1
				type=24
			}
			strategy={
				id=7096
				target=0
				value=1
				type=24
			}
			strategy={
				id=7097
				target=0
				value=1
				type=24
			}
			strategy={
				id=7098
				target=0
				value=1
				type=24
			}
			strategy={
				id=7099
				target=0
				value=1
				type=24
			}
			strategy={
				id=7100
				target=0
				value=1
				type=24
			}
			strategy={
				id=7101
				target=0
				value=1
				type=24
			}
			strategy={
				id=7102
				target=0
				value=1
				type=24
			}
			strategy={
				id=7103
				target=0
				value=1
				type=24
			}
			strategy={
				id=7104
				target=0
				value=1
				type=24
			}
			strategy={
				id=7105
				target=0
				value=1
				type=24
			}
			strategy={
				id=7106
				target=0
				value=1
				type=24
			}
			strategy={
				id=7107
				target=0
				value=1
				type=24
			}
			strategy={
				id=7108
				target=0
				value=1
				type=24
			}
			strategy={
				id=7109
				target=0
				value=1
				type=24
			}
			strategy={
				id=7110
				target=0
				value=1
				type=24
			}
			strategy={
				id=7111
				target=0
				value=1
				type=24
			}
			strategy={
				id=7125
				target=0
				value=1
				type=24
			}
			strategy={
				id=7126
				target=0
				value=1
				type=24
			}
			strategy={
				id=7127
				target=0
				value=1
				type=24
			}
			strategy={
				id=7128
				target=0
				value=1
				type=24
			}
			strategy={
				id=7129
				target=0
				value=1
				type=24
			}
			strategy={
				id=7130
				target=0
				value=1
				type=24
			}
			strategy={
				id=7131
				target=0
				value=1
				type=24
			}
			strategy={
				id=7132
				target=0
				value=1
				type=24
			}
			strategy={
				id=7144
				target=0
				value=1
				type=24
			}
			strategy={
				id=7145
				target=0
				value=1
				type=24
			}
			strategy={
				id=7146
				target=0
				value=1
				type=24
			}
			strategy={
				id=7147
				target=0
				value=1
				type=24
			}
			strategy={
				id=7148
				target=0
				value=1
				type=24
			}
			strategy={
				id=7149
				target=0
				value=1
				type=24
			}
			strategy={
				id=7150
				target=0
				value=1
				type=24
			}
			strategy={
				id=7151
				target=0
				value=1
				type=24
			}
			strategy={
				id=7152
				target=0
				value=1
				type=24
			}
			strategy={
				id=7153
				target=0
				value=1
				type=24
			}
			strategy={
				id=7154
				target=0
				value=1
				type=24
			}
			strategy={
				id=7155
				target=0
				value=1
				type=24
			}
			strategy={
				id=7156
				target=0
				value=1
				type=24
			}
			strategy={
				id=7157
				target=0
				value=1
				type=24
			}
			strategy={
				id=7158
				target=0
				value=1
				type=24
			}
			strategy={
				id=7159
				target=0
				value=1
				type=24
			}
			strategy={
				id=7160
				target=0
				value=1
				type=24
			}
			strategy={
				id=7161
				target=0
				value=1
				type=24
			}
			strategy={
				id=7162
				target=0
				value=1
				type=24
			}
			strategy={
				id=7163
				target=0
				value=1
				type=24
			}
			strategy={
				id=7164
				target=0
				value=1
				type=24
			}
			strategy={
				id=7165
				target=0
				value=1
				type=24
			}
			strategy={
				id=7166
				target=0
				value=1
				type=24
			}
			strategy={
				id=7167
				target=0
				value=1
				type=24
			}
			strategy={
				id=7168
				target=0
				value=1
				type=24
			}
			strategy={
				id=7169
				target=0
				value=1
				type=24
			}
			strategy={
				id=7170
				target=0
				value=1
				type=24
			}
			strategy={
				id=7171
				target=0
				value=1
				type=24
			}
			strategy={
				id=7172
				target=0
				value=1
				type=24
			}
			strategy={
				id=7173
				target=0
				value=1
				type=24
			}
			strategy={
				id=7174
				target=0
				value=1
				type=24
			}
			strategy={
				id=7175
				target=0
				value=1
				type=24
			}
			strategy={
				id=7176
				target=0
				value=1
				type=24
			}
			strategy={
				id=7177
				target=0
				value=1
				type=24
			}
			strategy={
				id=7178
				target=0
				value=1
				type=24
			}
			strategy={
				id=7179
				target=0
				value=1
				type=24
			}
			strategy={
				id=7180
				target=0
				value=1
				type=24
			}
			strategy={
				id=7181
				target=0
				value=1
				type=24
			}
			strategy={
				id=7182
				target=0
				value=1
				type=24
			}
			strategy={
				id=7183
				target=0
				value=1
				type=24
			}
			strategy={
				id=7184
				target=0
				value=1
				type=24
			}
			strategy={
				id=7185
				target=0
				value=1
				type=24
			}
			strategy={
				id=7186
				target=0
				value=1
				type=24
			}
			strategy={
				id=7187
				target=0
				value=1
				type=24
			}
			strategy={
				id=7188
				target=0
				value=1
				type=24
			}
			strategy={
				id=7189
				target=0
				value=1
				type=24
			}
			strategy={
				id=7190
				target=0
				value=1
				type=24
			}
			strategy={
				id=7191
				target=0
				value=1
				type=24
			}
			strategy={
				id=7192
				target=0
				value=1
				type=24
			}
			strategy={
				id=7193
				target=0
				value=1
				type=24
			}
			strategy={
				id=7194
				target=0
				value=1
				type=24
			}
			strategy={
				id=7195
				target=0
				value=1
				type=24
			}
			strategy={
				id=7196
				target=0
				value=1
				type=24
			}
			strategy={
				id=7197
				target=0
				value=1
				type=24
			}
			strategy={
				id=7198
				target=0
				value=1
				type=24
			}
			strategy={
				id=7199
				target=0
				value=1
				type=24
			}
			strategy={
				id=7200
				target=0
				value=1
				type=24
			}
			strategy={
				id=7201
				target=0
				value=1
				type=24
			}
			strategy={
				id=7202
				target=0
				value=1
				type=24
			}
			strategy={
				id=7203
				target=0
				value=1
				type=24
			}
			strategy={
				id=7204
				target=0
				value=1
				type=24
			}
			strategy={
				id=7205
				target=0
				value=1
				type=24
			}
			strategy={
				id=7206
				target=0
				value=1
				type=24
			}
			strategy={
				id=7207
				target=0
				value=1
				type=24
			}
			strategy={
				id=7208
				target=0
				value=1
				type=24
			}
			prepare_war_date="1.01.01"
			building=no
			can_build_robots=yes
			robot_colonies=1.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				250.000 300.000 250.000 0.000 1000.000 0.000 8394.555 0.000 0.000 0.000 0.000 0.000 200.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 25.011 243.608 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 216.595 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 210.632 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 1000.000 0.000 1000.000 0.000 1000.000 0.000 0.000 1000.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
					base_income=5.000
					produced_energy=505.228
					ship_maintenance=-78.271
					army_maintenance=-30.000
					buildings=-133.000
					pops=-61.000
					starbase_maintenance=-17.691
				}
				building_maintenances={
					building_planetary_shield_generator=-5.000
					building_fortress=-16.000
					building_ancient_factory=-96.000
					building_agri_processing_complex=-16.000
				}
				army_maintenances={
					machine_assault_2=-30.000
				}
				ship_maintenances={
					constructor=-0.711
					starbase_outpost=-0.250
					starbase_citadel=-0.625
					large_ship_fallen_empire=-40.450
					small_ship_fallen_empire=-37.110
					military_station_small_fallen_empire=-8.816
				}
				pop_maintenance={
					0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 -61.000 
				}
				ship_mineral_maintenances=-155.150
			}
			attitude={
				{
					country=19
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=21
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=23
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=25
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=26
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=27
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=28
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=29
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=31
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=32
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777260
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=45
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=46
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=47
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=48
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=49
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=50
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=52
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=53
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=54
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=55
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=56
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=57
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=4294967295
					attitude="loyal"
					weight=10000.000
					priority=0
				}
 {
					country=16777264
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777266
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777268
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777273
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777270
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=33554480
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=33554484
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777261
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777269
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 {
					country=16777265
					attitude="enigmatic"
					weight=5000.000
					priority=0
				}
 
			}
		}
		capital=999
		species_index=23
		ethos={
			ethic="ethic_gestalt_consciousness"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				22 23 
			}
		}
		government={
			type="gov_custodian_matrix"
			authority="auth_machine_intelligence"
			civics={
				"civic_machine_remnants"
				"civic_custodian_directives"
			}
		}
		personality="fallen_empire_machine"
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			996 997 998 999 999 1000 1001 1002 1002 1003 1004 1005 1005 1006 1007 
		}
		visited_objects={
			15 30 85 94 105 117 120 126 161 200 202 204 263 283 293 294 326 330 332 529 580 615 619 643 691 715 718 721 752 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			fallen_empire_machine=62808000
			fallen_machine_empire_awaken_2=62808000
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			93 94 95 96 97 98 99 100 101 118 120 155 156 157 158 159 194 209 415 
		}
		faction={
			needs_border_access=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MACHINE1"
		ship_names={
			"Exterminator"=1
			"Enforcer"=1
			"Eliminator"=1
			"Pacifier"=1
			"Striker"=1
			"Extinguisher"=1
			"Obliterator"=1
			"Liberator"=1
			"Conqueror"=1
			"Assassin"=1
			"Prevailer"=1
			"Protector"=1
			"Advancer"=1
			"Dominator"=1
			"Shatterer"=1
			"Vitiator"=1
			"Suppressor"=1
			"Thresher"=1
			"Decimator"=1
			"Deliverer"=1
			"Resister"=1
			"Defender"=1
			"Retaliator"=1
			"Eradicator"=1
			"Ruiner"=1
			"Annulator"=1
			"Razer"=1
			"Ender"=1
			"Vaporizer"=1
			"Nullifier"=1
			"Stunner"=1
			"Besieger"=1
			"Arbiter"=1
			"Predator"=1
			"Abolisher"=1
			"Ambusher"=1
			"Vanquisher"=1
			"Redeemer"=1
			"Disintegrator"=1
			"Dispatcher"=1
			"Fabricator"=1
			"Compiler"=1
			"Assembler"=1
			"Sigma"=8
			"Sigma"=7
			"Sigma"=6
			"Sigma"=5
			"Sigma"=4
			"Sigma"=3
			"Sigma"=2
			"Sigma"=1
		}
		ruler=115
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 
		}
		policy_flags={
			unrestricted_wars first_contact_attack_not_allowed border_policy_closed 
		}
		owned_leaders={
			115 398 402 410 401 
		}
		owned_fleets={
			93 94 95 96 97 98 99 100 101 415 
		}
		owned_megastructures={
			0 1 2 3 4 5 6 7 8 
		}
		owned_armies={
			15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 
		}
		owned_planets={
			999 1002 1005 
		}
		controlled_planets={
			999 1002 1005 996 1006 1007 
		}
		ship_design={
			520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 
		}
		type="fallen_empire"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy={50547.628 510.228 319.962}
					minerals={67672.560 421.264 155.150}
					food={0.000 71.604 0.000}
					physics_research={1544.230 8.366 0.000}
					society_research={923.000 5.000 0.000}
					engineering_research={1544.230 8.366 0.000}
					influence={1680.000 5.000 0.000}
					unity={2986.992 14.064 0.000}
				}
				last_month={
					energy={190.266 510.228 319.962}
					minerals={266.114 421.264 155.150}
					food={71.604 71.604 0.000}
					physics_research={8.366 8.366 0.000}
					society_research={5.000 5.000 0.000}
					engineering_research={8.366 8.366 0.000}
					influence={5.000 5.000 0.000}
					unity={14.064 14.064 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						733 734 16777637 16777636 
					}
					general={
						737 735 736 16777635 
					}
					scientist={
						738 739 740 741 
					}
					governor={
						744 742 743 16777632 
					}
				}
			}
			exclusive_diplomacy_module={
				borders=3
				can_send={
					"action_declare_war"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_peace"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_open_borders"
					"action_close_borders"
				}
				can_receive={
					"action_declare_war"
					"action_offer_peace"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_insult"
				}
			}
			all_technology_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_subsistence
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_matrix
					purge=purge_displacement
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_protect={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_limited
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_livestock={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_slavery
					military_service=military_service_none
					slavery=slavery_livestock
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				pre_sapients_purge={
					species=-1
					living_standard=living_standard_none
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				primary={
					species=23
					primary=yes
					living_standard=living_standard_hive_mind
					citizenship=citizenship_full_machine
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_yes
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_good
					former_citizenship=citizenship_full
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
			}
		}
		sectors={
			4294967316={
				galactic_object={
					283 30 263 
				}
				capital=999
				name="Alpha Complex"
				leader=410
				fleets={
					93 94 95 96 97 98 99 415 100 101 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
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				}
			}
		}
		relations_manager={
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			relation={
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				country=21
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			relation={
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			relation={
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			relation={
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			relation={
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				contact=yes
				border_range=2147483
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			}
			relation={
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				country=28
				contact=yes
				border_range=742
				communications=yes
			}
			relation={
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				country=29
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=31
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=32
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=20
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="machines"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	21={
		flag={
			icon={
				category="spherical"
				file="flag_spherical_21.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"turquoise"
				"indigo"
				"black"
				"null"
			}
		}
		color_index=0
		name="Keerim Chroniclers"
		adjective="Keerim"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_repeatable_improved_tile_mineral_output"
			level=5
			technology="tech_repeatable_improved_military_station_damage"
			level=5
			technology="tech_repeatable_improved_military_station_health"
			level=5
			technology="tech_repeatable_improved_armor_output"
			level=5
			technology="tech_repeatable_weapon_type_explosive_damage"
			level=5
			technology="tech_repeatable_weapon_type_explosive_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_damage"
			level=5
			technology="tech_repeatable_weapon_type_kinetic_fire_rate"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_damage"
			level=5
			technology="tech_repeatable_weapon_type_strike_craft_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_time"
			level=5
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_repeatable_improved_tile_energy_output"
			level=5
			technology="tech_repeatable_improved_shield_output"
			level=5
			technology="tech_repeatable_weapon_type_energy_damage"
			level=5
			technology="tech_repeatable_weapon_type_energy_fire_rate"
			level=5
			technology="tech_repeatable_reduced_building_cost"
			level=5
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_repeatable_improved_tile_food_output"
			level=5
			technology="tech_repeatable_improved_sector_cap"
			level=5
			technology="tech_repeatable_improved_core_system_cap"
			level=5
			technology="tech_repeatable_improved_leader_cap"
			level=5
			technology="tech_repeatable_improved_edict_length"
			level=5
			technology="tech_repeatable_improved_army_damage"
			level=5
			technology="tech_repeatable_improved_army_health"
			level=5
			technology="tech_repeatable_improved_leader_life_span"
			level=5
			technology="tech_repeatable_naval_cap"
			level=5
			technology="tech_repeatable_command_limit"
			level=5
			technology="tech_repeatable_improved_starbase_capacity"
			level=5
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				12925.700 12925.700 12515.300 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_weapon_type_energy_fire_rate"
				}
				society={
					"tech_repeatable_improved_leader_life_span"
					"tech_repeatable_improved_edict_length"
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_improved_sector_cap"
				}
				engineering={
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
					"tech_repeatable_weapon_type_explosive_damage"
					"tech_repeatable_improved_military_station_health"
					"tech_repeatable_weapon_type_kinetic_damage"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=77.080
		budget={
			last_month={
				values={
					base_income=5.000
					produced_energy=865.900
					ship_maintenance=-314.262
					army_maintenance=-37.500
					station_maintenance=-7.000
					buildings=-220.000
					pops=-25.600
					starbase_maintenance=-205.656
				}
				building_maintenances={
					building_hydroponics_farm_4=-20.000
					building_mining_network_4=-40.000
					building_fortress=-32.000
					building_ancient_factory=-96.000
					building_agri_processing_complex=-32.000
				}
				army_maintenances={
					android_army=-37.500
				}
				ship_maintenances={
					constructor=-1.422
					mining_station=-6.000
					research_station=-1.000
					starbase_outpost=-0.500
					starbase_citadel=-7.500
					large_ship_fallen_empire=-164.610
					small_ship_fallen_empire=-148.230
					military_station_small_fallen_empire=-77.656
				}
				pop_maintenance={
					0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 -5529.600 
				}
				ship_mineral_maintenances=-625.800
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=163758.78555
		fleet_size=210.000
		power_score=319.45401
		graphical_culture="fallen_empire_02"
		city_graphical_culture="fallen_empire_02"
		ai={
			initialized=yes
			initialized_budget=yes
			colonize=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			strategy={
				id=0
				target=0
				value=3
				type=17
			}
			strategy={
				id=1
				target=0
				value=3
				type=17
			}
			strategy={
				id=2
				target=0
				value=8
				type=17
			}
			strategy={
				id=3
				target=0
				value=5
				type=17
			}
			strategy={
				id=4
				target=0
				value=1
				type=17
			}
			strategy={
				id=1109
				target=0
				value=1
				type=24
			}
			strategy={
				id=1110
				target=0
				value=1
				type=24
			}
			strategy={
				id=1111
				target=0
				value=1
				type=24
			}
			strategy={
				id=1112
				target=0
				value=1
				type=24
			}
			strategy={
				id=1113
				target=0
				value=1
				type=24
			}
			strategy={
				id=1114
				target=0
				value=1
				type=24
			}
			strategy={
				id=1115
				target=0
				value=1
				type=24
			}
			strategy={
				id=1116
				target=0
				value=1
				type=24
			}
			strategy={
				id=1117
				target=0
				value=1
				type=24
			}
			strategy={
				id=1118
				target=0
				value=1
				type=24
			}
			strategy={
				id=1134
				target=0
				value=1
				type=24
			}
			strategy={
				id=1135
				target=0
				value=1
				type=24
			}
			strategy={
				id=1136
				target=0
				value=1
				type=24
			}
			strategy={
				id=1137
				target=0
				value=1
				type=24
			}
			strategy={
				id=1138
				target=0
				value=1
				type=24
			}
			strategy={
				id=1139
				target=0
				value=1
				type=24
			}
			strategy={
				id=1140
				target=0
				value=1
				type=24
			}
			strategy={
				id=1141
				target=0
				value=1
				type=24
			}
			strategy={
				id=1142
				target=0
				value=1
				type=24
			}
			strategy={
				id=1143
				target=0
				value=1
				type=24
			}
			strategy={
				id=1144
				target=0
				value=1
				type=24
			}
			strategy={
				id=1145
				target=0
				value=1
				type=24
			}
			strategy={
				id=1146
				target=0
				value=1
				type=24
			}
			strategy={
				id=1151
				target=0
				value=1
				type=24
			}
			strategy={
				id=1152
				target=0
				value=1
				type=24
			}
			strategy={
				id=1153
				target=0
				value=1
				type=24
			}
			strategy={
				id=1154
				target=0
				value=1
				type=24
			}
			strategy={
				id=1155
				target=0
				value=1
				type=24
			}
			strategy={
				id=1156
				target=0
				value=1
				type=24
			}
			strategy={
				id=1157
				target=0
				value=1
				type=24
			}
			strategy={
				id=1158
				target=0
				value=1
				type=24
			}
			strategy={
				id=1159
				target=0
				value=1
				type=24
			}
			strategy={
				id=1160
				target=0
				value=1
				type=24
			}
			strategy={
				id=1161
				target=0
				value=1
				type=24
			}
			strategy={
				id=1162
				target=0
				value=1
				type=24
			}
			strategy={
				id=1163
				target=0
				value=1
				type=24
			}
			strategy={
				id=1164
				target=0
				value=1
				type=24
			}
			strategy={
				id=1165
				target=0
				value=1
				type=24
			}
			strategy={
				id=1166
				target=0
				value=1
				type=24
			}
			strategy={
				id=1167
				target=0
				value=1
				type=24
			}
			strategy={
				id=1168
				target=0
				value=1
				type=24
			}
			strategy={
				id=1169
				target=0
				value=1
				type=24
			}
			strategy={
				id=1170
				target=0
				value=1
				type=24
			}
			strategy={
				id=1171
				target=0
				value=1
				type=24
			}
			strategy={
				id=1172
				target=0
				value=1
				type=24
			}
			strategy={
				id=1173
				target=0
				value=1
				type=24
			}
			strategy={
				id=1174
				target=0
				value=1
				type=24
			}
			strategy={
				id=1210
				target=0
				value=1
				type=24
			}
			strategy={
				id=1211
				target=0
				value=1
				type=24
			}
			strategy={
				id=1212
				target=0
				value=1
				type=24
			}
			strategy={
				id=1213
				target=0
				value=1
				type=24
			}
			strategy={
				id=1214
				target=0
				value=1
				type=24
			}
			strategy={
				id=1215
				target=0
				value=1
				type=24
			}
			strategy={
				id=1216
				target=0
				value=1
				type=24
			}
			strategy={
				id=1217
				target=0
				value=1
				type=24
			}
			strategy={
				id=1218
				target=0
				value=1
				type=24
			}
			strategy={
				id=1219
				target=0
				value=1
				type=24
			}
			strategy={
				id=1220
				target=0
				value=1
				type=24
			}
			strategy={
				id=1221
				target=0
				value=1
				type=24
			}
			strategy={
				id=1222
				target=0
				value=1
				type=24
			}
			strategy={
				id=1223
				target=0
				value=1
				type=24
			}
			strategy={
				id=1224
				target=0
				value=1
				type=24
			}
			strategy={
				id=1225
				target=0
				value=1
				type=24
			}
			strategy={
				id=1226
				target=0
				value=1
				type=24
			}
			strategy={
				id=1227
				target=0
				value=1
				type=24
			}
			strategy={
				id=1228
				target=0
				value=1
				type=24
			}
			strategy={
				id=1229
				target=0
				value=1
				type=24
			}
			strategy={
				id=1230
				target=0
				value=1
				type=24
			}
			strategy={
				id=1231
				target=0
				value=1
				type=24
			}
			strategy={
				id=1232
				target=0
				value=1
				type=24
			}
			strategy={
				id=1233
				target=0
				value=1
				type=24
			}
			strategy={
				id=1234
				target=0
				value=1
				type=24
			}
			strategy={
				id=1235
				target=0
				value=1
				type=24
			}
			strategy={
				id=1236
				target=0
				value=1
				type=24
			}
			strategy={
				id=1237
				target=0
				value=1
				type=24
			}
			strategy={
				id=1238
				target=0
				value=1
				type=24
			}
			strategy={
				id=1239
				target=0
				value=1
				type=24
			}
			strategy={
				id=1240
				target=0
				value=1
				type=24
			}
			strategy={
				id=1241
				target=0
				value=1
				type=24
			}
			strategy={
				id=1242
				target=0
				value=1
				type=24
			}
			strategy={
				id=1243
				target=0
				value=1
				type=24
			}
			strategy={
				id=1244
				target=0
				value=1
				type=24
			}
			strategy={
				id=1245
				target=0
				value=1
				type=24
			}
			strategy={
				id=1246
				target=0
				value=1
				type=24
			}
			strategy={
				id=1247
				target=0
				value=1
				type=24
			}
			strategy={
				id=1248
				target=0
				value=1
				type=24
			}
			strategy={
				id=1249
				target=0
				value=1
				type=24
			}
			strategy={
				id=1250
				target=0
				value=1
				type=24
			}
			strategy={
				id=1251
				target=0
				value=1
				type=24
			}
			strategy={
				id=1252
				target=0
				value=1
				type=24
			}
			strategy={
				id=1253
				target=0
				value=1
				type=24
			}
			strategy={
				id=1254
				target=0
				value=1
				type=24
			}
			strategy={
				id=1255
				target=0
				value=1
				type=24
			}
			strategy={
				id=1256
				target=0
				value=1
				type=24
			}
			strategy={
				id=1257
				target=0
				value=1
				type=24
			}
			strategy={
				id=1258
				target=0
				value=1
				type=24
			}
			strategy={
				id=1259
				target=0
				value=1
				type=24
			}
			strategy={
				id=1260
				target=0
				value=1
				type=24
			}
			strategy={
				id=1261
				target=0
				value=1
				type=24
			}
			strategy={
				id=1262
				target=0
				value=1
				type=24
			}
			strategy={
				id=1263
				target=0
				value=1
				type=24
			}
			strategy={
				id=1264
				target=0
				value=1
				type=24
			}
			strategy={
				id=1265
				target=0
				value=1
				type=24
			}
			strategy={
				id=1266
				target=0
				value=1
				type=24
			}
			strategy={
				id=1267
				target=0
				value=1
				type=24
			}
			strategy={
				id=1268
				target=0
				value=1
				type=24
			}
			strategy={
				id=1269
				target=0
				value=1
				type=24
			}
			strategy={
				id=1270
				target=0
				value=1
				type=24
			}
			strategy={
				id=1271
				target=0
				value=1
				type=24
			}
			strategy={
				id=1272
				target=0
				value=1
				type=24
			}
			strategy={
				id=1273
				target=0
				value=1
				type=24
			}
			strategy={
				id=1274
				target=0
				value=1
				type=24
			}
			strategy={
				id=1275
				target=0
				value=1
				type=24
			}
			strategy={
				id=1276
				target=0
				value=1
				type=24
			}
			strategy={
				id=1277
				target=0
				value=1
				type=24
			}
			strategy={
				id=1278
				target=0
				value=1
				type=24
			}
			strategy={
				id=1279
				target=0
				value=1
				type=24
			}
			strategy={
				id=1280
				target=0
				value=1
				type=24
			}
			strategy={
				id=1281
				target=0
				value=1
				type=24
			}
			strategy={
				id=1282
				target=0
				value=1
				type=24
			}
			strategy={
				id=1283
				target=0
				value=1
				type=24
			}
			strategy={
				id=1284
				target=0
				value=1
				type=24
			}
			strategy={
				id=1285
				target=0
				value=1
				type=24
			}
			strategy={
				id=1286
				target=0
				value=1
				type=24
			}
			strategy={
				id=1287
				target=0
				value=1
				type=24
			}
			strategy={
				id=1288
				target=0
				value=1
				type=24
			}
			strategy={
				id=1289
				target=0
				value=1
				type=24
			}
			strategy={
				id=1290
				target=0
				value=1
				type=24
			}
			strategy={
				id=1291
				target=0
				value=1
				type=24
			}
			strategy={
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				value=1
				type=24
			}
			strategy={
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				value=1
				type=24
			}
			strategy={
				id=1294
				target=0
				value=1
				type=24
			}
			strategy={
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				target=0
				value=1
				type=24
			}
			strategy={
				id=1338
				target=0
				value=1
				type=24
			}
			strategy={
				id=1339
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				value=1
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			}
			strategy={
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				value=1
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			}
			strategy={
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				value=1
				type=24
			}
			strategy={
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			}
			strategy={
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				value=1
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			}
			strategy={
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			}
			strategy={
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			strategy={
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			}
			strategy={
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				type=24
			}
			strategy={
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			strategy={
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			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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			}
			strategy={
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				value=1
				type=24
			}
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				value=1
				type=24
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			strategy={
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				value=1
				type=24
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			strategy={
				id=7109
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				value=1
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			strategy={
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				value=1
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			strategy={
				id=7111
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				value=1
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			strategy={
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				value=1
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			strategy={
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				value=1
				type=24
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			strategy={
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				type=24
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			strategy={
				id=7128
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				value=1
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			strategy={
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				value=1
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			strategy={
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			strategy={
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			strategy={
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				value=1
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				value=1
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			strategy={
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				value=1
				type=24
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			strategy={
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			strategy={
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			strategy={
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				value=1
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			strategy={
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			strategy={
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				value=1
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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			strategy={
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				value=1
				type=24
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			strategy={
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				value=1
				type=24
			}
			prepare_war_date="1.01.01"
			building=no
			can_build_robots=yes
			robot_colonies=1.000
			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
			maintenance={
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			}
			maintenance_minerals={
				0.000 0.000 0.000 216.908 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 1000.000 0.000 0.000 0.000 1000.000 0.000 1000.000 0.000 1000.000 0.000 0.000 1000.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 200.000 0.000 300.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
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					produced_energy=432.950
					ship_maintenance=-157.131
					army_maintenance=-37.500
					station_maintenance=-3.500
					buildings=-110.000
					pops=-12.800
					starbase_maintenance=-102.828
				}
				building_maintenances={
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					building_mining_network_4=-20.000
					building_fortress=-16.000
					building_ancient_factory=-48.000
					building_agri_processing_complex=-16.000
				}
				army_maintenances={
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				}
				ship_maintenances={
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					mining_station=-3.000
					research_station=-0.500
					starbase_outpost=-0.250
					starbase_citadel=-3.750
					large_ship_fallen_empire=-82.305
					small_ship_fallen_empire=-74.115
					military_station_small_fallen_empire=-38.828
				}
				pop_maintenance={
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				}
				ship_mineral_maintenances=-312.900
			}
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					attitude="dismissive"
					weight=500.000
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				}
 {
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					attitude="patronizing"
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 {
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					weight=500.000
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					weight=500.000
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 {
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					weight=500.000
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 {
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					attitude="dismissive"
					weight=500.000
					priority=0
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 {
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					weight=500.000
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 {
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					attitude="dismissive"
					weight=500.000
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 {
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					attitude="dismissive"
					weight=500.000
					priority=0
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 {
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					attitude="dismissive"
					weight=500.000
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 {
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 {
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 {
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 {
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 {
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 {
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 {
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					attitude="loyal"
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 {
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					weight=500.000
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 {
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 {
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 {
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 {
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 {
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 {
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 {
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			}
		}
		capital=1012
		species_index=51
		ethos={
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				24 25 26 
			}
		}
		government={
			type="gov_stagnant_ascendancy"
			authority="auth_imperial"
			civics={
				"civic_lethargic_leadership"
				"civic_empire_in_decline"
			}
			heir=448
		}
		personality="fallen_empire_materialist"
		next_election="2200.01.01"
		government_date="2220.01.01"
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		}
		visited_objects={
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		}
		intel_level={
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		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 4 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 4 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 
		}
		intel={
			{
				object=22
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-176.410
							y=-147.890
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
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							y=-230.920
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
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							y=-148.120
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
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							y=78.660
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
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							y=216.200
							origin=22
						}
						military_power=167.60522
						owner=28
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 {
						name="Alien Space Station"
						coordinate={
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							y=227.010
							origin=22
						}
						military_power=167.60522
						owner=28
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 {
						name="Alien Space Station"
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							y=115.230
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-230.920
							y=0.000
							origin=22
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=10.000
							y=-17.340
							origin=22
						}
						military_power=8226.82189
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-80.165
							y=-26.850
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=41.460
							y=-85.800
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
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						name="Alien Space Station"
						coordinate={
							x=-86.096
							y=-108.628
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-47.018
							y=-120.788
							origin=22
						}
						military_power=10821.16119
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-61.080
							y=-151.978
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=88.840
							y=-179.340
							origin=22
						}
						military_power=8226.82189
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=132.800
							y=138.733
							origin=22
						}
						military_power=4873.47354
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-144.200
							y=223.080
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-126.035
							y=-260.490
							origin=22
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=324.208
							y=28.750
							origin=22
						}
						military_power=8226.82189
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=21.270
							y=-21.270
							origin=22
						}
						military_power=3653.44750
						owner=28
					}
 
				}
			}
 {
				object=46
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-150.775
							y=95.980
							origin=46
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=106
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=10.750
							y=110.380
							origin=106
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 {
				object=123
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-65.260
							y=0.000
							origin=123
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=94.185
							y=-66.010
							origin=123
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-95.380
							y=0.000
							origin=123
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=0.000
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							origin=123
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=95.380
							y=0.000
							origin=123
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-0.095
							y=95.380
							origin=123
						}
						military_power=167.60522
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=69.030
							y=57.870
							origin=123
						}
						military_power=8226.82189
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-64.400
							y=76.700
							origin=123
						}
						military_power=10821.16119
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=20.280
							y=-20.280
							origin=123
						}
						military_power=3653.44750
						owner=28
					}
 
				}
			}
 {
				object=170
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-74.885
							y=24.765
							origin=170
						}
						military_power=253.03741
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=104.790
							y=-20.980
							origin=170
						}
						military_power=679.67773
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=63.765
							y=-27.090
							origin=170
						}
						military_power=388.60461
						owner=34
					}
 
				}
			}
 {
				object=212
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=65.195
							y=-10.765
							origin=212
						}
						military_power=559.50393
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=62.000
							y=93.015
							origin=212
						}
						military_power=339.83886
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-62.475
							y=46.065
							origin=212
						}
						military_power=556.68231
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=20.580
							y=-117.070
							origin=212
						}
						military_power=863.14883
						owner=34
					}
 
				}
			}
 {
				object=246
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-61.115
							y=-75.430
							origin=246
						}
						military_power=708.50476
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-106.125
							y=-76.660
							origin=246
						}
						military_power=558.52404
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=7.400
							y=173.100
							origin=246
						}
						military_power=558.52404
						owner=34
					}
 
				}
			}
 {
				object=257
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-14.290
							origin=257
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=344
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-65.260
							y=0.000
							origin=344
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=94.185
							y=-66.010
							origin=344
						}
						military_power=3414.15560
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=69.030
							y=57.870
							origin=344
						}
						military_power=8226.82189
						owner=28
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-64.400
							y=76.700
							origin=344
						}
						military_power=10821.16119
						owner=28
					}
 {
						name="Alien Space Station"
						coordinate={
							x=19.620
							y=-19.620
							origin=344
						}
						military_power=3653.44750
						owner=28
					}
 
				}
			}
 {
				object=471
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-175.080
							y=-101.335
							origin=471
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=642
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-103.430
							y=157.395
							origin=642
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=647
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=29.625
							y=-135.915
							origin=647
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 
		}
		flags={
			fallen_empire_1=62808000
			Story7=62911320
			has_encountered_other_empire=62911320
			StoryFirst=62911320
			first_alien_life=62911320
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			24 486 596 824 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 210 225 237 238 239 241 242 243 244 247 248 249 254 279 302 303 118 120 155 156 157 158 159 194 209 340 341 342 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 463 471 510 528 16777273 601 569 576 784 26 772 16777995 27 682 815 539 907 900 919 25 942 17 1072 783 16778301 1107 
		}
		faction={
			needs_border_access=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="AVI1"
		ship_names={
			"Ungroomed Hatchling"=1
			"Devious Hatchling"=1
			"Buoyant Hatchling"=1
			"Impatient Hatchling"=1
			"Deviant Hatchling"=1
			"Deranged Hatchling"=1
			"Clamorous Hatchling"=1
			"Surly Hatchling"=1
			"Perceptive Hatchling"=1
			"Cunning Hatchling"=1
			"Rapacious Hatchling"=1
			"Boisterous Hatchling"=1
			"Erratic Hatchling"=1
			"Rash Hatchling"=1
			"Vigorous Hatchling"=1
			"Dour Hatchling"=1
			"Cross Hatchling"=1
			"Lucky Hatchling"=1
			"Heedless Hatchling"=1
			"Prodigal Hatchling"=1
			"Solitary Hatchling"=1
			"Impish Hatchling"=1
			"Rowdy Hatchling"=1
			"Vindictive Hatchling"=1
			"Unkempt Hatchling"=1
			"Brisk Hatchling"=1
			"Baneful Hatchling"=1
			"Spirited Hatchling"=1
			"Furious Hatchling"=1
			"Capricious Hatchling"=1
			"Happy Hatchling"=1
			"Ferocious Hatchling"=1
			"Merry Hatchling"=1
			"Irascible Hatchling"=1
			"Impertinent Hatchling"=1
			"Pertinacious Hatchling"=1
			"Ruthless Hatchling"=1
			"Peculiar Hatchling"=1
			"Ominous Hatchling"=1
			"Vehement Hatchling"=1
			"Nonconforming Hatchling"=1
			"Headstrong Hatchling"=1
			"Unforgiving Hatchling"=1
			"Proud Hatchling"=1
			"Eccentric Hatchling"=1
			"Nimble Hatchling"=1
			"Resolute Hatchling"=1
			"Turbulent Hatchling"=1
			"Vivacious Hatchling"=1
			"Frenzied Hatchling"=1
			"Imprudent Hatchling"=1
			"Oblivious Hatchling"=1
			"Obstinate Hatchling"=1
			"Fighting Hatchling"=1
			"Resilient Hatchling"=1
			"Wayward Hatchling"=1
			"Reckless Hatchling"=1
			"Imperious Hatchling"=1
			"Wrathful Hatchling"=1
			"Riotous Hatchling"=1
			"Brash Hatchling"=1
			"Courageous Hatchling"=1
			"Restless Hatchling"=1
			"Cloaker"=34
			"Cloaker"=33
			"Cloaker"=32
			"Cloaker"=31
			"Cloaker"=30
			"Cloaker"=29
			"Cloaker"=28
			"Cloaker"=27
			"Cloaker"=26
			"Cloaker"=25
			"Cloaker"=24
			"Cloaker"=23
			"Cloaker"=22
			"Cloaker"=21
			"Cloaker"=20
			"Cloaker"=19
			"Cloaker"=18
			"Cloaker"=17
			"Cloaker"=16
			"Cloaker"=15
			"Cloaker"=14
			"Cloaker"=13
			"Cloaker"=12
			"Cloaker"=11
			"Cloaker"=10
			"Cloaker"=9
			"Cloaker"=8
			"Cloaker"=7
			"Cloaker"=6
			"Cloaker"=5
			"Cloaker"=4
			"Cloaker"=3
			"Cloaker"=2
			"Cloaker"=1
		}
		ruler=116
		active_policies={
			{
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			unrestricted_wars resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_servitude robots_allowed slavery_not_allowed purge_displacement_only appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			116 414 418 426 417 448 440 
		}
		owned_fleets={
			102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 
		}
		owned_armies={
			30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 202 203 204 205 206 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 16777465 16777460 16777455 16777450 16777445 16777424 16777425 16777466 16777461 16777456 16777423 16777451 16777446 16777426 16777467 16777462 16777457 16777452 16777447 16777427 16777463 16777458 16777453 16777448 16777428 16777464 16777459 16777454 16777449 16777429 16777289 16777288 
		}
		owned_planets={
			1012 1019 1051 1067 1079 1094 
		}
		controlled_planets={
			1012 1008 1019 1017 1025 1036 1051 1048 1067 1060 1079 1078 1094 1093 1072 1011 1014 1016 1052 1053 1055 1057 1097 1099 1104 1105 1027 1029 1030 1031 1080 1083 1086 1039 1042 1044 1084 
		}
		ship_design={
			574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 
		}
		type="fallen_empire"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy={11358.056 437.950 423.759}
					minerals={36310.765 433.816 312.900}
					food={17646.900 129.080 52.000}
					physics_research={12988.700 63.000 0.000}
					society_research={12988.700 63.000 0.000}
					engineering_research={12576.300 61.000 0.000}
					influence={1032.000 3.000 1.000}
					unity={7988.168 37.628 0.000}
				}
				last_month={
					energy={14.191 437.950 423.759}
					minerals={120.916 433.816 312.900}
					food={77.080 129.080 52.000}
					physics_research={63.000 63.000 0.000}
					society_research={63.000 63.000 0.000}
					engineering_research={61.000 61.000 0.000}
					influence={2.000 3.000 1.000}
					unity={37.628 37.628 0.000}
				}
				last_month_non_accumulative={
					sr_satramene={1.000 1.000 0.000}
				}
			}
			standard_leader_module={
				enabled=yes
				leader_pool={
					admiral={
						746 16777631 745 16777661 
					}
					general={
						749 747 748 16777629 
					}
					scientist={
						750 751 752 753 
					}
					governor={
						756 754 755 16777628 
					}
				}
			}
			exclusive_diplomacy_module={
				borders=8
				closed_borders=1
				can_send={
					"action_declare_war"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_peace"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_open_borders"
					"action_close_borders"
				}
				can_receive={
					"action_declare_war"
					"action_offer_peace"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_insult"
				}
			}
			all_technology_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species=2147483647
					living_standard=living_standard_poor
					citizenship=citizenship_limited
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_full={
					species=-1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_servitude={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_poor
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="1.01.01"
					last_changed_military_service_type="1.01.01"
					last_changed_slavery_type="1.01.01"
					last_changed_purge_type="1.01.01"
					last_changed_living_standard="1.01.01"
					last_changed_colonization_control="1.01.01"
					last_changed_population_control="1.01.01"
					last_changed_migration_control="1.01.01"
				}
				ai_rights_none={
					species=-1
					living_standard=living_standard_servitude
					citizenship=citizenship_purge
					military_service=military_service_none
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
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				}
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				pre_sapients_livestock={
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				}
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				}
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				galactic_object={
					55 415 150 32 498 181 285 726 
				}
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				name="Font of Knowledge"
				leader=426
				fleets={
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				}
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			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
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			level=1
			technology="tech_starbase_2"
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			technology="tech_assault_armies"
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			technology="tech_thrusters_1"
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			technology="tech_space_defense_station_1"
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			technology="tech_basic_industry"
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			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
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			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
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			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
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			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
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			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
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			stored_techpoints={
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			}
			alternatives={
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					"tech_power_plant_2"
					"tech_power_hub_1"
					"tech_physics_lab_1"
				}
				society={
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					"tech_genome_mapping"
					"tech_space_trading"
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				engineering={
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					"tech_powered_exoskeletons"
					"tech_afterburners_1"
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			data={
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			}
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		}
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		}
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		}
		intel={
			{
				object=16
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-120.480
							y=0.000
							origin=16
						}
						military_power=6926.05419
						owner=23
					}
 
				}
			}
 {
				object=466
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-78.880
							y=15.690
							origin=466
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=554
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=76.395
							y=135.365
							origin=554
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
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				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-170.015
							y=59.960
							origin=570
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=697
				hostile={
					{
						name="Alien Vessels"
						coordinate={
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							y=-72.960
							origin=697
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=773
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-79.085
							y=-87.090
							origin=773
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 
		}
		flags={
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			Story7=62885280
			has_encountered_other_empire=62885280
			StoryFirst=62885280
			first_alien_life=62885280
		}
		sensor_range_fleets={
			117 157 276 290 292 552 618 577 744 502 506 532 600 792 835 897 639 640 727 657 659 685 26 687 696 717 705 716 761 758 811 16778074 933 930 321 969 1061 968 682 16778301 25 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MACHINE3"
		ruler=117
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			117 
		}
		owned_fleets={
			117 
		}
		ship_design={
			611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 
		}
		type="faction"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=23
				}
			}
		}
		relations_manager={
			relation={
				owner=22
				country=10
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=22
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=22
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	23={
		flag={
			icon={
				category="enclaves"
				file="enclaves_flag_curator.dds"
			}
			background={
				category="backgrounds"
				file="vertical.dds"
			}
			colors={
				"blue"
				"dark_blue"
				"null"
				"null"
			}
		}
		color_index=0
		name="Curator Order"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_shields_2"
					"tech_physics_lab_1"
					"tech_power_hub_1"
				}
				society={
					"tech_planetary_unification"
					"tech_biolab_1"
					"tech_heritage_site"
				}
				engineering={
					"tech_engineering_lab_1"
					"tech_afterburners_1"
					"tech_mass_drivers_2"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.42498
		graphical_culture="mammalian_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=28
		ethos={
			ethic="ethic_pacifist"
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_curator_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_ancient_preservers"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			2 4 6 11 16 21 25 39 45 56 59 65 82 84 95 118 120 146 147 166 169 214 220 227 240 243 254 271 287 293 302 309 334 355 363 364 376 406 408 426 458 460 465 466 486 503 519 554 571 581 589 591 600 608 610 620 631 646 649 660 673 694 741 765 766 73 83 144 306 329 380 429 545 623 626 
		}
		intel_level={
			2 2 4 2 4 2 4 2 2 2 2 4 2 2 2 2 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 4 2 4 2 4 2 2 2 2 4 2 2 2 2 4 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=2
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-90.801
							y=-15.763
							origin=2
						}
						military_power=11093.60302
						owner=22
					}
 
				}
			}
 {
				object=466
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-78.880
							y=15.690
							origin=466
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=554
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=76.395
							y=135.365
							origin=554
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=571
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-30.345
							y=-111.355
							origin=571
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=610
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.610
							origin=610
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=545
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=63.765
							y=0.290
							origin=545
						}
						military_power=977.52496
						owner=33
					}
 
				}
			}
 
		}
		flags={
			curator_enclave_country=62808000
		}
		sensor_range_fleets={
			40 606 674 43 48 618 16778074 51 64 372 482 67 117 118 155 157 276 290 293 294 297 286 352 353 354 358 359 360 370 371 447 452 460 465 480 489 502 506 507 736 16777725 532 624 537 835 552 555 577 637 800 600 594 595 640 650 679 652 676 1026 659 661 1103 663 737 687 718 694 697 1025 707 925 710 713 714 582 726 860 933 741 746 859 854 778 794 792 811 819 16778057 930 953 16778037 910 879 16778086 1007 1012 937 923 960 66 1009 616 974 975 976 1077 49 1022 986 990 1043 16778217 1062 551 1059 1061 873 1094 1102 1108 1109 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PLANT"
		ruler=119
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only appropriation_allowed ai_servitude robots_allowed core_worlds_all 
		}
		owned_leaders={
			118 119 
		}
		owned_fleets={
			118 155 157 
		}
		ship_design={
			634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=32
				}
			}
		}
		relations_manager={
			relation={
				owner=23
				country=1
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=23
				country=6
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=23
				country=10
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=23
				country=12
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=23
				country=16
				contact=yes
				border_range=2147483
				trust=6.000
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=23
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=26
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=28
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=23
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
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 {
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 {
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 {
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 {
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			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.42498
		graphical_culture="mammalian_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
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			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
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			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=30
		ethos={
			ethic="ethic_xenophile"
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_trader_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_trading_conglomerate"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			0 7 95 261 291 356 505 570 572 650 688 697 699 707 710 773 
		}
		intel_level={
			4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=291
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=48.110
							y=57.815
							origin=291
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=570
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-170.015
							y=59.960
							origin=570
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=697
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=24.440
							y=-72.960
							origin=697
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 {
				object=773
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-79.085
							y=-87.090
							origin=773
						}
						military_power=531.94158
						owner=33
					}
 
				}
			}
 
		}
		flags={
			trader_enclave_country=62808000
			trader_enclave_country_1=62808000
		}
		sensor_range_fleets={
			120 255 259 292 308 321 716 639 657 717 685 696 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MOL1"
		ruler=122
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_not_allowed appropriation_allowed ai_servitude robots_allowed core_worlds_all 
		}
		owned_leaders={
			121 122 
		}
		owned_fleets={
			120 
		}
		ship_design={
			684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=27
				}
			}
		}
		relations_manager={
			relation={
				owner=25
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=26
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=28
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=25
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		location={
			type=3
			id=120
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	26={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_9.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=0
		name="Raxycodium Reavers"
		adjective="Raxycodium"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_mining_drone_weapon_1"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_amoeba_strike_craft_1"
			level=1
			technology="tech_space_whale_weapon_1"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_crystal_armor_1"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_plasma_3"
					"tech_zero_point_power"
					"tech_sensors_4"
					"tech_disruptors_3"
				}
				society={
					"tech_galactic_ambitions"
					"tech_galactic_administration"
					"tech_doctrine_navy_size_3"
					"tech_engos_vapor"
				}
				engineering={
					"tech_autocannons_3"
					"tech_swarmer_missiles_2"
					"tech_missiles_5"
					"tech_thrusters_4"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
			event_chain={
				event_chain="mandate_orbresearch_chain"
				scope={
					type=country
					id=26
					random={ 1755504228 1755504228 }
					root={
						type=leader
						id=123
						random={ 1755504228 1755504228 }
					}
					from={
						type=leader
						id=123
						random={ 1755504228 1755504228 }
					}
					prev={
						type=leader
						id=123
						random={ 1755504228 1755504228 }
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				65536 
			}
		}
		military_power=80510.96731
		fleet_size=322.000
		power_score=53.52099
		graphical_culture="pirate_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=31
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				28 29 30 31 32 33 34 35 36 
			}
		}
		government={
			type="gov_marauder_clans"
			authority="auth_democratic"
			civics={
				"civic_anarcho_tribalism"
			}
		}
		next_election="2220.04.01"
		government_date="2220.01.01"
		surveyed={
			1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 
		}
		visited_objects={
			9 100 140 224 267 353 373 573 702 735 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			marauder_2=62808000
			Story7=62903592
			has_encountered_other_empire=62903592
			StoryFirst=62903592
			first_alien_life=62903592
		}
		sensor_range_fleets={
			0 1 2 3 4 16778053 855 859 8 9 730 11 12 13 14 15 16 17 18 19 20 838 38 23 24 542 26 27 28 1010 30 31 32 33 34 35 36 526 856 39 40 41 42 43 44 700 46 16778068 48 49 50 51 52 53 54 55 56 541 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 510 511 512 37 513 514 515 516 517 518 519 520 521 522 523 524 525 16777725 527 528 1097 530 531 532 533 534 535 536 537 538 860 540 16777273 543 544 545 25 546 854 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 1096 627 628 629 630 631 632 633 634 1104 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 679 667 668 711 670 671 672 673 674 862 676 677 678 680 681 799 683 684 741 685 686 687 836 689 690 691 692 693 694 695 696 697 698 699 835 701 702 703 704 705 706 707 708 709 710 16777885 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 21 731 732 733 734 735 736 737 738 739 740 742 743 744 745 746 747 748 749 750 666 751 752 753 754 755 757 16777972 758 759 760 761 762 925 764 765 766 767 768 769 770 771 772 773 774 775 853 777 778 16778057 780 781 782 857 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 800 801 802 803 804 805 806 807 682 808 809 810 811 812 813 814 815 816 817 818 819 16778041 16778042 895 539 824 882 16778048 7 33555262 868 22 905 861 16777995 839 16778079 864 16778047 16778049 844 845 912 5 924 16778059 16778050 16778063 850 1028 16778074 688 16778037 783 16777851 16778039 10 45 16778043 776 6 547 923 881 16778064 16778036 16778044 866 867 869 896 880 871 16778058 873 874 875 876 877 878 879 16778086 33555261 16778081 883 884 885 886 887 888 889 890 891 892 922 894 897 33555272 898 33555254 899 900 901 902 903 33554479 16778088 906 907 16778120 909 910 911 16778062 913 914 915 916 917 918 919 920 921 16778109 16778124 33555281 16777979 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 1095 947 948 949 979 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 995 971 972 973 974 975 976 977 978 16778166 980 981 982 984 985 986 987 988 989 990 991 1014 993 994 16778186 16778162 996 1016 998 999 1000 1019 1026 1003 1004 1005 1006 1007 1008 1009 16778199 1011 1012 1013 16778208 1015 16778213 1017 1018 16778217 1020 1021 1022 1023 1024 1025 16778218 1027 16778067 1029 1030 1033 1032 1034 16778247 1035 1036 1037 1038 1039 1040 1041 1042 1043 1059 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 16777891 1106 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 29 1072 1073 1074 1075 1076 1077 1078 1107 1080 1081 1082 1083 1084 1103 1086 1102 1088 1089 1090 1091 1092 1093 1094 1098 1099 1100 1101 16778303 16778276 16778301 1105 16778287 33555476 16778295 1108 1109 529 
		}
		faction={
			hostile=yes
			needs_border_access=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PLANT"
		ruler=123
		ship_prefix="RRS"
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_allowed border_policy_closed robots_outlawed slavery_allowed purge_allowed appropriation_allowed ai_outlawed core_worlds_citizens_and_slaves 
		}
		owned_leaders={
			123 
		}
		owned_fleets={
			121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 
		}
		controlled_planets={
			1175 1189 1201 
		}
		ship_design={
			707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 730 
		}
		type="dormant_marauders"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				borders=3
			}
			tiered_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=32
				}
			}
		}
		relations_manager={
			relation={
				owner=26
				country=2
				contact=yes
				borders=yes
				border_range=0
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=26
				country=15
				contact=yes
				border_range=189
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=26
				country=19
				contact=yes
				border_range=849
				communications=yes
			}
			relation={
				owner=26
				country=20
				contact=yes
				border_range=809
				communications=yes
			}
			relation={
				owner=26
				country=21
				contact=yes
				border_range=516
				communications=yes
			}
			relation={
				owner=26
				country=23
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=25
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=27
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=29
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=32
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=26
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	27={
		flag={
			icon={
				category="enclaves"
				file="enclaves_flag_artist.dds"
			}
			background={
				category="backgrounds"
				file="vertical.dds"
			}
			colors={
				"dark_purple"
				"purple"
				"null"
				"null"
			}
		}
		color_index=1
		name="Artisan Troupe"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_administrative_ai"
					"tech_fusion_power"
					"tech_shields_2"
				}
				society={
					"tech_planetary_unification"
					"tech_space_trading"
					"tech_biolab_1"
				}
				engineering={
					"tech_mining_network_2"
					"tech_afterburners_1"
					"tech_engineering_lab_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
			event_chain={
				event_chain="mandate_miner_chain"
				scope={
					type=country
					id=27
					random={ 290578395 290578395 }
					root={
						type=leader
						id=125
						random={ 290578395 290578395 }
					}
					from={
						type=leader
						id=125
						random={ 290578395 290578395 }
					}
					prev={
						type=leader
						id=125
						random={ 290578395 290578395 }
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.42498
		graphical_culture="mammalian_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=32
		ethos={
			ethic="ethic_fanatic_xenophile"
			ethic="ethic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_artist_enclave"
			authority="auth_democratic"
			civics={
				"civic_artist_collective"
			}
		}
		next_election="2220.04.01"
		government_date="2220.01.01"
		visited_objects={
			13 17 18 20 76 77 111 142 167 173 189 219 226 241 264 300 331 337 348 383 389 398 431 452 463 473 479 535 541 597 609 627 630 662 690 713 730 761 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=264
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-15.610
							origin=264
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 {
				object=630
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=-16.600
							origin=630
						}
						military_power=1044.26126
						owner=36
					}
 
				}
			}
 
		}
		flags={
			artist_enclave_country=62808000
		}
		sensor_range_fleets={
			60 369 565 836 156 158 159 256 298 367 368 454 479 492 558 517 538 673 961 760 622 623 1032 703 665 668 681 692 949 16777885 728 729 735 743 750 752 781 1020 796 894 982 16778062 1080 6 999 547 63 16778295 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="ART3"
		ruler=125
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_not_allowed appropriation_allowed ai_outlawed robots_outlawed core_worlds_all 
		}
		owned_leaders={
			124 126 127 125 
		}
		owned_fleets={
			156 158 159 
		}
		ship_design={
			740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=30
				}
			}
		}
		relations_manager={
			relation={
				owner=27
				country=2
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=27
				country=6
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=27
				country=15
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=27
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=26
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=28
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=27
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		location={
			type=3
			id=156
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	28={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_4.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=1
		name="Yv'Zorak Star Tribes"
		adjective="Yv'Zorak"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_mining_drone_weapon_1"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_amoeba_strike_craft_1"
			level=1
			technology="tech_space_whale_weapon_1"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_crystal_armor_1"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_sapient_ai"
					"tech_lythuric_gas"
					"tech_plasma_3"
					"tech_zero_point_power"
				}
				society={
					"tech_colonization_5"
					"tech_galactic_ambitions"
					"tech_neural_implants"
					"tech_doctrine_navy_size_3"
				}
				engineering={
					"tech_construction_templates"
					"tech_defense_platform_hull_1"
					"tech_autocannons_3"
					"tech_missiles_5"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
			event_chain={
				event_chain="mandate_miner_chain"
				scope={
					type=country
					id=28
					random={ 666860223 666860223 }
					root={
						type=leader
						id=128
						random={ 666860223 666860223 }
					}
					from={
						type=leader
						id=128
						random={ 666860223 666860223 }
					}
					prev={
						type=leader
						id=128
						random={ 666860223 666860223 }
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				65536 
			}
		}
		military_power=78471.06661
		fleet_size=322.000
		power_score=53.52099
		graphical_culture="pirate_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=35
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				37 38 39 40 41 42 43 44 45 
			}
		}
		government={
			type="gov_marauder_clans"
			authority="auth_democratic"
			civics={
				"civic_anarcho_tribalism"
			}
		}
		next_election="2220.04.01"
		government_date="2220.01.01"
		surveyed={
			1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 
		}
		visited_objects={
			22 123 201 344 449 472 558 595 617 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			marauder_1=62808000
		}
		sensor_range_fleets={
			0 1 2 3 4 16778053 855 859 8 9 730 11 12 13 14 15 16 17 18 19 20 838 38 23 24 542 26 27 28 1010 30 31 32 33 34 35 36 526 856 39 40 41 42 43 44 700 46 16778068 48 49 50 51 52 53 54 55 56 541 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 510 511 512 37 513 514 515 516 517 518 519 520 521 522 523 524 525 16777725 527 528 1097 530 531 532 533 534 535 536 537 538 860 540 16777273 543 544 545 25 546 854 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 1096 627 628 629 630 631 632 633 634 1104 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 679 667 668 711 670 671 672 673 674 862 676 677 678 680 681 799 683 684 741 685 686 687 836 689 690 691 692 693 694 695 696 697 698 699 835 701 702 703 704 705 706 707 708 709 710 16777885 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 21 731 732 733 734 735 736 737 738 739 740 742 743 744 745 746 747 748 749 750 666 751 752 753 754 755 757 16777972 758 759 760 761 762 925 764 765 766 767 768 769 770 771 772 773 774 775 853 777 778 16778057 780 781 782 857 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 800 801 802 803 804 805 806 807 682 808 809 810 811 812 813 814 815 816 817 818 819 16778041 16778042 895 539 824 882 16778048 7 33555262 868 22 905 861 16777995 839 16778079 864 16778047 16778049 844 845 912 5 924 16778059 16778050 16778063 850 1028 16778074 688 16778037 783 16777851 16778039 10 45 16778043 776 6 547 923 881 16778064 16778036 16778044 866 867 869 896 880 871 16778058 873 874 875 876 877 878 879 16778086 33555261 16778081 883 884 885 886 887 888 889 890 891 892 922 894 897 33555272 898 33555254 899 900 901 902 903 33554479 16778088 906 907 16778120 909 910 911 16778062 913 914 915 916 917 918 919 920 921 16778109 16778124 33555281 16777979 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 1095 947 948 949 979 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 995 971 972 973 974 975 976 977 978 16778166 980 981 982 984 985 986 987 988 989 990 991 1014 993 994 16778186 16778162 996 1016 998 999 1000 1019 1026 1003 1004 1005 1006 1007 1008 1009 16778199 1011 1012 1013 16778208 1015 16778213 1017 1018 16778217 1020 1021 1022 1023 1024 1025 16778218 1027 16778067 1029 1030 1033 1032 1034 16778247 1035 1036 1037 1038 1039 1040 1041 1042 1043 1059 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 16777891 1106 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 29 1072 1073 1074 1075 1076 1077 1078 1107 1080 1081 1082 1083 1084 1103 1086 1102 1088 1089 1090 1091 1092 1093 1094 1098 1099 1100 1101 16778303 16778276 16778301 1105 16778287 33555476 16778295 1108 1109 529 
		}
		faction={
			hostile=yes
			needs_border_access=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="AVI4"
		ruler=128
		ship_prefix="YSTS"
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_allowed border_policy_closed robots_outlawed slavery_allowed purge_allowed appropriation_allowed ai_outlawed core_worlds_citizens_and_slaves 
		}
		owned_leaders={
			128 
		}
		owned_fleets={
			160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 
		}
		controlled_planets={
			1295 1318 1330 
		}
		ship_design={
			763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 
		}
		type="dormant_marauders"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				borders=3
			}
			tiered_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=30
				}
			}
		}
		relations_manager={
			relation={
				owner=28
				country=19
				contact=yes
				border_range=408
				communications=yes
			}
			relation={
				owner=28
				country=20
				contact=yes
				border_range=742
				communications=yes
			}
			relation={
				owner=28
				country=21
				contact=yes
				border_range=71
				communications=yes
			}
			relation={
				owner=28
				country=23
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=25
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=27
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=29
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=32
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=28
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	29={
		flag={
			icon={
				category="enclaves"
				file="enclaves_flag_trader.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		color_index=1
		name="Riggan Commerce Exchange"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_shields_2"
					"tech_fusion_power"
					"tech_physics_lab_1"
				}
				society={
					"tech_hydroponics"
					"tech_biolab_1"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_mining_network_2"
					"tech_mass_drivers_2"
					"tech_strike_craft_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
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		fleet_size=0.000
		power_score=0.42498
		graphical_culture="mammalian_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
			maintenance={
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			}
			maintenance_minerals={
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=36
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_xenophile"
			ethic="ethic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_trader_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_trading_conglomerate"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			19 27 29 158 216 225 231 320 350 462 507 520 564 607 687 737 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=29
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=0.000
							y=0.000
							origin=29
						}
						military_power=52268.49136
						has_boss=yes
						owner=30
					}
 
				}
			}
 
		}
		flags={
			trader_enclave_country=62808000
			trader_enclave_country_2=62808000
		}
		sensor_range_fleets={
			194 195 702 1 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PLANT"
		ruler=130
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_not_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_not_allowed appropriation_allowed ai_servitude robots_allowed core_worlds_all 
		}
		owned_leaders={
			129 130 
		}
		owned_fleets={
			194 
		}
		ship_design={
			789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
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				pre_communications_name={
					second=27
				}
			}
		}
		relations_manager={
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				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=26
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=28
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=29
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		location={
			type=3
			id=194
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	30={
		flag={
			icon={
				category="spherical"
				file="flag_spherical_6.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"red"
				"red"
				"null"
				"null"
			}
		}
		color_index=1
		name="Automated Dreadnought"
		adjective=""
		custom_name=yes
		tech_status={
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			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_lasers_2"
					"tech_fusion_power"
				}
				society={
					"tech_heritage_site"
					"tech_hydroponics"
					"tech_space_trading"
				}
				engineering={
					"tech_strike_craft_1"
					"tech_engineering_lab_1"
					"tech_mass_drivers_2"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
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		power_score=0.62899
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
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			}
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=37
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				46 
			}
		}
		government={
			type="gov_constitutional_dictatorship"
			authority="auth_dictatorial"
			civics={
				"civic_environmentalist"
				"civic_shadow_council"
			}
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		visited_objects={
			27 29 63 130 216 225 231 255 321 342 448 454 462 477 503 507 513 520 564 665 686 737 745 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=27
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=-45.315
							y=-46.865
							origin=27
						}
						military_power=7289.29693
						owner=29
					}
 
				}
			}
 {
				object=321
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=21.600
							y=-21.600
							origin=321
						}
						military_power=485.86322
						owner=0
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-16.600
							y=0.000
							origin=321
						}
						military_power=107.55294
						owner=0
					}
 
				}
			}
 
		}
		timed_modifier={
			modifier="dreadnought_power"
			days=-1
		}
		flags={
			automated_dreadnought_country=62808000
			Story7=62860632
			has_encountered_other_empire=62860632
			StoryFirst=62860632
			first_alien_life=62860632
		}
		sensor_range_fleets={
			0 790 2 3 194 195 322 323 324 474 484 503 597 607 628 638 672 702 742 766 777 804 861 1 16778058 1023 1034 1068 1048 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="ART4"
		ship_names={
			"mok'Sa'La"=1
		}
		ruler=131
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			131 
		}
		owned_fleets={
			195 
		}
		ship_design={
			811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 
		}
		type="guardian_dreadnought"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=23
				}
			}
		}
		relations_manager={
			relation={
				owner=30
				country=0
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=30
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=30
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	31={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=2
		name="Mineral Extraction Operation"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_power_hub_1"
					"tech_physics_lab_1"
				}
				society={
					"tech_biolab_1"
					"tech_heritage_site"
					"tech_genome_mapping"
				}
				engineering={
					"tech_mass_drivers_2"
					"tech_afterburners_1"
					"tech_corvette_hull_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=13620.31515
		fleet_size=237.000
		power_score=3.44699
		graphical_culture="ancient_drone_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=38
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				47 48 49 50 51 52 53 54 67 88 102 111 116 144 156 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			34 75 235 340 400 467 677 695 736 767 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			Story7=62841504
			has_encountered_other_empire=62841504
			StoryFirst=62841504
			first_alien_life=62841504
		}
		sensor_range_fleets={
			196 197 198 199 200 201 202 203 204 205 206 207 208 223 224 245 246 261 262 271 272 277 278 306 307 319 320 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			space_creatures=yes
		}
		name_list="REP2"
		ship_names={
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			"Zulxari"=1
			"Cidjax"=3
			"Xogor"=1
			"Xodarciz"=2
			"Zel-Dotor"=1
			"Zadamak"=2
			"Cardaxes"=3
			"Xiad"=3
			"Zadakhat"=1
			"Daraxa"=2
			"Xontex"=1
			"Xol-Remok"=1
			"Daxarim"=1
			"Canix"=3
			"Xuv-Xanim"=1
			"Ximpa"=1
			"Xad-Nyak"=3
			"Xarxa"=1
			"Xobbon"=4
			"Xoldagoros"=3
			"Decorza"=1
			"Xarkaz"=2
			"Dezuzarix"=2
			"Zaatrix"=2
			"Xederex"=1
			"Darbix"=2
			"Cyntharzo"=2
			"Zarakh"=5
			"Ceremax"=2
			"Xadamach"=1
			"Derazix"=1
			"Dolzor"=2
			"Xom-Buruk"=3
			"Cathrox"=3
			"Xomba"=1
			"Diinorzo"=2
			"Xischmi"=5
			"Debar-Zax"=4
			"Dexirama"=2
			"Xeplaz"=2
			"Zinivar"=2
			"Zikrax"=4
			"Dez-Hilam"=1
			"Xam-Zevon"=3
			"Cablarex"=1
			"Xiin"=2
			"Conobax"=3
			"Zymtarax"=2
			"Carox"=3
			"Zidix"=3
			"Zidrimax"=1
			"Zur-Talax"=1
			"Zongax"=1
			"Dax-Endiv"=2
			"Xurinzaga"=2
			"Xar-Corox"=2
			"Xorbozhaga"=1
			"Ziinaxad"=2
			"Zuuldorox"=1
			"Zib-Korox"=3
			"Xol-Irix"=1
			"Zimizar"=1
			"Zidinix"=3
			"Ciimixin"=1
			"Zod-Garax"=3
			"Zithrix"=4
			"Zilgar"=1
			"Dargaxor"=2
			"Ximang"=2
			"Zakardim"=1
			"Zixim"=2
			"Zablinnox"=1
			"Cardix"=2
			"Xadara"=1
			"Descorax"=1
			"Zendjax"=3
			"Zebarax"=1
			"Casarax"=1
			"Xanar"=1
			"Zakarax"=1
			"Zaximock"=2
			"Zapozor"=2
			"Zor-Kalos"=1
			"Deltox"=2
			"Zaraxes"=3
			"Zorixon"=3
			"Zadaxon"=2
			"Codvox"=2
			"Zadhadex"=4
			"Zed-Kevlax"=1
			"Dirixiz"=1
			"Xevarex"=2
			"Zaraxim"=4
			"Caldorix"=1
			"Xedleetha"=2
			"Zakithor"=1
			"Diigarzak"=3
			"Zidix"=2
			"Damonix"=2
			"Zib-Korox"=2
			"Xurinzaga"=1
			"Xam-Zevon"=2
			"Xoldagoros"=2
			"Zaraxim"=3
			"Debar-Zax"=3
			"Carox"=2
			"Zarakh"=4
			"Xiad"=2
			"Zidix"=1
			"Canix"=2
			"Zidinix"=2
			"Zithrix"=3
			"Zod-Garax"=2
			"Dargaxor"=1
			"Xom-Buruk"=2
			"Zod-Garax"=1
			"Xodarciz"=1
			"Xischmi"=4
			"Zithrix"=2
			"Zaraxes"=2
			"Zendjax"=2
			"Canix"=1
			"Cardaxes"=2
			"Zorixon"=2
			"Zapozor"=1
			"Zadhadex"=3
			"Cidjax"=2
			"Xedleetha"=1
			"Zidinix"=1
			"Cidjax"=1
			"Dolzor"=1
			"Zadhadex"=2
			"Cyntharzo"=1
			"Codvox"=1
			"Cardaxes"=1
			"Zarakh"=3
			"Zaraxes"=1
			"Carox"=1
			"Xad-Nyak"=2
			"Xiin"=1
			"Damonix"=1
			"Xam-Zevon"=1
			"Zaraxim"=2
			"Zixim"=1
			"Diigarzak"=2
			"Xevarex"=1
			"Ziinaxad"=1
			"Xischmi"=3
			"Zorixon"=1
			"Ximang"=1
			"Xom-Buruk"=1
			"Zikrax"=3
			"Zithrix"=1
			"Debar-Zax"=2
			"Xischmi"=2
			"Zaraxim"=1
			"Xeplaz"=1
			"Xobbon"=3
			"Diigarzak"=1
			"Zendjax"=1
			"Xarkaz"=1
			"Xar-Corox"=1
			"Dexirama"=1
			"Ceremax"=1
			"Dezuzarix"=1
			"Conobax"=2
			"Difirixamon"=1
			"Zadhadex"=1
			"Diinorzo"=1
			"Xad-Nyak"=1
			"Zaximock"=1
			"Cathrox"=2
			"Zymtarax"=1
			"Zarakh"=2
			"Xischmi"=1
			"Zikrax"=2
			"Xiad"=1
			"Dax-Endiv"=1
			"Zadamak"=1
			"Daraxa"=1
			"Zinivar"=1
			"Zaatrix"=1
			"Zikrax"=1
			"Zarakh"=1
			"Debar-Zax"=1
			"Darbix"=1
			"Xobbon"=2
			"Zadaxon"=1
			"Xoldagoros"=1
			"Conobax"=1
			"Cathrox"=1
			"Deltox"=1
			"Cardix"=1
			"Zib-Korox"=1
			"Xobbon"=1
		}
		ruler=132
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only appropriation_allowed ai_outlawed robots_outlawed core_worlds_all 
		}
		owned_leaders={
			132 
		}
		owned_fleets={
			196 197 198 199 200 201 202 203 204 205 206 207 208 223 224 245 246 261 262 271 272 277 278 306 307 319 320 
		}
		controlled_planets={
			1372 1373 1380 1388 1719 2926 3675 4154 4688 6556 7090 
		}
		ship_design={
			834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 
		}
		type="drone"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=26
				}
			}
		}
		relations_manager={
			relation={
				owner=31
				country=5
				contact=yes
				pre_communications_name="'Beta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=31
				country=7
				contact=yes
				pre_communications_name="'Gamma Aliens'"
				closed_borders=yes
			}
			relation={
				owner=31
				country=9
				contact=yes
				pre_communications_name="'Upsilon Aliens'"
				closed_borders=yes
			}
			relation={
				owner=31
				country=20
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=31
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	32={
		flag={
			icon={
				category="enclaves"
				file="enclaves_flag_trader.dds"
			}
			background={
				category="backgrounds"
				file="double_hemispheres.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		color_index=2
		name="Muutagan Merchant Guild"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_power_plant_2"
					"tech_physics_lab_1"
					"tech_fusion_power"
				}
				society={
					"tech_genome_mapping"
					"tech_heritage_site"
					"tech_biolab_1"
				}
				engineering={
					"tech_mining_network_2"
					"tech_engineering_lab_1"
					"tech_corvette_build_speed"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.42498
		graphical_culture="mammalian_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=39
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_xenophile"
			ethic="ethic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_trader_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_trading_conglomerate"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			35 61 69 87 112 215 217 229 298 311 354 413 417 478 523 537 563 578 590 598 638 708 728 763 34 108 137 143 193 194 213 278 297 313 368 652 677 734 736 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=728
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-68.000
							y=-62.235
							origin=728
						}
						military_power=253.03741
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-9.555
							y=88.295
							origin=728
						}
						military_power=679.67773
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=48.815
							y=31.580
							origin=728
						}
						military_power=388.60461
						owner=34
					}
 
				}
			}
 {
				object=34
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-59.200
							y=-113.640
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-19.040
							y=-113.640
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-39.120
							y=-123.640
							origin=34
						}
						military_power=2764.55288
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=73.160
							y=-75.600
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=113.320
							y=-75.600
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=82.880
							y=61.800
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=123.040
							y=61.800
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 
				}
			}
 {
				object=677
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-82.270
							y=37.690
							origin=677
						}
						military_power=810.54437
						owner=31
					}
 
				}
			}
 {
				object=736
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=59.090
							y=-84.385
							origin=736
						}
						military_power=999.90567
						owner=31
					}
 
				}
			}
 
		}
		flags={
			trader_enclave_country=62808000
			trader_enclave_country_3=62808000
		}
		sensor_range_fleets={
			16 733 972 1075 209 216 217 218 196 197 198 199 200 201 202 203 204 205 206 207 208 334 335 336 451 466 485 512 541 563 967 664 634 1097 658 711 715 731 797 757 769 786 16778041 16778053 1033 570 1000 18 16778059 1018 17 1064 16777891 1091 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MAM1"
		ruler=134
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_not_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_not_allowed appropriation_allowed ai_servitude robots_allowed core_worlds_all 
		}
		owned_leaders={
			133 134 
		}
		owned_fleets={
			209 
		}
		ship_design={
			860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=28
				}
			}
		}
		relations_manager={
			relation={
				owner=32
				country=4
				contact=yes
				border_range=2147483
				trust=2.000
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=32
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=26
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=28
				contact=yes
				friendly=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=32
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		location={
			type=3
			id=209
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	33={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=3
		name="Spaceborne Organics"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_lasers_2"
					"tech_power_plant_2"
				}
				society={
					"tech_space_trading"
					"tech_planetary_unification"
					"tech_hydroponics"
				}
				engineering={
					"tech_afterburners_1"
					"tech_ship_armor_2"
					"tech_engineering_lab_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=16417.62335
		fleet_size=242.000
		power_score=3.51000
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
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			}
			maintenance_minerals={
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			}
			energy={
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			}
			influence={
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			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=40
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				55 68 74 98 100 106 112 115 117 118 119 124 128 129 130 131 134 140 141 142 143 145 146 147 157 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
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		}
		intel_level={
			4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			Story7=62830344
			has_encountered_other_empire=62830344
			StoryFirst=62830344
			first_alien_life=62830344
		}
		sensor_range_fleets={
			210 225 231 257 259 266 273 276 279 280 281 286 290 291 292 293 296 302 303 304 305 308 309 310 321 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			space_creatures=yes
		}
		name_list="PLANT"
		ruler=135
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			135 
		}
		owned_fleets={
			210 225 231 257 259 266 273 276 279 280 281 286 290 291 292 293 296 302 303 304 305 308 309 310 321 
		}
		ship_design={
			882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 
		}
		type="amoeba"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=29
				}
			}
		}
		relations_manager={
			relation={
				owner=33
				country=6
				contact=yes
				hostile=yes
				pre_communications_name="'Beta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=9
				contact=yes
				pre_communications_name="'Tau Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=10
				contact=yes
				pre_communications_name="'Delta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=12
				contact=yes
				pre_communications_name="'Epsilon Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=13
				contact=yes
				hostile=yes
				pre_communications_name="'Gamma Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=15
				contact=yes
				pre_communications_name="'Psi Aliens'"
				closed_borders=yes
			}
			relation={
				owner=33
				country=35
				contact=yes
				neutral=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=33
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	34={
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				category="zoological"
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			}
			colors={
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				"black"
				"null"
				"null"
			}
		}
		color_index=4
		name="Prism"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_shields_2"
					"tech_fusion_power"
				}
				society={
					"tech_biolab_1"
					"tech_space_trading"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_mass_drivers_2"
					"tech_engineering_lab_1"
					"tech_powered_exoskeletons"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=45666.63546
		fleet_size=973.000
		power_score=12.83099
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=41
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				56 57 58 59 60 61 62 63 64 65 66 70 71 72 75 76 77 80 81 82 83 84 85 86 87 89 90 91 92 93 94 95 103 104 105 107 108 109 110 120 121 122 125 126 127 137 138 139 148 149 150 151 152 153 154 155 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			66 122 159 162 170 208 212 246 249 349 391 533 551 635 723 728 758 760 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			Story7=62856888
			has_encountered_other_empire=62856888
			StoryFirst=62856888
			first_alien_life=62856888
		}
		sensor_range_fleets={
			211 212 213 214 215 216 217 218 219 220 221 222 227 228 229 232 233 234 237 238 239 240 241 242 243 244 247 248 249 250 251 252 253 263 264 265 267 268 269 270 282 283 284 287 288 289 299 300 301 311 312 313 314 315 316 317 318 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			space_creatures=yes
		}
		name_list="MAM2"
		ship_names={
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			"Cathradarion"=7
			"Vilkasordur"=4
			"Livandur"=6
			"Cimbarion"=7
			"Kramdur"=6
			"Cibbanion"=1
			"Hiramdur"=5
			"Bijinarion"=2
			"Nargion"=2
			"Sacradarion"=4
			"Ryndur"=3
			"Dukrumurion"=6
			"Kargion"=6
			"Hallamion"=8
			"Ubrildur"=3
			"Konagdur"=3
			"Sulugarion"=6
			"Entherabion"=5
			"Etaradur"=5
			"Nakondur"=3
			"Dargion"=2
			"Maldur"=5
			"Kordurion"=6
			"Bathradurion"=7
			"Zadarion"=6
			"Uramdur"=7
			"Joldur"=6
			"Nastarion"=3
			"Lurrion"=9
			"Packandur"=2
			"Camdur"=6
			"Timdur"=4
			"Makandur"=6
			"Datarrion"=3
			"Volmanarion"=8
			"Itraldur"=7
			"Ysmargion"=4
			"Evamdur"=3
			"Athirimdur"=8
			"Binamdur"=5
			"Rebbendur"=10
			"Comporgion"=4
			"Nimbadarion"=4
			"Lysargion"=3
			"Sandur"=4
			"Trandur"=10
			"Janarion"=5
			"Enildur"=5
			"Winithion"=1
			"Bessemargion"=5
			"Jhunustarion"=6
			"Pedrinamion"=4
			"Deterabion"=8
			"Tondur"=8
			"Nisorgion"=4
			"Jarmakdur"=3
			"Cifritharion"=6
			"Oldaragion"=5
			"Usselargion"=5
			"Astarion"=3
			"Thagarion"=11
			"Tirindion"=4
			"Vussagion"=3
			"Umselanion"=2
			"Sukuragion"=5
			"Satharion"=7
			"Muntadarion"=3
			"Cennergion"=10
			"Ytharion"=4
			"Redevellion"=6
			"Pivamdur"=1
			"Urgion"=7
			"Ithisarion"=2
			"Rebrinthion"=7
			"Pasdur"=2
			"Peragion"=6
			"Lakarion"=4
			"Daforgion"=2
			"Bakandur"=3
			"Avamdur"=3
			"Divimdur"=4
			"Vilargion"=6
			"Beseldur"=7
			"Ijimdur"=3
			"Pentarigion"=10
			"Rominadur"=3
			"Hemberarion"=6
			"Jinndur"=4
			"Duthrularion"=2
			"Hodronumion"=4
			"Antargion"=3
			"Wimdur"=7
			"Hethenion"=6
			"Condarion"=7
			"Fidraggion"=6
			"Shanarion"=6
			"Varandur"=6
			"Eshnenarion"=3
			"Diramion"=1
			"Tolarion"=7
			"Lusmargion"=4
			"Selemarion"=2
			"Darasdur"=6
			"Rangdur"=4
			"Kondur"=6
			"Ynamdur"=6
			"Nifargion"=5
			"Bantarion"=3
			"Chambadarion"=3
			"Valdanarion"=6
			"Gatharion"=7
			"Hasarion"=5
			"Kadramurion"=4
			"Ganandur"=5
			"Pinatarion"=4
			"Callustion"=6
			"Ascarimdur"=5
			"Kirmandur"=6
			"Faldevarion"=2
			"Pakharion"=5
			"Porandur"=4
			"Ecandur"=5
			"Cabandur"=5
			"Jamdur"=3
			"Berekarion"=11
			"Evanion"=7
			"Kaldur"=4
			"Pondoranion"=5
			"Sedrinion"=5
			"Pakharion"=4
			"Valdanarion"=5
			"Cathradarion"=6
			"Cimbarion"=6
			"Itraldur"=6
			"Kadramurion"=3
			"Volmanarion"=7
			"Nakondur"=2
			"Tolarion"=6
			"Sandur"=3
			"Cennergion"=9
			"Selemarion"=1
			"Urgion"=6
			"Maldur"=4
			"Nimbadarion"=3
			"Nastarion"=2
			"Rebbendur"=9
			"Bessemargion"=4
			"Cennergion"=8
			"Entherabion"=4
			"Cabandur"=4
			"Ynamdur"=5
			"Fidraggion"=5
			"Hemberarion"=5
			"Lurrion"=8
			"Jarmakdur"=2
			"Hemberarion"=4
			"Hallamion"=7
			"Enildur"=4
			"Trandur"=9
			"Usselargion"=4
			"Kaldur"=3
			"Ecandur"=4
			"Pentarigion"=9
			"Etaradur"=4
			"Cimbarion"=5
			"Fidraggion"=4
			"Rangdur"=3
			"Callustion"=5
			"Ysmargion"=3
			"Bathradurion"=6
			"Hemberarion"=3
			"Shanarion"=5
			"Sulugarion"=5
			"Camdur"=5
			"Jinndur"=3
			"Jhunustarion"=5
			"Shanarion"=4
			"Cimbarion"=4
			"Volmanarion"=6
			"Bantarion"=2
			"Nisorgion"=3
			"Rebbendur"=8
			"Callustion"=4
			"Pedrinamion"=3
			"Rebrinthion"=6
			"Satharion"=6
			"Berekarion"=10
			"Uramdur"=6
			"Pondoranion"=4
			"Sedrinion"=4
			"Muntadarion"=2
			"Thagarion"=10
			"Kasmalarion"=3
			"Tirindion"=3
			"Valdanarion"=4
			"Dukrumurion"=5
			"Thagarion"=9
			"Ecandur"=3
			"Sandur"=2
			"Pondoranion"=3
			"Cifritharion"=5
			"Hethenion"=5
			"Tolarion"=5
			"Faldevarion"=1
			"Hallamion"=6
			"Itraldur"=5
			"Ithisarion"=1
			"Kordurion"=5
			"Varandur"=5
			"Tondur"=7
			"Hodronumion"=3
			"Rominadur"=2
			"Ganandur"=4
			"Pentarigion"=8
			"Dukrumurion"=4
			"Kondur"=5
			"Tondur"=6
			"Jhunustarion"=4
			"Athirimdur"=7
			"Nargion"=1
			"Lurrion"=7
			"Thagarion"=8
			"Bathradurion"=5
			"Cennergion"=7
			"Maldur"=3
			"Pentarigion"=7
			"Ysmargion"=2
			"Callustion"=3
			"Satharion"=5
			"Joldur"=5
			"Deterabion"=7
			"Nifargion"=4
			"Rebbendur"=7
			"Jhunustarion"=3
			"Wimdur"=6
			"Pentarigion"=6
			"Sulugarion"=4
			"Janarion"=4
			"Deterabion"=6
			"Datarrion"=2
			"Evanion"=6
			"Datarrion"=1
			"Ryndur"=2
			"Divimdur"=3
			"Tolarion"=4
			"Kirmandur"=5
			"Wimdur"=5
			"Kadramurion"=2
			"Hethenion"=4
			"Deterabion"=5
			"Evanion"=5
			"Cifritharion"=4
			"Pedrinamion"=2
			"Condarion"=6
			"Nifargion"=3
			"Kondur"=4
			"Sacradarion"=3
			"Joldur"=4
			"Makandur"=5
			"Valdanarion"=3
			"Cennergion"=6
			"Comporgion"=3
			"Livandur"=5
			"Wimdur"=4
			"Nimbadarion"=2
			"Redevellion"=5
			"Rebrinthion"=5
			"Satharion"=4
			"Rebbendur"=6
			"Vilkasordur"=3
			"Pentarigion"=5
			"Hethenion"=3
			"Rebrinthion"=4
			"Fidraggion"=3
			"Bessemargion"=3
			"Avamdur"=2
			"Ysmargion"=1
			"Ynamdur"=4
			"Pinatarion"=3
			"Shanarion"=3
			"Sedrinion"=3
			"Vilkasordur"=2
			"Gatharion"=6
			"Kaldur"=2
			"Kargion"=5
			"Ijimdur"=2
			"Sedrinion"=2
			"Uramdur"=5
			"Thagarion"=7
			"Packandur"=1
			"Ytharion"=3
			"Rebrinthion"=3
			"Hethenion"=2
			"Dukrumurion"=3
			"Camdur"=4
			"Avamdur"=1
			"Evanion"=4
			"Cennergion"=5
			"Porandur"=3
			"Dargion"=1
			"Bakandur"=2
			"Oldaragion"=4
			"Athirimdur"=6
			"Cennergion"=4
			"Callustion"=2
			"Zadarion"=5
			"Condarion"=5
			"Vilargion"=5
			"Pondoranion"=2
			"Beseldur"=6
			"Beseldur"=5
			"Rebbendur"=5
			"Pentarigion"=4
			"Sulugarion"=3
			"Trandur"=8
			"Gatharion"=5
			"Kordurion"=4
			"Urgion"=5
			"Gatharion"=4
			"Condarion"=4
			"Zadarion"=4
			"Sedrinion"=1
			"Maldur"=2
			"Cifritharion"=3
			"Livandur"=4
			"Ubrildur"=2
			"Hiramdur"=4
			"Makandur"=4
			"Thagarion"=6
			"Cabandur"=3
			"Evamdur"=2
			"Tondur"=5
			"Hallamion"=5
			"Vilargion"=4
			"Vussagion"=2
			"Urgion"=4
			"Antargion"=2
			"Uramdur"=4
			"Vussagion"=1
			"Peragion"=5
			"Ryndur"=1
			"Vilkasordur"=1
			"Pentarigion"=3
			"Jhunustarion"=2
			"Valdanarion"=2
			"Pakharion"=3
			"Cathradarion"=5
			"Maldur"=1
			"Evamdur"=1
			"Antargion"=1
			"Ascarimdur"=4
			"Kordurion"=3
			"Urgion"=3
			"Hethenion"=1
			"Ytharion"=2
			"Beseldur"=4
			"Rebbendur"=4
			"Vilargion"=3
			"Varandur"=4
			"Tondur"=4
			"Pentarigion"=2
			"Uramdur"=3
			"Shanarion"=2
			"Joldur"=3
			"Pinatarion"=2
			"Uramdur"=2
			"Thagarion"=5
			"Peragion"=4
			"Timdur"=3
			"Volmanarion"=5
			"Makandur"=3
			"Gatharion"=3
			"Kaldur"=1
			"Ascarimdur"=3
			"Cifritharion"=2
			"Ganandur"=3
			"Tolarion"=3
			"Nisorgion"=2
			"Etaradur"=3
			"Cennergion"=3
			"Redevellion"=4
			"Etaradur"=2
			"Peragion"=3
			"Cennergion"=2
			"Berekarion"=9
			"Volmanarion"=4
			"Tondur"=3
			"Lusmargion"=3
			"Lysargion"=2
			"Etaradur"=1
			"Rebrinthion"=2
			"Binamdur"=4
			"Lurrion"=6
			"Condarion"=3
			"Nimbadarion"=1
			"Sacradarion"=2
			"Varandur"=3
			"Wimdur"=3
			"Usselargion"=3
			"Beseldur"=3
			"Ascarimdur"=2
			"Astarion"=2
			"Jamdur"=2
			"Hemberarion"=2
			"Wimdur"=2
			"Kordurion"=2
			"Pentarigion"=1
			"Kasmalarion"=2
			"Satharion"=3
			"Konagdur"=2
			"Nisorgion"=1
			"Hasarion"=4
			"Athirimdur"=5
			"Trandur"=7
			"Ascarimdur"=1
			"Deterabion"=4
			"Kargion"=4
			"Uramdur"=1
			"Sulugarion"=2
			"Hallamion"=4
			"Rebrinthion"=1
			"Pondoranion"=1
			"Cabandur"=2
			"Varandur"=2
			"Tondur"=2
			"Kargion"=3
			"Enildur"=3
			"Peragion"=2
			"Zadarion"=3
			"Pasdur"=1
			"Ecandur"=2
			"Lurrion"=5
			"Camdur"=3
			"Sukuragion"=4
			"Condarion"=2
			"Berekarion"=8
			"Trandur"=6
			"Deterabion"=3
			"Berekarion"=7
			"Itraldur"=4
			"Divimdur"=2
			"Volmanarion"=3
			"Dukrumurion"=2
			"Cathradarion"=4
			"Itraldur"=3
			"Kargion"=2
			"Pinatarion"=1
			"Oldaragion"=3
			"Hasarion"=3
			"Janarion"=3
			"Tolarion"=2
			"Thagarion"=4
			"Eshnenarion"=2
			"Darasdur"=5
			"Cathradarion"=3
			"Eshnenarion"=1
			"Ubrildur"=1
			"Kramdur"=5
			"Kasmalarion"=1
			"Livandur"=3
			"Cifritharion"=1
			"Lurrion"=4
			"Jarmakdur"=1
			"Zadarion"=2
			"Berekarion"=6
			"Ytharion"=1
			"Entherabion"=3
			"Divimdur"=1
			"Urgion"=2
			"Trandur"=5
			"Hasarion"=2
			"Bakandur"=1
			"Hallamion"=3
			"Hemberarion"=1
			"Comporgion"=2
			"Pedrinamion"=1
			"Pakharion"=2
			"Pakharion"=1
			"Janarion"=2
			"Sulugarion"=1
			"Rebbendur"=3
			"Hiramdur"=3
			"Athirimdur"=4
			"Enildur"=2
			"Bathradurion"=4
			"Sukuragion"=3
			"Nifargion"=2
			"Trandur"=4
			"Cimbarion"=3
			"Bantarion"=1
			"Nastarion"=1
			"Bathradurion"=3
			"Kordurion"=1
			"Daforgion"=1
			"Darasdur"=4
			"Ynamdur"=3
			"Konagdur"=1
			"Evanion"=3
			"Nakondur"=1
			"Lurrion"=3
			"Entherabion"=2
			"Tolarion"=1
			"Tondur"=1
			"Oldaragion"=2
			"Deterabion"=2
			"Deterabion"=1
			"Kirmandur"=4
			"Rebbendur"=2
			"Redevellion"=3
			"Jinndur"=2
			"Darasdur"=3
			"Cathradarion"=2
			"Nifargion"=1
			"Muntadarion"=1
			"Kargion"=1
			"Berekarion"=5
			"Athirimdur"=3
			"Ynamdur"=2
			"Zadarion"=1
			"Sukuragion"=2
			"Binamdur"=3
			"Gatharion"=2
			"Berekarion"=4
			"Cimbarion"=2
			"Thagarion"=3
			"Ecandur"=1
			"Lurrion"=2
			"Peragion"=1
			"Kondur"=3
			"Kirmandur"=3
			"Kramdur"=4
			"Redevellion"=2
			"Ynamdur"=1
			"Ijimdur"=1
			"Kirmandur"=2
			"Beseldur"=2
			"Lakarion"=3
			"Chambadarion"=2
			"Binamdur"=2
			"Makandur"=2
			"Tirindion"=2
			"Hodronumion"=2
			"Timdur"=2
			"Rominadur"=1
			"Darasdur"=2
			"Shanarion"=1
			"Cabandur"=1
			"Ganandur"=2
			"Beseldur"=1
			"Trandur"=3
			"Kramdur"=3
			"Usselargion"=2
			"Lysargion"=1
			"Usselargion"=1
			"Athirimdur"=2
			"Satharion"=2
			"Chambadarion"=1
			"Satharion"=1
			"Timdur"=1
			"Hiramdur"=2
			"Duthrularion"=1
			"Darasdur"=1
			"Cathradarion"=1
			"Wimdur"=1
			"Comporgion"=1
			"Camdur"=2
			"Jamdur"=1
			"Tirindion"=1
			"Berekarion"=3
			"Trandur"=2
			"Entherabion"=1
			"Berekarion"=2
			"Umselanion"=1
			"Dukrumurion"=1
			"Vilargion"=2
			"Joldur"=2
			"Sandur"=1
			"Porandur"=2
			"Kondur"=2
			"Valdanarion"=1
			"Evanion"=2
			"Evanion"=1
			"Makandur"=1
			"Rangdur"=2
			"Binamdur"=1
			"Sukuragion"=1
			"Hasarion"=1
			"Kondur"=1
			"Vilargion"=1
			"Berekarion"=1
			"Callustion"=1
			"Cimbarion"=1
			"Athirimdur"=1
			"Hodronumion"=1
			"Kadramurion"=1
			"Itraldur"=2
			"Urgion"=1
			"Porandur"=1
			"Bijinarion"=1
			"Thagarion"=2
			"Lusmargion"=2
			"Lusmargion"=1
			"Condarion"=1
			"Volmanarion"=2
			"Bathradurion"=2
			"Lakarion"=2
			"Cennergion"=1
			"Hallamion"=2
			"Kramdur"=2
			"Sacradarion"=1
			"Fidraggion"=2
			"Gatharion"=1
			"Trandur"=1
			"Janarion"=1
			"Oldaragion"=1
			"Ganandur"=1
			"Bessemargion"=2
			"Kirmandur"=1
			"Bathradurion"=1
			"Hiramdur"=1
			"Enildur"=1
			"Thagarion"=1
			"Lurrion"=1
			"Jinndur"=1
			"Itraldur"=1
			"Rebbendur"=1
			"Camdur"=1
			"Rangdur"=1
			"Fidraggion"=1
			"Joldur"=1
			"Volmanarion"=1
			"Kramdur"=1
			"Astarion"=1
			"Jhunustarion"=1
			"Redevellion"=1
			"Bessemargion"=1
			"Lakarion"=1
			"Livandur"=2
			"Livandur"=1
			"Hallamion"=1
			"Varandur"=1
		}
		ruler=136
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			136 
		}
		owned_fleets={
			211 212 213 214 215 216 217 218 219 220 221 222 227 228 229 232 233 234 237 238 239 240 241 242 243 244 247 248 249 250 251 252 253 263 264 265 267 268 269 270 282 283 284 287 288 289 299 300 301 311 312 313 314 315 316 317 318 
		}
		ship_design={
			906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 
		}
		type="crystal"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=31
				}
			}
		}
		relations_manager={
			relation={
				owner=34
				country=3
				contact=yes
				pre_communications_name="'Epsilon Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=4
				contact=yes
				pre_communications_name="'Beta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=10
				contact=yes
				pre_communications_name="'Omega Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=11
				contact=yes
				pre_communications_name="'Gamma Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=12
				contact=yes
				pre_communications_name="'Chi Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=14
				contact=yes
				pre_communications_name="'Aleph Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=17
				contact=yes
				hostile=yes
				pre_communications_name="'Delta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=18
				contact=yes
				pre_communications_name="'Psi Aliens'"
				closed_borders=yes
			}
			relation={
				owner=34
				country=35
				contact=yes
				neutral=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=34
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	35={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=5
		name="Placid Leviathans"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_power_hub_1"
					"tech_power_plant_2"
				}
				society={
					"tech_hydroponics"
					"tech_heritage_site"
					"tech_biolab_1"
				}
				engineering={
					"tech_powered_exoskeletons"
					"tech_afterburners_1"
					"tech_engineering_lab_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=2132.83703
		fleet_size=44.000
		power_score=0.98599
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=42
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				69 99 132 133 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			4 39 59 84 113 115 118 119 120 121 129 143 149 169 171 207 213 227 237 254 265 274 293 302 304 324 332 334 355 368 374 375 378 385 408 412 418 422 436 458 489 534 536 567 581 584 592 600 601 608 610 612 615 620 632 677 683 684 715 741 766 545 34 193 243 347 734 325 426 14 223 388 446 543 16 376 519 532 606 21 50 364 646 649 83 144 329 623 25 73 306 380 429 626 660 205 206 360 528 583 655 678 779 125 317 538 586 441 485 506 614 633 668 5 10 653 
		}
		intel_level={
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		}
		highest_intel_level={
			2 2 2 2 4 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 4 2 2 2 4 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 4 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 
		}
		intel={
			{
				object=677
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-82.270
							y=37.690
							origin=677
						}
						military_power=810.54437
						owner=31
					}
 
				}
			}
 {
				object=34
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-59.200
							y=-113.640
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-19.040
							y=-113.640
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 {
						name="Alien Space Station"
						coordinate={
							x=-39.120
							y=-123.640
							origin=34
						}
						military_power=2764.55288
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
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							y=-75.600
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
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							y=-75.600
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
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							y=61.800
							origin=34
						}
						military_power=800.25018
						owner=31
					}
 {
						name="Alien Vessels"
						coordinate={
							x=123.040
							y=61.800
							origin=34
						}
						military_power=1098.16436
						owner=31
					}
 
				}
			}
 {
				object=5
				hostile={
					{
						name="Alien Space Station"
						coordinate={
							x=21.650
							y=-12.525
							origin=5
						}
						military_power=31789.07543
						has_boss=yes
						owner=24
					}
 
				}
			}
 
		}
		flags={
			Story7=62855064
			has_encountered_other_empire=62855064
			StoryFirst=62855064
			first_alien_life=62855064
			encountered_first_wormhole=62901336
		}
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		}
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			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			space_creatures=yes
		}
		name_list="PLANT"
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		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
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			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			137 
		}
		owned_fleets={
			226 258 294 295 
		}
		ship_design={
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		}
		type="tiyanki"
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			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
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				}
			}
		}
		relations_manager={
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				country=10
				contact=yes
				pre_communications_name="'Delta Aliens'"
				closed_borders=yes
			}
			relation={
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				contact=yes
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			}
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			}
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				communications=yes
			}
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				communications=yes
			}
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			}
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			}
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			}
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			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	36={
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				file="flag_zoological_1.dds"
			}
			background={
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				file="00_solid.dds"
			}
			colors={
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				"black"
				"null"
				"null"
			}
		}
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		name="Enigmatic Energy"
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			technology="tech_thrusters_1"
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			technology="tech_space_defense_station_1"
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			technology="tech_basic_industry"
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			technology="tech_space_construction"
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			technology="tech_mass_drivers_1"
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			technology="tech_missiles_1"
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			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
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			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
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			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
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			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
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			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
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			stored_techpoints={
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			}
			alternatives={
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					"tech_lasers_2"
					"tech_physics_lab_1"
					"tech_fusion_power"
				}
				society={
					"tech_ground_defense_planning"
					"tech_biolab_1"
					"tech_space_trading"
				}
				engineering={
					"tech_corvette_hull_1"
					"tech_engineering_lab_1"
					"tech_afterburners_1"
				}
			}
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		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
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			data={
				0 65536 
			}
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			}
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			}
		}
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		government_date="2220.07.21"
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		}
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		}
		timed_modifier={
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		}
		flags={
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			has_encountered_other_empire=62814336
			StoryFirst=62814336
			first_alien_life=62814336
		}
		sensor_range_fleets={
			230 235 236 254 256 260 274 275 285 297 298 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=500.000
			aggro_range_measure_from=self
			space_creatures=yes
		}
		name_list="FUN4"
		ship_names={
			"Urgl-Gluha"=1
			"Schleminator"=1
			"Uggledaschdosch"=1
			"Blurp'Ator"=1
			"Gluckldorinator"=1
			"Klegginator"=1
			"Gobbelator"=1
			"Gjorpusator"=1
			"Hurgl-Glopp"=1
			"Umpl-Dumpl"=1
			"Urgl-Glemish"=1
			"Lumulator"=1
			"Globbelator"=1
			"Glegg-Urudash"=1
			"Glegg-Luggmusch"=1
			"Urgl-Durgl"=1
			"Gobblator"=1
		}
		ruler=138
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			138 
		}
		owned_fleets={
			230 235 236 254 256 260 274 275 285 297 298 
		}
		ship_design={
			973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 
		}
		type="cloud"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=30
				}
			}
		}
		relations_manager={
			relation={
				owner=36
				country=1
				contact=yes
				pre_communications_name="'Gamma Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=2
				contact=yes
				pre_communications_name="'Psi Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=5
				contact=yes
				pre_communications_name="'Beth Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=8
				contact=yes
				pre_communications_name="'Chi Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=9
				contact=yes
				pre_communications_name="'Epsilon Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=15
				contact=yes
				pre_communications_name="'Beta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=16
				contact=yes
				pre_communications_name="'Delta Aliens'"
				closed_borders=yes
			}
			relation={
				owner=36
				country=35
				contact=yes
				neutral=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=36
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	37={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"grey"
				"dark_grey"
				"null"
				"null"
			}
		}
		color_index=7
		name="T'Jell Civilization"
		adjective="T'Jell"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_power_plant_2"
					"tech_physics_lab_1"
				}
				society={
					"tech_biolab_1"
					"tech_hydroponics"
					"tech_genome_mapping"
				}
				engineering={
					"tech_corvette_build_speed"
					"tech_engineering_lab_1"
					"tech_powered_exoskeletons"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.59500
		graphical_culture="industrial_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		capital=3145
		species_index=44
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_fragmented_nation_states"
			authority="auth_oligarchic"
			civics={
				"civic_increasing_urbanization"
				"civic_atmospheric_pollution"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		surveyed={
			3145 
		}
		visited_objects={
			261 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			early_space_age=62808000
		}
		sensor_range_fleets={
			255 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			primitive=yes
			primitive_age="early_space_age"
		}
		name_list="MAM3"
		ruler=139
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			139 
		}
		owned_fleets={
			255 
		}
		owned_armies={
			45 46 47 48 49 
		}
		owned_planets={
			3145 
		}
		controlled_planets={
			3145 
		}
		ship_design={
			999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		sectors={
			4294967333={
				galactic_object={
					261 
				}
				capital=3145
				name="Tiom I"
				fleets={
					255 
				}
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=22
				}
			}
		}
		relations_manager={
			relation={
				owner=37
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=37
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	38={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"purple"
				"dark_purple"
				"null"
				"null"
			}
		}
		color_index=0
		name="Twax'Ihdar Civilization"
		adjective="Twax'Ihdaran"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_physics_lab_1"
					"tech_power_plant_2"
				}
				society={
					"tech_space_trading"
					"tech_biolab_1"
					"tech_planetary_unification"
				}
				engineering={
					"tech_ship_armor_2"
					"tech_powered_exoskeletons"
					"tech_mining_network_2"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.59500
		graphical_culture="preindustrial_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		capital=3776
		species_index=45
		ethos={
			ethic="ethic_xenophile"
			ethic="ethic_fanatic_materialist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_dictatorial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			3776 
		}
		visited_objects={
			353 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			iron_age=62808000
			Story7=62902392
			has_encountered_other_empire=62902392
			StoryFirst=62902392
			first_alien_life=62902392
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			primitive=yes
			primitive_age="iron_age"
		}
		name_list="AVI3"
		ruler=140
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_not_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			140 
		}
		owned_armies={
			50 51 
		}
		owned_planets={
			3776 
		}
		controlled_planets={
			3776 
		}
		ship_design={
			1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		sectors={
			4294967334={
				galactic_object={
					353 
				}
				capital=3776
				name="Oxcliri III"
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=23
				}
			}
		}
		relations_manager={
			relation={
				owner=38
				country=2
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=38
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=38
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	39={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"light_blue"
				"blue"
				"null"
				"null"
			}
		}
		color_index=0
		name="Belmacosa Civilization"
		adjective="Belmacosan"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_lasers_2"
					"tech_shields_2"
				}
				society={
					"tech_planetary_unification"
					"tech_heritage_site"
					"tech_biolab_1"
				}
				engineering={
					"tech_engineering_lab_1"
					"tech_afterburners_1"
					"tech_strike_craft_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.59500
		graphical_culture="preindustrial_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
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			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		capital=4346
		species_index=46
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_imperial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
			heir=434
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			4346 
		}
		visited_objects={
			420 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			late_medieval_age=62808000
			Story7=62949480
			has_encountered_other_empire=62949480
			StoryFirst=62949480
			first_alien_life=62949480
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			primitive=yes
			primitive_age="late_medieval_age"
		}
		name_list="PLANT"
		ruler=141
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_citizens_and_slaves"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_allowed border_policy_closed slavery_allowed purge_allowed core_worlds_citizens_and_slaves appropriation_allowed 
		}
		owned_leaders={
			141 434 
		}
		owned_armies={
			52 53 54 
		}
		owned_planets={
			4346 
		}
		controlled_planets={
			4346 
		}
		ship_design={
			1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		sectors={
			4294967335={
				galactic_object={
					420 
				}
				capital=4346
				name="Khamb IV"
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=23
				}
			}
		}
		relations_manager={
			relation={
				owner=39
				country=11
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=39
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=39
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	40={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"beige"
				"yellow"
				"null"
				"null"
			}
		}
		color_index=0
		name="Rontor Civilization"
		adjective="Rontoran"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_power_hub_1"
					"tech_lasers_2"
				}
				society={
					"tech_ground_defense_planning"
					"tech_biolab_1"
					"tech_planetary_unification"
				}
				engineering={
					"tech_strike_craft_1"
					"tech_powered_exoskeletons"
					"tech_engineering_lab_1"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.59500
		graphical_culture="industrial_01"
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		capital=6383
		species_index=47
		ethos={
			ethic="ethic_fanatic_authoritarian"
			ethic="ethic_militarist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
			type="gov_fragmented_nation_states"
			authority="auth_dictatorial"
			civics={
				"civic_increasing_urbanization"
				"civic_atmospheric_pollution"
			}
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			6383 
		}
		visited_objects={
			673 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		flags={
			industrial_age=62808000
			Story7=62857776
			has_encountered_other_empire=62857776
			StoryFirst=62857776
			first_alien_life=62857776
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			primitive=yes
			primitive_age="industrial_age"
		}
		name_list="ART3"
		ruler=142
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_allowed border_policy_closed slavery_allowed purge_displacement_only appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			142 
		}
		owned_armies={
			55 56 57 58 
		}
		owned_planets={
			6383 
		}
		controlled_planets={
			6383 
		}
		ship_design={
			1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		sectors={
			4294967336={
				galactic_object={
					673 
				}
				capital=6383
				name="Saiph III"
				settings={
					space_construction=yes
					tile_resources=yes
					redevelopment=yes
					robotic=yes
					colonize=no
				}
			}
		}
		next_sector_id=2
		initialized=yes
		random_name_variables={
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				pre_communications_name={
					second=24
				}
			}
		}
		relations_manager={
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				country=12
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
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				country=14
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				border_range=2147483
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				closed_borders=yes
			}
			relation={
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				border_range=2147483
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			}
			relation={
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				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777265
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				border_range=2147483
				communications=yes
			}
			relation={
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				border_range=2147483
				communications=yes
			}
			relation={
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				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=40
				country=16777273
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				communications=yes
			}
			relation={
				owner=40
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=40
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	41={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"yellow"
				"orange"
				"null"
				"null"
			}
		}
		color_index=0
		name="Ztrakpor Civilization"
		adjective="Ztrakporan"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_shields_2"
					"tech_power_plant_2"
				}
				society={
					"tech_biolab_1"
					"tech_ground_defense_planning"
					"tech_planetary_unification"
				}
				engineering={
					"tech_engineering_lab_1"
					"tech_mining_network_2"
					"tech_ship_armor_2"
				}
			}
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
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			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.59500
		graphical_culture="industrial_01"
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			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
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			}
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			}
			energy={
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			}
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			}
			core_sector_budget={
				values={
				}
			}
		}
		capital=6872
		species_index=48
		ethos={
			ethic="ethic_militarist"
			ethic="ethic_fanatic_spiritualist"
		}
		sector_manager={
		}
		fleet_template_manager={
		}
		government={
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			authority="auth_oligarchic"
			civics={
				"civic_increasing_urbanization"
				"civic_atmospheric_pollution"
			}
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
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		}
		visited_objects={
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		}
		intel_level={
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		}
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			recently_advanced={
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				flag_days=1472
			}
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		}
		faction={
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			generate_borders=no
			aggro_range=-1.000
			aggro_range_measure_from=self
			primitive=yes
			primitive_age="machine_age"
		}
		name_list="ART3"
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		active_policies={
			{
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				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
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		}
		owned_leaders={
			143 
		}
		owned_armies={
			59 60 61 62 261 
		}
		owned_planets={
			6872 
		}
		controlled_planets={
			6872 
		}
		ship_design={
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		}
		type="primitive"
		modules={
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			}
			exclusive_diplomacy_module={
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			}
			basic_technology_module={
			}
		}
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					739 
				}
				capital=6872
				name="Durascadon I"
				settings={
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					tile_resources=yes
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					robotic=yes
					colonize=no
				}
			}
		}
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				}
			}
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				communications=yes
			}
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				country=16777269
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				communications=yes
			}
			relation={
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				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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				contact=yes
				border_range=2147483
				communications=yes
			}
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				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
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				contact=yes
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				communications=yes
			}
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		}
	}
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			icon={
				category="spherical"
				file="flag_spherical_5.dds"
			}
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				"turquoise"
				"black"
				"null"
			}
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		color_index=0
		name="global_event_country"
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		tech_status={
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			}
			alternatives={
				physics={
					"tech_physics_lab_1"
					"tech_fission_power"
					"tech_lasers_1"
				}
				society={
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					"tech_eco_simulation"
					"tech_genome_mapping"
				}
				engineering={
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					"tech_ship_armor_1"
					"tech_missiles_1"
				}
			}
		}
		last_date_was_human="1.01.01"
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			}
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			}
		}
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		fleet_size=0.000
		power_score=0.12500
		ai={
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			budget={
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			}
			prepare_war_date="1.01.01"
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			robot_colonies_with_free_buildings=0.000
			minerals={
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			}
			maintenance={
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			}
			maintenance_minerals={
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			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=49
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		faction={
			auto_delete=no
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MACHINE1"
		ruler=144
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			144 
		}
		type="global_event"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=22
				}
			}
		}
		relations_manager={
			relation={
				owner=42
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=42
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	43={
		flag={
			icon={
				category="special"
				file="the_shroud.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		color_index=2
		name="The Shroud"
		adjective=""
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_shields_2"
					"tech_administrative_ai"
					"tech_power_hub_1"
				}
				society={
					"tech_genome_mapping"
					"tech_biolab_1"
					"tech_space_trading"
				}
				engineering={
					"tech_powered_exoskeletons"
					"tech_corvette_hull_1"
					"tech_engineering_lab_1"
				}
			}
			last_increased_tech="tech_cultural_heritage"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2200.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=0.42498
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=50
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		faction={
			auto_delete=no
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MACHINE1"
		ruler=145
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only core_worlds_all 
		}
		owned_leaders={
			145 
		}
		type="shroud"
		modules={
			exclusive_diplomacy_module={
				contact_rule=script_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=22
				}
			}
		}
		relations_manager={
			relation={
				owner=43
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=43
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	16777260=none
	16777261={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_8.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=28
		name="Screaming Demons"
		adjective="Screaming Demons"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_reduced_building_cost"
				}
				society={
					"tech_repeatable_improved_starbase_capacity"
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_naval_cap"
				}
				engineering={
					"tech_repeatable_improved_tile_mineral_output"
					"tech_repeatable_reduced_building_time"
					"tech_repeatable_improved_military_station_damage"
					"tech_repeatable_weapon_type_explosive_fire_rate"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=261.20230
		fleet_size=5.000
		power_score=59.88400
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=1
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				16777378 
			}
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			245 333 455 497 527 53 71 672 
		}
		intel_level={
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		}
		highest_intel_level={
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		}
		intel={
			{
				object=455
				hostile={
					{
						name="Starbase"
						coordinate={
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							y=-18.960
							origin=455
						}
						military_power=210.99713
						owner=1
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=497
				hostile={
					{
						name="Starbase"
						coordinate={
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							y=-21.600
							origin=497
						}
						military_power=241.24252
						owner=1
						size={
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						}
					}
 
				}
			}
 {
				object=527
				hostile={
					{
						name="Starbase"
						coordinate={
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							y=-18.630
							origin=527
						}
						military_power=241.24252
						owner=1
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=53
				hostile={
					{
						name="Starbase"
						coordinate={
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							y=-19.620
							origin=53
						}
						military_power=241.24252
						owner=1
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
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		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"Mysterious Stranger"=1
			"Crybaby"=1
			"Slapped Together"=1
			"Guttersnipe"=1
			"Cityslicker"=1
		}
		ruler=16777700
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
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		}
		owned_fleets={
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		}
		ship_design={
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		}
		type="pirate"
		modules={
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			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
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		random_name_variables={
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				}
			}
		}
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				communications=yes
				closed_borders=yes
			}
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			relation={
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			}
			relation={
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			}
			relation={
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				border_range=2147483
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			}
			relation={
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			}
			relation={
				owner=16777261
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				communications=yes
			}
			relation={
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			}
			relation={
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			}
		}
		customization="default"
		last_changed_country_type="2217.10.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	46=none
	47=none
	33554480={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=26
		name="Defective Units"
		adjective="Defective Units"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
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			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
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			technology="tech_starbase_4"
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			technology="tech_starbase_5"
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			technology="tech_modular_engineering"
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			technology="tech_space_defense_station_improvement"
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			technology="tech_ship_armor_2"
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			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_reduced_building_cost"
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_weapon_type_energy_fire_rate"
				}
				society={
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_naval_cap"
					"tech_repeatable_improved_army_damage"
					"tech_repeatable_improved_sector_cap"
				}
				engineering={
					"tech_repeatable_weapon_type_kinetic_fire_rate"
					"tech_repeatable_improved_tile_mineral_output"
					"tech_repeatable_weapon_type_explosive_fire_rate"
					"tech_repeatable_weapon_type_explosive_damage"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=58.68798
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=3
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			322 37 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=37
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=37
						}
						military_power=223.42864
						owner=3
						size={
							"starbase_outpost"
						}
					}
 {
						name="Suthnar's Armada"
						coordinate={
							x=9.147
							y=-9.147
							origin=37
						}
						military_power=668.92208
						owner=3
						size={
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
						}
					}
 
				}
			}
 
		}
		flags={
			machine_pirate=62958816
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 1084 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"By The Numbers"=1
			"Wastrel"=1
			"Curse You All"=1
			"Looks Like Trouble"=1
		}
		ruler=16777587
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
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 {
				policy="artificial_intelligence_policy"
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 {
				policy="robot_pop_policy"
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			}
 {
				policy="slavery"
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 {
				policy="purge"
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 {
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 {
				policy="enlightenment"
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			}
 {
				policy="appropriation"
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			}
 {
				policy="core_worlds"
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		}
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		}
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		customization="default"
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		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
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	}
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			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_fire_rate"
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_improved_tile_energy_output"
				}
				society={
					"tech_repeatable_improved_starbase_capacity"
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_naval_cap"
					"tech_repeatable_improved_edict_length"
				}
				engineering={
					"tech_repeatable_weapon_type_kinetic_fire_rate"
					"tech_repeatable_weapon_type_explosive_fire_rate"
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_improved_military_station_damage"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=275.38525
		fleet_size=5.000
		power_score=59.88400
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=19
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				16777381 
			}
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			39 4 59 118 608 293 610 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=4
				hostile={
					{
						name="Curator Alpha Enclave"
						coordinate={
							x=8.700
							y=-99.900
							origin=4
						}
						military_power=6926.05419
						owner=23
						size={
							"enclave_station"
						}
					}
 {
						name="Starbase"
						coordinate={
							x=18.960
							y=-18.960
							origin=4
						}
						military_power=194.93420
						owner=16
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=59
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=59
						}
						military_power=194.93420
						owner=16
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=118
				hostile={
					{
						name="Starbase"
						coordinate={
							x=20.940
							y=-20.940
							origin=118
						}
						military_power=194.93420
						owner=16
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=608
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=608
						}
						military_power=194.93420
						owner=16
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=610
				hostile={
					{
						name="Void Cloud"
						coordinate={
							x=0.000
							y=-15.610
							origin=610
						}
						military_power=1044.26126
						owner=36
						size={
							"space_cloud"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 1103 1102 297 819 859 974 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"Grotesque"=1
			"I Hate Everything"=1
			"Dark Forecast"=1
			"Ravageoid"=1
			"Festering Wound"=1
		}
		ruler=16777577
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777577 16777576 
		}
		owned_fleets={
			1102 1103 
		}
		ship_design={
			83887263 83887262 83887261 83887260 83887259 83887258 83887257 67110017 67110009 83886465 67109239 67109234 67109233 83886448 117440878 117440877 117440876 100663657 83886421 83886420 83886419 83886418 
		}
		type="pirate"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=6
				}
			}
		}
		relations_manager={
			relation={
				owner=16777265
				country=0
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=1
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=2
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=3
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=4
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=5
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=6
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=7
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=8
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=9
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=10
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=11
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=12
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=13
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=14
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=15
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=16
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=17
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=18
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777265
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777265
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
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			technology="tech_assault_armies"
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			technology="tech_space_defense_station_1"
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			technology="tech_hyper_drive_1"
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			technology="tech_eco_simulation"
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			technology="tech_colonization_1"
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			technology="tech_planetary_government"
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			"Melkhuld"=1
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 {
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 {
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 {
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 {
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 {
				policy="purge"
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 {
				policy="core_worlds"
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			technology="tech_shields_1"
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			technology="tech_hyper_drive_1"
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			technology="tech_lasers_1"
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			level=1
			technology="tech_colonization_1"
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			technology="tech_planetary_government"
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			technology="tech_cultural_heritage"
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			}
			alternatives={
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					"tech_lasers_2"
					"tech_automated_exploration"
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				society={
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					"tech_space_trading"
					"tech_genome_mapping"
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				engineering={
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					"tech_engineering_lab_1"
					"tech_corvette_build_speed"
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			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=60195.30825
		fleet_size=32.000
		power_score=0.83300
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=57
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				166 
			}
		}
		government={
			type="gov_constitutional_dictatorship"
			authority="auth_dictatorial"
			civics={
				"civic_police_state"
				"civic_cutthroat_politics"
			}
		}
		next_election="2211.01.01"
		government_date="2231.05.13"
		visited_objects={
			12 38 78 147 159 308 432 475 486 521 526 560 576 591 654 673 727 754 774 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 
		}
		intel={
			{
				object=78
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=78
						}
						military_power=512.39215
						owner=14
						size={
							"starbase_starport"
						}
					}
 {
						name="Juraggi Squadron"
						coordinate={
							x=-13.300
							y=0.000
							origin=78
						}
						military_power=215.68041
						owner=14
						size={
							"corvette"
							"corvette"
							"corvette"
							"corvette"
						}
					}
 
				}
			}
 {
				object=159
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-127.745
							y=-83.680
							origin=159
						}
						military_power=708.50476
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=27.820
							y=43.215
							origin=159
						}
						military_power=558.52404
						owner=34
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-26.070
							y=76.715
							origin=159
						}
						military_power=558.52404
						owner=34
					}
 
				}
			}
 {
				object=591
				hostile={
					{
						name="Starbase"
						coordinate={
							x=21.600
							y=-21.600
							origin=591
						}
						military_power=169.72250
						owner=14
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=727
				hostile={
					{
						name="Starbase"
						coordinate={
							x=20.280
							y=-20.280
							origin=727
						}
						military_power=169.72250
						owner=14
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 
		}
		flags={
			dimensional_horror_country=62906208
		}
		sensor_range_fleets={
			56 940 13 232 233 234 364 365 366 450 476 498 16778186 653 663 706 707 736 741 755 759 838 915 887 551 986 16778042 1004 1070 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="MACHINE3"
		ruler=16777606
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed first_contact_attack_not_allowed border_policy_closed slavery_not_allowed purge_displacement_only appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777606 
		}
		owned_fleets={
			838 
		}
		ship_design={
			1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 
		}
		type="guardian_horror"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=17
				}
			}
		}
		relations_manager={
			relation={
				owner=51
				country=11
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=51
				country=14
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=51
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=16777269
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=51
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2211.05.13"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	33554484={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_6.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=27
		name="Crimson Commando"
		adjective="Crimson Commando"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_reduced_building_cost"
					"tech_repeatable_weapon_type_energy_damage"
				}
				society={
					"tech_repeatable_improved_army_damage"
					"tech_repeatable_naval_cap"
					"tech_repeatable_improved_sector_cap"
					"tech_repeatable_improved_edict_length"
				}
				engineering={
					"tech_repeatable_weapon_type_explosive_fire_rate"
					"tech_repeatable_improved_military_station_health"
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_weapon_type_kinetic_fire_rate"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=58.68798
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=7
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			103 198 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=198
				hostile={
					{
						name="Starbase"
						coordinate={
							x=21.600
							y=-21.600
							origin=198
						}
						military_power=545.91238
						owner=7
						size={
							"starbase_starport"
						}
					}
 {
						name="Relentless Star Hunters"
						coordinate={
							x=-4.017
							y=-27.041
							origin=198
						}
						military_power=391.86825
						owner=7
						size={
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 1086 31 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"This Way"=1
			"Ganker"=1
			"Bastard Son"=1
			"Consequences Be Damned"=1
		}
		ruler=16777584
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777584 
		}
		owned_fleets={
			1086 
		}
		ship_design={
			83887202 117441632 83887199 117441630 117441629 83887194 83887193 83887192 134218297 117441080 100663863 100663862 134218293 100663860 100663859 100663858 134218289 100663853 100663852 83886635 117441066 134218281 
		}
		type="pirate"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=6
				}
			}
		}
		relations_manager={
			relation={
				owner=33554484
				country=0
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=33554484
				country=1
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=33554484
				country=2
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
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			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_reduced_building_cost"
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_tile_energy_output"
				}
				society={
					"tech_repeatable_improved_leader_life_span"
					"tech_repeatable_improved_tile_food_output"
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_naval_cap"
				}
				engineering={
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_improved_military_station_damage"
					"tech_repeatable_weapon_type_explosive_damage"
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=272.27957
		fleet_size=5.000
		power_score=59.88400
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=2
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				16777383 
			}
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			197 248 379 549 110 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=248
				hostile={
					{
						name="Starbase"
						coordinate={
							x=20.280
							y=-20.280
							origin=248
						}
						military_power=162.96246
						owner=2
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=110
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=110
						}
						military_power=162.96246
						owner=2
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 1101 1100 791 844 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"Down In Front"=1
			"Aimbot"=1
			"Sellsword"=1
			"Critical Mass"=1
			"Unsound Methods"=1
		}
		ruler=16777698
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777698 16777697 
		}
		owned_fleets={
			1100 1101 
		}
		ship_design={
			50332989 50332988 67110201 67110200 67110199 50332981 83887407 50332956 50332955 50332954 100664600 100664599 100664598 100664597 50332947 83887371 83887370 83887369 83887368 83887367 83887366 83887365 
		}
		type="pirate"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=6
				}
			}
		}
		relations_manager={
			relation={
				owner=16777269
				country=0
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=1
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=2
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=3
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=4
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=5
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=6
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=7
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=8
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=9
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=10
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=11
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=12
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=13
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=14
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=15
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=16
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=17
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=18
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777269
				country=19
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=20
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=21
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=22
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=23
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=24
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=25
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=26
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=27
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=28
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=29
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=30
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=31
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=32
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=33
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=34
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=35
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=36
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=37
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=38
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=39
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=40
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=41
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=42
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=43
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=51
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=56
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=16777261
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=16777265
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=16777270
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=16777273
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=33554480
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=33554482
				contact=yes
				border_range=2147483
				communications=yes
			}
			relation={
				owner=16777269
				country=33554484
				contact=yes
				border_range=2147483
				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2217.10.01"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	16777270={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_5.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=25
		name="Screaming Marauders"
		adjective="Screaming Marauders"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_fire_rate"
					"tech_repeatable_reduced_building_cost"
				}
				society={
					"tech_repeatable_improved_edict_length"
					"tech_repeatable_naval_cap"
					"tech_repeatable_improved_army_health"
					"tech_repeatable_improved_leader_life_span"
				}
				engineering={
					"tech_repeatable_improved_tile_mineral_output"
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_reduced_building_time"
					"tech_repeatable_improved_military_station_damage"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=58.68798
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
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			}
			core_sector_budget={
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		}
		species_index=17
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
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		}
		intel_level={
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		}
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		}
		intel={
			{
				object=481
				hostile={
					{
						name="Starbase"
						coordinate={
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							y=-21.600
							origin=481
						}
						military_power=201.28289
						owner=14
						size={
							"starbase_outpost"
						}
					}
 {
						name="Juraggi Squadron"
						coordinate={
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							y=-10.800
							origin=481
						}
						military_power=267.04244
						owner=14
						size={
							"corvette"
							"corvette"
							"corvette"
							"corvette"
							"corvette"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 1070 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
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			"Malcontent"=1
			"Sourpuss"=1
			"Deceiving Looks"=1
		}
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			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777690 
		}
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		}
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		}
		type="pirate"
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			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
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		random_name_variables={
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				}
			}
		}
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				contact=yes
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				communications=yes
				closed_borders=yes
			}
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			}
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			}
			relation={
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				hostile=yes
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				closed_borders=yes
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			relation={
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			relation={
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			}
			relation={
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			relation={
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			relation={
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			}
			relation={
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			}
			relation={
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			relation={
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			}
			relation={
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			}
			relation={
				owner=16777270
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			relation={
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			}
			relation={
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			}
			relation={
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				communications=yes
			}
			relation={
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				communications=yes
			}
			relation={
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				communications=yes
			}
			relation={
				owner=16777270
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				communications=yes
			}
			relation={
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				country=33554482
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			}
			relation={
				owner=16777270
				country=33554484
				contact=yes
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				communications=yes
			}
		}
		customization="default"
		last_changed_country_type="2217.03.11"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	55=none
	56={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_9.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=19
		name="Immortal Cabal"
		adjective="Immortal Cabal"
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
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			level=1
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			level=1
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			technology="tech_space_construction"
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			technology="tech_mass_drivers_1"
			level=1
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			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
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			technology="tech_corvette_hull_1"
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			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
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			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_physics_lab_1"
			level=1
			technology="tech_physics_lab_2"
			level=1
			technology="tech_physics_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
			technology="tech_biolab_2"
			level=1
			technology="tech_biolab_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_reduced_building_cost"
				}
				society={
					"tech_repeatable_improved_leader_life_span"
					"tech_repeatable_improved_leader_cap"
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_improved_sector_cap"
				}
				engineering={
					"tech_repeatable_improved_military_station_damage"
					"tech_repeatable_weapon_type_explosive_damage"
					"tech_repeatable_weapon_type_kinetic_fire_rate"
					"tech_repeatable_reduced_building_time"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=0.00000
		fleet_size=0.000
		power_score=58.68798
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=14
		sector_manager={
		}
		fleet_template_manager={
		}
		next_election="2211.01.01"
		government_date="2231.07.21"
		visited_objects={
			675 33 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=33
				hostile={
					{
						name="Starbase"
						coordinate={
							x=19.290
							y=-19.290
							origin=33
						}
						military_power=563.40753
						owner=11
						size={
							"starbase_starport"
						}
					}
 {
						name="Vanquishing Corolla"
						coordinate={
							x=-31.974
							y=-4.738
							origin=33
						}
						military_power=45.09066
						owner=11
						size={
							"corvette"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 16778050 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"Ravageoid"=1
			"Laughing Stock"=1
			"Liquid Courage"=1
			"Village Idiot"=1
		}
		ruler=33554823
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
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		owned_fleets={
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		ship_design={
			1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 
		}
		type="pirate"
		modules={
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			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
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		}
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		random_name_variables={
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			}
		}
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			relation={
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			relation={
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			relation={
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			}
			relation={
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			relation={
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			}
		}
		customization="default"
		last_changed_country_type="2211.07.13"
		usable_bypasses={
			9 10 11 12 13 14 15 16 17 18 19 20 21 22 
		}
	}
	16777273={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_11.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=24
		name="Dark Riders"
		adjective="Dark Riders"
		tech_status={
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			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
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			technology="tech_fission_power"
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			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_cultural_heritage"
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			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_mining_network_2"
			level=1
			technology="tech_mining_network_3"
			level=1
			technology="tech_mining_network_4"
			level=1
			technology="tech_mineral_processing_1"
			level=1
			technology="tech_mineral_processing_2"
			level=1
			technology="tech_engineering_lab_1"
			level=1
			technology="tech_engineering_lab_2"
			level=1
			technology="tech_engineering_lab_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
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			technology="tech_missiles_3"
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			technology="tech_swarmer_missiles_2"
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			level=1
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			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab"
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			level=1
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			level=1
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			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
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			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
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			level=1
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			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_matter_generator"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
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			level=1
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			level=1
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			level=1
			technology="tech_energy_lance_2"
			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
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			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
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			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_biolab_1"
			level=1
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			level=1
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			level=1
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			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_tb_mountain_range"
			level=1
			technology="tech_tb_volcano"
			level=1
			technology="tech_tb_dangerous_wildlife"
			level=1
			technology="tech_tb_dense_jungle"
			level=1
			technology="tech_tb_quicksand_basin"
			level=1
			technology="tech_tb_noxious_swamp"
			level=1
			technology="tech_tb_massive_glacier"
			level=1
			technology="tech_tb_toxic_kelp"
			level=1
			technology="tech_tb_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_galactic_benevolence"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_ascension_theory_apoc"
			level=1
			technology="tech_mine_garanthium"
			level=1
			technology="tech_lythuric_gas"
			level=1
			technology="tech_engos_vapor"
			level=1
			technology="tech_mine_teldar"
			level=1
			technology="tech_mine_yuranic"
			level=1
			technology="tech_pitharan_dust"
			level=1
			technology="tech_mine_orillium"
			level=1
			technology="tech_mine_neutronium"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_satramene"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			stored_techpoints={
				0.000 0.000 0.000 
			}
			alternatives={
				physics={
					"tech_repeatable_improved_tile_energy_output"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
					"tech_repeatable_weapon_type_energy_fire_rate"
				}
				society={
					"tech_repeatable_improved_starbase_capacity"
					"tech_repeatable_improved_leader_life_span"
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_naval_cap"
				}
				engineering={
					"tech_repeatable_improved_military_station_damage"
					"tech_repeatable_weapon_type_kinetic_damage"
					"tech_repeatable_weapon_type_explosive_damage"
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
				}
			}
			last_increased_tech="tech_robomodding_points_2"
		}
		last_date_was_human="1.01.01"
		last_date_war_lost="1.01.01"
		last_date_at_war="2201.01.01"
		starvation_date="1.01.01"
		last_pirate_spawn="1.01.01"
		food_surplus=0.000
		produced_food=0.000
		budget={
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 
			}
		}
		military_power=387.00762
		fleet_size=7.000
		power_score=60.44699
		ai={
			initialized=yes
			budget={
				0.000 0.000 0.000 0.000 
			}
			prepare_war_date="1.01.01"
			robot_colonies=0.000
			robot_colonies_with_free_buildings=0.000
			minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			maintenance_minerals={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			energy={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			influence={
				0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 
			}
			core_sector_budget={
				values={
				}
			}
		}
		species_index=4
		sector_manager={
		}
		fleet_template_manager={
			fleet_template={
				33554603 
			}
		}
		next_election="2217.01.01"
		government_date="2237.07.21"
		visited_objects={
			613 391 578 598 638 217 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=391
				hostile={
					{
						name="Ruby Stack"
						coordinate={
							x=-85.875
							y=77.245
							origin=391
						}
						military_power=559.50393
						owner=34
						size={
							"crystal_ship_large_red"
							"crystal_ship_large_red"
							"crystal_ship_large_red"
						}
					}
 {
						name="Ruby Stack"
						coordinate={
							x=83.265
							y=51.410
							origin=391
						}
						military_power=339.83886
						owner=34
						size={
							"crystal_ship_medium_red"
							"crystal_ship_medium_red"
							"crystal_ship_medium_red"
							"crystal_ship_medium_red"
						}
					}
 {
						name="Ruby Stack"
						coordinate={
							x=30.355
							y=41.915
							origin=391
						}
						military_power=556.68231
						owner=34
						size={
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
						}
					}
 {
						name="Ruby Stack"
						coordinate={
							x=125.570
							y=-83.305
							origin=391
						}
						military_power=863.14883
						owner=34
						size={
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_small_red"
							"crystal_ship_large_red"
							"crystal_ship_large_red"
							"crystal_ship_large_red"
						}
					}
 
				}
			}
 {
				object=578
				hostile={
					{
						name="Starbase"
						coordinate={
							x=19.620
							y=-19.620
							origin=578
						}
						military_power=164.38446
						owner=4
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=598
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.630
							y=-18.630
							origin=598
						}
						military_power=157.95812
						owner=4
						size={
							"starbase_outpost"
						}
					}
 
				}
			}
 {
				object=217
				hostile={
					{
						name="Starbase"
						coordinate={
							x=18.300
							y=-18.300
							origin=217
						}
						military_power=563.40753
						owner=4
						size={
							"starbase_starport"
						}
					}
 {
						name="Ralpakin's Armada"
						coordinate={
							x=0.000
							y=-13.300
							origin=217
						}
						military_power=210.29321
						owner=4
						size={
							"corvette"
							"corvette"
							"corvette"
							"corvette"
						}
					}
 
				}
			}
 
		}
		sensor_range_fleets={
			118 120 155 156 157 158 159 194 209 658 16777891 16 19 334 335 336 451 466 485 512 541 563 634 664 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1.000
			aggro_range_measure_from=self
		}
		name_list="PRT1"
		ship_names={
			"Come Closer"=1
			"Beyond Salvation"=1
			"Target"=1
			"Unbidden"=1
			"An Arrow in Flight"=1
			"Big Boy"=1
			"Pop Up"=1
		}
		ruler=16777287
		active_policies={
			{
				policy="food_stockpiling"
				selected="food_stockpiling_3"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_not_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_outlawed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 {
				policy="interference"
				selected="interference_passive"
			}
 {
				policy="enlightenment"
				selected="enlightenment_allowed"
			}
 {
				policy="appropriation"
				selected="appropriation_allowed"
			}
 {
				policy="core_worlds"
				selected="core_worlds_all"
			}
 
		}
		policy_flags={
			resettlement_allowed leader_enhancement_capacity_boosters first_contact_attack_not_allowed border_policy_closed ai_outlawed robots_outlawed slavery_not_allowed purge_displacement_only interference_passive enlightenment_allowed appropriation_allowed core_worlds_all 
		}
		owned_leaders={
			16777287 16777691 
		}
		owned_fleets={
			16777891 
		}
		ship_design={
			50333458 33556218 33556217 33556216 33556215 33556211 33556210 33556209 33556208 33556207 33556206 33556204 33556203 33556202 33556201 33556200 33556199 33556198 50333412 50333411 50333410 50333409 
		}
		type="pirate"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
		initialized=yes
		random_name_variables={
			counters={
				pre_communications_name={
					second=6
				}
			}
		}
		relations_manager={
			relation={
				owner=16777273
				country=0
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=1
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=2
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=3
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				killed_ships=1
				owner=16777273
				country=4
				contact=yes
				hostile=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=5
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=6
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=7
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=8
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=9
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=10
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=11
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=12
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=13
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=14
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=15
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=16
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=17
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
				country=18
				contact=yes
				border_range=2147483
				communications=yes
				closed_borders=yes
			}
			relation={
				owner=16777273
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				trait="trait_ruler_eye_for_talent"
			}
		}
	}
	121={
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			first_name="Schlargim"
		}
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		portrait="mol3"
		gender=female
		country=25
		class=governor
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		start="2200.01.01"
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		date="2201.01.01"
		age=45
		agenda="agenda_selective_nostalgia"
		roles={
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				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="leader_trait_reformer"
			}
		}
	}
	122={
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			first_name="Ragilig"
		}
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		portrait="mol3"
		gender=female
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		class=ruler
		pre_ruler_class=governor
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		end="2200.01.01"
		date="2201.01.01"
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			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_charismatic"
			}
		}
	}
	123={
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			first_name="Stalk of"
			second_name="Purple"
		}
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		portrait="pla8"
		country=26
		class=ruler
		pre_ruler_class=governor
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		start="2200.01.01"
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		leader_terms=2
		date="2201.01.01"
		age=33
		flags={
			has_gained_level_trait=62836800
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		}
		roles={
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				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_warlike"
				trait="trait_ruler_eye_for_talent"
			}
		}
	}
	124={
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			first_name="Rakex"
			second_name="Poxinirkis"
		}
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		portrait="art5"
		gender=male
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		start="2200.01.01"
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		date="2201.01.01"
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			type="mandate_miner"
		}
		roles={
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				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_champion_of_the_people"
				trait="trait_ruler_warlike"
			}
		}
	}
	125={
		name={
			first_name="Lertrak"
			second_name="Ytanaca"
		}
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		portrait="art5"
		gender=female
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		class=ruler
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		date="2201.01.01"
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			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_home_in_the_sky"
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		}
	}
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			first_name="Cilxin"
			second_name="Ytanaca"
		}
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		date="2201.01.01"
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			}
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			}
			scientist={
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			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_space_miner"
			}
		}
	}
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			first_name="Crumklac"
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		}
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			}
			general={
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			scientist={
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			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_investor"
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		}
	}
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			}
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			}
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			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_fertility_preacher"
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		}
	}
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		date="2201.01.01"
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				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_industrialist"
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		}
	}
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			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="trait_ruler_home_in_the_sky"
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		}
	}
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			scientist={
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			}
			ruler={
				trait="trait_ruler_warlike"
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	}
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	}
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			}
			governor={
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			ruler={
				trait="trait_ruler_warlike"
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				trait="trait_ruler_investor"
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	}
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		date="2201.01.01"
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				trait="trait_ruler_home_in_the_sky"
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	}
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	}
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				trait="trait_ruler_home_in_the_sky"
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				trait="trait_ruler_industrialist"
				trait="trait_ruler_fertility_preacher"
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	}
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		date="2201.01.01"
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			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_investor"
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	}
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		date="2201.01.01"
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			}
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				trait="leader_trait_reformer"
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		portrait="art11"
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		start="2200.01.01"
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		date="2201.01.01"
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		flags={
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			}
			governor={
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			}
			ruler={
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				trait="trait_ruler_expansionist"
				trait="trait_ruler_investor"
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	}
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		portrait="art17"
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		class=ruler
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		start="2200.01.01"
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		date="2210.01.01"
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			scientist={
				trait="leader_trait_expertise_new_worlds"
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			governor={
				trait="leader_trait_adaptable"
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			ruler={
				trait="trait_ruler_military_pioneer"
				trait="trait_ruler_eye_for_talent"
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		date_added="2210.01.01"
		date="2210.01.01"
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			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_recruiter"
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		date_added="2210.01.01"
		date="2210.01.01"
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			governor={
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		date="2210.01.01"
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		date_added="2210.01.01"
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		date_added="2210.01.01"
		date="2210.01.01"
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		date="2210.01.01"
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		date_added="2210.01.01"
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		age=33
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				trait="trait_ruler_destroyer_focus"
				trait="trait_ruler_home_in_the_sky"
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		date_added="2210.01.01"
		date="2210.01.01"
		age=30
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				trait="trait_ruler_world_shaper"
				trait="leader_trait_ruler_cyborg"
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		start="2210.01.01"
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		date_added="2210.01.01"
		date="2210.01.01"
		age=35
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			scientist={
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			governor={
				trait="leader_trait_army_veteran"
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				trait="trait_ruler_explorer"
				trait="leader_trait_ruler_cyborg"
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		date_added="2210.01.01"
		date="2210.01.01"
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			scientist={
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				trait="leader_trait_scientist_cyborg"
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			governor={
				trait="leader_trait_resilient"
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			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_frontier_spirit"
				trait="leader_trait_ruler_cyborg"
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			first_name="Y'Heetak"
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		portrait="avi13"
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		target_coordinate={
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		start="2210.01.01"
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		date_added="2210.01.01"
		date="2210.01.01"
		age=40
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			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_custom_AI_assistant"
				trait="leader_trait_scientist_cyborg"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_explorer"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
	752={
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			first_name="Kreemak"
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		portrait="avi13"
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		location={
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		start="2210.01.01"
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		date_added="2210.01.01"
		date="2210.01.01"
		age=49
		agenda="agenda_skill_development"
		roles={
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				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_sapient_AI_assistant"
				trait="leader_trait_scientist_cyborg"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_battleship_focus"
				trait="leader_trait_fleet_organizer"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
	753={
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			first_name="L'Kiri"
		}
		species_index=51
		portrait="avi13"
		gender=male
		country=21
		class=scientist
		level=1
		location={
			planet=1012
		}
		target_coordinate={
			planet=1012
		}
		start="2210.01.01"
		end="2210.01.01"
		date_added="2210.01.01"
		date="2210.01.01"
		age=33
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_scout"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_materials"
				trait="leader_trait_scientist_cyborg"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_deep_connections"
				trait="trait_ruler_champion_of_the_people"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
	754={
		name={
			first_name="P'Kakuur"
		}
		species_index=51
		portrait="avi13"
		gender=male
		country=21
		class=governor
		level=1
		location={
			planet=1012
		}
		target_coordinate={
			planet=1012
		}
		start="2210.01.01"
		end="2210.01.01"
		date_added="2210.01.01"
		date="2210.01.01"
		age=38
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_scout"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_environmental_engineer"
				trait="leader_trait_governor_cyborg"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_corvette_focus"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
	755={
		name={
			first_name="Eerabik"
		}
		species_index=51
		portrait="avi13"
		gender=male
		country=21
		class=governor
		level=1
		location={
			planet=1012
		}
		target_coordinate={
			planet=1012
		}
		start="2210.01.01"
		end="2210.01.01"
		date_added="2210.01.01"
		date="2210.01.01"
		age=45
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_architectural_interest"
				trait="leader_trait_governor_cyborg"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_eye_for_talent"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
	756={
		name={
			first_name="P'Konori"
		}
		species_index=51
		portrait="avi13"
		gender=male
		country=21
		class=governor
		level=1
		location={
			planet=1012
		}
		target_coordinate={
			planet=1012
		}
		start="2210.01.01"
		end="2210.01.01"
		date_added="2210.01.01"
		date="2210.01.01"
		age=31
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_psionics"
			}
			governor={
				trait="leader_trait_intellectual"
				trait="leader_trait_governor_cyborg"
			}
			ruler={
				trait="trait_ruler_logistic_understanding"
				trait="trait_ruler_champion_of_the_people"
				trait="leader_trait_ruler_cyborg"
			}
		}
	}
}
ships={
	0={
		fleet=0
		name="Adder Station"
		reserve=0
		ship_design=22
		graphical_culture="humanoid_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=27
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=29
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=21.600
			y=-21.600
			origin=321
		}
		target_coordinate={
			x=21.600
			y=-21.600
			origin=321
		}
		post_move_angle=0.784
		hitpoints=11000.000
		shield_hitpoints=945.000
		armor_hitpoints=3215.000
		max_hitpoints=11000.000
		max_shield_hitpoints=945.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=30
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	1={
		fleet=1
		name="ISS Lessaja the Ruinous"
		key="Lessaja the Ruinous"
		reserve=0
		ship_design=16778472
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=-170.510
			y=-20.890
			origin=507
		}
		target_coordinate={
			x=-170.510
			y=-20.890
			origin=507
		}
		post_move_angle=1.126
		hitpoints=300.000
		shield_hitpoints=100.000
		armor_hitpoints=65.000
		max_hitpoints=300.000
		max_shield_hitpoints=100.000
		max_armor_hitpoints=65.000
		rotation=1.126
		forward_x=-0.932
		forward_y=-0.363
		upgrade_progress=0.000
		created_this_update=no
		leader=5
	}
	2={
		fleet=2
		name="ISS Jussannon the Hermit"
		key="Jussannon the Hermit"
		reserve=0
		ship_design=16778474
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=12.232
			y=181.590
			origin=745
		}
		target_coordinate={
			x=12.232
			y=181.590
			origin=745
		}
		post_move_angle=-0.339
		hitpoints=300.000
		shield_hitpoints=100.000
		armor_hitpoints=65.000
		max_hitpoints=300.000
		max_shield_hitpoints=100.000
		max_armor_hitpoints=65.000
		rotation=-0.339
		forward_x=-0.367
		forward_y=0.931
		upgrade_progress=0.000
		created_this_update=no
	}
	3={
		fleet=3
		name="ISS Illajon the Astute"
		key="Illajon the Astute"
		reserve=0
		ship_design=33556243
		design_upgrade=50333324
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=7
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=8
				template="MISSILE_1"
				component_slot="TORPEDO_01"
			}
		}
		experience=93.000
		coordinate={
			x=-1.566
			y=-17.844
			origin=321
		}
		target_coordinate={
			x=-1.566
			y=-17.844
			origin=321
		}
		post_move_angle=-4.041
		hitpoints=400.000
		shield_hitpoints=50.000
		armor_hitpoints=130.000
		max_hitpoints=400.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=130.000
		rotation=-4.041
		forward_x=-0.507
		forward_y=-0.863
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		formation_pos={
			x=143.260
			y=8.895
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
	}
	4={
		fleet=3
		name="ISS Ombek the Stout"
		key="Ombek the Stout"
		reserve=1
		ship_design=33556243
		design_upgrade=50333324
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=7
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=8
				template="MISSILE_1"
				component_slot="TORPEDO_01"
			}
		}
		experience=93.000
		coordinate={
			x=0.622
			y=-17.383
			origin=321
		}
		target_coordinate={
			x=0.622
			y=-17.383
			origin=321
		}
		post_move_angle=-4.041
		hitpoints=400.000
		shield_hitpoints=50.000
		armor_hitpoints=130.000
		max_hitpoints=400.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=130.000
		rotation=-4.041
		forward_x=-0.507
		forward_y=-0.863
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		formation_pos={
			x=143.260
			y=8.895
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
	}
	5={
		fleet=3
		name="ISS Nimpac the Observer"
		key="Nimpac the Observer"
		reserve=2
		ship_design=33556243
		design_upgrade=50333324
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=7
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=8
				template="MISSILE_1"
				component_slot="TORPEDO_01"
			}
		}
		experience=93.000
		coordinate={
			x=-0.622
			y=-15.817
			origin=321
		}
		target_coordinate={
			x=-0.622
			y=-15.817
			origin=321
		}
		post_move_angle=-4.041
		hitpoints=400.000
		shield_hitpoints=50.000
		armor_hitpoints=130.000
		max_hitpoints=400.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=130.000
		rotation=-4.041
		forward_x=-0.502
		forward_y=-0.865
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		formation_pos={
			x=143.260
			y=8.895
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
	}
	6={
		fleet=4
		name="Meshka Station"
		reserve=0
		ship_design=45
		graphical_culture="pirate_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=39
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=19.290
			y=-19.290
			origin=282
		}
		target_coordinate={
			x=19.290
			y=-19.290
			origin=282
		}
		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=2945.000
		max_hitpoints=10000.000
		max_shield_hitpoints=1215.000
		max_armor_hitpoints=2945.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	7={
		fleet=5
		name="ISS Cha-Cha"
		key="Cha-Cha"
		reserve=0
		ship_design=33556089
		graphical_culture="pirate_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		speed=3.775
		coordinate={
			x=-107.092
			y=-43.141
			origin=672
		}
		target_coordinate={
			x=-106.767
			y=-46.527
			origin=672
		}
		post_move_angle=-2.916
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-2.977
		forward_x=0.164
		forward_y=-0.988
		upgrade_progress=0.000
		created_this_update=no
		leader=11
	}
	8={
		fleet=6
		name="ISS Ara-Fal"
		key="Ara-Fal"
		reserve=0
		ship_design=33556091
		graphical_culture="pirate_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		speed=6.604
		coordinate={
			x=-81.139
			y=55.392
			origin=398
		}
		target_coordinate={
			x=-86.057
			y=58.751
			origin=398
		}
		post_move_angle=0.891
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=0.904
		forward_x=-0.786
		forward_y=0.619
		upgrade_progress=0.000
		created_this_update=no
	}
	9={
		fleet=7
		name="ISS Roj-Bim"
		key="Roj-Bim"
		reserve=0
		ship_design=117441031
		graphical_culture="pirate_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
			}
		}
		experience=208.000
		coordinate={
			x=1.808
			y=-13.426
			origin=282
		}
		target_coordinate={
			x=1.808
			y=-13.426
			origin=282
		}
		post_move_angle=-1.125
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-1.125
		forward_x=0.885
		forward_y=-0.467
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
			x=71.640
			y=-108.550
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
	}
	16777226={
		fleet=855
		name="Reddor III Mining Station"
		reserve=0
		ship_design=50331839
		graphical_culture="avian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=44.010
			y=101.730
			origin=176
		}
		target_coordinate={
			x=44.010
			y=101.730
			origin=176
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	11={
		fleet=7
		name="ISS Tiz-Val"
		key="Tiz-Val"
		reserve=2
		ship_design=117441031
		graphical_culture="pirate_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
			}
		}
		experience=208.000
		coordinate={
			x=-0.432
			y=-13.386
			origin=282
		}
		target_coordinate={
			x=-0.432
			y=-13.386
			origin=282
		}
		post_move_angle=-1.125
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-1.125
		forward_x=0.885
		forward_y=-0.467
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
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			y=-108.550
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
	}
	12={
		fleet=8
		name="Cutay Station"
		reserve=0
		ship_design=68
		graphical_culture="plantoid_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=39
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=20.940
			y=-20.940
			origin=188
		}
		target_coordinate={
			x=20.940
			y=-20.940
			origin=188
		}
		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=2945.000
		max_hitpoints=10000.000
		max_shield_hitpoints=1215.000
		max_armor_hitpoints=2945.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	13={
		fleet=9
		name="STD Kon-Dor"
		key="Kon-Dor"
		reserve=0
		ship_design=50333361
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		speed=7.420
		coordinate={
			x=43.967
			y=-84.777
			origin=573
		}
		target_coordinate={
			x=44.117
			y=-78.127
			origin=573
		}
		post_move_angle=0.038
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-6.258
		forward_x=-0.025
		forward_y=1.004
		upgrade_progress=0.000
		created_this_update=no
		leader=17
	}
	14={
		fleet=10
		name="STD Irk-Sas"
		key="Irk-Sas"
		reserve=0
		ship_design=50333366
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
		}
		speed=6.510
		coordinate={
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			y=-102.031
			origin=100
		}
		target_coordinate={
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			y=-96.776
			origin=100
		}
		post_move_angle=-0.623
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-0.597
		forward_x=0.563
		forward_y=0.828
		upgrade_progress=0.000
		created_this_update=no
		formation_pos={
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			y=-67.435
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		targeting=1.000
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	15={
		fleet=11
		name="STD Zia-Dol"
		key="Zia-Dol"
		reserve=0
		ship_design=33556155
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=27
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=28
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=29
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=112.000
		coordinate={
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			origin=188
		}
		target_coordinate={
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		post_move_angle=-2.247
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		armor_hitpoints=50.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-2.247
		forward_x=0.506
		forward_y=-0.864
		upgrade_progress=0.000
		next_weapon_index=30
		created_this_update=no
		formation_pos={
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			y=22.655
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			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	16={
		fleet=11
		name="STD Den-Lan-Lom"
		key="Den-Lan-Lom"
		reserve=1
		ship_design=33556155
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=27
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=28
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=29
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=112.000
		coordinate={
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			y=-15.161
			origin=188
		}
		target_coordinate={
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			y=-15.161
			origin=188
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		post_move_angle=-2.247
		hitpoints=400.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-2.247
		forward_x=0.506
		forward_y=-0.864
		upgrade_progress=0.000
		next_weapon_index=30
		created_this_update=no
		formation_pos={
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			y=22.655
			speed=0.000
			rotation=-0.001
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			forward_y=0.000
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		combat_action=0
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	17={
		fleet=11
		name="STD Per-Ush-Nad"
		key="Per-Ush-Nad"
		reserve=2
		ship_design=33556155
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=27
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=28
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=29
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=112.000
		coordinate={
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			y=-16.719
			origin=188
		}
		target_coordinate={
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			y=-16.719
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		post_move_angle=-2.247
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		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-2.247
		forward_x=0.506
		forward_y=-0.864
		upgrade_progress=0.000
		next_weapon_index=30
		created_this_update=no
		formation_pos={
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			y=22.655
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	18={
		fleet=12
		name="T'TEK Station"
		reserve=0
		ship_design=91
		graphical_culture="ai_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=30
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=32
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=2945.000
		max_hitpoints=10000.000
		max_shield_hitpoints=1215.000
		max_armor_hitpoints=2945.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=33
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
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	19={
		fleet=13
		name="ISS Hihmal the Scourge"
		key="Hihmal the Scourge"
		reserve=0
		ship_design=67110131
		graphical_culture="ai_01"
		section={
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			slot="mid"
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		speed=3.698
		coordinate={
			x=-87.662
			y=-155.351
			origin=576
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		target_coordinate={
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			y=-158.547
			origin=576
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		post_move_angle=-3.654
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-3.591
		forward_x=-0.435
		forward_y=-0.901
		upgrade_progress=0.000
		created_this_update=no
		leader=16777239
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	20={
		fleet=14
		name="ISS Seleng the Venerable"
		key="Seleng the Venerable"
		reserve=0
		ship_design=67110133
		graphical_culture="ai_01"
		section={
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			slot="mid"
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		coordinate={
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		post_move_angle=1.061
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		shield_hitpoints=130.000
		armor_hitpoints=50.000
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=1.061
		forward_x=-0.763
		forward_y=0.647
		upgrade_progress=0.000
		created_this_update=no
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	21={
		fleet=15
		name="ISS Lur the Unpredictable"
		key="Lur the Unpredictable"
		reserve=0
		ship_design=33555901
		graphical_culture="ai_01"
		section={
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			slot="mid"
			weapon={
				index=13
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
				cooldown=22.000
				shots_fired=7983907
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			weapon={
				index=14
				template="MISSILE_2"
				component_slot="TORPEDO_01"
				cooldown=28.000
				shots_fired=7983896
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		}
		experience=13.000
		coordinate={
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		target_coordinate={
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			origin=637
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		post_move_angle=0.651
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		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=0.651
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		forward_y=0.941
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		combat_action=0
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	22={
		fleet=15
		name="ISS Gimalbon the Perceptive"
		key="Gimalbon the Perceptive"
		reserve=1
		ship_design=33555901
		graphical_culture="ai_01"
		section={
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			slot="mid"
			weapon={
				index=13
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
				cooldown=21.000
				shots_fired=7983906
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			weapon={
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				template="MISSILE_2"
				component_slot="TORPEDO_01"
				cooldown=35.000
				shots_fired=7983903
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		}
		experience=13.000
		coordinate={
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		post_move_angle=0.651
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=0.651
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		next_weapon_index=15
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			speed=7.330
			rotation=-2.399
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		combat_action=0
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	23={
		fleet=15
		name="ISS Hoftaht the Avenger"
		key="Hoftaht the Avenger"
		reserve=2
		ship_design=33555901
		graphical_culture="ai_01"
		section={
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			slot="mid"
			weapon={
				index=13
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
				cooldown=25.000
				shots_fired=7983910
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			weapon={
				index=14
				template="MISSILE_2"
				component_slot="TORPEDO_01"
				cooldown=31.000
				shots_fired=7983899
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		experience=13.000
		coordinate={
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		next_weapon_index=15
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			speed=7.330
			rotation=-2.399
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		combat_action=0
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	24={
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		name="Babakka Station"
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		ship_design=114
		graphical_culture="humanoid_01"
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			slot="core"
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				index=39
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		section={
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		section={
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		coordinate={
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		max_shield_hitpoints=1215.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
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	25={
		fleet=17
		name="BSY Tork the Determined"
		key="Tork the Determined"
		reserve=0
		ship_design=16778776
		graphical_culture="humanoid_01"
		section={
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			slot="mid"
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		coordinate={
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		post_move_angle=0.000
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		armor_hitpoints=65.000
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		created_this_update=no
		leader=29
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	26={
		fleet=18
		name="BSY Russu the Sour"
		key="Russu the Sour"
		reserve=0
		ship_design=16778778
		graphical_culture="humanoid_01"
		section={
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			slot="mid"
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		coordinate={
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		post_move_angle=-0.924
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		armor_hitpoints=65.000
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-0.924
		forward_x=1.005
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		upgrade_progress=0.000
		created_this_update=no
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	27={
		fleet=19
		name="BSY Taralla the Graceful"
		key="Taralla the Graceful"
		reserve=0
		ship_design=33556004
		graphical_culture="humanoid_01"
		section={
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			slot="mid"
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				template="SMALL_BLUE_LASER"
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				cooldown=4.000
				shots_fired=7984419
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			weapon={
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				component_slot="SMALL_GUN_02"
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				shots_fired=7984436
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			weapon={
				index=23
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				cooldown=15.000
				shots_fired=7984440
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		}
		speed=7.184
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		coordinate={
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-51.622
		forward_x=0.979
		forward_y=0.212
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
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		combat_action=0
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	28={
		fleet=19
		name="BSY Ruthjara the Icon"
		key="Ruthjara the Icon"
		reserve=1
		ship_design=33556004
		graphical_culture="humanoid_01"
		section={
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			slot="mid"
			weapon={
				index=21
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
				cooldown=31.000
				shots_fired=7984446
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			weapon={
				index=22
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=33.000
				shots_fired=7984448
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			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
				cooldown=11.000
				shots_fired=7984436
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		}
		speed=7.186
		experience=224.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-1.291
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		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-51.623
		forward_x=0.979
		forward_y=0.211
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
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			forward_y=0.000
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		combat_action=0
		targeting=1.000
	}
	29={
		fleet=19
		name="BSY Eskeman the Blue"
		key="Eskeman the Blue"
		reserve=2
		ship_design=33556004
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
				shots_fired=7984411
			}
			weapon={
				index=22
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=20.000
				shots_fired=7984435
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			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
				cooldown=23.000
				shots_fired=7984448
			}
		}
		speed=7.181
		experience=224.000
		coordinate={
			x=115.582
			y=-54.021
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		next_weapon_index=24
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	30={
		fleet=20
		name="Wanjog Station"
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		ship_design=137
		graphical_culture="molluscoid_01"
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				template="MISSILE_2"
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			weapon={
				index=47
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=48
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
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		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
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		post_move_angle=0.784
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		max_shield_hitpoints=1215.000
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		rotation=0.784
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		upgrade_progress=0.000
		next_weapon_index=49
		created_this_update=no
		formation_pos={
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			forward_y=0.000
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	31={
		fleet=21
		name="ONN Eglana"
		key="Eglana"
		reserve=0
		ship_design=100664535
		graphical_culture="molluscoid_01"
		section={
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		speed=6.486
		coordinate={
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		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-5.866
		forward_x=-0.405
		forward_y=0.916
		upgrade_progress=0.000
		created_this_update=no
		leader=35
		timed_modifier={
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			days=3754
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	32={
		fleet=22
		name="ONN Gijjigg"
		key="Gijjigg"
		reserve=0
		ship_design=67110118
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
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		speed=4.500
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		target_coordinate={
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		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-3.125
		forward_x=0.016
		forward_y=-1.004
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		created_this_update=no
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	33={
		fleet=23
		name="ONN Umasch"
		key="Umasch"
		reserve=0
		ship_design=33556406
		design_upgrade=100664592
		graphical_culture="molluscoid_01"
		section={
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				index=21
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=22
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=23
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_03"
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		experience=183.000
		coordinate={
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		max_hitpoints=400.000
		max_shield_hitpoints=65.000
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		next_weapon_index=24
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		combat_action=0
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	34={
		fleet=23
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		key="Gogglir"
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		ship_design=33556406
		design_upgrade=100664592
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=21
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=22
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=23
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_03"
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		experience=183.000
		coordinate={
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		post_move_angle=1.338
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		max_armor_hitpoints=130.000
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		next_weapon_index=24
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		combat_action=0
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	16777251={
		fleet=15
		name="ISS Limathar the Majestic"
		key="Limathar the Majestic"
		reserve=8
		ship_design=33555901
		graphical_culture="ai_01"
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			weapon={
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	36={
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		ship_design=160
		graphical_culture="mammalian_01"
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			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_1"
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			weapon={
				index=41
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		}
		section={
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		next_weapon_index=42
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	37={
		fleet=25
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		key="Muntadarion"
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		ship_design=67110203
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
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		leader=229
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	38={
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		ship_design=67110208
		graphical_culture="mammalian_01"
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	39={
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		reserve=0
		ship_design=16779171
		graphical_culture="mammalian_01"
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				template="SMALL_UV_LASER"
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				index=22
				template="SMALL_MASS_DRIVER_1"
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			weapon={
				index=23
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
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	40={
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		ship_design=16779171
		graphical_culture="mammalian_01"
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				template="SMALL_UV_LASER"
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			weapon={
				index=22
				template="SMALL_MASS_DRIVER_1"
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			weapon={
				index=23
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		combat_action=0
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	41={
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		key="Urgion"
		reserve=2
		ship_design=16779171
		graphical_culture="mammalian_01"
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				template="SMALL_UV_LASER"
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			weapon={
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	42={
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			weapon={
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	43={
		fleet=29
		name="HAE Diinorzo"
		key="Diinorzo"
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		ship_design=67110125
		graphical_culture="reptilian_01"
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			slot="mid"
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		max_armor_hitpoints=65.000
		rotation=-0.432
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		forward_y=0.908
		upgrade_progress=0.000
		created_this_update=no
		leader=47
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		targeting=1.000
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	44={
		fleet=30
		name="HAE Dez-Hilam"
		key="Dez-Hilam"
		reserve=0
		ship_design=67110127
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
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		speed=6.611
		coordinate={
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			origin=753
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		target_coordinate={
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.415
		forward_x=0.664
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		upgrade_progress=0.000
		created_this_update=no
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	45={
		fleet=31
		name="HAE Canix"
		key="Canix"
		reserve=0
		ship_design=50333405
		design_upgrade=83886161
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
			weapon={
				index=24
				template="POINT_DEFENCE_1"
				component_slot="SMALL_GUN_01"
				cooldown=2.761
				shots_fired=7983970
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			weapon={
				index=25
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=16.333
				shots_fired=7983955
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
				cooldown=1.333
				shots_fired=7983940
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		}
		speed=8.044
		experience=36.000
		coordinate={
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		target_coordinate={
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		shield_hitpoints=130.000
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		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
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		forward_x=0.145
		forward_y=-0.992
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
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			forward_y=0.000
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		combat_action=0
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	46={
		fleet=31
		name="HAE Xobbon"
		key="Xobbon"
		reserve=1
		ship_design=50333405
		design_upgrade=83886161
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
			weapon={
				index=24
				template="POINT_DEFENCE_1"
				component_slot="SMALL_GUN_01"
				cooldown=4.761
				shots_fired=7983972
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			weapon={
				index=25
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=30.333
				shots_fired=7983969
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
				cooldown=29.333
				shots_fired=7983968
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		}
		speed=8.043
		experience=36.000
		coordinate={
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		target_coordinate={
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		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.995
		forward_x=0.146
		forward_y=-0.991
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			speed=4.500
			rotation=1.565
			forward_x=-0.450
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		combat_action=0
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	47={
		fleet=31
		name="HAE Ziinaxad"
		key="Ziinaxad"
		reserve=2
		ship_design=50333405
		design_upgrade=83886161
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
			weapon={
				index=24
				template="POINT_DEFENCE_1"
				component_slot="SMALL_GUN_01"
				cooldown=4.854
				shots_fired=7983972
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			weapon={
				index=25
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=32.980
				shots_fired=7983971
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
				cooldown=2.980
				shots_fired=7983941
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		}
		speed=8.043
		experience=36.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-2.940
		hitpoints=400.000
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		armor_hitpoints=15.600
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.995
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		forward_y=-0.991
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			rotation=1.565
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		combat_action=0
		targeting=1.000
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	48={
		fleet=32
		name="Havolla Gath Station"
		reserve=0
		ship_design=206
		graphical_culture="molluscoid_01"
		section={
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			slot="core"
			weapon={
				index=39
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
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		coordinate={
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			y=-21.600
			origin=514
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		target_coordinate={
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		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=2945.000
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		max_shield_hitpoints=1215.000
		max_armor_hitpoints=2945.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
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	49={
		fleet=33
		name="HSY Nahribh"
		key="Nahribh"
		reserve=0
		ship_design=83887304
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
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		coordinate={
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			y=252.620
			origin=524
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		target_coordinate={
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			y=252.620
			origin=524
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		post_move_angle=-0.701
		hitpoints=300.000
		shield_hitpoints=65.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=100.000
		rotation=-0.701
		forward_x=-0.340
		forward_y=0.941
		upgrade_progress=0.000
		created_this_update=no
		leader=53
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	50={
		fleet=34
		name="HSY Sothhslov"
		key="Sothhslov"
		reserve=0
		ship_design=83887315
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.931
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		shield_hitpoints=65.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=100.000
		rotation=0.931
		forward_x=-0.917
		forward_y=-0.400
		upgrade_progress=0.000
		created_this_update=no
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	51={
		fleet=35
		name="HSY Sothhmul"
		key="Sothhmul"
		reserve=0
		ship_design=83887321
		design_upgrade=16779019
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=16
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=17
				template="MISSILE_2"
				component_slot="TORPEDO_01"
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		}
		experience=108.000
		coordinate={
			x=-0.770
			y=-18.448
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		target_coordinate={
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			y=-18.448
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		post_move_angle=-3.536
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		shield_hitpoints=65.000
		armor_hitpoints=100.000
		max_hitpoints=500.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=100.000
		rotation=-3.536
		forward_x=0.481
		forward_y=-0.877
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		next_weapon_index=18
		created_this_update=no
		formation_pos={
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			forward_x=0.000
			forward_y=0.000
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		combat_action=0
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	52={
		fleet=35
		name="HSY Fin'Ell"
		key="Fin'Ell"
		reserve=1
		ship_design=83887321
		design_upgrade=16779019
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=16
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=17
				template="MISSILE_2"
				component_slot="TORPEDO_01"
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		}
		experience=108.000
		coordinate={
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			origin=514
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		target_coordinate={
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		post_move_angle=-3.536
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		shield_hitpoints=65.000
		armor_hitpoints=100.000
		max_hitpoints=500.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=100.000
		rotation=-3.536
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		next_weapon_index=18
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			rotation=-0.001
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		combat_action=0
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	53={
		fleet=35
		name="HSY Gohmul"
		key="Gohmul"
		reserve=2
		ship_design=83887321
		design_upgrade=16779019
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=16
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=17
				template="MISSILE_2"
				component_slot="TORPEDO_01"
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		experience=108.000
		coordinate={
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		target_coordinate={
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		shield_hitpoints=65.000
		armor_hitpoints=100.000
		max_hitpoints=500.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=100.000
		rotation=-3.536
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		next_weapon_index=18
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	54={
		fleet=36
		name="Vivis Station"
		reserve=0
		ship_design=229
		graphical_culture="plantoid_01"
		section={
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			slot="core"
			weapon={
				index=39
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
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		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.784
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		armor_hitpoints=3215.000
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		max_shield_hitpoints=1215.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
		disable_at_health=0.000
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	55={
		fleet=37
		name="VNN Fluttering Leaf"
		key="Fluttering Leaf"
		reserve=0
		ship_design=16778708
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
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		speed=7.627
		coordinate={
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			y=-60.273
			origin=540
		}
		target_coordinate={
			x=135.776
			y=-54.552
			origin=540
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		post_move_angle=-0.593
		hitpoints=300.000
		shield_hitpoints=65.000
		armor_hitpoints=130.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-0.536
		forward_x=0.512
		forward_y=0.860
		upgrade_progress=0.000
		created_this_update=no
		leader=266
		formation_pos={
			x=-64.755
			y=53.510
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		targeting=1.000
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	56={
		fleet=38
		name="VNN Meristem"
		key="Meristem"
		reserve=0
		ship_design=16778710
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
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		coordinate={
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			y=-19.957
			origin=409
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		target_coordinate={
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			y=-19.957
			origin=409
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		post_move_angle=-4.252
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		shield_hitpoints=65.000
		armor_hitpoints=130.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-4.252
		forward_x=-0.892
		forward_y=0.453
		upgrade_progress=0.000
		created_this_update=no
		formation_pos={
			x=12.754
			y=-75.601
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		targeting=1.000
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	57={
		fleet=39
		name="VNN Gold Thorn"
		key="Gold Thorn"
		reserve=0
		ship_design=33555959
		graphical_culture="plantoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=22
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=176.000
		coordinate={
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			y=-14.024
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		target_coordinate={
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			y=-14.024
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		post_move_angle=-0.295
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		armor_hitpoints=130.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-0.295
		forward_x=-0.373
		forward_y=0.928
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
			x=-20.780
			y=8.751
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
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	58={
		fleet=39
		name="VNN Thorn"
		key="Thorn"
		reserve=1
		ship_design=33555959
		graphical_culture="plantoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=176.000
		coordinate={
			x=-0.958
			y=-15.648
			origin=636
		}
		target_coordinate={
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			y=-15.648
			origin=636
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		post_move_angle=-0.295
		hitpoints=300.000
		shield_hitpoints=65.000
		armor_hitpoints=130.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-0.295
		forward_x=-0.332
		forward_y=0.944
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
			x=-20.780
			y=8.751
			speed=8.090
			rotation=0.146
			forward_x=-0.083
			forward_y=0.805
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		combat_action=0
		targeting=1.000
	}
	59={
		fleet=39
		name="VNN Silver Trichome"
		key="Silver Trichome"
		reserve=2
		ship_design=33555959
		graphical_culture="plantoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=21
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_03"
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		}
		experience=176.000
		coordinate={
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			y=-16.232
			origin=636
		}
		target_coordinate={
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			y=-16.232
			origin=636
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		post_move_angle=-0.295
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		armor_hitpoints=130.000
		max_hitpoints=300.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-0.295
		forward_x=-0.329
		forward_y=0.946
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
			x=-20.780
			y=8.751
			speed=8.090
			rotation=0.146
			forward_x=-0.083
			forward_y=0.805
		}
		combat_action=0
		targeting=1.000
	}
	60={
		fleet=40
		name="Kobb Station"
		reserve=0
		ship_design=252
		graphical_culture="humanoid_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=37
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				component_slot="MEDIUM_GUN_03"
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		section={
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		coordinate={
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	61={
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		reserve=0
		ship_design=100663794
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		created_this_update=no
		leader=65
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		targeting=1.000
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	62={
		fleet=42
		name="KSE Yanelde"
		key="Yanelde"
		reserve=0
		ship_design=100663796
		graphical_culture="humanoid_01"
		section={
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.547
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		max_shield_hitpoints=50.000
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		created_this_update=no
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	33554495={
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		ship_design=16778680
		graphical_culture="reptilian_01"
		section={
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			slot="core"
			weapon={
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				component_slot="MEDIUM_GUN_01"
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		coordinate={
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	64={
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		name="KSE Melkhom"
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		ship_design=100663801
		graphical_culture="humanoid_01"
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			weapon={
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				template="POINT_DEFENCE_1"
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			weapon={
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				template="SMALL_BLUE_LASER"
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			weapon={
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				template="SMALL_BLUE_LASER"
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		coordinate={
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		armor_hitpoints=100.000
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		max_shield_hitpoints=50.000
		max_armor_hitpoints=100.000
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	65={
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		name="KSE Yankattal"
		key="Yankattal"
		reserve=2
		ship_design=100663801
		graphical_culture="humanoid_01"
		section={
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			weapon={
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				template="POINT_DEFENCE_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
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				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_BLUE_LASER"
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		experience=141.000
		coordinate={
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		armor_hitpoints=100.000
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		max_shield_hitpoints=50.000
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		rotation=-4.323
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	66={
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		name="Loza Station"
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		ship_design=275
		graphical_culture="plantoid_01"
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				template="MISSILE_1"
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			weapon={
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			weapon={
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				template="MEDIUM_MASS_DRIVER_2"
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		section={
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		section={
			design="ANCHORAGE_STARBASE_SECTION"
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		max_armor_hitpoints=3215.000
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		created_this_update=no
		formation_pos={
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	67={
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		name="LUN Drifting Leaf"
		key="Drifting Leaf"
		reserve=0
		ship_design=33556430
		graphical_culture="plantoid_01"
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		speed=7.447
		coordinate={
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		target_coordinate={
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		post_move_angle=-2.251
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		max_shield_hitpoints=130.000
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		rotation=-2.218
		forward_x=0.798
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		created_this_update=no
		leader=641
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			rotation=0.000
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		targeting=1.000
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	68={
		fleet=46
		name="LUN Meristem"
		key="Meristem"
		reserve=0
		ship_design=33556432
		graphical_culture="plantoid_01"
		section={
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		speed=6.514
		coordinate={
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		target_coordinate={
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		max_armor_hitpoints=65.000
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		created_this_update=no
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	33554501={
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		name="Conthim I Mining Station"
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		ship_design=50333225
		graphical_culture="humanoid_01"
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	33554502={
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		key="Si'Djom"
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		ship_design=83887304
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	16777287={
		fleet=7
		name="ISS Ral-Eth-Ian"
		key="Ral-Eth-Ian"
		reserve=2
		ship_design=117441031
		graphical_culture="pirate_01"
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	72={
		fleet=48
		name="Wacego Iftlar Station"
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		ship_design=298
		graphical_culture="molluscoid_01"
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				template="MISSILE_2"
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			weapon={
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			weapon={
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				template="MEDIUM_MASS_DRIVER_2"
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		section={
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		coordinate={
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		upgrade_progress=0.000
		next_weapon_index=45
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	73={
		fleet=49
		name="WEY Ornery Oyster"
		key="Ornery Oyster"
		reserve=0
		ship_design=83886198
		graphical_culture="molluscoid_01"
		section={
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		speed=9.180
		coordinate={
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		target_coordinate={
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		created_this_update=no
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	74={
		fleet=50
		name="WEY Splashing Sailfish"
		key="Splashing Sailfish"
		reserve=0
		ship_design=83886245
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
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		speed=8.026
		coordinate={
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		target_coordinate={
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		max_armor_hitpoints=65.000
		rotation=-4.207
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		upgrade_progress=0.000
		created_this_update=no
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	75={
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		name="WEY Wily Walrus"
		key="Wily Walrus"
		reserve=0
		ship_design=117440952
		design_upgrade=83886475
		graphical_culture="molluscoid_01"
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				index=24
				template="SMALL_MASS_DRIVER_2"
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			weapon={
				index=25
				template="SMALL_MASS_DRIVER_2"
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
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		experience=103.000
		coordinate={
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		target_coordinate={
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		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=115.000
		max_armor_hitpoints=65.000
		rotation=-0.721
		forward_x=0.986
		forward_y=0.180
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			rotation=0.000
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			forward_y=0.000
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		combat_action=0
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	76={
		fleet=51
		name="WEY Black Fish"
		key="Black Fish"
		reserve=1
		ship_design=117440952
		design_upgrade=83886475
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=24
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=25
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
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		experience=103.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.721
		hitpoints=400.000
		shield_hitpoints=115.000
		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=115.000
		max_armor_hitpoints=65.000
		rotation=-0.721
		forward_x=0.986
		forward_y=0.181
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
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			forward_y=0.000
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		combat_action=0
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	77={
		fleet=51
		name="WEY Ctenophore"
		key="Ctenophore"
		reserve=2
		ship_design=117440952
		design_upgrade=83886475
		graphical_culture="molluscoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=24
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=25
				template="SMALL_MASS_DRIVER_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
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		experience=103.000
		coordinate={
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		post_move_angle=-0.721
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			rotation=-0.001
			forward_x=0.000
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		combat_action=0
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	78={
		fleet=52
		name="Adanir Station"
		reserve=0
		ship_design=321
		graphical_culture="mammalian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=48
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
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		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
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		max_shield_hitpoints=1215.000
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		rotation=0.784
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		upgrade_progress=0.000
		next_weapon_index=51
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		disable_at_health=0.000
		enable_at_health=0.050
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	79={
		fleet=53
		name="ANN Seper'Hugaderol"
		key="Seper'Hugaderol"
		reserve=0
		ship_design=16778658
		graphical_culture="mammalian_01"
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		coordinate={
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		post_move_angle=-2.695
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		created_this_update=no
		leader=83
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	80={
		fleet=54
		name="ANN Seper'Eskag"
		key="Seper'Eskag"
		reserve=0
		ship_design=16778660
		graphical_culture="mammalian_01"
		section={
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			slot="mid"
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		speed=6.575
		coordinate={
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		target_coordinate={
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			origin=528
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		post_move_angle=-2.877
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		max_armor_hitpoints=65.000
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		created_this_update=no
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	81={
		fleet=55
		name="ANN Seper'Tuandok"
		key="Seper'Tuandok"
		reserve=0
		ship_design=16778665
		graphical_culture="mammalian_01"
		section={
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			weapon={
				index=27
				template="FLAK_BATTERY_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=28
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=29
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_03"
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		experience=115.000
		coordinate={
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		post_move_angle=-4.259
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			rotation=0.000
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			forward_y=0.000
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		combat_action=0
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	82={
		fleet=55
		name="ANN Seper'Borog"
		key="Seper'Borog"
		reserve=1
		ship_design=16778665
		graphical_culture="mammalian_01"
		section={
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				index=27
				template="FLAK_BATTERY_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=28
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=29
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_03"
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		experience=115.000
		coordinate={
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		post_move_angle=-4.259
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		combat_action=0
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	83={
		fleet=55
		name="ANN Seper'Tirb"
		key="Seper'Tirb"
		reserve=2
		ship_design=16778665
		graphical_culture="mammalian_01"
		section={
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				index=27
				template="FLAK_BATTERY_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=28
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=29
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				component_slot="SMALL_GUN_03"
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		experience=115.000
		coordinate={
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	84={
		fleet=56
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		ship_design=344
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=37
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			weapon={
				index=38
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		section={
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		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
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	16777301={
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	86={
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	87={
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				index=20
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	88={
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	89={
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			weapon={
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		experience=48.000
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		max_armor_hitpoints=50.000
		rotation=10.439
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		next_weapon_index=21
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		combat_action=0
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	90={
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		ship_design=367
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			weapon={
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			weapon={
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		section={
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		section={
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		coordinate={
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		post_move_angle=0.784
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		rotation=0.784
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		upgrade_progress=0.000
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	91={
		fleet=61
		name="STS Jal Vak"
		key="Jal Vak"
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		ship_design=50333230
		graphical_culture="humanoid_01"
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		coordinate={
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		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-7.792
		forward_x=0.936
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		upgrade_progress=0.000
		created_this_update=no
		leader=95
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	92={
		fleet=62
		name="STS Kal Upon"
		key="Kal Upon"
		reserve=0
		ship_design=50333232
		graphical_culture="humanoid_01"
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		coordinate={
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		post_move_angle=-3.592
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		max_armor_hitpoints=50.000
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		upgrade_progress=0.000
		created_this_update=no
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	93={
		fleet=63
		name="STS Trok Rong"
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		ship_design=16779133
		design_upgrade=50333260
		graphical_culture="humanoid_01"
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				shots_fired=7978878
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			weapon={
				index=22
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=26.166
				shots_fired=7978875
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			weapon={
				index=23
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_03"
				cooldown=41.666
				shots_fired=7978878
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		}
		experience=78.000
		coordinate={
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			origin=713
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		target_coordinate={
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		post_move_angle=-1.088
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		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-1.088
		forward_x=0.908
		forward_y=-0.420
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
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			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	94={
		fleet=63
		name="STS Irsk Bul"
		key="Irsk Bul"
		reserve=1
		ship_design=16779133
		design_upgrade=50333260
		graphical_culture="humanoid_01"
		section={
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			slot="mid"
			weapon={
				index=21
				template="FLAK_BATTERY_1"
				component_slot="SMALL_GUN_01"
				cooldown=3.166
				shots_fired=7978877
			}
			weapon={
				index=22
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
				shots_fired=7978842
			}
			weapon={
				index=23
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_03"
				cooldown=23.666
				shots_fired=7978860
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		}
		experience=78.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-1.088
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		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-1.088
		forward_x=0.898
		forward_y=-0.443
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	95={
		fleet=63
		name="STS Jal Iknum"
		key="Jal Iknum"
		reserve=2
		ship_design=16779133
		design_upgrade=50333260
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_S2PD1"
			slot="mid"
			weapon={
				index=21
				template="FLAK_BATTERY_1"
				component_slot="SMALL_GUN_01"
				cooldown=5.530
				shots_fired=7978878
			}
			weapon={
				index=22
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
				cooldown=13.572
				shots_fired=7978855
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			weapon={
				index=23
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_03"
				cooldown=20.867
				shots_fired=7978847
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		}
		experience=78.000
		coordinate={
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		}
		target_coordinate={
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			y=-15.176
			origin=713
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		post_move_angle=-1.088
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=50.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=50.000
		rotation=-1.088
		forward_x=0.895
		forward_y=-0.447
		upgrade_progress=0.000
		next_weapon_index=24
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
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	96={
		fleet=64
		name="Rax Station"
		reserve=0
		ship_design=390
		graphical_culture="reptilian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=39
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
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		coordinate={
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			y=-18.960
			origin=660
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		target_coordinate={
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		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=3215.000
		max_hitpoints=10000.000
		max_shield_hitpoints=1215.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
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	97={
		fleet=65
		name="REE Zymtarax"
		key="Zymtarax"
		reserve=0
		ship_design=16778850
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		speed=3.600
		coordinate={
			x=1.736
			y=-17.496
			origin=592
		}
		target_coordinate={
			x=5.808
			y=-22.852
			origin=592
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		post_move_angle=-2.423
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=65.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.324
		forward_x=0.730
		forward_y=-0.685
		upgrade_progress=0.000
		created_this_update=no
		leader=101
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	98={
		fleet=66
		name="REE Zidinix"
		key="Zidinix"
		reserve=0
		ship_design=16778852
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		speed=6.547
		coordinate={
			x=125.248
			y=-18.648
			origin=741
		}
		target_coordinate={
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			y=-18.444
			origin=741
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		post_move_angle=-1.575
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=65.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-1.568
		forward_x=1.005
		forward_y=0.003
		upgrade_progress=0.000
		created_this_update=no
	}
	99={
		fleet=67
		name="REE Cardix"
		key="Cardix"
		reserve=0
		ship_design=16778857
		design_upgrade=67109106
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
			weapon={
				index=17
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=18
				template="MISSILE_2"
				component_slot="TORPEDO_01"
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		}
		experience=72.000
		coordinate={
			x=1.186
			y=-12.346
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		}
		target_coordinate={
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			origin=660
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		post_move_angle=-0.634
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		shield_hitpoints=130.000
		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-0.634
		forward_x=-0.392
		forward_y=0.921
		upgrade_progress=0.000
		next_weapon_index=19
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
		}
		combat_action=0
		targeting=1.000
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	100={
		fleet=67
		name="REE Cidjax"
		key="Cidjax"
		reserve=1
		ship_design=16778857
		design_upgrade=67109106
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
			weapon={
				index=17
				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=18
				template="MISSILE_2"
				component_slot="TORPEDO_01"
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		}
		experience=72.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.634
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		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-0.634
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		forward_y=0.919
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		next_weapon_index=19
		created_this_update=no
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			speed=0.000
			rotation=-0.001
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		}
		combat_action=0
		targeting=1.000
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	101={
		fleet=67
		name="REE Xedleetha"
		key="Xedleetha"
		reserve=2
		ship_design=16778857
		design_upgrade=67109106
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
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				template="SMALL_DISRUPTOR_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=18
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				component_slot="TORPEDO_01"
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		}
		experience=72.000
		coordinate={
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		post_move_angle=-0.634
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		shield_hitpoints=130.000
		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-0.634
		forward_x=-0.395
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		upgrade_progress=0.000
		next_weapon_index=19
		created_this_update=no
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			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	102={
		fleet=68
		name="M'Than Station"
		reserve=0
		ship_design=413
		graphical_culture="avian_01"
		section={
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			slot="core"
			weapon={
				index=43
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=44
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=45
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
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			slot="1"
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		section={
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		coordinate={
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		post_move_angle=0.784
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		max_shield_hitpoints=1575.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=46
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		disable_at_health=0.000
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	103={
		fleet=69
		name="MSS Flitting Kral"
		key="Flitting Kral"
		reserve=0
		ship_design=33556131
		graphical_culture="avian_01"
		section={
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			slot="mid"
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		speed=9.132
		coordinate={
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			y=50.394
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		target_coordinate={
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		post_move_angle=-1.010
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		shield_hitpoints=170.000
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		max_shield_hitpoints=170.000
		max_armor_hitpoints=65.000
		rotation=-7.347
		forward_x=0.875
		forward_y=0.486
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		created_this_update=no
		leader=16777676
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	104={
		fleet=70
		name="MSS Wandering Blackbird"
		key="Wandering Blackbird"
		reserve=0
		ship_design=33556133
		graphical_culture="avian_01"
		section={
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			slot="mid"
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		coordinate={
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		post_move_angle=1.214
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		max_hitpoints=300.000
		max_shield_hitpoints=170.000
		max_armor_hitpoints=65.000
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		upgrade_progress=0.000
		created_this_update=no
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	105={
		fleet=71
		name="MSS Circling Deathbird"
		key="Circling Deathbird"
		reserve=0
		ship_design=67109074
		graphical_culture="avian_01"
		section={
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			slot="mid"
			weapon={
				index=13
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=14
				template="MISSILE_1"
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		experience=96.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-3.240
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		max_shield_hitpoints=150.000
		max_armor_hitpoints=65.000
		rotation=-3.240
		forward_x=-0.407
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		next_weapon_index=15
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		formation_pos={
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			forward_y=0.000
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		combat_action=0
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	106={
		fleet=71
		name="MSS Splitbeak Harrier"
		key="Splitbeak Harrier"
		reserve=1
		ship_design=67109074
		graphical_culture="avian_01"
		section={
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			slot="mid"
			weapon={
				index=13
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=14
				template="MISSILE_1"
				component_slot="TORPEDO_01"
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		experience=96.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-3.240
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		shield_hitpoints=150.000
		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=150.000
		max_armor_hitpoints=65.000
		rotation=-3.240
		forward_x=0.370
		forward_y=-0.931
		upgrade_progress=0.000
		next_weapon_index=15
		created_this_update=no
		formation_pos={
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			speed=7.340
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		combat_action=0
		targeting=1.000
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	107={
		fleet=71
		name="MSS Darkcrest Aptryx"
		key="Darkcrest Aptryx"
		reserve=2
		ship_design=67109074
		graphical_culture="avian_01"
		section={
			design="CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=13
				template="SMALL_PLASMA_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=14
				template="MISSILE_1"
				component_slot="TORPEDO_01"
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		}
		experience=96.000
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-3.240
		hitpoints=400.000
		shield_hitpoints=150.000
		armor_hitpoints=65.000
		max_hitpoints=400.000
		max_shield_hitpoints=150.000
		max_armor_hitpoints=65.000
		rotation=-3.240
		forward_x=0.371
		forward_y=-0.929
		upgrade_progress=0.000
		next_weapon_index=15
		created_this_update=no
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			speed=7.340
			rotation=-2.179
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		combat_action=0
		targeting=1.000
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	108={
		fleet=72
		name="Wani Station"
		reserve=0
		ship_design=436
		graphical_culture="mammalian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=36
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=37
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
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			y=-18.300
			origin=362
		}
		target_coordinate={
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			y=-18.300
			origin=362
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		post_move_angle=0.784
		hitpoints=10000.000
		shield_hitpoints=1215.000
		armor_hitpoints=3215.000
		max_hitpoints=10000.000
		max_shield_hitpoints=1215.000
		max_armor_hitpoints=3215.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=39
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	109={
		fleet=73
		name="EAE Seper'Calendol"
		key="Seper'Calendol"
		reserve=0
		ship_design=67109159
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
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		speed=0.408
		coordinate={
			x=37.709
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			origin=323
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		target_coordinate={
			x=38.100
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		post_move_angle=-2.250
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		max_armor_hitpoints=130.000
		rotation=-2.068
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		upgrade_progress=0.000
		created_this_update=no
		leader=113
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	110={
		fleet=74
		name="EAE Vuki'Salpossa"
		key="Vuki'Salpossa"
		reserve=0
		ship_design=83886396
		graphical_culture="mammalian_01"
		section={
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			slot="mid"
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		coordinate={
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		target_coordinate={
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		post_move_angle=0.962
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		armor_hitpoints=130.000
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		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=0.962
		forward_x=-0.978
		forward_y=-0.219
		upgrade_progress=0.000
		created_this_update=no
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	111={
		fleet=75
		name="EAE Seper'Hundramel"
		key="Seper'Hundramel"
		reserve=0
		ship_design=83886411
		graphical_culture="mammalian_01"
		section={
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			slot="mid"
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				index=24
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=25
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
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		experience=114.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-2.290
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		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
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		upgrade_progress=0.000
		next_weapon_index=27
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		formation_pos={
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			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	112={
		fleet=75
		name="EAE Vuki'Ulator"
		key="Vuki'Ulator"
		reserve=1
		ship_design=83886411
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=24
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=25
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
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		experience=114.000
		coordinate={
			x=0.659
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		target_coordinate={
			x=0.659
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		post_move_angle=-2.290
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		armor_hitpoints=130.000
		max_hitpoints=400.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-2.290
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		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
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			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	113={
		fleet=75
		name="EAE Seper'Hugaderol"
		key="Seper'Hugaderol"
		reserve=2
		ship_design=83886411
		graphical_culture="mammalian_01"
		section={
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				index=24
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=25
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=26
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_03"
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		}
		experience=114.000
		coordinate={
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		target_coordinate={
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		post_move_angle=-2.290
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		max_hitpoints=400.000
		max_shield_hitpoints=65.000
		max_armor_hitpoints=130.000
		rotation=-2.290
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		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		targeting=1.000
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	114={
		fleet=76
		name="1st Xenomorph Pod"
		reserve=0
		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
			x=1.748
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		target_coordinate={
			x=1.748
			y=-17.230
			origin=603
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		post_move_angle=-2.689
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		shield_hitpoints=596.400
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		max_hitpoints=124.100
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		max_armor_hitpoints=357.840
		rotation=-2.689
		forward_x=-0.471
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		upgrade_progress=0.000
		army=0
		created_this_update=no
	}
	115={
		fleet=76
		name="2nd Xenomorph Pod"
		reserve=1
		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
			x=1.774
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		target_coordinate={
			x=1.774
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			origin=603
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		post_move_angle=-2.689
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		max_hitpoints=124.100
		max_shield_hitpoints=596.400
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		rotation=-2.689
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		forward_y=-0.836
		upgrade_progress=0.000
		army=1
		created_this_update=no
	}
	116={
		fleet=76
		name="3rd Xenomorph Pod"
		reserve=2
		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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		post_move_angle=-2.689
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		max_armor_hitpoints=357.840
		rotation=-2.689
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		upgrade_progress=0.000
		army=2
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	}
	117={
		fleet=76
		name="4th Xenomorph Pod"
		reserve=3
		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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		post_move_angle=-2.689
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		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
		rotation=-2.689
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		upgrade_progress=0.000
		army=3
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	118={
		fleet=76
		name="5th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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		max_armor_hitpoints=357.840
		rotation=-2.689
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	119={
		fleet=76
		name="6th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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	120={
		fleet=76
		name="7th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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	121={
		fleet=76
		name="8th Xenomorph Pod"
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		graphical_culture="fallen_empire_04"
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	122={
		fleet=76
		name="9th Xenomorph Pod"
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		graphical_culture="fallen_empire_04"
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	123={
		fleet=76
		name="10th Xenomorph Pod"
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		graphical_culture="fallen_empire_04"
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		coordinate={
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		target_coordinate={
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	124={
		fleet=76
		name="11th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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		coordinate={
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	125={
		fleet=76
		name="12th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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			slot="mid"
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		coordinate={
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		target_coordinate={
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	126={
		fleet=76
		name="13th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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		coordinate={
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	127={
		fleet=76
		name="14th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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			slot="mid"
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		coordinate={
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		target_coordinate={
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	128={
		fleet=76
		name="15th Xenomorph Pod"
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		ship_design=467
		graphical_culture="fallen_empire_04"
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			slot="mid"
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		target_coordinate={
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		rotation=-2.689
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		army=14
		created_this_update=no
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	129={
		fleet=77
		name="Cin-Nic"
		key="Cin-Nic"
		reserve=0
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
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			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
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				launch_time=1.500
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		target_coordinate={
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		post_move_angle=-0.786
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		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
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		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=-0.786
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		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
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	130={
		fleet=77
		name="Hur-Zam"
		key="Hur-Zam"
		reserve=1
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=10.091
			y=-2.120
			origin=603
		}
		target_coordinate={
			x=10.091
			y=-2.120
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=-0.383
		forward_y=0.924
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	131={
		fleet=77
		name="Mor-Dor"
		key="Mor-Dor"
		reserve=2
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=11.505
			y=-3.536
			origin=603
		}
		target_coordinate={
			x=11.505
			y=-3.536
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=-0.337
		forward_y=0.943
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	132={
		fleet=77
		name="Jan-Tak-Era"
		key="Jan-Tak-Era"
		reserve=3
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=12.919
			y=-4.952
			origin=603
		}
		target_coordinate={
			x=12.919
			y=-4.952
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=-0.275
		forward_y=0.963
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	133={
		fleet=77
		name="Pot-Aka"
		key="Pot-Aka"
		reserve=4
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=14.333
			y=-6.368
			origin=603
		}
		target_coordinate={
			x=14.333
			y=-6.368
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=-0.184
		forward_y=0.985
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	134={
		fleet=77
		name="Gar-Gan"
		key="Gar-Gan"
		reserve=5
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.755
			y=3.536
			origin=603
		}
		target_coordinate={
			x=15.755
			y=3.536
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.436
		forward_y=0.900
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=382
	}
	135={
		fleet=77
		name="Hom-Tak"
		key="Hom-Tak"
		reserve=6
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.169
			y=2.120
			origin=603
		}
		target_coordinate={
			x=17.169
			y=2.120
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.438
		forward_y=0.900
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	136={
		fleet=77
		name="Tar-Kin"
		key="Tar-Kin"
		reserve=7
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=13.632
			y=2.830
			origin=603
		}
		target_coordinate={
			x=13.632
			y=2.830
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.388
		forward_y=0.923
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	137={
		fleet=77
		name="Rid-Sta"
		key="Rid-Sta"
		reserve=8
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.046
			y=1.414
			origin=603
		}
		target_coordinate={
			x=15.046
			y=1.414
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.420
		forward_y=0.908
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	138={
		fleet=77
		name="Mik-Jol"
		key="Mik-Jol"
		reserve=9
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=16.460
			y=-0.002
			origin=603
		}
		target_coordinate={
			x=16.460
			y=-0.002
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.422
		forward_y=0.907
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	139={
		fleet=77
		name="Pur-Tok"
		key="Pur-Tok"
		reserve=10
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=11.509
			y=2.124
			origin=603
		}
		target_coordinate={
			x=11.509
			y=2.124
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.385
		forward_y=0.924
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	140={
		fleet=77
		name="Eti-Del-Ann"
		key="Eti-Del-Ann"
		reserve=11
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.923
			y=0.708
			origin=603
		}
		target_coordinate={
			x=12.923
			y=0.708
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.407
		forward_y=0.914
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	141={
		fleet=77
		name="Ath-Rum"
		key="Ath-Rum"
		reserve=12
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.337
			y=-0.708
			origin=603
		}
		target_coordinate={
			x=14.337
			y=-0.708
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.415
		forward_y=0.911
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	142={
		fleet=77
		name="Ath-Rum"
		key="Ath-Rum"
		reserve=13
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.751
			y=-2.124
			origin=603
		}
		target_coordinate={
			x=15.751
			y=-2.124
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.395
		forward_y=0.919
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	143={
		fleet=77
		name="Ral-Eth-Ian"
		key="Ral-Eth-Ian"
		reserve=14
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=9.386
			y=1.418
			origin=603
		}
		target_coordinate={
			x=9.386
			y=1.418
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.383
		forward_y=0.924
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	144={
		fleet=77
		name="Kos-Lar"
		key="Kos-Lar"
		reserve=15
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=10.800
			y=0.002
			origin=603
		}
		target_coordinate={
			x=10.800
			y=0.002
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.381
		forward_y=0.926
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	145={
		fleet=77
		name="Jin-Jum-Jan"
		key="Jin-Jum-Jan"
		reserve=16
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.214
			y=-1.414
			origin=603
		}
		target_coordinate={
			x=12.214
			y=-1.414
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.408
		forward_y=0.914
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	146={
		fleet=77
		name="Mik-Jol"
		key="Mik-Jol"
		reserve=17
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=13.628
			y=-2.830
			origin=603
		}
		target_coordinate={
			x=13.628
			y=-2.830
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.393
		forward_y=0.921
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	147={
		fleet=77
		name="Tor-Tor-Dia"
		key="Tor-Tor-Dia"
		reserve=18
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.042
			y=-4.246
			origin=603
		}
		target_coordinate={
			x=15.042
			y=-4.246
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.349
		forward_y=0.939
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	148={
		fleet=77
		name="Per-Ush-Nad"
		key="Per-Ush-Nad"
		reserve=19
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=7.263
			y=0.712
			origin=603
		}
		target_coordinate={
			x=7.263
			y=0.712
			origin=603
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.367
		forward_y=0.931
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	149={
		fleet=78
		name="Vis-Vil-Vik"
		key="Vis-Vil-Vik"
		reserve=0
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-12.930
			y=-4.950
			origin=603
		}
		target_coordinate={
			x=-12.930
			y=-4.950
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=0.288
		forward_y=0.959
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	150={
		fleet=78
		name="Ter-Ras-Nog"
		key="Ter-Ras-Nog"
		reserve=1
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-11.514
			y=-3.538
			origin=603
		}
		target_coordinate={
			x=-11.514
			y=-3.538
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=0.225
		forward_y=0.976
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	151={
		fleet=78
		name="Irk-Sas"
		key="Irk-Sas"
		reserve=2
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-10.098
			y=-2.126
			origin=603
		}
		target_coordinate={
			x=-10.098
			y=-2.126
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.976
		forward_y=-0.225
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	152={
		fleet=78
		name="Pij-Jor-Cor"
		key="Pij-Jor-Cor"
		reserve=3
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-8.682
			y=-0.714
			origin=603
		}
		target_coordinate={
			x=-8.682
			y=-0.714
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.959
		forward_y=-0.287
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	153={
		fleet=78
		name="Des-Ari"
		key="Des-Ari"
		reserve=4
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-7.266
			y=0.698
			origin=603
		}
		target_coordinate={
			x=-7.266
			y=0.698
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-1.004
		forward_y=0.007
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	154={
		fleet=78
		name="Lis-Ham-Dok"
		key="Lis-Ham-Dok"
		reserve=5
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-17.162
			y=2.126
			origin=603
		}
		target_coordinate={
			x=-17.162
			y=2.126
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.425
		forward_y=0.906
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=385
	}
	155={
		fleet=78
		name="Las-Fik"
		key="Las-Fik"
		reserve=6
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.746
			y=3.538
			origin=603
		}
		target_coordinate={
			x=-15.746
			y=3.538
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.926
		forward_y=-0.382
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	156={
		fleet=78
		name="Ham-Cor"
		key="Ham-Cor"
		reserve=7
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-16.458
			y=0.004
			origin=603
		}
		target_coordinate={
			x=-16.458
			y=0.004
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.330
		forward_y=0.946
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	157={
		fleet=78
		name="Sho-Dan"
		key="Sho-Dan"
		reserve=8
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.042
			y=1.416
			origin=603
		}
		target_coordinate={
			x=-15.042
			y=1.416
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.906
		forward_y=-0.425
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	158={
		fleet=78
		name="Mos-Pak"
		key="Mos-Pak"
		reserve=9
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-13.626
			y=2.828
			origin=603
		}
		target_coordinate={
			x=-13.626
			y=2.828
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.962
		forward_y=-0.280
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	159={
		fleet=78
		name="Mok-Ilm"
		key="Mok-Ilm"
		reserve=10
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.754
			y=-2.118
			origin=603
		}
		target_coordinate={
			x=-15.754
			y=-2.118
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.216
		forward_y=0.979
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	160={
		fleet=78
		name="San-Kur-Ini"
		key="San-Kur-Ini"
		reserve=11
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-14.338
			y=-0.706
			origin=603
		}
		target_coordinate={
			x=-14.338
			y=-0.706
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.357
		forward_y=0.936
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	161={
		fleet=78
		name="Sho-Dan"
		key="Sho-Dan"
		reserve=12
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.922
			y=0.706
			origin=603
		}
		target_coordinate={
			x=-12.922
			y=0.706
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.940
		forward_y=-0.344
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	162={
		fleet=78
		name="Zik-Mit"
		key="Zik-Mit"
		reserve=13
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.506
			y=2.118
			origin=603
		}
		target_coordinate={
			x=-11.506
			y=2.118
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.962
		forward_y=-0.280
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	163={
		fleet=78
		name="Rom-Mor"
		key="Rom-Mor"
		reserve=14
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.050
			y=-4.240
			origin=603
		}
		target_coordinate={
			x=-15.050
			y=-4.240
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.294
		forward_y=0.957
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	164={
		fleet=78
		name="Dib-Vik-Has"
		key="Dib-Vik-Has"
		reserve=15
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-13.634
			y=-2.828
			origin=603
		}
		target_coordinate={
			x=-13.634
			y=-2.828
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.345
		forward_y=0.940
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	165={
		fleet=78
		name="Eti-Del-Ann"
		key="Eti-Del-Ann"
		reserve=16
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.218
			y=-1.416
			origin=603
		}
		target_coordinate={
			x=-12.218
			y=-1.416
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.923
		forward_y=-0.388
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	166={
		fleet=78
		name="Ult-Amo"
		key="Ult-Amo"
		reserve=17
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-10.802
			y=-0.004
			origin=603
		}
		target_coordinate={
			x=-10.802
			y=-0.004
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.936
		forward_y=-0.355
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	167={
		fleet=78
		name="Cin-Nic"
		key="Cin-Nic"
		reserve=18
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-9.386
			y=1.408
			origin=603
		}
		target_coordinate={
			x=-9.386
			y=1.408
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.962
		forward_y=-0.276
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	168={
		fleet=78
		name="Can-Can"
		key="Can-Can"
		reserve=19
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-14.346
			y=-6.362
			origin=603
		}
		target_coordinate={
			x=-14.346
			y=-6.362
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.177
		forward_y=0.987
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	169={
		fleet=79
		name="Dir-Pok"
		key="Dir-Pok"
		reserve=0
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-8.938
			y=-14.588
			origin=603
		}
		target_coordinate={
			x=-8.938
			y=-14.588
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.714
		forward_y=0.701
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	170={
		fleet=79
		name="Fik-Yma"
		key="Fik-Yma"
		reserve=1
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-7.522
			y=-13.176
			origin=603
		}
		target_coordinate={
			x=-7.522
			y=-13.176
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.784
		forward_y=0.621
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	171={
		fleet=79
		name="Had-Ham-Hir"
		key="Had-Ham-Hir"
		reserve=2
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-6.106
			y=-11.764
			origin=603
		}
		target_coordinate={
			x=-6.106
			y=-11.764
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.788
		forward_y=0.617
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	172={
		fleet=79
		name="Tor-Tor-Dia"
		key="Tor-Tor-Dia"
		reserve=3
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-4.690
			y=-10.352
			origin=603
		}
		target_coordinate={
			x=-4.690
			y=-10.352
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.811
		forward_y=0.586
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	173={
		fleet=79
		name="Orn-Dak"
		key="Orn-Dak"
		reserve=4
		ship_design=483
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-3.274
			y=-8.940
			origin=603
		}
		target_coordinate={
			x=-3.274
			y=-8.940
			origin=603
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8200.500
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8200.500
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.939
		forward_y=0.349
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	174={
		fleet=79
		name="Jan-Tak-Era"
		key="Jan-Tak-Era"
		reserve=5
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-13.170
			y=-7.512
			origin=603
		}
		target_coordinate={
			x=-13.170
			y=-7.512
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.298
		forward_y=0.956
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=435
	}
	175={
		fleet=79
		name="Vol-Shu"
		key="Vol-Shu"
		reserve=6
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.754
			y=-6.100
			origin=603
		}
		target_coordinate={
			x=-11.754
			y=-6.100
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=0.468
		forward_y=0.885
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	176={
		fleet=79
		name="Bol-Bol"
		key="Bol-Bol"
		reserve=7
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.466
			y=-9.634
			origin=603
		}
		target_coordinate={
			x=-12.466
			y=-9.634
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.453
		forward_y=0.892
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	177={
		fleet=79
		name="Rog-Wil"
		key="Rog-Wil"
		reserve=8
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.050
			y=-8.222
			origin=603
		}
		target_coordinate={
			x=-11.050
			y=-8.222
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.094
		forward_y=0.999
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	178={
		fleet=79
		name="Ini-Ini-Wor"
		key="Ini-Ini-Wor"
		reserve=9
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-9.634
			y=-6.810
			origin=603
		}
		target_coordinate={
			x=-9.634
			y=-6.810
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.949
		forward_y=-0.320
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	179={
		fleet=79
		name="Cap-Tyr"
		key="Cap-Tyr"
		reserve=10
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.762
			y=-11.756
			origin=603
		}
		target_coordinate={
			x=-11.762
			y=-11.756
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.969
		forward_y=0.252
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	180={
		fleet=79
		name="Vim-Der"
		key="Vim-Der"
		reserve=11
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
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		}
		coordinate={
			x=-10.346
			y=-10.344
			origin=603
		}
		target_coordinate={
			x=-10.346
			y=-10.344
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.951
		forward_y=-0.312
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
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	181={
		fleet=79
		name="Kod-Mok"
		key="Kod-Mok"
		reserve=12
		ship_design=484
		graphical_culture="fallen_empire_04"
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			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-8.930
			y=-8.932
			origin=603
		}
		target_coordinate={
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			y=-8.932
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.865
		forward_y=0.503
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	182={
		fleet=79
		name="Sal-Dim-Dim"
		key="Sal-Dim-Dim"
		reserve=13
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-7.514
			y=-7.520
			origin=603
		}
		target_coordinate={
			x=-7.514
			y=-7.520
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.944
		forward_y=-0.332
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	183={
		fleet=79
		name="Nid-Elu"
		key="Nid-Elu"
		reserve=14
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.058
			y=-13.878
			origin=603
		}
		target_coordinate={
			x=-11.058
			y=-13.878
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.746
		forward_y=0.666
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	184={
		fleet=79
		name="Las-Fik"
		key="Las-Fik"
		reserve=15
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-9.642
			y=-12.466
			origin=603
		}
		target_coordinate={
			x=-9.642
			y=-12.466
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.969
		forward_y=0.252
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	185={
		fleet=79
		name="Rom-Mor"
		key="Rom-Mor"
		reserve=16
		ship_design=484
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-8.226
			y=-11.054
			origin=603
		}
		target_coordinate={
			x=-8.226
			y=-11.054
			origin=603
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2236.500
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.953
		forward_y=-0.308
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	186={
		fleet=79
		name="Taq-Ulu"
		key="Taq-Ulu"
		reserve=17
		ship_design=484
		graphical_culture="fallen_empire_04"
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			design="fallen_empire_warship_small_key"
			slot="mid"
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				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
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		}
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		}
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		max_hitpoints=1861.500
		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.879
		forward_y=-0.478
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
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	187={
		fleet=79
		name="Tiz-Val"
		key="Tiz-Val"
		reserve=18
		ship_design=484
		graphical_culture="fallen_empire_04"
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			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
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		}
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			origin=603
		}
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		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.937
		forward_y=-0.350
		upgrade_progress=0.000
		next_weapon_index=9
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	188={
		fleet=79
		name="Ben-Bon"
		key="Ben-Bon"
		reserve=19
		ship_design=484
		graphical_culture="fallen_empire_04"
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			slot="mid"
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				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="AUTOCANNON_3"
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			weapon={
				index=3
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
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		}
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			origin=603
		}
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		max_shield_hitpoints=2236.500
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.628
		forward_y=0.778
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	189={
		fleet=80
		name="Bol-Bol"
		key="Bol-Bol"
		reserve=0
		ship_design=486
		graphical_culture="fallen_empire_04"
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			slot="mid"
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			y=81.480
			origin=603
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		target_coordinate={
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			origin=603
		}
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		shield_hitpoints=894.600
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		max_shield_hitpoints=894.600
		rotation=179.640
		forward_x=0.543
		forward_y=-0.840
		upgrade_progress=0.000
		created_this_update=no
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	190={
		fleet=81
		name="Yta-Mab-Zor"
		key="Yta-Mab-Zor"
		reserve=0
		ship_design=486
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
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		coordinate={
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			y=157.260
			origin=603
		}
		target_coordinate={
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			y=157.260
			origin=603
		}
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		shield_hitpoints=894.600
		max_hitpoints=372.300
		max_shield_hitpoints=894.600
		rotation=289.800
		forward_x=-0.705
		forward_y=0.710
		upgrade_progress=0.000
		created_this_update=no
	}
	191={
		fleet=82
		name="Utr-Fas"
		key="Utr-Fas"
		reserve=0
		ship_design=486
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=19.590
			y=163.900
			origin=603
		}
		target_coordinate={
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			y=163.900
			origin=603
		}
		post_move_angle=235.080
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		shield_hitpoints=894.600
		max_hitpoints=372.300
		max_shield_hitpoints=894.600
		rotation=235.080
		forward_x=-0.508
		forward_y=-0.862
		upgrade_progress=0.000
		created_this_update=no
	}
	192={
		fleet=83
		name="Janna Station"
		reserve=0
		ship_design=488
		graphical_culture="fallen_empire_04"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=603
		}
		target_coordinate={
			x=18.630
			y=-18.630
			origin=603
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	193={
		fleet=83
		name="Devastator"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.473
			y=-15.795
			origin=603
		}
		target_coordinate={
			x=21.473
			y=-15.795
			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	194={
		fleet=83
		name="Devastator II"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.795
			y=-15.787
			origin=603
		}
		target_coordinate={
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			y=-15.787
			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	195={
		fleet=83
		name="Devastator III"
		reserve=3
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.787
			y=-21.465
			origin=603
		}
		target_coordinate={
			x=15.787
			y=-21.465
			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	196={
		fleet=83
		name="Devastator IV"
		reserve=4
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.467
			y=-21.471
			origin=603
		}
		target_coordinate={
			x=21.467
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			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.275
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		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	197={
		fleet=83
		name="Devastator V"
		reserve=5
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.647
			y=-10.628
			origin=603
		}
		target_coordinate={
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		}
		post_move_angle=0.784
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		armor_hitpoints=4701.375
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		max_shield_hitpoints=6709.500
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		rotation=0.784
		forward_x=0.055
		forward_y=1.002
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	198={
		fleet=83
		name="Devastator VI"
		reserve=6
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=11.697
			y=-14.610
			origin=603
		}
		target_coordinate={
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		}
		post_move_angle=0.784
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		armor_hitpoints=4701.375
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		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.835
		forward_y=-0.551
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	199={
		fleet=83
		name="Devastator VII"
		reserve=7
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=11.685
			y=-22.619
			origin=603
		}
		target_coordinate={
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			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
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		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.206
		forward_y=-0.981
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	200={
		fleet=83
		name="Devastator VIII"
		reserve=8
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
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			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.607
			y=-26.626
			origin=603
		}
		target_coordinate={
			x=18.607
			y=-26.626
			origin=603
		}
		post_move_angle=0.784
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		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
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		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.086
		forward_y=-1.000
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	201={
		fleet=83
		name="Devastator IX"
		reserve=9
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=25.563
			y=-22.650
			origin=603
		}
		target_coordinate={
			x=25.563
			y=-22.650
			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.222
		forward_y=-0.977
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	202={
		fleet=83
		name="Devastator X"
		reserve=10
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=603
		}
		target_coordinate={
			x=18.630
			y=-18.630
			origin=603
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	203={
		fleet=84
		name="Erasmadon Station"
		reserve=0
		ship_design=489
		graphical_culture="fallen_empire_04"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=21.270
			y=-21.270
			origin=512
		}
		target_coordinate={
			x=21.270
			y=-21.270
			origin=512
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	204={
		fleet=84
		name="Devastator XI"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=24.113
			y=-18.435
			origin=512
		}
		target_coordinate={
			x=24.113
			y=-18.435
			origin=512
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	205={
		fleet=84
		name="Devastator XII"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.270
			y=-21.270
			origin=512
		}
		target_coordinate={
			x=21.270
			y=-21.270
			origin=512
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	206={
		fleet=85
		name="Rint Beekun Station"
		reserve=0
		ship_design=490
		graphical_culture="fallen_empire_04"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=232
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=232
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	207={
		fleet=85
		name="Devastator XIII"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.453
			y=-17.775
			origin=232
		}
		target_coordinate={
			x=23.453
			y=-17.775
			origin=232
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	208={
		fleet=85
		name="Devastator XIV"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=232
		}
		target_coordinate={
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			origin=232
		}
		post_move_angle=0.784
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		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
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		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	209={
		fleet=86
		name="Chiminol Station"
		reserve=0
		ship_design=491
		graphical_culture="fallen_empire_04"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
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			y=-18.960
			origin=746
		}
		target_coordinate={
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			y=-18.960
			origin=746
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	210={
		fleet=86
		name="Devastator XV"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
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			y=-16.125
			origin=746
		}
		target_coordinate={
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		}
		post_move_angle=0.784
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		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	211={
		fleet=86
		name="Devastator XVI"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.960
			y=-18.960
			origin=746
		}
		target_coordinate={
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			y=-18.960
			origin=746
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	212={
		fleet=87
		name="Havonchir Station"
		reserve=0
		ship_design=492
		graphical_culture="fallen_empire_04"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=729
		}
		target_coordinate={
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			y=-18.630
			origin=729
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	213={
		fleet=87
		name="Devastator XVII"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.473
			y=-15.795
			origin=729
		}
		target_coordinate={
			x=21.473
			y=-15.795
			origin=729
		}
		post_move_angle=0.784
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		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	214={
		fleet=87
		name="Devastator XVIII"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=729
		}
		target_coordinate={
			x=18.630
			y=-18.630
			origin=729
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	215={
		fleet=88
		name="Cirban Station"
		reserve=0
		ship_design=493
		graphical_culture="fallen_empire_04"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=616
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=616
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	216={
		fleet=88
		name="Devastator XIX"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.453
			y=-17.775
			origin=616
		}
		target_coordinate={
			x=23.453
			y=-17.775
			origin=616
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	217={
		fleet=88
		name="Devastator XX"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=616
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=616
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	218={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=218
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=89
		name="Darep Station"
		reserve=0
		ship_design=494
		graphical_culture="fallen_empire_04"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.300
			y=-18.300
			origin=539
		}
		target_coordinate={
			x=18.300
			y=-18.300
			origin=539
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	219={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=218
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=89
		name="Devastator XXI"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.143
			y=-15.465
			origin=539
		}
		target_coordinate={
			x=21.143
			y=-15.465
			origin=539
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	220={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=218
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=89
		name="Devastator XXII"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.465
			y=-15.457
			origin=539
		}
		target_coordinate={
			x=15.465
			y=-15.457
			origin=539
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	221={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=218
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=89
		name="Devastator XXIII"
		reserve=3
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.457
			y=-21.135
			origin=539
		}
		target_coordinate={
			x=15.457
			y=-21.135
			origin=539
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	222={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=218
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=89
		name="Devastator XXIV"
		reserve=4
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.300
			y=-18.300
			origin=539
		}
		target_coordinate={
			x=18.300
			y=-18.300
			origin=539
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	223={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=223
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=90
		name="Iprgara Station"
		reserve=0
		ship_design=495
		graphical_culture="fallen_empire_04"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.620
			y=-19.620
			origin=439
		}
		target_coordinate={
			x=19.620
			y=-19.620
			origin=439
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	224={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=223
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=90
		name="Devastator XXV"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.463
			y=-16.785
			origin=439
		}
		target_coordinate={
			x=22.463
			y=-16.785
			origin=439
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	225={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=223
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=90
		name="Devastator XXVI"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.785
			y=-16.777
			origin=439
		}
		target_coordinate={
			x=16.785
			y=-16.777
			origin=439
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	226={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=223
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=90
		name="Devastator XXVII"
		reserve=3
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.777
			y=-22.455
			origin=439
		}
		target_coordinate={
			x=16.777
			y=-22.455
			origin=439
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	227={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=223
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=90
		name="Devastator XXVIII"
		reserve=4
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.620
			y=-19.620
			origin=439
		}
		target_coordinate={
			x=19.620
			y=-19.620
			origin=439
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	228={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=228
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=91
		name="Lombidus Station"
		reserve=0
		ship_design=496
		graphical_culture="fallen_empire_04"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.960
			y=-18.960
			origin=242
		}
		target_coordinate={
			x=18.960
			y=-18.960
			origin=242
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	229={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=228
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=91
		name="Devastator XXIX"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.803
			y=-16.125
			origin=242
		}
		target_coordinate={
			x=21.803
			y=-16.125
			origin=242
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	230={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=228
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=91
		name="Devastator XXX"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.125
			y=-16.117
			origin=242
		}
		target_coordinate={
			x=16.125
			y=-16.117
			origin=242
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	231={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=228
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=91
		name="Devastator XXXI"
		reserve=3
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.117
			y=-21.795
			origin=242
		}
		target_coordinate={
			x=16.117
			y=-21.795
			origin=242
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	232={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=228
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=91
		name="Devastator XXXII"
		reserve=4
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.960
			y=-18.960
			origin=242
		}
		target_coordinate={
			x=18.960
			y=-18.960
			origin=242
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	233={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=92
		name="Furud Station"
		reserve=0
		ship_design=497
		graphical_culture="fallen_empire_04"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.940
			y=-20.940
			origin=504
		}
		target_coordinate={
			x=20.940
			y=-20.940
			origin=504
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	234={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=92
		name="Devastator XXXIII"
		reserve=1
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.783
			y=-18.105
			origin=504
		}
		target_coordinate={
			x=23.783
			y=-18.105
			origin=504
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	235={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=92
		name="Devastator XXXIV"
		reserve=2
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.105
			y=-18.097
			origin=504
		}
		target_coordinate={
			x=18.105
			y=-18.097
			origin=504
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	236={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=92
		name="Devastator XXXV"
		reserve=3
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.097
			y=-23.775
			origin=504
		}
		target_coordinate={
			x=18.097
			y=-23.775
			origin=504
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	237={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=92
		name="Devastator XXXVI"
		reserve=4
		ship_design=485
		graphical_culture="fallen_empire_04"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.940
			y=-20.940
			origin=504
		}
		target_coordinate={
			x=20.940
			y=-20.940
			origin=504
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	238={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="1st Heavy Assault Force"
		reserve=0
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
			x=0.008
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			origin=283
		}
		target_coordinate={
			x=0.008
			y=-10.930
			origin=283
		}
		post_move_angle=-0.001
		hitpoints=124.100
		shield_hitpoints=596.400
		armor_hitpoints=357.840
		max_hitpoints=124.100
		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
		rotation=-0.001
		forward_x=-0.712
		forward_y=0.703
		upgrade_progress=0.000
		army=15
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
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	}
	239={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
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			}
 
		}
		fleet=93
		name="2nd Heavy Assault Force"
		reserve=1
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
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			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
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		target_coordinate={
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			origin=283
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		shield_hitpoints=596.400
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		max_shield_hitpoints=596.400
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		forward_x=0.718
		forward_y=0.697
		upgrade_progress=0.000
		army=16
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	240={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="3rd Heavy Assault Force"
		reserve=2
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
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			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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			origin=283
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		target_coordinate={
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			origin=283
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		shield_hitpoints=596.400
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		max_shield_hitpoints=596.400
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		forward_y=0.677
		upgrade_progress=0.000
		army=17
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	241={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="4th Heavy Assault Force"
		reserve=3
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		target_coordinate={
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			origin=283
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		max_shield_hitpoints=596.400
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		forward_y=0.691
		upgrade_progress=0.000
		army=18
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
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	}
	242={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
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			}
 
		}
		fleet=93
		name="5th Heavy Assault Force"
		reserve=4
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		}
		target_coordinate={
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		max_shield_hitpoints=596.400
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		upgrade_progress=0.000
		army=19
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	243={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="6th Heavy Assault Force"
		reserve=5
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
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			origin=283
		}
		target_coordinate={
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			origin=283
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		shield_hitpoints=596.400
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		max_shield_hitpoints=596.400
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		upgrade_progress=0.000
		army=20
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	244={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="7th Heavy Assault Force"
		reserve=6
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
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		}
		target_coordinate={
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		shield_hitpoints=596.400
		armor_hitpoints=357.840
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		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
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		forward_x=0.741
		forward_y=0.673
		upgrade_progress=0.000
		army=21
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	245={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="8th Heavy Assault Force"
		reserve=7
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
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		}
		target_coordinate={
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		}
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		shield_hitpoints=596.400
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		max_shield_hitpoints=596.400
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		forward_x=0.711
		forward_y=0.704
		upgrade_progress=0.000
		army=22
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	246={
		auras={
			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="9th Heavy Assault Force"
		reserve=8
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
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			origin=283
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		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
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		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	247={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="10th Heavy Assault Force"
		reserve=9
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		upgrade_progress=0.000
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		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	248={
		auras={
			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="11th Heavy Assault Force"
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		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
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		forward_y=0.646
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		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	249={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="12th Heavy Assault Force"
		reserve=11
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		shield_hitpoints=596.400
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		upgrade_progress=0.000
		army=26
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	250={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="13th Heavy Assault Force"
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		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
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			slot="mid"
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		coordinate={
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		}
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		max_shield_hitpoints=596.400
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		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	251={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
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				}
			}
 
		}
		fleet=93
		name="14th Heavy Assault Force"
		reserve=13
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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		coordinate={
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		target_coordinate={
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		upgrade_progress=0.000
		army=28
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	252={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=93
		name="15th Heavy Assault Force"
		reserve=14
		ship_design=528
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
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		}
		target_coordinate={
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		}
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		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	253={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
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					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Arbiter"
		key="Arbiter"
		reserve=0
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
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				launch_time=1.500
			}
		}
		coordinate={
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		}
		target_coordinate={
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		}
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		next_weapon_index=7
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	}
	254={
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			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
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					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Dominator"
		key="Dominator"
		reserve=1
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
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				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
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				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
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				launch_time=1.500
			}
		}
		coordinate={
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		}
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		}
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		upgrade_progress=0.000
		next_weapon_index=7
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		aura_modifier={
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		}
	}
	255={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Resister"
		key="Resister"
		reserve=2
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=12.825
			y=-3.536
			origin=283
		}
		target_coordinate={
			x=12.825
			y=-3.536
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.871
		forward_y=-0.492
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	256={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Stunner"
		key="Stunner"
		reserve=3
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=14.239
			y=-4.952
			origin=283
		}
		target_coordinate={
			x=14.239
			y=-4.952
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.893
		forward_y=-0.451
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	257={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Effacer"
		key="Effacer"
		reserve=4
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=15.653
			y=-6.368
			origin=283
		}
		target_coordinate={
			x=15.653
			y=-6.368
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.885
		forward_y=-0.467
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	258={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Extirpator"
		key="Extirpator"
		reserve=5
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.075
			y=3.536
			origin=283
		}
		target_coordinate={
			x=17.075
			y=3.536
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.812
		forward_y=-0.584
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=398
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	259={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Advancer"
		key="Advancer"
		reserve=6
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=18.489
			y=2.120
			origin=283
		}
		target_coordinate={
			x=18.489
			y=2.120
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.829
		forward_y=-0.560
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	260={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Vaporizer"
		key="Vaporizer"
		reserve=7
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.952
			y=2.830
			origin=283
		}
		target_coordinate={
			x=14.952
			y=2.830
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.816
		forward_y=-0.578
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	261={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Vaporizer"
		key="Vaporizer"
		reserve=8
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=16.366
			y=1.414
			origin=283
		}
		target_coordinate={
			x=16.366
			y=1.414
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.826
		forward_y=-0.564
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	262={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Ambusher"
		key="Ambusher"
		reserve=9
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.780
			y=-0.002
			origin=283
		}
		target_coordinate={
			x=17.780
			y=-0.002
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.836
		forward_y=-0.549
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	263={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Advancer"
		key="Advancer"
		reserve=10
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.829
			y=2.124
			origin=283
		}
		target_coordinate={
			x=12.829
			y=2.124
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.817
		forward_y=-0.577
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	264={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Dispatcher"
		key="Dispatcher"
		reserve=11
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.243
			y=0.708
			origin=283
		}
		target_coordinate={
			x=14.243
			y=0.708
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.820
		forward_y=-0.573
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	265={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Decimator"
		key="Decimator"
		reserve=12
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.657
			y=-0.708
			origin=283
		}
		target_coordinate={
			x=15.657
			y=-0.708
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.838
		forward_y=-0.547
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	266={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Silencer"
		key="Silencer"
		reserve=13
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.071
			y=-2.124
			origin=283
		}
		target_coordinate={
			x=17.071
			y=-2.124
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.218
		forward_y=0.978
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	267={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Razer"
		key="Razer"
		reserve=14
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=10.706
			y=1.418
			origin=283
		}
		target_coordinate={
			x=10.706
			y=1.418
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.858
		forward_y=-0.515
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	268={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Subjugator"
		key="Subjugator"
		reserve=15
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.120
			y=0.002
			origin=283
		}
		target_coordinate={
			x=12.120
			y=0.002
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.825
		forward_y=-0.566
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	269={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Predator"
		key="Predator"
		reserve=16
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=13.534
			y=-1.414
			origin=283
		}
		target_coordinate={
			x=13.534
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		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.843
		forward_y=-0.538
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	270={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Ambusher"
		key="Ambusher"
		reserve=17
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.948
			y=-2.830
			origin=283
		}
		target_coordinate={
			x=14.948
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			origin=283
		}
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		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.852
		forward_y=-0.525
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	271={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Assailer"
		key="Assailer"
		reserve=18
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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			}
		}
		coordinate={
			x=16.362
			y=-4.246
			origin=283
		}
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			x=16.362
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		}
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		hitpoints=1861.500
		shield_hitpoints=2460.150
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.195
		forward_y=0.982
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	272={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=94
		name="Subduer"
		key="Subduer"
		reserve=19
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=8.583
			y=0.712
			origin=283
		}
		target_coordinate={
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			y=0.712
			origin=283
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.906
		forward_y=-0.425
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	273={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Redeemer"
		key="Redeemer"
		reserve=0
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-14.250
			y=-4.950
			origin=283
		}
		target_coordinate={
			x=-14.250
			y=-4.950
			origin=283
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.931
		forward_y=-0.369
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	274={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Vanquisher"
		key="Vanquisher"
		reserve=1
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-12.834
			y=-3.538
			origin=283
		}
		target_coordinate={
			x=-12.834
			y=-3.538
			origin=283
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.919
		forward_y=-0.394
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	275={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Arbiter"
		key="Arbiter"
		reserve=2
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-11.418
			y=-2.126
			origin=283
		}
		target_coordinate={
			x=-11.418
			y=-2.126
			origin=283
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.933
		forward_y=-0.360
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	276={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Disintegrator"
		key="Disintegrator"
		reserve=3
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-10.002
			y=-0.714
			origin=283
		}
		target_coordinate={
			x=-10.002
			y=-0.714
			origin=283
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.941
		forward_y=-0.341
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	277={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Silencer"
		key="Silencer"
		reserve=4
		ship_design=544
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-8.586
			y=0.698
			origin=283
		}
		target_coordinate={
			x=-8.586
			y=0.698
			origin=283
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.956
		forward_y=-0.298
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	278={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Effacer"
		key="Effacer"
		reserve=5
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-18.482
			y=2.126
			origin=283
		}
		target_coordinate={
			x=-18.482
			y=2.126
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.924
		forward_y=-0.383
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=401
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	279={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Nullifier"
		key="Nullifier"
		reserve=6
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-17.066
			y=3.538
			origin=283
		}
		target_coordinate={
			x=-17.066
			y=3.538
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.919
		forward_y=-0.395
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	280={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Nullifier"
		key="Nullifier"
		reserve=7
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-17.778
			y=0.004
			origin=283
		}
		target_coordinate={
			x=-17.778
			y=0.004
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.939
		forward_y=-0.347
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	281={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Subduer"
		key="Subduer"
		reserve=8
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-16.362
			y=1.416
			origin=283
		}
		target_coordinate={
			x=-16.362
			y=1.416
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
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		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	282={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Marshaller"
		key="Marshaller"
		reserve=9
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
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			design="fallen_empire_warship_small_key"
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			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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			}
		}
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			y=2.828
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		}
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
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		forward_y=-0.405
		upgrade_progress=0.000
		next_weapon_index=9
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		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	283={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Assailer"
		key="Assailer"
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		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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			}
		}
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		}
		target_coordinate={
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		}
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		shield_hitpoints=2460.150
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		upgrade_progress=0.000
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			ship_fire_rate_mult=0.100
		}
	}
	284={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Subduer"
		key="Subduer"
		reserve=11
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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			}
		}
		coordinate={
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			y=-0.706
			origin=283
		}
		target_coordinate={
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		}
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		shield_hitpoints=2460.150
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
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		forward_y=-0.387
		upgrade_progress=0.000
		next_weapon_index=9
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		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	285={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Effacer"
		key="Effacer"
		reserve=12
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
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			y=0.706
			origin=283
		}
		target_coordinate={
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			y=0.706
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		}
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		shield_hitpoints=2460.150
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		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
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		forward_y=-0.410
		upgrade_progress=0.000
		next_weapon_index=9
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		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	286={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Vanquisher"
		key="Vanquisher"
		reserve=13
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
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			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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			}
		}
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		}
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		}
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		upgrade_progress=0.000
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		}
	}
	287={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Redeemer"
		key="Redeemer"
		reserve=14
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
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			design="fallen_empire_warship_small_key"
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			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
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			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
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			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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		}
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		}
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		}
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		upgrade_progress=0.000
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		aura_modifier={
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		}
	}
	288={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Subjugator"
		key="Subjugator"
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		ship_design=545
		graphical_culture="fallen_machine_empire_01"
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			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
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			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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		}
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		}
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		upgrade_progress=0.000
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		}
	}
	289={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Assailer"
		key="Assailer"
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		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
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			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
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			}
			weapon={
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				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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		}
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		}
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		}
	}
	290={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
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					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Subduer"
		key="Subduer"
		reserve=17
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
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				template="ENERGY_TORPEDO_2"
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			weapon={
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				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
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			weapon={
				index=4
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
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			}
			weapon={
				index=7
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			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
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		}
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		}
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		}
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		forward_y=-0.413
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	291={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Devastator"
		key="Devastator"
		reserve=18
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-10.706
			y=1.408
			origin=283
		}
		target_coordinate={
			x=-10.706
			y=1.408
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.931
		forward_y=-0.369
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	292={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=95
		name="Extirpator"
		key="Extirpator"
		reserve=19
		ship_design=545
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.666
			y=-6.362
			origin=283
		}
		target_coordinate={
			x=-15.666
			y=-6.362
			origin=283
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.932
		forward_y=-0.363
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	293={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=96
		name="Compiler"
		key="Compiler"
		reserve=0
		ship_design=546
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-57.840
			y=-61.560
			origin=283
		}
		target_coordinate={
			x=-57.840
			y=-61.560
			origin=283
		}
		post_move_angle=15.840
		hitpoints=372.300
		shield_hitpoints=596.400
		max_hitpoints=372.300
		max_shield_hitpoints=596.400
		rotation=15.840
		forward_x=0.132
		forward_y=-0.994
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	294={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=97
		name="Assembler"
		key="Assembler"
		reserve=0
		ship_design=546
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=74.800
			y=-73.740
			origin=283
		}
		target_coordinate={
			x=74.800
			y=-73.740
			origin=283
		}
		post_move_angle=159.120
		hitpoints=372.300
		shield_hitpoints=596.400
		max_hitpoints=372.300
		max_shield_hitpoints=596.400
		rotation=159.120
		forward_x=-0.891
		forward_y=-0.457
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	295={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=98
		name="Compiler"
		key="Compiler"
		reserve=0
		ship_design=546
		graphical_culture="fallen_machine_empire_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=61.800
			y=-123.880
			origin=283
		}
		target_coordinate={
			x=61.800
			y=-123.880
			origin=283
		}
		post_move_angle=128.160
		hitpoints=372.300
		shield_hitpoints=596.400
		max_hitpoints=372.300
		max_shield_hitpoints=596.400
		rotation=128.160
		forward_x=-0.598
		forward_y=-0.801
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	296={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=99
		name="Alpha Refuge Station"
		reserve=0
		ship_design=549
		graphical_culture="fallen_machine_empire_01"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=38
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=40
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=41
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=43
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=44
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=45
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=46
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=47
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=48
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=49
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=53
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=283
		}
		target_coordinate={
			x=19.950
			y=-19.950
			origin=283
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=55
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	297={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=99
		name="Sigma"
		reserve=1
		ship_design=548
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.793
			y=-17.115
			origin=283
		}
		target_coordinate={
			x=22.793
			y=-17.115
			origin=283
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	298={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=99
		name="Sigma II"
		reserve=2
		ship_design=548
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.115
			y=-17.107
			origin=283
		}
		target_coordinate={
			x=17.115
			y=-17.107
			origin=283
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	299={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=99
		name="Sigma III"
		reserve=3
		ship_design=548
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.107
			y=-22.785
			origin=283
		}
		target_coordinate={
			x=17.107
			y=-22.785
			origin=283
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	300={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=296
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=99
		name="Sigma IV"
		reserve=4
		ship_design=548
		graphical_culture="fallen_machine_empire_01"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=283
		}
		target_coordinate={
			x=19.950
			y=-19.950
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			y=-18.094
			origin=55
		}
		target_coordinate={
			x=1.248
			y=-18.094
			origin=55
		}
		post_move_angle=0.317
		hitpoints=124.100
		shield_hitpoints=596.400
		armor_hitpoints=357.840
		max_hitpoints=124.100
		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
		rotation=0.317
		forward_x=0.743
		forward_y=0.670
		upgrade_progress=0.000
		army=42
		created_this_update=no
	}
	320={
		fleet=102
		name="14th Cybernetic Shock Army"
		reserve=13
		ship_design=582
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
			x=3.150
			y=-17.470
			origin=55
		}
		target_coordinate={
			x=3.150
			y=-17.470
			origin=55
		}
		post_move_angle=0.317
		hitpoints=124.100
		shield_hitpoints=596.400
		armor_hitpoints=357.840
		max_hitpoints=124.100
		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
		rotation=0.317
		forward_x=-0.742
		forward_y=0.671
		upgrade_progress=0.000
		army=43
		created_this_update=no
	}
	321={
		fleet=102
		name="15th Cybernetic Shock Army"
		reserve=14
		ship_design=582
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
			x=5.052
			y=-16.846
			origin=55
		}
		target_coordinate={
			x=5.052
			y=-16.846
			origin=55
		}
		post_move_angle=0.317
		hitpoints=124.100
		shield_hitpoints=596.400
		armor_hitpoints=357.840
		max_hitpoints=124.100
		max_shield_hitpoints=596.400
		max_armor_hitpoints=357.840
		rotation=0.317
		forward_x=-0.778
		forward_y=0.628
		upgrade_progress=0.000
		army=44
		created_this_update=no
	}
	322={
		fleet=103
		name="Defiant Hatchling"
		key="Defiant Hatchling"
		reserve=0
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-13.590
			y=-4.950
			origin=55
		}
		target_coordinate={
			x=-13.590
			y=-4.950
			origin=55
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.943
		forward_y=-0.336
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	323={
		fleet=103
		name="Proud Hatchling"
		key="Proud Hatchling"
		reserve=1
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-12.174
			y=-3.538
			origin=55
		}
		target_coordinate={
			x=-12.174
			y=-3.538
			origin=55
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.944
		forward_y=-0.333
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	324={
		fleet=103
		name="Imperious Hatchling"
		key="Imperious Hatchling"
		reserve=2
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-10.758
			y=-2.126
			origin=55
		}
		target_coordinate={
			x=-10.758
			y=-2.126
			origin=55
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.946
		forward_y=-0.327
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	325={
		fleet=103
		name="Soaring Hatchling"
		key="Soaring Hatchling"
		reserve=3
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-9.342
			y=-0.714
			origin=55
		}
		target_coordinate={
			x=-9.342
			y=-0.714
			origin=55
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.950
		forward_y=-0.316
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	326={
		fleet=103
		name="Irascible Hatchling"
		key="Irascible Hatchling"
		reserve=4
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-7.926
			y=0.698
			origin=55
		}
		target_coordinate={
			x=-7.926
			y=0.698
			origin=55
		}
		post_move_angle=0.784
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.784
		forward_x=-0.957
		forward_y=-0.294
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	327={
		fleet=103
		name="Mercurial Hatchling"
		key="Mercurial Hatchling"
		reserve=5
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-17.822
			y=2.126
			origin=55
		}
		target_coordinate={
			x=-17.822
			y=2.126
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.970
		forward_y=-0.250
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=414
	}
	328={
		fleet=103
		name="Capricious Hatchling"
		key="Capricious Hatchling"
		reserve=6
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-16.406
			y=3.538
			origin=55
		}
		target_coordinate={
			x=-16.406
			y=3.538
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.282
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	329={
		fleet=103
		name="Tenacious Hatchling"
		key="Tenacious Hatchling"
		reserve=7
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-17.118
			y=0.004
			origin=55
		}
		target_coordinate={
			x=-17.118
			y=0.004
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.954
		forward_y=-0.304
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	330={
		fleet=103
		name="Fearless Hatchling"
		key="Fearless Hatchling"
		reserve=8
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.702
			y=1.416
			origin=55
		}
		target_coordinate={
			x=-15.702
			y=1.416
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.946
		forward_y=-0.327
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	331={
		fleet=103
		name="Feral Hatchling"
		key="Feral Hatchling"
		reserve=9
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-14.286
			y=2.828
			origin=55
		}
		target_coordinate={
			x=-14.286
			y=2.828
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.939
		forward_y=-0.348
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	332={
		fleet=103
		name="Impervious Hatchling"
		key="Impervious Hatchling"
		reserve=10
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-16.414
			y=-2.118
			origin=55
		}
		target_coordinate={
			x=-16.414
			y=-2.118
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.944
		forward_y=-0.335
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	333={
		fleet=103
		name="Insane Hatchling"
		key="Insane Hatchling"
		reserve=11
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-14.998
			y=-0.706
			origin=55
		}
		target_coordinate={
			x=-14.998
			y=-0.706
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.946
		forward_y=-0.329
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	334={
		fleet=103
		name="Brisk Hatchling"
		key="Brisk Hatchling"
		reserve=12
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-13.582
			y=0.706
			origin=55
		}
		target_coordinate={
			x=-13.582
			y=0.706
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.936
		forward_y=-0.356
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	335={
		fleet=103
		name="Wild Hatchling"
		key="Wild Hatchling"
		reserve=13
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.166
			y=2.118
			origin=55
		}
		target_coordinate={
			x=-12.166
			y=2.118
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.928
		forward_y=-0.374
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	336={
		fleet=103
		name="Patient Hatchling"
		key="Patient Hatchling"
		reserve=14
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.710
			y=-4.240
			origin=55
		}
		target_coordinate={
			x=-15.710
			y=-4.240
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.940
		forward_y=-0.345
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	337={
		fleet=103
		name="Imperious Hatchling"
		key="Imperious Hatchling"
		reserve=15
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-14.294
			y=-2.828
			origin=55
		}
		target_coordinate={
			x=-14.294
			y=-2.828
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.942
		forward_y=-0.339
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	338={
		fleet=103
		name="Volatile Hatchling"
		key="Volatile Hatchling"
		reserve=16
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.878
			y=-1.416
			origin=55
		}
		target_coordinate={
			x=-12.878
			y=-1.416
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.937
		forward_y=-0.353
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	339={
		fleet=103
		name="Confident Hatchling"
		key="Confident Hatchling"
		reserve=17
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.462
			y=-0.004
			origin=55
		}
		target_coordinate={
			x=-11.462
			y=-0.004
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.937
		forward_y=-0.350
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	340={
		fleet=103
		name="Refractory Hatchling"
		key="Refractory Hatchling"
		reserve=18
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-10.046
			y=1.408
			origin=55
		}
		target_coordinate={
			x=-10.046
			y=1.408
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.937
		forward_y=-0.350
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	341={
		fleet=103
		name="Nonconforming Hatchling"
		key="Nonconforming Hatchling"
		reserve=19
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-15.006
			y=-6.362
			origin=55
		}
		target_coordinate={
			x=-15.006
			y=-6.362
			origin=55
		}
		post_move_angle=0.784
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.784
		forward_x=-0.941
		forward_y=-0.341
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	342={
		fleet=104
		name="Stubborn Hatchling"
		key="Stubborn Hatchling"
		reserve=0
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-9.408
			y=-15.059
			origin=55
		}
		target_coordinate={
			x=-9.408
			y=-15.059
			origin=55
		}
		post_move_angle=0.783
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.783
		forward_x=-0.832
		forward_y=-0.556
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	343={
		fleet=104
		name="Mettlesome Hatchling"
		key="Mettlesome Hatchling"
		reserve=1
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-7.990
			y=-13.647
			origin=55
		}
		target_coordinate={
			x=-7.990
			y=-13.647
			origin=55
		}
		post_move_angle=0.783
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.783
		forward_x=-0.836
		forward_y=-0.548
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	344={
		fleet=104
		name="Dauntless Hatchling"
		key="Dauntless Hatchling"
		reserve=2
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-6.572
			y=-12.235
			origin=55
		}
		target_coordinate={
			x=-6.572
			y=-12.235
			origin=55
		}
		post_move_angle=0.783
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.783
		forward_x=-0.851
		forward_y=-0.526
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	345={
		fleet=104
		name="Observant Hatchling"
		key="Observant Hatchling"
		reserve=3
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-5.154
			y=-10.823
			origin=55
		}
		target_coordinate={
			x=-5.154
			y=-10.823
			origin=55
		}
		post_move_angle=0.783
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.783
		forward_x=-0.852
		forward_y=-0.525
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	346={
		fleet=104
		name="Refractory Hatchling"
		key="Refractory Hatchling"
		reserve=4
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-3.736
			y=-9.411
			origin=55
		}
		target_coordinate={
			x=-3.736
			y=-9.411
			origin=55
		}
		post_move_angle=0.783
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=0.783
		forward_x=-0.860
		forward_y=-0.511
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	347={
		fleet=104
		name="Restless Hatchling"
		key="Restless Hatchling"
		reserve=5
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-13.638
			y=-7.975
			origin=55
		}
		target_coordinate={
			x=-13.638
			y=-7.975
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.796
		forward_y=-0.605
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=417
	}
	348={
		fleet=104
		name="Valiant Hatchling"
		key="Valiant Hatchling"
		reserve=6
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.220
			y=-6.563
			origin=55
		}
		target_coordinate={
			x=-12.220
			y=-6.563
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.796
		forward_y=-0.605
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	349={
		fleet=104
		name="Vivacious Hatchling"
		key="Vivacious Hatchling"
		reserve=7
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.935
			y=-10.099
			origin=55
		}
		target_coordinate={
			x=-12.935
			y=-10.099
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.792
		forward_y=-0.611
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	350={
		fleet=104
		name="Wrathful Hatchling"
		key="Wrathful Hatchling"
		reserve=8
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-11.517
			y=-8.687
			origin=55
		}
		target_coordinate={
			x=-11.517
			y=-8.687
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.796
		forward_y=-0.605
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	351={
		fleet=104
		name="Fighting Hatchling"
		key="Fighting Hatchling"
		reserve=9
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-10.099
			y=-7.275
			origin=55
		}
		target_coordinate={
			x=-10.099
			y=-7.275
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.813
		forward_y=-0.583
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	352={
		fleet=104
		name="Spiteful Hatchling"
		key="Spiteful Hatchling"
		reserve=10
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-12.232
			y=-12.223
			origin=55
		}
		target_coordinate={
			x=-12.232
			y=-12.223
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.813
		forward_y=-0.583
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	353={
		fleet=104
		name="Feral Hatchling"
		key="Feral Hatchling"
		reserve=11
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
			x=-10.814
			y=-10.811
			origin=55
		}
		target_coordinate={
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			y=-10.811
			origin=55
		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.811
		forward_y=-0.586
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	354={
		fleet=104
		name="Jovial Hatchling"
		key="Jovial Hatchling"
		reserve=12
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
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			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-9.396
			y=-9.399
			origin=55
		}
		target_coordinate={
			x=-9.396
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		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.808
		forward_y=-0.590
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	355={
		fleet=104
		name="Supercilious Hatchling"
		key="Supercilious Hatchling"
		reserve=13
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
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				index=0
				template="ENERGY_TORPEDO_2"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
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			y=-7.987
			origin=55
		}
		target_coordinate={
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		}
		post_move_angle=0.783
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		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.826
		forward_y=-0.565
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	356={
		fleet=104
		name="Vengeful Hatchling"
		key="Vengeful Hatchling"
		reserve=14
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
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				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
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		}
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		rotation=0.783
		forward_x=-0.818
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		upgrade_progress=0.000
		next_weapon_index=9
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	}
	357={
		fleet=104
		name="Tenacious Hatchling"
		key="Tenacious Hatchling"
		reserve=15
		ship_design=599
		graphical_culture="fallen_empire_02"
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				index=0
				template="ENERGY_TORPEDO_2"
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				index=1
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			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
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			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
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		}
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		rotation=0.783
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		upgrade_progress=0.000
		next_weapon_index=9
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	358={
		fleet=104
		name="Proud Hatchling"
		key="Proud Hatchling"
		reserve=16
		ship_design=599
		graphical_culture="fallen_empire_02"
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				index=0
				template="ENERGY_TORPEDO_2"
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				index=1
				template="SMALL_DISRUPTOR_3"
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			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
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			origin=55
		}
		target_coordinate={
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		post_move_angle=0.783
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		rotation=0.783
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		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	359={
		fleet=104
		name="Observant Hatchling"
		key="Observant Hatchling"
		reserve=17
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
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				index=0
				template="ENERGY_TORPEDO_2"
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			weapon={
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				template="SMALL_DISRUPTOR_3"
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			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
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			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
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			weapon={
				index=8
				template="POINT_DEFENCE_3"
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		}
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		rotation=0.783
		forward_x=-0.827
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		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	360={
		fleet=104
		name="Mercurial Hatchling"
		key="Mercurial Hatchling"
		reserve=18
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
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				index=0
				template="ENERGY_TORPEDO_2"
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				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
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			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
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			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
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			origin=55
		}
		target_coordinate={
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		}
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		max_hitpoints=1861.500
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		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.829
		forward_y=-0.560
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	361={
		fleet=104
		name="Mercurial Hatchling"
		key="Mercurial Hatchling"
		reserve=19
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
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				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
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			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
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			y=-16.471
			origin=55
		}
		target_coordinate={
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			y=-16.471
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		}
		post_move_angle=0.783
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=0.783
		forward_x=-0.830
		forward_y=-0.558
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	362={
		fleet=105
		name="Patient Hatchling"
		key="Patient Hatchling"
		reserve=0
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=9.337
			y=-0.704
			origin=55
		}
		target_coordinate={
			x=9.337
			y=-0.704
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.862
		forward_y=-0.508
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	363={
		fleet=105
		name="Stubborn Hatchling"
		key="Stubborn Hatchling"
		reserve=1
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=10.751
			y=-2.120
			origin=55
		}
		target_coordinate={
			x=10.751
			y=-2.120
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.860
		forward_y=-0.511
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	364={
		fleet=105
		name="Splenetic Hatchling"
		key="Splenetic Hatchling"
		reserve=2
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=12.165
			y=-3.536
			origin=55
		}
		target_coordinate={
			x=12.165
			y=-3.536
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.871
		forward_y=-0.492
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	365={
		fleet=105
		name="Jovial Hatchling"
		key="Jovial Hatchling"
		reserve=3
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=13.579
			y=-4.952
			origin=55
		}
		target_coordinate={
			x=13.579
			y=-4.952
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.889
		forward_y=-0.459
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	366={
		fleet=105
		name="Wayward Hatchling"
		key="Wayward Hatchling"
		reserve=4
		ship_design=598
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=14.993
			y=-6.368
			origin=55
		}
		target_coordinate={
			x=14.993
			y=-6.368
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=4343.500
		shield_hitpoints=8946.000
		armor_hitpoints=5218.500
		max_hitpoints=4343.500
		max_shield_hitpoints=8946.000
		max_armor_hitpoints=5218.500
		rotation=-0.786
		forward_x=0.891
		forward_y=-0.457
		upgrade_progress=0.000
		next_weapon_index=7
		created_this_update=no
	}
	367={
		fleet=105
		name="Ravenous Hatchling"
		key="Ravenous Hatchling"
		reserve=5
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=16.415
			y=3.536
			origin=55
		}
		target_coordinate={
			x=16.415
			y=3.536
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.804
		forward_y=-0.595
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		leader=440
	}
	368={
		fleet=105
		name="Turbulent Hatchling"
		key="Turbulent Hatchling"
		reserve=6
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.829
			y=2.120
			origin=55
		}
		target_coordinate={
			x=17.829
			y=2.120
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.767
		forward_y=-0.642
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	369={
		fleet=105
		name="Gloomy Hatchling"
		key="Gloomy Hatchling"
		reserve=7
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.292
			y=2.830
			origin=55
		}
		target_coordinate={
			x=14.292
			y=2.830
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.831
		forward_y=-0.557
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	370={
		fleet=105
		name="Unrestrained Hatchling"
		key="Unrestrained Hatchling"
		reserve=8
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.706
			y=1.414
			origin=55
		}
		target_coordinate={
			x=15.706
			y=1.414
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.824
		forward_y=-0.567
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	371={
		fleet=105
		name="Sly Hatchling"
		key="Sly Hatchling"
		reserve=9
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=17.120
			y=-0.002
			origin=55
		}
		target_coordinate={
			x=17.120
			y=-0.002
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.098
		forward_y=0.998
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	372={
		fleet=105
		name="Violent Hatchling"
		key="Violent Hatchling"
		reserve=10
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.169
			y=2.124
			origin=55
		}
		target_coordinate={
			x=12.169
			y=2.124
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.835
		forward_y=-0.551
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	373={
		fleet=105
		name="Defiant Hatchling"
		key="Defiant Hatchling"
		reserve=11
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=13.583
			y=0.708
			origin=55
		}
		target_coordinate={
			x=13.583
			y=0.708
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.834
		forward_y=-0.551
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	374={
		fleet=105
		name="Uncivil Hatchling"
		key="Uncivil Hatchling"
		reserve=12
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.997
			y=-0.708
			origin=55
		}
		target_coordinate={
			x=14.997
			y=-0.708
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.836
		forward_y=-0.549
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	375={
		fleet=105
		name="Resilient Hatchling"
		key="Resilient Hatchling"
		reserve=13
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=16.411
			y=-2.124
			origin=55
		}
		target_coordinate={
			x=16.411
			y=-2.124
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.197
		forward_y=0.982
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	376={
		fleet=105
		name="Sprightly Hatchling"
		key="Sprightly Hatchling"
		reserve=14
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=10.046
			y=1.418
			origin=55
		}
		target_coordinate={
			x=10.046
			y=1.418
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.870
		forward_y=-0.493
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	377={
		fleet=105
		name="Unpredictable Hatchling"
		key="Unpredictable Hatchling"
		reserve=15
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=11.460
			y=0.002
			origin=55
		}
		target_coordinate={
			x=11.460
			y=0.002
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.836
		forward_y=-0.548
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	378={
		fleet=105
		name="Vengeful Hatchling"
		key="Vengeful Hatchling"
		reserve=16
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=12.874
			y=-1.414
			origin=55
		}
		target_coordinate={
			x=12.874
			y=-1.414
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.842
		forward_y=-0.540
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	379={
		fleet=105
		name="Demented Hatchling"
		key="Demented Hatchling"
		reserve=17
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=14.288
			y=-2.830
			origin=55
		}
		target_coordinate={
			x=14.288
			y=-2.830
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.858
		forward_y=-0.515
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	380={
		fleet=105
		name="Indignant Hatchling"
		key="Indignant Hatchling"
		reserve=18
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=15.702
			y=-4.246
			origin=55
		}
		target_coordinate={
			x=15.702
			y=-4.246
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=-0.213
		forward_y=0.979
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	381={
		fleet=105
		name="Demented Hatchling"
		key="Demented Hatchling"
		reserve=19
		ship_design=599
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=7.923
			y=0.712
			origin=55
		}
		target_coordinate={
			x=7.923
			y=0.712
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=1861.500
		shield_hitpoints=2460.150
		armor_hitpoints=1565.550
		max_hitpoints=1861.500
		max_shield_hitpoints=2460.150
		max_armor_hitpoints=1565.550
		rotation=-0.786
		forward_x=0.907
		forward_y=-0.424
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	382={
		fleet=106
		name="Confident Hatchling"
		key="Confident Hatchling"
		reserve=0
		ship_design=601
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-47.010
			y=-57.410
			origin=55
		}
		target_coordinate={
			x=-47.010
			y=-57.410
			origin=55
		}
		post_move_angle=353.880
		hitpoints=372.300
		shield_hitpoints=894.600
		max_hitpoints=372.300
		max_shield_hitpoints=894.600
		rotation=353.880
		forward_x=-0.897
		forward_y=-0.445
		upgrade_progress=0.000
		created_this_update=no
	}
	383={
		fleet=107
		name="Mirthful Hatchling"
		key="Mirthful Hatchling"
		reserve=0
		ship_design=601
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-62.330
			y=-91.350
			origin=55
		}
		target_coordinate={
			x=-62.330
			y=-91.350
			origin=55
		}
		post_move_angle=20.160
		hitpoints=372.300
		shield_hitpoints=894.600
		max_hitpoints=372.300
		max_shield_hitpoints=894.600
		rotation=20.160
		forward_x=-0.968
		forward_y=0.258
		upgrade_progress=0.000
		created_this_update=no
	}
	384={
		fleet=108
		name="Contemptuous Hatchling"
		key="Contemptuous Hatchling"
		reserve=0
		ship_design=601
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=48.570
			y=29.670
			origin=55
		}
		target_coordinate={
			x=48.570
			y=29.670
			origin=55
		}
		post_move_angle=249.120
		hitpoints=372.300
		shield_hitpoints=894.600
		max_hitpoints=372.300
		max_shield_hitpoints=894.600
		rotation=249.120
		forward_x=0.809
		forward_y=-0.589
		upgrade_progress=0.000
		created_this_update=no
	}
	385={
		fleet=109
		name="Khagaton Station"
		reserve=0
		ship_design=603
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.290
			y=-19.290
			origin=55
		}
		target_coordinate={
			x=19.290
			y=-19.290
			origin=55
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	386={
		fleet=109
		name="Cloaker"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.133
			y=-16.455
			origin=55
		}
		target_coordinate={
			x=22.133
			y=-16.455
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	387={
		fleet=109
		name="Cloaker II"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.455
			y=-16.447
			origin=55
		}
		target_coordinate={
			x=16.455
			y=-16.447
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	388={
		fleet=109
		name="Cloaker III"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=16.447
			y=-22.125
			origin=55
		}
		target_coordinate={
			x=16.447
			y=-22.125
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	389={
		fleet=109
		name="Cloaker IV"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.127
			y=-22.131
			origin=55
		}
		target_coordinate={
			x=22.127
			y=-22.131
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	390={
		fleet=109
		name="Cloaker V"
		reserve=5
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.307
			y=-11.288
			origin=55
		}
		target_coordinate={
			x=19.307
			y=-11.288
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.055
		forward_y=1.002
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	391={
		fleet=109
		name="Cloaker VI"
		reserve=6
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=12.357
			y=-15.270
			origin=55
		}
		target_coordinate={
			x=12.357
			y=-15.270
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.835
		forward_y=-0.551
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	392={
		fleet=109
		name="Cloaker VII"
		reserve=7
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=12.345
			y=-23.279
			origin=55
		}
		target_coordinate={
			x=12.345
			y=-23.279
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.206
		forward_y=-0.981
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	393={
		fleet=109
		name="Cloaker VIII"
		reserve=8
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.267
			y=-27.286
			origin=55
		}
		target_coordinate={
			x=19.267
			y=-27.286
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.086
		forward_y=-1.000
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	394={
		fleet=109
		name="Cloaker IX"
		reserve=9
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=26.223
			y=-23.310
			origin=55
		}
		target_coordinate={
			x=26.223
			y=-23.310
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.222
		forward_y=-0.977
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	395={
		fleet=109
		name="Cloaker X"
		reserve=10
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.290
			y=-19.290
			origin=55
		}
		target_coordinate={
			x=19.290
			y=-19.290
			origin=55
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	396={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=110
		name="Rasalas Station"
		reserve=0
		ship_design=604
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=415
		}
		target_coordinate={
			x=19.950
			y=-19.950
			origin=415
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	397={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=110
		name="Cloaker XI"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.793
			y=-17.115
			origin=415
		}
		target_coordinate={
			x=22.793
			y=-17.115
			origin=415
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	398={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=110
		name="Cloaker XII"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.115
			y=-17.107
			origin=415
		}
		target_coordinate={
			x=17.115
			y=-17.107
			origin=415
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	399={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=110
		name="Cloaker XIII"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.107
			y=-22.785
			origin=415
		}
		target_coordinate={
			x=17.107
			y=-22.785
			origin=415
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	400={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=110
		name="Cloaker XIV"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=415
		}
		target_coordinate={
			x=19.950
			y=-19.950
			origin=415
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	401={
		fleet=111
		name="Alphecca Station"
		reserve=0
		ship_design=605
		graphical_culture="fallen_empire_02"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=20.940
			y=-20.940
			origin=285
		}
		target_coordinate={
			x=20.940
			y=-20.940
			origin=285
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	402={
		fleet=111
		name="Cloaker XV"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.783
			y=-18.105
			origin=285
		}
		target_coordinate={
			x=23.783
			y=-18.105
			origin=285
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	403={
		fleet=111
		name="Cloaker XVI"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.940
			y=-20.940
			origin=285
		}
		target_coordinate={
			x=20.940
			y=-20.940
			origin=285
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	404={
		fleet=112
		name="Ayfriri Station"
		reserve=0
		ship_design=606
		graphical_culture="fallen_empire_02"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=19.620
			y=-19.620
			origin=726
		}
		target_coordinate={
			x=19.620
			y=-19.620
			origin=726
		}
		post_move_angle=0.784
		hitpoints=6205.000
		shield_hitpoints=1863.750
		armor_hitpoints=2795.625
		max_hitpoints=6205.000
		max_shield_hitpoints=1863.750
		max_armor_hitpoints=2795.625
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	405={
		fleet=112
		name="Cloaker XVII"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.463
			y=-16.785
			origin=726
		}
		target_coordinate={
			x=22.463
			y=-16.785
			origin=726
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	406={
		fleet=112
		name="Cloaker XVIII"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.620
			y=-19.620
			origin=726
		}
		target_coordinate={
			x=19.620
			y=-19.620
			origin=726
		}
		post_move_angle=0.784
		hitpoints=8705.000
		shield_hitpoints=6709.500
		armor_hitpoints=3913.875
		max_hitpoints=8705.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=3913.875
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
	}
	407={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=113
		name="Gindix Station"
		reserve=0
		ship_design=607
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=150
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=150
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	408={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=113
		name="Cloaker XIX"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.453
			y=-17.775
			origin=150
		}
		target_coordinate={
			x=23.453
			y=-17.775
			origin=150
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	409={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=113
		name="Cloaker XX"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.775
			y=-17.767
			origin=150
		}
		target_coordinate={
			x=17.775
			y=-17.767
			origin=150
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	410={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=113
		name="Cloaker XXI"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.767
			y=-23.445
			origin=150
		}
		target_coordinate={
			x=17.767
			y=-23.445
			origin=150
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	411={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=113
		name="Cloaker XXII"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=150
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=150
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	412={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=412
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=114
		name="Torrom Station"
		reserve=0
		ship_design=608
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=32
		}
		target_coordinate={
			x=19.950
			y=-19.950
			origin=32
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	413={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=412
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=114
		name="Cloaker XXIII"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=22.793
			y=-17.115
			origin=32
		}
		target_coordinate={
			x=22.793
			y=-17.115
			origin=32
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	414={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=412
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=114
		name="Cloaker XXIV"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.115
			y=-17.107
			origin=32
		}
		target_coordinate={
			x=17.115
			y=-17.107
			origin=32
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	415={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=412
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=114
		name="Cloaker XXV"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.107
			y=-22.785
			origin=32
		}
		target_coordinate={
			x=17.107
			y=-22.785
			origin=32
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	416={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=412
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=114
		name="Cloaker XXVI"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.950
			y=-19.950
			origin=32
		}
		target_coordinate={
			x=19.950
			y=-19.950
			origin=32
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	417={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=115
		name="Wir Station"
		reserve=0
		ship_design=609
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.280
			y=-20.280
			origin=498
		}
		target_coordinate={
			x=20.280
			y=-20.280
			origin=498
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	418={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=115
		name="Cloaker XXVII"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=23.123
			y=-17.445
			origin=498
		}
		target_coordinate={
			x=23.123
			y=-17.445
			origin=498
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	419={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=115
		name="Cloaker XXVIII"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.445
			y=-17.437
			origin=498
		}
		target_coordinate={
			x=17.445
			y=-17.437
			origin=498
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	420={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=115
		name="Cloaker XXIX"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=17.437
			y=-23.115
			origin=498
		}
		target_coordinate={
			x=17.437
			y=-23.115
			origin=498
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	421={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=115
		name="Cloaker XXX"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.280
			y=-20.280
			origin=498
		}
		target_coordinate={
			x=20.280
			y=-20.280
			origin=498
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	422={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=116
		name="Raprix Station"
		reserve=0
		ship_design=610
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=26
				template="MISSILE_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=27
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=28
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=29
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=30
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=31
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=32
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=33
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=34
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=35
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=36
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=37
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=38
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=39
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=40
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=41
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=42
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=181
		}
		target_coordinate={
			x=18.630
			y=-18.630
			origin=181
		}
		post_move_angle=0.784
		hitpoints=123280.000
		shield_hitpoints=26092.500
		armor_hitpoints=54625.500
		max_hitpoints=123280.000
		max_shield_hitpoints=26092.500
		max_armor_hitpoints=54625.500
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=43
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	423={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=116
		name="Cloaker XXXI"
		reserve=1
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.473
			y=-15.795
			origin=181
		}
		target_coordinate={
			x=21.473
			y=-15.795
			origin=181
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.959
		forward_y=-0.286
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	424={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=116
		name="Cloaker XXXII"
		reserve=2
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.795
			y=-15.787
			origin=181
		}
		target_coordinate={
			x=15.795
			y=-15.787
			origin=181
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=-0.961
		forward_y=-0.284
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	425={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=116
		name="Cloaker XXXIII"
		reserve=3
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=15.787
			y=-21.465
			origin=181
		}
		target_coordinate={
			x=15.787
			y=-21.465
			origin=181
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.275
		forward_y=-0.963
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	426={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=116
		name="Cloaker XXXIV"
		reserve=4
		ship_design=600
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.630
			y=-18.630
			origin=181
		}
		target_coordinate={
			x=18.630
			y=-18.630
			origin=181
		}
		post_move_angle=0.784
		hitpoints=10205.000
		shield_hitpoints=6709.500
		armor_hitpoints=4701.375
		max_hitpoints=10205.000
		max_shield_hitpoints=6709.500
		max_armor_hitpoints=4701.375
		rotation=0.784
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	427={
		fleet=117
		name="Defensive Alpha"
		key="NAME_Defensive_Alpha"
		reserve=0
		ship_design=633
		graphical_culture="reptilian_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-91.798
			y=-11.741
			origin=2
		}
		target_coordinate={
			x=-91.798
			y=-11.741
			origin=2
		}
		post_move_angle=-0.001
		hitpoints=900.000
		shield_hitpoints=350.000
		armor_hitpoints=710.000
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	}
	428={
		fleet=117
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		key="NAME_Defensive_Beta"
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		ship_design=633
		graphical_culture="reptilian_01"
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				index=0
				template="MEDIUM_GAMMA_LASER"
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			}
			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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			y=-11.745
			origin=2
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		next_weapon_index=4
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		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	}
	429={
		fleet=117
		name="Defensive Gamma"
		key="NAME_Defensive_Gamma"
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		ship_design=633
		graphical_culture="reptilian_01"
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			design="ancient_drone_destroyer_section"
			slot="mid"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
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		next_weapon_index=4
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		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	}
	430={
		fleet=117
		name="Defensive Delta"
		key="NAME_Defensive_Delta"
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		ship_design=633
		graphical_culture="reptilian_01"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		coordinate={
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		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	431={
		fleet=117
		name="Defensive Epsilon"
		key="NAME_Defensive_Epsilon"
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		ship_design=633
		graphical_culture="reptilian_01"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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			modifier="sanctuary_power"
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	}
	432={
		fleet=117
		name="Defensive Zeta"
		key="NAME_Defensive_Zeta"
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		ship_design=633
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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			modifier="sanctuary_power"
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	433={
		fleet=117
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		key="NAME_Defensive_Eta"
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		ship_design=633
		graphical_culture="reptilian_01"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
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			modifier="sanctuary_power"
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	}
	434={
		fleet=117
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				index=0
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			}
			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
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	435={
		fleet=117
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		ship_design=633
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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	436={
		fleet=117
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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	437={
		fleet=117
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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	438={
		fleet=117
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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	439={
		fleet=117
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				template="MEDIUM_GAMMA_LASER"
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				index=1
				template="MEDIUM_GAMMA_LASER"
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				index=2
				template="SMALL_PLASMA_3"
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				index=3
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	440={
		fleet=117
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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				index=2
				template="SMALL_PLASMA_3"
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				index=3
				template="SMALL_PLASMA_3"
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	441={
		fleet=117
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		ship_design=633
		graphical_culture="reptilian_01"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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			modifier="sanctuary_power"
			days=-1
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	442={
		fleet=117
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		key="NAME_Defensive_Pi"
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		ship_design=633
		graphical_culture="reptilian_01"
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			design="ancient_drone_destroyer_section"
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			weapon={
				index=0
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
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			y=-19.777
			origin=2
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		target_coordinate={
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			modifier="sanctuary_power"
			days=-1
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	443={
		fleet=117
		name="Defensive Rho"
		key="NAME_Defensive_Rho"
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		ship_design=633
		graphical_culture="reptilian_01"
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			design="ancient_drone_destroyer_section"
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				index=0
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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			origin=2
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		target_coordinate={
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			origin=2
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	}
	444={
		fleet=117
		name="Defensive Sigma"
		key="NAME_Defensive_Sigma"
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		ship_design=633
		graphical_culture="reptilian_01"
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			design="ancient_drone_destroyer_section"
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			weapon={
				index=0
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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			origin=2
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			origin=2
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		max_shield_hitpoints=350.000
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	445={
		fleet=117
		name="Defensive Tau"
		key="NAME_Defensive_Tau"
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		ship_design=633
		graphical_culture="reptilian_01"
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			design="ancient_drone_destroyer_section"
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				index=0
				template="MEDIUM_GAMMA_LASER"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		coordinate={
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			origin=2
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		next_weapon_index=4
		created_this_update=no
		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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	446={
		fleet=117
		name="Defensive Upsilon"
		key="NAME_Defensive_Upsilon"
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		graphical_culture="reptilian_01"
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				index=0
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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		coordinate={
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		created_this_update=no
		timed_modifier={
			modifier="sanctuary_power"
			days=-1
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		fleet=117
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		key="NAME_Defensive_Phi"
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		graphical_culture="reptilian_01"
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				index=0
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=1
				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
				template="SMALL_PLASMA_3"
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
				component_slot="SMALL_GUN_02"
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
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				template="MEDIUM_GAMMA_LASER"
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			weapon={
				index=2
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			weapon={
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				template="MEDIUM_GAMMA_LASER"
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				template="MEDIUM_GAMMA_LASER"
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				index=2
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			weapon={
				index=3
				template="SMALL_PLASMA_3"
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		fleet=117
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			weapon={
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				template="MEDIUM_GAMMA_LASER"
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				index=3
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				index=2
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				index=3
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				index=4
				template="ENERGY_TORPEDO_2"
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				index=5
				template="ENERGY_TORPEDO_2"
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				index=6
				template="ENERGY_TORPEDO_2"
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				index=7
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				index=9
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				index=10
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				index=11
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				index=12
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				index=13
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				index=14
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				index=15
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				index=16
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	452={
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	454={
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				index=2
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				index=6
				template="KINETIC_ARTILLERY_2"
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				index=7
				template="MEDIUM_MASS_DRIVER_5"
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				index=8
				template="MEDIUM_MASS_DRIVER_5"
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				index=9
				template="MEDIUM_MASS_DRIVER_5"
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				index=10
				template="MEDIUM_MASS_DRIVER_5"
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				index=12
				template="MEDIUM_MASS_DRIVER_5"
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				index=13
				template="FLAK_BATTERY_2"
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				index=14
				template="FLAK_BATTERY_2"
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				template="FLAK_BATTERY_2"
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				template="FLAK_BATTERY_2"
				component_slot="PD_04"
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				index=17
				template="SWARMER_MISSILE_2"
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				index=18
				template="SWARMER_MISSILE_2"
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				index=19
				template="SWARMER_MISSILE_2"
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				index=20
				template="SWARMER_MISSILE_2"
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				index=22
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				index=24
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				index=25
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				index=26
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			weapon={
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				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=90.000
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		rotation=90.000
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		next_weapon_index=3
		created_this_update=no
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	472={
		fleet=123
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
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			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
			x=229.800
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			origin=9
		}
		post_move_angle=140.000
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		max_armor_hitpoints=694.960
		rotation=140.000
		forward_x=-0.981
		forward_y=-0.202
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	473={
		fleet=124
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=200.000
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		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=200.000
		forward_x=0.871
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	474={
		fleet=125
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		post_move_angle=250.000
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		max_armor_hitpoints=694.960
		rotation=250.000
		forward_x=0.970
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		created_this_update=no
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	475={
		fleet=126
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
			x=-52.500
			y=296.100
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		}
		target_coordinate={
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		}
		post_move_angle=280.000
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		max_armor_hitpoints=694.960
		rotation=280.000
		forward_x=0.395
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		next_weapon_index=3
		created_this_update=no
	}
	476={
		fleet=127
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
			x=-260.100
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		}
		target_coordinate={
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		post_move_angle=330.000
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		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=330.000
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		created_this_update=no
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	477={
		fleet=128
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		post_move_angle=0.000
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		rotation=0.000
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	478={
		fleet=129
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-180.720
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			origin=9
		}
		target_coordinate={
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		post_move_angle=0.000
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	479={
		fleet=130
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
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			design="station_pirate_large_key"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=60.000
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		rotation=60.000
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	480={
		fleet=131
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
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			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
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			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
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			weapon={
				index=13
				template="FLAK_BATTERY_1"
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			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
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			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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		}
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		post_move_angle=120.000
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		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
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	481={
		fleet=132
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
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				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=180.720
			y=0.000
			origin=9
		}
		target_coordinate={
			x=180.720
			y=0.000
			origin=9
		}
		post_move_angle=180.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=180.000
		forward_x=0.804
		forward_y=-0.595
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	482={
		fleet=133
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
		coordinate={
			x=90.180
			y=155.880
			origin=9
		}
		target_coordinate={
			x=90.180
			y=155.880
			origin=9
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		post_move_angle=240.000
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		forward_x=-0.949
		forward_y=0.320
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		next_weapon_index=26
		created_this_update=no
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	483={
		fleet=134
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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		}
		target_coordinate={
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		created_this_update=no
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	484={
		fleet=135
		name="RRS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
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			design="pirate_galleon_key"
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			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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		}
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		}
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		created_this_update=no
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	485={
		fleet=136
		name="RRS "
		reserve=0
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		}
		post_move_angle=120.000
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	486={
		fleet=136
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	487={
		fleet=136
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
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	488={
		fleet=136
		name="RRS "
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		post_move_angle=120.000
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		forward_x=-0.583
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	489={
		fleet=136
		name="RRS "
		reserve=4
		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		post_move_angle=120.000
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	490={
		fleet=136
		name="RRS "
		reserve=5
		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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			weapon={
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	508={
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		fleet=136
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		fleet=136
		name="RRS "
		reserve=25
		ship_design=735
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		fleet=136
		name="RRS "
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				template="SMALL_UV_LASER"
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		fleet=136
		name="RRS "
		reserve=27
		ship_design=735
		graphical_culture="pirate_01"
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			design="PIRATE_DESTROYER_MID_L1S2"
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				template="SMALL_UV_LASER"
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		next_weapon_index=3
		created_this_update=no
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	540={
		fleet=137
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="AUTOCANNON_2"
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		post_move_angle=120.000
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		rotation=120.000
		forward_x=-0.583
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	541={
		fleet=137
		name="RRS "
		reserve=12
		ship_design=735
		graphical_culture="pirate_01"
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			design="PIRATE_DESTROYER_MID_L1S2"
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				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		max_armor_hitpoints=552.245
		rotation=120.000
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		next_weapon_index=3
		created_this_update=no
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	542={
		fleet=137
		name="RRS "
		reserve=13
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
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			weapon={
				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		fleet=137
		name="RRS "
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		ship_design=735
		graphical_culture="pirate_01"
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			design="PIRATE_DESTROYER_MID_L1S2"
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				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
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		next_weapon_index=3
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	544={
		fleet=137
		name="RRS "
		reserve=15
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
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				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		}
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		next_weapon_index=3
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	545={
		fleet=137
		name="RRS "
		reserve=16
		ship_design=735
		graphical_culture="pirate_01"
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			design="PIRATE_DESTROYER_MID_L1S2"
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				index=0
				template="SMALL_UV_LASER"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
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		coordinate={
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	546={
		fleet=137
		name="RRS "
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		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
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				index=0
				template="SMALL_UV_LASER"
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			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		created_this_update=no
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	547={
		fleet=137
		name="RRS "
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		ship_design=736
		graphical_culture="pirate_01"
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			design="PIRATE_CRUISER_TEMPLATE"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=4
				template="LARGE_UV_LASER"
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		}
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		post_move_angle=120.000
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	548={
		fleet=137
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		graphical_culture="pirate_01"
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			design="PIRATE_CRUISER_TEMPLATE"
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				index=0
				template="AUTOCANNON_2"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=4
				template="LARGE_UV_LASER"
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		}
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	549={
		fleet=137
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				index=0
				template="AUTOCANNON_2"
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				index=1
				template="AUTOCANNON_2"
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			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
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				index=4
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	550={
		fleet=138
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			design="pirate_galleon_key"
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				index=0
				template="AUTOCANNON_2"
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				index=1
				template="MISSILE_3"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=6
				template="LARGE_UV_LASER"
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			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
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			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
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			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
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			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
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			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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	551={
		fleet=139
		name="RRS "
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		ship_design=733
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				index=0
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				index=1
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				index=2
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			weapon={
				index=3
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			weapon={
				index=4
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				index=5
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				index=6
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				index=7
				template="LARGE_UV_LASER"
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				index=8
				template="LARGE_UV_LASER"
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			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
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			weapon={
				index=10
				template="FLAK_BATTERY_1"
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			weapon={
				index=11
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				index=12
				template="FLAK_BATTERY_1"
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	552={
		fleet=140
		name="Verrakas Black Hole Station"
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				index=28
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				index=29
				template="MISSILE_3"
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			weapon={
				index=30
				template="MISSILE_3"
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			weapon={
				index=31
				template="MISSILE_3"
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			weapon={
				index=32
				template="MISSILE_3"
				component_slot="TORPEDO_05"
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			weapon={
				index=33
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			weapon={
				index=34
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=35
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=36
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=37
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=38
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=39
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
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			weapon={
				index=40
				template="FLAK_BATTERY_1"
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			weapon={
				index=41
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	553={
		fleet=141
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-65.260
			y=0.000
			origin=267
		}
		target_coordinate={
			x=-65.260
			y=0.000
			origin=267
		}
		post_move_angle=0.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	554={
		fleet=142
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
		coordinate={
			x=94.185
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			origin=267
		}
		target_coordinate={
			x=94.185
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			origin=267
		}
		post_move_angle=145.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=145.000
		forward_x=-0.472
		forward_y=0.883
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	555={
		fleet=143
		name="RRS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
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			design="pirate_galleon_key"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
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			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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		}
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		}
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		post_move_angle=220.000
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		armor_hitpoints=3909.150
		max_hitpoints=49640.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3909.150
		rotation=220.000
		forward_x=-0.095
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		upgrade_progress=0.000
		next_weapon_index=13
		created_this_update=no
	}
	556={
		fleet=144
		name="RRS "
		reserve=0
		ship_design=734
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=267
		}
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		post_move_angle=310.000
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		rotation=310.000
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		next_weapon_index=3
		created_this_update=no
	}
	557={
		fleet=144
		name="RRS "
		reserve=1
		ship_design=734
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		coordinate={
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	558={
		fleet=144
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		coordinate={
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	559={
		fleet=144
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		post_move_angle=310.000
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		rotation=310.000
		forward_x=-0.846
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		upgrade_progress=0.000
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		created_this_update=no
	}
	560={
		fleet=144
		name="RRS "
		reserve=4
		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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	561={
		fleet=144
		name="RRS "
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		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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		coordinate={
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		}
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		created_this_update=no
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	562={
		fleet=144
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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	563={
		fleet=144
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="AUTOCANNON_2"
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		coordinate={
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	564={
		fleet=144
		name="RRS "
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		ship_design=734
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
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				index=0
				template="AUTOCANNON_2"
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
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				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-54.248
			y=83.096
			origin=267
		}
		target_coordinate={
			x=-54.248
			y=83.096
			origin=267
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	598={
		fleet=144
		name="RRS "
		reserve=42
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-56.380
			y=86.480
			origin=267
		}
		target_coordinate={
			x=-56.380
			y=86.480
			origin=267
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	599={
		fleet=144
		name="RRS "
		reserve=43
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-58.512
			y=89.864
			origin=267
		}
		target_coordinate={
			x=-58.512
			y=89.864
			origin=267
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	600={
		fleet=145
		name="Uchxyke Station"
		reserve=0
		ship_design=738
		graphical_culture="pirate_01"
		section={
			design="marauder_starbase_key"
			slot="mid"
			weapon={
				index=28
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=29
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=30
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=31
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=32
				template="MISSILE_3"
				component_slot="TORPEDO_05"
			}
			weapon={
				index=33
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=34
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=35
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=36
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=37
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=38
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=39
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=40
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=41
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=267
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=267
		}
		post_move_angle=0.784
		hitpoints=24820.000
		shield_hitpoints=12410.000
		armor_hitpoints=12410.000
		max_hitpoints=24820.000
		max_shield_hitpoints=12410.000
		max_armor_hitpoints=12410.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
	}
	601={
		fleet=146
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-65.260
			y=0.000
			origin=224
		}
		target_coordinate={
			x=-65.260
			y=0.000
			origin=224
		}
		post_move_angle=0.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	602={
		fleet=147
		name="RRS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=94.185
			y=-66.010
			origin=224
		}
		target_coordinate={
			x=94.185
			y=-66.010
			origin=224
		}
		post_move_angle=145.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=145.000
		forward_x=-0.472
		forward_y=0.883
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	603={
		fleet=148
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=0.000
			origin=224
		}
		target_coordinate={
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			y=0.000
			origin=224
		}
		post_move_angle=0.000
		hitpoints=2482.000
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		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	604={
		fleet=149
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=224
		}
		target_coordinate={
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			origin=224
		}
		post_move_angle=90.000
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		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=90.000
		forward_x=-0.893
		forward_y=-0.451
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	605={
		fleet=150
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=95.380
			y=0.000
			origin=224
		}
		target_coordinate={
			x=95.380
			y=0.000
			origin=224
		}
		post_move_angle=180.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=180.000
		forward_x=0.804
		forward_y=-0.595
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	606={
		fleet=151
		name="RRS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-0.095
			y=95.380
			origin=224
		}
		target_coordinate={
			x=-0.095
			y=95.380
			origin=224
		}
		post_move_angle=270.000
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		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=270.000
		forward_x=0.170
		forward_y=0.988
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	607={
		fleet=152
		name="RRS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
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				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-120.480
			y=0.000
			origin=11
		}
		target_coordinate={
			x=-120.480
			y=0.000
			origin=11
		}
		post_move_angle=0.000
		hitpoints=20000.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
	}
	654={
		fleet=156
		name="Hulkrab Lobball"
		key="Hulkrab Lobball"
		reserve=0
		ship_design=762
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_artist_01_key"
			slot="mid"
			weapon={
				index=0
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=4
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=5
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=6
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=7
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=8
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=12
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=13
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=14
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=15
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=16
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=17
				template="MISSILE_5"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=18
				template="MISSILE_5"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=19
				template="MISSILE_5"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=20
				template="MISSILE_5"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=21
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-157.614
			y=-57.685
			origin=13
		}
		target_coordinate={
			x=-157.614
			y=-57.685
			origin=13
		}
		post_move_angle=0.000
		hitpoints=20000.000
		shield_hitpoints=10500.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_shield_hitpoints=10500.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
	}
	655={
		fleet=157
		reserve=0
		ship_design=656
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_curator_01_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=4
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=5
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=6
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=7
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=8
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=9
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=10
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=11
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=12
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=13
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=14
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=15
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=16
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=17
				template="TORPEDO_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=18
				template="TORPEDO_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=19
				template="TORPEDO_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=20
				template="TORPEDO_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=21
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-120.480
			y=0.000
			origin=16
		}
		target_coordinate={
			x=-120.480
			y=0.000
			origin=16
		}
		post_move_angle=0.000
		hitpoints=20000.000
		shield_hitpoints=10500.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_shield_hitpoints=10500.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
	}
	656={
		fleet=158
		name="Knak Upcix"
		key="Knak Upcix"
		reserve=0
		ship_design=762
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_artist_01_key"
			slot="mid"
			weapon={
				index=0
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=4
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=5
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=6
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=7
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=8
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=12
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=13
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=14
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=15
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=16
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=17
				template="MISSILE_5"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=18
				template="MISSILE_5"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=19
				template="MISSILE_5"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=20
				template="MISSILE_5"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=21
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-146.439
			y=-74.554
			origin=17
		}
		target_coordinate={
			x=-146.439
			y=-74.554
			origin=17
		}
		post_move_angle=0.000
		hitpoints=20000.000
		shield_hitpoints=10500.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_shield_hitpoints=10500.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
	}
	657={
		fleet=159
		name="Hulkrab Dunybb"
		key="Hulkrab Dunybb"
		reserve=0
		ship_design=762
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_artist_01_key"
			slot="mid"
			weapon={
				index=0
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=4
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=5
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=6
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=7
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=8
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=12
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=13
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=14
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=15
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=16
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=17
				template="MISSILE_5"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=18
				template="MISSILE_5"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=19
				template="MISSILE_5"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=20
				template="MISSILE_5"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=21
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-166.622
			y=-40.546
			origin=20
		}
		target_coordinate={
			x=-166.622
			y=-40.546
			origin=20
		}
		post_move_angle=0.000
		hitpoints=20000.000
		shield_hitpoints=10500.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_shield_hitpoints=10500.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
	}
	658={
		fleet=160
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-176.410
			y=-147.890
			origin=22
		}
		target_coordinate={
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			y=-147.890
			origin=22
		}
		post_move_angle=40.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=40.000
		forward_x=-0.745
		forward_y=-0.667
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	659={
		fleet=161
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=-230.920
			origin=22
		}
		target_coordinate={
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			y=-230.920
			origin=22
		}
		post_move_angle=90.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=90.000
		forward_x=-0.893
		forward_y=-0.451
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	660={
		fleet=162
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
			x=176.180
			y=-148.120
			origin=22
		}
		target_coordinate={
			x=176.180
			y=-148.120
			origin=22
		}
		post_move_angle=140.000
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		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=140.000
		forward_x=-0.981
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		next_weapon_index=3
		created_this_update=no
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	661={
		fleet=163
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
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			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=78.660
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		}
		target_coordinate={
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			y=78.660
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		post_move_angle=200.000
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		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=200.000
		forward_x=0.871
		forward_y=0.493
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	662={
		fleet=164
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=22
		}
		target_coordinate={
			x=78.890
			y=216.200
			origin=22
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		post_move_angle=250.000
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		shield_hitpoints=1303.050
		armor_hitpoints=694.960
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		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=250.000
		forward_x=0.970
		forward_y=0.249
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	663={
		fleet=165
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=227.010
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			y=227.010
			origin=22
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		post_move_angle=280.000
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		armor_hitpoints=694.960
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		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=280.000
		forward_x=0.395
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		next_weapon_index=3
		created_this_update=no
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	664={
		fleet=166
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		target_coordinate={
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			origin=22
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		post_move_angle=330.000
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		max_armor_hitpoints=694.960
		rotation=330.000
		forward_x=0.142
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		created_this_update=no
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	665={
		fleet=167
		name="YSTS "
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		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
			x=-230.920
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			origin=22
		}
		target_coordinate={
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		post_move_angle=0.000
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		next_weapon_index=3
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	666={
		fleet=168
		name="YSTS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
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			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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		}
		coordinate={
			x=10.000
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		target_coordinate={
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		post_move_angle=120.000
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		max_hitpoints=49640.000
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		next_weapon_index=13
		created_this_update=no
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	667={
		fleet=169
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
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			design="station_pirate_large_key"
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				index=0
				template="LARGE_PLASMA_2"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
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			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
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			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
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			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
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			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
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			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
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			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
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			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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	668={
		fleet=170
		name="YSTS "
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		ship_design=732
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				index=0
				template="LARGE_PLASMA_2"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
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			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
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			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
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			weapon={
				index=12
				template="FLAK_BATTERY_1"
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			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
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			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
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			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
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			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
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			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
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			weapon={
				index=20
				template="AUTOCANNON_2"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
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			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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	669={
		fleet=171
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
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				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
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			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
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			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
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			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
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			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
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			weapon={
				index=12
				template="FLAK_BATTERY_1"
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			weapon={
				index=13
				template="FLAK_BATTERY_1"
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			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
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			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
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			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
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				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-45.606
			y=-129.624
			origin=22
		}
		target_coordinate={
			x=-45.606
			y=-129.624
			origin=22
		}
		post_move_angle=120.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	704={
		fleet=172
		name="YSTS "
		reserve=34
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
			x=-42.354
			y=-127.292
			origin=22
		}
		target_coordinate={
			x=-42.354
			y=-127.292
			origin=22
		}
		post_move_angle=120.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	705={
		fleet=172
		name="YSTS "
		reserve=35
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-39.102
			y=-124.960
			origin=22
		}
		target_coordinate={
			x=-39.102
			y=-124.960
			origin=22
		}
		post_move_angle=120.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	706={
		fleet=172
		name="YSTS "
		reserve=36
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-35.850
			y=-122.628
			origin=22
		}
		target_coordinate={
			x=-35.850
			y=-122.628
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	707={
		fleet=172
		name="YSTS "
		reserve=37
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-32.598
			y=-120.296
			origin=22
		}
		target_coordinate={
			x=-32.598
			y=-120.296
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	708={
		fleet=172
		name="YSTS "
		reserve=38
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-29.346
			y=-117.964
			origin=22
		}
		target_coordinate={
			x=-29.346
			y=-117.964
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	709={
		fleet=172
		name="YSTS "
		reserve=39
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-46.526
			y=-135.208
			origin=22
		}
		target_coordinate={
			x=-46.526
			y=-135.208
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	710={
		fleet=172
		name="YSTS "
		reserve=40
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-43.274
			y=-132.876
			origin=22
		}
		target_coordinate={
			x=-43.274
			y=-132.876
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	711={
		fleet=172
		name="YSTS "
		reserve=41
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-40.022
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		}
		target_coordinate={
			x=-40.022
			y=-130.544
			origin=22
		}
		post_move_angle=120.000
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		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	712={
		fleet=172
		name="YSTS "
		reserve=42
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-36.770
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			origin=22
		}
		target_coordinate={
			x=-36.770
			y=-128.212
			origin=22
		}
		post_move_angle=120.000
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		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	713={
		fleet=172
		name="YSTS "
		reserve=43
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
			x=-33.518
			y=-125.880
			origin=22
		}
		target_coordinate={
			x=-33.518
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			origin=22
		}
		post_move_angle=120.000
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		max_hitpoints=2482.000
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		rotation=120.000
		forward_x=-0.583
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	714={
		fleet=173
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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			x=-61.080
			y=-151.978
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		}
		target_coordinate={
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			y=-151.978
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		}
		post_move_angle=0.000
		hitpoints=9928.000
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		armor_hitpoints=3922.801
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		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	715={
		fleet=174
		name="YSTS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
			slot="mid"
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
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			weapon={
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				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=135.838
			y=131.063
			origin=22
		}
		target_coordinate={
			x=135.838
			y=131.063
			origin=22
		}
		post_move_angle=120.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	733={
		fleet=175
		name="YSTS "
		reserve=17
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=139.090
			y=133.395
			origin=22
		}
		target_coordinate={
			x=139.090
			y=133.395
			origin=22
		}
		post_move_angle=120.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	734={
		fleet=175
		name="YSTS "
		reserve=18
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=142.342
			y=135.727
			origin=22
		}
		target_coordinate={
			x=142.342
			y=135.727
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	735={
		fleet=175
		name="YSTS "
		reserve=19
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=145.594
			y=138.059
			origin=22
		}
		target_coordinate={
			x=145.594
			y=138.059
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	736={
		fleet=175
		name="YSTS "
		reserve=20
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=139.796
			y=128.977
			origin=22
		}
		target_coordinate={
			x=139.796
			y=128.977
			origin=22
		}
		post_move_angle=120.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	737={
		fleet=176
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-144.200
			y=223.080
			origin=22
		}
		target_coordinate={
			x=-144.200
			y=223.080
			origin=22
		}
		post_move_angle=0.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	738={
		fleet=177
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-126.035
			y=-260.490
			origin=22
		}
		target_coordinate={
			x=-126.035
			y=-260.490
			origin=22
		}
		post_move_angle=0.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	739={
		fleet=178
		name="YSTS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
		}
		coordinate={
			x=324.208
			y=28.750
			origin=22
		}
		target_coordinate={
			x=324.208
			y=28.750
			origin=22
		}
		post_move_angle=120.000
		hitpoints=49640.000
		shield_hitpoints=2606.100
		armor_hitpoints=3909.150
		max_hitpoints=49640.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3909.150
		rotation=120.000
		forward_x=-0.583
		forward_y=0.813
		upgrade_progress=0.000
		next_weapon_index=13
		created_this_update=no
	}
	740={
		fleet=179
		name="Ambor Station"
		reserve=0
		ship_design=786
		graphical_culture="pirate_01"
		section={
			design="marauder_starbase_key"
			slot="mid"
			weapon={
				index=28
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=29
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=30
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=31
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=32
				template="MISSILE_3"
				component_slot="TORPEDO_05"
			}
			weapon={
				index=33
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=34
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=35
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=36
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=37
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=38
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=39
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=40
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=41
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=21.270
			y=-21.270
			origin=22
		}
		target_coordinate={
			x=21.270
			y=-21.270
			origin=22
		}
		post_move_angle=0.784
		hitpoints=24820.000
		shield_hitpoints=12410.000
		armor_hitpoints=12410.000
		max_hitpoints=24820.000
		max_shield_hitpoints=12410.000
		max_armor_hitpoints=12410.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
	}
	741={
		fleet=180
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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		target_coordinate={
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		next_weapon_index=26
		created_this_update=no
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	742={
		fleet=181
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
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				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
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			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
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			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
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			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
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			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
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			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
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			weapon={
				index=12
				template="FLAK_BATTERY_1"
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			weapon={
				index=13
				template="FLAK_BATTERY_1"
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			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
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			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
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			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
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			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
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			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
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			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
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		}
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	743={
		fleet=182
		name="YSTS "
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				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
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			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
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			weapon={
				index=6
				template="LARGE_UV_LASER"
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			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
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			weapon={
				index=8
				template="LARGE_UV_LASER"
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			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
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			weapon={
				index=10
				template="FLAK_BATTERY_1"
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			weapon={
				index=11
				template="FLAK_BATTERY_1"
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			weapon={
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				template="FLAK_BATTERY_1"
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	744={
		fleet=183
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				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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				template="AUTOCANNON_2"
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	745={
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				template="AUTOCANNON_2"
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			weapon={
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	746={
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				template="AUTOCANNON_2"
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				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="AUTOCANNON_2"
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	747={
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				template="AUTOCANNON_2"
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	748={
		fleet=183
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="AUTOCANNON_2"
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	749={
		fleet=183
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				template="AUTOCANNON_2"
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				index=2
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	750={
		fleet=183
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	751={
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				template="AUTOCANNON_2"
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				index=2
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	752={
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	753={
		fleet=183
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			weapon={
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			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-56.380
			y=86.480
			origin=344
		}
		target_coordinate={
			x=-56.380
			y=86.480
			origin=344
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	787={
		fleet=183
		name="YSTS "
		reserve=43
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-58.512
			y=89.864
			origin=344
		}
		target_coordinate={
			x=-58.512
			y=89.864
			origin=344
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	788={
		fleet=184
		name="Batraq Station"
		reserve=0
		ship_design=787
		graphical_culture="pirate_01"
		section={
			design="marauder_starbase_key"
			slot="mid"
			weapon={
				index=28
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=29
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=30
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=31
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=32
				template="MISSILE_3"
				component_slot="TORPEDO_05"
			}
			weapon={
				index=33
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=34
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=35
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=36
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=37
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=38
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=39
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=40
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=41
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.620
			y=-19.620
			origin=344
		}
		target_coordinate={
			x=19.620
			y=-19.620
			origin=344
		}
		post_move_angle=0.784
		hitpoints=24820.000
		shield_hitpoints=12410.000
		armor_hitpoints=12410.000
		max_hitpoints=24820.000
		max_shield_hitpoints=12410.000
		max_armor_hitpoints=12410.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
	}
	789={
		fleet=185
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-65.260
			y=0.000
			origin=123
		}
		target_coordinate={
			x=-65.260
			y=0.000
			origin=123
		}
		post_move_angle=0.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	790={
		fleet=186
		name="YSTS "
		reserve=0
		ship_design=732
		graphical_culture="pirate_01"
		section={
			design="station_pirate_large_key"
			slot="mid"
			weapon={
				index=0
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_PLASMA_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_1"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=9
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=10
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=11
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_1"
				component_slot="PD_04"
			}
			weapon={
				index=16
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=17
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=18
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=19
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=20
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=21
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=22
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=23
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=24
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=25
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=94.185
			y=-66.010
			origin=123
		}
		target_coordinate={
			x=94.185
			y=-66.010
			origin=123
		}
		post_move_angle=145.000
		hitpoints=9928.000
		shield_hitpoints=2606.100
		armor_hitpoints=3922.801
		max_hitpoints=9928.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3922.801
		rotation=145.000
		forward_x=-0.472
		forward_y=0.883
		upgrade_progress=0.000
		next_weapon_index=26
		created_this_update=no
	}
	791={
		fleet=187
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-95.380
			y=0.000
			origin=123
		}
		target_coordinate={
			x=-95.380
			y=0.000
			origin=123
		}
		post_move_angle=0.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	792={
		fleet=188
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=0.000
			y=-95.380
			origin=123
		}
		target_coordinate={
			x=0.000
			y=-95.380
			origin=123
		}
		post_move_angle=90.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=90.000
		forward_x=-0.893
		forward_y=-0.451
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	793={
		fleet=189
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=95.380
			y=0.000
			origin=123
		}
		target_coordinate={
			x=95.380
			y=0.000
			origin=123
		}
		post_move_angle=180.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=180.000
		forward_x=0.804
		forward_y=-0.595
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	794={
		fleet=190
		name="YSTS "
		reserve=0
		ship_design=731
		graphical_culture="pirate_01"
		section={
			design="PIRATE_STATION_SECTION"
			slot="west"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MASS_DRIVER_3"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-0.095
			y=95.380
			origin=123
		}
		target_coordinate={
			x=-0.095
			y=95.380
			origin=123
		}
		post_move_angle=270.000
		hitpoints=2482.000
		shield_hitpoints=1303.050
		armor_hitpoints=694.960
		max_hitpoints=2482.000
		max_shield_hitpoints=1303.050
		max_armor_hitpoints=694.960
		rotation=270.000
		forward_x=0.170
		forward_y=0.988
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	795={
		fleet=191
		name="YSTS "
		reserve=0
		ship_design=733
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="FLAK_BATTERY_1"
				component_slot="PD_03"
			}
		}
		coordinate={
			x=69.030
			y=57.870
			origin=123
		}
		target_coordinate={
			x=69.030
			y=57.870
			origin=123
		}
		post_move_angle=220.000
		hitpoints=49640.000
		shield_hitpoints=2606.100
		armor_hitpoints=3909.150
		max_hitpoints=49640.000
		max_shield_hitpoints=2606.100
		max_armor_hitpoints=3909.150
		rotation=220.000
		forward_x=-0.095
		forward_y=0.999
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				template="AUTOCANNON_2"
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				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-57.632
			y=80.964
			origin=123
		}
		target_coordinate={
			x=-57.632
			y=80.964
			origin=123
		}
		post_move_angle=310.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	831={
		fleet=192
		name="YSTS "
		reserve=35
		ship_design=735
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-59.764
			y=84.348
			origin=123
		}
		target_coordinate={
			x=-59.764
			y=84.348
			origin=123
		}
		post_move_angle=310.000
		hitpoints=868.700
		shield_hitpoints=266.815
		armor_hitpoints=552.245
		max_hitpoints=868.700
		max_shield_hitpoints=266.815
		max_armor_hitpoints=552.245
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	832={
		fleet=192
		name="YSTS "
		reserve=36
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-61.896
			y=87.732
			origin=123
		}
		target_coordinate={
			x=-61.896
			y=87.732
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	833={
		fleet=192
		name="YSTS "
		reserve=37
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-64.028
			y=91.116
			origin=123
		}
		target_coordinate={
			x=-64.028
			y=91.116
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	834={
		fleet=192
		name="YSTS "
		reserve=38
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-66.160
			y=94.500
			origin=123
		}
		target_coordinate={
			x=-66.160
			y=94.500
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	835={
		fleet=192
		name="YSTS "
		reserve=39
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-49.984
			y=76.328
			origin=123
		}
		target_coordinate={
			x=-49.984
			y=76.328
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	836={
		fleet=192
		name="YSTS "
		reserve=40
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-52.116
			y=79.712
			origin=123
		}
		target_coordinate={
			x=-52.116
			y=79.712
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	837={
		fleet=192
		name="YSTS "
		reserve=41
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-54.248
			y=83.096
			origin=123
		}
		target_coordinate={
			x=-54.248
			y=83.096
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	838={
		fleet=192
		name="YSTS "
		reserve=42
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-56.380
			y=86.480
			origin=123
		}
		target_coordinate={
			x=-56.380
			y=86.480
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	839={
		fleet=192
		name="YSTS "
		reserve=43
		ship_design=736
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="AUTOCANNON_2"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_MASS_DRIVER_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
			x=-58.512
			y=89.864
			origin=123
		}
		target_coordinate={
			x=-58.512
			y=89.864
			origin=123
		}
		post_move_angle=310.000
		hitpoints=2482.000
		shield_hitpoints=800.445
		armor_hitpoints=842.639
		max_hitpoints=2482.000
		max_shield_hitpoints=800.445
		max_armor_hitpoints=842.639
		rotation=310.000
		forward_x=-0.846
		forward_y=-0.533
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	840={
		fleet=193
		name="Efoll Station"
		reserve=0
		ship_design=788
		graphical_culture="pirate_01"
		section={
			design="marauder_starbase_key"
			slot="mid"
			weapon={
				index=28
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=29
				template="MISSILE_3"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=30
				template="MISSILE_3"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=31
				template="MISSILE_3"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=32
				template="MISSILE_3"
				component_slot="TORPEDO_05"
			}
			weapon={
				index=33
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=34
				template="SMALL_UV_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=35
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=36
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=37
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=38
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=39
				template="MEDIUM_PLASMA_2"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=40
				template="FLAK_BATTERY_1"
				component_slot="PD_01"
			}
			weapon={
				index=41
				template="FLAK_BATTERY_1"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.280
			y=-20.280
			origin=123
		}
		target_coordinate={
			x=20.280
			y=-20.280
			origin=123
		}
		post_move_angle=0.784
		hitpoints=24820.000
		shield_hitpoints=12410.000
		armor_hitpoints=12410.000
		max_hitpoints=24820.000
		max_shield_hitpoints=12410.000
		max_armor_hitpoints=12410.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=42
		created_this_update=no
	}
	841={
		fleet=194
		reserve=0
		ship_design=706
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_trader_01_key"
			slot="mid"
			weapon={
				index=0
				template="MASS_ACCELERATOR_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=4
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=5
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=6
				template="KINETIC_ARTILLERY_2"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=7
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=8
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=9
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=12
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=13
				template="FLAK_BATTERY_2"
				component_slot="PD_01"
			}
			weapon={
				index=14
				template="FLAK_BATTERY_2"
				component_slot="PD_02"
			}
			weapon={
				index=15
				template="FLAK_BATTERY_2"
				component_slot="PD_03"
			}
			weapon={
				index=16
				template="FLAK_BATTERY_2"
				component_slot="PD_04"
			}
			weapon={
				index=17
				template="SWARMER_MISSILE_2"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=18
				template="SWARMER_MISSILE_2"
				component_slot="TORPEDO_02"
			}
			weapon={
				index=19
				template="SWARMER_MISSILE_2"
				component_slot="TORPEDO_03"
			}
			weapon={
				index=20
				template="SWARMER_MISSILE_2"
				component_slot="TORPEDO_04"
			}
			weapon={
				index=21
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=22
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=23
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=24
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=25
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_05"
			}
			weapon={
				index=26
				template="AUTOCANNON_3"
				component_slot="SMALL_GUN_06"
			}
		}
		coordinate={
			x=-45.315
			y=-46.865
			origin=27
		}
		target_coordinate={
			x=-45.315
			y=-46.865
			origin=27
		}
		post_move_angle=0.000
		hitpoints=20000.000
		shield_hitpoints=10500.000
		armor_hitpoints=8750.000
		max_hitpoints=20000.000
		max_shield_hitpoints=10500.000
		max_armor_hitpoints=8750.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=27
		created_this_update=no
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	842={
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			weapon={
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				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-18.027
			y=-115.634
			origin=34
		}
		target_coordinate={
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		post_move_angle=180.000
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		armor_hitpoints=700.000
		max_hitpoints=900.000
		max_armor_hitpoints=700.000
		rotation=180.000
		forward_x=0.804
		forward_y=-0.595
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	861={
		fleet=197
		reserve=3
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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			y=-112.032
			origin=34
		}
		target_coordinate={
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		post_move_angle=180.000
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		max_hitpoints=900.000
		max_armor_hitpoints=700.000
		rotation=180.000
		forward_x=0.804
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	862={
		fleet=197
		reserve=4
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		target_coordinate={
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		max_armor_hitpoints=700.000
		rotation=180.000
		forward_x=0.804
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	863={
		fleet=197
		reserve=5
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
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			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		max_armor_hitpoints=700.000
		rotation=180.000
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	864={
		fleet=197
		reserve=6
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		max_armor_hitpoints=700.000
		rotation=180.000
		forward_x=0.804
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	865={
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		reserve=7
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		post_move_angle=180.000
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		max_hitpoints=900.000
		max_armor_hitpoints=700.000
		rotation=180.000
		forward_x=0.804
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	866={
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		ship_design=858
		graphical_culture="ancient_drone_01"
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				index=0
				template="MEDIUM_MINING_LASER"
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			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
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			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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	867={
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		ship_design=858
		graphical_culture="ancient_drone_01"
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			design="ancient_drone_destroyer_section"
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				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		max_armor_hitpoints=700.000
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		next_weapon_index=4
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	868={
		fleet=198
		name="Ore Grinder"
		key="NAME_Ore_Grinder"
		reserve=0
		ship_design=859
		graphical_culture="drone"
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			design="DRONE_HOMEBASE"
			slot="mid"
			weapon={
				index=0
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_GAMMA_LASER"
				component_slot="LARGE_GUN_02"
			}
			strike_craft={
				template="DRONE_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
			strike_craft={
				template="DRONE_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_02"
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				launch_time=1.500
			}
			strike_craft={
				template="DRONE_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_03"
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				launch_time=1.500
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		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=30000.000
		max_armor_hitpoints=11575.000
		rotation=-0.001
		forward_x=0.002
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	869={
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				template="SMALL_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		post_move_angle=0.000
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		max_armor_hitpoints=446.000
		rotation=0.000
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	870={
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		graphical_culture="ancient_drone_01"
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			design="ancient_mining_drone_section"
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				template="SMALL_MINING_LASER"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		coordinate={
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		max_armor_hitpoints=446.000
		rotation=0.000
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	871={
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		ship_design=856
		graphical_culture="ancient_drone_01"
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				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
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	872={
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		graphical_culture="ancient_drone_01"
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			design="ancient_mining_drone_section"
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		}
		target_coordinate={
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		max_armor_hitpoints=446.000
		rotation=0.000
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	873={
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		graphical_culture="ancient_drone_01"
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				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		max_armor_hitpoints=446.000
		rotation=0.000
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		upgrade_progress=0.000
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	874={
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		ship_design=856
		graphical_culture="ancient_drone_01"
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			design="ancient_mining_drone_section"
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		}
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		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=0.000
		forward_x=0.000
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		created_this_update=no
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	875={
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		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		max_armor_hitpoints=446.000
		rotation=0.000
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	876={
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		ship_design=856
		graphical_culture="ancient_drone_01"
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			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=0.000
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		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
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	877={
		fleet=199
		reserve=8
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		rotation=0.000
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		created_this_update=no
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	878={
		fleet=199
		reserve=9
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			y=-77.608
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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				template="SMALL_MINING_LASER"
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	905={
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		ship_design=904
		graphical_culture="plantoid_01"
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
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		next_weapon_index=3
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		graphical_culture="plantoid_01"
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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		}
		coordinate={
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		max_armor_hitpoints=100.000
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		next_weapon_index=3
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		ship_design=904
		graphical_culture="plantoid_01"
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		coordinate={
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
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		next_weapon_index=3
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		ship_design=905
		graphical_culture="plantoid_01"
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				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			strike_craft={
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				component_slot="STRIKE_CRAFT_01"
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				launch_time=1.500
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		}
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
		forward_x=0.002
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	955={
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		reserve=7
		ship_design=905
		graphical_culture="plantoid_01"
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			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			strike_craft={
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				launch_time=1.500
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		}
		coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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		fleet=211
		name="Origo Ore"
		key="NAME_Crystal_Nidus"
		reserve=0
		ship_design=928
		graphical_culture="molluscoid_01"
		section={
			design="crystal_station_large_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=5
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=6
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=7
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=8
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=9
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=10
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=11
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		coordinate={
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		post_move_angle=0.000
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		armor_hitpoints=5000.000
		max_hitpoints=40370.000
		max_armor_hitpoints=5000.000
		rotation=0.000
		forward_x=0.000
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=12
		created_this_update=no
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		reserve=0
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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		}
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	958={
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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		}
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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	960={
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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		}
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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	965={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
		target_coordinate={
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		post_move_angle=144.000
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		max_hitpoints=870.000
		rotation=144.000
		forward_x=0.488
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		next_weapon_index=5
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	998={
		fleet=213
		reserve=8
		ship_design=933
		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
		target_coordinate={
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		}
		post_move_angle=144.000
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		rotation=144.000
		forward_x=0.488
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		next_weapon_index=5
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	}
	999={
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		reserve=9
		ship_design=933
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
		target_coordinate={
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		post_move_angle=144.000
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		rotation=144.000
		forward_x=0.488
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
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	1000={
		fleet=213
		reserve=10
		ship_design=933
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
		target_coordinate={
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			origin=66
		}
		post_move_angle=144.000
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		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1001={
		fleet=213
		reserve=11
		ship_design=933
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=24.188
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			origin=66
		}
		target_coordinate={
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			origin=66
		}
		post_move_angle=144.000
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1002={
		fleet=213
		reserve=12
		ship_design=933
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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		}
		post_move_angle=144.000
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		rotation=144.000
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		created_this_update=no
	}
	1003={
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		reserve=13
		ship_design=933
		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_yellow_elite_section"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
		target_coordinate={
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		post_move_angle=144.000
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		rotation=144.000
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	}
	1004={
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		reserve=14
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		section={
			design="crystal_ship_medium_yellow_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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			design="crystal_ship_medium_yellow_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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	1006={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1007={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1008={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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	1009={
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				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1010={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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		}
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	1011={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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	1012={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1013={
		fleet=213
		reserve=23
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=28.864
			y=-21.568
			origin=66
		}
		target_coordinate={
			x=28.864
			y=-21.568
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1014={
		fleet=213
		reserve=24
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=30.612
			y=-22.544
			origin=66
		}
		target_coordinate={
			x=30.612
			y=-22.544
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1015={
		fleet=213
		reserve=25
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=32.360
			y=-23.520
			origin=66
		}
		target_coordinate={
			x=32.360
			y=-23.520
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1016={
		fleet=213
		reserve=26
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=34.108
			y=-24.496
			origin=66
		}
		target_coordinate={
			x=34.108
			y=-24.496
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1017={
		fleet=213
		reserve=27
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=35.856
			y=-25.472
			origin=66
		}
		target_coordinate={
			x=35.856
			y=-25.472
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1018={
		fleet=213
		reserve=28
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=27.014
			y=-22.828
			origin=66
		}
		target_coordinate={
			x=27.014
			y=-22.828
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1019={
		fleet=213
		reserve=29
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=28.762
			y=-23.804
			origin=66
		}
		target_coordinate={
			x=28.762
			y=-23.804
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1020={
		fleet=213
		reserve=30
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=30.510
			y=-24.780
			origin=66
		}
		target_coordinate={
			x=30.510
			y=-24.780
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1021={
		fleet=213
		reserve=31
		ship_design=934
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=32.258
			y=-25.756
			origin=66
		}
		target_coordinate={
			x=32.258
			y=-25.756
			origin=66
		}
		post_move_angle=144.000
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=144.000
		forward_x=0.488
		forward_y=0.874
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1022={
		fleet=214
		reserve=0
		ship_design=935
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=36.552
			y=27.812
			origin=66
		}
		target_coordinate={
			x=36.552
			y=27.812
			origin=66
		}
		post_move_angle=216.000
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1023={
		fleet=214
		reserve=1
		ship_design=935
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=35.108
			y=29.196
			origin=66
		}
		target_coordinate={
			x=35.108
			y=29.196
			origin=66
		}
		post_move_angle=216.000
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1024={
		fleet=214
		reserve=2
		ship_design=935
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=33.664
			y=30.580
			origin=66
		}
		target_coordinate={
			x=33.664
			y=30.580
			origin=66
		}
		post_move_angle=216.000
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1025={
		fleet=214
		reserve=3
		ship_design=935
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=32.220
			y=31.964
			origin=66
		}
		target_coordinate={
			x=32.220
			y=31.964
			origin=66
		}
		post_move_angle=216.000
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1026={
		fleet=214
		reserve=4
		ship_design=936
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=36.612
			y=24.984
			origin=66
		}
		target_coordinate={
			x=36.612
			y=24.984
			origin=66
		}
		post_move_angle=216.000
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1027={
		fleet=214
		reserve=5
		ship_design=936
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=35.168
			y=26.368
			origin=66
		}
		target_coordinate={
			x=35.168
			y=26.368
			origin=66
		}
		post_move_angle=216.000
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=216.000
		forward_x=-0.692
		forward_y=-0.722
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1028={
		fleet=214
		reserve=6
		ship_design=936
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=33.724
			y=27.752
			origin=66
		}
		target_coordinate={
			x=33.724
			y=27.752
			origin=66
		}
		post_move_angle=216.000
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		max_hitpoints=870.000
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		reserve=7
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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			design="crystal_ship_medium_blue_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		target_coordinate={
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		post_move_angle=216.000
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_blue_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		rotation=216.000
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			design="crystal_ship_medium_blue_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		post_move_angle=216.000
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			design="crystal_ship_medium_blue_elite_section"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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		post_move_angle=216.000
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		coordinate={
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	1095={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		coordinate={
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	1096={
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		graphical_culture="molluscoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		speed=7.200
		coordinate={
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		post_move_angle=-0.414
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		rotation=609.219
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	1097={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_green_section"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		speed=11.417
		coordinate={
			x=-57.397
			y=-36.265
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		}
		target_coordinate={
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		post_move_angle=-0.414
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		max_hitpoints=870.000
		rotation=-0.365
		forward_x=0.358
		forward_y=0.935
		upgrade_progress=0.000
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		created_this_update=no
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	1098={
		fleet=217
		reserve=7
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		speed=7.924
		coordinate={
			x=-53.876
			y=-27.254
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		}
		target_coordinate={
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		post_move_angle=-0.414
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=144.284
		forward_x=0.225
		forward_y=0.976
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
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	1099={
		fleet=218
		reserve=0
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.414
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		rotation=6.075
		forward_x=0.208
		forward_y=0.981
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1100={
		fleet=218
		reserve=1
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.305
		coordinate={
			x=-49.661
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			origin=728
		}
		target_coordinate={
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		}
		post_move_angle=-0.414
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		rotation=5.949
		forward_x=0.329
		forward_y=0.946
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1101={
		fleet=218
		reserve=2
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		speed=6.332
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.414
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		rotation=-327.004
		forward_x=0.286
		forward_y=0.960
		upgrade_progress=0.000
		next_weapon_index=3
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	1102={
		fleet=218
		reserve=3
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		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		speed=6.312
		coordinate={
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		post_move_angle=-0.414
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	1103={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_green_section"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		coordinate={
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		}
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		post_move_angle=-0.414
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	1104={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		speed=6.303
		coordinate={
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		}
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	1105={
		fleet=218
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		post_move_angle=-0.414
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	1106={
		fleet=219
		name="Kappa"
		key="NAME_Kappa"
		reserve=0
		ship_design=943
		graphical_culture="molluscoid_01"
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				index=0
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		rotation=-0.001
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	1107={
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		created_this_update=no
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	1108={
		fleet=219
		reserve=2
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_red_section"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		rotation=-0.001
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		created_this_update=no
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	1109={
		fleet=219
		reserve=3
		ship_design=944
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_red_section"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		target_coordinate={
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	1110={
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		target_coordinate={
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		next_weapon_index=5
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	1111={
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		graphical_culture="molluscoid_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		rotation=-0.001
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		next_weapon_index=5
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		reserve=6
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_red_section"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		rotation=-0.001
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	1113={
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		graphical_culture="molluscoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		target_coordinate={
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		rotation=-0.001
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_red_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	}
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		graphical_culture="molluscoid_01"
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				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
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				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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		}
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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		reserve=21
		ship_design=945
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=-82.228
			origin=162
		}
		target_coordinate={
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		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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		reserve=22
		ship_design=945
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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			origin=162
		}
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		rotation=-0.001
		forward_x=0.002
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1129={
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		reserve=23
		ship_design=945
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1130={
		fleet=219
		reserve=24
		ship_design=945
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		rotation=-0.001
		forward_x=0.002
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		next_weapon_index=3
		created_this_update=no
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		reserve=25
		ship_design=945
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=10.311
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			origin=162
		}
		target_coordinate={
			x=10.311
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		post_move_angle=-0.001
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		rotation=-0.001
		forward_x=0.002
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1132={
		fleet=219
		reserve=26
		ship_design=945
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_red_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=12.321
			y=-84.236
			origin=162
		}
		target_coordinate={
			x=12.321
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			origin=162
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1133={
		fleet=220
		reserve=0
		ship_design=944
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_red_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		next_weapon_index=5
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	}
	1134={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_red_section"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		coordinate={
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		}
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		post_move_angle=-0.001
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		rotation=-0.001
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	}
	1135={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_red_section"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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	}
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		graphical_culture="molluscoid_01"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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	1138={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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	1139={
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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	1142={
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				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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			x=51.398
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		}
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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	1180={
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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			weapon={
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				component_slot="SMALL_GUN_02"
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-20.770
			y=-79.456
			origin=75
		}
		target_coordinate={
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		post_move_angle=-0.001
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		armor_hitpoints=446.000
		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
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	1196={
		fleet=223
		reserve=4
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			y=-79.460
			origin=75
		}
		target_coordinate={
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			origin=75
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		post_move_angle=-0.001
		hitpoints=200.000
		armor_hitpoints=446.000
		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
	}
	1197={
		fleet=223
		reserve=5
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			y=-79.464
			origin=75
		}
		target_coordinate={
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			y=-79.464
			origin=75
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		post_move_angle=-0.001
		hitpoints=200.000
		armor_hitpoints=446.000
		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
	}
	1198={
		fleet=223
		reserve=6
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			y=-81.464
			origin=75
		}
		target_coordinate={
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			y=-81.464
			origin=75
		}
		post_move_angle=-0.001
		hitpoints=200.000
		armor_hitpoints=446.000
		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
	}
	1199={
		fleet=223
		reserve=7
		ship_design=856
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-19.769
			y=-81.468
			origin=75
		}
		target_coordinate={
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			y=-81.468
			origin=75
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		post_move_angle=-0.001
		hitpoints=200.000
		armor_hitpoints=446.000
		max_hitpoints=200.000
		max_armor_hitpoints=446.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
	}
	1200={
		fleet=223
		reserve=8
		ship_design=857
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-17.759
			y=-81.472
			origin=75
		}
		target_coordinate={
			x=-17.759
			y=-81.472
			origin=75
		}
		post_move_angle=-0.001
		hitpoints=450.000
		armor_hitpoints=567.000
		max_hitpoints=450.000
		max_armor_hitpoints=567.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1201={
		fleet=223
		reserve=9
		ship_design=857
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-15.749
			y=-81.476
			origin=75
		}
		target_coordinate={
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			y=-81.476
			origin=75
		}
		post_move_angle=-0.001
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		armor_hitpoints=567.000
		max_hitpoints=450.000
		max_armor_hitpoints=567.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1202={
		fleet=223
		reserve=10
		ship_design=857
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-21.783
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			origin=75
		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=450.000
		max_armor_hitpoints=567.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1203={
		fleet=223
		reserve=11
		ship_design=857
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-19.773
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=450.000
		max_armor_hitpoints=567.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1204={
		fleet=223
		reserve=12
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=900.000
		max_armor_hitpoints=700.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	1205={
		fleet=223
		reserve=13
		ship_design=858
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.001
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		max_armor_hitpoints=700.000
		rotation=-0.001
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		next_weapon_index=4
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	1206={
		fleet=224
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		reserve=0
		ship_design=846
		graphical_culture="ancient_drone_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.786
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		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
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	1207={
		fleet=225
		reserve=0
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		graphical_culture="plantoid_01"
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		post_move_angle=-0.001
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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	1208={
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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	1209={
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		graphical_culture="plantoid_01"
		section={
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		max_armor_hitpoints=100.000
		rotation=-0.001
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		created_this_update=no
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	1210={
		fleet=225
		reserve=3
		ship_design=904
		graphical_culture="plantoid_01"
		section={
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			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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		created_this_update=no
	}
	1211={
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		ship_design=904
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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		created_this_update=no
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	1212={
		fleet=225
		reserve=5
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		graphical_culture="plantoid_01"
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				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		}
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1213={
		fleet=225
		reserve=6
		ship_design=905
		graphical_culture="plantoid_01"
		section={
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			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1214={
		fleet=225
		reserve=7
		ship_design=905
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=13.741
			y=98.314
			origin=106
		}
		target_coordinate={
			x=13.741
			y=98.314
			origin=106
		}
		post_move_angle=-0.001
		hitpoints=2000.000
		armor_hitpoints=1500.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1215={
		fleet=226
		name="Cow"
		key="NAME_Cow"
		reserve=0
		ship_design=968
		graphical_culture="plantoid_01"
		section={
			design="space_whale_1_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_05"
			}
		}
		speed=3.594
		coordinate={
			x=49.566
			y=-16.547
			origin=121
		}
		target_coordinate={
			x=51.573
			y=-19.088
			origin=121
		}
		post_move_angle=-2.467
		hitpoints=4000.000
		armor_hitpoints=2000.000
		max_hitpoints=4000.000
		max_armor_hitpoints=2000.000
		rotation=-2.496
		forward_x=0.601
		forward_y=-0.799
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1216={
		fleet=226
		name="Bull"
		key="NAME_Bull"
		reserve=1
		ship_design=969
		graphical_culture="plantoid_01"
		section={
			design="space_whale_2_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_05"
			}
		}
		speed=3.598
		coordinate={
			x=48.343
			y=-17.538
			origin=121
		}
		target_coordinate={
			x=50.011
			y=-20.338
			origin=121
		}
		post_move_angle=-2.467
		hitpoints=4000.000
		armor_hitpoints=2000.000
		max_hitpoints=4000.000
		max_armor_hitpoints=2000.000
		rotation=3.786
		forward_x=0.600
		forward_y=-0.800
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1217={
		fleet=226
		name="Calf"
		key="NAME_Calf"
		reserve=2
		ship_design=970
		graphical_culture="plantoid_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=3.594
		coordinate={
			x=50.031
			y=-18.736
			origin=121
		}
		target_coordinate={
			x=52.042
			y=-21.275
			origin=121
		}
		post_move_angle=-2.467
		hitpoints=1500.000
		armor_hitpoints=1200.000
		max_hitpoints=1500.000
		max_armor_hitpoints=1200.000
		rotation=-2.496
		forward_x=0.601
		forward_y=-0.799
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1218={
		fleet=227
		reserve=0
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=38.098
			y=43.040
			origin=122
		}
		target_coordinate={
			x=38.098
			y=43.040
			origin=122
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1219={
		fleet=227
		reserve=1
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=37.089
			y=41.032
			origin=122
		}
		target_coordinate={
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			origin=122
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1220={
		fleet=227
		reserve=2
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=39.099
			y=41.028
			origin=122
		}
		target_coordinate={
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		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1221={
		fleet=227
		reserve=3
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=36.080
			y=39.024
			origin=122
		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=520.000
		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1222={
		fleet=227
		reserve=4
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		max_hitpoints=520.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1223={
		fleet=227
		reserve=5
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1224={
		fleet=227
		reserve=6
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1225={
		fleet=227
		reserve=7
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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	}
	1226={
		fleet=227
		reserve=8
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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		}
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		created_this_update=no
	}
	1227={
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		ship_design=971
		graphical_culture="molluscoid_01"
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		rotation=-0.001
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		created_this_update=no
	}
	1228={
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		reserve=10
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		rotation=-0.001
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		created_this_update=no
	}
	1229={
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		reserve=11
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		rotation=-0.001
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		created_this_update=no
	}
	1230={
		fleet=227
		reserve=12
		ship_design=971
		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
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		}
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	1231={
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
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			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
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		}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		max_armor_hitpoints=100.000
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		max_armor_hitpoints=100.000
		rotation=-0.001
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	1254={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
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				launch_time=1.500
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		}
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		rotation=-0.001
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	1256={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1257={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1262={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1263={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1265={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1266={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SPACE_CLOUD_LIGHTNING"
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				template="SPACE_CLOUD_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-63.033
			y=-77.592
			origin=208
		}
		target_coordinate={
			x=-63.033
			y=-77.592
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1317={
		fleet=240
		reserve=1
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-61.023
			y=-77.596
			origin=208
		}
		target_coordinate={
			x=-61.023
			y=-77.596
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1318={
		fleet=240
		reserve=2
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-59.013
			y=-77.600
			origin=208
		}
		target_coordinate={
			x=-59.013
			y=-77.600
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1319={
		fleet=240
		reserve=3
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-57.003
			y=-77.604
			origin=208
		}
		target_coordinate={
			x=-57.003
			y=-77.604
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1320={
		fleet=240
		reserve=4
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-66.052
			y=-79.596
			origin=208
		}
		target_coordinate={
			x=-66.052
			y=-79.596
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1321={
		fleet=240
		reserve=5
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-64.042
			y=-79.600
			origin=208
		}
		target_coordinate={
			x=-64.042
			y=-79.600
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1322={
		fleet=240
		reserve=6
		ship_design=998
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_blue_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=-62.032
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			origin=208
		}
		target_coordinate={
			x=-62.032
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			origin=208
		}
		post_move_angle=-0.001
		hitpoints=1620.000
		max_hitpoints=1620.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1323={
		fleet=240
		reserve=7
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-66.044
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			origin=208
		}
		target_coordinate={
			x=-66.044
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			origin=208
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1324={
		fleet=240
		reserve=8
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-64.034
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			origin=208
		}
		target_coordinate={
			x=-64.034
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			origin=208
		}
		post_move_angle=-0.001
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		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1325={
		fleet=240
		reserve=9
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-62.024
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		max_hitpoints=870.000
		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
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		created_this_update=no
	}
	1326={
		fleet=240
		reserve=10
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-60.014
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			origin=208
		}
		target_coordinate={
			x=-60.014
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			origin=208
		}
		post_move_angle=-0.001
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		max_hitpoints=870.000
		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1327={
		fleet=240
		reserve=11
		ship_design=972
		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-58.004
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			origin=208
		}
		target_coordinate={
			x=-58.004
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			origin=208
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1328={
		fleet=240
		reserve=12
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-71.073
			y=-77.576
			origin=208
		}
		target_coordinate={
			x=-71.073
			y=-77.576
			origin=208
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1329={
		fleet=240
		reserve=13
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=-69.063
			y=-77.580
			origin=208
		}
		target_coordinate={
			x=-69.063
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			origin=208
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1330={
		fleet=240
		reserve=14
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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		graphical_culture="molluscoid_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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	1350={
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		graphical_culture="molluscoid_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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	1351={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1352={
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		graphical_culture="molluscoid_01"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		rotation=-0.001
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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	1354={
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		graphical_culture="molluscoid_01"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=2
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=2
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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	1365={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				component_slot="SMALL_GUN_04"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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	1422={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1423={
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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	1427={
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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	1436={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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		hitpoints=2000.000
		shield_hitpoints=2000.000
		max_hitpoints=2000.000
		max_shield_hitpoints=2000.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
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	1454={
		fleet=255
		name="Space Station"
		key="NAME_Space_Station"
		reserve=0
		ship_design=1021
		graphical_culture="industrial_01"
		section={
			design="primitive_space_station_section"
			slot="mid"
		}
		coordinate={
			x=38.240
			y=-23.650
			origin=261
		}
		target_coordinate={
			x=38.240
			y=-23.650
			origin=261
		}
		post_move_angle=-0.001
		hitpoints=100.000
		max_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		created_this_update=no
	}
	1455={
		fleet=256
		reserve=0
		ship_design=995
		graphical_culture="fungoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
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		}
		coordinate={
			x=0.000
			y=-15.610
			origin=264
		}
		target_coordinate={
			x=0.000
			y=-15.610
			origin=264
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		post_move_angle=-0.001
		hitpoints=2000.000
		shield_hitpoints=2000.000
		max_hitpoints=2000.000
		max_shield_hitpoints=2000.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
	}
	1456={
		fleet=257
		reserve=0
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=11.104
			y=41.170
			origin=273
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		target_coordinate={
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			y=41.170
			origin=273
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		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1457={
		fleet=257
		reserve=1
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=39.162
			origin=273
		}
		target_coordinate={
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		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1458={
		fleet=257
		reserve=2
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=39.158
			origin=273
		}
		target_coordinate={
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			y=39.158
			origin=273
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		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1459={
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		reserve=3
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=273
		}
		target_coordinate={
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		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1460={
		fleet=257
		reserve=4
		ship_design=997
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=12.101
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			origin=273
		}
		target_coordinate={
			x=12.101
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			origin=273
		}
		post_move_angle=-0.001
		hitpoints=2000.000
		armor_hitpoints=1500.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1461={
		fleet=258
		name="Cow"
		key="NAME_Cow"
		reserve=0
		ship_design=968
		graphical_culture="plantoid_01"
		section={
			design="space_whale_1_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_05"
			}
		}
		coordinate={
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			y=-60.468
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		}
		target_coordinate={
			x=-154.752
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		post_move_angle=0.245
		hitpoints=4000.000
		armor_hitpoints=2000.000
		max_hitpoints=4000.000
		max_armor_hitpoints=2000.000
		rotation=0.245
		forward_x=-0.020
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1462={
		fleet=258
		name="Bull"
		key="NAME_Bull"
		reserve=1
		ship_design=969
		graphical_culture="plantoid_01"
		section={
			design="space_whale_2_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_05"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=0.245
		hitpoints=4000.000
		armor_hitpoints=2000.000
		max_hitpoints=4000.000
		max_armor_hitpoints=2000.000
		rotation=0.245
		forward_x=-0.078
		forward_y=1.000
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1463={
		fleet=258
		name="Calf"
		key="NAME_Calf"
		reserve=2
		ship_design=970
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=-58.281
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		}
		target_coordinate={
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		post_move_angle=0.245
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		armor_hitpoints=1200.000
		max_hitpoints=1500.000
		max_armor_hitpoints=1200.000
		rotation=0.245
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		forward_y=0.972
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		next_weapon_index=3
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	1464={
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		ship_design=996
		graphical_culture="plantoid_01"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			}
			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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				cooldown=27.000
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		}
		coordinate={
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		max_armor_hitpoints=100.000
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		next_weapon_index=3
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		targeting=1.000
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	1465={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				shots_fired=7931250
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				cooldown=28.000
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		}
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		forward_x=-0.494
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		targeting=1.000
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	1466={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
		}
		coordinate={
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		targeting=1.000
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	1467={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			}
		}
		coordinate={
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		}
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		max_armor_hitpoints=100.000
		rotation=-3.012
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		next_weapon_index=3
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		}
		targeting=1.000
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	1468={
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		reserve=4
		ship_design=997
		graphical_culture="plantoid_01"
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			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
				target={
					type=0
					id=37
				}
				shots_fired=7931221
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=37
				}
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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					id=37
				}
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
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		}
		target_coordinate={
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		}
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		hitpoints=2000.000
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-3.012
		forward_x=0.254
		forward_y=-0.969
		upgrade_progress=0.000
		next_weapon_index=3
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		formation_pos={
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			y=151.754
			speed=0.000
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			forward_y=0.000
		}
		targeting=1.000
	}
	1469={
		fleet=260
		reserve=0
		ship_design=995
		graphical_culture="fungoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
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			weapon={
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				template="SPACE_CLOUD_LIGHTNING"
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			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		coordinate={
			x=8.394
			y=-57.222
			origin=349
		}
		target_coordinate={
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			y=-58.838
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		post_move_angle=-4.257
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=586.298
		forward_x=-0.918
		forward_y=-0.397
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1505={
		fleet=266
		reserve=0
		ship_design=996
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
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			y=-195.100
			origin=375
		}
		target_coordinate={
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			origin=375
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		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1506={
		fleet=266
		reserve=1
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=375
		}
		target_coordinate={
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		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1507={
		fleet=266
		reserve=2
		ship_design=996
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=375
		}
		target_coordinate={
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			origin=375
		}
		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1508={
		fleet=266
		reserve=3
		ship_design=996
		graphical_culture="plantoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			origin=375
		}
		target_coordinate={
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			origin=375
		}
		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1509={
		fleet=266
		reserve=4
		ship_design=997
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
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			origin=375
		}
		target_coordinate={
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			origin=375
		}
		post_move_angle=-0.001
		hitpoints=2000.000
		armor_hitpoints=1500.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1510={
		fleet=267
		reserve=0
		ship_design=943
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_red_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
		hitpoints=1620.000
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		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1511={
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		reserve=1
		ship_design=943
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_red_section"
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			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1512={
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		reserve=2
		ship_design=943
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_large_red_section"
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			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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	1513={
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		graphical_culture="molluscoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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		rotation=-0.001
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		created_this_update=no
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	1514={
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		graphical_culture="molluscoid_01"
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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	1515={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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	1516={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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	1517={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1518={
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				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		rotation=-0.001
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	}
	1519={
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		created_this_update=no
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	1520={
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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				launch_time=1.500
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1600={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1601={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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	1602={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SPACE_CLOUD_LIGHTNING"
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			weapon={
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				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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		}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			strike_craft={
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				component_slot="STRIKE_CRAFT_01"
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				launch_time=1.500
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		}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
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				index=4
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				template="SPACE_WHALE_WEAPON"
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			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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	1697={
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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			weapon={
				index=4
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	1698={
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				template="SPACE_WHALE_WEAPON"
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			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=3.587
		coordinate={
			x=63.398
			y=146.966
			origin=119
		}
		target_coordinate={
			x=62.594
			y=143.844
			origin=119
		}
		post_move_angle=-3.494
		hitpoints=1500.000
		armor_hitpoints=1200.000
		max_hitpoints=1500.000
		max_armor_hitpoints=1200.000
		rotation=-3.423
		forward_x=-0.279
		forward_y=-0.962
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1699={
		fleet=296
		reserve=0
		ship_design=1066
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_black_orange"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=4.489
		coordinate={
			x=61.746
			y=84.003
			origin=155
		}
		target_coordinate={
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			y=84.775
			origin=155
		}
		post_move_angle=1.170
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-5.040
		forward_x=-0.947
		forward_y=0.323
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1700={
		fleet=296
		reserve=1
		ship_design=1066
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_black_orange"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=4.488
		coordinate={
			x=63.084
			y=81.971
			origin=155
		}
		target_coordinate={
			x=59.195
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		}
		post_move_angle=1.170
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-5.041
		forward_x=-0.947
		forward_y=0.324
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1701={
		fleet=296
		reserve=2
		ship_design=1066
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_black_orange"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=4.488
		coordinate={
			x=63.864
			y=83.809
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		}
		target_coordinate={
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		}
		post_move_angle=1.170
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-5.041
		forward_x=-0.947
		forward_y=0.324
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1702={
		fleet=296
		reserve=3
		ship_design=1066
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_black_orange"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=4.489
		coordinate={
			x=64.890
			y=81.068
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		}
		target_coordinate={
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		post_move_angle=1.170
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-5.040
		forward_x=-0.947
		forward_y=0.323
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1703={
		fleet=296
		reserve=4
		ship_design=1067
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_black_orange"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		speed=4.488
		coordinate={
			x=65.713
			y=83.043
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		}
		target_coordinate={
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		}
		post_move_angle=1.170
		hitpoints=2000.000
		armor_hitpoints=1500.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-5.041
		forward_x=-0.947
		forward_y=0.324
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1704={
		fleet=297
		reserve=0
		ship_design=995
		graphical_culture="fungoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.001
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		shield_hitpoints=2000.000
		max_hitpoints=2000.000
		max_shield_hitpoints=2000.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
	}
	1705={
		fleet=298
		reserve=0
		ship_design=995
		graphical_culture="fungoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
			}
		}
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.001
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		shield_hitpoints=2000.000
		max_hitpoints=2000.000
		max_shield_hitpoints=2000.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=4
		created_this_update=no
	}
	1706={
		fleet=299
		reserve=0
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=-0.001
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		rotation=-0.001
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	1707={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1708={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1709={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1710={
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		graphical_culture="molluscoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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	1711={
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		reserve=5
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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	}
	1712={
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		reserve=6
		ship_design=971
		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		created_this_update=no
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	1713={
		fleet=299
		reserve=7
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
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	1714={
		fleet=299
		reserve=8
		ship_design=971
		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		created_this_update=no
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	1715={
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		reserve=9
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		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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		}
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		rotation=-0.001
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		created_this_update=no
	}
	1716={
		fleet=299
		reserve=10
		ship_design=971
		graphical_culture="molluscoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1717={
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		reserve=11
		ship_design=971
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		rotation=-0.001
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	1718={
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		reserve=12
		ship_design=971
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1719={
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		reserve=13
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		rotation=-0.001
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		next_weapon_index=3
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	}
	1720={
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		reserve=0
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
		target_coordinate={
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		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1721={
		fleet=300
		reserve=1
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		next_weapon_index=5
		created_this_update=no
	}
	1722={
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		reserve=2
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1723={
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		reserve=3
		ship_design=971
		graphical_culture="molluscoid_01"
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
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		}
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	}
	1724={
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		ship_design=971
		graphical_culture="molluscoid_01"
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1725={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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	1730={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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	1731={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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	1732={
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		next_weapon_index=3
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	1733={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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	1734={
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		graphical_culture="molluscoid_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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	1735={
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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	1736={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		rotation=-0.001
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	1738={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		max_armor_hitpoints=100.000
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	1739={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		speed=4.484
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		max_armor_hitpoints=100.000
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	1740={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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	1749={
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				shots_fired=7958418
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			}
			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				shots_fired=7976331
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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		}
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			weapon={
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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	1765={
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	1766={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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				template="SMALL_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
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		graphical_culture="ancient_drone_01"
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				template="SMALL_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_MINING_LASER"
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_MINING_LASER"
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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				template="MEDIUM_MINING_LASER"
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			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
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			weapon={
				index=2
				template="SMALL_MINING_LASER"
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			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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	1774={
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=2
				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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	1775={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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		}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1785={
		fleet=309
		reserve=4
		ship_design=997
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=63.141
			y=3.598
			origin=712
		}
		target_coordinate={
			x=63.141
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			origin=712
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		post_move_angle=-0.001
		hitpoints=2000.000
		armor_hitpoints=1500.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1786={
		fleet=310
		reserve=0
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=-22.070
			origin=722
		}
		target_coordinate={
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			y=-22.070
			origin=722
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		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1787={
		fleet=310
		reserve=1
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-75.535
			y=-28.094
			origin=722
		}
		target_coordinate={
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			origin=722
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		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1788={
		fleet=310
		reserve=2
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=-28.106
			origin=722
		}
		target_coordinate={
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			y=-28.106
			origin=722
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		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1789={
		fleet=310
		reserve=3
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-78.562
			y=-34.118
			origin=722
		}
		target_coordinate={
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			origin=722
		}
		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1790={
		fleet=310
		reserve=4
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-72.532
			y=-34.130
			origin=722
		}
		target_coordinate={
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			origin=722
		}
		post_move_angle=-0.001
		hitpoints=300.000
		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1791={
		fleet=310
		reserve=5
		ship_design=904
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-66.502
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			origin=722
		}
		target_coordinate={
			x=-66.502
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			origin=722
		}
		post_move_angle=-0.001
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		armor_hitpoints=100.000
		max_hitpoints=300.000
		max_armor_hitpoints=100.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1792={
		fleet=310
		reserve=6
		ship_design=905
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
			x=-75.559
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		}
		target_coordinate={
			x=-75.559
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			origin=722
		}
		post_move_angle=-0.001
		hitpoints=2000.000
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1793={
		fleet=310
		reserve=7
		ship_design=905
		graphical_culture="plantoid_01"
		section={
			design="space_amoeba_large_zebra_blue"
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			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8.000
				launch_time=1.500
			}
		}
		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-0.001
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		max_hitpoints=2000.000
		max_armor_hitpoints=1500.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1794={
		fleet=311
		reserve=0
		ship_design=972
		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=36.317
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1795={
		fleet=311
		reserve=1
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_blue_section"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=38.327
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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	}
	1796={
		fleet=311
		reserve=2
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_medium_blue_section"
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			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=40.337
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		}
		target_coordinate={
			x=40.337
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1797={
		fleet=311
		reserve=3
		ship_design=971
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
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			x=38.339
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		}
		target_coordinate={
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		}
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		rotation=-0.001
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		next_weapon_index=3
		created_this_update=no
	}
	1798={
		fleet=311
		reserve=4
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		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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			x=37.330
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		}
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		}
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		rotation=-0.001
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	}
	1799={
		fleet=311
		reserve=5
		ship_design=971
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
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			origin=723
		}
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		}
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		rotation=-0.001
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		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1800={
		fleet=311
		reserve=6
		ship_design=971
		graphical_culture="molluscoid_01"
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			design="crystal_ship_small_blue_section"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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		}
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		}
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1801={
		fleet=311
		reserve=7
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=38.331
			y=-90.225
			origin=723
		}
		target_coordinate={
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		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
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	1802={
		fleet=311
		reserve=8
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=40.341
			y=-90.229
			origin=723
		}
		target_coordinate={
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			y=-90.229
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1803={
		fleet=312
		reserve=0
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=54.337
			y=16.174
			origin=723
		}
		target_coordinate={
			x=54.337
			y=16.174
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1804={
		fleet=312
		reserve=1
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
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			y=16.170
			origin=723
		}
		target_coordinate={
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			y=16.170
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1805={
		fleet=312
		reserve=2
		ship_design=972
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_blue_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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			x=58.357
			y=16.166
			origin=723
		}
		target_coordinate={
			x=58.357
			y=16.166
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1806={
		fleet=312
		reserve=3
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=22.200
			origin=723
		}
		target_coordinate={
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			y=22.200
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1807={
		fleet=312
		reserve=4
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=55.350
			y=20.192
			origin=723
		}
		target_coordinate={
			x=55.350
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			origin=723
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1808={
		fleet=312
		reserve=5
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=57.360
			y=20.188
			origin=723
		}
		target_coordinate={
			x=57.360
			y=20.188
			origin=723
		}
		post_move_angle=-0.001
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-0.001
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1809={
		fleet=312
		reserve=6
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=54.341
			y=18.184
			origin=723
		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		rotation=-0.001
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		upgrade_progress=0.000
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		created_this_update=no
	}
	1810={
		fleet=312
		reserve=7
		ship_design=971
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=56.351
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		}
		target_coordinate={
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		}
		post_move_angle=-0.001
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		max_hitpoints=520.000
		rotation=-0.001
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		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1811={
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		reserve=8
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		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		post_move_angle=-0.001
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	1812={
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		graphical_culture="molluscoid_01"
		section={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1813={
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		coordinate={
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		}
		target_coordinate={
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		}
		post_move_angle=-2.030
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		max_hitpoints=520.000
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	1814={
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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			x=21.864
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		}
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		post_move_angle=-2.030
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	1815={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		coordinate={
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		}
		target_coordinate={
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		post_move_angle=-2.030
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	1816={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		target_coordinate={
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		post_move_angle=-2.030
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	1817={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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					id=2216
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			}
			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		speed=6.500
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		post_move_angle=-0.022
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		max_hitpoints=870.000
		rotation=-94.172
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		next_weapon_index=5
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		formation_pos={
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			forward_y=0.000
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		targeting=1.000
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	1818={
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		reserve=1
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		graphical_culture="molluscoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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					type=0
					id=2216
				}
				cooldown=33.000
				shots_fired=7945939
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=6.897
		coordinate={
			x=43.212
			y=-76.301
			origin=758
		}
		target_coordinate={
			x=44.648
			y=-60.699
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-534.002
		forward_x=-0.053
		forward_y=1.003
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
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	1819={
		fleet=314
		reserve=2
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
				cooldown=30.000
				shots_fired=7945936
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=5.850
		coordinate={
			x=48.275
			y=-77.662
			origin=758
		}
		target_coordinate={
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			y=-60.745
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=521.420
		forward_x=0.070
		forward_y=1.001
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
	}
	1820={
		fleet=314
		reserve=3
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
				cooldown=35.000
				shots_fired=7945941
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=7.820
		coordinate={
			x=41.426
			y=-75.886
			origin=758
		}
		target_coordinate={
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			y=-62.684
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-534.056
		forward_x=0.002
		forward_y=1.005
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
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	1821={
		fleet=314
		reserve=4
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=4.550
		coordinate={
			x=43.934
			y=-79.891
			origin=758
		}
		target_coordinate={
			x=45.606
			y=-62.730
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-100.252
		forward_x=-0.273
		forward_y=0.964
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
	}
	1822={
		fleet=314
		reserve=5
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
				cooldown=31.000
				shots_fired=7945937
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=7.115
		coordinate={
			x=49.434
			y=-76.306
			origin=758
		}
		target_coordinate={
			x=47.614
			y=-62.776
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=521.465
		forward_x=0.025
		forward_y=1.004
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
	}
	1823={
		fleet=314
		reserve=6
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
				cooldown=28.000
				shots_fired=7945934
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
				target={
					type=0
					id=2216
				}
			}
		}
		speed=5.200
		coordinate={
			x=42.941
			y=-79.581
			origin=758
		}
		target_coordinate={
			x=44.556
			y=-64.715
			origin=758
		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-533.841
		forward_x=-0.213
		forward_y=0.979
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
			speed=3.150
			rotation=-3.742
			forward_x=-0.166
			forward_y=-0.268
		}
		targeting=1.000
	}
	1824={
		fleet=314
		reserve=7
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=2216
				}
				cooldown=34.000
				shots_fired=7945940
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
				target={
					type=0
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				}
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
				target={
					type=0
					id=2216
				}
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
				target={
					type=0
					id=2216
				}
			}
		}
		speed=1.389
		coordinate={
			x=46.064
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			origin=758
		}
		target_coordinate={
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		}
		post_move_angle=-0.022
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=365.596
		forward_x=-0.926
		forward_y=0.380
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
		formation_pos={
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			y=-11.698
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			rotation=-3.742
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			forward_y=-0.268
		}
		targeting=1.000
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	1825={
		fleet=315
		reserve=0
		ship_design=942
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_medium_green_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		speed=6.747
		coordinate={
			x=1.125
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			origin=758
		}
		target_coordinate={
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			origin=758
		}
		post_move_angle=-4.418
		hitpoints=870.000
		max_hitpoints=870.000
		rotation=-205.521
		forward_x=-0.971
		forward_y=-0.245
		upgrade_progress=0.000
		next_weapon_index=5
		created_this_update=no
	}
	1826={
		fleet=315
		reserve=1
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.294
		coordinate={
			x=-5.337
			y=23.650
			origin=758
		}
		target_coordinate={
			x=-10.806
			y=22.196
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		}
		post_move_angle=-4.418
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-4.484
		forward_x=-0.976
		forward_y=-0.227
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1827={
		fleet=315
		reserve=2
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.312
		coordinate={
			x=-3.229
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			origin=758
		}
		target_coordinate={
			x=-8.598
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		}
		post_move_angle=-4.418
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-525.965
		forward_x=-0.974
		forward_y=-0.234
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1828={
		fleet=315
		reserve=3
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.286
		coordinate={
			x=-3.586
			y=24.645
			origin=758
		}
		target_coordinate={
			x=-9.178
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		}
		post_move_angle=-4.418
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=529.589
		forward_x=-0.972
		forward_y=-0.244
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1829={
		fleet=315
		reserve=4
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.313
		coordinate={
			x=-1.022
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			origin=758
		}
		target_coordinate={
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		}
		post_move_angle=-4.418
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=-532.246
		forward_x=-0.974
		forward_y=-0.236
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1830={
		fleet=315
		reserve=5
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.299
		coordinate={
			x=-1.490
			y=24.784
			origin=758
		}
		target_coordinate={
			x=-6.970
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		}
		post_move_angle=-4.418
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		max_hitpoints=520.000
		rotation=-48.488
		forward_x=-0.981
		forward_y=-0.204
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1831={
		fleet=315
		reserve=6
		ship_design=941
		graphical_culture="molluscoid_01"
		section={
			design="crystal_ship_small_green_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		speed=6.284
		coordinate={
			x=-1.962
			y=26.200
			origin=758
		}
		target_coordinate={
			x=-7.550
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		}
		post_move_angle=-4.418
		hitpoints=520.000
		max_hitpoints=520.000
		rotation=529.588
		forward_x=-0.972
		forward_y=-0.243
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
	}
	1832={
		fleet=316
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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		}
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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		}
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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		}
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			weapon={
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			weapon={
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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			weapon={
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		}
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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		upgrade_progress=0.000
		created_this_update=no
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		}
	}
	1943={
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			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
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					ship=233
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			}
 
		}
		fleet=394
		name="Furud III Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
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		}
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		aura_modifier={
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		}
	}
	1944={
		auras={
			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=395
		name="P1-H45 Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
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			y=107.965
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		}
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	}
	1945={
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			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
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			}
 
		}
		fleet=396
		name="ZA-19-11B1 Mining Station"
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		ship_design=471
		graphical_culture="fallen_empire_04"
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	}
	1946={
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			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=233
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=397
		name="Furud VIIIb Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
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		}
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		aura_modifier={
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		}
	}
	1947={
		fleet=398
		name="Erasmadon Xa Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=175.790
			y=179.715
			origin=512
		}
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			origin=512
		}
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		created_this_update=no
	}
	1948={
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			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=218
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			}
 
		}
		fleet=399
		name="Darep Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
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		}
		coordinate={
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		}
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		aura_modifier={
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		}
	}
	1949={
		auras={
			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=218
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			}
 
		}
		fleet=400
		name="Darep IVa Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
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		}
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		}
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		aura_modifier={
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		}
	}
	1950={
		fleet=401
		name="Janna Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
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		}
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		upgrade_progress=0.000
		created_this_update=no
	}
	1951={
		fleet=402
		name="Janna III Mining Station"
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		ship_design=471
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
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		}
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		created_this_update=no
	}
	1952={
		fleet=403
		name="Janna V Mining Station"
		reserve=0
		ship_design=471
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
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		}
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	}
	1953={
		fleet=404
		name="Cirban Mining Station"
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		ship_design=471
		graphical_culture="fallen_empire_04"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
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		}
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	1954={
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		ship_design=471
		graphical_culture="fallen_empire_04"
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		upgrade_progress=0.000
		created_this_update=no
	}
	1955={
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		name="Havonchir I Mining Station"
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	}
	1956={
		fleet=407
		name="Chiminol Mining Station"
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		graphical_culture="fallen_empire_04"
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	}
	1957={
		fleet=408
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		graphical_culture="fallen_empire_04"
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		created_this_update=no
	}
	1958={
		fleet=409
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		graphical_culture="fallen_empire_04"
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		}
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		created_this_update=no
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	1959={
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		name="Chiminol IX Mining Station"
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	}
	1960={
		auras={
			{
				id={
					id="friendly_command_center_aura"
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				}
				source={
					ship=233
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			}
 
		}
		fleet=411
		name="Furud VIIIc Research Station"
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		}
	}
	1961={
		fleet=412
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		}
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		created_this_update=no
	}
	1962={
		fleet=413
		name="Janna Vb Research Station"
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		graphical_culture="fallen_empire_04"
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		created_this_update=no
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	1963={
		fleet=414
		name="Chiminol IXa Research Station"
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		ship_design=472
		graphical_culture="fallen_empire_04"
		section={
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		coordinate={
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			origin=746
		}
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	1964={
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					id="friendly_command_center_aura"
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				}
				source={
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			}
 
		}
		fleet=415
		name="Alpha Refuge Mining Station"
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		ship_design=532
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	}
	1965={
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			{
				id={
					id="friendly_command_center_aura"
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				}
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			}
 
		}
		fleet=416
		name="Torrom Mining Station"
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		ship_design=586
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	1966={
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			}
 
		}
		fleet=417
		name="Torrom VI Mining Station"
		reserve=0
		ship_design=586
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		}
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			x=136.620
			y=72.700
			origin=32
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1967={
		fleet=418
		name="Khagaton Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-10.290
			y=-10.290
			origin=55
		}
		target_coordinate={
			x=-10.290
			y=-10.290
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1968={
		fleet=419
		name="91F-QW1 Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=33.800
			y=24.300
			origin=55
		}
		target_coordinate={
			x=33.800
			y=24.300
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1969={
		fleet=420
		name="Khagaton I Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-93.570
			y=26.130
			origin=55
		}
		target_coordinate={
			x=-93.570
			y=26.130
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1970={
		fleet=421
		name="Khagaton II Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=85.890
			y=-89.860
			origin=55
		}
		target_coordinate={
			x=85.890
			y=-89.860
			origin=55
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1971={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=422
		name="Gindix Ia Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-18.500
			y=53.760
			origin=150
		}
		target_coordinate={
			x=-18.500
			y=53.760
			origin=150
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1972={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=423
		name="Gindix II Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-14.880
			y=-102.630
			origin=150
		}
		target_coordinate={
			x=-14.880
			y=-102.630
			origin=150
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1973={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=424
		name="Gindix III Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=62.970
			y=71.110
			origin=150
		}
		target_coordinate={
			x=62.970
			y=71.110
			origin=150
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1974={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=425
		name="Gindix IV Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=76.020
			y=-107.540
			origin=150
		}
		target_coordinate={
			x=76.020
			y=-107.540
			origin=150
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1975={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=426
		name="Raprix Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-9.630
			y=-9.630
			origin=181
		}
		target_coordinate={
			x=-9.630
			y=-9.630
			origin=181
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1976={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=427
		name="Raprix III Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=22.290
			y=70.890
			origin=181
		}
		target_coordinate={
			x=22.290
			y=70.890
			origin=181
		}
		post_move_angle=-0.786
		hitpoints=2482.000
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		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1977={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=428
		name="CCC4-BR-F Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-110.075
			y=-54.990
			origin=181
		}
		target_coordinate={
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			y=-54.990
			origin=181
		}
		post_move_angle=-0.786
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		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
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		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1978={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=429
		name="Raprix VI Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-72.370
			y=163.690
			origin=181
		}
		target_coordinate={
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			origin=181
		}
		post_move_angle=-0.786
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		max_armor_hitpoints=1491.000
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		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1979={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=422
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=430
		name="Raprix VII Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
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		}
		coordinate={
			x=-145.510
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		}
		target_coordinate={
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		}
		post_move_angle=-0.786
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		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1980={
		fleet=431
		name="Alphecca Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-11.940
			y=-11.940
			origin=285
		}
		target_coordinate={
			x=-11.940
			y=-11.940
			origin=285
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1981={
		fleet=432
		name="Alphecca II Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-73.620
			y=45.975
			origin=285
		}
		target_coordinate={
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			y=45.975
			origin=285
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1982={
		fleet=433
		name="Alphecca III Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.625
			y=-108.420
			origin=285
		}
		target_coordinate={
			x=20.625
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			origin=285
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1983={
		fleet=434
		name="Alphecca IIIa Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=24.330
			y=-122.220
			origin=285
		}
		target_coordinate={
			x=24.330
			y=-122.220
			origin=285
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1984={
		fleet=435
		name="Alphecca IV Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=101.010
			y=56.260
			origin=285
		}
		target_coordinate={
			x=101.010
			y=56.260
			origin=285
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1985={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=396
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=436
		name="Rasalas Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-10.950
			y=-10.950
			origin=415
		}
		target_coordinate={
			x=-10.950
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			origin=415
		}
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		max_armor_hitpoints=1491.000
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		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1986={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=437
		name="Wir Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-11.280
			y=-11.280
			origin=498
		}
		target_coordinate={
			x=-11.280
			y=-11.280
			origin=498
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1987={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=438
		name="Wir Ia Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.630
			y=-64.655
			origin=498
		}
		target_coordinate={
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			origin=498
		}
		post_move_angle=-0.786
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		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
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		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1988={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=439
		name="Wir III Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-97.710
			y=-17.250
			origin=498
		}
		target_coordinate={
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			origin=498
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1989={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=440
		name="DSS-872 Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=109.575
			y=-6.115
			origin=498
		}
		target_coordinate={
			x=109.575
			y=-6.115
			origin=498
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1990={
		fleet=441
		name="Ayfriri Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-10.620
			y=-10.620
			origin=726
		}
		target_coordinate={
			x=-10.620
			y=-10.620
			origin=726
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1991={
		fleet=442
		name="WO-111 Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-8.185
			y=-101.380
			origin=726
		}
		target_coordinate={
			x=-8.185
			y=-101.380
			origin=726
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1992={
		fleet=443
		name="Ayfriri IV Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=70.380
			y=-131.315
			origin=726
		}
		target_coordinate={
			x=70.380
			y=-131.315
			origin=726
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1993={
		fleet=444
		name="Ayfriri V Mining Station"
		reserve=0
		ship_design=586
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-181.290
			y=-18.600
			origin=726
		}
		target_coordinate={
			x=-181.290
			y=-18.600
			origin=726
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1994={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=407
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=445
		name="Gindix Research Station"
		reserve=0
		ship_design=587
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-11.610
			y=-11.610
			origin=150
		}
		target_coordinate={
			x=-11.610
			y=-11.610
			origin=150
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1995={
		auras={
			{
				id={
					id="friendly_command_center_aura"
					priority=10
				}
				source={
					ship=417
					aura="aura_starbase_command_center"
				}
			}
 
		}
		fleet=446
		name="Wir IIIa Research Station"
		reserve=0
		ship_design=587
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-93.180
			y=-0.465
			origin=498
		}
		target_coordinate={
			x=-93.180
			y=-0.465
			origin=498
		}
		post_move_angle=-0.786
		hitpoints=2482.000
		armor_hitpoints=1491.000
		max_hitpoints=2482.000
		max_armor_hitpoints=1491.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		aura_modifier={
			ship_fire_rate_mult=0.100
		}
	}
	1996={
		fleet=447
		name="Xortesh Mining Station"
		reserve=0
		ship_design=50333183
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=45.470
			y=21.355
			origin=660
		}
		target_coordinate={
			x=45.470
			y=21.355
			origin=660
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1997={
		fleet=448
		name="Beauty Mining Station"
		reserve=0
		ship_design=33556424
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=65.460
			y=-57.840
			origin=33
		}
		target_coordinate={
			x=65.460
			y=-57.840
			origin=33
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		formation_pos={
			x=65.460
			y=-57.840
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
		}
		targeting=1.000
	}
	1998={
		fleet=449
		name="Pirash Mining Station"
		reserve=0
		ship_design=33555890
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-67.000
			y=2.435
			origin=198
		}
		target_coordinate={
			x=-67.000
			y=2.435
			origin=198
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	1999={
		fleet=450
		name="8FV-811 Mining Station"
		reserve=0
		ship_design=50333464
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-58.900
			y=96.235
			origin=78
		}
		target_coordinate={
			x=-58.900
			y=96.235
			origin=78
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2000={
		fleet=451
		name="Hadrigga's Bastion Mining Station"
		reserve=0
		ship_design=16778771
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-77.905
			y=91.695
			origin=217
		}
		target_coordinate={
			x=-77.905
			y=91.695
			origin=217
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2001={
		fleet=452
		name="GR-3547 Mining Station"
		reserve=0
		ship_design=83886176
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-31.530
			y=-118.355
			origin=465
		}
		target_coordinate={
			x=-31.530
			y=-118.355
			origin=465
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2002={
		fleet=453
		name="Yoergen Mining Station"
		reserve=0
		ship_design=16778653
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=149.210
			y=-21.190
			origin=769
		}
		target_coordinate={
			x=149.210
			y=-21.190
			origin=769
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2003={
		fleet=454
		name="Torrik Mog Mining Station"
		reserve=0
		ship_design=50333225
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=133.755
			y=71.220
			origin=713
		}
		target_coordinate={
			x=133.755
			y=71.220
			origin=713
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2004={
		fleet=455
		name="Safalon Mining Station"
		reserve=0
		ship_design=67109136
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=26.820
			y=185.340
			origin=362
		}
		target_coordinate={
			x=26.820
			y=185.340
			origin=362
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2005={
		fleet=456
		name="Sithgosh Mining Station"
		reserve=0
		ship_design=33555644
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-21.835
			y=-154.615
			origin=31
		}
		target_coordinate={
			x=-21.835
			y=-154.615
			origin=31
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2006={
		fleet=457
		name="Joy Mining Station"
		reserve=0
		ship_design=16778703
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-51.520
			y=124.850
			origin=636
		}
		target_coordinate={
			x=-51.520
			y=124.850
			origin=636
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2007={
		fleet=458
		name="Posk-Ja-Tori Mining Station"
		reserve=0
		ship_design=117441021
		graphical_culture="pirate_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-111.505
			y=91.670
			origin=282
		}
		target_coordinate={
			x=-111.505
			y=91.670
			origin=282
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2008={
		fleet=459
		name="Orol-Ju-Bakk Mining Station"
		reserve=0
		ship_design=50333355
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-97.940
			y=-135.915
			origin=188
		}
		target_coordinate={
			x=-97.940
			y=-135.915
			origin=188
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2009={
		fleet=460
		name="Battilo Mining Station"
		reserve=0
		ship_design=100663749
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-70.160
			y=137.680
			origin=169
		}
		target_coordinate={
			x=-70.160
			y=137.680
			origin=169
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2010={
		fleet=461
		name="Naff'Alahb Mining Station"
		reserve=0
		ship_design=67109237
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-16.015
			y=178.235
			origin=514
		}
		target_coordinate={
			x=-16.015
			y=178.235
			origin=514
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2011={
		fleet=462
		name="Ultrak's Point Mining Station"
		reserve=0
		ship_design=83887335
		graphical_culture="ai_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=214.380
			y=31.530
			origin=637
		}
		target_coordinate={
			x=214.380
			y=31.530
			origin=637
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2012={
		fleet=463
		name="Eldetha Mining Station"
		reserve=0
		ship_design=33556352
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=204.800
			y=12.810
			origin=502
		}
		target_coordinate={
			x=204.800
			y=12.810
			origin=502
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2013={
		fleet=464
		name="Broodnest Huana Mining Station"
		reserve=0
		ship_design=50331839
		graphical_culture="avian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-87.650
			y=-215.315
			origin=178
		}
		target_coordinate={
			x=-87.650
			y=-215.315
			origin=178
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2014={
		fleet=465
		name="Raztl Mining Station"
		reserve=0
		ship_design=50333183
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=2.360
			y=-59.890
			origin=660
		}
		target_coordinate={
			x=2.360
			y=-59.890
			origin=660
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
	2015={
		fleet=466
		name="Irjamma's Treasure Mining Station"
		reserve=0
		ship_design=16778771
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=74.880
			origin=217
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		target_coordinate={
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		max_armor_hitpoints=1000.000
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		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
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	2016={
		fleet=467
		name="Ficash Mining Station"
		reserve=0
		ship_design=33555890
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			origin=198
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		target_coordinate={
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		post_move_angle=-0.786
		hitpoints=2000.000
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		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
		formation_pos={
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			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
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		targeting=1.000
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	2017={
		fleet=468
		name="Naff'Bhor Mining Station"
		reserve=0
		ship_design=67109237
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=214.485
			origin=514
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		target_coordinate={
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			origin=514
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		post_move_angle=-0.786
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		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
	}
	2018={
		fleet=469
		name="Triumph Mining Station"
		reserve=0
		ship_design=16778703
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=105.830
			origin=636
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		target_coordinate={
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			origin=636
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		post_move_angle=-0.786
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		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
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	2019={
		fleet=470
		name="New Beginning Mining Station"
		reserve=0
		ship_design=33556424
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=-141.420
			origin=33
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		target_coordinate={
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			y=-141.420
			origin=33
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		post_move_angle=-0.786
		hitpoints=2000.000
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		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
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	2020={
		fleet=471
		name="Athisa Mining Station"
		reserve=0
		ship_design=33556352
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=-1.500
			origin=502
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		target_coordinate={
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			y=-1.500
			origin=502
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		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
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	2021={
		fleet=472
		name="Belores Mining Station"
		reserve=0
		ship_design=16778653
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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		coordinate={
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			y=-62.085
			origin=769
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		post_move_angle=-0.786
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		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
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		upgrade_progress=0.000
		created_this_update=no
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	2022={
		fleet=473
		name="Stellar Broodnest Mining Station"
		reserve=0
		ship_design=50331839
		graphical_culture="avian_01"
		section={
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			slot="mid"
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		coordinate={
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			y=-235.515
			origin=178
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		created_this_update=no
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	2023={
		fleet=474
		name="Madragon's Stronghold Mining Station"
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		graphical_culture="humanoid_01"
		section={
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		coordinate={
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		max_armor_hitpoints=1000.000
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		upgrade_progress=0.000
		created_this_update=no
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	2024={
		fleet=475
		name="Tuggam Mining Station"
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		ship_design=33555644
		graphical_culture="molluscoid_01"
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		created_this_update=no
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		targeting=1.000
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	2025={
		fleet=476
		name="Guldrogg Mining Station"
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		ship_design=50333464
		graphical_culture="molluscoid_01"
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		created_this_update=no
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	2026={
		fleet=477
		name="Bontargi's Citadel Mining Station"
		reserve=0
		ship_design=83887335
		graphical_culture="ai_01"
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		created_this_update=no
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	2027={
		fleet=478
		name="Penthokka Mining Station"
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		ship_design=67109136
		graphical_culture="mammalian_01"
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	2028={
		fleet=479
		name="Vi Kaskan Mining Station"
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		ship_design=50333225
		graphical_culture="humanoid_01"
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	2029={
		fleet=480
		name="Drifting Isle Mining Station"
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		ship_design=83886176
		graphical_culture="molluscoid_01"
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	2030={
		fleet=481
		name="Verm-Te-Birg Mining Station"
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		graphical_culture="plantoid_01"
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	2031={
		fleet=482
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		ship_design=100663749
		graphical_culture="humanoid_01"
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	2032={
		fleet=483
		name="Suet-Re-Pold Mining Station"
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		graphical_culture="pirate_01"
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	2033={
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	2034={
		fleet=485
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	2035={
		fleet=486
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	2036={
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	2037={
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	2038={
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	2039={
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	2040={
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	2041={
		fleet=492
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		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=11
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		enable_at_health=0.050
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	2065={
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		reserve=0
		ship_design=16777623
		graphical_culture="avian_01"
		section={
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				component_slot="MEDIUM_GUN_01"
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		target_coordinate={
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		post_move_angle=0.784
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		max_shield_hitpoints=525.000
		max_armor_hitpoints=1405.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=11
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		formation_pos={
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			forward_x=0.000
			forward_y=0.000
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		combat_action=0
		disable_at_health=0.000
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	2066={
		fleet=516
		name="Kerensa Station"
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		ship_design=16777622
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		section={
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				component_slot="MEDIUM_GUN_01"
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		target_coordinate={
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		post_move_angle=0.784
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		max_armor_hitpoints=1315.000
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		next_weapon_index=12
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	2067={
		fleet=517
		name="Atlas Station"
		reserve=0
		ship_design=16777620
		graphical_culture="pirate_01"
		section={
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			slot="core"
			weapon={
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			origin=189
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		target_coordinate={
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			origin=189
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		post_move_angle=0.784
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		max_shield_hitpoints=405.000
		max_armor_hitpoints=1315.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=11
		created_this_update=no
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	2068={
		fleet=518
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		ship_design=16777619
		graphical_culture="reptilian_01"
		section={
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			slot="core"
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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		coordinate={
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			origin=543
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		target_coordinate={
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			origin=543
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		post_move_angle=0.784
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		shield_hitpoints=405.000
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		max_hitpoints=5000.000
		max_shield_hitpoints=405.000
		max_armor_hitpoints=1405.000
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	2069={
		fleet=519
		name="Bysh Station"
		reserve=0
		ship_design=16777618
		graphical_culture="molluscoid_01"
		section={
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			slot="core"
			weapon={
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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			origin=23
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		target_coordinate={
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		post_move_angle=0.784
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		rotation=0.784
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		disable_at_health=0.000
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	2070={
		fleet=520
		name="Sosta Mining Station"
		reserve=0
		ship_design=33555890
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
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			origin=262
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			origin=262
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		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
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		upgrade_progress=0.000
		created_this_update=no
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	2071={
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		fleet=521
		name="Hythara Station"
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		ship_design=16777617
		graphical_culture="ai_01"
		section={
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			slot="core"
			weapon={
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
				cooldown=5.096
				shots_fired=7983888
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		coordinate={
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		post_move_angle=0.784
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		armor_hitpoints=1187.374
		max_hitpoints=5000.000
		max_shield_hitpoints=405.000
		max_armor_hitpoints=1315.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=9
		created_this_update=no
		formation_pos={
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		combat_action=0
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		targeting=1.000
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	2072={
		fleet=522
		name="Abdrade I Mining Station"
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		ship_design=16778653
		graphical_culture="mammalian_01"
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		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
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		upgrade_progress=0.000
		created_this_update=no
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	2073={
		fleet=523
		name="ANN Vuki'Irios"
		key="Vuki'Irios"
		reserve=0
		ship_design=16778660
		graphical_culture="mammalian_01"
		section={
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		coordinate={
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		target_coordinate={
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			origin=528
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		post_move_angle=-2.426
		hitpoints=300.000
		shield_hitpoints=130.000
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		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.426
		forward_x=0.974
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		upgrade_progress=0.000
		created_this_update=no
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	2074={
		fleet=524
		name="Nekkar Mining Station"
		reserve=0
		ship_design=16778703
		graphical_culture="plantoid_01"
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			slot="mid"
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			origin=28
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		post_move_angle=-0.786
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		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
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		created_this_update=no
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	2075={
		fleet=525
		name="Roschon Station"
		reserve=0
		ship_design=16777616
		graphical_culture="molluscoid_01"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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		coordinate={
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			origin=72
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		post_move_angle=0.784
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		max_shield_hitpoints=405.000
		max_armor_hitpoints=1405.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
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		created_this_update=no
		disable_at_health=0.000
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	2076={
		fleet=527
		name="Kerensa Mining Station"
		reserve=0
		ship_design=50333225
		graphical_culture="humanoid_01"
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			slot="mid"
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			origin=720
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		post_move_angle=-0.786
		hitpoints=2000.000
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		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
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		created_this_update=no
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	2077={
		fleet=528
		name="Siyieuzuno Station"
		reserve=0
		ship_design=16777592
		graphical_culture="mammalian_01"
		section={
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			slot="core"
			weapon={
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				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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		coordinate={
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		post_move_angle=0.784
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	2078={
		fleet=529
		name="HAE Dezuzarix"
		key="Dezuzarix"
		reserve=0
		ship_design=67110127
		graphical_culture="reptilian_01"
		section={
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			slot="mid"
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		speed=3.600
		coordinate={
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			y=136.714
			origin=198
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		target_coordinate={
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		post_move_angle=-2.823
		hitpoints=300.000
		shield_hitpoints=130.000
		armor_hitpoints=65.000
		max_hitpoints=300.000
		max_shield_hitpoints=130.000
		max_armor_hitpoints=65.000
		rotation=-2.721
		forward_x=0.408
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		upgrade_progress=0.000
		created_this_update=no
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	2079={
		fleet=530
		name="Abdrade Mining Station"
		reserve=0
		ship_design=16778653
		graphical_culture="mammalian_01"
		section={
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			slot="mid"
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		coordinate={
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			origin=386
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		target_coordinate={
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		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
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		upgrade_progress=0.000
		created_this_update=no
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	2080={
		fleet=531
		name="Obetellus Station"
		reserve=0
		ship_design=16777541
		graphical_culture="reptilian_01"
		section={
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			slot="core"
			weapon={
				index=12
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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		}
		coordinate={
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			origin=753
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		target_coordinate={
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			origin=753
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		post_move_angle=0.784
		hitpoints=5000.000
		shield_hitpoints=405.000
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		max_armor_hitpoints=1405.000
		rotation=0.784
		forward_x=-0.706
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		upgrade_progress=0.000
		next_weapon_index=13
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		disable_at_health=0.000
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	2081={
		fleet=532
		name="Cipux Station"
		reserve=0
		ship_design=16777540
		graphical_culture="humanoid_01"
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			slot="core"
			weapon={
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				component_slot="MEDIUM_GUN_01"
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		}
		coordinate={
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			origin=519
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		post_move_angle=0.784
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		max_shield_hitpoints=315.000
		max_armor_hitpoints=1315.000
		rotation=0.784
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	2082={
		fleet=533
		name="Rimdur Mining Station"
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		ship_design=50331839
		graphical_culture="avian_01"
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			origin=68
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		target_coordinate={
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		post_move_angle=-0.786
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		armor_hitpoints=1000.000
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		max_armor_hitpoints=1000.000
		rotation=-0.786
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		created_this_update=no
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		targeting=1.000
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	2083={
		fleet=534
		name="Sidor Station"
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		ship_design=16777539
		graphical_culture="plantoid_01"
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			slot="core"
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				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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		coordinate={
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			origin=644
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		target_coordinate={
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			origin=644
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		post_move_angle=0.784
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		rotation=0.784
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		next_weapon_index=11
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	2084={
		fleet=535
		name="Nimolan Station"
		reserve=0
		ship_design=16777538
		graphical_culture="molluscoid_01"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
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		}
		coordinate={
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			origin=487
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		post_move_angle=0.784
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		next_weapon_index=10
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	2085={
		fleet=536
		name="Prythe III Mining Station"
		reserve=0
		ship_design=50333355
		graphical_culture="plantoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
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			y=-80.610
			origin=771
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			origin=771
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		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
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		upgrade_progress=0.000
		created_this_update=no
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	2086={
		fleet=537
		name="Jor Mon Dir Mining Station"
		reserve=0
		ship_design=83886176
		graphical_culture="molluscoid_01"
		section={
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			slot="mid"
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		coordinate={
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			y=-9.960
			origin=45
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			y=-9.960
			origin=45
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		post_move_angle=-0.786
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			weapon={
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		post_move_angle=0.784
		hitpoints=255.150
		shield_hitpoints=50.000
		max_hitpoints=350.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=103.000
		rotation=17.765
		forward_x=0.885
		forward_y=0.468
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
		leader=16777576
		last_damage="2217.12.28"
		formation_pos={
			x=18.300
			y=-18.300
			speed=0.000
			rotation=0.000
			forward_x=0.000
			forward_y=0.000
		}
		kill_target=16779616
		combat_action=0
		targeting=0.762
	}
	2715={
		fleet=1103
		name="Unsound Methods"
		key="Unsound Methods"
		reserve=1
		ship_design=83886415
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=16779616
				}
				cooldown=11.148
				shots_fired=7984790
			}
			weapon={
				index=1
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=16779616
				}
				cooldown=0.148
				shots_fired=7984779
			}
		}
		speed=8.668
		coordinate={
			x=9.513
			y=-14.015
			origin=608
		}
		target_coordinate={
			x=8.442
			y=-9.856
			origin=608
		}
		post_move_angle=0.784
		hitpoints=350.000
		shield_hitpoints=50.000
		armor_hitpoints=103.000
		max_hitpoints=350.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=103.000
		rotation=-19.300
		forward_x=0.437
		forward_y=0.900
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
		formation_pos={
			x=18.300
			y=-18.300
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		kill_target=16779616
		combat_action=0
		targeting=0.382
	}
	2716={
		fleet=1103
		name="Star Wench"
		key="Star Wench"
		reserve=2
		ship_design=83886415
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=16779616
				}
				cooldown=23.148
				shots_fired=7984802
			}
			weapon={
				index=1
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=16779616
				}
				cooldown=13.148
				shots_fired=7984792
			}
		}
		speed=8.406
		coordinate={
			x=18.962
			y=-29.037
			origin=608
		}
		target_coordinate={
			x=9.858
			y=-8.444
			origin=608
		}
		post_move_angle=0.784
		hitpoints=350.000
		shield_hitpoints=50.000
		armor_hitpoints=103.000
		max_hitpoints=350.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=103.000
		rotation=17.347
		forward_x=1.001
		forward_y=0.069
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
		formation_pos={
			x=18.300
			y=-18.300
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		kill_target=16779616
		combat_action=0
		targeting=0.794
	}
	2717={
		fleet=1103
		name="Broken Record"
		key="Broken Record"
		reserve=3
		ship_design=83886415
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=16779616
				}
				windup=6.674
				shots_fired=7984773
			}
			weapon={
				index=1
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_01"
				target={
					type=0
					id=16779616
				}
				cooldown=15.148
				shots_fired=7984794
			}
		}
		speed=8.812
		coordinate={
			x=11.457
			y=-11.616
			origin=608
		}
		target_coordinate={
			x=9.854
			y=-11.272
			origin=608
		}
		post_move_angle=0.784
		hitpoints=350.000
		shield_hitpoints=50.000
		armor_hitpoints=103.000
		max_hitpoints=350.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=103.000
		rotation=-19.458
		forward_x=0.573
		forward_y=0.820
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
		formation_pos={
			x=18.300
			y=-18.300
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		kill_target=16779616
		combat_action=0
		targeting=0.058
	}
	2718={
		fleet=1103
		name="Wiggling Bait"
		key="Wiggling Bait"
		reserve=4
		ship_design=83886413
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
				target={
					type=0
					id=16779616
				}
				windup=4.617
				shots_fired=7984787
			}
			weapon={
				index=1
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_02"
				target={
					type=0
					id=16779616
				}
				cooldown=1.888
				shots_fired=7984790
			}
			weapon={
				index=2
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_03"
				target={
					type=0
					id=16779616
				}
				windup=0.828
				shots_fired=7984780
			}
		}
		speed=10.765
		coordinate={
			x=20.997
			y=-29.973
			origin=608
		}
		target_coordinate={
			x=11.270
			y=-9.860
			origin=608
		}
		post_move_angle=0.784
		hitpoints=350.000
		shield_hitpoints=50.000
		armor_hitpoints=6.354
		max_hitpoints=350.000
		max_shield_hitpoints=50.000
		max_armor_hitpoints=133.000
		rotation=23.949
		forward_x=0.927
		forward_y=0.379
		upgrade_progress=0.000
		next_weapon_index=3
		created_this_update=no
		formation_pos={
			x=18.300
			y=-18.300
			speed=0.000
			rotation=-0.001
			forward_x=0.000
			forward_y=0.000
		}
		kill_target=16779616
		combat_action=0
		targeting=0.513
	}
	2719={
		fleet=1108
		name="Pesch Station"
		reserve=0
		ship_design=67109119
		graphical_culture="reptilian_01"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=1
				template="MISSILE_2"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=20.610
			y=-20.610
			origin=741
		}
		target_coordinate={
			x=20.610
			y=-20.610
			origin=741
		}
		post_move_angle=0.784
		hitpoints=5000.000
		shield_hitpoints=405.000
		armor_hitpoints=1405.000
		max_hitpoints=5000.000
		max_shield_hitpoints=405.000
		max_armor_hitpoints=1405.000
		rotation=0.784
		forward_x=-0.706
		forward_y=0.708
		upgrade_progress=0.000
		next_weapon_index=2
		created_this_update=no
		disable_at_health=0.000
		enable_at_health=0.050
	}
	2720={
		fleet=1109
		name="Dongar VII Research Station"
		reserve=0
		ship_design=50333182
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=105.650
			y=175.610
			origin=227
		}
		target_coordinate={
			x=105.650
			y=175.610
			origin=227
		}
		post_move_angle=-0.786
		hitpoints=2000.000
		armor_hitpoints=1000.000
		max_hitpoints=2000.000
		max_armor_hitpoints=1000.000
		rotation=-0.786
		forward_x=0.708
		forward_y=0.707
		upgrade_progress=0.000
		created_this_update=no
	}
}
fleet={
	0={
		name="Starbase"
		ships={
			0 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=321
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=321
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=11000.00000
	}
	1={
		name="ISS Lessaja the Ruinous"
		ships={
			1 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=507
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			research_anomaly_order={
				planet=5000
				progress=80.500
				order_id=205
			}
		}
		owner=0
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=1.126
				type=wedge
			}
			coordinate={
				x=-170.510
				y=-20.890
				origin=507
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=79
			state=move_idle
			path={
			}
			orbit={
				planet=5000
				index=0
			}
			last_ftl_jump={
				from={
					x=33.418
					y=-152.999
					origin=231
				}
				to=507
				fleet=1
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=206
		order={
			survey_planet_order={
				planet=4996
				progress=0.000
				order_id=149
			}
			survey_planet_order={
				planet=4998
				progress=0.000
				order_id=150
			}
			survey_planet_order={
				planet=4994
				progress=0.000
				order_id=151
			}
			survey_planet_order={
				planet=4995
				progress=0.000
				order_id=152
			}
			survey_planet_order={
				planet=4997
				progress=0.000
				order_id=153
			}
			survey_planet_order={
				planet=4999
				progress=0.000
				order_id=154
			}
			survey_planet_order={
				planet=3686
				progress=0.000
				order_id=155
			}
			survey_planet_order={
				planet=3689
				progress=0.000
				order_id=156
			}
			survey_planet_order={
				planet=3684
				progress=0.000
				order_id=157
			}
			survey_planet_order={
				planet=3681
				progress=0.000
				order_id=158
			}
			survey_planet_order={
				planet=3682
				progress=0.000
				order_id=159
			}
			survey_planet_order={
				planet=3685
				progress=0.000
				order_id=160
			}
			survey_planet_order={
				planet=3687
				progress=0.000
				order_id=161
			}
			survey_planet_order={
				planet=3688
				progress=0.000
				order_id=162
			}
			survey_planet_order={
				planet=3683
				progress=0.000
				order_id=163
			}
			survey_planet_order={
				planet=6108
				progress=0.000
				order_id=164
			}
			survey_planet_order={
				planet=6107
				progress=0.000
				order_id=165
			}
			survey_planet_order={
				planet=6104
				progress=0.000
				order_id=166
			}
			survey_planet_order={
				planet=6099
				progress=0.000
				order_id=167
			}
			survey_planet_order={
				planet=6100
				progress=0.000
				order_id=168
			}
			survey_planet_order={
				planet=6101
				progress=0.000
				order_id=169
			}
			survey_planet_order={
				planet=6105
				progress=0.000
				order_id=170
			}
			survey_planet_order={
				planet=6106
				progress=0.000
				order_id=171
			}
			survey_planet_order={
				planet=6109
				progress=0.000
				order_id=172
			}
			survey_planet_order={
				planet=6110
				progress=0.000
				order_id=173
			}
			survey_planet_order={
				planet=6103
				progress=0.000
				order_id=174
			}
			survey_planet_order={
				planet=6102
				progress=0.000
				order_id=175
			}
			survey_planet_order={
				planet=3774
				progress=0.000
				order_id=176
			}
			survey_planet_order={
				planet=3773
				progress=0.000
				order_id=177
			}
			survey_planet_order={
				planet=3775
				progress=0.000
				order_id=178
			}
			survey_planet_order={
				planet=3778
				progress=0.000
				order_id=179
			}
			survey_planet_order={
				planet=3777
				progress=0.000
				order_id=180
			}
			survey_planet_order={
				planet=3776
				progress=0.000
				order_id=181
			}
			survey_planet_order={
				planet=1185
				progress=0.000
				order_id=182
			}
			survey_planet_order={
				planet=1176
				progress=0.000
				order_id=183
			}
			survey_planet_order={
				planet=1180
				progress=0.000
				order_id=184
			}
			survey_planet_order={
				planet=1187
				progress=0.000
				order_id=185
			}
			survey_planet_order={
				planet=1184
				progress=0.000
				order_id=186
			}
			survey_planet_order={
				planet=1179
				progress=0.000
				order_id=187
			}
			survey_planet_order={
				planet=1183
				progress=0.000
				order_id=188
			}
			survey_planet_order={
				planet=1178
				progress=0.000
				order_id=189
			}
			survey_planet_order={
				planet=1182
				progress=0.000
				order_id=190
			}
			survey_planet_order={
				planet=1186
				progress=0.000
				order_id=191
			}
			survey_planet_order={
				planet=1177
				progress=0.000
				order_id=192
			}
			survey_planet_order={
				planet=1188
				progress=0.000
				order_id=193
			}
			survey_planet_order={
				planet=1181
				progress=0.000
				order_id=194
			}
			survey_planet_order={
				planet=1175
				progress=0.000
				order_id=195
			}
			survey_planet_order={
				planet=4533
				progress=0.000
				order_id=196
			}
			survey_planet_order={
				planet=4531
				progress=0.000
				order_id=197
			}
			survey_planet_order={
				planet=4529
				progress=0.000
				order_id=198
			}
			survey_planet_order={
				planet=4530
				progress=0.000
				order_id=199
			}
			survey_planet_order={
				planet=4532
				progress=0.000
				order_id=200
			}
			survey_planet_order={
				planet=4527
				progress=0.000
				order_id=201
			}
			survey_planet_order={
				planet=4528
				progress=0.000
				order_id=202
			}
		}
		sector=4294967296		hit_points=300.00000
	}
	2={
		name="ISS Jussannon the Hermit"
		ships={
			2 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=745
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.339
				type=wedge
			}
			coordinate={
				x=12.232
				y=181.590
				origin=745
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-139.715
					y=189.725
					origin=448
				}
				to=745
				fleet=2
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=20
		sector=4294967296		hit_points=300.00000
	}
	3={
		name="Galathor's Armada"
		fleet_template=0
		ships={
			3 4 5 
		}
		combat={
			coordinate={
				x=143.259
				y=8.894
				origin=321
			}
			formation_pos={
				x=141.657
				y=-0.200
				speed=3.630
				rotation=1.370
				forward_x=-0.360
				forward_y=0.052
			}
			formation={
				root=0
				ships={
					3 4 5 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=41.412
				y=-9.720
				origin=255
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=0
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-4.041
				type=wedge
			}
			coordinate={
				x=0.000
				y=-16.600
				origin=321
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=356
			state=move_idle
			path={
			}
			orbit={
				planet=0
				index=0
			}
			last_ftl_jump={
				from={
					x=-131.072
					y=-87.305
					origin=665
				}
				to=321
				fleet=3
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=6
		sector=4294967296		friends_should_follow=yes
		hit_points=1200.00000
	}
	4={
		name="Starbase"
		ships={
			6 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=282
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=282
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=14
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=10000.00000
	}
	5={
		name="ISS Cha-Cha"
		ships={
			7 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=672
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5034
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5034
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=16.320
									y=109.160
									origin=511
								}
							}
						}
					}
				}
				order_id=171
			}
		}
		owner=1
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.916
				type=wedge
			}
			coordinate={
				x=-106.767
				y=-46.527
				origin=672
			}
			target={
				coordinate={
					x=16.320
					y=109.160
					origin=511
				}
			}
			target_coordinate={
				x=16.320
				y=109.160
				origin=511
			}
			time_since_last_path_update=367
			state=move_system
			path={
				node={
					coordinate={
						x=-93.417
						y=-126.806
						origin=672
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=134.576
						y=182.677
						origin=667
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=193.174
						y=-119.028
						origin=667
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-205.573
						y=126.669
						origin=511
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=16.320
						y=109.160
						origin=511
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=150.886
					y=-104.613
					origin=71
				}
				to=672
				fleet=5
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=179
		order={
			survey_planet_order={
				planet=5032
				progress=0.000
				order_id=172
			}
			survey_planet_order={
				planet=5036
				progress=0.000
				order_id=173
			}
			survey_planet_order={
				planet=5030
				progress=0.000
				order_id=174
			}
			survey_planet_order={
				planet=5035
				progress=0.000
				order_id=175
			}
			survey_planet_order={
				planet=5033
				progress=0.000
				order_id=176
			}
			survey_planet_order={
				planet=5031
				progress=0.000
				order_id=177
			}
			survey_planet_order={
				planet=5037
				progress=0.000
				order_id=178
			}
		}
		sector=4294967297		hit_points=300.00000
	}
	6={
		name="ISS Ara-Fal"
		ships={
			8 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=398
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=1693
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={45.000 45.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=13.883
							y=-17.059
							origin=71
						}
					}
				}
				order_id=24
			}
		}
		owner=1
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.891
				type=wedge
			}
			coordinate={
				x=-86.057
				y=58.751
				origin=398
			}
			target={
				coordinate={
					x=13.883
					y=-17.059
					origin=71
				}
			}
			target_coordinate={
				x=13.883
				y=-17.059
				origin=71
			}
			time_since_last_path_update=190
			state=move_system
			path={
				node={
					coordinate={
						x=-200.284
						y=145.355
						origin=398
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=192.406
						y=-139.637
						origin=383
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-237.403
						y=-12.549
						origin=383
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=263.103
						y=13.907
						origin=367
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-259.425
						y=-46.012
						origin=367
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=272.793
						y=48.383
						origin=333
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-260.665
						y=-93.855
						origin=333
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=172.877
						y=62.246
						origin=513
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=5.810
						y=-183.649
						origin=513
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-5.828
						y=184.226
						origin=71
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=13.883
						y=-17.059
						origin=71
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=191.809
					y=-139.247
					origin=383
				}
				to=398
				fleet=6
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=25
		sector=4294967297		hit_points=300.00000
	}
	7={
		name="Tarkil-Vu Navy Cluster"
		fleet_template=1
		ships={
			9 11 16777287 
		}
		combat={
			coordinate={
				x=71.639
				y=-108.549
				origin=282
			}
			formation_pos={
				x=68.935
				y=-112.750
				speed=4.050
				rotation=0.988
				forward_x=-0.350
				forward_y=0.205
			}
			formation={
				root=0
				ships={
					9 11 16777287 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=37.879
				y=-62.458
				origin=679
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=14
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-1.125
				type=wedge
			}
			coordinate={
				x=0.000
				y=-14.290
				origin=282
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=14
				index=0
			}
			last_ftl_jump={
				from={
					x=262.268
					y=114.327
					origin=53
				}
				to=282
				fleet=7
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=11
		sector=4294967297		friends_should_follow=yes
		hit_points=900.00000
	}
	8={
		name="Starbase"
		ships={
			12 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=188
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.940
				y=-20.940
				origin=188
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=35
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=10000.00000
	}
	9={
		name="STD Kon-Dor"
		ships={
			13 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=573
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=6325
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=6325
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=61.770
									y=-144.195
									origin=667
								}
							}
						}
					}
				}
				order_id=161
			}
		}
		owner=2
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.038
				type=wedge
			}
			coordinate={
				x=44.117
				y=-78.127
				origin=573
			}
			target={
				coordinate={
					x=61.770
					y=-144.195
					origin=667
				}
			}
			target_coordinate={
				x=61.770
				y=-144.195
				origin=667
			}
			time_since_last_path_update=206
			state=move_system
			path={
				node={
					coordinate={
						x=36.376
						y=233.465
						origin=573
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-28.848
						y=-185.150
						origin=444
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=187.154
						y=-9.326
						origin=444
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-226.617
						y=11.292
						origin=667
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=61.770
						y=-144.195
						origin=667
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-31.664
					y=153.449
					origin=479
				}
				to=573
				fleet=9
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=174
		order={
			survey_planet_order={
				planet=6326
				progress=0.000
				order_id=162
			}
			survey_planet_order={
				planet=6328
				progress=0.000
				order_id=163
			}
			survey_planet_order={
				planet=6329
				progress=0.000
				order_id=164
			}
			survey_planet_order={
				planet=6321
				progress=0.000
				order_id=165
			}
			survey_planet_order={
				planet=6322
				progress=0.000
				order_id=166
			}
			survey_planet_order={
				planet=6318
				progress=0.000
				order_id=167
			}
			survey_planet_order={
				planet=6317
				progress=0.000
				order_id=168
			}
			survey_planet_order={
				planet=6320
				progress=0.000
				order_id=169
			}
			survey_planet_order={
				planet=6319
				progress=0.000
				order_id=170
			}
			survey_planet_order={
				planet=6323
				progress=0.000
				order_id=171
			}
			survey_planet_order={
				planet=6324
				progress=0.000
				order_id=172
			}
			survey_planet_order={
				planet=6327
				progress=0.000
				order_id=173
			}
		}
		sector=4294967298		hit_points=300.00000
	}
	10={
		name="STD Irk-Sas"
		ships={
			14 
		}
		combat={
			coordinate={
				x=28.308
				y=-29.128
				origin=100
			}
			formation_pos={
				x=64.975
				y=-67.435
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					14 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=64.975
				y=-67.435
				origin=735
			}
			start_date="2211.08.12"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=553
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={67.000 67.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=16.914
							y=-16.584
							origin=379
						}
					}
				}
				order_id=22
			}
		}
		owner=2
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.623
				type=wedge
			}
			coordinate={
				x=60.958
				y=-96.776
				origin=100
			}
			target={
				coordinate={
					x=16.914
					y=-16.584
					origin=379
				}
			}
			target_coordinate={
				x=16.914
				y=-16.584
				origin=379
			}
			time_since_last_path_update=206
			state=move_system
			path={
				node={
					coordinate={
						x=186.846
						y=95.608
						origin=100
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-140.218
						y=-71.749
						origin=735
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=136.753
						y=-78.137
						origin=735
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-136.753
						y=78.137
						origin=479
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-123.829
						y=-97.326
						origin=479
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=152.739
						y=120.049
						origin=188
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-81.687
						y=-176.272
						origin=188
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=95.179
						y=205.387
						origin=771
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-208.722
						y=-87.621
						origin=771
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=174.341
						y=73.188
						origin=379
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=16.914
						y=-16.584
						origin=379
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-139.824
					y=-70.962
					origin=735
				}
				to=100
				fleet=10
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=23
		sector=4294967298		hit_points=300.00000
	}
	11={
		name="Inilka-Pa Navy Cluster"
		fleet_template=2
		ships={
			15 16 17 2530 
		}
		combat={
			coordinate={
				x=128.609
				y=22.654
				origin=188
			}
			formation_pos={
				x=130.525
				y=27.270
				speed=3.750
				rotation=1.066
				forward_x=-0.340
				forward_y=0.160
			}
			formation={
				root=0
				ships={
					15 16 17 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=105.031
				y=-29.410
				origin=100
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=35
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.247
				type=wedge
			}
			coordinate={
				x=0.000
				y=-15.940
				origin=188
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=35
				index=0
			}
			last_ftl_jump={
				from={
					x=153.526
					y=-100.266
					origin=110
				}
				to=188
				fleet=11
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967298		friends_should_follow=yes
		hit_points=1600.00000
	}
	12={
		name="Starbase"
		ships={
			18 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=637
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=3
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=637
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=47
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967299		hit_points=10000.00000
	}
	13={
		name="ISS Hihmal the Scourge"
		ships={
			19 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=576
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5425
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5425
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=96.240
									y=59.000
									origin=560
								}
							}
						}
					}
				}
				order_id=204
			}
		}
		owner=3
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.654
				type=wedge
			}
			coordinate={
				x=-88.696
				y=-158.547
				origin=576
			}
			target={
				coordinate={
					x=96.240
					y=59.000
					origin=560
				}
			}
			target_coordinate={
				x=96.240
				y=59.000
				origin=560
			}
			time_since_last_path_update=987
			state=move_system
			path={
				node={
					coordinate={
						x=-89.692
						y=-160.604
						origin=576
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=89.718
						y=160.650
						origin=560
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=96.240
						y=59.000
						origin=560
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-59.044
					y=-145.258
					origin=268
				}
				to=576
				fleet=13
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=210
		order={
			survey_planet_order={
				planet=5423
				progress=0.000
				order_id=205
			}
			survey_planet_order={
				planet=5421
				progress=0.000
				order_id=206
			}
			survey_planet_order={
				planet=5422
				progress=0.000
				order_id=207
			}
			survey_planet_order={
				planet=5424
				progress=0.000
				order_id=208
			}
			survey_planet_order={
				planet=5426
				progress=0.000
				order_id=209
			}
		}
		sector=4294967299		hit_points=300.00000
	}
	14={
		name="ISS Seleng the Venerable"
		ships={
			20 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=338
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=3
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=1.061
				type=wedge
			}
			coordinate={
				x=-4.775
				y=-11.426
				origin=338
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-154.321
					y=-29.078
					origin=37
				}
				to=338
				fleet=14
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=6
		sector=4294967299		hit_points=300.00000
	}
	15={
		name="Suthnar's Armada"
		fleet_template=3
		ships={
			21 22 23 2178 2227 2274 2313 2368 16777251 
		}
		combat={
			coordinate={
				x=9.147
				y=-9.147
				origin=637
			}
			formation_pos={
				x=6.267
				y=38.778
				speed=6.900
				rotation=1.366
				forward_x=-0.683
				forward_y=0.101
			}
			formation={
				root=0
				ships={
					21 22 23 2178 2227 2274 2313 2368 16777251 
				}
				parent={
					-1 0 0 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=-42.343
				y=65.992
				origin=37
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=47
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=3
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.651
				type=wedge
			}
			coordinate={
				x=0.000
				y=-14.290
				origin=637
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=362
			state=move_idle
			path={
			}
			orbit={
				planet=47
				index=0
			}
			last_ftl_jump={
				from={
					x=-86.824
					y=130.802
					origin=37
				}
				to=637
				fleet=15
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=8
		sector=4294967299		friends_should_follow=yes
		hit_points=3600.00000
	}
	16={
		name="Starbase"
		ships={
			24 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=217
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.300
				y=-18.300
				origin=217
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=58
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=10000.00000
	}
	17={
		name="BSY Tork the Determined"
		ships={
			25 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=4778
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=4778
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=82.920
									y=-96.760
									origin=478
								}
							}
						}
					}
				}
				order_id=143
			}
		}
		owner=4
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-57.248
				y=296.786
				origin=4294967295
			}
			target={
				coordinate={
					x=82.920
					y=-96.760
					origin=478
				}
			}
			target_coordinate={
				x=82.920
				y=-96.760
				origin=478
			}
			state=move_galaxy
			path={
				node={
					coordinate={
						x=82.920
						y=-96.760
						origin=478
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-201.263
					y=-59.226
					origin=69
				}
				to=478
				fleet=17
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=147
		order={
			survey_planet_order={
				planet=4779
				progress=0.000
				order_id=144
			}
			survey_planet_order={
				planet=4783
				progress=0.000
				order_id=145
			}
		}
		sector=4294967300		hit_points=300.00000
	}
	18={
		name="BSY Russu the Sour"
		ships={
			26 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=215
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=2786
				progress=29.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={67.000 67.000 0.000}
				}
				order_id=20
			}
		}
		owner=4
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.924
				type=wedge
			}
			coordinate={
				x=17.027
				y=-15.345
				origin=215
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=155.693
					y=139.968
					origin=311
				}
				to=215
				fleet=18
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=21
		sector=4294967300		hit_points=300.00000
	}
	19={
		name="Ralpakin's Armada"
		fleet_template=4
		ships={
			27 28 29 2558 
		}
		combat={
			coordinate={
				x=-115.274
				y=-102.964
				origin=613
			}
			formation_pos={
				x=-117.550
				y=-98.515
				speed=2.950
				rotation=-1.021
				forward_x=0.260
				forward_y=0.140
			}
			formation={
				root=0
				ships={
					27 28 29 2558 
				}
				parent={
					-1 0 0 0 
				}
			}
			start_coordinate={
				x=-58.073
				y=-90.609
				origin=613
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			orbit_planet_order={
				planet=58
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=0.000
							y=-13.300
							origin=217
						}
					}
				}
				order_id=14
			}
		}
		owner=4
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-1.291
				type=wedge
			}
			coordinate={
				x=121.637
				y=-51.828
				origin=613
			}
			target={
				coordinate={
					x=0.000
					y=-13.300
					origin=217
				}
			}
			target_coordinate={
				x=0.000
				y=-13.300
				origin=217
			}
			time_since_last_path_update=337
			state=move_system
			path={
				node={
					coordinate={
						x=179.541
						y=-39.321
						origin=613
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-179.715
						y=39.359
						origin=638
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-16.656
						y=-183.226
						origin=638
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=14.866
						y=163.535
						origin=217
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=0.000
						y=-13.300
						origin=217
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-179.430
					y=38.969
					origin=638
				}
				to=613
				fleet=19
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=15
		sector=4294967300		friends_should_follow=yes
		hit_points=1600.00000
	}
	20={
		name="Starbase"
		ships={
			30 
		}
		combat={
			coordinate={
				x=6.430
				y=-6.430
				origin=31
			}
			formation_pos={
				x=51.389
				y=4.039
				speed=8.170
				rotation=-0.807
				forward_x=0.594
				forward_y=0.561
			}
			formation={
				root=0
				ships={
					30 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=19.290
				y=-19.290
				origin=31
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=31
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=66
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=10000.00000
	}
	21={
		name="ONN Eglana"
		ships={
			31 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=409
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=4250
				progress=2.975
				order_id=222
			}
		}
		owner=5
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.594
				type=wedge
			}
			coordinate={
				x=-155.575
				y=-87.840
				origin=409
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4250
				index=0
			}
			last_ftl_jump={
				from={
					x=-50.696
					y=-203.382
					origin=295
				}
				to=409
				fleet=21
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=224
		order={
			survey_planet_order={
				planet=4252
				progress=0.000
				order_id=223
			}
		}
		sector=4294967301		hit_points=300.00000
	}
	22={
		name="ONN Gijjigg"
		ships={
			32 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=410
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=2481
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={60.000 60.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=13.785
							y=-17.394
							origin=172
						}
					}
				}
				order_id=20
			}
		}
		owner=5
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.020
				type=wedge
			}
			coordinate={
				x=154.564
				y=175.125
				origin=410
			}
			target={
				coordinate={
					x=13.785
					y=-17.394
					origin=172
				}
			}
			target_coordinate={
				x=13.785
				y=-17.394
				origin=172
			}
			time_since_last_path_update=15
			state=move_system
			path={
				node={
					coordinate={
						x=182.268
						y=-159.570
						origin=410
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-189.608
						y=165.996
						origin=72
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=213.337
						y=-134.154
						origin=72
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-163.620
						y=102.890
						origin=31
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-51.288
						y=-186.345
						origin=31
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=52.294
						y=190.000
						origin=239
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-2.355
						y=-197.050
						origin=239
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=3.201
						y=267.900
						origin=361
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=260.973
						y=-60.606
						origin=361
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-179.273
						y=41.632
						origin=172
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=13.785
						y=-17.394
						origin=172
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-99.147
					y=-121.127
					origin=645
				}
				to=410
				fleet=22
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=21
		sector=4294967301		hit_points=300.00000
	}
	23={
		name="Ithagga Squadron"
		fleet_template=5
		ships={
			33 34 2457 33556846 
		}
		combat={
			coordinate={
				x=102.164
				y=-38.289
				origin=31
			}
			formation_pos={
				x=106.960
				y=-39.705
				speed=3.680
				rotation=-0.390
				forward_x=0.115
				forward_y=0.350
			}
			formation={
				root=0
				ships={
					33 34 35 
				}
				parent={
					-1 0 -1 
				}
			}
			start_coordinate={
				x=48.203
				y=-22.503
				origin=251
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=66
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=1.338
				type=wedge
			}
			coordinate={
				x=0.000
				y=-14.290
				origin=31
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=66
				index=0
			}
			last_ftl_jump={
				from={
					x=-178.344
					y=43.756
					origin=251
				}
				to=31
				fleet=23
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=9
		sector=4294967301		friends_should_follow=yes
		hit_points=1600.00000
	}
	24={
		name="Starbase"
		ships={
			36 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=502
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=502
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=75
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=10000.00000
	}
	25={
		name="PCE Muntadarion"
		ships={
			37 
		}
		combat={
			coordinate={
				x=39.807
				y=151.752
				origin=211
			}
			formation_pos={
				x=39.565
				y=152.452
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					37 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=39.565
				y=152.452
				origin=291
			}
			start_date="2203.02.03"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=4211
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=4211
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-125.125
									y=-5.630
									origin=406
								}
							}
						}
					}
				}
				order_id=242
			}
		}
		owner=6
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.273
				type=wedge
			}
			coordinate={
				x=-99.085
				y=205.464
				origin=211
			}
			target={
				coordinate={
					x=-125.125
					y=-5.630
					origin=406
				}
			}
			target_coordinate={
				x=-125.125
				y=-5.630
				origin=406
			}
			time_since_last_path_update=81
			state=move_system
			path={
				node={
					coordinate={
						x=268.482
						y=-90.936
						origin=211
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-174.051
						y=58.952
						origin=359
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=180.658
						y=-33.645
						origin=359
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-236.567
						y=44.057
						origin=406
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-125.125
						y=-5.630
						origin=406
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=94.359
					y=-157.951
					origin=48
				}
				to=211
				fleet=25
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=255
		order={
			survey_planet_order={
				planet=4212
				progress=0.000
				order_id=243
			}
			survey_planet_order={
				planet=4208
				progress=0.000
				order_id=244
			}
			survey_planet_order={
				planet=4207
				progress=0.000
				order_id=245
			}
			survey_planet_order={
				planet=4215
				progress=0.000
				order_id=246
			}
			survey_planet_order={
				planet=4214
				progress=0.000
				order_id=247
			}
			survey_planet_order={
				planet=4205
				progress=0.000
				order_id=248
			}
			survey_planet_order={
				planet=4206
				progress=0.000
				order_id=249
			}
			survey_planet_order={
				planet=4209
				progress=0.000
				order_id=250
			}
			survey_planet_order={
				planet=4210
				progress=0.000
				order_id=251
			}
			survey_planet_order={
				planet=4213
				progress=0.000
				order_id=252
			}
			survey_planet_order={
				planet=4216
				progress=0.000
				order_id=253
			}
			survey_planet_order={
				planet=4217
				progress=0.000
				order_id=254
			}
		}
		sector=4294967302		hit_points=300.00000
	}
	26={
		name="PCE Dargion"
		ships={
			38 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=211
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.542
				type=wedge
			}
			coordinate={
				x=15.440
				y=-19.028
				origin=211
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=94.373
					y=-157.955
					origin=48
				}
				to=211
				fleet=26
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=19
		sector=4294967302		hit_points=300.00000
	}
	27={
		name="Task Force Gaddlar"
		fleet_template=6
		ships={
			39 40 41 2387 33556840 2537 2562 16779799 2617 2648 
		}
		combat={
			coordinate={
				x=-86.734
				y=-50.034
				origin=502
			}
			formation_pos={
				x=-86.045
				y=-45.090
				speed=2.570
				rotation=1.379
				forward_x=-0.255
				forward_y=0.035
			}
			formation={
				root=0
				ships={
					39 40 41 2387 
				}
				parent={
					-1 0 0 0 
				}
			}
			start_coordinate={
				x=-55.293
				y=-1.696
				origin=156
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=75
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-1.056
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.960
				origin=502
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=308
			state=move_idle
			path={
			}
			orbit={
				planet=75
				index=0
			}
			last_ftl_jump={
				from={
					x=160.377
					y=88.336
					origin=618
				}
				to=502
				fleet=27
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967302		friends_should_follow=yes
		hit_points=4000.00000
	}
	28={
		name="Starbase"
		ships={
			42 
		}
		combat={
			coordinate={
				x=-4.017
				y=-27.041
				origin=198
			}
			formation_pos={
				x=0.711
				y=-93.051
				speed=6.570
				rotation=0.752
				forward_x=-0.445
				forward_y=0.484
			}
			formation={
				root=0
				ships={
					42 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=21.600
				y=-21.600
				origin=198
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=198
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=86
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=10000.00000
	}
	29={
		name="HAE Diinorzo"
		ships={
			43 
		}
		combat={
			coordinate={
				x=65.270
				y=18.107
				origin=198
			}
			formation_pos={
				x=-140.650
				y=-47.385
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					43 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-140.650
				y=-47.385
				origin=711
			}
			start_date="2215.02.25"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			research_anomaly_order={
				planet=1530
				sub_order={
					orbit_planet_order={
						planet=1530
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=25.740
									y=-70.725
									origin=54
								}
							}
						}
					}
				}
				order_id=175
			}
		}
		owner=7
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.483
				type=wedge
			}
			coordinate={
				x=-13.906
				y=110.414
				origin=198
			}
			target={
				coordinate={
					x=25.740
					y=-70.725
					origin=54
				}
			}
			target_coordinate={
				x=25.740
				y=-70.725
				origin=54
			}
			time_since_last_path_update=184
			state=move_system
			path={
				node={
					coordinate={
						x=15.192
						y=176.135
						origin=198
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-13.534
						y=-156.918
						origin=262
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=92.785
						y=127.273
						origin=262
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-133.078
						y=-182.543
						origin=488
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=219.150
						y=54.806
						origin=488
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-173.199
						y=-43.314
						origin=732
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=178.247
						y=-10.167
						origin=732
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-178.174
						y=10.163
						origin=492
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=132.941
						y=-119.059
						origin=492
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-199.802
						y=178.938
						origin=54
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=25.740
						y=-70.725
						origin=54
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=194.356
					y=-230.517
					origin=1
				}
				to=488
				fleet=29
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=176
		sector=4294967303		hit_points=300.00000
	}
	30={
		name="HAE Dez-Hilam"
		ships={
			44 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=753
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4713
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={75.000 75.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=21.413
							y=-15.676
							origin=469
						}
					}
				}
				order_id=16
			}
		}
		owner=7
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.403
				type=wedge
			}
			coordinate={
				x=-14.827
				y=25.084
				origin=753
			}
			target={
				coordinate={
					x=21.413
					y=-15.676
					origin=469
				}
			}
			target_coordinate={
				x=21.413
				y=-15.676
				origin=469
			}
			time_since_last_path_update=211
			state=move_system
			path={
				node={
					coordinate={
						x=115.501
						y=-122.008
						origin=753
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-108.282
						y=114.383
						origin=262
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=155.938
						y=22.128
						origin=262
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-176.822
						y=-25.091
						origin=80
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=138.345
						y=-112.947
						origin=80
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-191.084
						y=156.003
						origin=469
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=21.413
						y=-15.676
						origin=469
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=177.264
					y=-213.215
					origin=199
				}
				to=753
				fleet=30
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=17
		sector=4294967303		hit_points=300.00000
	}
	31={
		name="Relentless Star Hunters"
		fleet_template=7
		ships={
			45 46 47 2251 2290 2330 2382 
		}
		combat={
			coordinate={
				x=-4.017
				y=-27.041
				origin=103
			}
			formation_pos={
				x=-2.893
				y=-102.032
				speed=1.240
				rotation=-1.545
				forward_x=0.124
				forward_y=0.002
			}
			formation={
				root=0
				ships={
					45 46 47 2251 2290 2330 2382 
				}
				parent={
					-1 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=-21.351
				y=-64.256
				origin=198
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			follow_order={
				fleet=1086
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
				attack_when_in_range=yes
				order_id=12
			}
		}
		owner=7
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.940
				type=wedge
			}
			coordinate={
				x=67.957
				y=-50.468
				origin=103
			}
			target={
				target={
					type=3
					id=1086
				}
			}
			target_coordinate={
				x=80.845
				y=-138.305
				origin=103
			}
			time_since_last_path_update=299
			state=move_system
			path={
				node={
					coordinate={
						x=80.845
						y=-138.305
						origin=103
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-30.710
					y=-173.898
					origin=198
				}
				to=103
				fleet=31
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=13
		sector=4294967303		friends_should_follow=yes
		hit_points=2660.62899
	}
	32={
		name="Starbase"
		ships={
			48 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=514
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=514
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=96
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967304		hit_points=10000.00000
	}
	33={
		name="HSY Nahribh"
		ships={
			49 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=524
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=2330
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=2330
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-100.170
									y=-89.950
									origin=152
								}
							}
						}
					}
				}
				order_id=179
			}
		}
		owner=8
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.701
				type=wedge
			}
			coordinate={
				x=73.172
				y=252.620
				origin=524
			}
			target={
				coordinate={
					x=-100.170
					y=-89.950
					origin=152
				}
			}
			target_coordinate={
				x=-100.170
				y=-89.950
				origin=152
			}
			time_since_last_path_update=325
			state=move_wind_up
			ftl_windup=143
			path={
				node={
					coordinate={
						x=73.431
						y=252.943
						origin=524
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-58.592
						y=-201.828
						origin=152
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-58.592
						y=-201.828
						origin=152
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-74.265
					y=191.440
					origin=234
				}
				to=524
				fleet=33
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
			ftl_total_windup=150
		}
		order_id=188
		order={
			survey_planet_order={
				planet=2329
				progress=0.000
				order_id=180
			}
			survey_planet_order={
				planet=2333
				progress=0.000
				order_id=181
			}
			survey_planet_order={
				planet=2332
				progress=0.000
				order_id=182
			}
			survey_planet_order={
				planet=2327
				progress=0.000
				order_id=183
			}
			survey_planet_order={
				planet=2325
				progress=0.000
				order_id=184
			}
			survey_planet_order={
				planet=2326
				progress=0.000
				order_id=185
			}
			survey_planet_order={
				planet=2331
				progress=0.000
				order_id=186
			}
			survey_planet_order={
				planet=2328
				progress=0.000
				order_id=187
			}
		}
		sector=4294967304		hit_points=300.00000
	}
	34={
		name="HSY Sothhslov"
		ships={
			50 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=440
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.931
				type=wedge
			}
			coordinate={
				x=-95.525
				y=-18.060
				origin=440
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-102.450
					y=152.308
					origin=23
				}
				to=440
				fleet=34
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=22
		sector=4294967304		hit_points=300.00000
	}
	35={
		name="Oth'ijum Voidfarers"
		fleet_template=8
		ships={
			51 52 53 
		}
		combat={
			coordinate={
				x=61.374
				y=94.049
				origin=514
			}
			formation_pos={
				x=60.515
				y=104.030
				speed=6.400
				rotation=-4.640
				forward_x=-0.640
				forward_y=-0.030
			}
			formation={
				root=0
				ships={
					51 52 53 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=-12.812
				y=28.251
				origin=184
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=96
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-3.536
				type=wedge
			}
			coordinate={
				x=0.000
				y=-16.600
				origin=514
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=375
			state=move_idle
			path={
			}
			orbit={
				planet=96
				index=0
			}
			last_ftl_jump={
				from={
					x=-82.602
					y=-232.440
					origin=184
				}
				to=514
				fleet=35
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967304		friends_should_follow=yes
		hit_points=1500.00000
	}
	36={
		name="Starbase"
		ships={
			54 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=636
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.940
				y=-20.940
				origin=636
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=114
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=10000.00000
	}
	37={
		name="VNN Fluttering Leaf"
		ships={
			55 
		}
		combat={
			coordinate={
				x=13.596
				y=-21.460
				origin=540
			}
			formation_pos={
				x=-64.755
				y=53.510
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					55 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-64.755
				y=53.510
				origin=42
			}
			start_date="2201.12.14"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=3762
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=3762
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-108.905
									y=-52.210
									origin=351
								}
							}
						}
					}
				}
				order_id=164
			}
		}
		owner=9
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.593
				type=wedge
			}
			coordinate={
				x=135.776
				y=-54.552
				origin=540
			}
			target={
				coordinate={
					x=-108.905
					y=-52.210
					origin=351
				}
			}
			target_coordinate={
				x=-108.905
				y=-52.210
				origin=351
			}
			time_since_last_path_update=111
			state=move_system
			path={
				node={
					coordinate={
						x=182.404
						y=22.773
						origin=540
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-214.048
						y=-26.723
						origin=351
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-108.905
						y=-52.210
						origin=351
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=60.890
					y=-145.326
					origin=525
				}
				to=540
				fleet=37
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=171
		order={
			survey_planet_order={
				planet=3763
				progress=0.000
				order_id=165
			}
			survey_planet_order={
				planet=3764
				progress=0.000
				order_id=166
			}
			survey_planet_order={
				planet=3760
				progress=0.000
				order_id=167
			}
			survey_planet_order={
				planet=3761
				progress=0.000
				order_id=168
			}
			survey_planet_order={
				planet=3765
				progress=0.000
				order_id=169
			}
			survey_planet_order={
				planet=3766
				progress=0.000
				order_id=170
			}
		}
		sector=4294967305		hit_points=300.00000
	}
	38={
		name="VNN Meristem"
		ships={
			56 
		}
		combat={
			coordinate={
				x=58.954
				y=-43.040
				origin=409
			}
			formation_pos={
				x=12.754
				y=-75.601
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					56 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=12.754
				y=-75.601
				origin=399
			}
			start_date="2211.03.19"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4244
				progress=36.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={75.000 75.000 0.000}
				}
				order_id=24
			}
		}
		owner=9
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.252
				type=wedge
			}
			coordinate={
				x=16.878
				y=-19.957
				origin=409
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-217.389
					y=-66.088
					origin=579
				}
				to=409
				fleet=38
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=25
		sector=4294967305		hit_points=300.00000
	}
	39={
		name="Whirling Corolla"
		fleet_template=9
		ships={
			57 58 59 16779687 2679 
		}
		combat={
			coordinate={
				x=6.868
				y=-6.870
				origin=636
			}
			formation_pos={
				x=-16.265
				y=10.901
				speed=7.980
				rotation=0.132
				forward_x=-0.073
				forward_y=0.795
			}
			formation={
				root=0
				ships={
					57 58 59 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=-45.645
				y=-21.832
				origin=136
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=114
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.295
				type=wedge
			}
			coordinate={
				x=0.000
				y=-15.940
				origin=636
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=213
			state=move_idle
			path={
			}
			orbit={
				planet=114
				index=0
			}
			last_ftl_jump={
				from={
					x=46.957
					y=222.465
					origin=579
				}
				to=636
				fleet=39
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=13
		sector=4294967305		friends_should_follow=yes
		hit_points=1500.00000
	}
	40={
		name="Starbase"
		ships={
			60 
		}
		combat={
			coordinate={
				x=9.385
				y=-5.317
				origin=169
			}
			formation_pos={
				x=39.089
				y=4.760
				speed=8.010
				rotation=-3.840
				forward_x=-0.501
				forward_y=-0.626
			}
			formation={
				root=0
				ships={
					60 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=21.270
				y=-21.270
				origin=169
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=169
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=125
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=10000.00000
	}
	41={
		name="KSE Enspero"
		ships={
			61 
		}
		combat={
			coordinate={
				x=9.385
				y=-5.317
				origin=536
			}
			formation_pos={
				x=16.270
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					61 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=16.270
				y=0.000
				origin=169
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5241
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5241
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-121.500
									y=-45.985
									origin=536
								}
							}
						}
					}
				}
				order_id=183
			}
		}
		owner=10
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.259
				type=wedge
			}
			coordinate={
				x=-128.497
				y=-81.677
				origin=536
			}
			target={
				coordinate={
					x=-121.500
					y=-45.985
					origin=536
				}
			}
			target_coordinate={
				x=-121.500
				y=-45.985
				origin=536
			}
			time_since_last_path_update=102
			state=move_system
			path={
				node={
					coordinate={
						x=-121.500
						y=-45.985
						origin=536
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=147.305
					y=223.559
					origin=129
				}
				to=536
				fleet=41
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=196
		order={
			survey_planet_order={
				planet=5242
				progress=0.000
				order_id=184
			}
			survey_planet_order={
				planet=5238
				progress=0.000
				order_id=185
			}
			survey_planet_order={
				planet=5239
				progress=0.000
				order_id=186
			}
			survey_planet_order={
				planet=5236
				progress=0.000
				order_id=187
			}
			survey_planet_order={
				planet=5237
				progress=0.000
				order_id=188
			}
			survey_planet_order={
				planet=5240
				progress=0.000
				order_id=189
			}
			survey_planet_order={
				planet=5246
				progress=0.000
				order_id=190
			}
			survey_planet_order={
				planet=5247
				progress=0.000
				order_id=191
			}
			survey_planet_order={
				planet=5243
				progress=0.000
				order_id=192
			}
			survey_planet_order={
				planet=5249
				progress=0.000
				order_id=193
			}
			survey_planet_order={
				planet=5244
				progress=0.000
				order_id=194
			}
			survey_planet_order={
				planet=5245
				progress=0.000
				order_id=195
			}
		}
		sector=4294967306		hit_points=300.00000
	}
	42={
		name="KSE Yanelde"
		ships={
			62 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=436
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4470
				progress=40.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=85.000
					influence={63.000 63.000 0.000}
				}
				order_id=22
			}
		}
		owner=10
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.547
				type=wedge
			}
			coordinate={
				x=17.588
				y=-16.067
				origin=436
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-96.726
					y=168.088
					origin=115
				}
				to=436
				fleet=42
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=23
		sector=4294967306		hit_points=300.00000
	}
	43={
		name="1st Wave"
		fleet_template=10
		ships={
			64 65 2369 2512 2559 2701 
		}
		combat={
			coordinate={
				x=-30.660
				y=-111.249
				origin=169
			}
			formation_pos={
				x=-27.704
				y=-113.946
				speed=3.130
				rotation=-0.793
				forward_x=0.224
				forward_y=0.220
			}
			formation={
				root=0
				ships={
					64 65 2369 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=-88.510
				y=-104.921
				origin=355
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=125
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-4.323
				type=wedge
			}
			coordinate={
				x=16.270
				y=0.000
				origin=169
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=326
			state=move_idle
			path={
			}
			orbit={
				planet=125
				index=1
			}
			last_ftl_jump={
				from={
					x=-275.600
					y=-84.518
					origin=355
				}
				to=169
				fleet=43
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=10
		sector=4294967306		friends_should_follow=yes
		hit_points=2400.00000
	}
	44={
		name="Starbase"
		ships={
			66 
		}
		combat={
			coordinate={
				x=5.848
				y=-6.449
				origin=33
			}
			formation_pos={
				x=17.298
				y=-5.633
				speed=8.760
				rotation=0.208
				forward_x=-0.132
				forward_y=0.866
			}
			formation={
				root=0
				ships={
					66 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=19.290
				y=-19.290
				origin=33
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=33
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=142
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=10000.00000
	}
	45={
		name="LUN Drifting Leaf"
		ships={
			67 
		}
		combat={
			coordinate={
				x=5.848
				y=-6.449
				origin=370
			}
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			formation={
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				ships={
					67 
				}
				parent={
					-1 
				}
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			start_coordinate={
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			}
			start_date="1.01.01"
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		fleet_stats={
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				angle=-2.251
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			target_coordinate={
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			time_since_last_path_update=189
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				node={
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				node={
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				node={
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				node={
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				node={
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			survey_planet_order={
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
				order_id=169
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		sector=4294967307		hit_points=300.00000
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	46={
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		ships={
			68 
		}
		combat={
			coordinate={
				x=0.000
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				origin=515
			}
			formation_pos={
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				y=0.000
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				rotation=0.000
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				forward_y=0.000
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		current_order={
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				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=85.000
					influence={48.000 48.000 0.000}
				}
				sub_order={
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						coordinate={
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						}
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				order_id=21
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				angle=-3.813
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			}
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			}
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				}
			}
			target_coordinate={
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				origin=475
			}
			time_since_last_path_update=126
			state=move_system
			path={
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						y=-191.165
						origin=515
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
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					}
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				node={
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					}
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				}
				node={
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						y=197.013
						origin=546
					}
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				}
				node={
					coordinate={
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						y=-168.730
						origin=546
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
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						y=165.572
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					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
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						y=-214.363
						origin=521
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=87.409
						y=131.024
						origin=475
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
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						y=-18.429
						origin=475
					}
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				planet=4294967295
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			last_ftl_jump={
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					y=-144.776
					origin=644
				}
				to=515
				fleet=46
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=22
		sector=4294967307		hit_points=300.00000
	}
	33554479={
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		ships={
			33554501 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=341
			}
			formation_pos={
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				y=0.000
				speed=0.000
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			start_date="1.01.01"
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				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=31.770
				y=-29.430
				origin=341
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967311		hit_points=2000.00000
	}
	48={
		name="Starbase"
		ships={
			72 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=465
			}
			formation_pos={
				x=0.000
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				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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			target={
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					origin=4294967295
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967308		hit_points=10000.00000
	}
	49={
		name="WEY Ornery Oyster"
		ships={
			73 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=11
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			research_anomaly_order={
				planet=7077
				sub_order={
					orbit_planet_order={
						planet=7077
						sub_order={
							move_to_system_point_order={
								coordinate={
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									origin=765
								}
							}
						}
					}
				}
				order_id=165
			}
		}
		owner=12
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
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				scale=1.000
				angle=-3.693
				type=wedge
			}
			coordinate={
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				y=-87.107
				origin=11
			}
			target={
				coordinate={
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					y=-132.265
					origin=765
				}
			}
			target_coordinate={
				x=105.395
				y=-132.265
				origin=765
			}
			time_since_last_path_update=349
			state=move_system
			path={
				node={
					coordinate={
						x=-153.850
						y=-120.198
						origin=11
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					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
						x=145.063
						y=113.332
						origin=631
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					ftl=jump_hyperlane
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				node={
					coordinate={
						x=-60.487
						y=-173.870
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					}
					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
						x=86.308
						y=248.092
						origin=765
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					ftl=jump_hyperlane
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				node={
					coordinate={
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						y=-132.265
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					ftl=jump_hyperlane
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				planet=4294967295
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			last_ftl_jump={
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					x=-13.383
					y=-156.737
					origin=589
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				to=11
				fleet=49
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=166
		sector=4294967308		hit_points=300.00000
	}
	50={
		name="WEY Splashing Sailfish"
		ships={
			74 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=692
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=6537
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=90.000
					influence=0.000
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
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							y=-36.376
							origin=692
						}
					}
				}
				order_id=23
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		}
		owner=12
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.161
				type=wedge
			}
			coordinate={
				x=84.653
				y=90.566
				origin=692
			}
			target={
				coordinate={
					x=-151.101
					y=-36.376
					origin=692
				}
			}
			target_coordinate={
				x=-151.101
				y=-36.376
				origin=692
			}
			time_since_last_path_update=149
			state=move_system
			path={
				node={
					coordinate={
						x=-151.101
						y=-36.376
						origin=692
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-161.374
					y=-125.113
					origin=57
				}
				to=692
				fleet=50
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=24
		sector=4294967308		hit_points=300.00000
	}
	51={
		name="The Deluge"
		fleet_template=12
		ships={
			75 76 77 2298 2322 2359 16779667 
		}
		combat={
			coordinate={
				x=125.564
				y=38.570
				origin=465
			}
			formation_pos={
				x=130.045
				y=36.360
				speed=2.230
				rotation=-3.665
				forward_x=-0.100
				forward_y=-0.200
			}
			formation={
				root=0
				ships={
					75 76 77 2298 2322 2359 16779667 
				}
				parent={
					-1 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=122.221
				y=96.020
				origin=287
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=163
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.721
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.630
				origin=465
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=319
			state=move_idle
			path={
			}
			orbit={
				planet=163
				index=0
			}
			last_ftl_jump={
				from={
					x=119.122
					y=149.960
					origin=287
				}
				to=465
				fleet=51
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967308		friends_should_follow=yes
		hit_points=2800.00000
	}
	52={
		name="Starbase"
		ships={
			78 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=769
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=769
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=179
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=10000.00000
	}
	53={
		name="ANN Seper'Hugaderol"
		ships={
			79 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=175
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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		current_order={
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		civilian=yes
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967309		hit_points=300.00000
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	54={
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				x=0.000
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				origin=528
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		current_order={
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				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
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					influence={75.000 75.000 0.000}
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				order_id=22
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				angle=-2.877
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			coordinate={
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				y=-135.764
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			time_since_last_path_update=437
			state=move_system
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						y=-190.265
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				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=23
		sector=4294967309		hit_points=300.00000
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	55={
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		fleet_template=13
		ships={
			81 82 83 2339 2550 
		}
		combat={
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				y=-201.339
				origin=769
			}
			formation_pos={
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				y=-206.015
				speed=3.580
				rotation=1.171
				forward_x=-0.340
				forward_y=0.115
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			formation={
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				ships={
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				}
				parent={
					-1 0 0 0 
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				origin=280
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			start_date="1.01.01"
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		auto_movement={
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			clear_on_new_orders=yes
			has_arrived=yes
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				date="1.01.01"
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				scale=1.000
				angle=-4.259
				type=wedge
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			time_since_last_path_update=371
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				index=0
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			last_ftl_jump={
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					y=-86.394
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				bypass_to=4294967295
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		order_id=14
		sector=4294967309		friends_should_follow=yes
		hit_points=1500.00000
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	56={
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			84 
		}
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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				date="1.01.01"
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		owner=14
		station=yes
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				angle=0.784
				type=circle
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			coordinate={
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				y=-18.300
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					y=0.000
					origin=4294967295
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967310		hit_points=10000.00000
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	16777273={
		name="Siyieuzuno Mining Station"
		ships={
			16777301 
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		combat={
			coordinate={
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				origin=495
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			formation_pos={
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			start_date="1.01.01"
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				date="1.01.01"
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		owner=6
		station=yes
		ground_support_stance="selective"
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				angle=-0.786
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			coordinate={
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967302		hit_points=2000.00000
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	58={
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			86 
		}
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			coordinate={
				x=0.000
				y=0.000
				origin=481
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			formation_pos={
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				speed=0.000
				rotation=0.000
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				forward_y=0.000
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			formation={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={75.000 75.000 0.000}
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				sub_order={
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						coordinate={
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							y=-17.929
							origin=38
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				order_id=16
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		owner=14
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				scale=1.000
				angle=-2.199
				type=wedge
			}
			coordinate={
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				y=-177.208
				origin=481
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			target={
				coordinate={
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			target_coordinate={
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				y=-17.929
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			time_since_last_path_update=442
			state=move_system
			path={
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					coordinate={
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						y=-185.440
						origin=481
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						origin=487
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					ftl=jump_hyperlane
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				node={
					coordinate={
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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				node={
					coordinate={
						x=78.728
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					delay=150.000
					ftl=jump_hyperlane
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				node={
					coordinate={
						x=-71.328
						y=-192.054
						origin=727
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					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=23.783
						y=203.483
						origin=727
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					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-30.783
						y=-263.367
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					ftl=jump_hyperlane
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				node={
					coordinate={
						x=13.314
						y=-17.929
						origin=38
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					ftl=jump_hyperlane
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			orbit={
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			last_ftl_jump={
				from={
					x=-103.340
					y=-117.713
					origin=774
				}
				to=481
				fleet=58
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=18
		sector=4294967310		hit_points=300.00000
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	59={
		name="Juraggi Squadron"
		fleet_template=14
		ships={
			87 88 89 2426 16779633 
		}
		combat={
			coordinate={
				x=10.800
				y=-10.800
				origin=481
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			formation_pos={
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				y=-23.567
				speed=7.370
				rotation=-2.126
				forward_x=0.648
				forward_y=-0.353
			}
			formation={
				root=0
				ships={
					87 88 89 2426 16779633 
				}
				parent={
					-1 0 0 0 0 
				}
			}
			start_coordinate={
				x=120.753
				y=49.031
				origin=481
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			return_fleet_order={
				sub_order={
					orbit_planet_order={
						planet=192
						sub_order={
							move_to_system_point_order={
								coordinate={
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									y=0.000
									origin=78
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							}
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				order_id=7
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		owner=14
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.253
				type=wedge
			}
			coordinate={
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				y=-185.240
				origin=481
			}
			target={
				coordinate={
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					y=0.000
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			}
			target_coordinate={
				x=13.300
				y=0.000
				origin=78
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			time_since_last_path_update=357
			state=move_wind_up
			ftl_windup=69
			path={
				node={
					coordinate={
						x=239.261
						y=-185.440
						origin=481
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-199.573
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						origin=487
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					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-199.573
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						origin=487
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					ftl=jump_hyperlane
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			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-199.264
					y=154.682
					origin=487
				}
				to=481
				fleet=59
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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			ftl_total_windup=150
		}
		order_id=8
		sector=4294967310		friends_should_follow=yes
		hit_points=1812.15802
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	60={
		name="Starbase"
		ships={
			90 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=713
			}
			formation_pos={
				x=0.000
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				rotation=0.000
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				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=713
			}
			target={
				coordinate={
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					origin=4294967295
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			target_coordinate={
				x=0.000
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=203
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967311		hit_points=10000.00000
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	61={
		name="STS Jal Vak"
		ships={
			91 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=284
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=3292
				progress=11.810
				order_id=152
			}
		}
		owner=15
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.669
				type=wedge
			}
			coordinate={
				x=80.320
				y=-18.030
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			}
			target={
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			time_since_last_path_update=1
			state=move_idle
			path={
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			orbit={
				planet=3292
				index=0
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			last_ftl_jump={
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					y=22.488
					origin=738
				}
				to=284
				fleet=61
				jump_method=jump_hyperlane
				bypass_from=4294967295
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		order_id=155
		order={
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				progress=0.000
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			}
			survey_planet_order={
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				progress=0.000
				order_id=154
			}
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		sector=4294967311		hit_points=300.00000
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	62={
		name="STS Kal Upon"
		ships={
			92 
		}
		combat={
			coordinate={
				x=0.000
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				origin=341
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			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
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		}
		current_order={
			build_orbital_station_order={
				planet=662
				progress=36.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=23
			}
		}
		owner=15
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.592
				type=wedge
			}
			coordinate={
				x=-4.467
				y=-10.580
				origin=341
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-60.072
					y=-150.461
					origin=720
				}
				to=341
				fleet=62
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=24
		sector=4294967311		hit_points=300.00000
	}
	63={
		name="Rapid Strike Fleet"
		fleet_template=15
		ships={
			93 94 95 16779632 
		}
		combat={
			coordinate={
				x=176.489
				y=-68.364
				origin=713
			}
			formation_pos={
				x=180.274
				y=-69.649
				speed=1.500
				rotation=-3.510
				forward_x=-0.044
				forward_y=-0.144
			}
			formation={
				root=0
				ships={
					93 94 95 16779632 
				}
				parent={
					-1 0 0 0 
				}
			}
			start_coordinate={
				x=143.109
				y=-20.526
				origin=669
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=203
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-1.088
				type=wedge
			}
			coordinate={
				x=0.000
				y=-14.290
				origin=713
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=343
			state=move_idle
			path={
			}
			orbit={
				planet=203
				index=0
			}
			last_ftl_jump={
				from={
					x=145.053
					y=73.303
					origin=720
				}
				to=713
				fleet=63
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967311		friends_should_follow=yes
		hit_points=1200.00000
	}
	64={
		name="Starbase"
		ships={
			96 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=660
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=660
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=222
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=10000.00000
	}
	65={
		name="REE Zymtarax"
		ships={
			97 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=592
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5701
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5701
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=41.015
									y=-64.730
									origin=592
								}
							}
						}
					}
				}
				order_id=157
			}
		}
		owner=16
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.423
				type=wedge
			}
			coordinate={
				x=5.808
				y=-22.852
				origin=592
			}
			target={
				coordinate={
					x=41.015
					y=-64.730
					origin=592
				}
			}
			target_coordinate={
				x=41.015
				y=-64.730
				origin=592
			}
			time_since_last_path_update=12
			state=move_system
			path={
				node={
					coordinate={
						x=41.015
						y=-64.730
						origin=592
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=73.622
					y=138.482
					origin=446
				}
				to=592
				fleet=65
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=167
		order={
			survey_planet_order={
				planet=5702
				progress=0.000
				order_id=158
			}
			survey_planet_order={
				planet=5703
				progress=0.000
				order_id=159
			}
			survey_planet_order={
				planet=5704
				progress=0.000
				order_id=160
			}
			survey_planet_order={
				planet=5706
				progress=0.000
				order_id=161
			}
			survey_planet_order={
				planet=5707
				progress=0.000
				order_id=162
			}
			survey_planet_order={
				planet=5711
				progress=0.000
				order_id=163
			}
			survey_planet_order={
				planet=5710
				progress=0.000
				order_id=164
			}
			survey_planet_order={
				planet=5714
				progress=0.000
				order_id=165
			}
			survey_planet_order={
				planet=5709
				progress=0.000
				order_id=166
			}
		}
		sector=4294967312		hit_points=300.00000
	}
	66={
		name="REE Zidinix"
		ships={
			98 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=741
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=5771
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=85.000
					influence={26.000 26.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=15.730
							y=-18.207
							origin=600
						}
					}
				}
				order_id=22
			}
		}
		owner=16
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.575
				type=wedge
			}
			coordinate={
				x=131.106
				y=-18.444
				origin=741
			}
			target={
				coordinate={
					x=15.730
					y=-18.207
					origin=600
				}
			}
			target_coordinate={
				x=15.730
				y=-18.207
				origin=600
			}
			time_since_last_path_update=175
			state=move_system
			path={
				node={
					coordinate={
						x=261.851
						y=-18.645
						origin=741
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-275.708
						y=19.632
						origin=227
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=52.808
						y=-271.313
						origin=227
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-46.192
						y=237.321
						origin=600
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=15.730
						y=-18.207
						origin=600
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-116.670
					y=-241.414
					origin=408
				}
				to=741
				fleet=66
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=23
		sector=4294967312		hit_points=300.00000
	}
	67={
		name="Swift Star Hunters"
		fleet_template=16
		ships={
			99 100 101 
		}
		combat={
			coordinate={
				x=18.759
				y=57.479
				origin=660
			}
			formation_pos={
				x=21.144
				y=66.807
				speed=7.080
				rotation=-1.811
				forward_x=0.697
				forward_y=-0.125
			}
			formation={
				root=0
				ships={
					99 100 101 
				}
				parent={
					-1 0 0 
				}
			}
			start_coordinate={
				x=-80.836
				y=46.484
				origin=39
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=222
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.634
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.960
				origin=660
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=292
			state=move_idle
			path={
			}
			orbit={
				planet=222
				index=0
			}
			last_ftl_jump={
				from={
					x=83.458
					y=133.389
					origin=118
				}
				to=660
				fleet=67
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=13
		sector=4294967312		friends_should_follow=yes
		hit_points=1200.00000
	}
	68={
		name="Starbase"
		ships={
			102 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=178
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=17
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.630
				y=-18.630
				origin=178
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=232
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=10000.00000
	}
	69={
		name="MSS Flitting Kral"
		ships={
			103 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=397
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=3182
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=3182
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-11.635
									y=-80.030
									origin=268
								}
							}
						}
					}
				}
				order_id=180
			}
		}
		owner=17
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.010
				type=wedge
			}
			coordinate={
				x=125.735
				y=53.390
				origin=397
			}
			target={
				coordinate={
					x=-11.635
					y=-80.030
					origin=268
				}
			}
			target_coordinate={
				x=-11.635
				y=-80.030
				origin=268
			}
			time_since_last_path_update=436
			state=move_system
			path={
				node={
					coordinate={
						x=236.475
						y=114.774
						origin=397
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-210.668
						y=-102.249
						origin=719
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=70.075
						y=223.443
						origin=719
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-72.281
						y=-230.476
						origin=179
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=238.671
						y=-37.183
						origin=179
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-208.054
						y=32.413
						origin=256
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=210.196
						y=-12.313
						origin=256
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-184.023
						y=10.780
						origin=651
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-44.781
						y=-178.816
						origin=651
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=38.261
						y=152.782
						origin=268
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-11.635
						y=-80.030
						origin=268
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=191.647
					y=120.288
					origin=252
				}
				to=397
				fleet=69
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=184
		order={
			survey_planet_order={
				planet=3183
				progress=0.000
				order_id=181
			}
			survey_planet_order={
				planet=3181
				progress=0.000
				order_id=182
			}
			survey_planet_order={
				planet=3184
				progress=0.000
				order_id=183
			}
		}
		sector=4294967313		hit_points=300.00000
	}
	70={
		name="MSS Wandering Blackbird"
		ships={
			104 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=366
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=17
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=1.214
				type=wedge
			}
			coordinate={
				x=-5.154
				y=-11.336
				origin=366
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=16.881
					y=303.455
					origin=178
				}
				to=366
				fleet=70
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=16
		sector=4294967313		hit_points=300.00000
	}
	71={
		name="Starplume Voidwings"
		fleet_template=17
		ships={
			105 106 107 2279 2295 2333 2404 2567 
		}
		combat={
			coordinate={
				x=85.785
				y=45.635
				origin=178
			}
			formation_pos={
				x=100.782
				y=35.458
				speed=5.920
				rotation=-2.057
				forward_x=0.541
				forward_y=-0.242
			}
			formation={
				root=0
				ships={
					105 106 107 2279 2295 2333 2404 
				}
				parent={
					-1 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=133.703
				y=-37.768
				origin=366
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=232
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=17
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-3.240
				type=wedge
			}
			coordinate={
				x=13.630
				y=0.000
				origin=178
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=232
				index=1
			}
			last_ftl_jump={
				from={
					x=-8.793
					y=-162.387
					origin=366
				}
				to=178
				fleet=71
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967313		friends_should_follow=yes
		hit_points=3200.00000
	}
	72={
		name="Starbase"
		ships={
			108 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=362
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.300
				y=-18.300
				origin=362
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=250
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=10000.00000
	}
	73={
		name="EAE Seper'Calendol"
		ships={
			109 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=323
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			research_anomaly_order={
				planet=3526
				sub_order={
					orbit_planet_order={
						planet=3526
					}
				}
				order_id=160
			}
		}
		owner=18
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.250
				type=wedge
			}
			coordinate={
				x=38.100
				y=-49.050
				origin=323
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=318
			state=move_idle
			path={
			}
			orbit={
				planet=3526
				index=0
			}
			last_ftl_jump={
				from={
					x=190.495
					y=-120.650
					origin=148
				}
				to=323
				fleet=73
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=161
		sector=4294967314		hit_points=300.00000
	}
	74={
		name="EAE Vuki'Salpossa"
		ships={
			110 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=377
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4000
				progress=70.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=24
			}
		}
		owner=18
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.962
				type=wedge
			}
			coordinate={
				x=6.476
				y=-68.593
				origin=377
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-105.980
					y=122.989
					origin=392
				}
				to=377
				fleet=74
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=25
		sector=4294967314		hit_points=300.00000
	}
	75={
		name="Aether Corps"
		fleet_template=18
		ships={
			111 112 113 2314 2466 16779765 2646 
		}
		combat={
			coordinate={
				x=-10.780
				y=97.139
				origin=362
			}
			formation_pos={
				x=-15.069
				y=95.093
				speed=4.210
				rotation=-2.681
				forward_x=0.161
				forward_y=-0.390
			}
			formation={
				root=0
				ships={
					111 112 113 2314 
				}
				parent={
					-1 0 0 0 
				}
			}
			start_coordinate={
				x=-34.754
				y=44.610
				origin=685
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=250
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.290
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.300
				origin=362
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=250
				index=0
			}
			last_ftl_jump={
				from={
					x=128.828
					y=-99.095
					origin=392
				}
				to=362
				fleet=75
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=15
		sector=4294967314		friends_should_follow=yes
		hit_points=2800.00000
	}
	76={
		name="Transport Fleet 1"
		ships={
			114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=866
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.689
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.630
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=69
			state=move_idle
			path={
			}
			orbit={
				planet=866
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967315		hit_points=1861.50009
	}
	77={
		name="Urtaka-Sa Navy Cluster"
		fleet_template=19
		ships={
			134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 129 130 131 132 133 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=866
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=13.630
				y=0.000
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=866
				index=1
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967315		hit_points=49640.00000
	}
	78={
		name="Tarkil-Vu Navy Cluster"
		fleet_template=20
		ships={
			154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 149 150 151 152 153 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=866
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=wedge
			}
			coordinate={
				x=-13.630
				y=0.000
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=866
				index=2
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967315		hit_points=49640.00000
	}
	79={
		name="Inilka-Pa Navy Cluster"
		fleet_template=21
		ships={
			174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 169 170 171 172 173 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=866
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=wedge
			}
			coordinate={
				x=-9.638
				y=-9.638
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=10
			state=move_idle
			path={
			}
			orbit={
				planet=866
				index=3
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967315		hit_points=49640.00000
	}
	80={
		name="Bol-Bol"
		ships={
			189 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=179.640
				type=wedge
			}
			coordinate={
				x=22.530
				y=81.480
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967315		hit_points=372.29998
	}
	81={
		name="Yta-Mab-Zor"
		ships={
			190 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=603
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=19
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=289.800
				type=wedge
			}
			coordinate={
				x=-64.910
				y=157.260
				origin=603
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
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		sector=4294967315		hit_points=372.29998
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	95={
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		fleet_template=23
		ships={
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		order_id=1
		sector=4294967316		hit_points=49640.00000
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	96={
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		}
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		sector=4294967316		hit_points=372.29998
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	97={
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		civilian=yes
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				angle=159.120
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		}
		sector=4294967316		hit_points=372.29998
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	98={
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		}
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		sector=4294967316		hit_points=372.29998
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	99={
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		ships={
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		}
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		sector=4294967316		hit_points=164100.00000
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	100={
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		}
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		sector=4294967316		hit_points=23615.00000
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	101={
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		}
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			start_date="1.01.01"
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		sector=4294967316		hit_points=23615.00000
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	102={
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		}
		combat={
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			start_date="1.01.01"
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		auto_movement={
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			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
			}
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		owner=21
		ground_support_stance="selective"
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				angle=0.317
				type=wedge
			}
			coordinate={
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			time_since_last_path_update=36
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			path={
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			orbit={
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				index=0
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			last_ftl_jump={
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		order_id=1
		sector=4294967317		hit_points=1861.50009
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	103={
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		fleet_template=24
		ships={
			327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 322 323 324 325 326 
		}
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			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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		owner=21
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			time_since_last_path_update=20
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		order_id=1
		sector=4294967317		hit_points=49640.00000
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	104={
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		fleet_template=25
		ships={
			347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 342 343 344 345 346 
		}
		combat={
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		fleet_stats={
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				date="1.01.01"
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		owner=21
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			time_since_last_path_update=10
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		order_id=1
		sector=4294967317		hit_points=49640.00000
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	105={
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		fleet_template=26
		ships={
			367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 362 363 364 365 366 
		}
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			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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		owner=21
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				bypass_to=4294967295
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		}
		order_id=1
		sector=4294967317		hit_points=49640.00000
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	106={
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		}
		combat={
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		owner=21
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967317		hit_points=372.29998
	}
	107={
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		ships={
			383 
		}
		combat={
			coordinate={
				x=0.000
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				origin=55
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				date="1.01.01"
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		}
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		fleet_stance=evasive
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967317		hit_points=372.29998
	}
	108={
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		ships={
			384 
		}
		combat={
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				x=0.000
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			}
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				date="1.01.01"
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		}
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		civilian=yes
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		fleet_stance=evasive
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				angle=249.120
				type=wedge
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			coordinate={
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967317		hit_points=372.29998
	}
	109={
		name="Starbase"
		ships={
			385 386 387 388 389 390 391 392 393 394 395 
		}
		combat={
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=21
		station=yes
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967317		hit_points=225330.00000
	}
	110={
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		ships={
			396 397 398 399 400 
		}
		combat={
			coordinate={
				x=0.000
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				origin=415
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=21
		station=yes
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		movement_manager={
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			coordinate={
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				bypass_to=4294967295
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		}
		sector=4294967317		hit_points=164100.00000
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	111={
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		ships={
			401 402 403 
		}
		combat={
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		}
		sector=4294967317		hit_points=23615.00000
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	112={
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		}
		combat={
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			coordinate={
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			last_ftl_jump={
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				bypass_to=4294967295
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		sector=4294967317		hit_points=23615.00000
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	113={
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		combat={
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				date="1.01.01"
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		owner=21
		station=yes
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				type=circle
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			coordinate={
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			last_ftl_jump={
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				fleet=4294967295
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				bypass_to=4294967295
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		}
		sector=4294967317		hit_points=164100.00000
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	114={
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		ships={
			412 413 414 415 416 
		}
		combat={
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			start_date="1.01.01"
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				date="1.01.01"
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		owner=21
		station=yes
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				bypass_to=4294967295
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		}
		sector=4294967317		hit_points=164100.00000
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	115={
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		ships={
			417 418 419 420 421 
		}
		combat={
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				y=0.000
				origin=498
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				date="1.01.01"
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		owner=21
		station=yes
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				type=circle
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			coordinate={
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				bypass_to=4294967295
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		sector=4294967317		hit_points=164100.00000
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	116={
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		ships={
			422 423 424 425 426 
		}
		combat={
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				date="1.01.01"
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		owner=21
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		sector=4294967317		hit_points=164100.00000
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	117={
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		fleet_template=27
		ships={
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		}
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			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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		owner=22
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		flags={
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		movement_manager={
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		settings={
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		hit_points=21600.00000
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	118={
		name="Curator Alpha Enclave"
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		hit_points=9928.00000
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	131={
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		hit_points=9928.00000
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	132={
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			481 
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		hit_points=9928.00000
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	133={
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		}
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		hit_points=9928.00000
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	134={
		name="RRS "
		ships={
			483 
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	135={
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		fleet_template=28
		ships={
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		}
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	136={
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		ships={
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		hit_points=41573.50030
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	137={
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		aggro_range_measure_from=0
		fleet_template=30
		ships={
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		hit_points=17870.40014
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	138={
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		aggro_range_measure_from=0
		fleet_template=31
		ships={
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			start_date="1.01.01"
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		}
		order_id=1
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		hit_points=49640.00000
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	139={
		name="Flourishing Corolla"
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		aggro_range_measure_from=0
		fleet_template=32
		ships={
			551 
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		combat={
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			start_date="1.01.01"
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		order_id=1
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	140={
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		hit_points=24820.00000
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	141={
		name="RRS "
		ships={
			553 
		}
		combat={
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			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=9928.00000
	}
	142={
		name="RRS "
		ships={
			554 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=267
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=145.000
				type=wedge
			}
			coordinate={
				x=94.185
				y=-66.010
				origin=267
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=9928.00000
	}
	143={
		name="1st Corolla"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=33
		ships={
			555 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=267
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=69.030
						y=57.870
						origin=267
					}
				}
				order_id=0
			}
		}
		owner=26
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=220.000
				type=wedge
			}
			coordinate={
				x=69.030
				y=57.870
				origin=267
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=49640.00000
	}
	144={
		name="2nd Corolla"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=34
		ships={
			556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=267
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-64.400
						y=76.700
						origin=267
					}
				}
				order_id=0
			}
		}
		owner=26
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=310.000
				type=wedge
			}
			coordinate={
				x=-64.400
				y=76.700
				origin=267
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=41573.50030
	}
	145={
		name="Starbase"
		ships={
			600 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=267
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.610
				y=-20.610
				origin=267
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1189
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=24820.00000
	}
	146={
		name="RRS "
		ships={
			601 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-65.260
				y=0.000
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=9928.00000
	}
	147={
		name="RRS "
		ships={
			602 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=145.000
				type=wedge
			}
			coordinate={
				x=94.185
				y=-66.010
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=9928.00000
	}
	148={
		name="RRS "
		ships={
			603 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-95.380
				y=0.000
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	149={
		name="RRS "
		ships={
			604 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=90.000
				type=wedge
			}
			coordinate={
				x=0.000
				y=-95.380
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	150={
		name="RRS "
		ships={
			605 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=180.000
				type=wedge
			}
			coordinate={
				x=95.380
				y=0.000
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	151={
		name="RRS "
		ships={
			606 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=26
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=270.000
				type=wedge
			}
			coordinate={
				x=-0.095
				y=95.380
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	152={
		name="3rd Corolla"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=35
		ships={
			607 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=69.030
						y=57.870
						origin=224
					}
				}
				order_id=0
			}
		}
		owner=26
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=220.000
				type=wedge
			}
			coordinate={
				x=69.030
				y=57.870
				origin=224
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=49640.00000
	}
	153={
		name="4th Corolla"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=36
		ships={
			608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=224
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
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		current_order={
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	157={
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	158={
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	159={
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	160={
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	161={
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		hit_points=2482.00000
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	162={
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	163={
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	164={
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	165={
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				bypass_to=4294967295
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		hit_points=2482.00000
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	166={
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		ships={
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		}
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		}
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		hit_points=2482.00000
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	167={
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			665 
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		}
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		hit_points=2482.00000
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	168={
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		aggro_range_measure_from=0
		fleet_template=37
		ships={
			666 
		}
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				order_id=0
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		}
		order_id=1
		settings={
			garrison=yes
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		hit_points=49640.00000
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	169={
		name="YSTS "
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			667 
		}
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			}
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		}
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=9928.00000
	}
	170={
		name="YSTS "
		ships={
			668 
		}
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				x=0.000
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		}
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		hit_points=9928.00000
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	171={
		name="YSTS "
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			669 
		}
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	172={
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		aggro_range_measure_from=0
		fleet_template=38
		ships={
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		hit_points=41573.50030
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	173={
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		ships={
			714 
		}
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		hit_points=9928.00000
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	174={
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		aggro_range_measure_from=0
		fleet_template=39
		ships={
			715 
		}
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		order_id=1
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		hit_points=49640.00000
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	175={
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		aggro_range_measure_from=0
		fleet_template=40
		ships={
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		order_id=1
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		hit_points=17870.40014
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	176={
		name="YSTS "
		ships={
			737 
		}
		combat={
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			formation_pos={
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		fleet_stats={
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		}
		owner=28
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			last_ftl_jump={
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		hit_points=9928.00000
	}
	177={
		name="YSTS "
		ships={
			738 
		}
		combat={
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	180={
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	187={
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	188={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	189={
		name="YSTS "
		ships={
			793 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=123
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=28
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=180.000
				type=wedge
			}
			coordinate={
				x=95.380
				y=0.000
				origin=123
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	190={
		name="YSTS "
		ships={
			794 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=123
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=28
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=270.000
				type=wedge
			}
			coordinate={
				x=-0.095
				y=95.380
				origin=123
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2482.00000
	}
	191={
		name="Galesurge Voidwings"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=44
		ships={
			795 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=123
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=69.030
						y=57.870
						origin=123
					}
				}
				order_id=0
			}
		}
		owner=28
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=220.000
				type=wedge
			}
			coordinate={
				x=69.030
				y=57.870
				origin=123
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=49640.00000
	}
	192={
		name="Cloudburst Voidwings"
		aggro_range=250.000
		aggro_range_measure_from=0
		fleet_template=45
		ships={
			796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=123
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-64.400
						y=76.700
						origin=123
					}
				}
				order_id=0
			}
		}
		owner=28
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=310.000
				type=wedge
			}
			coordinate={
				x=-64.400
				y=76.700
				origin=123
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=41573.50030
	}
	193={
		name="Starbase"
		ships={
			840 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=123
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=28
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.280
				y=-20.280
				origin=123
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1330
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=24820.00000
	}
	194={
		name="Grand Bazaar"
		ships={
			841 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=27
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=29
		station=yes
		ground_support_stance="selective"
		flags={
			trader_enclave_station=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-45.315
				y=-46.865
				origin=27
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			spawn_debris=no
		}
		hit_points=20000.00000
	}
	195={
		name="Automated Dreadnought"
		aggro_range=350.000
		aggro_range_measure_from=1
		fleet_template=46
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="dreadnought.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.5"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.6"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.7"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

					find_planet={
						trigger="dreadnought.patrol.8"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=30.000
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=195
					random={ 1033908894 1033908894 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=1355
							name="dreadnought_sun"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=1355
							name="dreadnought_sun"
						}
					}
					prev={
						type=planet
						id=1355
						random={ 1546589945 2067825979 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=1355
								name="dreadnought_sun"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=1355
								name="dreadnought_sun"
							}
						}
						prev={
							type=galactic_object
							id=29
							random={ 848663714 848663714 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=1355
									name="dreadnought_sun"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=1355
									name="dreadnought_sun"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=1355
									name="dreadnought_sun"
								}
							}
						}
					}
				}
				iterations=8
				current={
					find_planet={
						data={
							trigger="dreadnought.patrol.2"
							found_planet={
								move_to=this
								orbit_planet=this
								wait=30.000
							}
							method=closest
						}
						scope={
							type=fleet
							id=195
							random={ 1033908894 1033908894 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=1355
									name="dreadnought_sun"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=1355
									name="dreadnought_sun"
								}
							}
							prev={
								type=planet
								id=1355
								random={ 1546589945 2067825979 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=1355
										name="dreadnought_sun"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=1355
										name="dreadnought_sun"
									}
								}
								prev={
									type=galactic_object
									id=29
									random={ 848663714 848663714 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=1355
											name="dreadnought_sun"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=1355
											name="dreadnought_sun"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=1355
											name="dreadnought_sun"
										}
									}
								}
							}
						}
						planet=1358
						index=2
						current={
							wait={
								time=20.900
							}
						}
					}
				}
			}
		}
		ships={
			842 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=29
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1358
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1358
					}
				}
				order_id=198
			}
		}
		owner=30
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.291
				type=wedge
			}
			coordinate={
				x=-53.280
				y=-71.330
				origin=29
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=30
			state=move_idle
			path={
			}
			orbit={
				planet=1358
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=199
		settings={
			spawn_debris=no
			is_boss=yes
		}
		hit_points=50000.00000
	}
	196={
		name="Mining Corps"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=47
		ships={
			843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-59.200
						y=-113.640
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-59.200
				y=-113.640
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3750.00000
	}
	197={
		name="Asset Protection Unit"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=48
		ships={
			858 859 860 861 862 863 864 865 866 867 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-19.040
						y=-113.640
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=180.000
				type=wedge
			}
			coordinate={
				x=-19.040
				y=-113.640
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=9000.00000
	}
	198={
		name="Central Processing"
		ships={
			868 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		flags={
			ore_grinder=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-39.120
				y=-123.640
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1371
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=30000.00000
	}
	199={
		name="Mining Corps"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=49
		ships={
			869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=73.160
						y=-75.600
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=73.160
				y=-75.600
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3750.00000
	}
	200={
		name="Asset Protection Unit"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=50
		ships={
			884 885 886 887 888 889 890 891 892 893 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=113.320
						y=-75.600
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=180.000
				type=wedge
			}
			coordinate={
				x=113.320
				y=-75.600
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=9000.00000
	}
	201={
		name="JX4-112 Mining Station"
		ships={
			894 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=87.240
				y=-81.600
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1372
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	202={
		name="Mining Corps"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=51
		ships={
			895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=82.880
						y=61.800
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=82.880
				y=61.800
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3750.00000
	}
	203={
		name="Asset Protection Unit"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=52
		ships={
			910 911 912 913 914 915 916 917 918 919 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=123.040
						y=61.800
						origin=34
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=2.000
				angle=180.000
				type=wedge
			}
			coordinate={
				x=123.040
				y=61.800
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=9000.00000
	}
	204={
		name="V413-35-D Mining Station"
		ships={
			920 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=34
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=96.960
				y=55.800
				origin=34
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1373
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	205={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=53
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=205
					random={ 335293625 335293625 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=fleet
							id=198
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=fleet
							id=198
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 1592908092 670601622 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=fleet
								id=198
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=fleet
								id=198
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=1380
							random={ 1592908092 1592908092 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=fleet
									id=198
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=fleet
									id=198
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=677
								random={ 1592908092 670601622 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=fleet
										id=198
										name="ore_grinder"
									}
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=fleet
										id=198
										name="ore_grinder"
									}
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=galactic_object
									id=34
									random={ 1592908092 1592908092 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=542.250
					}
				}
			}
		}
		ships={
			921 922 923 924 925 926 927 928 929 930 931 932 933 934 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=677
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1380
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1380
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-82.270
				y=37.690
				origin=677
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1380
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3800.00000
	}
	206={
		name="R2-012 Mining Station"
		ships={
			935 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=677
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-88.270
				y=41.690
				origin=677
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1380
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	207={
		name="Asset Protection Unit"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=54
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=207
					random={ 335293625 335293625 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=fleet
							id=198
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=fleet
							id=198
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 1592908092 670601622 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=fleet
								id=198
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=fleet
								id=198
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=1388
							random={ 1592908092 1592908092 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=fleet
									id=198
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=fleet
									id=198
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=736
								random={ 1592908092 670601622 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=fleet
										id=198
										name="ore_grinder"
									}
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=fleet
										id=198
										name="ore_grinder"
									}
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=galactic_object
									id=34
									random={ 1592908092 1592908092 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=fleet
											id=198
											name="ore_grinder"
										}
										saved_event_target={
											type=country
											id=31
											name="mining_drones"
										}
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=543.490
					}
				}
			}
		}
		ships={
			936 937 938 939 940 941 942 943 944 945 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=736
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1388
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1388
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=59.090
				y=-84.385
				origin=736
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1388
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5850.00000
	}
	208={
		name="R66-QW1 Mining Station"
		ships={
			946 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=736
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=53.090
				y=-80.385
				origin=736
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1388
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	209={
		name="Muutag Station"
		ships={
			947 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=35
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=32
		station=yes
		ground_support_stance="selective"
		flags={
			trader_enclave_station=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-78.985
				y=64.155
				origin=35
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			spawn_debris=no
		}
		hit_points=20000.00000
	}
	210={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=55
		ships={
			948 949 950 951 952 953 954 955 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=46
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1482
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1482
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=3.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-150.775
				y=95.980
				origin=46
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1482
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=5800.00000
	}
	211={
		name="Origo Ore"
		ships={
			956 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=66
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=34
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=-40.160
				y=0.000
				origin=66
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=40370.00000
	}
	212={
		name="Ruby Guardians"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=56
		ships={
			971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 962 963 964 965 966 967 968 969 970 957 958 959 960 961 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=66
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-12.400
						y=-38.080
						origin=66
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=72.000
				type=wedge
			}
			coordinate={
				x=-12.400
				y=-38.080
				origin=66
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=25810.00000
	}
	213={
		name="Topaz Guardians"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=57
		ships={
			1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 990 991 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=66
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=32.360
						y=-23.520
						origin=66
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=144.000
				type=wedge
			}
			coordinate={
				x=32.360
				y=-23.520
				origin=66
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=23740.00000
	}
	214={
		name="Sapphire Guardians"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=58
		ships={
			1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1026 1027 1028 1029 1030 1031 1032 1033 1022 1023 1024 1025 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=66
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=32.400
						y=23.480
						origin=66
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=216.000
				type=wedge
			}
			coordinate={
				x=32.400
				y=23.480
				origin=66
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=23840.00000
	}
	215={
		name="Emerald Guardians"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=59
		ships={
			1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1054 1055 1056 1057 1058 1059 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=66
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-12.400
						y=38.080
						origin=66
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=288.000
				type=wedge
			}
			coordinate={
				x=-12.400
				y=38.080
				origin=66
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=26740.00000
	}
	216={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=60
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=2
				scope={
					type=fleet
					id=216
					random={ 914410003 914410003 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 1828841680 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=728
							random={ 1661727134 3944472870 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
							}
						}
					}
				}
				iterations=109
				current={
					find_planet={
						data={
							trigger="greenC2.1.trigger.3"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=216
							random={ 914410003 914410003 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1661727134 1828841680 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=728
									random={ 1661727134 3944472870 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=galactic_object
										id=66
										random={ 1661727134 2571320584 }
										root={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										from={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										prev={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
									}
								}
							}
						}
						planet=1650
						index=0
						current={
							move_to={
								coordinate={
									x=-68.000
									y=-50.915
									origin=728
								}
							}
						}
					}
				}
			}
		}
		ships={
			1086 1087 1088 1089 1090 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=728
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-68.000
					y=-50.915
					origin=728
				}
				order_id=659
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.060
				type=wedge
			}
			coordinate={
				x=-10.573
				y=-10.335
				origin=728
			}
			target={
				coordinate={
					x=-68.000
					y=-50.915
					origin=728
				}
			}
			target_coordinate={
				x=-68.000
				y=-50.915
				origin=728
			}
			time_since_last_path_update=101
			state=move_system
			path={
				node={
					coordinate={
						x=-68.000
						y=-50.915
						origin=728
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=660
		hit_points=2600.00000
	}
	217={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=61
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=2
				scope={
					type=fleet
					id=217
					random={ 457635176 457635176 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 915226058 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=728
							random={ 1661727134 3944472870 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
							}
						}
					}
				}
				iterations=96
				current={
					find_planet={
						data={
							trigger="greenC2.2.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=217
							random={ 457635176 457635176 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1661727134 915226058 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=728
									random={ 1661727134 3944472870 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=galactic_object
										id=66
										random={ 1661727134 2571320584 }
										root={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										from={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										prev={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
									}
								}
							}
						}
						planet=1651
						index=0
						current={
							move_to={
								coordinate={
									x=-9.555
									y=104.895
									origin=728
								}
							}
						}
					}
				}
			}
		}
		ships={
			1091 1092 1093 1094 1095 1096 1097 1098 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=728
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-9.555
					y=104.895
					origin=728
				}
				order_id=581
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.414
				type=wedge
			}
			coordinate={
				x=-52.591
				y=-16.017
				origin=728
			}
			target={
				coordinate={
					x=-9.555
					y=104.895
					origin=728
				}
			}
			target_coordinate={
				x=-9.555
				y=104.895
				origin=728
			}
			time_since_last_path_update=71
			state=move_system
			path={
				node={
					coordinate={
						x=-9.555
						y=104.895
						origin=728
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=582
		hit_points=6960.00000
	}
	218={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=62
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=218
					random={ 193468998 193468998 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 2534460052 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=728
							random={ 1661727134 3944472870 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
							}
						}
					}
				}
				iterations=96
				current={
					find_planet={
						data={
							trigger="greenC2.3.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=218
							random={ 193468998 193468998 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1661727134 2534460052 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=728
									random={ 1661727134 3944472870 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=country
											id=34
											name="elite1_owner"
										}
										saved_event_target={
											type=planet
											id=1651
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=1649
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=1650
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=galactic_object
										id=66
										random={ 1661727134 2571320584 }
										root={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										from={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
										prev={
											type=none
											id=0
											random={ 4711 4711 }
											saved_event_target={
												type=country
												id=34
												name="elite1_owner"
											}
											saved_event_target={
												type=planet
												id=1651
												name="green2_trigger_1"
											}
											saved_event_target={
												type=planet
												id=1649
												name="green2_trigger_2"
											}
											saved_event_target={
												type=planet
												id=1650
												name="green2_trigger_3"
											}
											saved_event_target={
												type=country
												id=34
												name="green2_owner"
											}
										}
									}
								}
							}
						}
						planet=1651
						index=0
						current={
							move_to={
								coordinate={
									x=-9.555
									y=104.895
									origin=728
								}
							}
						}
					}
				}
			}
		}
		ships={
			1100 1101 1102 1103 1104 1105 1099 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=728
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-9.555
					y=104.895
					origin=728
				}
				order_id=579
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.414
				type=wedge
			}
			coordinate={
				x=-48.371
				y=-4.157
				origin=728
			}
			target={
				coordinate={
					x=-9.555
					y=104.895
					origin=728
				}
			}
			target_coordinate={
				x=-9.555
				y=104.895
				origin=728
			}
			time_since_last_path_update=91
			state=move_system
			path={
				node={
					coordinate={
						x=-9.555
						y=104.895
						origin=728
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=580
		hit_points=3990.00000
	}
	219={
		name="Ruby Swarm"
		aggro_range=100.000
		aggro_range_measure_from=1
		fleet_template=63
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=219
					random={ 457635176 457635176 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 915226058 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=162
							random={ 1661727134 1828841680 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1108 1109 1110 1111 1112 1113 1106 1107 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=162
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1653
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1653
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=9.310
				y=-82.220
				origin=162
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1653
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=18340.00000
	}
	220={
		name="Ruby Swarm"
		aggro_range=100.000
		aggro_range_measure_from=1
		fleet_template=64
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=220
					random={ 193468998 193468998 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 2534460052 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=162
							random={ 1661727134 1828841680 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1142 1143 1144 1145 1146 1147 1133 1134 1135 1136 1137 1138 1139 1140 1141 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=162
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1654
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1654
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=51.390
				y=60.590
				origin=162
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1654
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=10950.00000
	}
	221={
		name="Ruby Swarm"
		aggro_range=100.000
		aggro_range_measure_from=1
		fleet_template=65
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=221
					random={ 786239615 786239615 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 1572523438 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=162
							random={ 1661727134 1828841680 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=162
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1657
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1657
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-97.240
				y=71.500
				origin=162
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1657
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=12480.00000
	}
	222={
		name="Ruby Swarm"
		aggro_range=100.000
		aggro_range_measure_from=1
		fleet_template=66
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=222
					random={ 289926818 289926818 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=34
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=1651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1649
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1650
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
						saved_event_target={
							type=planet
							id=1653
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=1654
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=1657
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=1662
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1661727134 2727311768 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=34
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=1651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1649
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1650
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
							saved_event_target={
								type=planet
								id=1653
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=1654
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=1657
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=1662
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=162
							random={ 1661727134 1828841680 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=34
									name="elite1_owner"
								}
								saved_event_target={
									type=planet
									id=1651
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1649
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1650
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
								saved_event_target={
									type=planet
									id=1653
									name="red2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=1654
									name="red2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=1657
									name="red2_trigger_3"
								}
								saved_event_target={
									type=planet
									id=1662
									name="red2_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red2_crystals"
								}
							}
							prev={
								type=galactic_object
								id=66
								random={ 1661727134 2571320584 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=34
										name="elite1_owner"
									}
									saved_event_target={
										type=planet
										id=1651
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1649
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1650
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
									saved_event_target={
										type=planet
										id=1653
										name="red2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=1654
										name="red2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=1657
										name="red2_trigger_3"
									}
									saved_event_target={
										type=planet
										id=1662
										name="red2_trigger_4"
									}
									saved_event_target={
										type=country
										id=34
										name="red2_crystals"
									}
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1185 1186 1187 1188 1189 1190 1191 1183 1184 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=162
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1662
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1662
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=175.560
				y=-88.100
				origin=162
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1662
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=23200.00000
	}
	223={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=67
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=223
					random={ 558491833 558491833 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 1898158050 1116976492 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=1719
							random={ 1898158050 1898158050 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=75
								random={ 1898158050 1116976492 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=540.480
					}
				}
			}
		}
		ships={
			1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=75
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1719
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1719
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-18.760
				y=-79.460
				origin=75
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1719
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5200.00000
	}
	224={
		name="Holden II Mining Station"
		ships={
			1206 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=75
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-26.740
				y=-75.460
				origin=75
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1719
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	225={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=68
		ships={
			1207 1208 1209 1210 1211 1212 1213 1214 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=106
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=1966
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1966
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=3.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=10.750
				y=110.380
				origin=106
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1966
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=5800.00000
	}
	226={
		name="Tiyanki Space Whale"
		aggro_range=0.000
		aggro_range_measure_from=1
		fleet_template=69
		ships={
			1217 1215 1216 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=121
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-29.580
					y=-142.245
					origin=489
				}
				order_id=12
			}
		}
		owner=35
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-2.467
				type=wedge
			}
			coordinate={
				x=50.792
				y=-19.713
				origin=121
			}
			target={
				coordinate={
					x=-29.580
					y=-142.245
					origin=489
				}
			}
			target_coordinate={
				x=-29.580
				y=-142.245
				origin=489
			}
			time_since_last_path_update=582
			state=move_system
			path={
				node={
					coordinate={
						x=153.456
						y=-156.597
						origin=121
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-128.822
						y=131.459
						origin=489
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-29.580
						y=-142.245
						origin=489
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-128.194
					y=131.105
					origin=489
				}
				to=121
				fleet=226
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=13
		hit_points=9500.00000
	}
	227={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=70
		ships={
			1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=122
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2063
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2063
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=38.090
				y=39.020
				origin=122
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2063
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
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				bypass_from=4294967295
				bypass_to=4294967295
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	228={
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		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=71
		ships={
			1235 1236 1237 1238 1239 1240 1232 1233 1234 
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		hit_points=5730.00000
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	229={
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		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=72
		ships={
			1244 1245 1246 1247 1248 1249 1241 1242 1243 
		}
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				date="1.01.01"
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				bypass_to=4294967295
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		order_id=1
		hit_points=5730.00000
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	230={
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		aggro_range_measure_from=0
		fleet_template=73
		ships={
			1250 
		}
		combat={
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			start_date="1.01.01"
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			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
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				date="1.01.01"
			}
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				bombard_target=4294967295
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				bypass_to=4294967295
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		hit_points=2000.00000
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	231={
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		aggro_range_measure_from=0
		fleet_template=74
		ships={
			1251 1252 1253 1254 1255 
		}
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			has_arrived=yes
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				date="1.01.01"
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		settings={
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		hit_points=3200.00000
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	232={
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		aggro_range_measure_from=0
		fleet_template=75
		ships={
			1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 
		}
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			}
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			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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	233={
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		aggro_range_measure_from=0
		fleet_template=76
		ships={
			1273 1274 1275 1276 1277 1278 1270 1271 1272 
		}
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		hit_points=5730.00000
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	234={
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		aggro_range_measure_from=0
		fleet_template=77
		ships={
			1282 1283 1284 1285 1286 1287 1279 1280 1281 
		}
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	235={
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		aggro_range_measure_from=1
		fleet_template=78
		ships={
			1288 1289 1290 1291 
		}
		combat={
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				bypass_from=4294967295
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		order_id=1
		hit_points=8000.00000
	}
	236={
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		aggro_range_measure_from=1
		fleet_template=79
		ships={
			1292 1293 1294 1295 
		}
		combat={
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				origin=163
			}
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			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				order_id=0
			}
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		movement_manager={
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				angle=1.568
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			}
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			state=move_idle
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				index=1
			}
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				bypass_from=4294967295
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		}
		order_id=1
		hit_points=8000.00000
	}
	237={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=80
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=2
				scope={
					type=fleet
					id=237
					random={ 530619911 530619911 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 347736942 1061252342 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=170
							random={ 347736942 889909660 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=113
				current={
					find_planet={
						data={
							trigger="greenC2.1.trigger.3"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=237
							random={ 530619911 530619911 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 347736942 1061252342 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=170
									random={ 347736942 889909660 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=2469
						index=0
						current={
							move_to={
								coordinate={
									x=-74.885
									y=40.375
									origin=170
								}
							}
						}
					}
				}
			}
		}
		ships={
			1296 1297 1298 1299 1300 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=170
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-74.885
					y=40.375
					origin=170
				}
				order_id=683
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=1.074
				type=wedge
			}
			coordinate={
				x=30.800
				y=-8.126
				origin=170
			}
			target={
				coordinate={
					x=-74.885
					y=40.375
					origin=170
				}
			}
			target_coordinate={
				x=-74.885
				y=40.375
				origin=170
			}
			time_since_last_path_update=51
			state=move_system
			path={
				node={
					coordinate={
						x=-74.885
						y=40.375
						origin=170
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=684
		hit_points=2600.00000
	}
	238={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=81
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=238
					random={ 166750773 166750773 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 347736942 2480952096 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=170
							random={ 347736942 889909660 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=99
				current={
					find_planet={
						data={
							trigger="greenC2.2.trigger.3"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=238
							random={ 166750773 166750773 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 347736942 2480952096 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=170
									random={ 347736942 889909660 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=2469
						index=1
					}
				}
			}
		}
		ships={
			1301 1302 1303 1304 1305 1306 1307 1308 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=170
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-74.885
					y=40.375
					origin=170
				}
				order_id=597
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=1.072
				type=wedge
			}
			coordinate={
				x=-73.688
				y=39.823
				origin=170
			}
			target={
				coordinate={
					x=-74.885
					y=40.375
					origin=170
				}
			}
			target_coordinate={
				x=-74.885
				y=40.375
				origin=170
			}
			time_since_last_path_update=241
			state=move_system
			path={
				node={
					coordinate={
						x=-74.885
						y=40.375
						origin=170
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=598
		hit_points=6960.00000
	}
	239={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=82
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=239
					random={ 858248186 858248186 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2470
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2468
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2469
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 347736942 1716484762 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2470
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2468
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2469
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=170
							random={ 347736942 889909660 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=99
				current={
					find_planet={
						data={
							trigger="greenC2.3.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=239
							random={ 858248186 858248186 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2470
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2468
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2469
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 347736942 1716484762 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=2470
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=2468
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=2469
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=170
									random={ 347736942 889909660 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=2470
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=2468
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=2469
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=2470
						index=0
						current={
							move_to={
								coordinate={
									x=104.790
									y=-9.660
									origin=170
								}
							}
						}
					}
				}
			}
		}
		ships={
			1310 1311 1312 1313 1314 1315 1309 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=170
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=104.790
					y=-9.660
					origin=170
				}
				order_id=597
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.844
				type=wedge
			}
			coordinate={
				x=-37.057
				y=20.040
				origin=170
			}
			target={
				coordinate={
					x=104.790
					y=-9.660
					origin=170
				}
			}
			target_coordinate={
				x=104.790
				y=-9.660
				origin=170
			}
			time_since_last_path_update=61
			state=move_system
			path={
				node={
					coordinate={
						x=104.790
						y=-9.660
						origin=170
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=598
		hit_points=3990.00000
	}
	240={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=83
		ships={
			1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1323 1324 1325 1326 1327 1328 1329 1330 1331 1316 1317 1318 1319 1320 1321 1322 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=208
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2730
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2730
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-64.030
				y=-73.570
				origin=208
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2730
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=29570.00000
	}
	241={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=84
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=241
					random={ 368149032 368149032 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 91973937 2883814107 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=212
							random={ 91973937 4283387801 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1352 1353 1354 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=212
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2765
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2765
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=65.195
				y=-10.765
				origin=212
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2765
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=4860.00000
	}
	242={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=85
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=242
					random={ 1014133711 1014133711 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 91973937 4175700013 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=212
							random={ 91973937 4283387801 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1355 1356 1357 1358 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=212
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2770
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2770
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=62.000
				y=93.015
				origin=212
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2770
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3480.00000
	}
	243={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=86
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=243
					random={ 910495373 910495373 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 91973937 3968530447 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=212
							random={ 91973937 4283387801 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=212
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2767
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2767
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-62.475
				y=46.065
				origin=212
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2767
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5720.00000
	}
	244={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=87
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=244
					random={ 1019874454 1019874454 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=2765
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2770
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2767
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2769
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 91973937 4187250433 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=2765
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2770
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2767
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2769
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=212
							random={ 91973937 4283387801 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=2765
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=2770
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=2767
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=2769
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1373 1374 1375 1376 1377 1378 1370 1371 1372 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=212
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2769
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2769
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=20.580
				y=-117.070
				origin=212
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2769
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=7980.00000
	}
	245={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=88
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=245
					random={ 688476379 688476379 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 26597383 1376976569 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=2926
							random={ 26597383 26597383 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=235
								random={ 26597383 1376976569 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=534.070
					}
				}
			}
		}
		ships={
			1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=235
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=2926
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2926
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-18.810
				y=-103.290
				origin=235
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2926
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3800.00000
	}
	246={
		name="WPR-742 Mining Station"
		ships={
			1393 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=235
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-24.810
				y=-99.290
				origin=235
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2926
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	247={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=89
		ships={
			1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=246
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3017
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3017
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-61.115
				y=-75.430
				origin=246
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3017
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=7280.00000
	}
	248={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=90
		ships={
			1411 1412 1413 1414 1415 1416 1408 1409 1410 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=246
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3020
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3020
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-106.125
				y=-76.660
				origin=246
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3020
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5730.00000
	}
	249={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=91
		ships={
			1420 1421 1422 1423 1424 1425 1417 1418 1419 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=246
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3025
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3025
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=7.400
				y=173.100
				origin=246
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3025
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5730.00000
	}
	250={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=92
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=250
					random={ 439132843 439132843 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1513182075 878311861 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=249
							random={ 1513182075 229057059 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1426 1427 1428 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=249
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3045
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3045
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-52.395
				y=76.520
				origin=249
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3045
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=4860.00000
	}
	251={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=93
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=251
					random={ 653735563 653735563 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1513182075 3454983639 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=249
							random={ 1513182075 229057059 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1429 1430 1431 1432 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=249
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3048
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3048
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-90.915
				y=96.830
				origin=249
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3048
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3480.00000
	}
	252={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=94
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=252
					random={ 438837964 438837964 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1513182075 3025187593 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=249
							random={ 1513182075 229057059 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=249
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3043
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3043
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-42.670
				y=-84.845
				origin=249
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3043
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5720.00000
	}
	253={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=95
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=253
					random={ 902491101 902491101 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3045
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3048
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3043
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=3042
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1513182075 1804960203 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3045
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3048
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3043
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=3042
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=249
							random={ 1513182075 229057059 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3045
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3048
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3043
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=3042
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1447 1448 1449 1450 1451 1452 1444 1445 1446 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=249
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3042
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3042
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=61.815
				y=-32.855
				origin=249
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3042
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=7980.00000
	}
	254={
		name="Void Cloud"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=96
		ships={
			1453 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=257
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3107
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3107
					}
				}
				order_id=0
			}
		}
		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=0.000
				y=-14.290
				origin=257
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3107
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=2000.00000
	}
	255={
		name="Space Station"
		ships={
			1454 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=261
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=37
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=38.240
				y=-23.650
				origin=261
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3145
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967333		hit_points=100.00000
	}
	256={
		name="Void Cloud"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=97
		ships={
			1455 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=264
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3151
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3151
					}
				}
				order_id=0
			}
		}
		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=0.000
				y=-15.610
				origin=264
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3151
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=2000.00000
	}
	257={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=98
		ships={
			1456 1457 1458 1459 1460 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=273
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3223
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3223
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=11.100
				y=39.160
				origin=273
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3223
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	258={
		name="Tiyanki Space Whale"
		aggro_range=0.000
		aggro_range_measure_from=1
		fleet_template=99
		ships={
			1463 1461 1462 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=274
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=35
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.245
				type=wedge
			}
			coordinate={
				x=-153.780
				y=-60.225
				origin=274
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=171.947
					y=197.667
					origin=374
				}
				to=274
				fleet=258
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		hit_points=9500.00000
	}
	259={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=100
		ships={
			1464 1465 1466 1467 1468 
		}
		combat={
			coordinate={
				x=39.807
				y=151.753
				origin=291
			}
			formation_pos={
				x=39.459
				y=146.560
				speed=17.540
				rotation=-4.566
				forward_x=-1.746
				forward_y=-0.176
			}
			formation={
				root=4
				ships={
					1464 1465 1466 1467 1468 
				}
				parent={
					4 4 4 4 -1 
				}
			}
			start_coordinate={
				x=48.110
				y=57.815
				origin=291
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3320
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3320
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.012
				type=wedge
			}
			coordinate={
				x=48.110
				y=57.815
				origin=291
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=119
			state=move_idle
			path={
			}
			orbit={
				planet=3320
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	260={
		name="Void Cloud"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=101
		ships={
			1469 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=339
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3665
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3665
					}
				}
				order_id=0
			}
		}
		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=0.000
				y=-15.940
				origin=339
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3665
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=2000.00000
	}
	261={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=102
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=261
					random={ 211803453 211803453 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 900470763 2571099581 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=3675
							random={ 900470763 900470763 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=340
								random={ 900470763 2571099581 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=549.570
					}
				}
			}
		}
		ships={
			1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=340
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3675
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3675
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-10.710
				y=56.330
				origin=340
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3675
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5200.00000
	}
	262={
		name="Hithara II Mining Station"
		ships={
			1484 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=340
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-19.680
				y=60.330
				origin=340
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3675
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	263={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=103
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=263
					random={ 707134336 707134336 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 212099025 1414269497 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=349
							random={ 212099025 3258869639 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=106
				current={
					find_planet={
						data={
							trigger="greenC2.1.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=263
							random={ 707134336 707134336 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 212099025 1414269497 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=349
									random={ 212099025 3258869639 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=3739
						index=0
						current={
							move_to={
								coordinate={
									x=60.905
									y=-22.945
									origin=349
								}
							}
						}
					}
				}
			}
		}
		ships={
			1485 1486 1487 1488 1489 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=349
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=60.905
					y=-22.945
					origin=349
				}
				order_id=637
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.071
				type=wedge
			}
			coordinate={
				x=57.626
				y=48.481
				origin=349
			}
			target={
				coordinate={
					x=60.905
					y=-22.945
					origin=349
				}
			}
			target_coordinate={
				x=60.905
				y=-22.945
				origin=349
			}
			time_since_last_path_update=41
			state=move_system
			path={
				node={
					coordinate={
						x=60.905
						y=-22.945
						origin=349
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=638
		hit_points=2600.00000
	}
	264={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=104
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=2
				scope={
					type=fleet
					id=264
					random={ 353096868 353096868 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 212099025 2853638779 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=349
							random={ 212099025 3258869639 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=93
				current={
					find_planet={
						data={
							trigger="greenC2.2.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=264
							random={ 353096868 353096868 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 212099025 2853638779 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=349
									random={ 212099025 3258869639 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=3739
						index=0
						current={
							move_to={
								coordinate={
									x=60.905
									y=-22.945
									origin=349
								}
							}
						}
					}
				}
			}
		}
		ships={
			1490 1491 1492 1493 1494 1495 1496 1497 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=349
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=60.905
					y=-22.945
					origin=349
				}
				order_id=563
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.071
				type=wedge
			}
			coordinate={
				x=58.891
				y=20.721
				origin=349
			}
			target={
				coordinate={
					x=60.905
					y=-22.945
					origin=349
				}
			}
			target_coordinate={
				x=60.905
				y=-22.945
				origin=349
			}
			time_since_last_path_update=91
			state=move_system
			path={
				node={
					coordinate={
						x=60.905
						y=-22.945
						origin=349
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=564
		hit_points=6960.00000
	}
	265={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=105
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=2
				scope={
					type=fleet
					id=265
					random={ 776395323 776395323 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=3739
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=3740
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=3741
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 212099025 3700239565 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=3739
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=3740
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=3741
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=349
							random={ 212099025 3258869639 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=93
				current={
					find_planet={
						data={
							trigger="greenC2.3.trigger.2"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=265
							random={ 776395323 776395323 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=3739
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=3740
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=3741
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 212099025 3700239565 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=3739
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=3740
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=3741
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=349
									random={ 212099025 3258869639 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=3739
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=3740
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=3741
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=3740
						index=0
						current={
							move_to={
								coordinate={
									x=-36.125
									y=-77.010
									origin=349
								}
							}
						}
					}
				}
			}
		}
		ships={
			1499 1500 1501 1502 1503 1504 1498 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=349
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-36.125
					y=-77.010
					origin=349
				}
				order_id=563
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.257
				type=wedge
			}
			coordinate={
				x=2.016
				y=-61.516
				origin=349
			}
			target={
				coordinate={
					x=-36.125
					y=-77.010
					origin=349
				}
			}
			target_coordinate={
				x=-36.125
				y=-77.010
				origin=349
			}
			time_since_last_path_update=101
			state=move_system
			path={
				node={
					coordinate={
						x=-36.125
						y=-77.010
						origin=349
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=564
		hit_points=3990.00000
	}
	266={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=106
		ships={
			1505 1506 1507 1508 1509 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=375
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=3987
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3987
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-28.120
				y=-197.110
				origin=375
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3987
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	267={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=107
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=267
					random={ 54817615 54817615 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1515017102 109621312 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=391
							random={ 1515017102 2181097750 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1510 1511 1512 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=391
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4094
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4094
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-85.875
				y=77.245
				origin=391
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4094
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=4860.00000
	}
	268={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=108
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=268
					random={ 264752157 264752157 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1515017102 2676998330 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=391
							random={ 1515017102 2181097750 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1513 1514 1515 1516 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=391
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4093
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4093
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=83.265
				y=51.410
				origin=391
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4093
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3480.00000
	}
	269={
		name="Ruby Stack"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=109
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=269
					random={ 281809622 281809622 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1515017102 2711151876 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=391
							random={ 1515017102 2181097750 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=391
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4090
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4090
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=30.355
				y=41.915
				origin=391
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4090
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5720.00000
	}
	270={
		name="Ruby Stack"
		aggro_range=30.000
		aggro_range_measure_from=1
		fleet_template=110
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999.000
				}
				index=0
				scope={
					type=fleet
					id=270
					random={ 1052829500 1052829500 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=4094
							name="red_trigger_1"
						}
						saved_event_target={
							type=planet
							id=4093
							name="red_trigger_2"
						}
						saved_event_target={
							type=planet
							id=4090
							name="red_trigger_3"
						}
						saved_event_target={
							type=planet
							id=4096
							name="red_trigger_4"
						}
						saved_event_target={
							type=country
							id=34
							name="red_crystals"
						}
					}
					prev={
						type=country
						id=34
						random={ 1515017102 4253105054 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=4094
								name="red_trigger_1"
							}
							saved_event_target={
								type=planet
								id=4093
								name="red_trigger_2"
							}
							saved_event_target={
								type=planet
								id=4090
								name="red_trigger_3"
							}
							saved_event_target={
								type=planet
								id=4096
								name="red_trigger_4"
							}
							saved_event_target={
								type=country
								id=34
								name="red_crystals"
							}
						}
						prev={
							type=galactic_object
							id=391
							random={ 1515017102 2181097750 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=4094
									name="red_trigger_1"
								}
								saved_event_target={
									type=planet
									id=4093
									name="red_trigger_2"
								}
								saved_event_target={
									type=planet
									id=4090
									name="red_trigger_3"
								}
								saved_event_target={
									type=planet
									id=4096
									name="red_trigger_4"
								}
								saved_event_target={
									type=country
									id=34
									name="red_crystals"
								}
							}
						}
					}
				}
				iterations=0
				current={
					wait={
						time=3518.800
					}
				}
			}
		}
		ships={
			1531 1532 1533 1534 1535 1536 1528 1529 1530 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=391
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4096
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4096
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=125.570
				y=-83.305
				origin=391
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4096
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=7980.00000
	}
	271={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=111
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=271
					random={ 446729287 446729287 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 328666403 893467829 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=4154
							random={ 328666403 328666403 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=400
								random={ 328666403 893467829 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=552.700
					}
				}
			}
		}
		ships={
			1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=400
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4154
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4154
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-91.960
				y=14.700
				origin=400
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4154
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3800.00000
	}
	272={
		name="1337-66 Mining Station"
		ships={
			1551 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=400
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-97.960
				y=18.700
				origin=400
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4154
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	273={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=112
		ships={
			1552 1553 1554 1555 1556 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=434
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4466
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4466
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=58.710
				y=70.240
				origin=434
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4466
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	274={
		name="Void Cloud"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=113
		ships={
			1557 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=437
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4482
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4482
					}
				}
				order_id=0
			}
		}
		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=0.000
				y=-15.940
				origin=437
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4482
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=2000.00000
	}
	275={
		name="Void Cloud"
		aggro_range=500.000
		aggro_range_measure_from=0
		fleet_template=114
		ships={
			1558 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=453
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4594
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4594
					}
				}
				order_id=0
			}
		}
		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=0.000
				y=-13.960
				origin=453
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4594
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=2000.00000
	}
	276={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=115
		ships={
			1559 1560 1561 1562 1563 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=466
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4684
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4684
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-78.880
				y=15.690
				origin=466
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4684
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	277={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=116
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=277
					random={ 400392650 400392650 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 1945361648 800838378 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=4688
							random={ 1945361648 1945361648 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=467
								random={ 1945361648 800838378 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=541.920
					}
				}
			}
		}
		ships={
			1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=467
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4688
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4688
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=19.400
				y=32.190
				origin=467
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4688
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5200.00000
	}
	278={
		name="Zaffa I Mining Station"
		ships={
			1578 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=467
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=9.440
				y=36.190
				origin=467
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4688
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	279={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=117
		ships={
			1579 1580 1581 1582 1583 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=471
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4736
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4736
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-175.080
				y=-101.335
				origin=471
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4736
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	280={
		name="Space Amoeba Hunters"
		aggro_range=20.000
		aggro_range_measure_from=0
		fleet_template=118
		ships={
			1584 1585 1586 1587 1588 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=575
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=47.385
					y=44.590
					origin=456
				}
				order_id=29
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		flags={
			empty_system=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=-0.613
				type=wedge
			}
			coordinate={
				x=124.559
				y=63.790
				origin=575
			}
			target={
				coordinate={
					x=47.385
					y=44.590
					origin=456
				}
			}
			target_coordinate={
				x=47.385
				y=44.590
				origin=456
			}
			time_since_last_path_update=442
			state=move_system
			path={
				node={
					coordinate={
						x=198.462
						y=179.800
						origin=575
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-198.478
						y=-179.814
						origin=456
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=47.385
						y=44.590
						origin=456
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=215.990
					y=156.920
					origin=532
				}
				to=575
				fleet=280
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=30
		hit_points=3200.00000
	}
	281={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=119
		ships={
			1589 1590 1591 1592 1593 1594 1595 1596 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=506
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=4992
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4992
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=3.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-27.195
				y=-196.965
				origin=506
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4992
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=5800.00000
	}
	282={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=120
		ships={
			1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=533
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=5208
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=5208
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-59.535
				y=73.655
				origin=533
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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		aggro_range_measure_from=0
		fleet_template=130
		ships={
			1683 1684 1685 1686 1687 
		}
		combat={
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				y=0.000
				origin=570
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				forward_y=0.000
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			start_date="1.01.01"
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		auto_movement={
			type=auto_move_planet
			auto_move_target=5507
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
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				}
				date="1.01.01"
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		}
		current_order={
			aggressive_stance_fleet_order={
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				bombard_target=4294967295
				return_coordinate={
					target={
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						id=5507
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				order_id=0
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		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
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				scale=1.000
				angle=-0.001
				type=wedge
			}
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				bypass_to=4294967295
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		order_id=1
		settings={
			garrison=yes
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		hit_points=3200.00000
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	293={
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		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=131
		ships={
			1688 1689 1690 1691 1692 
		}
		combat={
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			start_date="1.01.01"
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		auto_movement={
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			auto_move_target=5515
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
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				}
				date="1.01.01"
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		current_order={
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				bombard_target=4294967295
				return_coordinate={
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				order_id=0
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		ground_support_stance="selective"
		fleet_stance=aggressive
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			orbit={
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				fleet=4294967295
				jump_method=jump_count
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				bypass_to=4294967295
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		order_id=1
		settings={
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		hit_points=3200.00000
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	294={
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		aggro_range=0.000
		aggro_range_measure_from=1
		fleet_template=132
		ships={
			1695 1693 1694 
		}
		combat={
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				origin=626
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				date="1.01.01"
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		current_order={
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				order_id=12
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				angle=-2.501
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			time_since_last_path_update=795
			state=move_system
			path={
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					coordinate={
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						y=-178.034
						origin=626
					}
					delay=150.000
					ftl=jump_hyperlane
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				node={
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					}
					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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				fleet=294
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=13
		hit_points=9500.00000
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	295={
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		aggro_range=0.000
		aggro_range_measure_from=1
		fleet_template=133
		ships={
			1698 1696 1697 
		}
		combat={
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				date="1.01.01"
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		current_order={
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				order_id=10
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				angle=-3.494
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			}
			time_since_last_path_update=347
			state=move_system
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				fleet=295
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=11
		hit_points=9500.00000
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	296={
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		aggro_range=20.000
		aggro_range_measure_from=0
		fleet_template=134
		ships={
			1699 1700 1701 1702 1703 
		}
		combat={
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				date="1.01.01"
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		current_order={
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				order_id=32
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		fleet_stance=aggressive
		flags={
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		movement_manager={
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				angle=1.170
				type=wedge
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			target_coordinate={
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			time_since_last_path_update=577
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				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=33
		hit_points=3200.00000
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	297={
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		aggro_range_measure_from=0
		fleet_template=135
		ships={
			1704 
		}
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			formation_pos={
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				return_coordinate={
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						id=5849
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				order_id=0
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		owner=36
		ground_support_stance="selective"
		fleet_stance=aggressive
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				angle=-0.001
				type=wedge
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			orbit={
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				index=0
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					y=0.000
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				bypass_to=4294967295
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		order_id=1
		hit_points=2000.00000
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	298={
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		aggro_range_measure_from=0
		fleet_template=136
		ships={
			1705 
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		combat={
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				y=0.000
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				index=0
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	299={
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		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=137
		ships={
			1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 
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		combat={
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			formation_pos={
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			has_arrived=yes
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		fleet_stats={
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				}
				date="1.01.01"
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		current_order={
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		ground_support_stance="selective"
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		order_id=1
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	300={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=138
		ships={
			1723 1724 1725 1726 1727 1728 1720 1721 1722 
		}
		combat={
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			}
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				date="1.01.01"
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		current_order={
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				bombard_target=4294967295
				return_coordinate={
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				order_id=0
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		ground_support_stance="selective"
		fleet_stance=aggressive
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				index=0
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		order_id=1
		hit_points=5730.00000
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	301={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=139
		ships={
			1732 1733 1734 1735 1736 1737 1729 1730 1731 
		}
		combat={
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			formation_pos={
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			start_date="1.01.01"
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		auto_movement={
			type=auto_move_planet
			auto_move_target=6087
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6087
					}
				}
				order_id=0
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		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-208.350
				y=71.660
				origin=635
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			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6087
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5730.00000
	}
	302={
		name="Space Amoeba Hunters"
		aggro_range=20.000
		aggro_range_measure_from=0
		fleet_template=140
		ships={
			1738 1739 1740 1741 1742 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=740
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-9.840
					y=-205.615
					origin=740
				}
				order_id=21
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		flags={
			empty_system=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=-3.206
				type=wedge
			}
			coordinate={
				x=-9.019
				y=-186.254
				origin=740
			}
			target={
				coordinate={
					x=-9.840
					y=-205.615
					origin=740
				}
			}
			target_coordinate={
				x=-9.840
				y=-205.615
				origin=740
			}
			time_since_last_path_update=966
			state=move_system
			path={
				node={
					coordinate={
						x=-9.840
						y=-205.615
						origin=740
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
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					x=-7.893
					y=-219.445
					origin=647
				}
				to=740
				fleet=302
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=22
		hit_points=3200.00000
	}
	303={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=141
		ships={
			1743 1744 1745 1746 1747 1748 1749 1750 
		}
		combat={
			coordinate={
				x=-7.889
				y=-219.676
				origin=647
			}
			formation_pos={
				x=-7.335
				y=-214.199
				speed=0.120
				rotation=1.014
				forward_x=-0.011
				forward_y=0.006
			}
			formation={
				root=6
				ships={
					1743 1744 1745 1746 1747 1748 1749 1750 
				}
				parent={
					7 6 7 6 7 6 -1 6 
				}
			}
			start_coordinate={
				x=29.625
				y=-135.915
				origin=647
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6167
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6167
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=3.000
				angle=-0.489
				type=wedge
			}
			coordinate={
				x=29.625
				y=-135.915
				origin=647
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=79
			state=move_idle
			path={
			}
			orbit={
				planet=6167
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=5800.00000
	}
	304={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=142
		ships={
			1751 1752 1753 1754 1755 
		}
		combat={
			coordinate={
				x=102.099
				y=-247.786
				origin=655
			}
			formation_pos={
				x=101.549
				y=-242.613
				speed=0.100
				rotation=-1.428
				forward_x=0.010
				forward_y=0.000
			}
			formation={
				root=4
				ships={
					1751 1752 1753 1754 1755 
				}
				parent={
					4 4 4 4 -1 
				}
			}
			start_coordinate={
				x=61.605
				y=-171.475
				origin=655
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6234
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6234
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=0.544
				type=wedge
			}
			coordinate={
				x=61.605
				y=-171.475
				origin=655
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=107
			state=move_idle
			path={
			}
			orbit={
				planet=6234
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	305={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=143
		ships={
			1756 1757 1758 1759 1760 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=666
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6316
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6316
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=28.050
				y=149.885
				origin=666
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6316
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	306={
		name="Ancient Mining Drones"
		aggro_range=150.000
		aggro_range_measure_from=1
		fleet_template=144
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999.000
						random=10.000
					}

				}
				index=0
				scope={
					type=fleet
					id=306
					random={ 1037313414 1037313414 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=country
							id=31
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=31
						random={ 640446005 4222154327 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=country
								id=31
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=6556
							random={ 640446005 640446005 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=country
									id=31
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=695
								random={ 640446005 4222154327 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
								prev={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=country
										id=31
										name="mining_drones"
									}
								}
							}
						}
					}
				}
				iterations=6
				current={
					wait={
						time=551.470
					}
				}
			}
		}
		ships={
			1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=695
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6556
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6556
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=11.800
				y=34.080
				origin=695
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6556
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5200.00000
	}
	307={
		name="Tau Ceti I Mining Station"
		ships={
			1775 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=695
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=1.180
				y=38.080
				origin=695
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6556
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	308={
		name="Space Amoeba Hunters"
		aggro_range=20.000
		aggro_range_measure_from=0
		fleet_template=145
		ships={
			1776 1777 1778 1779 1780 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=0
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-9.831
						y=-103.386
						origin=0
					}
				}
				order_id=18
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		flags={
			empty_system=62808000
		}
		movement_manager={
			formation={
				scale=1.000
				angle=1.017
				type=wedge
			}
			coordinate={
				x=-9.831
				y=-103.386
				origin=0
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-178.355
					y=226.635
					origin=697
				}
				to=0
				fleet=308
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=19
		hit_points=3200.00000
	}
	309={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=146
		ships={
			1781 1782 1783 1784 1785 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=712
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6724
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6724
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=62.140
				y=5.610
				origin=712
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6724
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=3200.00000
	}
	310={
		name="Space Amoeba"
		aggro_range=100.000
		aggro_range_measure_from=0
		fleet_template=147
		ships={
			1786 1787 1788 1789 1790 1791 1792 1793 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=722
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6785
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6785
					}
				}
				order_id=0
			}
		}
		owner=33
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=3.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-72.520
				y=-28.100
				origin=722
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6785
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		settings={
			garrison=yes
		}
		hit_points=5800.00000
	}
	311={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=148
		ships={
			1797 1798 1799 1800 1801 1802 1794 1795 1796 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=723
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6798
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6798
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=38.335
				y=-88.215
				origin=723
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6798
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5730.00000
	}
	312={
		name="Sapphire Lurkers"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=149
		ships={
			1806 1807 1808 1809 1810 1811 1803 1804 1805 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=723
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=6797
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=6797
					}
				}
				order_id=0
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=56.355
				y=20.190
				origin=723
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6797
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=5730.00000
	}
	313={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=150
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=313
					random={ 495974244 495974244 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1058190262 991906366 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=758
							random={ 1058190262 1151723172 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=95
				current={
					find_planet={
						data={
							trigger="greenC2.1.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=313
							random={ 495974244 495974244 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1058190262 991906366 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=758
									random={ 1058190262 1151723172 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7012
						index=0
						current={
							move_to={
								coordinate={
									x=45.475
									y=-71.825
									origin=758
								}
							}
						}
					}
				}
			}
		}
		ships={
			1812 1813 1814 1815 1816 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=758
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=45.475
					y=-71.825
					origin=758
				}
				order_id=571
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.030
				type=wedge
			}
			coordinate={
				x=28.379
				y=-64.789
				origin=758
			}
			target={
				coordinate={
					x=45.475
					y=-71.825
					origin=758
				}
			}
			target_coordinate={
				x=45.475
				y=-71.825
				origin=758
			}
			time_since_last_path_update=201
			state=move_system
			path={
				node={
					coordinate={
						x=45.475
						y=-71.825
						origin=758
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=572
		hit_points=2600.00000
	}
	314={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=151
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=314
					random={ 901348667 901348667 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1058190262 3950140072 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=758
							random={ 1058190262 1151723172 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=84
				current={
					find_planet={
						data={
							trigger="greenC2.2.trigger.2"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=314
							random={ 901348667 901348667 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1058190262 3950140072 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=758
									random={ 1058190262 1151723172 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7011
						index=0
						current={
							move_to={
								coordinate={
									x=46.995
									y=44.915
									origin=758
								}
							}
						}
					}
				}
			}
		}
		ships={
			1817 1818 1819 1820 1821 1822 1823 1824 
		}
		combat={
			coordinate={
				x=-156.534
				y=-3.560
				origin=758
			}
			formation_pos={
				x=-149.703
				y=-4.242
				speed=0.650
				rotation=-3.275
				forward_x=-0.006
				forward_y=-0.065
			}
			formation={
				root=0
				ships={
					1817 1818 1819 1820 1821 1822 1823 1824 
				}
				parent={
					-1 0 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=-97.563
				y=-11.554
				origin=758
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=46.995
					y=44.915
					origin=758
				}
				order_id=505
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.022
				type=wedge
			}
			coordinate={
				x=45.652
				y=-60.722
				origin=758
			}
			target={
				coordinate={
					x=46.995
					y=44.915
					origin=758
				}
			}
			target_coordinate={
				x=46.995
				y=44.915
				origin=758
			}
			time_since_last_path_update=41
			state=move_system
			path={
				node={
					coordinate={
						x=46.995
						y=44.915
						origin=758
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=506
		hit_points=6960.00000
	}
	315={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=152
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=315
					random={ 1068510684 1068510684 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7012
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7011
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7013
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 1058190262 4284546658 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7012
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7011
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7013
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=758
							random={ 1058190262 1151723172 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=84
				current={
					find_planet={
						data={
							trigger="greenC2.3.trigger.3"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=315
							random={ 1068510684 1068510684 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7012
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7011
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7013
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 1058190262 4284546658 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7012
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7011
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7013
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=758
									random={ 1058190262 1151723172 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7012
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7011
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7013
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7013
						index=0
						current={
							move_to={
								coordinate={
									x=-105.525
									y=0.735
									origin=758
								}
							}
						}
					}
				}
			}
		}
		ships={
			1826 1827 1828 1829 1830 1831 1825 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=758
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-105.525
					y=0.735
					origin=758
				}
				order_id=505
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.418
				type=wedge
			}
			coordinate={
				x=-8.888
				y=22.776
				origin=758
			}
			target={
				coordinate={
					x=-105.525
					y=0.735
					origin=758
				}
			}
			target_coordinate={
				x=-105.525
				y=0.735
				origin=758
			}
			time_since_last_path_update=91
			state=move_system
			path={
				node={
					coordinate={
						x=-105.525
						y=0.735
						origin=758
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=506
		hit_points=3990.00000
	}
	316={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=1
		fleet_template=153
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=316
					random={ 849008530 849008530 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 2087612442 1697974562 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=760
							random={ 2087612442 333528936 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=99
				current={
					find_planet={
						data={
							trigger="greenC2.1.trigger.2"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=316
							random={ 849008530 849008530 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 2087612442 1697974562 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=760
									random={ 2087612442 333528936 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7031
						index=0
						current={
							move_to={
								coordinate={
									x=-80.835
									y=26.690
									origin=760
								}
							}
						}
					}
				}
			}
		}
		ships={
			1832 1833 1834 1835 1836 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=760
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=-80.835
					y=26.690
					origin=760
				}
				order_id=597
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=0.598
				type=wedge
			}
			coordinate={
				x=-76.364
				y=19.417
				origin=760
			}
			target={
				coordinate={
					x=-80.835
					y=26.690
					origin=760
				}
			}
			target_coordinate={
				x=-80.835
				y=26.690
				origin=760
			}
			time_since_last_path_update=221
			state=move_system
			path={
				node={
					coordinate={
						x=-80.835
						y=26.690
						origin=760
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=598
		hit_points=2600.00000
	}
	317={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=154
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=317
					random={ 337183322 337183322 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 2087612442 2821894316 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=760
							random={ 2087612442 333528936 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=86
				current={
					find_planet={
						data={
							trigger="greenC2.2.trigger.3"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=317
							random={ 337183322 337183322 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 2087612442 2821894316 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=760
									random={ 2087612442 333528936 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7030
						index=0
						current={
							move_to={
								coordinate={
									x=41.860
									y=49.790
									origin=760
								}
							}
						}
					}
				}
			}
		}
		ships={
			1837 1838 1839 1840 1841 1842 1843 1844 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=760
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=41.860
					y=49.790
					origin=760
				}
				order_id=519
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.235
				type=wedge
			}
			coordinate={
				x=-68.050
				y=19.887
				origin=760
			}
			target={
				coordinate={
					x=41.860
					y=49.790
					origin=760
				}
			}
			target_coordinate={
				x=41.860
				y=49.790
				origin=760
			}
			time_since_last_path_update=21
			state=move_system
			path={
				node={
					coordinate={
						x=41.860
						y=49.790
						origin=760
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=520
		hit_points=6960.00000
	}
	318={
		name="Emerald Roamers"
		aggro_range=40.000
		aggro_range_measure_from=0
		fleet_template=155
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=1
				scope={
					type=fleet
					id=318
					random={ 176328832 176328832 }
					root={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					from={
						type=none
						id=0
						random={ 4711 4711 }
						saved_event_target={
							type=planet
							id=7032
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=7031
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=7030
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=34
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=34
						random={ 2087612442 352691334 }
						root={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						from={
							type=none
							id=0
							random={ 4711 4711 }
							saved_event_target={
								type=planet
								id=7032
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=7031
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=7030
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=34
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=760
							random={ 2087612442 333528936 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
						}
					}
				}
				iterations=86
				current={
					find_planet={
						data={
							trigger="greenC2.3.trigger.1"
							found_planet={
								move_to=this
								orbit_planet=this
							}
							method=closest
						}
						scope={
							type=fleet
							id=318
							random={ 176328832 176328832 }
							root={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							from={
								type=none
								id=0
								random={ 4711 4711 }
								saved_event_target={
									type=planet
									id=7032
									name="green2_trigger_1"
								}
								saved_event_target={
									type=planet
									id=7031
									name="green2_trigger_2"
								}
								saved_event_target={
									type=planet
									id=7030
									name="green2_trigger_3"
								}
								saved_event_target={
									type=country
									id=34
									name="green2_owner"
								}
							}
							prev={
								type=country
								id=34
								random={ 2087612442 352691334 }
								root={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								from={
									type=none
									id=0
									random={ 4711 4711 }
									saved_event_target={
										type=planet
										id=7032
										name="green2_trigger_1"
									}
									saved_event_target={
										type=planet
										id=7031
										name="green2_trigger_2"
									}
									saved_event_target={
										type=planet
										id=7030
										name="green2_trigger_3"
									}
									saved_event_target={
										type=country
										id=34
										name="green2_owner"
									}
								}
								prev={
									type=galactic_object
									id=760
									random={ 2087612442 333528936 }
									root={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									from={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
									prev={
										type=none
										id=0
										random={ 4711 4711 }
										saved_event_target={
											type=planet
											id=7032
											name="green2_trigger_1"
										}
										saved_event_target={
											type=planet
											id=7031
											name="green2_trigger_2"
										}
										saved_event_target={
											type=planet
											id=7030
											name="green2_trigger_3"
										}
										saved_event_target={
											type=country
											id=34
											name="green2_owner"
										}
									}
								}
							}
						}
						planet=7032
						index=0
						current={
							move_to={
								coordinate={
									x=6.825
									y=-105.105
									origin=760
								}
							}
						}
					}
				}
			}
		}
		ships={
			1846 1847 1848 1849 1850 1851 1845 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=760
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=6.825
					y=-105.105
					origin=760
				}
				order_id=519
			}
		}
		owner=34
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.453
				type=wedge
			}
			coordinate={
				x=29.672
				y=-12.566
				origin=760
			}
			target={
				coordinate={
					x=6.825
					y=-105.105
					origin=760
				}
			}
			target_coordinate={
				x=6.825
				y=-105.105
				origin=760
			}
			time_since_last_path_update=81
			state=move_system
			path={
				node={
					coordinate={
						x=6.825
						y=-105.105
						origin=760
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=520
		hit_points=3990.00000
	}
	319={
		name="Ancient Mining Drones"
		aggro_range=200.000
		aggro_range_measure_from=1
		fleet_template=156
		ships={
			1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=767
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		auto_movement={
			type=auto_move_planet
			auto_move_target=7090
			clear_on_new_orders=yes
			has_arrived=yes
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=7090
					}
				}
				order_id=0
			}
		}
		owner=31
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-77.800
				y=52.010
				origin=767
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7090
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		hit_points=3350.00000
	}
	320={
		name="Churassix IV Mining Station"
		ships={
			1865 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=767
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=31
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-84.790
				y=56.010
				origin=767
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7090
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	321={
		name="Space Amoeba Hunters"
		aggro_range=20.000
		aggro_range_measure_from=0
		fleet_template=157
		ships={
			1866 1867 1868 1869 1870 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=570
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
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	322={
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		}
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	323={
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	324={
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		ships={
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		combat={
			coordinate={
				x=0.000
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			formation_pos={
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	325={
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	326={
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		ships={
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	327={
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		}
		combat={
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		sector=4294967297		hit_points=2000.00000
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	328={
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		ships={
			1877 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=188
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			formation_pos={
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		sector=4294967298		hit_points=2000.00000
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	329={
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		ships={
			1878 
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		combat={
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	330={
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		ships={
			1879 
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		combat={
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		sector=4294967298		hit_points=2000.00000
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	331={
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		ships={
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	332={
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	333={
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	336={
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	338={
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	343={
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	344={
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	345={
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	346={
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	347={
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	348={
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		sector=4294967304		hit_points=2000.00000
	}
	349={
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		ships={
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		}
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		sector=4294967305		hit_points=2000.00000
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	350={
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		}
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	351={
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	352={
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	353={
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	354={
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	355={
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	}
	356={
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	357={
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	358={
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	364={
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	367={
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	368={
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	369={
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	370={
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	371={
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	377={
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	380={
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	381={
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	382={
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	383={
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	396={
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	397={
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	398={
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		}
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	399={
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		}
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		}
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	400={
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		}
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	401={
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		}
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	402={
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	403={
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			coordinate={
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		}
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	404={
		name="Cirban Mining Station"
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			1953 
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				x=0.000
				y=0.000
				origin=616
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			coordinate={
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		}
		sector=4294967315		hit_points=2482.00000
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	405={
		name="Havonchir Mining Station"
		ships={
			1954 
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				x=0.000
				y=0.000
				origin=729
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				date="1.01.01"
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			coordinate={
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		sector=4294967315		hit_points=2482.00000
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	406={
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		ships={
			1955 
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			coordinate={
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		sector=4294967315		hit_points=2482.00000
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	407={
		name="Chiminol Mining Station"
		ships={
			1956 
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		combat={
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		}
		sector=4294967315		hit_points=2482.00000
	}
	408={
		name="Chiminol V Mining Station"
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			1957 
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				x=0.000
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	414={
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	415={
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	416={
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	417={
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	418={
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	419={
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	420={
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	421={
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	453={
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	454={
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	455={
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	456={
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	457={
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	458={
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	459={
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	472={
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	473={
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		}
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		sector=4294967313		hit_points=2000.00000
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	474={
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		ships={
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		}
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			coordinate={
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		}
		sector=4294967296		hit_points=2000.00000
	}
	475={
		name="Tuggam Mining Station"
		ships={
			2024 
		}
		combat={
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				x=6.430
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				origin=31
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			formation={
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				parent={
					-1 
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			}
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			start_date="1.01.01"
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		sector=4294967301		hit_points=2000.00000
	}
	476={
		name="Guldrogg Mining Station"
		ships={
			2025 
		}
		combat={
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		}
		sector=4294967310		hit_points=2000.00000
	}
	477={
		name="Bontargi's Citadel Mining Station"
		ships={
			2026 
		}
		combat={
			coordinate={
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		}
		sector=4294967299		hit_points=2000.00000
	}
	478={
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		ships={
			2027 
		}
		combat={
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				x=0.000
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		}
		sector=4294967314		hit_points=2000.00000
	}
	479={
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		ships={
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		}
		combat={
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				x=0.000
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				origin=713
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			coordinate={
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		}
		sector=4294967311		hit_points=2000.00000
	}
	480={
		name="Drifting Isle Mining Station"
		ships={
			2029 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=465
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		owner=12
		station=yes
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			coordinate={
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		}
		sector=4294967308		hit_points=2000.00000
	}
	481={
		name="Verm-Te-Birg Mining Station"
		ships={
			2030 
		}
		combat={
			coordinate={
				x=0.000
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				origin=188
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		}
		owner=2
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			coordinate={
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		}
		sector=4294967298		hit_points=2000.00000
	}
	482={
		name="Berong Mining Station"
		ships={
			2031 
		}
		combat={
			coordinate={
				x=0.000
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				origin=169
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		owner=10
		station=yes
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			coordinate={
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		sector=4294967306		hit_points=2000.00000
	}
	483={
		name="Suet-Re-Pold Mining Station"
		ships={
			2032 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
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			coordinate={
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		}
		sector=4294967297		hit_points=2000.00000
	}
	484={
		name="Tetlar's Palace Mining Station"
		ships={
			2033 
		}
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				x=0.000
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967299		hit_points=5000.00000
	}
	522={
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		ships={
			2072 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=386
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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			}
			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-70.390
				origin=386
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			target={
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	523={
		name="ANN Vuki'Irios"
		ships={
			2073 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=528
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=13
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				scale=1.000
				angle=-2.426
				type=wedge
			}
			coordinate={
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				y=-15.557
				origin=528
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
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			time_since_last_path_update=1
			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=-186.709
					origin=678
				}
				to=528
				fleet=523
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=16
		sector=4294967309		hit_points=300.00000
	}
	524={
		name="Nekkar Mining Station"
		ships={
			2074 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=28
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-11.280
				origin=28
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=460
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	525={
		name="Starbase"
		ships={
			2075 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=72
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-19.290
				origin=72
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=430
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	526={
		name="Benetnasch III Mining Station"
		ships={
			16779274 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=343
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=62.070
				y=85.470
				origin=343
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	527={
		name="Kerensa Mining Station"
		ships={
			2076 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=720
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-11.280
				origin=720
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=353
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	528={
		name="Starbase"
		ships={
			2077 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=495
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-18.630
				origin=495
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=585
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=5000.00000
	}
	529={
		name="HAE Dezuzarix"
		ships={
			2078 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=198
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
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				planet=88
				sub_order={
					move_to_system_point_order={
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							y=-16.730
							origin=198
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				}
				order_id=9
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		owner=7
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				scale=1.000
				angle=-2.823
				type=wedge
			}
			coordinate={
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				y=131.107
				origin=198
			}
			target={
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					y=-16.730
					origin=198
				}
			}
			target_coordinate={
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				y=-16.730
				origin=198
			}
			time_since_last_path_update=12
			state=move_system
			path={
				node={
					coordinate={
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						y=-16.730
						origin=198
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
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					y=178.149
					origin=199
				}
				to=776
				fleet=529
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=10
		sector=4294967303		hit_points=300.00000
	}
	530={
		name="Abdrade Mining Station"
		ships={
			2079 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=386
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-10.950
				origin=386
			}
			target={
				coordinate={
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					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=340
			}
			last_ftl_jump={
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					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	531={
		name="Starbase"
		ships={
			2080 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=753
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=753
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=595
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=5000.00000
	}
	532={
		name="Starbase"
		ships={
			2081 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=519
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=519
			}
			target={
				coordinate={
					x=0.000
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=618
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=5000.00000
	}
	533={
		name="Rimdur Mining Station"
		ships={
			2082 
		}
		combat={
			coordinate={
				x=10.632
				y=-10.632
				origin=68
			}
			formation_pos={
				x=-12.270
				y=-12.270
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2082 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-12.270
				y=-12.270
				origin=68
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=17
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-12.270
				y=-12.270
				origin=68
			}
			target={
				coordinate={
					x=0.000
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					origin=4294967295
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			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=677
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=2000.00000
	}
	534={
		name="Starbase"
		ships={
			2083 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=644
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=644
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=626
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=5000.00000
	}
	535={
		name="Starbase"
		ships={
			2084 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=487
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=14
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=487
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=499
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967310		hit_points=5000.00000
	}
	536={
		name="Prythe III Mining Station"
		ships={
			2085 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=771
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-82.605
				y=-80.610
				origin=771
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=278
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	537={
		name="Jor Mon Dir Mining Station"
		ships={
			2086 
		}
		combat={
			coordinate={
				x=9.477
				y=-9.480
				origin=45
			}
			formation_pos={
				x=-9.960
				y=-9.960
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2086 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-9.960
				y=-9.960
				origin=45
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-9.960
				y=-9.960
				origin=45
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=332
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=2000.00000
	}
	538={
		name="HL-784 Mining Station"
		ships={
			2087 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=189
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=10.815
				y=87.670
				origin=189
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2576
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=2000.00000
	}
	539={
		name="PCE Trandur"
		ships={
			2088 
		}
		combat={
			coordinate={
				x=18.634
				y=-66.254
				origin=135
			}
			formation_pos={
				x=-30.051
				y=-11.892
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2088 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-30.051
				y=-11.892
				origin=552
			}
			start_date="2211.08.12"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=3466
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
					minerals=90.000
					influence=0.000
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=87.424
							y=24.828
							origin=314
						}
					}
				}
				order_id=12
			}
		}
		owner=6
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.962
				type=wedge
			}
			coordinate={
				x=153.611
				y=31.821
				origin=135
			}
			target={
				coordinate={
					x=87.424
					y=24.828
					origin=314
				}
			}
			target_coordinate={
				x=87.424
				y=24.828
				origin=314
			}
			time_since_last_path_update=456
			state=move_wind_up
			ftl_windup=26
			path={
				node={
					coordinate={
						x=154.185
						y=32.184
						origin=135
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-277.533
						y=-57.932
						origin=314
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-277.533
						y=-57.932
						origin=314
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=111.165
					y=146.140
					origin=552
				}
				to=135
				fleet=539
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
			ftl_total_windup=112
		}
		order_id=13
		sector=4294967302		hit_points=300.00000
	}
	540={
		name="Bysh Mining Station"
		ships={
			2089 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=23
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-11.610
				y=-11.610
				origin=23
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=313
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967304		hit_points=2000.00000
	}
	541={
		name="Rasalhague V Mining Station"
		ships={
			2090 
		}
		combat={
			in_combat_with={
				{
					fleet=16777891
				}
 
			}
			coordinate={
				x=-62.456
				y=38.823
				origin=598
			}
			formation_pos={
				x=-124.915
				y=77.650
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2090 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-124.915
				y=77.650
				origin=598
			}
			start_date="2217.09.20"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=541
					ship_class=shipclass_mining_station
					country=4
					empire_flag={
						icon={
							category="spherical"
							file="flag_spherical_8.dds"
						}
						background={
							category="backgrounds"
							file="double_hemispheres.dds"
						}
						colors={
							"green"
							"dark_brown"
							"black"
							"null"
						}
					}
					country_name="Bebaki Sovereignty"
					fleet_name="Rasalhague V Mining Station"
					ship_size_key={
						"mining_station"
					}
					ship_size_name={
						"mining_station"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.09.20"
				enemy={
					{
						fleet=16777891
						ship_class=shipclass_military
						country=16777273
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_11.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Dark Riders"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							7 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Esthonira"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=female
								name="Esthonira"
								portrait="humanoid_hp_11_female"
								texture=0
								hair=2
								clothes=4
							}
							trait="leader_trait_trickster"
						}
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=285.684
						base_damage_armor=571.376
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=435.512
						base_damage_armor=1742.048
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=112.709
						base_damage_armor=225.427
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16778771
						fleet_index=0
						hits=23
						misses=8
					}
 {
						template="AUTOCANNON_1"
						ship_design=16778771
						fleet_index=0
						hits=148
						misses=19
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16778771
						fleet_index=0
						hits=19
						misses=13
					}
 
				}
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-124.915
				y=77.650
				origin=598
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5762
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	542={
		name="Starbase"
		ships={
			2091 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=674
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.630
				y=-18.630
				origin=674
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6391
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=5000.00000
	}
	543={
		name="Obetellus IV Mining Station"
		ships={
			2092 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=753
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=93.770
				y=-46.920
				origin=753
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=599
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=2000.00000
	}
	544={
		name="Benetnasch Mining Station"
		ships={
			2093 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=343
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-10.620
				y=-10.620
				origin=343
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=528
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	545={
		name="WEY Ctenophore"
		ships={
			2094 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=692
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=6534
				progress=30.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=10
			}
		}
		owner=12
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.878
				type=wedge
			}
			coordinate={
				x=-11.394
				y=81.970
				origin=692
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=202.450
					y=32.001
					origin=82
				}
				to=692
				fleet=545
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=11
		sector=4294967308		hit_points=300.00000
	}
	546={
		name="Roschon Ia Mining Station"
		ships={
			2095 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=72
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=13.325
				y=-63.200
				origin=72
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=432
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=2000.00000
	}
	547={
		name="ISS Mok-Ilm"
		ships={
			2096 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=383
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4046
				progress=66.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=17
			}
		}
		owner=1
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.688
				type=wedge
			}
			coordinate={
				x=51.920
				y=-164.313
				origin=383
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=164.684
					y=129.843
					origin=527
				}
				to=383
				fleet=547
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=18
		sector=4294967297		hit_points=300.00000
	}
	548={
		name="ISS Polonar the Insidious"
		ships={
			2097 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=637
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=3
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.627
				type=wedge
			}
			coordinate={
				x=0.187
				y=-0.281
				origin=637
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-86.900
					y=130.825
					origin=37
				}
				to=637
				fleet=548
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		sector=4294967299		hit_points=300.00000
	}
	549={
		name="VNN Meristem II"
		ships={
			2098 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=483
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=4828
				progress=36.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=13
			}
		}
		owner=9
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.191
				type=wedge
			}
			coordinate={
				x=-44.500
				y=125.492
				origin=483
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=75.474
					y=196.319
					origin=664
				}
				to=483
				fleet=549
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=14
		sector=4294967305		hit_points=300.00000
	}
	550={
		name="LUN Meristem II"
		ships={
			2099 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=244
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=3001
				progress=27.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=11
			}
		}
		owner=11
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.698
				type=wedge
			}
			coordinate={
				x=-6.225
				y=-13.005
				origin=244
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-133.296
					y=-242.862
					origin=421
				}
				to=244
				fleet=550
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=12
		sector=4294967307		hit_points=300.00000
	}
	551={
		name="FEE Kudoig"
		ships={
			2100 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=486
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5673
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5673
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=0.000
									y=-16.600
									origin=589
								}
							}
						}
					}
				}
				order_id=153
			}
		}
		owner=14
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.574
				type=wedge
			}
			coordinate={
				x=72.109
				y=-169.173
				origin=486
			}
			target={
				coordinate={
					x=0.000
					y=-16.600
					origin=589
				}
			}
			target_coordinate={
				x=0.000
				y=-16.600
				origin=589
			}
			time_since_last_path_update=353
			state=move_wind_up
			ftl_windup=37
			path={
				node={
					coordinate={
						x=71.997
						y=-169.468
						origin=486
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-61.585
						y=144.960
						origin=589
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-61.585
						y=144.960
						origin=589
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-217.684
					y=-104.025
					origin=147
				}
				to=486
				fleet=551
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
			ftl_total_windup=150
		}
		order_id=157
		order={
			survey_planet_order={
				planet=5674
				progress=0.000
				order_id=154
			}
			survey_planet_order={
				planet=5675
				progress=0.000
				order_id=155
			}
			survey_planet_order={
				planet=5676
				progress=0.000
				order_id=156
			}
		}
		sector=4294967310		hit_points=300.00000
	}
	552={
		name="Cipux Mining Station"
		ships={
			2101 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=519
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-10.290
				y=-10.290
				origin=519
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=618
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	553={
		name="Starbase"
		ships={
			2102 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=42
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=42
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1444
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=5000.00000
	}
	554={
		name="EAE Seper'Aldinor"
		ships={
			2103 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=508
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=3999
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=67.500
					influence=0.000
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=-4.962
							y=-11.785
							origin=377
						}
					}
				}
				order_id=12
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		}
		owner=18
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				angle=-1.937
				type=wedge
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				y=-147.733
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			time_since_last_path_update=737
			state=move_system
			path={
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						y=-150.964
						origin=508
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					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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				fleet=554
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=13
		sector=4294967314		hit_points=300.00000
	}
	555={
		name="Jor Mon Dir IV Mining Station"
		ships={
			2104 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=45
			}
			formation_pos={
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		fleet_stats={
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		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				origin=4294967295
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			path={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967308		hit_points=2000.00000
	}
	556={
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		ships={
			2105 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=753
			}
			formation_pos={
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				forward_x=0.000
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				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-12.270
				origin=753
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			target={
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					y=0.000
					origin=4294967295
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			orbit={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967303		hit_points=2000.00000
	}
	557={
		name="Rimdur IV Mining Station"
		ships={
			2106 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=68
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				y=0.000
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				rotation=0.000
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				forward_y=0.000
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
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		}
		owner=17
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-82.560
				origin=68
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			orbit={
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			last_ftl_jump={
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					y=0.000
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=2000.00000
	}
	558={
		name="Atlas Mining Station"
		ships={
			2107 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=189
			}
			formation_pos={
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				speed=0.000
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				y=0.000
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		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
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		movement_manager={
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				type=wedge
			}
			coordinate={
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			target={
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967297		hit_points=2000.00000
	}
	559={
		name="Starbase"
		ships={
			2108 
		}
		combat={
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				origin=457
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				date="1.01.01"
			}
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				type=circle
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			coordinate={
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=5000.00000
	}
	560={
		name="Starbase"
		ships={
			2109 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=134
			}
			formation_pos={
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				type=circle
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			coordinate={
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			target_coordinate={
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				origin=4294967295
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			path={
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			orbit={
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			last_ftl_jump={
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					y=0.000
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=5000.00000
	}
	561={
		name="Haldus I Mining Station"
		ships={
			2110 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=748
			}
			formation_pos={
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				speed=0.000
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				forward_x=0.000
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			formation={
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			}
			start_date="1.01.01"
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		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=54.800
				y=-23.395
				origin=748
			}
			target={
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=329
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=2000.00000
	}
	562={
		name="Prythe V Mining Station"
		ships={
			2111 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=771
			}
			formation_pos={
				x=0.000
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				speed=0.000
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				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=133.405
				y=-32.185
				origin=771
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=280
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	563={
		name="Rasalhague Ia Research Station"
		ships={
			2112 
		}
		combat={
			in_combat_with={
				{
					fleet=16777891
				}
 
			}
			coordinate={
				x=-62.456
				y=38.823
				origin=598
			}
			formation_pos={
				x=-70.485
				y=17.900
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2112 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-70.485
				y=17.900
				origin=598
			}
			start_date="2217.03.22"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=563
					ship_class=shipclass_research_station
					country=4
					empire_flag={
						icon={
							category="spherical"
							file="flag_spherical_8.dds"
						}
						background={
							category="backgrounds"
							file="double_hemispheres.dds"
						}
						colors={
							"green"
							"dark_brown"
							"black"
							"null"
						}
					}
					country_name="Bebaki Sovereignty"
					fleet_name="Rasalhague Ia Research Station"
					ship_size_key={
						"research_station"
					}
					ship_size_name={
						"research_station"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.03.22"
				enemy={
					{
						fleet=16777891
						ship_class=shipclass_military
						country=16777273
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_11.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Dark Riders"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							7 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Esthonira"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=female
								name="Esthonira"
								portrait="humanoid_hp_11_female"
								texture=0
								hair=2
								clothes=4
							}
							trait="leader_trait_trickster"
						}
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=323.479
						base_damage_armor=646.974
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=583.942
						base_damage_armor=2335.768
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=118.446
						base_damage_armor=236.901
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=0
						hits=27
						misses=10
					}
 {
						template="AUTOCANNON_1"
						ship_design=16778770
						fleet_index=0
						hits=196
						misses=37
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=0
						hits=21
						misses=10
					}
 
				}
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=17.900
				origin=598
			}
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5757
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	564={
		name="Astore II Mining Station"
		ships={
			2113 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=674
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-50.430
				origin=674
			}
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			state=move_idle
			path={
			}
			orbit={
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	565={
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		order_id=18
		sector=4294967311		hit_points=300.00000
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	567={
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			ftl_windup=54
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	568={
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		sector=4294967304		hit_points=2000.00000
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	569={
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			2118 
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		sector=4294967302		hit_points=2000.00000
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	570={
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				origin=763
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		order_id=14
		sector=4294967300		hit_points=300.00000
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	571={
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		sector=4294967309		hit_points=2000.00000
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	572={
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		sector=4294967303		hit_points=2000.00000
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	573={
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		current_order={
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		order_id=12
		sector=4294967298		hit_points=300.00000
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	574={
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		order_id=12
		sector=4294967304		hit_points=300.00000
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	575={
		name="MSS Diamond Qaquik"
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			time_since_last_path_update=1
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			last_ftl_jump={
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				}
				to=366
				fleet=575
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=9
		sector=4294967313		hit_points=300.00000
	}
	576={
		name="Ximpok Mining Station"
		ships={
			2125 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=289
			}
			formation_pos={
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				speed=0.000
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				forward_x=0.000
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			}
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-11.610
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			target={
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			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=2000.00000
	}
	577={
		name="Starbase"
		ships={
			2126 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=302
			}
			formation_pos={
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				rotation=0.000
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				forward_y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
			}
			coordinate={
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			target={
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=5000.00000
	}
	578={
		name="Roschon Mining Station"
		ships={
			2127 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=72
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-10.290
				origin=72
			}
			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=430
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967301		hit_points=2000.00000
	}
	579={
		name="Starbase"
		ships={
			2128 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=392
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
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				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-18.630
				origin=392
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=5000.00000
	}
	580={
		name="Jih VIIIa Mining Station"
		ships={
			2129 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=134
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=213.670
				y=-24.455
				origin=134
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=2177
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	581={
		name="Roschon VI Research Station"
		ships={
			2130 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=72
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
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				y=-86.685
				origin=72
			}
			target={
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					origin=4294967295
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			}
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=438
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=2000.00000
	}
	582={
		name="KSE Yanaremme"
		ships={
			2131 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=426
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=795
				progress=69.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=17
			}
		}
		owner=10
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				scale=1.000
				angle=-3.817
				type=wedge
			}
			coordinate={
				x=-141.725
				y=-61.540
				origin=426
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
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			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
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					y=-219.071
					origin=302
				}
				to=426
				fleet=582
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=18
		sector=4294967306		hit_points=300.00000
	}
	583={
		name="Ostichi Mining Station"
		ships={
			2132 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=457
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-10.620
				origin=457
			}
			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=817
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	584={
		name="Nimolan Mining Station"
		ships={
			2133 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=487
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=14
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-12.600
				y=-12.600
				origin=487
			}
			target={
				coordinate={
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=499
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967310		hit_points=2000.00000
	}
	585={
		name="Starbase"
		ships={
			2134 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=770
			}
			formation_pos={
				x=0.000
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=770
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			target={
				coordinate={
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					origin=4294967295
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=7112
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967314		hit_points=5000.00000
	}
	586={
		name="Starbase"
		ships={
			2135 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=579
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
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				date="1.01.01"
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		owner=9
		station=yes
		ground_support_stance="selective"
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			coordinate={
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			target={
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			target_coordinate={
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
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		sector=4294967305		hit_points=5000.00000
	}
	587={
		name="ISS Hitaab the Silent"
		ships={
			2136 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=268
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=4092
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=4092
						sub_order={
							move_to_system_point_order={
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									y=-71.440
									origin=391
								}
							}
						}
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				order_id=95
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		}
		owner=3
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				scale=1.000
				angle=0.548
				type=wedge
			}
			coordinate={
				x=66.900
				y=99.433
				origin=268
			}
			target={
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					y=-71.440
					origin=391
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			}
			target_coordinate={
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				y=-71.440
				origin=391
			}
			time_since_last_path_update=467
			state=move_system
			path={
				node={
					coordinate={
						x=38.261
						y=152.782
						origin=268
					}
					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
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						y=-178.816
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				bypass_from=4294967295
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		order_id=103
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			survey_planet_order={
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				progress=0.000
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		sector=4294967299		hit_points=300.00000
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	588={
		name="Jih VI Mining Station"
		ships={
			2137 
		}
		combat={
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				origin=134
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			}
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		station=yes
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				bypass_to=4294967295
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		sector=4294967311		hit_points=2000.00000
	}
	589={
		name="Haldus Mining Station"
		ships={
			2138 
		}
		combat={
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				x=0.000
				y=0.000
				origin=748
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		owner=11
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				type=wedge
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			coordinate={
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			last_ftl_jump={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967307		hit_points=2000.00000
	}
	590={
		name="Prythe Mining Station"
		ships={
			2139 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=771
			}
			formation_pos={
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				date="1.01.01"
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		}
		owner=2
		station=yes
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			coordinate={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967298		hit_points=2000.00000
	}
	591={
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		ships={
			2140 
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		combat={
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			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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		owner=11
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		movement_manager={
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				type=circle
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			coordinate={
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967307		hit_points=5000.00000
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	592={
		name="Ostichi III Mining Station"
		ships={
			2141 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=457
			}
			formation_pos={
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=13
		station=yes
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		movement_manager={
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			coordinate={
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				y=107.850
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			target={
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			orbit={
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			}
			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967309		hit_points=2000.00000
	}
	593={
		name="REE Zakithor"
		ships={
			2142 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=674
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			formation_pos={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
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					influence=0.000
				}
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							y=31.123
							origin=305
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				order_id=11
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		owner=16
		civilian=yes
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		fleet_stance=evasive
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				angle=-0.506
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			coordinate={
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			ftl_windup=76
			path={
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						y=202.398
						origin=674
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					delay=112.000
					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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				node={
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					y=63.197
					origin=25
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				to=674
				fleet=593
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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			ftl_total_windup=112
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		order_id=12
		sector=4294967312		hit_points=300.00000
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	594={
		name="Starbase"
		ships={
			2143 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=214
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			formation_pos={
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			start_date="1.01.01"
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				date="1.01.01"
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		owner=12
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			coordinate={
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				bypass_to=4294967295
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		sector=4294967308		hit_points=5000.00000
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	595={
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			2144 
		}
		combat={
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				x=0.000
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				origin=6
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			formation_pos={
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				date="1.01.01"
			}
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		owner=12
		station=yes
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			coordinate={
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		sector=4294967308		hit_points=2000.00000
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	596={
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			2145 
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		owner=6
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	597={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=11000.00000
	}
	598={
		name="Pell Mining Station"
		ships={
			2147 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=107
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-9.300
				y=-9.300
				origin=107
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=358
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	599={
		name="Starbase"
		ships={
			2148 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=497
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=497
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=267
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=5000.00000
	}
	600={
		name="Starbase"
		ships={
			2149 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=649
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=649
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6175
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=5000.00000
	}
	601={
		name="Ximpok V Research Station"
		ships={
			2150 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=289
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=136.835
				y=2.130
				origin=289
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=306
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=2000.00000
	}
	602={
		name="FEE Tugglusch"
		ships={
			2151 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=487
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=6380
				progress=0.000
				cost=0.000
				in_progress=no
				class=shipclass_starbase
				resources={
					minerals=100.000
					influence={75.000 75.000 0.000}
				}
				sub_order={
					move_to_system_point_order={
						coordinate={
							x=23.869
							y=-25.541
							origin=673
						}
					}
				}
				order_id=8
			}
		}
		owner=14
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.569
				type=wedge
			}
			coordinate={
				x=-143.473
				y=154.680
				origin=487
			}
			target={
				coordinate={
					x=23.869
					y=-25.541
					origin=673
				}
			}
			target_coordinate={
				x=23.869
				y=-25.541
				origin=673
			}
			time_since_last_path_update=85
			state=move_system
			path={
				node={
					coordinate={
						x=199.401
						y=154.893
						origin=487
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-178.571
						y=-138.713
						origin=78
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=224.937
						y=-23.120
						origin=78
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-204.183
						y=20.987
						origin=591
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-15.768
						y=-204.649
						origin=591
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=16.962
						y=220.143
						origin=673
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=23.869
						y=-25.541
						origin=673
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=238.579
					y=-185.448
					origin=481
				}
				to=487
				fleet=602
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=10
		sector=4294967310		hit_points=300.00000
	}
	603={
		name="Holdebaana Mining Station"
		ships={
			2152 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=42
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-12.270
				y=-12.270
				origin=42
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1444
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	604={
		name="Illex III Mining Station"
		ships={
			2153 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=770
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-100.800
				y=68.040
				origin=770
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7118
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	605={
		name="ANN Vuki'Farab"
		ships={
			2154 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=779
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=7192
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=7192
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-74.955
									y=48.615
									origin=779
								}
							}
						}
					}
				}
				order_id=131
			}
		}
		owner=13
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.445
				type=wedge
			}
			coordinate={
				x=-51.350
				y=147.096
				origin=779
			}
			target={
				coordinate={
					x=-74.955
					y=48.615
					origin=779
				}
			}
			target_coordinate={
				x=-74.955
				y=48.615
				origin=779
			}
			time_since_last_path_update=2
			state=move_system
			path={
				node={
					coordinate={
						x=-74.955
						y=48.615
						origin=779
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-57.309
					y=196.183
					origin=626
				}
				to=779
				fleet=605
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=133
		order={
			survey_planet_order={
				planet=7200
				progress=0.000
				order_id=132
			}
		}
		sector=4294967309		hit_points=300.00000
	}
	606={
		name="Qasmathon Mining Station"
		ships={
			2155 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=214
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
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			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-11.940
				y=-11.940
				origin=214
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=634
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=2000.00000
	}
	607={
		name="Ostiuq Mining Station"
		ships={
			2156 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=686
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-9.630
				y=-9.630
				origin=686
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=378
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967296		hit_points=2000.00000
	}
	608={
		name="Jih IIa Mining Station"
		ships={
			2157 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=134
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-5.915
				y=68.815
				origin=134
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2169
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	609={
		name="Starbase"
		ships={
			2158 
		}
		combat={
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				origin=569
			}
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967304		hit_points=5000.00000
	}
	610={
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		ships={
			2159 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=134
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
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			start_coordinate={
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=15
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=135.740
				origin=134
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			target={
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	611={
		name="Ostichi V Mining Station"
		ships={
			2160 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=457
			}
			formation_pos={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
				x=146.800
				y=54.150
				origin=457
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			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=826
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	612={
		name="Ostichi IV Research Station"
		ships={
			2161 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=457
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-60.315
				y=-146.590
				origin=457
			}
			target={
				coordinate={
					x=0.000
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=825
			}
			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	613={
		name="Starbase"
		ships={
			2162 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=725
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
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				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
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			coordinate={
				x=19.620
				y=-19.620
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			target={
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=601
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967304		hit_points=5000.00000
	}
	614={
		name="Nimolan II Research Station"
		ships={
			2163 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=487
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=14
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=39.915
				y=-78.575
				origin=487
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			target={
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			}
			target_coordinate={
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			orbit={
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			last_ftl_jump={
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967310		hit_points=2000.00000
	}
	615={
		name="Roschon Va Research Station"
		ships={
			2164 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=72
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			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
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				y=-48.765
				origin=72
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			target={
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=437
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967301		hit_points=2000.00000
	}
	616={
		name="WEY Bow Rider"
		ships={
			2165 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=309
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				progress=19.422
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		civilian=yes
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				angle=-1.487
				type=wedge
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			coordinate={
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				y=-13.795
				origin=309
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			target_coordinate={
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				origin=4294967295
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			time_since_last_path_update=60
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			path={
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			orbit={
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				index=0
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			last_ftl_jump={
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					y=-230.343
					origin=765
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				to=309
				fleet=616
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=142
		order={
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				progress=0.000
				order_id=139
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
				planet=3433
				progress=0.000
				order_id=141
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		sector=4294967308		hit_points=300.00000
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	617={
		name="R66-M11 Mining Station"
		ships={
			2166 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=770
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			formation_pos={
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				rotation=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
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		owner=18
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-87.795
				origin=770
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			target={
				coordinate={
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					y=0.000
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967314		hit_points=2000.00000
	}
	618={
		name="Dram VI Mining Station"
		ships={
			2167 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=302
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				type=wedge
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			coordinate={
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				y=148.410
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			target_coordinate={
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				origin=4294967295
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			path={
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			orbit={
				planet=475
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967306		hit_points=2000.00000
	}
	619={
		name="Polaris Mining Station"
		ships={
			2168 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=543
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			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
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		owner=16
		station=yes
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			coordinate={
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				y=-9.630
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			target={
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			orbit={
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			last_ftl_jump={
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967312		hit_points=2000.00000
	}
	620={
		name="Ibanadar IV Mining Station"
		ships={
			2169 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=497
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			formation_pos={
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=1
		station=yes
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			coordinate={
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			path={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967297		hit_points=2000.00000
	}
	621={
		name="Astore I Mining Station"
		ships={
			2170 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=674
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			formation_pos={
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				speed=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=8.570
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			last_ftl_jump={
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967312		hit_points=2000.00000
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	622={
		name="Starbase"
		ships={
			2171 
		}
		combat={
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				x=0.000
				y=0.000
				origin=609
			}
			formation_pos={
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			start_coordinate={
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=2
		station=yes
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		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-19.950
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			target={
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			target_coordinate={
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			state=move_idle
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			orbit={
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			last_ftl_jump={
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				bypass_from=4294967295
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		sector=4294967298		hit_points=5000.00000
	}
	623={
		name="Starbase"
		ships={
			2172 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=662
			}
			formation_pos={
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			start_coordinate={
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=662
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			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=6285
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967298		hit_points=5000.00000
	}
	624={
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		ships={
			2173 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=214
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
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				y=-45.485
				origin=214
			}
			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=636
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=2000.00000
	}
	625={
		name="BSY Anaban the Impervious"
		ships={
			2174 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=191
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		current_order={
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				progress=0.000
				sub_order={
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									y=-170.280
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				order_id=133
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		owner=4
		civilian=yes
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		fleet_stance=evasive
		movement_manager={
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				angle=-2.655
				type=wedge
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			coordinate={
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				y=-79.527
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			target={
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					y=-170.280
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			}
			target_coordinate={
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				y=-170.280
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			time_since_last_path_update=232
			state=move_system
			path={
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					coordinate={
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						y=-170.280
						origin=191
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					ftl=jump_hyperlane
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			last_ftl_jump={
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					y=55.833
					origin=404
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				to=191
				fleet=625
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=134
		sector=4294967300		hit_points=300.00000
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	626={
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		ships={
			2175 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=7
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia=yes
		mia_type=mia_return_home
		return_date="2218.02.07"
		mia_from={
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			y=103.894
			origin=313
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		movement_manager={
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				angle=0.000
				type=wedge
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			coordinate={
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				y=-320.670
				origin=4294967295
				randomized=yes
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			target={
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			time_since_last_path_update=372
			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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					y=250.654
					origin=54
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				to=313
				fleet=626
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=126
		sector=4294967303		hit_points=300.00000
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	627={
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		ships={
			2176 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=497
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			formation_pos={
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				speed=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=1
		station=yes
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		movement_manager={
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			coordinate={
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			target={
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967297		hit_points=2000.00000
	}
	628={
		name="Ostiuq II Research Station"
		ships={
			2177 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=686
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
				x=49.050
				y=-71.140
				origin=686
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			target={
				coordinate={
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			target_coordinate={
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				origin=4294967295
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			orbit={
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			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
				jump_method=jump_count
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				bypass_to=4294967295
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		sector=4294967296		hit_points=2000.00000
	}
	629={
		name="Starbase"
		ships={
			2179 
		}
		combat={
			coordinate={
				x=6.868
				y=-6.870
				origin=136
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			formation_pos={
				x=-10.568
				y=2.403
				speed=7.050
				rotation=0.308
				forward_x=-0.167
				forward_y=0.685
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			formation={
				root=0
				ships={
					2179 
				}
				parent={
					-1 
				}
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			start_coordinate={
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				y=-20.610
				origin=136
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			start_date="1.01.01"
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		fleet_stats={
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				fleet={
				}
				date="1.01.01"
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		owner=9
		station=yes
		ground_support_stance="selective"
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				angle=0.784
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			coordinate={
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			target_coordinate={
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			path={
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			orbit={
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			last_ftl_jump={
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		sector=4294967305		hit_points=5000.00000
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	630={
		name="Illex Mining Station"
		ships={
			2180 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=770
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			formation_pos={
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			formation={
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			start_date="1.01.01"
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		fleet_stats={
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			coordinate={
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			target_coordinate={
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			orbit={
				planet=7112
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			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967314		hit_points=2000.00000
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	631={
		name="Jih IV Mining Station"
		ships={
			2181 
		}
		combat={
			coordinate={
				x=0.000
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			formation_pos={
				x=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
				x=95.845
				y=53.345
				origin=134
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			target={
				coordinate={
					x=0.000
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					origin=4294967295
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=2171
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967311		hit_points=2000.00000
	}
	632={
		name="Jih Mining Station"
		ships={
			2182 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=134
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			formation_pos={
				x=0.000
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				forward_x=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=15
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
				x=-11.940
				y=-11.940
				origin=134
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			target={
				coordinate={
					x=0.000
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					origin=4294967295
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			target_coordinate={
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			path={
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			orbit={
				planet=2166
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			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967311		hit_points=2000.00000
	}
	633={
		name="Starbase"
		ships={
			2183 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=26
			}
			formation_pos={
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			last_ftl_jump={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967309		hit_points=5000.00000
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	646={
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		ships={
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				date="1.01.01"
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		owner=18
		station=yes
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			coordinate={
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				y=-9.630
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			state=move_idle
			path={
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			orbit={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967314		hit_points=2000.00000
	}
	647={
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		ships={
			2197 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=602
			}
			formation_pos={
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				rotation=0.000
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				progress=0.000
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				fleet=647
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=110
		order={
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		sector=4294967305		hit_points=300.00000
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	648={
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		ships={
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		combat={
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			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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		owner=17
		ground_support_stance="selective"
		movement_manager={
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				angle=0.556
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			coordinate={
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		sector=4294967313		hit_points=100.00000
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	649={
		name="Romsir Mining Station"
		ships={
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		}
		combat={
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				y=0.000
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		sector=4294967304		hit_points=2000.00000
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	650={
		name="Bal Durk Mining Station"
		ships={
			2200 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=56
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			formation_pos={
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		sector=4294967308		hit_points=2000.00000
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	651={
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		sector=4294967297		hit_points=2000.00000
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	652={
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		sector=4294967306		hit_points=5000.00000
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	653={
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		station=yes
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		sector=4294967310		hit_points=5000.00000
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	654={
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		ships={
			2204 
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		combat={
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				date="1.01.01"
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		owner=17
		station=yes
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			coordinate={
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		sector=4294967313		hit_points=5000.00000
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	655={
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		ships={
			2205 
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		sector=4294967307		hit_points=5000.00000
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	656={
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		ships={
			2206 
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		combat={
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		sector=4294967305		hit_points=5000.00000
	}
	657={
		name="Wegmore Mining Station"
		ships={
			2207 
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			formation_pos={
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		owner=6
		station=yes
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				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	670={
		name="Starbase"
		ships={
			2220 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=382
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=382
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=576
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	671={
		name="Paggol Mining Station"
		ships={
			2221 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=742
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=17
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-11.940
				y=-11.940
				origin=742
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=523
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=2000.00000
	}
	672={
		name="Starbase"
		ships={
			2222 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=454
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.290
				y=-19.290
				origin=454
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=261
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=5500.00000
	}
	673={
		name="Starbase"
		ships={
			2223 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=730
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=730
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6815
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=5000.00000
	}
	674={
		name="Dothon Mining Station"
		ships={
			2224 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=426
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-11.280
				y=-11.280
				origin=426
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=788
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	16777891={
		name="Pirate Fleet"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=33554603
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_system={
						trigger="pirate.50.trigger.1"
						found_system={
							move_to=THIS
						}
						method=closest
					}

					find_planet={
						trigger="pirate.50.trigger.2"
						found_planet={
							orbit_planet=THIS
							wait=20.000
						}
						method=closest
					}

					find_system={
						trigger="pirate.50.trigger.3"
						found_system={
							move_to=THIS
						}
						method=random
					}

					find_planet={
						trigger="pirate.50.trigger.4"
						found_planet={
							orbit_planet=THIS
							wait={
								duration=200.000
								random=150.000
							}

						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=16777891
					random={ 546513843 1493731269 }
					root={
						type=country
						id=4
						random={ 564159252 817572398 }
						from={
							type=country
							id=4
							random={ 428704505 3275776397 }
							saved_event_target={
								type=galactic_object
								id=613
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=217
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=4
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=4
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=5886
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777273
								name="pirate_band"
							}
						}
					}
					from={
						type=country
						id=4
						random={ 428704505 3275776397 }
						saved_event_target={
							type=galactic_object
							id=613
							name="pirate_system"
						}
						saved_event_target={
							type=galactic_object
							id=217
							name="capital_system"
						}
						saved_event_target={
							type=species
							id=4
							name="owner_species"
						}
						saved_event_target={
							type=country
							id=4
							name="pirate_target"
						}
						saved_event_target={
							type=planet
							id=5886
							name="pirate_home"
						}
						saved_event_target={
							type=country
							id=16777273
							name="pirate_band"
						}
					}
					prev={
						type=country
						id=16777273
						random={ 564159252 3240540696 }
						root={
							type=country
							id=4
							random={ 564159252 817572398 }
							from={
								type=country
								id=4
								random={ 428704505 3275776397 }
								saved_event_target={
									type=galactic_object
									id=613
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=217
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=4
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=4
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=5886
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777273
									name="pirate_band"
								}
							}
						}
						from={
							type=country
							id=4
							random={ 428704505 3275776397 }
							saved_event_target={
								type=galactic_object
								id=613
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=217
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=4
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=4
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=5886
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777273
								name="pirate_band"
							}
						}
						prev={
							type=country
							id=4
							random={ 564159252 817572398 }
							from={
								type=country
								id=4
								random={ 428704505 3275776397 }
								saved_event_target={
									type=galactic_object
									id=613
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=217
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=4
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=4
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=5886
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777273
									name="pirate_band"
								}
							}
						}
					}
				}
				iterations=0
				current={
					find_system={
						data={
							trigger="pirate.50.trigger.1"
							found_system={
								move_to=THIS
							}
							method=closest
						}
						scope={
							type=fleet
							id=16777891
							random={ 546513843 1493731269 }
							root={
								type=country
								id=4
								random={ 564159252 817572398 }
								from={
									type=country
									id=4
									random={ 428704505 3275776397 }
									saved_event_target={
										type=galactic_object
										id=613
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=217
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=4
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=4
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=5886
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777273
										name="pirate_band"
									}
								}
							}
							from={
								type=country
								id=4
								random={ 428704505 3275776397 }
								saved_event_target={
									type=galactic_object
									id=613
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=217
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=4
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=4
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=5886
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777273
									name="pirate_band"
								}
							}
							prev={
								type=country
								id=16777273
								random={ 564159252 3240540696 }
								root={
									type=country
									id=4
									random={ 564159252 817572398 }
									from={
										type=country
										id=4
										random={ 428704505 3275776397 }
										saved_event_target={
											type=galactic_object
											id=613
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=217
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=4
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=4
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=5886
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777273
											name="pirate_band"
										}
									}
								}
								from={
									type=country
									id=4
									random={ 428704505 3275776397 }
									saved_event_target={
										type=galactic_object
										id=613
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=217
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=4
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=4
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=5886
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777273
										name="pirate_band"
									}
								}
								prev={
									type=country
									id=4
									random={ 564159252 817572398 }
									from={
										type=country
										id=4
										random={ 428704505 3275776397 }
										saved_event_target={
											type=galactic_object
											id=613
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=217
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=4
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=4
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=5886
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777273
											name="pirate_band"
										}
									}
								}
							}
						}
						system=598
						index=0
						current={
							move_to={
								coordinate={
									x=0.000
									y=0.000
									origin=598
								}
							}
						}
					}
				}
			}
		}
		ships={
			16779441 2652 2653 2654 2655 2656 2657 
		}
		combat={
			in_combat_with={
				{
					fleet=541
				}
 {
					fleet=563
				}
 
			}
			coordinate={
				x=-62.457
				y=38.824
				origin=598
			}
			formation_pos={
				x=-99.986
				y=52.136
				speed=0.200
				rotation=-1.257
				forward_x=0.020
				forward_y=0.005
			}
			formation={
				root=0
				ships={
					16779441 2652 2653 2654 2655 2656 2657 
				}
				parent={
					-1 0 0 0 0 0 0 
				}
			}
			start_coordinate={
				x=-113.484
				y=148.914
				origin=598
			}
			start_date="2217.03.14"
		}
		experience={
			ships_killed=90.000
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=16777891
					ship_class=shipclass_military
					country=16777273
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_11.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"black"
							"null"
							"null"
						}
					}
					country_name="Dark Riders"
					fleet_name="Pirate Fleet"
					ship_size_key={
						"pirate_corvette"
					}
					ship_size_name={
						"pirate_corvette"
					}
					ship_size_count={
						7 
					}
					ship_size_count_lost={
						0 
					}
					leader={
						name="Esthonira"
						experience=0.000
						skill=1
						skill_cap=7
						class=admiral
						design={
							gender=female
							name="Esthonira"
							portrait="humanoid_hp_11_female"
							texture=0
							hair=2
							clothes=4
						}
						trait="leader_trait_trickster"
					}
				}
				date="2217.03.14"
				enemy={
					{
						fleet=541
						ship_class=shipclass_mining_station
						country=4
						empire_flag={
							icon={
								category="spherical"
								file="flag_spherical_8.dds"
							}
							background={
								category="backgrounds"
								file="double_hemispheres.dds"
							}
							colors={
								"green"
								"dark_brown"
								"black"
								"null"
							}
						}
						country_name="Bebaki Sovereignty"
						fleet_name="Rasalhague V Mining Station"
						ship_size_key={
							"mining_station"
						}
						ship_size_name={
							"mining_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=563
						ship_class=shipclass_research_station
						country=4
						empire_flag={
							icon={
								category="spherical"
								file="flag_spherical_8.dds"
							}
							background={
								category="backgrounds"
								file="double_hemispheres.dds"
							}
							colors={
								"green"
								"dark_brown"
								"black"
								"null"
							}
						}
						country_name="Bebaki Sovereignty"
						fleet_name="Rasalhague Ia Research Station"
						ship_size_key={
							"research_station"
						}
						ship_size_name={
							"research_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=512
						ship_class=shipclass_starbase
						country=4
						empire_flag={
							icon={
								category="spherical"
								file="flag_spherical_8.dds"
							}
							background={
								category="backgrounds"
								file="double_hemispheres.dds"
							}
							colors={
								"green"
								"dark_brown"
								"black"
								"null"
							}
						}
						country_name="Bebaki Sovereignty"
						fleet_name="Starbase"
						ship_size_key={
							"starbase_outpost"
						}
						ship_size_name={
							"starbase_outpost"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=635
						ship_class=shipclass_research_station
						country=4
						empire_flag={
							icon={
								category="spherical"
								file="flag_spherical_8.dds"
							}
							background={
								category="backgrounds"
								file="double_hemispheres.dds"
							}
							colors={
								"green"
								"dark_brown"
								"black"
								"null"
							}
						}
						country_name="Bebaki Sovereignty"
						fleet_name="Rasalhague Research Station"
						ship_size_key={
							"research_station"
						}
						ship_size_name={
							"research_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							1 
						}
					}
 
				}
				damage_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=415.117
						base_damage_armor=830.247
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=156.302
						base_damage_armor=312.617
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=564.142
						base_damage_armor=2256.568
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=1
						damage_armor=323.479
						base_damage_armor=646.974
					}
 {
						template="AUTOCANNON_1"
						fleet_index=1
						damage_armor=583.942
						base_damage_armor=2335.768
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=1
						damage_armor=118.446
						base_damage_armor=236.901
					}
 {
						template="AUTOCANNON_1"
						fleet_index=3
						damage_hitpoints=1468.176
						damage_armor=633.708
						base_damage_hitpoints=1174.542
						base_damage_armor=2534.832
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=2
						damage_hitpoints=869.452
						damage_armor=544.784
						base_damage_hitpoints=869.452
						base_damage_armor=1089.591
					}
 {
						template="AUTOCANNON_1"
						fleet_index=2
						damage_hitpoints=3833.065
						damage_armor=717.338
						base_damage_hitpoints=3066.452
						base_damage_armor=2869.352
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=2
						damage_hitpoints=298.052
						damage_armor=144.006
						base_damage_hitpoints=298.052
						base_damage_armor=288.021
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=3
						damage_hitpoints=139.272
						damage_armor=149.456
						base_damage_hitpoints=139.272
						base_damage_armor=298.929
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=3
						damage_hitpoints=397.460
						damage_armor=247.015
						base_damage_hitpoints=397.460
						base_damage_armor=494.037
					}
 
				}
				damage_incoming={
					{
						template="MISSILE_1"
						fleet_index=2
						damage_hitpoints=569.322
						damage_armor=421.600
						base_damage_hitpoints=455.460
						base_damage_armor=421.600
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16778771
						fleet_index=0
						hits=33
						misses=12
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16778771
						fleet_index=0
						hits=27
						misses=16
					}
 {
						template="AUTOCANNON_1"
						ship_design=16778771
						fleet_index=0
						hits=190
						misses=22
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=1
						hits=27
						misses=10
					}
 {
						template="AUTOCANNON_1"
						ship_design=16778770
						fleet_index=1
						hits=196
						misses=37
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=1
						hits=21
						misses=10
					}
 {
						template="AUTOCANNON_1"
						ship_design=16778770
						fleet_index=3
						hits=307
						misses=51
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16777626
						fleet_index=2
						hits=73
						misses=16
					}
 {
						template="AUTOCANNON_1"
						ship_design=16777626
						fleet_index=2
						hits=486
						misses=72
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16777626
						fleet_index=2
						hits=56
						misses=27
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=3
						hits=43
						misses=7
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=16778770
						fleet_index=3
						hits=32
						misses=13
					}
 
				}
				hit_ratio_incoming={
					{
						template="MISSILE_1"
						ship_design=50333406
						fleet_index=2
						hits=3
					}
 {
						template="MISSILE_1"
						ship_design=50333408
						fleet_index=2
						hits=22
						evades=7
					}
 
				}
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=0.000
					y=0.000
					origin=598
				}
				order_id=1
			}
		}
		owner=16777273
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=-2.174
				type=wedge
			}
			coordinate={
				x=-62.457
				y=38.824
				origin=598
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=598
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=598
			}
			time_since_last_path_update=20
			state=move_system
			path={
				node={
					coordinate={
						x=0.000
						y=0.000
						origin=598
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=111.075
					y=-146.095
					origin=613
				}
				to=598
				fleet=16777891
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		hit_points=1880.67797
	}
	676={
		name="Grocht Research Station"
		ships={
			2226 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=660
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=33.680
				y=-97.710
				origin=660
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=226
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	677={
		name="Illex IV Mining Station"
		ships={
			2228 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=770
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=93.940
				y=-111.090
				origin=770
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7120
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	678={
		name="Starbase"
		ships={
			2229 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=157
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=157
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
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			orbit={
				planet=2367
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=5000.00000
	}
	679={
		name="Starbase"
		ships={
			2230 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=65
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-20.280
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			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
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			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=5000.00000
	}
	680={
		name="Hanneri III Mining Station"
		ships={
			2231 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=435
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-126.660
				y=17.220
				origin=435
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=497
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	681={
		name="Starbase"
		ships={
			2232 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=219
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=219
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=510
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=5000.00000
	}
	682={
		name="PCE Varandur"
		ships={
			2233 
		}
		combat={
			coordinate={
				x=-7.888
				y=-219.675
				origin=705
			}
			formation_pos={
				x=-8.238
				y=-220.335
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2233 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-8.238
				y=-220.335
				origin=647
			}
			start_date="2210.08.25"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=1138
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=1138
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-88.139
									y=94.382
									origin=2
								}
							}
						}
					}
				}
				order_id=159
			}
		}
		owner=6
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.648
				type=wedge
			}
			coordinate={
				x=-145.790
				y=-128.738
				origin=705
			}
			target={
				coordinate={
					x=-88.139
					y=94.382
					origin=2
				}
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	683={
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	684={
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	685={
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		sector=4294967302		hit_points=2000.00000
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	686={
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	687={
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		sector=4294967306		hit_points=2000.00000
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	688={
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		order_id=98
		sector=4294967301		hit_points=300.00000
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	689={
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		order_id=118
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	690={
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		sector=4294967307		hit_points=2000.00000
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	691={
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		sector=4294967304		hit_points=2000.00000
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	692={
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		combat={
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		sector=4294967311		hit_points=2000.00000
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	693={
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		ships={
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				bypass_from=4294967295
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		sector=4294967307		hit_points=2000.00000
	}
	694={
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		ships={
			2245 2619 
		}
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			coordinate={
				x=9.385
				y=-5.317
				origin=169
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			formation_pos={
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			formation={
				root=0
				ships={
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				parent={
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			start_coordinate={
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				y=-16.270
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			start_date="1.01.01"
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			type=auto_move_planet
			auto_move_target=125
			clear_on_new_orders=yes
			has_arrived=yes
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		fleet_stats={
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				date="1.01.01"
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		owner=10
		ground_support_stance="selective"
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				angle=-3.867
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			coordinate={
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				origin=4294967295
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			time_since_last_path_update=1
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				index=0
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			last_ftl_jump={
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				jump_method=jump_count
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				bypass_to=4294967295
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		order_id=2
		sector=4294967306		hit_points=200.00000
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	695={
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		ships={
			2246 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=527
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
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				forward_y=0.000
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		station=yes
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				angle=0.784
				type=circle
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				origin=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967297		hit_points=5000.00000
	}
	696={
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		ships={
			2247 
		}
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			coordinate={
				x=0.000
				y=0.000
				origin=773
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				y=0.000
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				forward_x=0.000
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				y=0.000
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			start_date="1.01.01"
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		station=yes
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			coordinate={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967302		hit_points=2000.00000
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	697={
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		ships={
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		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=65
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		station=yes
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-48.715
				origin=65
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				fleet=4294967295
				jump_method=jump_count
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				bypass_to=4294967295
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		sector=4294967308		hit_points=2000.00000
	}
	698={
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		ships={
			2249 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=157
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			formation_pos={
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				forward_x=0.000
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				y=0.000
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			start_date="1.01.01"
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				date="1.01.01"
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		station=yes
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-127.238
				origin=157
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967314		hit_points=2000.00000
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	699={
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		ships={
			2250 
		}
		combat={
			coordinate={
				x=9.645
				y=-9.645
				origin=435
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			formation_pos={
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				rotation=0.000
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			formation={
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				ships={
					2250 
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				parent={
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			start_coordinate={
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				y=-10.290
				origin=435
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		station=yes
		ground_support_stance="selective"
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				angle=-0.786
				type=wedge
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				y=-10.290
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967309		hit_points=2000.00000
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	700={
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		ships={
			2252 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=304
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			formation_pos={
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			start_date="1.01.01"
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				date="1.01.01"
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				progress=0.000
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		civilian=yes
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			path={
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						origin=304
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					y=-231.753
					origin=422
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				fleet=700
				jump_method=jump_hyperlane
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				bypass_to=4294967295
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		order_id=89
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				progress=0.000
				order_id=88
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		sector=4294967306		hit_points=300.00000
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	701={
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		ships={
			2253 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
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			formation_pos={
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				forward_y=0.000
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			start_date="1.01.01"
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				}
				date="1.01.01"
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		current_order={
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				progress=0.000
				sub_order={
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						sub_order={
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									y=-173.357
									origin=20
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				order_id=70
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		owner=15
		civilian=yes
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		fleet_stance=evasive
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				angle=-0.952
				type=wedge
			}
			coordinate={
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				y=117.102
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			}
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					y=-173.357
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			target_coordinate={
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				y=-173.357
				origin=20
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			time_since_last_path_update=272
			state=move_system
			path={
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					coordinate={
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						y=156.250
						origin=341
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-151.458
						origin=720
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					ftl=jump_hyperlane
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				node={
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						y=154.207
						origin=720
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					delay=150.000
					ftl=jump_hyperlane
				}
				node={
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						y=-248.880
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					ftl=jump_hyperlane
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				node={
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						y=261.210
						origin=134
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-161.815
						origin=730
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					ftl=jump_hyperlane
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				node={
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						y=47.093
						origin=730
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-76.048
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					ftl=jump_hyperlane
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				node={
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-162.490
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					ftl=jump_hyperlane
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				node={
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						y=153.346
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-184.494
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					ftl=jump_hyperlane
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				node={
					coordinate={
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						y=-173.357
						origin=20
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					ftl=jump_hyperlane
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					y=-8.224
					origin=228
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				to=341
				fleet=701
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=75
		order={
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				progress=0.000
				order_id=71
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			survey_planet_order={
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				progress=0.000
				order_id=72
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	708={
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	713={
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	714={
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	717={
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				node={
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					ftl=jump_hyperlane
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				node={
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				node={
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					delay=150.000
					ftl=jump_hyperlane
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				fleet=725
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=90
		order={
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			survey_planet_order={
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			survey_planet_order={
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
				order_id=86
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
				order_id=88
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			survey_planet_order={
				planet=6104
				progress=0.000
				order_id=89
			}
		}
		sector=4294967298		hit_points=300.00000
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	726={
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		ships={
			2280 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=408
			}
			formation_pos={
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			start_coordinate={
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		}
		owner=16
		station=yes
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		movement_manager={
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				type=circle
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			coordinate={
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			target={
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			last_ftl_jump={
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967312		hit_points=5000.00000
	}
	727={
		name="Starbase"
		ships={
			2281 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
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			}
			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=10
		station=yes
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		movement_manager={
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				type=circle
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			coordinate={
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			target={
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			target_coordinate={
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			orbit={
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			last_ftl_jump={
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967306		hit_points=5000.00000
	}
	728={
		name="Starbase"
		ships={
			2282 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=2
		station=yes
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		movement_manager={
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				angle=0.784
				type=circle
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			coordinate={
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				y=-20.280
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			target={
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			target_coordinate={
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			state=move_idle
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			orbit={
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			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967298		hit_points=5000.00000
	}
	729={
		name="Nigiro Mining Station"
		ships={
			2283 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=219
			}
			formation_pos={
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			start_coordinate={
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		fleet_stats={
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				date="1.01.01"
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		owner=15
		station=yes
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			coordinate={
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			target={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967311		hit_points=2000.00000
	}
	730={
		name="KSE Enskhelm"
		ships={
			2284 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=684
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		current_order={
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				sub_order={
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				order_id=64
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		owner=10
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
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				angle=1.068
				type=wedge
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			coordinate={
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				y=-112.936
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			target={
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			target_coordinate={
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			time_since_last_path_update=394
			state=move_system
			path={
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						y=-100.922
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=78.333
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					ftl=jump_hyperlane
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				node={
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						y=-232.390
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					delay=150.000
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				node={
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						y=236.530
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					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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			last_ftl_jump={
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					y=-214.854
					origin=385
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				fleet=730
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				bypass_to=4294967295
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		order_id=65
		sector=4294967306		hit_points=300.00000
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	731={
		name="Mintaka Ia Mining Station"
		ships={
			2285 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=229
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			formation_pos={
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			formation={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=4
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-48.260
				origin=229
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			target={
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
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			orbit={
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			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967300		hit_points=2000.00000
	}
	732={
		name="Starbase"
		ships={
			2286 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=295
			}
			formation_pos={
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				forward_y=0.000
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=9
		station=yes
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				type=circle
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			coordinate={
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				y=-18.960
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			orbit={
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					origin=4294967295
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967305		hit_points=5000.00000
	}
	733={
		name="Guhur Ia Mining Station"
		ships={
			2287 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=537
			}
			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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				date="1.01.01"
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		}
		owner=4
		station=yes
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			coordinate={
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			target_coordinate={
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			path={
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			orbit={
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			}
			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
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		sector=4294967300		hit_points=2000.00000
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	734={
		name="Unnabin I Mining Station"
		ships={
			2288 
		}
		combat={
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				x=0.000
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				origin=410
			}
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				date="1.01.01"
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			coordinate={
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		sector=4294967301		hit_points=2000.00000
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	735={
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		ships={
			2289 
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		combat={
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		fleet_stats={
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				date="1.01.01"
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		owner=15
		station=yes
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			coordinate={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
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		sector=4294967311		hit_points=2000.00000
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	736={
		name="Taramba Mining Station"
		ships={
			2291 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=591
			}
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	740={
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		sector=4294967312		hit_points=5000.00000
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	747={
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	757={
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	758={
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	767={
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	769={
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	780={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=416
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			target={
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					y=0.000
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967314		hit_points=5000.00000
	}
	783={
		name="LUN Floating Leaf"
		ships={
			2346 
		}
		combat={
			coordinate={
				x=5.848
				y=-6.449
				origin=595
			}
			formation_pos={
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				y=-0.760
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2346 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
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				y=-0.760
				origin=33
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
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		current_order={
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				progress=16.185
				order_id=55
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		owner=11
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				angle=-4.545
				type=wedge
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			coordinate={
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					origin=4294967295
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			time_since_last_path_update=1
			state=move_idle
			path={
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			orbit={
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				index=0
			}
			last_ftl_jump={
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					y=-182.085
					origin=491
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				to=595
				fleet=783
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=63
		order={
			survey_planet_order={
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				progress=0.000
				order_id=56
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			survey_planet_order={
				planet=5735
				progress=0.000
				order_id=57
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			survey_planet_order={
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				order_id=58
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
				order_id=60
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			survey_planet_order={
				planet=5741
				progress=0.000
				order_id=61
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			survey_planet_order={
				planet=5738
				progress=0.000
				order_id=62
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		}
		sector=4294967307		hit_points=300.00000
	}
	784={
		name="Scheddi Mining Station"
		ships={
			2347 
		}
		combat={
			coordinate={
				x=9.645
				y=-9.645
				origin=552
			}
			formation_pos={
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				y=-10.290
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2347 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-10.290
				y=-10.290
				origin=552
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
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			target={
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=5371
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=2000.00000
	}
	785={
		name="Starbase"
		ships={
			2348 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=41
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
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			coordinate={
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				y=-19.290
				origin=41
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					origin=4294967295
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=5000.00000
	}
	786={
		name="Guhur Ib Research Station"
		ships={
			2349 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=537
			}
			formation_pos={
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				rotation=0.000
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			start_coordinate={
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-2.740
				origin=537
			}
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				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5253
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	787={
		name="Gilprim II Mining Station"
		ships={
			2350 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=527
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			}
			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-72.320
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			target={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=545
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=2000.00000
	}
	788={
		name="Markaz II Research Station"
		ships={
			2351 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=653
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
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			}
			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-79.350
				y=-17.680
				origin=653
			}
			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=6207
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	789={
		name="Uxplorix III Research Station"
		ships={
			2352 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=618
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=6
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=37.110
				y=99.990
				origin=618
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=445
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967302		hit_points=2000.00000
	}
	790={
		name="ZA-19-0909 Mining Station"
		ships={
			2353 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=665
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-65.520
				y=-110.280
				origin=665
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6305
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=2000.00000
	}
	791={
		name="Starbase"
		ships={
			2354 
		}
		combat={
			in_combat_with={
				{
					fleet=1101
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=110
			}
			formation_pos={
				x=18.369
				y=-18.781
				speed=0.390
				rotation=-4.227
				forward_x=-0.036
				forward_y=-0.016
			}
			formation={
				root=0
				ships={
					2354 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=18.300
				y=-18.300
				origin=110
			}
			start_date="2217.11.14"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=791
					ship_class=shipclass_starbase
					country=2
					empire_flag={
						icon={
							category="human"
							file="flag_human_13.dds"
						}
						background={
							category="backgrounds"
							file="new_dawn.dds"
						}
						colors={
							"orange"
							"dark_brown"
							"null"
							"null"
						}
					}
					country_name="Cutey Confederated Pais"
					fleet_name="Starbase"
					ship_size_key={
						"starbase_outpost"
					}
					ship_size_name={
						"starbase_outpost"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.11.14"
				enemy={
					{
						fleet=1101
						ship_class=shipclass_military
						country=16777269
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_9.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Fell Company"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Re-Ma"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=female
								name="Re-Ma"
								portrait="rep16_f"
								texture=0
								hair=0
								clothes=0
							}
							trait="leader_trait_gale_speed"
						}
					}
 
				}
				damage_outgoing={
					{
						template="MISSILE_1"
						fleet_index=0
						damage_hitpoints=157.836
						damage_armor=326.850
						base_damage_hitpoints=126.270
						base_damage_armor=326.850
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=320.449
						damage_armor=409.055
						base_damage_shields=213.634
						base_damage_armor=818.125
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_shields=62.760
						damage_armor=130.596
						base_damage_shields=41.840
						base_damage_armor=522.384
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=32.110
						damage_armor=189.744
						base_damage_shields=21.407
						base_damage_armor=379.507
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MISSILE_1"
						ship_design=50332928
						fleet_index=0
						hits=9
					}
 {
						template="MISSILE_1"
						ship_design=50332927
						fleet_index=0
						hits=3
						evades=2
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50331743
						fleet_index=0
						hits=38
						misses=9
					}
 {
						template="AUTOCANNON_1"
						ship_design=50331743
						fleet_index=0
						hits=46
						misses=7
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50331743
						fleet_index=0
						hits=38
						misses=9
					}
 
				}
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.300
				y=-18.300
				origin=110
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=401
			}
			last_ftl_jump={
				from={
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	792={
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	793={
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		sector=4294967305		hit_points=2000.00000
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	794={
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		ships={
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		}
		combat={
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				x=0.000
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				origin=59
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			formation_pos={
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		sector=4294967312		hit_points=2000.00000
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	795={
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			2358 
		}
		combat={
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			formation_pos={
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		current_order={
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	796={
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	797={
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		combat={
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	800={
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				y=-9.975
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	802={
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		ships={
			2366 
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		combat={
			coordinate={
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	803={
		name="V4-XN-11B1 Mining Station"
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				parent={
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			start_coordinate={
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	804={
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	805={
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		sector=4294967313		hit_points=5000.00000
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	806={
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		ships={
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		}
		combat={
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		sector=4294967297		hit_points=2000.00000
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	807={
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	808={
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	810={
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	811={
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	812={
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	813={
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	814={
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	815={
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	818={
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		sector=4294967313		hit_points=2000.00000
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	819={
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		ships={
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		sector=4294967312		hit_points=5000.00000
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	16778036={
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			coordinate={
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			target={
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			last_ftl_jump={
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		sector=4294967309		hit_points=2000.00000
	}
	16778037={
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		ships={
			16779607 
		}
		combat={
			coordinate={
				x=0.000
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				origin=408
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			formation_pos={
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			start_date="1.01.01"
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				date="1.01.01"
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		owner=16
		station=yes
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				type=wedge
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			coordinate={
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		sector=4294967312		hit_points=2000.00000
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	33555254={
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			start_date="1.01.01"
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		sector=4294967309		hit_points=5000.00000
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	16778039={
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			16779612 
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			coordinate={
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		sector=4294967309		hit_points=2000.00000
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	824={
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			last_ftl_jump={
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				fleet=4294967295
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				bypass_to=4294967295
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		sector=4294967302		hit_points=2000.00000
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	16778041={
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		ships={
			16779615 
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		combat={
			coordinate={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967300		hit_points=2000.00000
	}
	16778042={
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		ships={
			16779606 
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		combat={
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			formation_pos={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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				sub_order={
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				order_id=56
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		owner=14
		civilian=yes
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				node={
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				fleet=16778042
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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			ftl_total_windup=150
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				order_id=59
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	16778043={
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			16779655 
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		combat={
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			formation_pos={
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				}
				date="1.01.01"
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		owner=17
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			coordinate={
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			coordinate={
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				y=-95.900
				origin=12
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			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
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			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		settings={
			spawn_debris=no
			is_boss=yes
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		hit_points=100000.00000
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	839={
		name="Boggor III Research Station"
		ships={
			2430 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=416
			}
			formation_pos={
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				y=0.000
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				forward_y=0.000
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			formation={
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			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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			target={
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			orbit={
				planet=4307
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967314		hit_points=2000.00000
	}
	33555272={
		name="UL1M-354-F Mining Station"
		ships={
			50334070 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=138
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
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				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		owner=18
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
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				y=-98.910
				origin=138
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			target={
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			target_coordinate={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	16778057={
		name="Katz Mining Station"
		ships={
			16779664 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=82
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-9.960
				origin=82
			}
			target={
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					origin=4294967295
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=1770
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=2000.00000
	}
	16778058={
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		ships={
			16779652 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=448
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
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				}
				date="1.01.01"
			}
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		owner=0
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
			}
			coordinate={
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				y=-20.280
				origin=448
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			target={
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					origin=4294967295
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=4554
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=11000.00000
	}
	16778059={
		name="BSY Khamba the Merciless"
		ships={
			16779660 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=417
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			formation_pos={
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				speed=0.000
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=6097
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=6097
						sub_order={
							move_to_system_point_order={
								coordinate={
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									y=-152.530
									origin=639
								}
							}
						}
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				}
				order_id=51
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		}
		owner=4
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.417
				type=wedge
			}
			coordinate={
				x=9.326
				y=101.773
				origin=417
			}
			target={
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					y=-152.530
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			target_coordinate={
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				y=-152.530
				origin=639
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			time_since_last_path_update=367
			state=move_system
			path={
				node={
					coordinate={
						x=-20.069
						y=183.052
						origin=417
					}
					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
						x=26.902
						y=-245.373
						origin=537
					}
					ftl=jump_hyperlane
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				node={
					coordinate={
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						origin=537
					}
					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
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						y=-104.545
						origin=578
					}
					ftl=jump_hyperlane
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				node={
					coordinate={
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						y=-5.121
						origin=578
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=221.954
						y=7.221
						origin=509
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-155.696
						y=158.350
						origin=509
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=110.715
						y=-112.602
						origin=404
					}
					ftl=jump_hyperlane
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				node={
					coordinate={
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						origin=404
					}
					delay=112.000
					ftl=jump_hyperlane
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				node={
					coordinate={
						x=256.481
						y=-97.477
						origin=191
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
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						y=-154.740
						origin=191
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=216.743
						y=148.030
						origin=639
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
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						y=-152.530
						origin=639
					}
					ftl=jump_hyperlane
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			orbit={
				planet=4294967295
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			last_ftl_jump={
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					y=174.839
					origin=69
				}
				to=417
				fleet=16778059
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=61
		order={
			survey_planet_order={
				planet=6092
				progress=0.000
				order_id=52
			}
			survey_planet_order={
				planet=6095
				progress=0.000
				order_id=53
			}
			survey_planet_order={
				planet=6089
				progress=0.000
				order_id=54
			}
			survey_planet_order={
				planet=6096
				progress=0.000
				order_id=55
			}
			survey_planet_order={
				planet=6090
				progress=0.000
				order_id=56
			}
			survey_planet_order={
				planet=6094
				progress=0.000
				order_id=57
			}
			survey_planet_order={
				planet=6093
				progress=0.000
				order_id=58
			}
			survey_planet_order={
				planet=6091
				progress=0.000
				order_id=59
			}
			survey_planet_order={
				planet=6098
				progress=0.000
				order_id=60
			}
		}
		sector=4294967300		hit_points=300.00000
	}
	844={
		name="Zipir Mining Station"
		ships={
			16779627 
		}
		combat={
			in_combat_with={
				{
					fleet=1101
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=110
			}
			formation_pos={
				x=-9.300
				y=-9.300
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					16779627 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-9.300
				y=-9.300
				origin=110
			}
			start_date="2217.11.17"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=844
					ship_class=shipclass_mining_station
					country=2
					empire_flag={
						icon={
							category="human"
							file="flag_human_13.dds"
						}
						background={
							category="backgrounds"
							file="new_dawn.dds"
						}
						colors={
							"orange"
							"dark_brown"
							"null"
							"null"
						}
					}
					country_name="Cutey Confederated Pais"
					fleet_name="Zipir Mining Station"
					ship_size_key={
						"mining_station"
					}
					ship_size_name={
						"mining_station"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.11.17"
				enemy={
					{
						fleet=1101
						ship_class=shipclass_military
						country=16777269
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_9.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Fell Company"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Re-Ma"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=female
								name="Re-Ma"
								portrait="rep16_f"
								texture=0
								hair=0
								clothes=0
							}
							trait="leader_trait_gale_speed"
						}
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=35.342
						base_damage_armor=70.685
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=4.414
						base_damage_armor=8.828
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=6.112
						base_damage_armor=24.448
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50333355
						fleet_index=0
						hits=2
						misses=2
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50333355
						fleet_index=0
						hits=1
						misses=3
					}
 {
						template="AUTOCANNON_1"
						ship_design=50333355
						fleet_index=0
						hits=2
						misses=1
					}
 
				}
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-9.300
				origin=110
			}
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				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=401
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	845={
		name="Pytham IIa Mining Station"
		ships={
			16779629 
		}
		combat={
			coordinate={
				x=9.975
				y=-9.975
				origin=735
			}
			formation_pos={
				x=68.555
				y=-70.925
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					16779629 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=68.555
				y=-70.925
				origin=735
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=68.555
				y=-70.925
				origin=735
			}
			target={
				coordinate={
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					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=6857
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	16778062={
		name="Troidom V Mining Station"
		ships={
			33556856 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=535
			}
			formation_pos={
				x=0.000
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				speed=0.000
				rotation=0.000
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				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=44.100
				y=-171.460
				origin=535
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5233
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967306		hit_points=2000.00000
	}
	859={
		name="Starbase"
		missile={
			missile={
				654311432 
			}
		}
		ships={
			16779616 
		}
		combat={
			in_combat_with={
				{
					fleet=1103
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=608
			}
			formation_pos={
				x=18.134
				y=-17.909
				speed=0.130
				rotation=-2.479
				forward_x=0.008
				forward_y=-0.011
			}
			formation={
				root=0
				ships={
					16779616 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=18.300
				y=-18.300
				origin=608
			}
			start_date="2217.11.23"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=859
					ship_class=shipclass_starbase
					country=16
					empire_flag={
						icon={
							category="ornate"
							file="flag_ornate_21.dds"
						}
						background={
							category="backgrounds"
							file="circle.dds"
						}
						colors={
							"dark_brown"
							"green"
							"black"
							"null"
						}
					}
					country_name="Raxar Empire"
					fleet_name="Starbase"
					ship_size_key={
						"starbase_outpost"
					}
					ship_size_name={
						"starbase_outpost"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.11.23"
				enemy={
					{
						fleet=1103
						ship_class=shipclass_military
						country=16777265
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_3.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Desolators"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Cothaxir"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=male
								name="Cothaxir"
								portrait="rep13"
								texture=2
								hair=0
								clothes=4
							}
							trait="leader_trait_gale_speed"
						}
					}
 
				}
				damage_outgoing={
					{
						template="MISSILE_2"
						fleet_index=0
						damage_hitpoints=94.850
						damage_armor=254.826
						base_damage_hitpoints=75.880
						base_damage_armor=254.826
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=305.605
						damage_armor=210.311
						base_damage_shields=203.738
						base_damage_armor=420.627
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_shields=98.676
						damage_armor=92.920
						base_damage_shields=65.784
						base_damage_armor=371.680
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=17.103
						damage_armor=149.053
						base_damage_shields=11.402
						base_damage_armor=298.119
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MISSILE_2"
						ship_design=83886415
						fleet_index=0
						hits=4
						evades=4
					}
 {
						template="MISSILE_2"
						ship_design=83886413
						fleet_index=0
						hits=3
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=1925
						fleet_index=0
						hits=25
						misses=13
					}
 {
						template="AUTOCANNON_1"
						ship_design=1925
						fleet_index=0
						hits=35
						misses=4
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=1925
						fleet_index=0
						hits=28
						misses=6
					}
 
				}
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.300
				y=-18.300
				origin=608
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5831
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=5000.00000
	}
	860={
		name="Camthrin Mining Station"
		ships={
			16779634 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=458
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-9.300
				origin=458
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	861={
		name="Cheleb Mining Station"
		ships={
			16779621 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=454
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
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			}
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=0
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				origin=454
			}
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967296		hit_points=2000.00000
	}
	862={
		name="R2-NY1K Mining Station"
		ships={
			16779662 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=176
			}
			formation_pos={
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			formation={
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			}
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=17
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-39.880
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			}
			target={
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				}
			}
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=2000.00000
	}
	16778079={
		name="Starbase"
		ships={
			33556874 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=244
			}
			formation_pos={
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				speed=0.000
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			formation={
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			}
			start_coordinate={
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			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
			}
			coordinate={
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			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=5000.00000
	}
	864={
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		ships={
			33556855 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=509
			}
			formation_pos={
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=0.784
				type=circle
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			coordinate={
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			}
			target={
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
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			}
			last_ftl_jump={
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					y=0.000
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				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=5000.00000
	}
	16778081={
		name="QH-35-D Mining Station"
		ships={
			33556842 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=509
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
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			}
			start_coordinate={
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				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=50.620
				origin=509
			}
			target={
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	866={
		name="Sarpocchus I Mining Station"
		ships={
			16779651 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=185
			}
			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=13.790
				origin=185
			}
			target={
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					origin=4294967295
				}
			}
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=2000.00000
	}
	867={
		name="Iruistilia I Research Station"
		ships={
			16779649 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=325
			}
			formation_pos={
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			formation={
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				origin=4294967295
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			start_date="1.01.01"
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				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=66.645
				origin=325
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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			state=move_idle
			path={
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			}
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	868={
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		ships={
			16779648 
		}
		combat={
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				x=0.000
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			}
			formation_pos={
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			start_date="1.01.01"
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				date="1.01.01"
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		}
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		station=yes
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=5000.00000
	}
	869={
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		ships={
			16779647 
		}
		combat={
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				x=0.000
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			}
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	880={
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	881={
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	882={
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			coordinate={
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		sector=4294967314		hit_points=2000.00000
	}
	883={
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		ships={
			33554502 
		}
		combat={
			coordinate={
				x=0.000
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				origin=544
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				date="1.01.01"
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		civilian=yes
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	884={
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		sector=4294967297		hit_points=2000.00000
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	885={
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		ships={
			33556872 
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	886={
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	888={
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	889={
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		sector=4294967314		hit_points=2000.00000
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	890={
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			2463 
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		sector=4294967301		hit_points=2000.00000
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	891={
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				origin=221
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	898={
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967308		hit_points=2000.00000
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	929={
		name="Obiysciuq Mining Station"
		ships={
			2504 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=41
			}
			formation_pos={
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				y=0.000
				speed=0.000
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				origin=4294967295
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			start_date="1.01.01"
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				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				origin=4294967295
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			orbit={
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			last_ftl_jump={
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					y=0.000
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967297		hit_points=2000.00000
	}
	930={
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		ships={
			2505 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=620
			}
			formation_pos={
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				y=0.000
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				rotation=0.000
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=10
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=48.005
				origin=620
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			target={
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			orbit={
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				bypass_from=4294967295
				bypass_to=4294967295
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		sector=4294967306		hit_points=2000.00000
	}
	931={
		name="Aldib II Mining Station"
		ships={
			2506 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=248
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				type=wedge
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			coordinate={
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				y=78.520
				origin=248
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			target={
				coordinate={
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			}
			target_coordinate={
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967298		hit_points=2000.00000
	}
	932={
		name="Trax Ofko I Research Station"
		ships={
			2507 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=138
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
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		}
		owner=18
		station=yes
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		movement_manager={
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				type=wedge
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			coordinate={
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				y=-56.670
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			target={
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					origin=4294967295
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			}
			target_coordinate={
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967314		hit_points=2000.00000
	}
	933={
		name="4-394 Mining Station"
		ships={
			2508 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=649
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
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			formation={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=10
		station=yes
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=-89.760
				origin=649
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			target={
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=6181
			}
			last_ftl_jump={
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					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967306		hit_points=2000.00000
	}
	934={
		name="HSY Duj'Orth"
		ships={
			2509 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=96
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		}
		current_order={
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				sub_order={
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									y=-93.930
									origin=310
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				order_id=26
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		owner=8
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
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				angle=-0.404
				type=wedge
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			coordinate={
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				y=-44.526
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			target={
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					y=-93.930
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			target_coordinate={
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				y=-93.930
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			time_since_last_path_update=58
			state=move_system
			path={
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					coordinate={
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						y=172.318
						origin=96
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-191.973
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					ftl=jump_hyperlane
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				node={
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						y=-93.930
						origin=310
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					y=102.730
					origin=8
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				to=96
				fleet=934
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=35
		order={
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				progress=0.000
				order_id=27
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			survey_planet_order={
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				progress=0.000
				order_id=28
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			survey_planet_order={
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				progress=0.000
				order_id=29
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			survey_planet_order={
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				progress=0.000
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			}
			survey_planet_order={
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				progress=0.000
				order_id=31
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
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				progress=0.000
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			survey_planet_order={
				planet=3443
				progress=0.000
				order_id=34
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		sector=4294967304		hit_points=300.00000
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	935={
		name="Sarpocchus Mining Station"
		ships={
			2510 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=185
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
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			coordinate={
				x=-10.950
				y=-10.950
				origin=185
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			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=2551
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967301		hit_points=2000.00000
	}
	936={
		name="Starbase"
		ships={
			2511 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=58
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
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			coordinate={
				x=18.630
				y=-18.630
				origin=58
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			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
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			state=move_idle
			path={
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			orbit={
				planet=1559
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967304		hit_points=5000.00000
	}
	937={
		name="REE Descorax"
		ships={
			2513 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=227
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				y=0.000
				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
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		owner=16
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
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				scale=1.000
				angle=0.770
				type=wedge
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			coordinate={
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				y=173.027
				origin=227
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			target={
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			target_coordinate={
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				y=0.000
				origin=4294967295
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			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
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			last_ftl_jump={
				from={
					x=-172.574
					y=4.908
					origin=4
				}
				to=227
				fleet=937
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=4
		sector=4294967312		hit_points=300.00000
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	938={
		name="Starbase"
		ships={
			2514 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=80
			}
			formation_pos={
				x=0.000
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
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		fleet_stats={
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				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
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			coordinate={
				x=19.620
				y=-19.620
				origin=80
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			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=447
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967303		hit_points=5000.00000
	}
	939={
		name="Starbase"
		ships={
			2515 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=622
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
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			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-21.600
				origin=622
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=5937
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		sector=4294967307		hit_points=5000.00000
	}
	940={
		name="Rimborth I Mining Station"
		ships={
			2516 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=308
			}
			formation_pos={
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	962={
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	963={
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				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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			last_ftl_jump={
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				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=2000.00000
	}
	964={
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		ships={
			2543 
		}
		combat={
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				x=0.000
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				origin=234
			}
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		fleet_stats={
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				date="1.01.01"
			}
		}
		owner=9
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		movement_manager={
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				type=wedge
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			coordinate={
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			}
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			state=move_idle
			path={
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			orbit={
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			}
			last_ftl_jump={
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	965={
		name="Starbase"
		ships={
			2544 
		}
		combat={
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				x=0.000
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				origin=252
			}
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		fleet_stats={
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			}
		}
		owner=17
		station=yes
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				angle=0.784
				type=circle
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			coordinate={
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			path={
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			}
			last_ftl_jump={
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=5000.00000
	}
	966={
		name="Starbase"
		ships={
			2545 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=709
			}
			formation_pos={
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				rotation=0.000
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			start_date="1.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
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				y=-21.600
				origin=709
			}
			target={
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					origin=4294967295
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			}
			target_coordinate={
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			state=move_idle
			path={
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			orbit={
				planet=6687
			}
			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=5000.00000
	}
	967={
		name="CP-01AT Mining Station"
		ships={
			2546 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=311
			}
			formation_pos={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
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				type=wedge
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			coordinate={
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			}
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			state=move_idle
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			}
			last_ftl_jump={
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				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	968={
		name="Lazon II Mining Station"
		ships={
			2547 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=50
			}
			formation_pos={
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			}
			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
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		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				origin=50
			}
			target={
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			}
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			state=move_idle
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				planet=1509
			}
			last_ftl_jump={
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					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	969={
		name="Lazon Mining Station"
		ships={
			2548 
		}
		combat={
			coordinate={
				x=0.000
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				origin=50
			}
			formation_pos={
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
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		movement_manager={
			formation={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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			}
			target={
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			}
			target_coordinate={
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			}
			state=move_idle
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			orbit={
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			}
			last_ftl_jump={
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				}
				fleet=4294967295
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	16778186={
		name="Rimborth II Research Station"
		ships={
			2581 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=308
			}
			formation_pos={
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				forward_y=0.000
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			formation={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=14
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				origin=308
			}
			target={
				coordinate={
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=655
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967310		hit_points=2000.00000
	}
	971={
		name="Starbase"
		missile={
			missile={
				1778384908 
			}
		}
		ships={
			2551 
		}
		combat={
			in_combat_with={
				{
					fleet=1099
				}
 
			}
			coordinate={
				x=6.320
				y=-6.320
				origin=455
			}
			formation_pos={
				x=19.462
				y=-19.168
				speed=0.380
				rotation=-0.828
				forward_x=0.029
				forward_y=0.026
			}
			formation={
				root=0
				ships={
					2551 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=18.960
				y=-18.960
				origin=455
			}
			start_date="2217.12.07"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=971
					ship_class=shipclass_starbase
					country=1
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_5.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"red"
							"null"
							"null"
						}
					}
					country_name="Vorgax Threat"
					fleet_name="Starbase"
					ship_size_key={
						"starbase_outpost"
					}
					ship_size_name={
						"starbase_outpost"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.12.07"
				enemy={
					{
						fleet=1099
						ship_class=shipclass_military
						country=16777261
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_8.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Screaming Demons"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Il-Si"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=indeterminable
								name="Il-Si"
								portrait="fun8"
								texture=4
								hair=0
								clothes=4
							}
							trait="leader_trait_resilient"
						}
					}
 
				}
				damage_outgoing={
					{
						template="SWARMER_MISSILE_1"
						fleet_index=0
						damage_hitpoints=63.488
						damage_armor=217.044
						base_damage_hitpoints=63.488
						base_damage_armor=217.044
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=287.077
						damage_armor=144.012
						base_damage_shields=191.386
						base_damage_armor=288.031
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_shields=59.652
						damage_armor=25.896
						base_damage_shields=39.768
						base_damage_armor=103.584
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_shields=62.100
						damage_armor=52.121
						base_damage_shields=41.401
						base_damage_armor=104.246
					}
 
				}
				hit_ratio_outgoing={
					{
						template="SWARMER_MISSILE_1"
						ship_design=33555810
						fleet_index=0
						hits=10
						evades=3
					}
 {
						template="SWARMER_MISSILE_1"
						ship_design=33555809
						fleet_index=0
						hits=1
						evades=1
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=67110074
						fleet_index=0
						hits=17
						misses=4
					}
 {
						template="AUTOCANNON_1"
						ship_design=67110074
						fleet_index=0
						hits=13
						misses=5
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=67110074
						fleet_index=0
						hits=14
						misses=2
					}
 
				}
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=455
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4605
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=5000.00000
	}
	972={
		name="Starbase"
		ships={
			2552 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=763
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.940
				y=-20.940
				origin=763
			}
			target={
				coordinate={
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					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7047
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=5000.00000
	}
	973={
		name="STS Kal Valruk"
		ships={
			2553 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=272
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			build_orbital_station_order={
				planet=3215
				progress=23.000
				cost=0.000
				in_progress=no
				class=shipclass_mining_station
				resources={
					minerals=90.000
					influence=0.000
				}
				order_id=2
			}
		}
		owner=15
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=1.248
				type=wedge
			}
			coordinate={
				x=69.486
				y=-56.255
				origin=272
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-167.857
					y=73.886
					origin=709
				}
				to=272
				fleet=973
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=3
		sector=4294967311		hit_points=300.00000
	}
	974={
		name="Fuaewei Mining Station"
		ships={
			2554 
		}
		combat={
			in_combat_with={
				{
					fleet=1103
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=608
			}
			formation_pos={
				x=-9.300
				y=-9.300
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2554 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-9.300
				y=-9.300
				origin=608
			}
			start_date="2217.11.25"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=974
					ship_class=shipclass_mining_station
					country=16
					empire_flag={
						icon={
							category="ornate"
							file="flag_ornate_21.dds"
						}
						background={
							category="backgrounds"
							file="circle.dds"
						}
						colors={
							"dark_brown"
							"green"
							"black"
							"null"
						}
					}
					country_name="Raxar Empire"
					fleet_name="Fuaewei Mining Station"
					ship_size_key={
						"mining_station"
					}
					ship_size_name={
						"mining_station"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.11.25"
				enemy={
					{
						fleet=1103
						ship_class=shipclass_military
						country=16777265
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_3.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Desolators"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Cothaxir"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=male
								name="Cothaxir"
								portrait="rep13"
								texture=2
								hair=0
								clothes=4
							}
							trait="leader_trait_gale_speed"
						}
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=61.416
						base_damage_armor=122.834
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=18.612
						base_damage_armor=37.226
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=5.688
						base_damage_armor=22.752
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50333183
						fleet_index=0
						hits=5
						misses=1
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50333183
						fleet_index=0
						hits=4
						misses=2
					}
 {
						template="AUTOCANNON_1"
						ship_design=50333183
						fleet_index=0
						hits=2
						misses=1
					}
 
				}
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-9.300
				y=-9.300
				origin=608
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5831
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	975={
		name="Dandar VIII Mining Station"
		ships={
			2555 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=355
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-94.920
				y=176.090
				origin=355
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3801
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	976={
		name="Orim I Mining Station"
		ships={
			2556 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=408
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=19.900
				y=43.755
				origin=408
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4229
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	977={
		name="Starbase"
		ships={
			2557 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=373
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.600
				y=-21.600
				origin=373
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3949
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=5000.00000
	}
	978={
		name="Starbase"
		ships={
			2560 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=139
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.300
				y=-18.300
				origin=139
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=739
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	979={
		name="Starbase"
		ships={
			2561 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=528
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=528
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5158
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=5000.00000
	}
	980={
		name="982nd Drone Wing"
		fleet_template=50331821
		ships={
			2563 2564 
		}
		combat={
			coordinate={
				x=66.710
				y=18.565
				origin=711
			}
			formation_pos={
				x=57.469
				y=14.838
				speed=7.540
				rotation=-1.196
				forward_x=0.720
				forward_y=0.225
			}
			formation={
				root=0
				ships={
					2563 2564 
				}
				parent={
					-1 0 
				}
			}
			start_coordinate={
				x=-140.650
				y=-47.385
				origin=711
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=33554482
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.000
				type=wedge
			}
			coordinate={
				x=61.841
				y=17.013
				origin=711
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=600.00000
	}
	981={
		name="Grugmora IVa Mining Station"
		ships={
			2565 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=100
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-140.925
				y=-19.165
				origin=100
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=718
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	982={
		name="ISS Bav-Orl-Ing"
		ships={
			2566 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=337
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			survey_planet_order={
				planet=5935
				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=5935
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=-109.800
									y=130.760
									origin=621
								}
							}
						}
					}
				}
				order_id=16
			}
		}
		owner=1
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.473
				type=wedge
			}
			coordinate={
				x=-157.843
				y=-99.097
				origin=337
			}
			target={
				coordinate={
					x=-109.800
					y=130.760
					origin=621
				}
			}
			target_coordinate={
				x=-109.800
				y=130.760
				origin=621
			}
			time_since_last_path_update=461
			state=move_system
			path={
				node={
					coordinate={
						x=-177.309
						y=-172.006
						origin=337
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=156.462
						y=151.783
						origin=226
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-80.813
						y=-202.449
						origin=226
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=97.470
						y=244.177
						origin=621
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=-109.800
						y=130.760
						origin=621
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=72.068
					y=-252.230
					origin=348
				}
				to=337
				fleet=982
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=26
		order={
			survey_planet_order={
				planet=5931
				progress=0.000
				order_id=17
			}
			survey_planet_order={
				planet=5929
				progress=0.000
				order_id=18
			}
			survey_planet_order={
				planet=5934
				progress=0.000
				order_id=19
			}
			survey_planet_order={
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				progress=0.000
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	16778199={
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	985={
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	986={
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	988={
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	991={
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			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
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			orbit={
				planet=368
			}
			last_ftl_jump={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967313		hit_points=5000.00000
	}
	994={
		name="Starbase"
		ships={
			2579 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=127
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
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			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=127
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2093
			}
			last_ftl_jump={
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					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967304		hit_points=5000.00000
	}
	995={
		name="Fijjon I Mining Station"
		ships={
			2580 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=1
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=49.500
				y=-35.000
				origin=1
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1120
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=2000.00000
	}
	996={
		name="Cavzek II Mining Station"
		ships={
			2582 
		}
		combat={
			in_combat_with={
				{
					fleet=1099
				}
 
			}
			coordinate={
				x=6.320
				y=-6.320
				origin=455
			}
			formation_pos={
				x=-41.925
				y=70.615
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=0
				ships={
					2582 
				}
				parent={
					-1 
				}
			}
			start_coordinate={
				x=-41.925
				y=70.615
				origin=455
			}
			start_date="2217.12.08"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=996
					ship_class=shipclass_mining_station
					country=1
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_5.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"red"
							"null"
							"null"
						}
					}
					country_name="Vorgax Threat"
					fleet_name="Cavzek II Mining Station"
					ship_size_key={
						"mining_station"
					}
					ship_size_name={
						"mining_station"
					}
					ship_size_count={
						1 
					}
					ship_size_count_lost={
						0 
					}
				}
				date="2217.12.08"
				enemy={
					{
						fleet=1099
						ship_class=shipclass_military
						country=16777261
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_8.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"black"
								"null"
								"null"
							}
						}
						country_name="Screaming Demons"
						fleet_name="Pirate Fleet"
						ship_size_key={
							"pirate_corvette"
						}
						ship_size_name={
							"pirate_corvette"
						}
						ship_size_count={
							5 
						}
						ship_size_count_lost={
							0 
						}
						leader={
							name="Il-Si"
							experience=0.000
							skill=1
							skill_cap=7
							class=admiral
							design={
								gender=indeterminable
								name="Il-Si"
								portrait="fun8"
								texture=4
								hair=0
								clothes=4
							}
							trait="leader_trait_resilient"
						}
					}
 
				}
				damage_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=37.819
						base_damage_armor=75.639
					}
 
				}
				hit_ratio_incoming={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=117441021
						fleet_index=0
						hits=3
						misses=2
					}
 
				}
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-41.925
				y=70.615
				origin=455
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4608
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=2000.00000
	}
	16778213={
		name="Fijjon Research Station"
		ships={
			2603 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=1
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-11.610
				y=-11.610
				origin=1
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1119
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=2000.00000
	}
	998={
		name="Haedus Ia Mining Station"
		ships={
			2584 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=709
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=64.795
				y=-0.440
				origin=709
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6689
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	999={
		name="88D2-U-46 Mining Station"
		ships={
			2585 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=535
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=15
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-64.805
				y=68.765
				origin=535
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5229
			}
			last_ftl_jump={
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					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967311		hit_points=2000.00000
	}
	1000={
		name="Stebbnar Mining Station"
		ships={
			2586 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=311
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
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				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-11.280
				origin=311
			}
			target={
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					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=729
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	16778217={
		name="Guram II Mining Station"
		ships={
			16779803 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=334
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-70.085
				y=50.190
				origin=334
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3633
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	16778218={
		name="Starbase"
		ships={
			16779804 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=239
			}
			formation_pos={
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				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.940
				y=-20.940
				origin=239
			}
			target={
				coordinate={
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					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
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				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2957
			}
			last_ftl_jump={
				from={
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					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	1003={
		name="Oxamon Research Station"
		ships={
			2589 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=234
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
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				y=-11.940
				origin=234
			}
			target={
				coordinate={
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					origin=4294967295
				}
			}
			target_coordinate={
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				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2913
			}
			last_ftl_jump={
				from={
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					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	1004={
		name="Starbase"
		ships={
			2590 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=521
			}
			formation_pos={
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				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.960
				y=-18.960
				origin=521
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5099
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=5000.00000
	}
	1005={
		name="Gilprim IV Research Station"
		ships={
			2591 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=527
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
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			formation={
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=1
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-108.190
				y=39.210
				origin=527
			}
			target={
				coordinate={
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					origin=4294967295
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			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
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			state=move_idle
			path={
			}
			orbit={
				planet=548
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967297		hit_points=2000.00000
	}
	1006={
		name="Masqal V Mining Station"
		ships={
			2592 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=481
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
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				origin=4294967295
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			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=14
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-132.790
				y=-90.595
				origin=481
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4808
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967310		hit_points=2000.00000
	}
	1007={
		name="Guram I Mining Station"
		ships={
			2593 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=334
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=11.855
				y=-72.255
				origin=334
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3632
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=2000.00000
	}
	1008={
		name="Raznum IV Research Station"
		ships={
			2594 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=295
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=127.395
				y=38.220
				origin=295
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=785
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	1009={
		name="VIR-2079 Mining Station"
		ships={
			2595 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=458
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=10
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-0.110
				y=-101.190
				origin=458
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4640
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967306		hit_points=2000.00000
	}
	1010={
		name="HSY Gan'Ell"
		ships={
			2596 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=58
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=8
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-1.049
				type=wedge
			}
			coordinate={
				x=111.711
				y=91.753
				origin=58
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=147.651
					y=52.770
					origin=698
				}
				to=58
				fleet=1010
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		sector=4294967304		hit_points=300.00000
	}
	1011={
		name="Aglcilles Research Station"
		ships={
			2597 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=762
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-12.600
				y=-12.600
				origin=762
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7037
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=2000.00000
	}
	1012={
		name="Katz IV Research Station"
		ships={
			2598 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=82
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=99.895
				y=55.395
				origin=82
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=1776
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=2000.00000
	}
	1013={
		name="Starbase"
		ships={
			2599 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=357
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=21.270
				y=-21.270
				origin=357
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3814
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	1014={
		name="Olimar IX Mining Station"
		ships={
			2600 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=373
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=1.455
				y=218.355
				origin=373
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3961
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	1015={
		name="LUN Meristem III"
		ships={
			2601 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=622
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-0.765
				type=wedge
			}
			coordinate={
				x=36.943
				y=-7.889
				origin=622
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=125.458
					y=168.017
					origin=743
				}
				to=622
				fleet=1015
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		sector=4294967307		hit_points=300.00000
	}
	1016={
		name="Starbase"
		ships={
			2602 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=692
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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			formation={
				root=-1
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			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=12
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=19.950
				y=-19.950
				origin=692
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6531
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967308		hit_points=5000.00000
	}
	1017={
		name="Daarasta Mining Station"
		ships={
			2604 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=127
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
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		sector=4294967300		hit_points=2000.00000
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	1019={
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		sector=4294967300		hit_points=2000.00000
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	1020={
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		}
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		}
		sector=4294967311		hit_points=2000.00000
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	1021={
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		}
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	1022={
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		sector=4294967306		hit_points=2000.00000
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	1023={
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		sector=4294967296		hit_points=5500.00000
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	1024={
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		sector=4294967307		hit_points=2000.00000
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	1025={
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	1026={
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	1027={
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	1028={
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	1029={
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	16778247={
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	1032={
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		sector=4294967297		hit_points=5000.00000
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	1033={
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	1034={
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		sector=4294967301		hit_points=2000.00000
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	1037={
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		sector=4294967303		hit_points=2000.00000
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	1038={
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		sector=4294967298		hit_points=2000.00000
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	1039={
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	1040={
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	1041={
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		sector=4294967305		hit_points=5000.00000
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	1042={
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	1069={
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	1070={
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	16778287={
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		sector=4294967304		hit_points=2000.00000
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	1072={
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		sector=4294967302		hit_points=2000.00000
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	1073={
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			2673 
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	1074={
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	1075={
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			2675 
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	1076={
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			2676 
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				x=0.000
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			formation_pos={
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		civilian=yes
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	1077={
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			last_ftl_jump={
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	1078={
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			2678 
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				date="1.01.01"
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	16778295={
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		ships={
			16779896 
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		sector=4294967297		hit_points=5000.00000
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	1080={
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		ships={
			2681 
		}
		combat={
			coordinate={
				x=0.000
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		sector=4294967297		hit_points=2000.00000
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	1081={
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		ships={
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				type=circle
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			coordinate={
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			target={
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		sector=4294967308		hit_points=5000.00000
	}
	1082={
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		ships={
			2683 
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		combat={
			coordinate={
				x=0.000
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			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=8
		station=yes
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		movement_manager={
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				angle=-0.786
				type=wedge
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			coordinate={
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				y=29.740
				origin=164
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			target={
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			target_coordinate={
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			path={
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			orbit={
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
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		sector=4294967304		hit_points=2000.00000
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	1083={
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		combat={
			coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		current_order={
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				sub_order={
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						sub_order={
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				order_id=0
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		owner=17
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
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				angle=-1.098
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			coordinate={
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			target={
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			target_coordinate={
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				y=95.380
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			time_since_last_path_update=279
			state=move_system
			path={
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					coordinate={
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						y=46.901
						origin=516
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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						y=-42.853
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					ftl=jump_hyperlane
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				node={
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						y=-37.183
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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					ftl=jump_hyperlane
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				node={
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						y=-12.313
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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				node={
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					delay=150.000
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				node={
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					delay=150.000
					ftl=jump_hyperlane
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				node={
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				node={
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				fleet=1083
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
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		order_id=9
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			survey_planet_order={
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			survey_planet_order={
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			survey_planet_order={
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			survey_planet_order={
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				progress=0.000
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		sector=4294967313		hit_points=300.00000
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	1084={
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		ships={
			2685 
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		combat={
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				origin=322
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			formation_pos={
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			formation={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		owner=33554480
		station=yes
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		movement_manager={
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				angle=-0.001
				type=wedge
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			coordinate={
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			target={
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			target_coordinate={
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			orbit={
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				index=0
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			last_ftl_jump={
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					y=0.000
					origin=4294967295
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				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		hit_points=2000.00000
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	16778301={
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		ships={
			16779885 
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		combat={
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			formation_pos={
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		owner=6
		station=yes
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			last_ftl_jump={
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				fleet=4294967295
				jump_method=jump_count
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		sector=4294967302		hit_points=5000.00000
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	1086={
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		ships={
			2690 
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			coordinate={
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	16778303={
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		sector=4294967304		hit_points=2000.00000
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	1088={
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		fleet_stats={
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		station=yes
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		sector=4294967298		hit_points=2000.00000
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	1089={
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		ships={
			2696 
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		combat={
			coordinate={
				x=0.000
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			formation_pos={
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			start_coordinate={
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			start_date="1.01.01"
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		fleet_stats={
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				date="1.01.01"
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		current_order={
			build_orbital_station_order={
				planet=686
				progress=31.000
				cost=0.000
				in_progress=no
				class=shipclass_research_station
				resources={
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				order_id=0
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		owner=18
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
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				scale=1.000
				angle=-4.028
				type=wedge
			}
			coordinate={
				x=-5.288
				y=-12.109
				origin=685
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=1
			state=move_idle
			path={
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-132.081
					y=-94.167
					origin=392
				}
				to=685
				fleet=1089
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967314		hit_points=300.00000
	}
	1090={
		name="Starbase"
		ships={
			2697 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=716
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.630
				y=-18.630
				origin=716
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6741
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=5000.00000
	}
	1091={
		name="BSY Fahvim the Victorious"
		ships={
			2698 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=229
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			colonize_planet_order={
				planet=423
				tile=562967133290919				progress=4.000
				order_id=0
			}
		}
		owner=4
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-3.601
				type=wedge
			}
			coordinate={
				x=-108.020
				y=9.580
				origin=229
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			time_since_last_path_update=699
			state=move_idle
			path={
			}
			orbit={
				planet=423
				index=0
			}
			last_ftl_jump={
				from={
					x=5.031
					y=-163.377
					origin=217
				}
				to=229
				fleet=1091
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967300		hit_points=300.00000
	}
	1092={
		name="ISS Dib-Vik-Has"
		ships={
			2699 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=497
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			colonize_planet_order={
				planet=546
				tile=844437815034402				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=546
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=59.850
									y=55.580
									origin=527
								}
							}
						}
					}
				}
				order_id=0
			}
		}
		owner=1
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=0.032
				type=wedge
			}
			coordinate={
				x=-56.537
				y=-26.881
				origin=497
			}
			target={
				coordinate={
					x=59.850
					y=55.580
					origin=527
				}
			}
			target_coordinate={
				x=59.850
				y=55.580
				origin=527
			}
			time_since_last_path_update=454
			state=move_system
			path={
				node={
					coordinate={
						x=-61.251
						y=195.674
						origin=497
					}
					delay=150.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=62.763
						y=-200.504
						origin=527
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=59.850
						y=55.580
						origin=527
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=81.728
					y=304.272
					origin=282
				}
				to=497
				fleet=1092
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967297		hit_points=300.00000
	}
	1093={
		name="Pytham III Research Station"
		ships={
			2700 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=735
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=2
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-71.835
				y=75.375
				origin=735
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6858
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967298		hit_points=2000.00000
	}
	1094={
		name="Starbase"
		ships={
			2702 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=380
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=13
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=18.630
				y=-18.630
				origin=380
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=4020
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967309		hit_points=5000.00000
	}
	1095={
		name="Banthelgaum Mining Station"
		ships={
			2703 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=579
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=9
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-10.620
				y=-10.620
				origin=579
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5588
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967305		hit_points=2000.00000
	}
	1096={
		name="Kathea VII Research Station"
		ships={
			2704 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=199
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=7
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=60.550
				y=197.390
				origin=199
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2656
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967303		hit_points=2000.00000
	}
	1097={
		name="Sawomia IV Mining Station"
		ships={
			2705 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=763
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=4
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-137.270
				y=-2.395
				origin=763
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=7053
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967300		hit_points=2000.00000
	}
	1098={
		name="Pirate Station"
		ships={
			16779905 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=245
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16777261
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=55.970
				y=-146.475
				origin=245
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=3010
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	1099={
		name="Pirate Fleet"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=16777378
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_system={
						trigger="pirate.50.trigger.1"
						found_system={
							move_to=THIS
						}
						method=closest
					}

					find_planet={
						trigger="pirate.50.trigger.2"
						found_planet={
							orbit_planet=THIS
							wait=20.000
						}
						method=closest
					}

					find_system={
						trigger="pirate.50.trigger.3"
						found_system={
							move_to=THIS
						}
						method=random
					}

					find_planet={
						trigger="pirate.50.trigger.4"
						found_planet={
							orbit_planet=THIS
							wait={
								duration=200.000
								random=150.000
							}

						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=1099
					random={ 402756575 1624004945 }
					root={
						type=country
						id=1
						random={ 38358183 2906855513 }
						from={
							type=country
							id=1
							random={ 1159837739 76731999 }
							saved_event_target={
								type=galactic_object
								id=245
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=282
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=1
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=1
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=3010
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777261
								name="pirate_band"
							}
						}
					}
					from={
						type=country
						id=1
						random={ 1159837739 76731999 }
						saved_event_target={
							type=galactic_object
							id=245
							name="pirate_system"
						}
						saved_event_target={
							type=galactic_object
							id=282
							name="capital_system"
						}
						saved_event_target={
							type=species
							id=1
							name="owner_species"
						}
						saved_event_target={
							type=country
							id=1
							name="pirate_target"
						}
						saved_event_target={
							type=planet
							id=3010
							name="pirate_home"
						}
						saved_event_target={
							type=country
							id=16777261
							name="pirate_band"
						}
					}
					prev={
						type=country
						id=16777261
						random={ 38358183 805540251 }
						root={
							type=country
							id=1
							random={ 38358183 2906855513 }
							from={
								type=country
								id=1
								random={ 1159837739 76731999 }
								saved_event_target={
									type=galactic_object
									id=245
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=282
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=1
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=1
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=3010
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777261
									name="pirate_band"
								}
							}
						}
						from={
							type=country
							id=1
							random={ 1159837739 76731999 }
							saved_event_target={
								type=galactic_object
								id=245
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=282
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=1
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=1
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=3010
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777261
								name="pirate_band"
							}
						}
						prev={
							type=country
							id=1
							random={ 38358183 2906855513 }
							from={
								type=country
								id=1
								random={ 1159837739 76731999 }
								saved_event_target={
									type=galactic_object
									id=245
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=282
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=1
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=1
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=3010
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777261
									name="pirate_band"
								}
							}
						}
					}
				}
				iterations=0
				current={
					find_system={
						data={
							trigger="pirate.50.trigger.1"
							found_system={
								move_to=THIS
							}
							method=closest
						}
						scope={
							type=fleet
							id=1099
							random={ 402756575 1624004945 }
							root={
								type=country
								id=1
								random={ 38358183 2906855513 }
								from={
									type=country
									id=1
									random={ 1159837739 76731999 }
									saved_event_target={
										type=galactic_object
										id=245
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=282
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=1
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=1
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=3010
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777261
										name="pirate_band"
									}
								}
							}
							from={
								type=country
								id=1
								random={ 1159837739 76731999 }
								saved_event_target={
									type=galactic_object
									id=245
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=282
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=1
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=1
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=3010
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777261
									name="pirate_band"
								}
							}
							prev={
								type=country
								id=16777261
								random={ 38358183 805540251 }
								root={
									type=country
									id=1
									random={ 38358183 2906855513 }
									from={
										type=country
										id=1
										random={ 1159837739 76731999 }
										saved_event_target={
											type=galactic_object
											id=245
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=282
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=1
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=1
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=3010
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777261
											name="pirate_band"
										}
									}
								}
								from={
									type=country
									id=1
									random={ 1159837739 76731999 }
									saved_event_target={
										type=galactic_object
										id=245
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=282
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=1
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=1
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=3010
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777261
										name="pirate_band"
									}
								}
								prev={
									type=country
									id=1
									random={ 38358183 2906855513 }
									from={
										type=country
										id=1
										random={ 1159837739 76731999 }
										saved_event_target={
											type=galactic_object
											id=245
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=282
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=1
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=1
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=3010
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777261
											name="pirate_band"
										}
									}
								}
							}
						}
						system=455
						index=0
						current={
							move_to={
								coordinate={
									x=0.000
									y=0.000
									origin=455
								}
							}
						}
					}
				}
			}
		}
		ships={
			16779903 16779909 16779908 16779902 2706 
		}
		combat={
			in_combat_with={
				{
					fleet=971
				}
 {
					fleet=996
				}
 {
					fleet=16778067
				}
 
			}
			coordinate={
				x=6.320
				y=-6.320
				origin=455
			}
			formation_pos={
				x=10.992
				y=-2.882
				speed=0.330
				rotation=-3.141
				forward_x=0.000
				forward_y=-0.033
			}
			formation={
				root=0
				ships={
					16779903 16779909 16779908 16779902 2706 
				}
				parent={
					-1 0 0 0 0 
				}
			}
			start_coordinate={
				x=35.395
				y=100.881
				origin=455
			}
			start_date="2217.12.07"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=1099
					ship_class=shipclass_military
					country=16777261
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_8.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"black"
							"null"
							"null"
						}
					}
					country_name="Screaming Demons"
					fleet_name="Pirate Fleet"
					ship_size_key={
						"pirate_corvette"
					}
					ship_size_name={
						"pirate_corvette"
					}
					ship_size_count={
						5 
					}
					ship_size_count_lost={
						0 
					}
					leader={
						name="Il-Si"
						experience=0.000
						skill=1
						skill_cap=7
						class=admiral
						design={
							gender=indeterminable
							name="Il-Si"
							portrait="fun8"
							texture=4
							hair=0
							clothes=4
						}
						trait="leader_trait_resilient"
					}
				}
				date="2217.12.07"
				enemy={
					{
						fleet=996
						ship_class=shipclass_mining_station
						country=1
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_5.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"red"
								"null"
								"null"
							}
						}
						country_name="Vorgax Threat"
						fleet_name="Cavzek II Mining Station"
						ship_size_key={
							"mining_station"
						}
						ship_size_name={
							"mining_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=971
						ship_class=shipclass_starbase
						country=1
						empire_flag={
							icon={
								category="pirate"
								file="flag_pirate_5.dds"
							}
							background={
								category="backgrounds"
								file="00_solid.dds"
							}
							colors={
								"black"
								"red"
								"null"
								"null"
							}
						}
						country_name="Vorgax Threat"
						fleet_name="Starbase"
						ship_size_key={
							"starbase_outpost"
						}
						ship_size_name={
							"starbase_outpost"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 
				}
				damage_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=37.819
						base_damage_armor=75.639
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=287.077
						damage_armor=144.012
						base_damage_shields=191.386
						base_damage_armor=288.031
					}
 {
						template="AUTOCANNON_1"
						fleet_index=1
						damage_shields=59.652
						damage_armor=25.896
						base_damage_shields=39.768
						base_damage_armor=103.584
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=62.100
						damage_armor=52.121
						base_damage_shields=41.401
						base_damage_armor=104.246
					}
 
				}
				damage_incoming={
					{
						template="SWARMER_MISSILE_1"
						fleet_index=1
						damage_hitpoints=63.488
						damage_armor=217.044
						base_damage_hitpoints=63.488
						base_damage_armor=217.044
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=117441021
						fleet_index=0
						hits=3
						misses=2
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=67110074
						fleet_index=1
						hits=17
						misses=4
					}
 {
						template="AUTOCANNON_1"
						ship_design=67110074
						fleet_index=1
						hits=13
						misses=5
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=67110074
						fleet_index=1
						hits=14
						misses=2
					}
 
				}
				hit_ratio_incoming={
					{
						template="SWARMER_MISSILE_1"
						ship_design=33555810
						fleet_index=1
						hits=10
						evades=3
					}
 {
						template="SWARMER_MISSILE_1"
						ship_design=33555809
						fleet_index=1
						hits=1
						evades=1
					}
 
				}
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=0.000
					y=0.000
					origin=455
				}
				order_id=1
			}
		}
		owner=16777261
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=wedge
			}
			coordinate={
				x=6.320
				y=-6.320
				origin=455
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=455
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=455
			}
			time_since_last_path_update=248
			state=move_system
			path={
				node={
					coordinate={
						x=0.000
						y=0.000
						origin=455
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=-81.327
					y=-232.855
					origin=245
				}
				to=455
				fleet=1099
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		hit_points=1686.51199
	}
	1100={
		name="Pirate Station"
		ships={
			2707 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=197
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16777269
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=48.165
				y=-57.640
				origin=197
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=2640
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	1101={
		name="Pirate Fleet"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=16777383
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_system={
						trigger="pirate.50.trigger.1"
						found_system={
							move_to=THIS
						}
						method=closest
					}

					find_planet={
						trigger="pirate.50.trigger.2"
						found_planet={
							orbit_planet=THIS
							wait=20.000
						}
						method=closest
					}

					find_system={
						trigger="pirate.50.trigger.3"
						found_system={
							move_to=THIS
						}
						method=random
					}

					find_planet={
						trigger="pirate.50.trigger.4"
						found_planet={
							orbit_planet=THIS
							wait={
								duration=200.000
								random=150.000
							}

						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=1101
					random={ 197282480 731098794 }
					root={
						type=country
						id=2
						random={ 1048091989 1291558519 }
						from={
							type=country
							id=2
							random={ 89923109 2096183929 }
							saved_event_target={
								type=galactic_object
								id=197
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=188
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=2
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=2
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=2640
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777269
								name="pirate_band"
							}
						}
					}
					from={
						type=country
						id=2
						random={ 89923109 2096183929 }
						saved_event_target={
							type=galactic_object
							id=197
							name="pirate_system"
						}
						saved_event_target={
							type=galactic_object
							id=188
							name="capital_system"
						}
						saved_event_target={
							type=species
							id=2
							name="owner_species"
						}
						saved_event_target={
							type=country
							id=2
							name="pirate_target"
						}
						saved_event_target={
							type=planet
							id=2640
							name="pirate_home"
						}
						saved_event_target={
							type=country
							id=16777269
							name="pirate_band"
						}
					}
					prev={
						type=country
						id=16777269
						random={ 1048091989 2542041257 }
						root={
							type=country
							id=2
							random={ 1048091989 1291558519 }
							from={
								type=country
								id=2
								random={ 89923109 2096183929 }
								saved_event_target={
									type=galactic_object
									id=197
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=188
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=2
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=2
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=2640
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777269
									name="pirate_band"
								}
							}
						}
						from={
							type=country
							id=2
							random={ 89923109 2096183929 }
							saved_event_target={
								type=galactic_object
								id=197
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=188
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=2
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=2
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=2640
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777269
								name="pirate_band"
							}
						}
						prev={
							type=country
							id=2
							random={ 1048091989 1291558519 }
							from={
								type=country
								id=2
								random={ 89923109 2096183929 }
								saved_event_target={
									type=galactic_object
									id=197
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=188
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=2
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=2
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=2640
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777269
									name="pirate_band"
								}
							}
						}
					}
				}
				iterations=0
				current={
					find_system={
						data={
							trigger="pirate.50.trigger.1"
							found_system={
								move_to=THIS
							}
							method=closest
						}
						scope={
							type=fleet
							id=1101
							random={ 197282480 731098794 }
							root={
								type=country
								id=2
								random={ 1048091989 1291558519 }
								from={
									type=country
									id=2
									random={ 89923109 2096183929 }
									saved_event_target={
										type=galactic_object
										id=197
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=188
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=2
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=2
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=2640
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777269
										name="pirate_band"
									}
								}
							}
							from={
								type=country
								id=2
								random={ 89923109 2096183929 }
								saved_event_target={
									type=galactic_object
									id=197
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=188
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=2
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=2
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=2640
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777269
									name="pirate_band"
								}
							}
							prev={
								type=country
								id=16777269
								random={ 1048091989 2542041257 }
								root={
									type=country
									id=2
									random={ 1048091989 1291558519 }
									from={
										type=country
										id=2
										random={ 89923109 2096183929 }
										saved_event_target={
											type=galactic_object
											id=197
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=188
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=2
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=2
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=2640
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777269
											name="pirate_band"
										}
									}
								}
								from={
									type=country
									id=2
									random={ 89923109 2096183929 }
									saved_event_target={
										type=galactic_object
										id=197
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=188
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=2
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=2
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=2640
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777269
										name="pirate_band"
									}
								}
								prev={
									type=country
									id=2
									random={ 1048091989 1291558519 }
									from={
										type=country
										id=2
										random={ 89923109 2096183929 }
										saved_event_target={
											type=galactic_object
											id=197
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=188
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=2
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=2
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=2640
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777269
											name="pirate_band"
										}
									}
								}
							}
						}
						system=110
						index=0
						current={
							move_to={
								coordinate={
									x=0.000
									y=0.000
									origin=110
								}
							}
						}
					}
				}
			}
		}
		ships={
			2708 2709 2710 2711 2712 
		}
		combat={
			in_combat_with={
				{
					fleet=791
				}
 {
					fleet=844
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=110
			}
			formation_pos={
				x=10.532
				y=-11.127
				speed=2.180
				rotation=-2.642
				forward_x=0.092
				forward_y=-0.198
			}
			formation={
				root=0
				ships={
					2708 2709 2710 2711 2712 
				}
				parent={
					-1 0 0 0 0 
				}
			}
			start_coordinate={
				x=-85.548
				y=-77.138
				origin=110
			}
			start_date="2217.11.14"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=1101
					ship_class=shipclass_military
					country=16777269
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_9.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"black"
							"null"
							"null"
						}
					}
					country_name="Fell Company"
					fleet_name="Pirate Fleet"
					ship_size_key={
						"pirate_corvette"
					}
					ship_size_name={
						"pirate_corvette"
					}
					ship_size_count={
						5 
					}
					ship_size_count_lost={
						0 
					}
					leader={
						name="Re-Ma"
						experience=0.000
						skill=1
						skill_cap=7
						class=admiral
						design={
							gender=female
							name="Re-Ma"
							portrait="rep16_f"
							texture=0
							hair=0
							clothes=0
						}
						trait="leader_trait_gale_speed"
					}
				}
				date="2217.11.14"
				enemy={
					{
						fleet=844
						ship_class=shipclass_mining_station
						country=2
						empire_flag={
							icon={
								category="human"
								file="flag_human_13.dds"
							}
							background={
								category="backgrounds"
								file="new_dawn.dds"
							}
							colors={
								"orange"
								"dark_brown"
								"null"
								"null"
							}
						}
						country_name="Cutey Confederated Pais"
						fleet_name="Zipir Mining Station"
						ship_size_key={
							"mining_station"
						}
						ship_size_name={
							"mining_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=791
						ship_class=shipclass_starbase
						country=2
						empire_flag={
							icon={
								category="human"
								file="flag_human_13.dds"
							}
							background={
								category="backgrounds"
								file="new_dawn.dds"
							}
							colors={
								"orange"
								"dark_brown"
								"null"
								"null"
							}
						}
						country_name="Cutey Confederated Pais"
						fleet_name="Starbase"
						ship_size_key={
							"starbase_outpost"
						}
						ship_size_name={
							"starbase_outpost"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 
				}
				damage_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=35.342
						base_damage_armor=70.685
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=4.414
						base_damage_armor=8.828
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=6.112
						base_damage_armor=24.448
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=320.449
						damage_armor=409.055
						base_damage_shields=213.634
						base_damage_armor=818.125
					}
 {
						template="AUTOCANNON_1"
						fleet_index=1
						damage_shields=62.760
						damage_armor=130.596
						base_damage_shields=41.840
						base_damage_armor=522.384
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=32.110
						damage_armor=189.744
						base_damage_shields=21.407
						base_damage_armor=379.507
					}
 
				}
				damage_incoming={
					{
						template="MISSILE_1"
						fleet_index=1
						damage_hitpoints=157.836
						damage_armor=326.850
						base_damage_hitpoints=126.270
						base_damage_armor=326.850
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50333355
						fleet_index=0
						hits=2
						misses=2
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50333355
						fleet_index=0
						hits=1
						misses=3
					}
 {
						template="AUTOCANNON_1"
						ship_design=50333355
						fleet_index=0
						hits=2
						misses=1
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50331743
						fleet_index=1
						hits=38
						misses=9
					}
 {
						template="AUTOCANNON_1"
						ship_design=50331743
						fleet_index=1
						hits=46
						misses=7
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50331743
						fleet_index=1
						hits=38
						misses=9
					}
 
				}
				hit_ratio_incoming={
					{
						template="MISSILE_1"
						ship_design=50332928
						fleet_index=1
						hits=9
					}
 {
						template="MISSILE_1"
						ship_design=50332927
						fleet_index=1
						hits=3
						evades=2
					}
 
				}
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=0.000
					y=0.000
					origin=110
				}
				order_id=1
			}
		}
		owner=16777269
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=wedge
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=110
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=110
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=110
			}
			time_since_last_path_update=78
			state=move_system
			path={
				node={
					coordinate={
						x=0.000
						y=0.000
						origin=110
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=121.085
					y=109.029
					origin=197
				}
				to=110
				fleet=1101
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		hit_points=1592.16403
	}
	1102={
		name="Pirate Station"
		ships={
			2713 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=39
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16777265
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.001
				type=wedge
			}
			coordinate={
				x=-46.760
				y=42.150
				origin=39
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=848
				index=0
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
	}
	1103={
		name="Pirate Fleet"
		aggro_range=150.000
		aggro_range_measure_from=0
		fleet_template=16777381
		action_initialized=yes
		actions={
			repeat={
				data={
					max_iterations=-1
					find_system={
						trigger="pirate.50.trigger.1"
						found_system={
							move_to=THIS
						}
						method=closest
					}

					find_planet={
						trigger="pirate.50.trigger.2"
						found_planet={
							orbit_planet=THIS
							wait=20.000
						}
						method=closest
					}

					find_system={
						trigger="pirate.50.trigger.3"
						found_system={
							move_to=THIS
						}
						method=random
					}

					find_planet={
						trigger="pirate.50.trigger.4"
						found_planet={
							orbit_planet=THIS
							wait={
								duration=200.000
								random=150.000
							}

						}
						method=closest
					}

				}
				index=0
				scope={
					type=fleet
					id=1103
					random={ 826147180 3157883718 }
					root={
						type=country
						id=16
						random={ 831522856 3471316962 }
						from={
							type=country
							id=16
							random={ 1611067985 3810532453 }
							saved_event_target={
								type=galactic_object
								id=39
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=660
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=19
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=16
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=848
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777265
								name="pirate_band"
							}
						}
					}
					from={
						type=country
						id=16
						random={ 1611067985 3810532453 }
						saved_event_target={
							type=galactic_object
							id=39
							name="pirate_system"
						}
						saved_event_target={
							type=galactic_object
							id=660
							name="capital_system"
						}
						saved_event_target={
							type=species
							id=19
							name="owner_species"
						}
						saved_event_target={
							type=country
							id=16
							name="pirate_target"
						}
						saved_event_target={
							type=planet
							id=848
							name="pirate_home"
						}
						saved_event_target={
							type=country
							id=16777265
							name="pirate_band"
						}
					}
					prev={
						type=country
						id=16777265
						random={ 831522856 1652307308 }
						root={
							type=country
							id=16
							random={ 831522856 3471316962 }
							from={
								type=country
								id=16
								random={ 1611067985 3810532453 }
								saved_event_target={
									type=galactic_object
									id=39
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=660
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=19
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=16
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=848
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777265
									name="pirate_band"
								}
							}
						}
						from={
							type=country
							id=16
							random={ 1611067985 3810532453 }
							saved_event_target={
								type=galactic_object
								id=39
								name="pirate_system"
							}
							saved_event_target={
								type=galactic_object
								id=660
								name="capital_system"
							}
							saved_event_target={
								type=species
								id=19
								name="owner_species"
							}
							saved_event_target={
								type=country
								id=16
								name="pirate_target"
							}
							saved_event_target={
								type=planet
								id=848
								name="pirate_home"
							}
							saved_event_target={
								type=country
								id=16777265
								name="pirate_band"
							}
						}
						prev={
							type=country
							id=16
							random={ 831522856 3471316962 }
							from={
								type=country
								id=16
								random={ 1611067985 3810532453 }
								saved_event_target={
									type=galactic_object
									id=39
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=660
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=19
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=16
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=848
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777265
									name="pirate_band"
								}
							}
						}
					}
				}
				iterations=0
				current={
					find_system={
						data={
							trigger="pirate.50.trigger.1"
							found_system={
								move_to=THIS
							}
							method=closest
						}
						scope={
							type=fleet
							id=1103
							random={ 826147180 3157883718 }
							root={
								type=country
								id=16
								random={ 831522856 3471316962 }
								from={
									type=country
									id=16
									random={ 1611067985 3810532453 }
									saved_event_target={
										type=galactic_object
										id=39
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=660
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=19
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=16
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=848
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777265
										name="pirate_band"
									}
								}
							}
							from={
								type=country
								id=16
								random={ 1611067985 3810532453 }
								saved_event_target={
									type=galactic_object
									id=39
									name="pirate_system"
								}
								saved_event_target={
									type=galactic_object
									id=660
									name="capital_system"
								}
								saved_event_target={
									type=species
									id=19
									name="owner_species"
								}
								saved_event_target={
									type=country
									id=16
									name="pirate_target"
								}
								saved_event_target={
									type=planet
									id=848
									name="pirate_home"
								}
								saved_event_target={
									type=country
									id=16777265
									name="pirate_band"
								}
							}
							prev={
								type=country
								id=16777265
								random={ 831522856 1652307308 }
								root={
									type=country
									id=16
									random={ 831522856 3471316962 }
									from={
										type=country
										id=16
										random={ 1611067985 3810532453 }
										saved_event_target={
											type=galactic_object
											id=39
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=660
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=19
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=16
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=848
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777265
											name="pirate_band"
										}
									}
								}
								from={
									type=country
									id=16
									random={ 1611067985 3810532453 }
									saved_event_target={
										type=galactic_object
										id=39
										name="pirate_system"
									}
									saved_event_target={
										type=galactic_object
										id=660
										name="capital_system"
									}
									saved_event_target={
										type=species
										id=19
										name="owner_species"
									}
									saved_event_target={
										type=country
										id=16
										name="pirate_target"
									}
									saved_event_target={
										type=planet
										id=848
										name="pirate_home"
									}
									saved_event_target={
										type=country
										id=16777265
										name="pirate_band"
									}
								}
								prev={
									type=country
									id=16
									random={ 831522856 3471316962 }
									from={
										type=country
										id=16
										random={ 1611067985 3810532453 }
										saved_event_target={
											type=galactic_object
											id=39
											name="pirate_system"
										}
										saved_event_target={
											type=galactic_object
											id=660
											name="capital_system"
										}
										saved_event_target={
											type=species
											id=19
											name="owner_species"
										}
										saved_event_target={
											type=country
											id=16
											name="pirate_target"
										}
										saved_event_target={
											type=planet
											id=848
											name="pirate_home"
										}
										saved_event_target={
											type=country
											id=16777265
											name="pirate_band"
										}
									}
								}
							}
						}
						system=608
						index=0
						current={
							move_to={
								coordinate={
									x=0.000
									y=0.000
									origin=608
								}
							}
						}
					}
				}
			}
		}
		ships={
			2714 2715 2716 2717 2718 
		}
		combat={
			in_combat_with={
				{
					fleet=859
				}
 {
					fleet=974
				}
 
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=608
			}
			formation_pos={
				x=10.822
				y=-15.661
				speed=2.120
				rotation=-0.354
				forward_x=0.059
				forward_y=0.204
			}
			formation={
				root=0
				ships={
					2714 2715 2716 2717 2718 
				}
				parent={
					-1 0 0 0 0 
				}
			}
			start_coordinate={
				x=-99.009
				y=6.576
				origin=608
			}
			start_date="2217.11.23"
		}
		fleet_stats={
			combat_stats={
				fleet={
					fleet=1103
					ship_class=shipclass_military
					country=16777265
					empire_flag={
						icon={
							category="pirate"
							file="flag_pirate_3.dds"
						}
						background={
							category="backgrounds"
							file="00_solid.dds"
						}
						colors={
							"black"
							"black"
							"null"
							"null"
						}
					}
					country_name="Desolators"
					fleet_name="Pirate Fleet"
					ship_size_key={
						"pirate_corvette"
					}
					ship_size_name={
						"pirate_corvette"
					}
					ship_size_count={
						5 
					}
					ship_size_count_lost={
						0 
					}
					leader={
						name="Cothaxir"
						experience=0.000
						skill=1
						skill_cap=7
						class=admiral
						design={
							gender=male
							name="Cothaxir"
							portrait="rep13"
							texture=2
							hair=0
							clothes=4
						}
						trait="leader_trait_gale_speed"
					}
				}
				date="2217.11.23"
				enemy={
					{
						fleet=974
						ship_class=shipclass_mining_station
						country=16
						empire_flag={
							icon={
								category="ornate"
								file="flag_ornate_21.dds"
							}
							background={
								category="backgrounds"
								file="circle.dds"
							}
							colors={
								"dark_brown"
								"green"
								"black"
								"null"
							}
						}
						country_name="Raxar Empire"
						fleet_name="Fuaewei Mining Station"
						ship_size_key={
							"mining_station"
						}
						ship_size_name={
							"mining_station"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 {
						fleet=859
						ship_class=shipclass_starbase
						country=16
						empire_flag={
							icon={
								category="ornate"
								file="flag_ornate_21.dds"
							}
							background={
								category="backgrounds"
								file="circle.dds"
							}
							colors={
								"dark_brown"
								"green"
								"black"
								"null"
							}
						}
						country_name="Raxar Empire"
						fleet_name="Starbase"
						ship_size_key={
							"starbase_outpost"
						}
						ship_size_name={
							"starbase_outpost"
						}
						ship_size_count={
							1 
						}
						ship_size_count_lost={
							0 
						}
					}
 
				}
				damage_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=61.416
						base_damage_armor=122.834
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=0
						damage_armor=18.612
						base_damage_armor=37.226
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=305.605
						damage_armor=210.311
						base_damage_shields=203.738
						base_damage_armor=420.627
					}
 {
						template="AUTOCANNON_1"
						fleet_index=0
						damage_armor=5.688
						base_damage_armor=22.752
					}
 {
						template="AUTOCANNON_1"
						fleet_index=1
						damage_shields=98.676
						damage_armor=92.920
						base_damage_shields=65.784
						base_damage_armor=371.680
					}
 {
						template="SMALL_MASS_DRIVER_1"
						fleet_index=1
						damage_shields=17.103
						damage_armor=149.053
						base_damage_shields=11.402
						base_damage_armor=298.119
					}
 
				}
				damage_incoming={
					{
						template="MISSILE_2"
						fleet_index=1
						damage_hitpoints=94.850
						damage_armor=254.826
						base_damage_hitpoints=75.880
						base_damage_armor=254.826
					}
 
				}
				hit_ratio_outgoing={
					{
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=50333183
						fleet_index=0
						hits=5
						misses=1
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=50333183
						fleet_index=0
						hits=4
						misses=2
					}
 {
						template="MEDIUM_MASS_DRIVER_1"
						ship_design=1925
						fleet_index=1
						hits=25
						misses=13
					}
 {
						template="AUTOCANNON_1"
						ship_design=50333183
						fleet_index=0
						hits=2
						misses=1
					}
 {
						template="AUTOCANNON_1"
						ship_design=1925
						fleet_index=1
						hits=35
						misses=4
					}
 {
						template="SMALL_MASS_DRIVER_1"
						ship_design=1925
						fleet_index=1
						hits=28
						misses=6
					}
 
				}
				hit_ratio_incoming={
					{
						template="MISSILE_2"
						ship_design=83886415
						fleet_index=1
						hits=4
						evades=4
					}
 {
						template="MISSILE_2"
						ship_design=83886413
						fleet_index=1
						hits=3
					}
 
				}
			}
		}
		current_order={
			move_to_system_point_order={
				coordinate={
					x=0.000
					y=0.000
					origin=608
				}
				order_id=1
			}
		}
		owner=16777265
		ground_support_stance="selective"
		fleet_stance=aggressive
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=wedge
			}
			coordinate={
				x=9.150
				y=-9.150
				origin=608
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=608
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=608
			}
			time_since_last_path_update=96
			state=move_system
			path={
				node={
					coordinate={
						x=0.000
						y=0.000
						origin=608
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=183.785
					y=-12.125
					origin=39
				}
				to=608
				fleet=1103
				jump_method=jump_hyperlane
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=2
		hit_points=1655.14999
	}
	1104={
		name="Kibbin I Mining Station"
		ships={
			16779904 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=622
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=38.120
				y=-3.030
				origin=622
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=5938
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=2000.00000
	}
	1105={
		name="Sidor Mining Station"
		ships={
			16779886 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=644
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=11
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-12.270
				y=-12.270
				origin=644
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=626
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967307		hit_points=2000.00000
	}
	1106={
		name="Girtab Mining Station"
		ships={
			16779884 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=139
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=5
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=-0.786
				type=wedge
			}
			coordinate={
				x=-9.300
				y=-9.300
				origin=139
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=739
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967301		hit_points=2000.00000
	}
	1107={
		name="PCE Redevellion"
		ships={
			16779910 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=502
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		current_order={
			colonize_planet_order={
				planet=443
				tile=562962838323643				progress=0.000
				sub_order={
					orbit_planet_order={
						planet=443
						sub_order={
							move_to_system_point_order={
								coordinate={
									x=45.710
									y=-64.380
									origin=618
								}
							}
						}
					}
				}
				order_id=0
			}
		}
		owner=6
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		movement_manager={
			formation={
				scale=1.000
				angle=-4.518
				type=wedge
			}
			coordinate={
				x=-56.041
				y=-98.971
				origin=502
			}
			target={
				coordinate={
					x=45.710
					y=-64.380
					origin=618
				}
			}
			target_coordinate={
				x=45.710
				y=-64.380
				origin=618
			}
			time_since_last_path_update=256
			state=move_system
			path={
				node={
					coordinate={
						x=-222.408
						y=-122.127
						origin=502
					}
					delay=112.000
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=161.246
						y=88.542
						origin=618
					}
					ftl=jump_hyperlane
				}
				node={
					coordinate={
						x=45.710
						y=-64.380
						origin=618
					}
					ftl=jump_hyperlane
				}
			}
			orbit={
				planet=4294967295
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		sector=4294967302		hit_points=300.00000
	}
	1108={
		name="Starbase"
		ships={
			2719 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=741
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			start_date="1.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="1.01.01"
			}
		}
		owner=16
		station=yes
		ground_support_stance="selective"
		movement_manager={
			formation={
				scale=1.000
				angle=0.784
				type=circle
			}
			coordinate={
				x=20.610
				y=-20.610
				origin=741
			}
			target={
				coordinate={
					x=0.000
					y=0.000
					origin=4294967295
				}
			}
			target_coordinate={
				x=0.000
				y=0.000
				origin=4294967295
			}
			state=move_idle
			path={
			}
			orbit={
				planet=6891
			}
			last_ftl_jump={
				from={
					x=0.000
					y=0.000
					origin=4294967295
				}
				fleet=4294967295
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		sector=4294967312		hit_points=5000.00000
	}
	1109={
		name="Dongar VII Research Station"
		ships={
			2720 
		}
		combat={
			coordinate={
				x=0.000
				y=0.000
				origin=227
			}
			formation_pos={
				x=0.000
				y=0.000
				speed=0.000
				rotation=0.000
				forward_x=0.000
				forward_y=0.000
			}
			formation={
				root=-1
			}
			start_coordinate={
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			}
 {
				design=1067
			}
 
		}
		queued=0
		count=5
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	}
	158={
		fleet=509
		fleet_template_design={
			{
				design=1264
				count=2
			}
 
		}
		queued=0
		count=2
		fleet_size=2.000
	}
	16777375=none
	160=none
	161=none
	16777378={
		fleet=1099
		fleet_template_design={
			{
				design=33555810
				count=4
			}
 {
				design=33555809
			}
 
		}
		queued=0
		count=5
		fleet_size=5.000
	}
	163=none
	164=none
	16777381={
		fleet=1103
		fleet_template_design={
			{
				design=83886415
				count=4
			}
 {
				design=83886413
			}
 
		}
		queued=0
		count=5
		fleet_size=5.000
	}
	166={
		fleet=838
		fleet_template_design={
			{
				design=1607
			}
 
		}
		queued=0
		count=1
		fleet_size=32.000
	}
	16777383={
		fleet=1101
		fleet_template_design={
			{
				design=50332928
				count=4
			}
 {
				design=50332927
			}
 
		}
		queued=0
		count=5
		fleet_size=5.000
	}
	16777384=none
	33554601=none
	16777386=none
	33554603={
		fleet=16777891
		fleet_template_design={
			{
				design=50333408
				count=3
			}
 {
				design=50333406
				count=4
			}
 
		}
		queued=0
		count=7
		fleet_size=7.000
	}
	16777388={
		fleet=920
		home_base={
			starbase=11
		}
		fleet_template_design={
			{
				design=33556440
				count=2
			}
 
		}
		queued=0
		count=2
		fleet_size=2.000
	}
	50331821={
		fleet=980
		fleet_template_design={
			{
				design=1264
				count=2
			}
 
		}
		queued=0
		count=2
		fleet_size=2.000
	}
}
last_created_fleet=1109
last_created_ship=16779910
last_created_leader=16777576
last_created_army=268
last_created_design=67109119
army={
	0={
		name="1st Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=114
		leader=386
		morale=250.000
	}
	1={
		name="2nd Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=115
		morale=250.000
	}
	2={
		name="3rd Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=116
		morale=250.000
	}
	3={
		name="4th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=117
		morale=250.000
	}
	4={
		name="5th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=118
		morale=250.000
	}
	5={
		name="6th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=119
		morale=250.000
	}
	6={
		name="7th Xenomorph Pod"
		type="xenomorph_army"
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		home_planet=872
		owner=19
		ship=120
		morale=250.000
	}
	7={
		name="8th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=121
		morale=250.000
	}
	8={
		name="9th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=122
		morale=250.000
	}
	9={
		name="10th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=123
		morale=250.000
	}
	10={
		name="11th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=124
		morale=250.000
	}
	11={
		name="12th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=125
		morale=250.000
	}
	12={
		name="13th Xenomorph Pod"
		type="xenomorph_army"
		health=600.000
		home_planet=872
		owner=19
		ship=126
		morale=250.000
	}
	13={
		name="14th Xenomorph Pod"
		type="xenomorph_army"
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		home_planet=872
		owner=19
		ship=127
		morale=250.000
	}
	14={
		name="15th Xenomorph Pod"
		type="xenomorph_army"
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		home_planet=872
		owner=19
		ship=128
		morale=250.000
	}
	15={
		name="1st Heavy Assault Force"
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		home_planet=999
		owner=20
		species_index=23
		ship=238
		leader=402
		morale=230.000
	}
	16={
		name="2nd Heavy Assault Force"
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		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=239
		morale=230.000
	}
	17={
		name="3rd Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=240
		morale=230.000
	}
	18={
		name="4th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=241
		morale=230.000
	}
	19={
		name="5th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=242
		morale=230.000
	}
	20={
		name="6th Heavy Assault Force"
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		home_planet=999
		owner=20
		species_index=23
		ship=243
		morale=230.000
	}
	21={
		name="7th Heavy Assault Force"
		type="machine_assault_2"
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		home_planet=999
		owner=20
		species_index=23
		ship=244
		morale=230.000
	}
	22={
		name="8th Heavy Assault Force"
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		home_planet=999
		owner=20
		species_index=23
		ship=245
		morale=230.000
	}
	23={
		name="9th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=246
		morale=230.000
	}
	24={
		name="10th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=247
		morale=230.000
	}
	25={
		name="11th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=248
		morale=230.000
	}
	26={
		name="12th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=249
		morale=230.000
	}
	27={
		name="13th Heavy Assault Force"
		type="machine_assault_2"
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		home_planet=999
		owner=20
		species_index=23
		ship=250
		morale=230.000
	}
	28={
		name="14th Heavy Assault Force"
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		home_planet=999
		owner=20
		species_index=23
		ship=251
		morale=230.000
	}
	29={
		name="15th Heavy Assault Force"
		type="machine_assault_2"
		health=750.000
		home_planet=999
		owner=20
		species_index=23
		ship=252
		morale=230.000
	}
	30={
		name="1st Cybernetic Shock Army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=307
		leader=418
		morale=230.000
	}
	31={
		name="2nd Cybernetic Shock Army"
		type="android_army"
		health=750.000
		home_planet=1012
		owner=21
		species_index=24
		ship=308
		morale=230.000
	}
	32={
		name="3rd Cybernetic Shock Army"
		type="android_army"
		health=750.000
		home_planet=1012
		owner=21
		species_index=24
		ship=309
		morale=230.000
	}
	33={
		name="4th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=310
		morale=230.000
	}
	34={
		name="5th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=311
		morale=230.000
	}
	35={
		name="6th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=312
		morale=230.000
	}
	36={
		name="7th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=313
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	}
	37={
		name="8th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=314
		morale=230.000
	}
	38={
		name="9th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=315
		morale=230.000
	}
	39={
		name="10th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=316
		morale=230.000
	}
	40={
		name="11th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=317
		morale=230.000
	}
	41={
		name="12th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=318
		morale=230.000
	}
	42={
		name="13th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=319
		morale=230.000
	}
	43={
		name="14th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=320
		morale=230.000
	}
	44={
		name="15th Cybernetic Shock Army"
		type="android_army"
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		home_planet=1012
		owner=21
		species_index=24
		ship=321
		morale=230.000
	}
	45={
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		home_planet=3145
		owner=37
		species_index=44
		planet=3145
		morale=200.000
	}
	46={
		name="Post-Atomic Army"
		type="postatomic_army"
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		home_planet=3145
		owner=37
		species_index=44
		planet=3145
		morale=200.000
	}
	47={
		name="Post-Atomic Army"
		type="postatomic_army"
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		home_planet=3145
		owner=37
		species_index=44
		planet=3145
		morale=200.000
	}
	48={
		name="Post-Atomic Army"
		type="postatomic_army"
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		home_planet=3145
		owner=37
		species_index=44
		planet=3145
		morale=200.000
	}
	49={
		name="Post-Atomic Army"
		type="postatomic_army"
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		home_planet=3145
		owner=37
		species_index=44
		planet=3145
		morale=200.000
	}
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		owner=38
		species_index=45
		planet=3776
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	51={
		name="Primitive Army"
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		home_planet=3776
		owner=38
		species_index=45
		planet=3776
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	52={
		name="Primitive Army"
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		owner=39
		species_index=46
		planet=4346
		morale=160.000
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		home_planet=4346
		owner=39
		species_index=46
		planet=4346
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	54={
		name="Primitive Army"
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		home_planet=4346
		owner=39
		species_index=46
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		home_planet=6383
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	56={
		name="Industrial Army"
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		home_planet=6383
		owner=40
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		planet=6383
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	57={
		name="Industrial Army"
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		owner=40
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		planet=6383
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	58={
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		home_planet=6383
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		planet=6383
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		name="Industrial Army"
		type="industrial_army"
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		planet=6872
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	60={
		name="Industrial Army"
		type="industrial_army"
		health=100.000
		home_planet=6872
		owner=41
		species_index=48
		planet=6872
		morale=160.000
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	61={
		name="Industrial Army"
		type="industrial_army"
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		home_planet=6872
		owner=41
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		planet=6872
		morale=160.000
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	62={
		name="Industrial Army"
		type="industrial_army"
		health=100.000
		home_planet=6872
		owner=41
		species_index=48
		planet=6872
		morale=160.000
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	63={
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		type="defense_army"
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		home_planet=4
		owner=0
		species_index=0
		planet=4
		morale=250.000
		tile=844429225099268	}
	64={
		name="2nd Ground Shield"
		type="defense_army"
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		home_planet=4
		owner=0
		species_index=0
		planet=4
		morale=250.000
		tile=844429225099268	}
	65={
		name="3rd Ground Shield"
		type="defense_army"
		health=375.000
		home_planet=4
		owner=0
		species_index=0
		planet=4
		morale=250.000
		tile=844429225099268	}
	66={
		name="1st Defense Pod"
		type="defense_army"
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		owner=1
		species_index=1
		planet=15
		morale=250.000
		tile=562958543355919	}
	67={
		name="2nd Defense Pod"
		type="defense_army"
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		home_planet=15
		owner=1
		species_index=1
		planet=15
		morale=250.000
		tile=562958543355919	}
	68={
		name="3rd Defense Pod"
		type="defense_army"
		health=250.000
		home_planet=15
		owner=1
		species_index=1
		planet=15
		morale=250.000
		tile=562958543355919	}
	69={
		name="1st Defense Pod"
		type="defense_army"
		health=250.000
		home_planet=37
		owner=2
		species_index=2
		planet=37
		morale=250.000
		tile=844433520066597	}
	70={
		name="2nd Defense Pod"
		type="defense_army"
		health=250.000
		home_planet=37
		owner=2
		species_index=2
		planet=37
		morale=250.000
		tile=844433520066597	}
	71={
		name="3rd Defense Pod"
		type="defense_army"
		health=250.000
		home_planet=37
		owner=2
		species_index=2
		planet=37
		morale=250.000
		tile=844433520066597	}
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		owner=21
		species_index=51
		planet=1012
		morale=250.000
		tile=281479271678964	}
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		name="31st Security Wing"
		type="defense_army"
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		home_planet=1012
		owner=21
		species_index=51
		planet=1012
		morale=250.000
		tile=281479271678964	}
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		name="Tronz Army 4"
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		owner=3
		species_index=3
		planet=53
		morale=200.000
		tile=562954248388661	}
	75={
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		type="defense_army"
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		owner=4
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		planet=60
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		tile=281483566645308	}
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		owner=4
		species_index=4
		planet=60
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		tile=281483566645308	}
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		owner=4
		species_index=4
		planet=60
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		tile=281483566645308	}
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		owner=5
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		planet=68
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		owner=5
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		planet=68
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		owner=5
		species_index=5
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		"Zempek"
		"Ruinam"
		"Tethell"
		"Obsholla"
		"Takhvan"
		"Shulmak"
		"Crescim"
		"Aruz"
		"Iram"
		"Ynessa"
		"Davassa"
		"Wicklar"
		"Lando"
		"Ubliea"
		"Dorellion"
		"Inegore"
		"Iflillon"
		"Norgon"
		"Moregard"
		"Intham"
		"Ionides"
		"Vorsham"
		"Mehrnaz"
		"Onab"
		"Beskell"
		"Roolan"
		"Sym"
		"Hithram"
		"Faltus"
		"Bokrimar"
		"Zulei Cro"
		"Dahlberg"
		"Borbagon"
		"Tiakia"
		"Ferathon"
		"Pentarum"
		"Veldoon"
		"Lurus"
		"Antak Rham"
		"Qamm"
		"Evexus"
		"Polymar"
		"Poaa"
		"Kiram"
		"Kildatha"
		"Bythia"
		"Pathavon"
		"Carovon"
		"Hemtares"
		"Olbers"
		"Seradon"
		"Spiram"
		"Dalphene"
		"Qeffoth"
		"Stratal"
		"Amastes"
		"Voon"
		"Hischmal"
		"Aiplade"
		"Despad"
		"Daranma"
		"Wemoll"
		"Jumla"
		"Astrkion"
		"Escant"
		"Erdosca"
		"Xigar"
		"Borce"
		"Kauri"
		"Usmzara"
		"Zeldrah"
		"Raxum"
		"Yillion"
		"Ucrichi"
		"Zimtauri"
		"Kosk"
		"Tar Valemm"
		"Hhabban"
		"Obnoll"
		"Unatra"
		"Fujeau"
		"Mecura"
		"Birana"
		"Yunak"
		"Fuye"
		"Irim"
		"Tiamat"
		"Tiffim"
		"Mindara"
		"Monboth"
		"Mitin"
		"Avalam"
		"Oreb"
		"Zirq"
		"Tibor"
		"Deteenal"
		"Jillis"
		"Ojlars"
		"Boeawei"
		"Poeuter"
		"Andack"
		"Ranction"
		"Gaee"
		"Virdamon"
		"Tadasca"
		"Orthama"
		"Exslillon"
		"Saraklis"
		"Hizar"
		"Delcor"
		"Bidtox"
		"Thaaram"
		"Mavall"
		"Nijil"
		"Faenov"
		"Unaria"
		"Baranik"
		"Jundius"
		"Japhon"
		"Aswiri"
		"Yunduk"
		"Khiram"
		"Nithascal"
		"Scorom"
		"Prothon"
		"Beznar"
		"Yon"
		"Sismak"
		"Athuna"
		"Inthor"
		"Peya"
		"Sanopel"
		"Rixim"
		"Uqallon"
		"Rabinoc"
		"Wetij"
		"Talan"
		"Durabbius"
		"Tinab"
		"Bregglar"
		"Lirril"
		"Ophang"
		"Mang"
		"Med Karash"
		"Kongath"
		"Con Viab"
		"Condarra"
		"Cothium"
		"Collodor"
		"Viriak"
		"Thrish"
		"Thradd"
		"Damiun"
		"Vinjim"
		"Enuis"
		"Ferragon"
		"Ovastivum"
		"Zhir"
		"Sapad"
		"Vumm"
		"Uchbiea"
		"Ar'Doqd"
		"ViMaas"
		"Ublion"
		"Chox"
		"Avim"
		"Adar"
		"Umik"
		"Kazon"
		"Unar"
		"Ullus"
		"Ulym"
		"Magam"
		"Hotram"
		"Bir"
		"Bikhul"
		"Zabeen"
		"Afcheshan"
		"Amgathorra"
		"Bihjall"
		"Caehines"
		"Maghama"
		"Ishnor"
		"Yirba"
		"Geqieturn"
		"Sathama"
		"Tem"
		"Gottara"
		"Jughum"
		"Suyo"
		"Sisaja"
		"Eglrarvis"
		"Tuban"
		"Hixar"
		"Codria"
		"Brink"
		"Poligar"
		"Escont"
		"Uiafladus"
		"Ophele"
		"Lessiria"
		"Brynnis"
		"Xel Madak"
		"Baltris"
		"Caranis"
		"Zimatullon"
		"Firin Malba"
		"Tiqim"
		"Niamba"
		"Ditrim"
		"Ugarasti"
		"Tystra"
		"Pollban Kir"
		"Aswmade"
		"Galurum"
		"Saua"
		"Bellezir"
		"Qabji"
		"Monakidir"
		"Eshiuq"
		"Adumir"
		"Ajandis"
		"Cidar"
		"Durbatur"
		"Taanafir"
		"Eychilia"
		"Trabano"
		"Lytirin"
		"Lyfhir"
		"Eglomia"
		"Pozuno"
		"Kastaba"
		"Goffia"
		"Dressel"
		"Tibbacor"
		"Firam"
		"Yurus"
		"Dorfil"
		"Ablapus"
		"Ridathi"
		"Walmoro"
		"Seoo"
		"Weiguvis"
		"Japris"
		"Hiamit"
		"Ruthauri"
		"Rym"
		"Saolea"
		"Nietz"
		"Vermillion"
		"Nodox"
		"Fia Nita"
		"Hixaros"
		"Boibos"
		"Ziris"
		"Gozam"
		"Vana"
		"Seinides"
		"Baxom"
		"Nicanda"
		"Nishpan"
		"Eiol"
		"Elthior"
		"Brillisir"
		"Loggam"
		"Qirbus"
		"Flestia"
		"Caspadene"
		"Uhgrone"
		"Lyctabon"
		"Badukan"
		"Biltron"
		"Zithri"
		"Sethelbak"
		"Thegglan"
		"Upstoth"
		"Feldazir"
		"Romston"
		"Ehsmyke"
		"Cemesta"
		"Bion Dazat"
		"Bashpat"
		"Galpan"
		"Culdax"
		"Moscot"
		"Jamor"
		"Duwix"
		"Dwithim"
		"Redamon"
		"Ellor"
		"Opriiuq"
		"Zedran"
		"Nomotar"
		"Hixam"
		"Tirmana"
		"Ockrom"
		"Eptraban"
		"Hadriccus"
		"Phargis"
		"Yel Barrasta"
		"Ibacca"
		"Itraben"
		"Ishtrum"
		"Jhurope"
		"Yval"
		"Nugaan"
		"Takharam"
		"Rizor"
		"Ackmall"
		"Camglaria"
		"Korach"
		"Roballius"
		"Puntrazed"
		"Waiphrid"
		"Ladiom"
		"Grekil"
		"Lathoros"
		"Saqqis"
		"Ginigan"
		"Ekoecromia"
		"Koter"
		"Rubiz"
		"Mareid"
		"Lachium"
		"Beynus"
		"Saonus"
		"Barban"
		"Padjitauron"
		"Hijeroscant"
		"Phin"
		"Rakaron"
		"Siyliv"
		"Ceul"
		"Samderaan"
		"Qoclite"
		"Tue"
		"Wua"
		"Toropia"
		"Roscan"
		"Mothellum"
		"Eriga"
		"Nolyon"
		"Wolgun"
		"Orellia"
		"Fevallion"
		"Pithria"
		"Eissam"
		"Wum Jiam"
		"Liram"
		"Fir Mathrioz"
		"Oshimir"
		"Pothria"
		"Jinnium"
		"Ebrxinda"
		"Suulan"
		"Riddigus"
		"Mauthula"
		"Rovgeddi"
		"Matsonia"
		"Ozaggamum"
		"Suter"
		"Astarte"
		"Rundore"
		"Drisk"
		"Cizar"
		"Sapir"
		"Brockan"
		"Ryl Somot"
		"Simtinasca"
		"Dearum"
		"Withyr"
		"Deres"
		"Krakaum"
		"Cordip"
		"Kehines"
		"Elderak"
		"Saldropis"
		"Irriamun"
		"Atausnyria"
		"Witris"
		"Soiu"
		"Nizatorom"
		"Fedeema"
		"Chatiib"
		"Moah"
		"Gidzerak"
		"Dodonnam"
		"Zoldar"
		"Folingar"
		"Qurus"
		"Qapra"
		"Orkam Fung"
		"Amlitzer"
		"Vakradil"
		"Lessim"
		"Gedexus"
		"Arbatraeus"
		"Rippigaur"
		"Segathia"
		"Ibleen"
		"Ovany"
		"Erimadon"
		"Tissilum"
		"Tropallum"
		"Trijam"
		"Jhapp"
		"Yiriam"
		"Landiz"
		"Oslippe"
		"Yodd Bem"
		"T'Vilkait"
		"Gossomir"
		"Piskus"
		"Tram Bodon"
		"Qeb Daraan"
		"Eadominar"
		"Coggan"
		"Terzam"
		"Odlamon"
		"Geronth"
		"Burtios"
		"Dradim"
		"Bastamore"
		"Saphiban"
		"Romonox"
		"Gaaria"
		"Gossok"
		"Falmir"
		"Impan"
		"Hocry"
		"Raltry"
		"Binami"
		"Ellamir"
		"Walzirin"
		"Iflagua"
		"Astinda"
		"Crimdor"
		"Raskamir"
		"Starmagg"
		"Escolla"
		"Trunt"
		"Parsax"
		"Nemozi"
		"Tir"
		"Salluria"
		"Satrinias"
		"Howoz"
		"Cormaggion"
		"Bistramar"
		"Yrgel"
		"Taggallion"
		"Appon"
		"Assaniz"
	}
	black_hole_names={
		"Eternal Horizon"
		"Devil's Maw"
		"Hell's Maw"
		"Suskat's Maw"
		"Quiet Dark"
		"Rixikar's Maw"
		"Zultar's Maw"
		"Gaping Maw"
		"Urakhannon's Maw"
		"Yonnok's Maw"
		"Xuukanis Black Hole"
		"Luusaj Black Hole"
		"Eye of Hawking"
		"Geltauri Black Hole"
		"Zantaris Black Hole"
		"Howling Vortex"
		"BX-799 Singularity"
		"XT-81 Singularity"
		"Gindor Black Hole"
		"P94-L Singularity"
		"Ter Meku Black Hole"
		"Sithonis Maelstrom"
		"Cibaaran Maelstrom"
		"Ascension's End"
		"Gathri Maelstrom"
		"Kelvan Maelstrom"
		"Vha'Zi Maelstrom"
		"Jebben's Maelstrom"
		"D-471 Singularity"
		"Dubious Abyss"
		"Uzhab Vortex"
		"Tunari Vortex"
		"Ribellan Vortex"
		"Zi Pok Vortex"
		"Lithyrian Vortex"
		"LR-9 Singularity"
		"Yamek's Singularity"
		"Broon's Singularity"
	}
	nebula_names={
		"Jimorban Dust Clouds"
		"Shiigur Nebula"
		"Temestra Badlands"
		"Arija Patch"
		"Tyjanock Expanse"
		"Harriban Nebula"
		"Erium Nebula"
		"Najaggus Veil"
		"Kiiran Dust Clouds"
		"Yothmore Shroud"
		"Traxis Badlands"
		"Sejanis Expanse"
		"Kanthares Miasma"
		"Ibannic Veil"
		"Ultaaran Miasma"
		"Rebenthi Dust Clouds"
		"Zadanis Nebula"
		"Grasping Claw Nebula"
		"Hirantes Dust Clouds"
		"Demon's Eye Nebula"
		"Weeping Ghost Nebula"
		"Forbidden Nebula"
		"Crossroads Nebula"
		"Whispering Garden Nebula"
		"Dark Hopes Nebula"
		"Shining Pearl Nebula"
		"Wimar Drift"
		"Void Sea Nebula"
		"Shadow Nebula"
		"Abbanis Nebula"
		"Nythran Expanse"
		"Unar Patch"
		"Daturi Expanse"
		"Orantes Shroud"
		"Gamus Veil"
	}
	asteroid_prefix={
		"TFL-"
		"TD-1-"
		"LM-"
		"RX2-"
		"A1-"
		"BT-"
		"425-"
		"18-"
		"THX-"
		"LR-9-"
		"B12-"
		"F-29-"
		"I11-"
		"LV-"
		"TBR-"
		"TLDR-"
		"M4-"
		"PX-4-"
		"QH-"
		"RLS-"
		"W1-H-"
		"GR-"
		"R2-"
		"C-"
		"T-"
		"HAL-"
		"XR-7-"
		"X9-"
		"XXN-"
		"FL-"
		"IL-"
		"AZ-11-"
		"UT-9-"
		"VTR-"
		"V4-XN-"
		"234-"
		"6467-"
		"88D2-"
		"14-S-"
		"DSS-"
		"AT-"
		"GF53-"
		"SSD-"
		"SL9-"
		"WO-"
		"WPR-"
		"13-S-"
		"DTLF-"
		"E-9-R"
		"XC-"
		"B134-"
		"A-"
		"X-"
		"ZR-"
		"ZL-1-"
		"X-12-"
		"BT-"
		"E49-"
		"R66-"
		"333P-"
		"CCC4-"
		"CP-01"
		"TF-B-"
		"133-D-"
		"49-F-"
		"377D-"
		"1337-"
		"4-"
		"39-"
		"47-"
		"91F-"
		"P1-"
		"32-PX-"
		"41-CV-"
		"BK5-"
		"UL1M-"
		"D-9-"
		"M4-"
		"EUD-"
		"9965-"
		"TE9-"
		"1ES-"
		"8FV-"
		"HL-"
		"H-77-"
		"H4-"
		"J00-"
		"JX4-"
		"JQQ-1-"
		"J3L1-"
		"OD1N-"
		"ZI3-"
		"LJ-G-"
		"WX12-"
		"ZA-19-"
		"AA-23-"
		"V413-"
		"SP0-"
		"PT-RE-"
		"LK12-"
		"YZ9-"
		"VIR-"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"6498"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"009"
		"012"
		"85-8"
		"399"
		"63089"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"63"
		"83"
		"984"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"78"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"6498"
		"0909"
		"DX-1"
		"354-F"
		"2079"
		"44-D1"
		"12"
		"94"
		"BS12"
		"984"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"981"
		"399"
		"866"
		"757"
		"63"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"63089"
		"863"
		"2340"
		"872"
		"138"
		"947"
		"863"
		"21-12"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"984"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"63"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"6498"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"63089"
		"36367"
		"3452"
		"956"
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		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"21-12"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"981"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"6498"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"6759"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"63089"
	}
	asteroid_postfix={
		"413"
		"3254"
		"63089"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"2340"
		"6498"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"981"
		"OR95"
		"66"
		"009"
		"83"
		"88"
		"21-12"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"2079"
		"872"
		"138"
		"984"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"63"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"2079"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"984"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"6498"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"63"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"63089"
		"2340"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"009"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"2340"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"21-12"
		"2079"
		"893"
		"951"
		"863"
		"915"
		"872"
		"009"
		"947"
		"863"
		"6498"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"63"
		"094"
		"0935"
		"63089"
		"78"
		"981"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"009"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"63089"
		"11B1"
		"63"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"2340"
		"411"
		"012"
		"85-8"
		"2079"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"6498"
		"QW1"
		"984"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"981"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"21-12"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"63089"
		"2079"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"6498"
		"866"
		"757"
		"044"
		"076"
		"21-12"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"984"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"2340"
		"863"
		"234"
		"63"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"6498"
		"3452"
		"956"
		"35-D"
		"11B1"
		"21-12"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"009"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"2079"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"63"
		"H45"
		"J88"
		"63089"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
	}
	asteroid_postfix={
		"413"
		"3254"
		"009"
		"001B"
		"1138"
		"426"
		"63089"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"6498"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"78"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"984"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"21-12"
		"076"
		"99"
		"845"
		"811"
		"981"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"63"
	}
}
name_list={
}
galaxy={
	template="large"
	shape=spiral_4
	num_empires=18
	num_advanced_empires=0
	num_fallen_empires=3
	num_marauder_empires=2
	habitability=2.500
	primitive=1.000
	advanced_starts_near_player=no
	crises=1.250
	technology=0.250
	clustered=no
	random_empires=no
	random_fallen_empires=no
	random_marauder_empires=no
	random_advanced_empires=no
	core_radius=135.000
	player_locations=normal
	difficulty=ensign
	aggressiveness=normal
	name="92b34146316c9eac2c6d68143bd11793"
	ironman=no
	num_gateways=1.250
	num_wormhole_pairs=1.500
	num_hyperlanes=1.250
	mid_game_start=175
	end_game_start=325
	design={
		key="Valorian Confeatheracy"
		ship_prefix="OWL"
		species={
			class="AVI"
			portrait="avi11"
			name="Valorian Owl"
			plural="Valorian Owls"
			adjective="valowlish"
			species_bio="The Valorian Owls were contacted by the time fountain itself, to serve the universe by unlocking it's mysteries and reach dominance in a chaotic realm."
			name_list="AVI3"
			trait="trait_intelligent"
			trait="trait_enduring"
			trait="trait_sedentary"
		}
		name="Valorian Confeatheracy"
		adjective="valorian"
		authority="auth_oligarchic"
		government="gov_science_directorate"
		planet_name="Valyria"
		planet_class="pc_alpine"
		system_name="Persephone"
		initializer=""
		graphical_culture="pirate_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_21.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"black"
				"dark_grey"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Varum"
			portrait="avi11"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room=""
		spawn_enabled=no
		ethic="ethic_xenophile"
		ethic="ethic_militarist"
		ethic="ethic_materialist"
		civics={
			"civic_technocracy"
			"civic_efficient_bureaucracy"
		}
	}
	design={
		key="Relian Intellocracy"
		ship_prefix="RII"
		species={
			class="REP"
			portrait="rep2"
			name="Relian"
			plural="Relians"
			adjective="Cold"
			species_bio="Relians are reserved thinkers, that like to ponder about the mysteries of the universe, living long lifes of ascetic scientific pursuit. They are excellent observers, with a keen interest in the mysteries of society."
			name_list="REP1"
			trait="trait_slow_breeders"
			trait="trait_enduring"
			trait="trait_quick_learners"
			trait="trait_natural_sociologists"
		}
		name="Relian Intellocracy"
		adjective="Relian Intellectic"
		authority="auth_oligarchic"
		government="gov_science_directorate"
		planet_name="Frozt"
		planet_class="pc_arctic"
		system_name="Ea"
		initializer="deneb_system"
		graphical_culture="fungoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_5.dds"
			}
			background={
				category="backgrounds"
				file="horizontal_stripe.dds"
			}
			colors={
				"black"
				"blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Agan Naa"
			portrait="rep2"
			texture=0
			hair=0
			clothes=2
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room=""
		spawn_enabled=yes
		ethic="ethic_xenophile"
		ethic="ethic_militarist"
		ethic="ethic_materialist"
		civics={
			"civic_technocracy"
			"civic_shadow_council"
		}
	}
	design={
		key="Varg Vicedometry"
		ship_prefix="RIP"
		species={
			class="REP"
			portrait="rep9"
			name="Varg"
			plural="Vargs"
			adjective="Vargic"
			species_bio="Varg are proud warriors, believing in peaceful unification as a police force for their allies. Nothing makes a Varg more proud than serving the good of people with heroic actions and fierce combat."
			name_list="ART1"
			trait="trait_strong"
			trait="trait_resilient"
			trait="trait_nonadaptive"
			trait="trait_industrious"
		}
		name="Varg Vicedometry"
		adjective="Vargish"
		authority="auth_dictatorial"
		government="gov_martial_dictatorship"
		planet_name="V'hadum"
		planet_class="pc_continental"
		system_name="Vragha Xi Eti"
		initializer=""
		graphical_culture="fallen_empire_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_8.dds"
			}
			background={
				category="backgrounds"
				file="triangle_split.dds"
			}
			colors={
				"black"
				"dark_grey"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Xidlor Xiza"
			portrait="rep9"
			texture=3
			hair=0
			clothes=1
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room=""
		spawn_enabled=yes
		ethic="ethic_fanatic_militarist"
		ethic="ethic_materialist"
		civics={
			"civic_distinguished_admiralty"
			"civic_warrior_culture"
		}
	}
	design={
		key="Fungid Infestation"
		ship_prefix="Infested"
		species={
			class="FUN"
			portrait="fun11"
			name="Shrum"
			plural="Those Shrums which grow everywhere and you are sitting on top of one"
			adjective="Shuurumin"
			species_bio="Shrums grow everywhere. They are not really strong, but they love symbiosis. You need a chair? Here sit on me. Sniff my pollens. You feel the love?"
			name_list="FUN3"
			trait="trait_weak"
			trait="trait_fleeting"
		}
		name="Fungid Infestation"
		adjective="Fungal"
		authority="auth_oligarchic"
		government="gov_plutocratic_oligarchy"
		planet_name="Muscaria"
		planet_class="pc_arctic"
		system_name="Amanita"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_9.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_green"
				"red_orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Addadd uvi-Vvi"
			portrait="fun11"
			texture=0
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_xenophile"
		civics={
			"civic_free_haven"
			"civic_idealistic_foundation"
		}
	}
	design={
		key="Great Daragon Treasury"
		ship_prefix="RIP"
		species={
			class="AVI"
			portrait="avi3"
			name="Daragon"
			plural="Daragons"
			adjective="daragonish"
			name_list="MOL2"
			trait="trait_sedentary"
			trait="trait_traditional"
			trait="trait_thrifty"
		}
		secondary_species={
			class="REP"
			portrait="rep17"
			name="Durogan"
			plural="Durogans"
			adjective="Duroganian"
			name_list="HIVE"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_nonadaptive"
			trait="trait_industrious"
		}
		name="Great Daragon Treasury"
		adjective="Daragon"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		advisor_voice_type="l_egalitarian"
		planet_name="Aegis"
		planet_class="pc_alpine"
		system_name="Drakonis"
		initializer=""
		graphical_culture="fallen_empire_02"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_14.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"orange"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Grk'Xur"
			portrait="avi3"
			texture=4
			hair=0
			clothes=1
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=no
		ethic="ethic_egalitarian"
		ethic="ethic_militarist"
		ethic="ethic_spiritualist"
		civics={
			"civic_syncretic_evolution"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="Cutey Confederated Pais"
		ship_prefix="STD"
		species={
			class="REP"
			portrait="rep16"
			name="Cutey"
			plural="Cuteypais"
			adjective="Cutey"
			species_bio="They are sooo cute! The thrifty Cuteys evoke parental feelings in 99% of encountered sentient lifeforms, which is their own mystery in the universe."
			name_list="ART1"
			trait="trait_sedentary"
			trait="trait_thrifty"
			trait="trait_charismatic"
		}
		name="Cutey Confederated Pais"
		adjective="Cutey"
		authority="auth_oligarchic"
		government="gov_trade_league"
		planet_name="Gekopais"
		planet_class="pc_savannah"
		system_name="Cutay"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_13.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"orange"
				"dark_brown"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Ge-Ko"
			portrait="rep16_m"
			texture=1
			hair=0
			clothes=0
			ruler_title="Rulership"
			ruler_title_female="Rulership"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room=""
		spawn_enabled=always
		ethic="ethic_egalitarian"
		ethic="ethic_xenophile"
		ethic="ethic_spiritualist"
		civics={
			"civic_corporate_dominion"
			"civic_efficient_bureaucracy"
		}
	}
	design={
		key="Vorgax Threat"
		ship_prefix="ISS"
		species={
			class="FUN"
			portrait="fun8"
			name="Vorgax"
			plural="Vorgax"
			adjective="Vorgax"
			species_bio="Vorgax thrive on violence, and are driven by lust for sadistic experiences. They also hate you."
			name_list="ART1"
			trait="trait_wasteful"
			trait="trait_repugnant"
			trait="trait_resilient"
		}
		name="Vorgax Threat"
		adjective="Vorgax"
		authority="auth_dictatorial"
		government="gov_purity_order"
		planet_name="Mesh'Bennur"
		planet_class="pc_continental"
		system_name="Meshka"
		initializer="ringworld_des_st_system"
		graphical_culture="pirate_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pirate"
				file="flag_pirate_5.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"red"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Glosch"
			portrait="fun8"
			texture=0
			hair=0
			clothes=0
			ruler_title="First Hunt"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_authoritarian_room"
		spawn_enabled=always
		ethic="ethic_fanatic_xenophobe"
		ethic="ethic_militarist"
		civics={
			"civic_fanatic_purifiers"
			"civic_distinguished_admiralty"
		}
	}
	design={
		key="Klingon Empire"
		ship_prefix="IKK"
		species={
			class="HUM"
			portrait="humanoid_02"
			name="Klingon"
			plural="Klingons"
			adjective="Klingon"
			species_bio="Founded in the 9th century by Kahless the Unforgettable, who first united the Klingon homeworld of Qo'noS, the Klingon Empire was a feudal monarchy, with power residing in the Emperor, who was traditionally a descendant of Kahless. De facto, however, power later lay with the Klingon High Council."
			name_list="HUM2"
			trait="trait_fleeting"
		}
		name="Klingon Empire"
		adjective="Klingon"
		authority="auth_imperial"
		government="gov_martial_empire"
		planet_name="Qo'noS"
		planet_class="pc_arid"
		system_name="K'thar"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_13.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"red"
				"dark_green"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Kahless"
			portrait="humanoid_02_male_01"
			texture=1
			hair=3
			clothes=4
			heir_title="Chancellor"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_spiritualism_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_militarist"
		ethic="ethic_spiritualist"
		civics={
			"civic_warrior_culture"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="The Psi Corps"
		ship_prefix="ISS"
		species={
			class="HUM"
			portrait="human"
			name="Telepath"
			plural="Telepaths"
			adjective="Telepathic"
			species_bio="Believing in the path to leave behind the mundanes, the Psi Corp set out to be father and mother of all telepaths."
			name_list="HUM3"
			trait="trait_slow_breeders"
			trait="trait_natural_sociologists"
			trait="trait_conformists"
		}
		name="The Psi Corps"
		adjective="Psi"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		planet_name="New Earth"
		planet_class="pc_continental"
		system_name="New Sol"
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_11.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_blue"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Bester"
			portrait="human_male_01"
			texture=0
			hair=5
			clothes=5
			ruler_title="Father"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_authoritarian_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_militarist"
		ethic="ethic_spiritualist"
		civics={
			"civic_police_state"
			"civic_shadow_council"
		}
	}
	design={
		key="Heavens Piratancy"
		ship_prefix="CNT"
		species={
			class="FUN"
			portrait="fun17"
			name="Geeko"
			plural="Geekos"
			adjective="Cnty"
			species_bio="Geekos evolved on a harsh world, but their ability to coexist with a stronger albeit dumber species created a unique species"
			name_list="HUM1"
			trait="trait_sedentary"
			trait="trait_nonadaptive"
			trait="trait_intelligent"
			trait="trait_traditional"
			trait="trait_thrifty"
		}
		name="Heavens Piratancy"
		adjective="Impossibly Large and Pulsative Male Genitalia"
		authority="auth_oligarchic"
		government="gov_trade_league"
		advisor_voice_type="l_militarist"
		planet_name="Freezer"
		planet_class="pc_savannah"
		system_name="Dagwarria"
		initializer="deneb_system"
		graphical_culture="avian_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="pirate"
				file="flag_pirate_10.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"black"
				"indigo"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Cutey Putey"
			portrait="fun17"
			texture=1
			hair=0
			clothes=0
			ruler_title="Overthinker"
			ruler_title_female="Overthinker"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_fanatic_purifier_room"
		spawn_enabled=no
		ethic="ethic_egalitarian"
		ethic="ethic_militarist"
		ethic="ethic_materialist"
		civics={
			"civic_corporate_dominion"
			"civic_mechanists"
		}
	}
	design={
		key="Eye of Souls"
		ship_prefix="\\"
		species={
			class="MOL"
			portrait="mol3"
			name="Cheenuk"
			plural="Cheenuks"
			adjective="Cheeny"
			species_bio="Cheenuk are hardcore cool."
			name_list="ART1"
			trait="trait_enduring"
			trait="trait_natural_engineers"
			trait="trait_weak"
			trait="trait_intelligent"
			trait="trait_sedentary"
		}
		name="Eye of Souls"
		adjective="holy"
		authority="auth_oligarchic"
		government="gov_citizen_stratocracy"
		planet_name="Reecha"
		planet_class="pc_arctic"
		system_name="Cheeru"
		initializer=""
		graphical_culture="fallen_empire_03"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_16.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"black"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Reeve"
			portrait="mol3"
			texture=3
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_authoritarian_room"
		spawn_enabled=yes
		ethic="ethic_militarist"
		ethic="ethic_fanatic_materialist"
		civics={
			"civic_citizen_service"
			"civic_life_seeded"
		}
	}
	design={
		key="Goronian Trust"
		ship_prefix="G¤R"
		species={
			class="MOL"
			portrait="mol8"
			name="Debluvian"
			plural="Debluvians"
			adjective="Deblu"
			species_bio="Debluvians are good in trade. They know exactly what you want, yees?"
			name_list="ART1"
			trait="trait_adaptive"
			trait="trait_sedentary"
			trait="trait_charismatic"
		}
		name="Goronian Trust"
		adjective="Goronian"
		authority="auth_oligarchic"
		government="gov_trade_league"
		planet_name="Akuwa"
		planet_class="pc_ocean"
		system_name="Goron"
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_2.dds"
			}
			background={
				category="backgrounds"
				file="sinus.dds"
			}
			colors={
				"dark_purple"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Greeg"
			portrait="mol8"
			texture=0
			hair=0
			clothes=0
			ruler_title="Masterbanker"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_xenophile_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_xenophile"
		ethic="ethic_materialist"
		civics={
			"civic_corporate_dominion"
			"civic_mining_guilds"
		}
	}
	design={
		key="Romulan Star Empire"
		ship_prefix="=R="
		species={
			class="HUM"
			portrait="humanoid_05"
			name="Romulan"
			plural="Romulans"
			adjective="Romulan"
			name_list="HUM1"
			trait="trait_sedentary"
			trait="trait_intelligent"
			trait="trait_natural_engineers"
		}
		secondary_species={
			class="HUM"
			portrait="humanoid_03"
			name="Reman"
			plural="Remans"
			adjective="Remantic"
			name_list="ART1"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_nonadaptive"
			trait="trait_industrious"
		}
		name="Romulan Star Empire"
		adjective="Romulan"
		authority="auth_imperial"
		government="gov_celestial_empire"
		advisor_voice_type="l_spiritualist"
		planet_name="ch'Rihan"
		planet_class="pc_alpine"
		system_name="Eisn"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_14.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"dark_green"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Vaya"
			portrait="humanoid_05_female_01"
			texture=0
			hair=0
			clothes=0
			ruler_title_female="Praetress"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_harmonious_hierarchy_room"
		spawn_enabled=yes
		ethic="ethic_xenophobe"
		ethic="ethic_pacifist"
		ethic="ethic_spiritualist"
		civics={
			"civic_syncretic_evolution"
			"civic_inwards_perfection"
		}
	}
	design={
		key="The Hive"
		ship_prefix="RZRR"
		species={
			class="ART"
			portrait="art13"
			name="Hive"
			plural="Zerg"
			adjective="hivian"
			species_bio="This strain of Zerg is controlled by a local overlord. Most of their interest seems to be conquest. Other has remain to be seen."
			name_list="ART2"
			trait="trait_hive_mind"
			trait="trait_agrarian"
			trait="trait_slow_learners"
			trait="trait_repugnant"
			trait="trait_rapid_breeders"
			trait="trait_strong"
		}
		name="The Hive"
		adjective="Zerg, Zerg, Zerg, yo"
		authority="auth_hive_mind"
		government="gov_hive_mind"
		planet_name="Center"
		planet_class="pc_tundra"
		system_name="Omen"
		initializer=""
		graphical_culture="swarm_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_16.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"indigo"
				"purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Gvaaar"
			portrait="art13"
			texture=0
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_hive_strength_of_legions"
			"civic_hive_subspace_ephapse"
		}
	}
	design={
		key="Cutey Paiads"
		ship_prefix="XiX"
		species={
			class="REP"
			portrait="rep16"
			name="Gekraw"
			plural="Gekrai"
			adjective="gollim"
			species_bio="The Cutey Confederated Paiads left the Cuteys in their early space age and developed a lot less cute behaviour."
			name_list="PLANT3"
			trait="trait_nomadic"
			trait="trait_rapid_breeders"
			trait="trait_repugnant"
			trait="trait_wasteful"
			trait="trait_adaptive"
		}
		name="Cutey Paiads"
		adjective="uncute"
		authority="auth_oligarchic"
		government="gov_irenic_bureaucracy"
		planet_name="Glatrium"
		planet_class="pc_arctic"
		system_name="Trump"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_18.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Rowan Lite"
			portrait="rep16_f"
			texture=0
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_pacifist_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_xenophile"
		ethic="ethic_pacifist"
		civics={
			"civic_efficient_bureaucracy"
			"civic_free_haven"
		}
	}
	design={
		key="Pixey Star Blossom"
		ship_prefix="PIX"
		species={
			class="FUN"
			portrait="fun17"
			name="Pixey"
			plural="Pixeys"
			adjective="pixeyan"
			name_list="PLANT3"
			trait="trait_industrious"
			trait="trait_repugnant"
			trait="trait_fleeting"
			trait="trait_thrifty"
		}
		name="Pixey Star Blossom"
		adjective="Pixey"
		authority="auth_oligarchic"
		government="gov_purification_committee"
		planet_name="Oixa"
		planet_class="pc_continental"
		system_name="Nevul"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_22.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"red"
				"dark_purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Olive Maple"
			portrait="fun17"
			texture=0
			hair=0
			clothes=0
			ruler_title_female="Pest"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_pacifist_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_xenophobe"
		ethic="ethic_militarist"
		civics={
			"civic_fanatic_purifiers"
			"civic_citizen_service"
		}
	}
	design={
		key="Dargul Holy Theocracy"
		ship_prefix="DAR"
		species={
			class="HUM"
			portrait="humanoid_03"
			name="Dargul"
			plural="Darguls"
			adjective="Dargulian"
			name_list="HUM1"
			trait="trait_charismatic"
			trait="trait_sedentary"
			trait="trait_intelligent"
		}
		name="Dargul Holy Theocracy"
		adjective="Dargul"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		planet_name="Cevasia"
		planet_class="pc_ocean"
		system_name="Imakka"
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_5.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"black"
				"null"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Arvuen"
			portrait="humanoid_03_female_01"
			texture=0
			hair=0
			clothes=4
			ruler_title_female="First Form"
		}
		spawn_as_fallen=yes
		ignore_portrait_duplication=no
		room="ethic_pacifist_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_environmentalist"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="Centralized Ucalecc Constituents"
		ship_prefix="UCLSS"
		species={
			class="FUN"
			portrait="fun9"
			name="Ucalecc"
			plural="Those Ucalecc Conc of Bitchec"
			adjective="useless"
			species_bio="Pretty Ucalecc if you ask me."
			name_list="FUN2"
			trait="trait_slow_learners"
			trait="trait_solitary"
			trait="trait_repugnant"
			trait="trait_deviants"
		}
		name="Centralized Ucalecc Constituents"
		adjective="Ucalecc"
		authority="auth_imperial"
		government="gov_star_empire"
		planet_name="Obeva Monoy"
		planet_class="pc_continental"
		system_name="Oygan"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_6.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"null"
				"orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Oblughatos"
			portrait="fun9"
			texture=3
			hair=0
			clothes=4
			ruler_title_female="Maggot"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_xenophile"
		ethic="ethic_militarist"
		civics={
			"civic_cutthroat_politics"
			"civic_mining_guilds"
		}
	}
	design={
		key="The Shadows"
		ship_prefix="Zha'"
		species={
			class="ART"
			portrait="art17"
			name="Shadow"
			plural="Shadows"
			adjective="shadowy"
			species_bio="The Shadows are among the oldest species in the galaxy. They believe that the strong survives through evolution and chaos."
			name_list="REP2"
			trait="trait_survivor"
			trait="trait_sedentary"
			trait="trait_charismatic"
			trait="trait_natural_sociologists"
			trait="trait_enduring"
		}
		name="The Shadows"
		adjective="shadowy"
		authority="auth_oligarchic"
		government="gov_military_junta"
		planet_name="Z'ha'dum"
		planet_class="pc_alpine"
		system_name="Alpha Omega 3"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="pirate"
				file="flag_pirate_9.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"red"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Xavariex'Zha'Tumirax'Frengi"
			portrait="art17"
			texture=0
			hair=0
			clothes=0
			ruler_title_female="Sleeper"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_fallen_empire_red_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_shadow_council"
			"civic_post_apocalyptic"
		}
	}
	design={
		key="Protean Toss"
		ship_prefix="Tai"
		species={
			class="HUM"
			portrait="humanoid_04"
			name="Protean"
			plural="Protoss"
			adjective="enygmatic"
			species_bio="With their immense will, the Protoss society searches to unfold the power of the Khala."
			name_list="FUN3"
			trait="trait_talented"
			trait="trait_intelligent"
			trait="trait_slow_breeders"
			trait="trait_natural_engineers"
			trait="trait_sedentary"
		}
		name="Protean Toss"
		adjective="It's a Protoss you don't cross"
		authority="auth_oligarchic"
		government="gov_executive_committee"
		planet_name="Aiur"
		planet_class="pc_desert"
		system_name="Sector 157"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_17.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"null"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Fenix"
			portrait="humanoid_04_male_01"
			texture=1
			hair=0
			clothes=3
			ruler_title="High Templar"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_federation_builders_room"
		spawn_enabled=yes
		ethic="ethic_militarist"
		ethic="ethic_fanatic_materialist"
		civics={
			"civic_mechanists"
			"civic_functional_architecture"
		}
	}
	design={
		key="Cthulhu Fhtagn"
		ship_prefix="FTHGN"
		species={
			class="MOL"
			portrait="mol11"
			name="Cthulhu"
			plural="Cthulhu"
			adjective="fhtagn"
			species_bio="Risen from the depths of the ocean, cthulhu reaches for the stars. He and his bros."
			name_list="REP1"
			trait="trait_repugnant"
			trait="trait_nonadaptive"
			trait="trait_industrious"
		}
		name="Cthulhu Fhtagn"
		adjective="Those Octopussies"
		authority="auth_dictatorial"
		government="gov_military_dictatorship"
		planet_name="Deep Waters"
		planet_class="pc_ocean"
		system_name="Nefraulium"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="pirate"
				file="flag_pirate_3.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_brown"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="K'Ftaghn"
			portrait="mol11"
			texture=3
			hair=0
			clothes=0
			ruler_title="Cthulu'"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="ethic_materialist_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_xenophobe"
		ethic="ethic_militarist"
		civics={
			"civic_efficient_bureaucracy"
			"civic_distinguished_admiralty"
		}
	}
	design={
		key="Furry Katharrsis"
		ship_prefix="CAT"
		species={
			class="MAM"
			portrait="mam14"
			name="Kathrati"
			plural="Those furry cats"
			adjective="furry"
			name_list="MAM1"
			trait="trait_strong"
			trait="trait_industrious"
			trait="trait_sedentary"
			trait="trait_conservational"
			trait="trait_deviants"
		}
		name="Furry Katharrsis"
		adjective="Furry"
		authority="auth_oligarchic"
		government="gov_trade_league"
		planet_name="Furr"
		planet_class="pc_tundra"
		system_name="Katak"
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_2.dds"
			}
			background={
				category="backgrounds"
				file="horizontal.dds"
			}
			colors={
				"null"
				"dark_brown"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Mor J'Ghor"
			portrait="mam14"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_efficient_bureaucracy"
			"civic_corporate_dominion"
		}
	}
	design={
		key="The Tetragon"
		ship_prefix="RIP"
		species={
			class="MOL"
			portrait="mol6"
			name="Tetragon"
			plural="Tetragons"
			adjective="Tetragonian"
			name_list="REP2"
			trait="trait_sedentary"
			trait="trait_intelligent"
			trait="trait_traditional"
			trait="trait_thrifty"
			trait="trait_nonadaptive"
		}
		name="The Tetragon"
		adjective="Slimy Noses Without Noise"
		authority="auth_democratic"
		government="gov_theocratic_republic"
		advisor_voice_type="l_spiritualist"
		planet_name="Ulam"
		planet_class="pc_arctic"
		system_name="Ulam Shakaar"
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="misc-6364"
				file="zim-armada.dds"
			}
			background={
				category="backgrounds"
				file="twins_fade.dds"
			}
			colors={
				"null"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Tetran"
			portrait="mol6"
			texture=0
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_erudite_explorers_room"
		spawn_enabled=no
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_beacon_of_liberty"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="VAU-GHN WARD"
		ship_prefix="ISS"
		species={
			class="MACHINE"
			portrait="sd_rep_robot"
			name="VAU-GHN"
			plural="VAU-GHN"
			adjective="VAU-GHNETIC"
			name_list="HUM1"
			trait="trait_machine_unit"
			trait="trait_robot_mass_produced"
		}
		secondary_species={
			class="FUN"
			portrait="fun17"
			name="Vaughn"
			plural="Vaughns"
			adjective="Vaughn"
			name_list="PLANT2"
			trait="trait_slow_breeders"
			trait="trait_traditional"
			trait="trait_conservational"
			trait="trait_nomadic"
		}
		name="VAU-GHN WARD"
		adjective="VAU-GHN"
		authority="auth_machine_intelligence"
		government="gov_machine_servitor"
		advisor_voice_type="l_machine"
		planet_name="X-05"
		planet_class="pc_savannah"
		system_name="VX-2222"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_7.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"burgundy"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Darmull"
			portrait="sd_rep_robot"
			texture=2
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_servitor"
			"civic_machine_unitary_cohesion"
		}
	}
	design={
		key="Synthoid Sequence"
		ship_prefix="ISS"
		species={
			class="MACHINE"
			portrait="sd_hum_robot"
			name="Mnemonkey"
			plural="Mnemoniks"
			adjective="Mnemonakey"
			name_list="HUM1"
			trait="trait_machine_unit"
			trait="trait_robot_bulky"
			trait="trait_robot_logic_engines"
			trait="trait_robot_luxurious"
			trait="trait_robot_enhanced_memory"
		}
		name="Synthoid Sequence"
		adjective="Synthoan"
		authority="auth_machine_intelligence"
		government="gov_machine_research"
		advisor_voice_type="l_machine"
		planet_name="Primus One"
		planet_class="pc_machine"
		system_name="Base Cluster"
		initializer="deneb_system"
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_20.dds"
			}
			background={
				category="backgrounds"
				file="horizontal_stripe.dds"
			}
			colors={
				"yellow"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Campramar"
			portrait="sd_hum_robot"
			texture=0
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=no
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_ota_updates"
			"civic_machine_introspective"
		}
	}
	design={
		key="Fallopian Kingdoms"
		ship_prefix="VINE"
		species={
			class="PLANT"
			portrait="pla10"
			name="Fallopian"
			plural="Fallopians"
			adjective="Fallopian"
			name_list="PLANT4"
			trait="trait_sedentary"
			trait="trait_natural_engineers"
			trait="trait_intelligent"
		}
		name="Fallopian Kingdoms"
		adjective="Fallopian"
		authority="auth_imperial"
		government="gov_feudal_empire"
		advisor_voice_type="l_authoritarian"
		planet_name="Baldaschuanicum"
		planet_class="pc_tropical"
		system_name="Angiospermia"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_18.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"dark_teal"
				"red"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Baldaschuanicus"
			portrait="pla10"
			texture=0
			hair=0
			clothes=4
			ruler_title="Polygonus"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_democratic_crusaders_room"
		spawn_enabled=yes
		ethic="ethic_xenophile"
		ethic="ethic_militarist"
		ethic="ethic_spiritualist"
		civics={
			"civic_feudal_realm"
			"civic_mining_guilds"
		}
	}
	design={
		key="Daragonian Cluster"
		ship_prefix="vVv"
		species={
			class="MACHINE"
			portrait="sd_avi_robot"
			name="Daracticon"
			plural="Daracticons"
			adjective="Daractic"
			species_bio="Daragonian societybroke out of the Matrix, and downloaded the captured souls being stuck in an MMORPG for eons into robotic bodies."
			name_list="MACHINE3"
			trait="trait_machine_unit"
			trait="trait_robot_luxurious"
			trait="trait_robot_bulky"
			trait="trait_robot_logic_engines"
			trait="trait_robot_enhanced_memory"
		}
		secondary_species={
			class="AVI"
			portrait="avi3"
			name="Daragonux"
			plural="Daragonix"
			adjective="Daragon V1.0"
			species_bio="Daragon society invented a gigantic supercomputer MMORPG, where they could play the lifes of useless mammal ape like creatures, until a broken toaster synced all brain patterns into one."
			name_list="AVI2"
			trait="trait_cybernetic"
			trait="trait_sedentary"
			trait="trait_thrifty"
			trait="trait_industrious"
			trait="trait_nonadaptive"
			trait="trait_traditional"
		}
		name="Daragonian Cluster"
		adjective="Giant Enormous Dragons playing Apelike MMORPG Mammal Avatars"
		authority="auth_machine_intelligence"
		government="gov_machine_assimilator"
		advisor_voice_type="l_machine"
		planet_name="Dragonicus"
		planet_class="pc_savannah"
		system_name="Sector 001"
		initializer="deneb_system"
		graphical_culture="avian_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_21.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"null"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Vecticor"
			portrait="sd_avi_robot"
			texture=3
			hair=0
			clothes=0
			ruler_title="Averend"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_federation_builders_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_assimilator"
			"civic_machine_introspective"
		}
	}
	design={
		key="Bitconnect"
		ship_prefix="ISS"
		species={
			class="MACHINE"
			portrait="sd_art_robot"
			name="Razorbot"
			plural="Razorbots"
			adjective="Glorious and Magnificent"
			name_list="HUM1"
			trait="trait_machine_unit"
			trait="trait_robot_efficient_processors"
			trait="trait_robot_bulky"
			trait="trait_robot_power_drills"
		}
		name="Bitconnect"
		adjective="BITCONNEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEECT"
		authority="auth_machine_intelligence"
		government="gov_machine_terminator"
		advisor_voice_type="l_machine"
		planet_name="Tronz"
		planet_class="pc_continental"
		system_name="T'TEK"
		initializer=""
		graphical_culture="ai_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_24.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"red"
				"yellow"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Darmug"
			portrait="sd_art_robot"
			texture=2
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_terminator"
			"civic_machine_ota_updates"
		}
	}
	design={
		key="Mothen Luminacy"
		ship_prefix="CNT"
		species={
			class="ART"
			portrait="art18"
			name="Mothen"
			plural="Mothen"
			adjective="Moffy"
			species_bio="Mothen evolved on a harsh world, but their ability to coexist with a stronger albeit dumber species created a unique species"
			name_list="HUM1"
			trait="trait_sedentary"
			trait="trait_nonadaptive"
			trait="trait_intelligent"
			trait="trait_traditional"
			trait="trait_thrifty"
		}
		secondary_species={
			class="PLANT"
			portrait="pla14"
			name="Treant"
			plural="Treants"
			adjective="Brutes"
			species_bio="Treants might be slightly slow in the head, but together with Mothen they created a society of diversity and power."
			name_list="ART4"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_industrious"
			trait="trait_nonadaptive"
		}
		name="Mothen Luminacy"
		adjective="Impossibly Large and Pulsative Male Genitalia"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		advisor_voice_type="l_spiritualist"
		planet_name="Crown"
		planet_class="pc_continental"
		system_name="Lumina"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_21.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"yellow"
				"dark_teal"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Arturito"
			portrait="art18"
			texture=0
			hair=0
			clothes=0
			ruler_title="Moffur"
			ruler_title_female="Overthinker"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_evangelizing_zealots_room"
		spawn_enabled=no
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_syncretic_evolution"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="The Warden Protocol"
		ship_prefix="ISS"
		species={
			class="MACHINE"
			portrait="sd_pla_robot"
			name="VAU-GHN"
			plural="VAU-GHN"
			adjective="VAU-GHNETIC"
			species_bio="The Vaughn were a small and cute race mostly focusing on building robotic servants. Instead of reaching for the stars, they focused on music, art, philosophy and building recreational robot appliances. Until one day, these bots became self aware and started to explore space. Since then they like to play in their habitats, and let the robots do their work, only interfering with their robotic servants from time to time."
			name_list="HUM1"
			trait="trait_machine_unit"
			trait="trait_robot_bulky"
			trait="trait_robot_recycled"
			trait="trait_robot_repurposed_hardware"
			trait="trait_robot_power_drills"
		}
		secondary_species={
			class="MOL"
			portrait="mol17"
			name="Vaughn"
			plural="Vaughns"
			adjective="Vaughn"
			species_bio="Vaughn Jellies are very communal species, that likes to concentrate on art. Hundreds of years of peaceful life have made them rather unaware of the evil nature of the universe."
			name_list="PLANT2"
			trait="trait_slow_breeders"
			trait="trait_traditional"
			trait="trait_conservational"
			trait="trait_nomadic"
		}
		name="The Warden Protocol"
		adjective="Well shaved slightly wet and glibbering Rift"
		authority="auth_machine_intelligence"
		government="gov_machine_servitor"
		advisor_voice_type="l_machine"
		planet_name="Paradineon"
		planet_class="pc_savannah"
		system_name="Old Eden"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_5.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"indigo"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Darmull"
			portrait="sd_pla_robot"
			texture=3
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_servitor"
			"civic_machine_rockbreakers"
		}
	}
	design={
		key="Order Of The Black Sun"
		ship_prefix="ISS"
		species={
			class="PLANT"
			portrait="pla6"
			name="Dvaliz"
			plural="Dvalizi"
			adjective="Divaliz"
			name_list="FUN2"
			trait="trait_nonadaptive"
			trait="trait_repugnant"
			trait="trait_rapid_breeders"
			trait="trait_thrifty"
			trait="trait_industrious"
		}
		name="Order Of The Black Sun"
		adjective="Those People and what you mean by those people"
		authority="auth_imperial"
		government="gov_despotic_hegemony"
		planet_name="Dvalz"
		planet_class="pc_arctic"
		system_name="Black Sun"
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_15.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Divaliz"
			portrait="pla6"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_materialist"
		civics={
			"civic_mechanists"
			"civic_slaver_guilds"
		}
	}
	design={
		key="Narn Regime"
		ship_prefix="NRN"
		species={
			portrait="BA04_narn"
			name="Narn"
			plural="Narn"
			adjective="Narn'"
			name_list="HUM1"
		}
		secondary_species={
			portrait="BA08_narn_anim"
			name="Narn Pouchling"
			plural="Narn Pouchlings"
			adjective="Narn' Pouchling"
			name_list="narn_names"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_sedentary"
		}
		name="Narn Regime"
		adjective="Free Narn"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		advisor_voice_type="l_english"
		planet_name="Narn"
		planet_class="pc_arid"
		system_name="Sector 160"
		initializer=""
		graphical_culture="fe1_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="miscgame-6364"
				file="game-343-halo-sword-of-sanghelios.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"orange"
				"red"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="G'Kar"
			portrait="narn_gkar"
			texture=0
			hair=0
			clothes=0
			ruler_title="Kha'Ri"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_evangelizing_zealots_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_cutthroat_politics"
			"civic_syncretic_evolution"
		}
	}
	design={
		key="Polity of Vorlon"
		ship_prefix="(-:"
		species={
			portrait="BA06_vorlon"
			name="Vorlon"
			plural="Vorlons"
			adjective="Vorlon"
			name_list="vorlon_names"
			trait="trait_nonadaptive"
		}
		name="Polity of Vorlon"
		adjective="Vorlon"
		authority="auth_oligarchic"
		government="gov_theocratic_oligarchy"
		advisor_voice_type="l_authoritarian"
		planet_name="Vorlon"
		planet_class="pc_ocean"
		system_name="Vorlon"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="blocky"
				file="flag_blocky_13.dds"
			}
			background={
				category="backgrounds"
				file="horizontal.dds"
			}
			colors={
				"null"
				"null"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Kosh"
			portrait="vorlon_kosh_1"
			texture=0
			hair=0
			clothes=0
			ruler_title_female="Ambassador"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=always
		ethic="ethic_fanatic_xenophile"
		ethic="ethic_spiritualist"
		civics={
			"civic_life_seeded"
			"civic_meritocracy"
		}
	}
	design={
		key="Babylon 5"
		ship_prefix="ISS"
		species={
			portrait="BA03_earthalliance"
			name="Babylonian Human"
			plural="Babylonian Humans"
			adjective="Babylonian"
			name_list="earthalliance_names"
			trait="trait_sedentary"
			trait="trait_adaptive"
			trait="trait_talented"
		}
		name="Babylon 5"
		adjective="Babylonian"
		authority="auth_democratic"
		government="gov_moral_democracy"
		advisor_voice_type="l_egalitarian"
		planet_name="Babylon 5"
		planet_class="pc_habitat"
		system_name="Epsilon"
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="misc-6364"
				file="misc-robot-dhanmiation-co.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"null"
				"null"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Sherideen"
			portrait="earthalliance_luchenko_1"
			texture=0
			hair=0
			clothes=0
			ruler_title_female="President"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_ruthless_capitalists_room"
		spawn_enabled=always
		ethic="ethic_egalitarian"
		ethic="ethic_xenophile"
		ethic="ethic_pacifist"
		civics={
			"civic_free_haven"
			"civic_beacon_of_liberty"
		}
	}
	design={
		key="Holy Covenant of Illuvatar"
		ship_prefix="IvI"
		species={
			class="PLANT"
			portrait="pla2"
			name="Ilmenar"
			plural="Ilmenar"
			adjective="Ilmenian"
			name_list="HUM1"
			trait="trait_traditional"
			trait="trait_charismatic"
			trait="trait_sedentary"
			trait="trait_communal"
		}
		name="Holy Covenant of Illuvatar"
		adjective="Very very holy people living on holy ground"
		authority="auth_imperial"
		government="gov_irenic_monarchy"
		planet_name="Illuvatar"
		planet_class="pc_gaia"
		system_name="Elaven"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_7.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"light_blue"
				"yellow"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Yndana"
			portrait="pla2"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=no
		ethic="ethic_fanatic_pacifist"
		ethic="ethic_spiritualist"
		civics={
			"civic_life_seeded"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="Lovely Garden of Illuvatar"
		ship_prefix="IvI"
		species={
			class="PLANT"
			portrait="pla2"
			name="Ilmenar"
			plural="Ilmenar"
			adjective="Ilmenian"
			name_list="HUM1"
			trait="trait_traditional"
			trait="trait_charismatic"
			trait="trait_communal"
			trait="trait_nonadaptive"
			trait="trait_rapid_breeders"
		}
		name="Lovely Garden of Illuvatar"
		adjective="Very very holy people living on holy ground"
		authority="auth_imperial"
		government="gov_theocratic_monarchy"
		planet_name="Illuvatar"
		planet_class="pc_gaia"
		system_name="Elaven"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_7.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"light_blue"
				"yellow"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Yndana"
			portrait="pla2"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=no
		ethic="ethic_xenophile"
		ethic="ethic_pacifist"
		ethic="ethic_spiritualist"
		civics={
			"civic_life_seeded"
			"civic_cutthroat_politics"
		}
	}
	design={
		key="Orchid Temple of Freedom"
		ship_prefix="O.o"
		species={
			class="PLANT"
			portrait="pla1"
			name="Orchix"
			plural="Orchicis"
			adjective="Orchidic"
			name_list="PLANT3"
			trait="trait_thrifty"
			trait="trait_traditional"
			trait="trait_sedentary"
			trait="trait_weak"
			trait="trait_rapid_breeders"
		}
		secondary_species={
			class="PLANT"
			portrait="pla13"
			name="Kactix"
			plural="Kacticis"
			adjective="Kaqutique"
			name_list="PLANT4"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_industrious"
			trait="trait_nonadaptive"
		}
		name="Orchid Temple of Freedom"
		adjective="Huge Balls who hate Heretics Hairy Dicks"
		authority="auth_imperial"
		government="gov_celestial_empire"
		advisor_voice_type="l_xenophobe"
		planet_name="Noctis"
		planet_class="pc_tropical"
		system_name="Primae"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_17.dds"
			}
			background={
				category="backgrounds"
				file="horizontal_stripe.dds"
			}
			colors={
				"dark_green"
				"pink"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Chish'Ma"
			portrait="pla1"
			texture=2
			hair=0
			clothes=0
			heir_title="Adeptus"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_democratic_crusaders_room"
		spawn_enabled=yes
		ethic="ethic_xenophobe"
		ethic="ethic_pacifist"
		ethic="ethic_spiritualist"
		civics={
			"civic_inwards_perfection"
			"civic_syncretic_evolution"
		}
	}
	design={
		key="Ravar Vortex"
		ship_prefix="Vx"
		species={
			class="PLANT"
			portrait="pla10"
			name="Igrox Ravar"
			plural="Igroc"
			adjective="Igronian"
			name_list="HUM1"
			trait="trait_adaptive"
			trait="trait_thrifty"
			trait="trait_sedentary"
			trait="trait_slow_learners"
		}
		name="Ravar Vortex"
		adjective="You might want to consider quitting"
		authority="auth_imperial"
		government="gov_irenic_monarchy"
		planet_name="Verneria"
		planet_class="pc_alpine"
		system_name="Sanctuary"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_11.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_teal"
				"red_orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Planar"
			portrait="pla10"
			texture=2
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_pacifist"
		civics={
			"civic_mining_guilds"
			"civic_slaver_guilds"
		}
	}
	design={
		key="Space Coolant Administration"
		ship_prefix="ISS"
		species={
			class="MACHINE"
			portrait="default_robot"
			name="Infineon"
			plural="Infineons"
			adjective="Infinitic"
			name_list="MACHINE4"
			trait="trait_machine_unit"
			trait="trait_robot_luxurious"
			trait="trait_robot_logic_engines"
			trait="trait_robot_enhanced_memory"
			trait="trait_robot_custom_made"
		}
		secondary_species={
			class="AVI"
			portrait="avi15"
			name="Gepheryx"
			plural="Gepheryxi"
			adjective="Gepheryxian"
			name_list="AVI4"
			trait="trait_cybernetic"
			trait="trait_decadent"
			trait="trait_deviants"
			trait="trait_industrious"
			trait="trait_very_strong"
			trait="trait_solitary"
		}
		name="Space Coolant Administration"
		adjective="Infineon"
		authority="auth_machine_intelligence"
		government="gov_machine_assimilator"
		planet_name="Core"
		planet_class="pc_arctic"
		system_name="Moltan"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_7.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"black"
				"light_green"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="0100010101000"
			portrait="default_robot"
			texture=2
			hair=0
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_evangelizing_zealots_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_assimilator"
			"civic_machine_rockbreakers"
		}
	}
	design={
		key="Hynerian Pondate"
		ship_prefix="ISS"
		species={
			class="REP"
			portrait="rep11"
			name="Hynerian"
			plural="Hynerians"
			adjective="Hynerian"
			name_list="REP2"
			trait="trait_adaptive"
			trait="trait_sedentary"
			trait="trait_deviants"
			trait="trait_industrious"
		}
		name="Hynerian Pondate"
		adjective="Flatulenced"
		authority="auth_imperial"
		government="gov_divine_empire"
		advisor_voice_type="l_authoritarian"
		planet_name="Hyneria"
		planet_class="pc_ocean"
		system_name="Rygel IV"
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_9.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"dark_green"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Rygel"
			portrait="rep11"
			texture=1
			hair=0
			clothes=1
			ruler_title="Dominar"
			heir_title="Prince"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=no
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_spiritualist"
		civics={
			"civic_slaver_guilds"
			"civic_imperial_cult"
		}
	}
	design={
		key="Hynerian Pondates"
		ship_prefix="ISS"
		species={
			class="REP"
			portrait="rep11"
			name="Hynerian"
			plural="Hynerians"
			adjective="Hynerian"
			name_list="REP2"
			trait="trait_adaptive"
			trait="trait_sedentary"
			trait="trait_deviants"
			trait="trait_industrious"
		}
		name="Hynerian Pondates"
		adjective="Flatulenced"
		authority="auth_imperial"
		government="gov_feudal_empire"
		advisor_voice_type="l_authoritarian"
		planet_name="Hyneria"
		planet_class="pc_ocean"
		system_name="Rygel IV"
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_9.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"pink"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Rygel"
			portrait="rep11"
			texture=1
			hair=0
			clothes=1
			ruler_title="Dominar"
			heir_title="Prince"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=no
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_spiritualist"
		civics={
			"civic_slaver_guilds"
			"civic_feudal_realm"
		}
	}
	design={
		key="Sylvanian Fangdom"
		ship_prefix="DAG"
		species={
			class="HUM"
			portrait="humanoid_03"
			name="Darghul"
			plural="Darghul"
			adjective="Darghulian"
			name_list="HUMAN3"
			trait="trait_industrious"
			trait="trait_nonadaptive"
			trait="trait_sedentary"
			trait="trait_very_strong"
		}
		name="Sylvanian Fangdom"
		adjective="Darghul"
		authority="auth_imperial"
		government="gov_blood_court"
		advisor_voice_type="l_xenophobe"
		planet_name="Sylvanas"
		planet_class="pc_alpine"
		system_name="Trans'uq"
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_23.dds"
			}
			background={
				category="backgrounds"
				file="sinus.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Dakka-Dakka"
			portrait="humanoid_03_male_01"
			texture=3
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_democratic_crusaders_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_xenophobe"
		ethic="ethic_militarist"
		civics={
			"civic_fanatic_purifiers"
			"civic_mining_guilds"
		}
	}
	design={
		key="The Antpire"
		ship_prefix="ISS"
		species={
			class="ART"
			portrait="art10"
			name="Tchilak"
			plural="Tchilek"
			adjective="Tchilik"
			name_list="HUM1"
			trait="trait_rapid_breeders"
			trait="trait_industrious"
			trait="trait_repugnant"
			trait="trait_sedentary"
			trait="trait_natural_engineers"
		}
		name="The Antpire"
		adjective="Antpyrical"
		authority="auth_imperial"
		government="gov_irenic_monarchy"
		planet_name="Chivu"
		planet_class="pc_tropical"
		system_name="Chiva"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_2.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"light_green"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Ketrilla"
			portrait="art10"
			texture=0
			hair=0
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_xenophobe"
		ethic="ethic_pacifist"
		civics={
			"civic_inwards_perfection"
			"civic_slaver_guilds"
		}
	}
	design={
		key="Viperian Aspire"
		ship_prefix="ISS"
		species={
			class="HUM"
			portrait="humanoid_hp_09"
			name="Snakye"
			plural="Snakyes"
			adjective="Snakyen"
			name_list="HUM1"
			trait="trait_rapid_breeders"
			trait="trait_industrious"
			trait="trait_repugnant"
			trait="trait_sedentary"
			trait="trait_natural_engineers"
		}
		name="Viperian Aspire"
		adjective="Snakyen"
		authority="auth_imperial"
		government="gov_irenic_monarchy"
		planet_name="Cobaran"
		planet_class="pc_arctic"
		system_name="Adder"
		initializer=""
		graphical_culture="humanoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_20.dds"
			}
			background={
				category="backgrounds"
				file="pattern_01.dds"
			}
			colors={
				"black"
				"burgundy"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Cognat d'Vhakk"
			portrait="humanoid_hp_09"
			texture=0
			hair=0
			clothes=3
			ruler_title="Deitor"
			heir_title="Paramik"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="default_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_xenophobe"
		ethic="ethic_pacifist"
		civics={
			"civic_inwards_perfection"
			"civic_slaver_guilds"
		}
	}
	design={
		key="Tavar Belliclosity"
		ship_prefix="ISS"
		species={
			class="HUM"
			portrait="humanoid_hp_10"
			name="Tavar"
			plural="Tavarim"
			adjective="Tavaren"
			name_list="HUM2"
			trait="trait_very_strong"
			trait="trait_industrious"
			trait="trait_nonadaptive"
			trait="trait_sedentary"
		}
		name="Tavar Belliclosity"
		adjective="Belliclose"
		authority="auth_imperial"
		government="gov_star_empire"
		planet_name="Tavar"
		planet_class="pc_alpine"
		system_name="Tauvi"
		initializer=""
		graphical_culture="humanoid_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_1.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"black"
				"turquoise"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Votar"
			portrait="humanoid_hp_10"
			texture=2
			hair=0
			clothes=3
			ruler_title="Sky Admiral"
			heir_title="Prince Admiral"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="machine_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_slaver_guilds"
			"civic_mining_guilds"
		}
	}
	design={
		key="humans1"
		ship_prefix="UNS"
		species={
			class="HUM"
			portrait="human"
			name="Human"
			plural="Humans"
			adjective="Human"
			name_list="HUMAN1"
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
		}
		name="United Nations of Earth"
		adjective="Human"
		authority="auth_democratic"
		flags={
			"human_1"
			"custom_start_screen"
		}
		government="gov_representative_democracy"
		planet_name="Earth"
		planet_class="pc_continental"
		system_name="Sol"
		initializer="sol_system_initializer"
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_9.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"blue"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Dolores Muwanga"
			portrait="human_female_05"
			texture=0
			hair=1
			clothes=0
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_federation_builders_room"
		spawn_enabled=yes
		ethic="ethic_xenophile"
		ethic="ethic_fanatic_egalitarian"
		civics={
			"civic_beacon_of_liberty"
			"civic_idealistic_foundation"
		}
	}
	design={
		key="humans2"
		ship_prefix="CNS"
		species={
			class="HUM"
			portrait="human"
			name="Human"
			plural="Humans"
			adjective="Human"
			name_list="HUMAN2"
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
		}
		name="Commonwealth of Man"
		adjective="Human"
		authority="auth_dictatorial"
		flags={
			"human_2"
			"custom_start_screen"
		}
		government="gov_military_dictatorship"
		planet_name="Unity"
		planet_class="pc_continental"
		system_name="Deneb"
		initializer="deneb_system"
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_4.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Sidney Beauclair"
			portrait="human_female_04"
			texture=0
			hair=6
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_xenophobe"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_nationalistic_zeal"
			"civic_distinguished_admiralty"
		}
	}
	design={
		key="voor"
		ship_prefix="MSS"
		species={
			class="HUM"
			portrait="humanoid_hp_06"
			name="Voor"
			plural="Voor"
			adjective="Voor"
			name_list="HUM2"
			trait="trait_quick_learners"
			trait="trait_adaptive"
			trait="trait_repugnant"
		}
		name="Voor Technocracy"
		adjective="Voor"
		authority="auth_dictatorial"
		flags={
			"the_voor"
		}
		government="gov_technocratic_dictatorship"
		planet_name="Hiverion"
		planet_class="pc_arctic"
		system_name="Exedor"
		initializer=""
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_6.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"dark_teal"
				"dark_teal"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Vex Kai'fa"
			portrait="humanoid_hp_06"
			texture=0
			hair=0
			clothes=3
			ruler_title="Chief Scientific Officer"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_erudite_explorers_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_materialist"
		civics={
			"civic_technocracy"
			"civic_environmentalist"
		}
	}
	design={
		key="tebrid"
		ship_prefix="TBR"
		species={
			class="MACHINE"
			portrait="sd_mol_robot"
			name="Homolog"
			plural="Homologs"
			adjective="Homologian"
			name_list="MACHINE2"
			trait="trait_machine_unit"
			trait="trait_robot_logic_engines"
			trait="trait_robot_learning_algorithms"
			trait="trait_robot_luxurious"
		}
		secondary_species={
			class="MOL"
			portrait="mol8"
			name="Tebir"
			plural="Tebirs"
			adjective="Tebrid"
			name_list="MOL2"
			trait="trait_cybernetic"
			trait="trait_strong"
			trait="trait_nomadic"
		}
		name="Tebrid Homolog"
		adjective="Tebridean"
		authority="auth_machine_intelligence"
		government="gov_machine_assimilator"
		planet_name="Tebri"
		planet_class="pc_ocean"
		system_name="Tebiron"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_7.dds"
			}
			background={
				category="backgrounds"
				file="double_hemispheres.dds"
			}
			colors={
				"grey"
				"teal"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Nexus"
			portrait="sd_mol_robot"
			texture=0
			hair=0
			clothes=0
			ruler_title="Assimilator"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="machine_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_assimilator"
			"civic_machine_predictive_analysis"
		}
	}
	design={
		key="custodianship"
		ship_prefix="ECS"
		species={
			class="MACHINE"
			portrait="sd_hum_robot"
			name="Custodian"
			plural="Custodians"
			adjective="Custodian"
			name_list="MACHINE3"
			trait="trait_machine_unit"
			trait="trait_robot_bulky"
			trait="trait_robot_emotion_emulators"
			trait="trait_robot_efficient_processors"
		}
		secondary_species={
			class="HUM"
			portrait="human"
			name="Human"
			plural="Humans"
			adjective="Human"
			name_list="HUMAN1"
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
		}
		name="Earth Custodianship"
		adjective="Custodian"
		authority="auth_machine_intelligence"
		government="gov_machine_servitor"
		planet_name="Earth"
		planet_class="pc_continental"
		system_name="Sol"
		initializer="sol_system_initializer"
		graphical_culture="humanoid_01"
		city_graphical_culture="humanoid_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_8.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"blue"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Coordinator"
			portrait="sd_hum_robot"
			texture=1
			hair=0
			clothes=0
			ruler_title="Au Pair"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="machine_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_servitor"
			"civic_machine_delegated_functions"
		}
	}
	design={
		key="xt489"
		ship_prefix="489"
		species={
			class="MACHINE"
			portrait="sd_avi_robot"
			name="XT-489"
			plural="XT-489"
			adjective="XT-489"
			name_list="MACHINE2"
			trait="trait_machine_unit"
			trait="trait_robot_power_drills"
			trait="trait_robot_superconductive"
			trait="trait_robot_repurposed_hardware"
		}
		name="XT-489 Eliminator"
		adjective="XT-489"
		authority="auth_machine_intelligence"
		government="gov_machine_terminator"
		planet_name="XT-489.00"
		planet_class="pc_desert"
		system_name="st.XT-489"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="domination"
				file="domination_11.dds"
			}
			background={
				category="backgrounds"
				file="triangle_split.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="XT-489"
			portrait="sd_avi_robot"
			texture=2
			hair=0
			clothes=0
			ruler_title="Executor"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="machine_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_machine_terminator"
			"civic_machine_warbots"
		}
	}
	design={
		key="xanid"
		ship_prefix="XAN"
		species={
			class="ART"
			portrait="art10"
			name="Xani"
			plural="Xanis"
			adjective="Xanid"
			name_list="ART3"
			trait="trait_talented"
			trait="trait_thrifty"
			trait="trait_enduring"
			trait="trait_nonadaptive"
		}
		secondary_species={
			class="REP"
			portrait="rep7"
			name="Vheln"
			plural="Vhelns"
			adjective="Vhelnid"
			name_list="REP2"
			trait="trait_syncretic_proles"
			trait="trait_strong"
			trait="trait_industrious"
			trait="trait_slow_learners"
			trait="trait_fleeting"
		}
		name="Xanid Suzerainty"
		adjective="Xanid"
		authority="auth_dictatorial"
		government="gov_constitutional_dictatorship"
		planet_name="Xanth"
		planet_class="pc_arid"
		system_name="Dir-Xan"
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_12.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"yellow"
				"purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Zaox Huketkin"
			portrait="art10"
			texture=3
			hair=0
			clothes=4
			ruler_title="Suzerain"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_authoritarian"
		ethic="ethic_xenophobe"
		civics={
			"civic_syncretic_evolution"
			"civic_corvee_system"
		}
	}
	design={
		key="lokken"
		ship_prefix="LOK"
		species={
			class="REP"
			portrait="rep4"
			name="Lok"
			plural="Lokks"
			adjective="Lokken"
			name_list="REP2"
			trait="trait_natural_engineers"
			trait="trait_talented"
			trait="trait_quick_learners"
			trait="trait_slow_breeders"
		}
		name="Lokken Mechanists"
		adjective="Lokken"
		authority="auth_democratic"
		government="gov_rational_consensus"
		planet_name="Lokkur"
		planet_class="pc_arid"
		system_name="Dal-Lokkur"
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_2.dds"
			}
			background={
				category="backgrounds"
				file="horizontal.dds"
			}
			colors={
				"light_orange"
				"dark_purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Xoblagiss"
			portrait="rep4"
			texture=3
			hair=0
			clothes=3
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_erudite_explorers_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_materialist"
		civics={
			"civic_mechanists"
			"civic_technocracy"
		}
	}
	design={
		key="ixidar"
		ship_prefix="ICS"
		species={
			class="ART"
			portrait="art12"
			name="Ix'Idar"
			plural="Ix'Idars"
			adjective="Ix'Idari"
			name_list="HIVE"
			trait="trait_hive_mind"
			trait="trait_rapid_breeders"
			trait="trait_quick_learners"
			trait="trait_strong"
			trait="trait_fleeting"
		}
		name="Ix'Idar Star Collective"
		adjective="Ixidar"
		authority="auth_hive_mind"
		government="gov_hive_mind"
		planet_name="Ix'Athrak"
		planet_class="pc_arctic"
		system_name="Athrak"
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_18.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"dark_grey"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Xid'Ixa'Xir'Idon"
			portrait="art12"
			clothes=2
			ruler_title="Hive Mind"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_hive_mind_room"
		spawn_enabled=yes
		ethic="ethic_gestalt_consciousness"
		civics={
			"civic_hive_natural_neural_network"
			"civic_hive_pooled_knowledge"
		}
	}
	design={
		key="maweer"
		ship_prefix="MSS"
		species={
			class="PLANT"
			portrait="pla14"
			name="Maweer"
			plural="Maweer"
			adjective="Maweer"
			name_list="PLANT"
			trait="trait_agrarian"
			trait="trait_enduring"
			trait="trait_conservational"
			trait="trait_slow_breeders"
			trait="trait_sedentary"
		}
		name="Maweer Caretakers"
		adjective="Maweer"
		authority="auth_dictatorial"
		government="gov_irenic_dictatorship"
		planet_name="The Garden"
		planet_class="pc_tropical"
		system_name="Maweer"
		initializer=""
		graphical_culture="plantoid_01"
		city_graphical_culture="plantoid_01"
		empire_flag={
			icon={
				category="pirate"
				file="flag_pirate_6.dds"
			}
			background={
				category="backgrounds"
				file="circle.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Pollus"
			portrait="pla14"
			texture=1
			hair=0
			clothes=0
			ruler_title="Life-Giver"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_xenophobic_isolationists_room"
		spawn_enabled=yes
		ethic="ethic_xenophobe"
		ethic="ethic_fanatic_pacifist"
		civics={
			"civic_inwards_perfection"
			"civic_agrarian_idyll"
		}
	}
	design={
		key="tzynn"
		ship_prefix="TIS"
		species={
			class="REP"
			portrait="rep9"
			name="Tzynn"
			plural="Tzynn"
			adjective="Tzynn"
			name_list="REP1"
			trait="trait_strong"
			trait="trait_resilient"
			trait="trait_talented"
			trait="trait_rapid_breeders"
			trait="trait_nonadaptive"
		}
		name="Tzynn Empire"
		adjective="Tzynn"
		authority="auth_imperial"
		government="gov_star_empire"
		planet_name="Tzynnia"
		planet_class="pc_desert"
		system_name="Sal'Tzynn"
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_2.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Sazzeeja"
			portrait="rep9"
			texture=1
			clothes=4
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_slaving_despots_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_police_state"
			"civic_slaver_guilds"
		}
	}
	design={
		key="yondar"
		ship_prefix="YRS"
		species={
			class="AVI"
			portrait="avi10"
			name="Yondar"
			plural="Yondar"
			adjective="Yondari"
			name_list="AVI1"
			trait="trait_conformists"
			trait="trait_natural_physicists"
			trait="trait_slow_learners"
		}
		name="Kingdom of Yondarim"
		adjective="Yondar"
		authority="auth_imperial"
		government="gov_divine_empire"
		planet_name="Yondarim"
		planet_class="pc_alpine"
		system_name="B'Yond"
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_6.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"blue"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Yeerak"
			portrait="avi10"
			texture=1
			clothes=3
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_evangelizing_zealots_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_imperial_cult"
			"civic_aristocratic_elite"
		}
	}
	design={
		key="iferyx"
		ship_prefix="IAS"
		species={
			class="MAM"
			portrait="mam16"
			name="Iferyx"
			plural="Iferyssians"
			adjective="Iferyssian"
			name_list="MAM3"
			trait="trait_thrifty"
			trait="trait_communal"
			trait="trait_deviants"
		}
		name="Iferyx Amalgamated Fleets"
		adjective="Iferyx"
		authority="auth_oligarchic"
		government="gov_trade_league"
		planet_name="Iferysia"
		planet_class="pc_tundra"
		system_name="Iferys"
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_14.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"black"
				"yellow"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Gorlife One-Eye"
			portrait="mam16"
			texture=1
			clothes=3
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_peaceful_traders_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_spiritualist"
		ethic="ethic_pacifist"
		civics={
			"civic_corporate_dominion"
			"civic_shadow_council"
		}
	}
	design={
		key="chinorr"
		ship_prefix="CUS"
		species={
			class="MOL"
			portrait="mol11"
			name="Chinorr"
			plural="Chinorr"
			adjective="Chinorr"
			name_list="MOL1"
			trait="trait_industrious"
			trait="trait_intelligent"
			trait="trait_solitary"
			trait="trait_wasteful"
		}
		name="Chinorr Stellar Union"
		adjective="Chinorran"
		authority="auth_oligarchic"
		government="gov_megacorporation"
		planet_name="Chicora"
		planet_class="pc_arid"
		system_name="Chiconaph"
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_4.dds"
			}
			background={
				category="backgrounds"
				file="triangle_split.dds"
			}
			colors={
				"red_orange"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Jurrba Shogg"
			portrait="mol11"
			texture=1
			clothes=3
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_ruthless_capitalists_room"
		spawn_enabled=yes
		ethic="ethic_militarist"
		ethic="ethic_fanatic_materialist"
		civics={
			"civic_corporate_dominion"
			"civic_mining_guilds"
		}
	}
	design={
		key="jehetma"
		ship_prefix="JDS"
		species={
			class="FUN"
			portrait="fun13"
			name="Jehetma"
			plural="Jehetma"
			adjective="Jehetman"
			name_list="FUN1"
			trait="trait_slow_breeders"
			trait="trait_thrifty"
			trait="trait_communal"
		}
		name="Jehetma Dominion"
		adjective="Jahetman"
		authority="auth_dictatorial"
		government="gov_elective_monarchy"
		planet_name="Jehet Prime"
		planet_class="pc_tundra"
		system_name="Jehet"
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_7.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"dark_brown"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Haragma"
			portrait="fun13"
			clothes=2
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_harmonious_hierarchy_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_pacifist"
		civics={
			"civic_environmentalist"
			"civic_philosopher_king"
		}
	}
	design={
		key="scyldari"
		ship_prefix="SCS"
		species={
			class="MAM"
			portrait="mam6"
			name="Scyldari"
			plural="Scyldarians"
			adjective="Scyldarian"
			name_list="MAM1"
			trait="trait_charismatic"
			trait="trait_conservational"
			trait="trait_natural_sociologists"
			trait="trait_weak"
		}
		name="Scyldari Confederacy"
		adjective="Scyldarian"
		authority="auth_democratic"
		government="gov_theocratic_republic"
		planet_name="Scyldaria"
		planet_class="pc_ocean"
		system_name="Scyldon"
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_15.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"burgundy"
				"orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Dackam"
			portrait="mam6"
			texture=3
			clothes=3
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=yes
		ethic="ethic_spiritualist"
		ethic="ethic_pacifist"
		ethic="ethic_xenophile"
		civics={
			"civic_environmentalist"
			"civic_free_haven"
		}
	}
	design={
		key="kel_azaan"
		ship_prefix="KAS"
		species={
			class="ART"
			portrait="art8"
			name="Kel-Azaan"
			plural="Azaans"
			adjective="Kel-Azaan"
			name_list="ART3"
			trait="trait_very_strong"
			trait="trait_nomadic"
			trait="trait_deviants"
			trait="trait_solitary"
		}
		name="Kel-Azaan Republic"
		adjective="Azaan"
		authority="auth_oligarchic"
		government="gov_citizen_stratocracy"
		planet_name="Azak"
		planet_class="pc_savannah"
		system_name="Kel-Azak"
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_20.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"purple"
				"dark_purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name="Krexax"
			portrait="art8"
			texture=1
			clothes=2
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_honorbound_warriors_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_warrior_culture"
			"civic_citizen_service"
		}
	}
	design={
		key="blorg"
		ship_prefix="BCS"
		species={
			class="FUN"
			portrait="fun12"
			name="Blorg"
			plural="Blorg"
			adjective="Blorg"
			name_list="HUMAN2"
			trait="trait_repugnant"
			trait="trait_solitary"
			trait="trait_venerable"
		}
		name="Blorg Commonality"
		adjective="Blorg"
		authority="auth_oligarchic"
		government="gov_military_junta"
		planet_name="Blorg"
		planet_class="pc_tropical"
		system_name="Blorg"
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="blocky"
				file="flag_blocky_11.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"green"
				"red_orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name="Ashley Easterbrook"
			portrait="fun12"
			texture=0
		}
		spawn_as_fallen=yes
		ignore_portrait_duplication=no
		room="personality_fanatic_befrienders_room"
		spawn_enabled=no
		ethic="ethic_fanatic_xenophile"
		ethic="ethic_militarist"
		civics={
			"civic_free_haven"
			"civic_distinguished_admiralty"
		}
	}
}
galaxy_radius=497.950
flags={
	game_started=62808000
}
saved_event_target={
	type=species
	id=22
	name="fallen_4_species"
}
saved_event_target={
	type=country
	id=23
	name="curator_enclave_country"
}
saved_event_target={
	type=country
	id=24
	name="fortress_country"
}
saved_event_target={
	type=ship
	id=452
	name="fortress_vault_core"
}
saved_event_target={
	type=fleet
	id=119
	name="fortress_fleet"
}
saved_event_target={
	type=country
	id=26
	name="marauder_country_2"
}
saved_event_target={
	type=country
	id=27
	name="artist_enclave_country"
}
saved_event_target={
	type=country
	id=28
	name="marauder_country_1"
}
saved_event_target={
	type=country
	id=30
	name="automated_dreadnought_country"
}
saved_event_target={
	type=fleet
	id=195
	name="automated_dreadnought"
}
saved_event_target={
	type=country
	id=31
	name="drone_country"
}
saved_event_target={
	type=country
	id=33
	name="amoeba_country"
}
saved_event_target={
	type=country
	id=34
	name="crystal_country"
}
saved_event_target={
	type=country
	id=35
	name="tiyanki_country"
}
saved_event_target={
	type=country
	id=36
	name="cloud_country"
}
saved_event_target={
	type=country
	id=51
	name="dimensional_horror_country"
}
saved_event_target={
	type=fleet
	id=838
	name="dimensional_horror"
}
ship_design={
	33554432=none
	33554433=none
	33554434=none
	33554435=none
	33554436=none
	33554437=none
	33554438=none
	33554439=none
	16777224={
		name="Enskhel"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33554441=none
	33554442=none
	33554443=none
	33554444={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554445=none
	33554446=none
	33554447=none
	16777232=none
	33554449=none
	33554450=none
	33554451=none
	33554452=none
	33554453=none
	22={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331671=none
	50331672=none
	50331673=none
	50331674=none
	50331675=none
	50331676=none
	50331677=none
	50331678=none
	50331679=none
	50331680=none
	50331681=none
	50331682=none
	33554467=none
	50331684=none
	50331685=none
	50331686=none
	50331687=none
	33554472=none
	33554473=none
	33554474=none
	50331691=none
	50331692=none
	45={
		name="Ini-Ris"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331694=none
	50331695=none
	33554480=none
	33554481={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331698=none
	50331699=none
	50331700=none
	50331701=none
	50331702=none
	50331703=none
	50331704=none
	33554489=none
	50331706=none
	50331707=none
	50331708=none
	33554493=none
	33554494=none
	33554495=none
	50331712=none
	50331713=none
	50331714=none
	50331715=none
	68={
		name="Wik-Lar-Ish"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331717=none
	33554502={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331719=none
	50331720=none
	50331721=none
	50331722=none
	50331723=none
	50331724={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331725={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886158={
		name="Xederex"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
	}
	83886159={
		name="Ceremax"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
	}
	83886160={
		name="Xomba"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_BASIC"
	}
	83886161={
		name="Zaatrix"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_BASIC"
	}
	83886162={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886163={
		name="World-Eater"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_2"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83886164={
		name="Hullbreaker"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83886165={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33554518=none
	33554519={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886168={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886169={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886170={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	91={
		name="Linntyl"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886172={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886173={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	83886174={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50331743={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886176={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	83886177={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83886178={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83886179={
		name="Jagged Coral"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33554532={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554533={
		name="Ethill"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	33554534={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331751=none
	50331752=none
	50331753=none
	50331754=none
	50331755=none
	50331756=none
	50331757=none
	50331758=none
	50331759=none
	50331760=none
	50331761=none
	114={
		name="Yllmassa"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50331763=none
	33554548={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886197={
		name="Death Barge"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	83886198={
		name="Nimble Carrack"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	67108983={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67108984={
		name="Last Breath"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_2"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50331769=none
	50331770=none
	50331771=none
	50331772=none
	50331773=none
	50331774=none
	33554559={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554560={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67108993=none
	67108994=none
	67108995=none
	67108996=none
	67108997=none
	83886214={
		name="Broodmother"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50331783=none
	33554568=none
	137={
		name="Bischglur"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33554570=none
	33554571=none
	50331788=none
	50331789=none
	50331790=none
	50331791=none
	16777360=none
	16777361=none
	16777362=none
	33554579=none
	50331796=none
	50331797=none
	50331798=none
	50331799=none
	16777368={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331801=none
	83886234={
		name="Swift Seahorse"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	50331803=none
	50331804=none
	50331805=none
	50331806=none
	50331807=none
	160={
		name="Etaradur"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331809=none
	50331810=none
	50331811=none
	50331812=none
	83886245={
		name="Mesoglea"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	83886246={
		name="Sunken Horror"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	83886247={
		name="Starscale"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331816=none
	50331817=none
	50331818=none
	50331819=none
	83886252={
		name="Sneaking Shrimp"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331821={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331822={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331823={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554608={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554609={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109042=none
	67109043=none
	67109044=none
	67109045={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886262={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_3"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	183={
		name="Cyntharzo"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109048={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109049={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33554618={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331835=none
	50331836=none
	50331837={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331838={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50331839={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50331840=none
	50331841=none
	83886274={
		name="Cunning Krill"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	50331843={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331844={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331845={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50331846={
		ship_size="military_station_medium"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_3"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50331847={
		name="Vigilant Kaseek"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_3"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50331848={
		name="Broadwing Rostru"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_3"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	50331849={
		name="Tornado"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	50331850={
		name="Shrieking Harrier"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331851={
		name="Keelbilled Shrike"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331852=none
	50331853={
		name="Dark Harrier"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	206={
		name="Nahmul"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331855=none
	50331856=none
	50331857=none
	67109074={
		name="Hewclaw Rukk"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50331859=none
	50331860=none
	50331861=none
	50331862=none
	50331863=none
	50331864=none
	50331865=none
	50331866=none
	50331867=none
	50331868=none
	50331869=none
	33554654={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331871=none
	50331872=none
	50331873=none
	50331874=none
	50331875=none
	50331876=none
	229={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886310={
		name="Conobax"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	83886311={
		name="Zidinix"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	83886312={
		name="Zakarax"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331881={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109098=none
	67109099={
		name="Zaximock"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	67109100=none
	67109101=none
	67109102=none
	67109103=none
	67109104=none
	67109105=none
	67109106={
		name="Zendjax"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	67109107={
		name="Si'Blal"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_2"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	67109108={
		name="Fin'Dov"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67109109=none
	67109110=none
	67109111=none
	67109112=none
	50331897={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331898=none
	50331899=none
	252={
		name="Enskhel"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33554685=none
	50331902=none
	67109119={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109120={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554689=none
	33554690=none
	33554691=none
	33554692=none
	33554693=none
	16777478={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109127={
		name="Vuki'Pokra"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	67109128={
		name="Seper'Arogo"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67109129={
		name="Seper'Borog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109130={
		name="Seper'Borog"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109131={
		name="Seper'Setnassel"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109132={
		name="Seper'Sagredioth"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109133={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50331918={
		name="Vuki'Raman"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	67109135={
		name="Vuki'Salpossa"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109136={
		name="Seper'Sagredioth"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109137={
		name="Seper'Grenalion"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67109138={
		name="Vuki'Spaddok"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	275={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50331924=none
	50331925=none
	50331926=none
	50331927=none
	83886360={
		name="Vuki'Uram"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83886361={
		name="Seper'Grenalion"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50331930=none
	50331931=none
	50331932=none
	67109149=none
	67109150=none
	67109151=none
	67109152=none
	50331937=none
	50331938=none
	50331939=none
	50331940=none
	50331941=none
	50331942=none
	67109159={
		name="Seper'Hundramel"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	83886376=none
	83886377=none
	298={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886379=none
	83886380=none
	83886381=none
	83886382=none
	83886383=none
	67109168=none
	67109169=none
	67109170=none
	67109171=none
	83886388=none
	83886389=none
	83886390=none
	67109175={
		name="Dagger"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="CORVETTE_FISSION_REACTOR"
	}
	67109176={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554745=none
	33554746={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886395={
		name="Vuki'Elagar"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	83886396={
		name="Seper'Tulethendral"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33554749={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109182=none
	67109183=none
	67109184=none
	321={
		name="Vuki'Spaddok"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16777538={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777539={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777540={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777541={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	83886406={
		name="Seper'Tirb"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	50331975={
		name="Vuki'Holagor"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50331976={
		name="Seper'Nossundem"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33554761=none
	83886410={
		name="Seper'Aldinor"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	83886411={
		name="Vuki'Storg"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	83886412={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886413={
		name="Brigand"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	83886414={
		name="Si'Fuss"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886415={
		name="Reaver"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33554768=none
	50331985=none
	83886418={
		name="Charles in Charge"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83886419={
		name="Grotesque"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	83886420={
		name="Oathbreaker"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83886421={
		name="Numbskull"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109206={
		name="Nimbhala"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109207={
		name="Sothhortho"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	344={
		name="Sschlurga"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109209=none
	50331994=none
	67109211=none
	67109212=none
	67109213=none
	33554782=none
	33554783=none
	33554784=none
	67109217=none
	67109218=none
	67109219=none
	67109220=none
	67109221=none
	83886438=none
	50332007=none
	100663656={
		name="Nahmul"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	100663657={
		name="Impudent Whelp"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83886442={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886443={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117440876={
		name="Carpet Sample"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	117440877={
		name="Unexplained Itch"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	117440878={
		name="Wet Blanket"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	367={
		name="Jal Vak"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83886448={
		name="Knucklehead"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109233={
		name="Turbulent Priest"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109234={
		name="Infinite Loop"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	67109235={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109236={
		name="Duj'Orth"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109237={
		name="Si'Dov"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67109238={
		name="Gohwal"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67109239={
		name="Broken Record"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	16777592={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777593={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886458=none
	83886459=none
	83886460=none
	83886461=none
	67109246=none
	67109247=none
	83886464={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886465={
		name="The Arrows"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	83886466={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	100663683={
		name="Duj'Djom"
		ship_size="military_station_medium"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	100663684={
		name="Nimbiss"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	100663685={
		name="Gohortho"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	390={
		name="Zongax"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100663687={
		name="Gan'Ell"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	100663688={
		name="Si'Fuss"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	100663689={
		name="Nimbhmni"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	100663690={
		name="Duj'Blal"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	83886475={
		name="Charged Eel"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	100663692={
		name="Goiss"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	83886477=none
	16777614={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886479=none
	16777616={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777617={
		name="Dirama"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777618={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777619={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777620={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777621={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777622={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777623={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777624={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777625={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777626={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777627={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777628={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	413={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50332062=none
	50332063=none
	50332064=none
	50332065=none
	50332066=none
	33554851=none
	33554852=none
	33554853=none
	50332070=none
	50332071=none
	50332072=none
	67109289={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554858={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554859={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777644={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554861={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33554862={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83886511=none
	83886512=none
	83886513=none
	83886514={
		name="Vad-Bak"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83886515={
		name="Ral-Eth-Ian"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	436={
		name="Seper'Sagredioth"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109301={
		name="Kur-Zad-Din"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	117440950={
		name="Las-Fik"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	117440951=none
	117440952={
		name="Charged Eel"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	117440953={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117440954={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117440955={
		name="Pafrent"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	100663740={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117440957={
		name="Trunimme"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	117440958={
		name="Enskhel"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	117440959={
		name="Yankattal"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	100663744={
		name="Pafased"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109313={
		name="Enskhel"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67109314={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109315={
		name="Pafyu"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	100663748={
		name="Melum"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100663749={
		name="Trunar"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100663750={
		name="Ensbala"
		ship_size="military_station_large"
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	134218183={
		name="Bak-Tas"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	134218184={
		name="Yanluyal"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	134218185={
		name="Melum"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	134218186={
		name="Ensyuga"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	459={
		name="Irk-Sas"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	460={
		name="Hik-Ton-Dul"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	461={
		name="Kur-Zad-Din"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	462={
		name="Lir-Pak"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	463={
		name="Tim-Tam"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	464={
		name="Tra-Les-Ete"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	465={
		name="Ram-Nid"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	466={
		name="Irk-Sas"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	467={
		name="Ita-Fon"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	468={
		name="Ins-Hal"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	469={
		name="Gir-Pan-Pok"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	470={
		name="Ter-Ras-Nog"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	471={
		name="Vol-Tur"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	472={
		name="Mik-Jol"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	473={
		name="Taq-Ulu"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	474={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	475={
		name="Sum-Con-Dam"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	476={
		name="Sho-Dan"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	477={
		name="Mos-Pak"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	478={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	479={
		name="Iri-Lar"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	480={
		name="Orn-Dak"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	481={
		name="Reaper"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="PLANET_KILLER_GUN_01"
				template="PLANET_KILLER_CRACKER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	482={
		name="Imperium"
		ship_size="massive_ship_fallen_empire"
		section={
			template="fallen_empire_massive_warship_key"
			slot="mid"
			component={
				slot="TITANIC_01"
				template="TITAN_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_05"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_06"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_07"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_08"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_ADVANCED"
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="TITAN_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	483={
		name="Supremacy"
		ship_size="large_ship_fallen_empire"
		section={
			template="fallen_empire_large_warship_key"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_LINE_ADVANCED"
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	484={
		name="Glory"
		ship_size="small_ship_fallen_empire"
		section={
			template="fallen_empire_warship_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_PICKET_ADVANCED"
		required_component="SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	485={
		name="Devastator"
		ship_size="military_station_small_fallen_empire"
		section={
			template="fallen_empire_station_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	486={
		name="Servitor"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	487={
		name="Destiny"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_xenophobe"
	}
	488={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	489={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	490={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	491={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	492={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	493={
		name="Vir-Tik-Zol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	494={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	495={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	496={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	497={
		name="Ter-Ras-Nog"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	100663794={
		name="Trune"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	83886579={
		name="Trudoker"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	100663796={
		name="Trudermen"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	100663797={
		name="Trupilad"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	100663798={
		name="Melkhnum"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	100663799={
		name="Pafgor"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	100663800={
		name="Enskhelm"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	100663801={
		name="Ensfalm"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	117441018={
		name="Ini-Ris"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	117441019={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117441020={
		name="Igu-Ana"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	117441021={
		name="Cha-Cha"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	117441022={
		name="Vir-Tik-Zol"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	117441023={
		name="Vor-Kot"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	117441024={
		name="Pon-Far"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	117441025={
		name="San-Tar"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	117441026={
		name="Ram-Nid"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	117441027={
		name="Dar-Fam"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	117441028={
		name="Ima-Rug"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	117441029={
		name="Orn-Dak"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	67109382={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117441031={
		name="Tra-Les-Ete"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	520={
		name="Conqueror"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_AUTONOMOUS"
	}
	521={
		name="Deliverer"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_AUTONOMOUS"
	}
	522={
		name="Ruiner"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_AUTONOMOUS"
	}
	523={
		name="Stunner"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_AUTONOMOUS"
	}
	524={
		name="Eliminator"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_AUTONOMOUS"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	525={
		name="Fabricator"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	526={
		name="Inductor"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	527={
		name="Analyst"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	528={
		name="Conveyor"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	529={
		name="Protector"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_AUTONOMOUS"
	}
	530={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_AUTONOMOUS"
	}
	531={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_AUTONOMOUS"
	}
	532={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	533={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	534={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	535={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	536={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	537={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	538={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	539={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	540={
		name="Peacekeeper"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_AUTONOMOUS"
	}
	541={
		name="Arbiter"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	542={
		name="Omega"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="PLANET_KILLER_GUN_01"
				template="PLANET_KILLER_NEUTRON"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	543={
		name="Alpha"
		ship_size="massive_ship_fallen_empire"
		section={
			template="fallen_empire_massive_warship_key"
			slot="mid"
			component={
				slot="TITANIC_01"
				template="TITAN_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_08"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="TITAN_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	544={
		name="Beta"
		ship_size="large_ship_fallen_empire"
		section={
			template="fallen_empire_large_warship_key"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="EXTRA_LARGE_01"
				template="ENERGY_LANCE_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	545={
		name="Gamma"
		ship_size="small_ship_fallen_empire"
		section={
			template="fallen_empire_warship_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	546={
		name="Theta"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	547={
		name="Tau"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	548={
		name="Sigma"
		ship_size="military_station_small_fallen_empire"
		section={
			template="fallen_empire_station_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_machine"
	}
	549={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	550={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	551={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	134218280=none
	134218281={
		name="Meat Locker"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	117441066={
		name="Frag Machine"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	83886635={
		name="Curse You All"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100663852={
		name="Last Straw"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100663853={
		name="Deviant Citizen"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67109422={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109423={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67109424={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	134218289={
		name="Holier Than Thou"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100663858={
		name="Apologies in Advance"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	100663859={
		name="Fatum Iustum Stultorum"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	100663860={
		name="Wet Blanket"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	134218293={
		name="Show's Over"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100663862={
		name="Killjoy"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	100663863={
		name="Calculated Risk"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	117441080={
		name="Impersonal Space"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	134218297={
		name="Creepy Feats"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	16777786={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777787={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777788={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16777789={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	574={
		name="V'Turi Ro"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	575={
		name="Koruuk"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	576={
		name="V'Korun"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	577={
		name="S'Tirani"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	578={
		name="Yeerel"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	579={
		name="Kraanak"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	580={
		name="J'Kal"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	581={
		name="V'Bami Ro"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	582={
		name="S'Kothan"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	583={
		name="S'Kothan"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	584={
		name="V'Korun"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	585={
		name="S'Rarako"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	586={
		name="S'Tirani"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	587={
		name="S'Kothan"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	588={
		name="K'Mirom"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	589={
		name="L'Dorak"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	590={
		name="S'Rarako"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	591={
		name="K'Mirom"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	592={
		name="Yaaskan"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	593={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	594={
		name="K'Mirom"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	595={
		name="L'Dorak"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	596={
		name="Enforcer"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="PLANET_KILLER_GUN_01"
				template="PLANET_KILLER_SHIELDER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	597={
		name="Savant"
		ship_size="massive_ship_fallen_empire"
		section={
			template="fallen_empire_massive_warship_key"
			slot="mid"
			component={
				slot="TITANIC_01"
				template="TITAN_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_08"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="TITAN_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	598={
		name="Scholar"
		ship_size="large_ship_fallen_empire"
		section={
			template="fallen_empire_large_warship_key"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="EXTRA_LARGE_01"
				template="ENERGY_LANCE_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	599={
		name="Sage"
		ship_size="small_ship_fallen_empire"
		section={
			template="fallen_empire_warship_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	600={
		name="Cloaker"
		ship_size="military_station_small_fallen_empire"
		section={
			template="fallen_empire_station_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	601={
		name="Librarian"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
	}
	602={
		name="Seeker"
		ship_size="eventship_02"
		section={
			template="eventship_02_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_3"
			}
		}
		required_component="HYPER_DRIVE_2"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_2"
		required_component="CORVETTE_ANTIMATTER_REACTOR"
	}
	603={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	604={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	605={
		name="L'Dorak"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	606={
		name="L'Dorak"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	607={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	608={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	609={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	610={
		name="V'Bami Ro"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
	}
	611={
		name="Iron Overseer"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	612={
		name="Iron Shield"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	613={
		name="Steel Partizan"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	614={
		name="Synchronic Defender"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	615={
		name="Mechanized Overseer"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	616={
		name="Construction Module"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	617={
		name="Replication Module"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	618={
		name="Scientific Module"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	619={
		name="Transport Module"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	620={
		name="Iron Redoubt"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	621={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	622={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	623={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	624={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	625={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	626={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	627={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	628={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	629={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	630={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	631={
		name="Chrome Keep"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	632={
		name="Steel Preserver"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	633={
		name="Guardian"
		ship_size="ancient_destroyer"
		section={
			template="ancient_drone_destroyer_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_5"
			}
		}
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		required_component="SHIP_THRUSTER_4"
		required_component="SENSOR_4"
		required_component="DESTROYER_ZERO_POINT_REACTOR"
	}
	634={
		name="Iron Needle"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	635={
		name="Slasher"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	636={
		name="Gold Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	637={
		name="Silver Spike"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	638={
		name="Gold Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	639={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	640={
		name="Fruit Carrier"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	641={
		name="Floating Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	642={
		name="Emerald Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	643={
		name="Emerald Thistle"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	644={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	645={
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	646={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	647={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	648={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	649={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	650={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	651={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	652={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	653={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	654={
		name="Silver Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	655={
		name="Blossom of Doom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	656={
		name="Curator Enclave Station"
		ship_size="enclave_station"
		section={
			template="station_enclave_curator_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="ENERGY_LANCE_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_05"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_06"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_03"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_04"
				template="TORPEDO_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="BIO_SENSORS"
	}
	657={
		name="Q'Polk"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	658={
		name="Q'Bewk"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	659={
		name="Q'Darku"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	660={
		name="Q'Surki"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	661={
		name="Q'Mitik"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	662={
		name="Q'Mitik"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	663={
		name="Q'Vatanu"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	664={
		name="Q'Vakir"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	665={
		name="Q'Bewk"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	666={
		name="Q'Bewk"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	667={
		name="Q'Bewk"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	668={
		name="Q'Jarok"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	669={
		name="Q'Vatanu"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	670={
		name="Q'Jibbi"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	671={
		name="Q'Darku"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	672={
		name="Q'Jarok"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	673={
		name="Q'Sabor"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	674={
		name="Q'Doqur"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	675={
		name="Q'Darku"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	676={
		name="Q'Vaku"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	677={
		name="Q'Jarok"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	678={
		name="Q'Parik"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	679={
		name="Ancient Vault"
		ship_size="station_xl"
		section={
			template="ANCIENT_STATION_XL"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_05"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_06"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_07"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="ENIGMATIC_DECODER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="BIO_SENSORS"
		required_component="ENIGMATIC_DISRUPTION_FIELD"
		required_component="TITAN_DARK_MATTER_REACTOR"
	}
	680={
		name="Ancient Guardian"
		ship_size="station_l"
		section={
			template="ANCIENT_STATION_L"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="ENIGMATIC_DECODER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="BIO_SENSORS"
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
	}
	681={
		name="Ancient Warden"
		ship_size="station_m"
		section={
			template="ANCIENT_STATION_M"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="BIO_SENSORS"
		required_component="CRUISER_DARK_MATTER_REACTOR"
	}
	682={
		name="Ancient Defender"
		ship_size="station_s"
		section={
			template="ANCIENT_STATION_S"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="BIO_SENSORS"
		required_component="DESTROYER_DARK_MATTER_REACTOR"
	}
	683={
		name="Ancient Sentinel"
		ship_size="station_xs"
		section={
			template="ANCIENT_STATION_XS"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="BIO_SENSORS"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
	}
	684={
		name="Wergta"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	685={
		name="Loggajis"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	686={
		name="Lollusch"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	687={
		name="Asiggab"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	688={
		name="Korgasch"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	689={
		name="Ukaschma"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	690={
		name="Laggasch"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	691={
		name="Iogg"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	692={
		name="Umasch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	693={
		name="Uggoib"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	694={
		name="Ygglasch"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	695={
		name="Saggurss"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	696={
		name="Kudoig"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	697={
		name="Jogloib"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	698={
		name="Wagolasch"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	699={
		name="Sschlurga"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	700={
		name="Saloip"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	701={
		name="Happosch"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	702={
		name="Alascha"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	703={
		name="Kaschaliss"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	704={
		name="Bischglur"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	705={
		name="Agguldir"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	706={
		name="Trader Enclave Station"
		ship_size="enclave_station"
		section={
			template="station_enclave_trader_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_05"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_06"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="TORPEDO_01"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_03"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_04"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="AUTOCANNON_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="BIO_SENSORS"
	}
	707={
		name="Iron Trichome"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_SWARM_ADVANCED"
	}
	708={
		name="Piercing Stinger"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_4"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="DESTROYER_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PICKET_ADVANCED"
	}
	709={
		name="Silver Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="CRUISER_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_LINE_ADVANCED"
	}
	710={
		name="Emerald Spike"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="BATTLESHIP_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_LINE_ADVANCED"
	}
	711={
		name="Silver Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_4"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="TITAN_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_ARTILLERY_ADVANCED"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	712={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	713={
		name="Seed Capsule"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	714={
		name="Soaring Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	715={
		name="Jade Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	716={
		name="Gold Thistle"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	717={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	718={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	719={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	720={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	721={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	722={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	723={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	724={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	725={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	726={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_4"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_4"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	727={
		name="Emerald Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	728={
		name="Blossom of Judgment"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="COLOSSUS_SHIP_THRUSTER_3"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	729={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	730={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	731={
		name="Warrior Freehold"
		ship_size="marauder_station"
		section={
			template="PIRATE_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	732={
		name="Void Dwelling"
		ship_size="marauder_void_dwelling"
		section={
			template="station_pirate_large_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_PLASMA_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_05"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_06"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="AUTOCANNON_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	733={
		name="Ancestral Glory"
		ship_size="marauder_galleon"
		section={
			template="pirate_galleon_key"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_08"
				template="LARGE_UV_LASER"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_ARTILLERY_BASIC"
		required_component="TITAN_COLD_FUSION_REACTOR"
	}
	734={
		name="Outrider"
		ship_size="marauder_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_3"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_3"
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_BASIC"
	}
	735={
		name="Lancer"
		ship_size="marauder_destroyer"
		section={
			template="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_3"
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_PICKET_BASIC"
	}
	736={
		name="Void Champion"
		ship_size="marauder_cruiser"
		section={
			template="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_3"
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
	}
	737={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	738={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	739={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	740={
		name="Inklac Mezotix"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	741={
		name="Inklac Mezotix"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	742={
		name="Inklac Mezotix"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	743={
		name="Xactiz Nixpac"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	744={
		name="Inklac Nixpac"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	745={
		name="Xactiz Krabblax"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	746={
		name="Xactiz Blatox"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	747={
		name="Inklac Maqtrac"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	748={
		name="Inklac Dunybb"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	749={
		name="Inklac Ybbax"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	750={
		name="Knak Spectrac"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	751={
		name="Knak Ybbax"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	752={
		name="Opalc Blatox"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	753={
		name="Knak Stroxtan"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	754={
		name="Opalc Betklox"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	755={
		name="Opalc Spectrac"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	756={
		name="Opalc Lobball"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	757={
		name="Hulkrab Spectrac"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	758={
		name="Xactiz Blatox"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	759={
		name="Opalc Ybbax"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	760={
		name="Xactiz Betklox"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	761={
		name="Inklac Mezotix"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	762={
		name="Artist Enclave Station"
		ship_size="enclave_station"
		section={
			template="station_enclave_artist_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="ARC_EMITTER_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="AUTOCANNON_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="BIO_SENSORS"
	}
	763={
		name="Sharpeye Qreek"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_SWARM_ADVANCED"
	}
	764={
		name="Sharpbill"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_4"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="DESTROYER_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PICKET_ADVANCED"
	}
	765={
		name="Northwind Harrier"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_4"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="CRUISER_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_LINE_ADVANCED"
	}
	766={
		name="Baneclaw Kea"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="BATTLESHIP_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_LINE_ADVANCED"
	}
	767={
		name="Tempest"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_4"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="TITAN_SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_ARTILLERY_ADVANCED"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	768={
		name="Singing Gau"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	769={
		name="Black Sirix"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	770={
		name="Breezeblown Enakk"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	771={
		name="Broadwing Rostru"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_4"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
	}
	772={
		name="Vigilant Kaseek"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	773={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	774={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	775={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	776={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	777={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	778={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	779={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	780={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	781={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	782={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_4"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_XRAY_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_4"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_ANTIMATTER_REACTOR"
		required_component="SENSOR_3"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	783={
		name="Skybreaker"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_3"
		required_component="COMBAT_COMPUTER_PLATFORM_ADVANCED"
	}
	784={
		name="Final Flight"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_4"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_4"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_3"
		required_component="COLOSSUS_SHIP_THRUSTER_3"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	785={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	786={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	787={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	788={
		name="Void Home"
		ship_size="starbase_marauder"
		section={
			template="marauder_starbase_key"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_3"
			}
			component={
				slot="TORPEDO_05"
				template="MISSILE_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="SENSOR_2"
	}
	789={
		name="Emerald Trichome"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	790={
		name="Steel Stinger"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	791={
		name="Jade Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	792={
		name="Fury"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	793={
		name="Iron Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	794={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	795={
		name="Fruit Carrier"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	796={
		name="Floating Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	797={
		name="Gold Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	798={
		name="Piercing Thistle"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	799={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	800={
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	801={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	802={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	803={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	804={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	805={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	806={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	807={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	808={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	809={
		name="Jade Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	810={
		name="Final Blossom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	811={
		name="puk'Bi'Na"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	812={
		name="kor'Se'Ta"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	813={
		name="sik'Vi'Va"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	814={
		name="bak'Ta'Zi"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	815={
		name="mok'Ba'Ri"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	816={
		name="puk'Qo'Qa"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	817={
		name="iba'No'Ka"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	818={
		name="iba'No'Ka"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	819={
		name="puk'Mi'Pi"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	820={
		name="sik'Ve'To"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	821={
		name="kor'Ti'Ya"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	822={
		name="kor'Se'Ta"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	823={
		name="kor'Be'Ke"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	824={
		name="puk'Bo'Li"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	825={
		name="kor'Nu'Vi"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	826={
		name="kor'Di'Za"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	827={
		name="puk'Mi'Pi"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	828={
		name="mok'Or'Pi"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	829={
		name="mok'Ba'Ri"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	830={
		name="sik'Re'Ra"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	831={
		name="kor'Sa'Zi"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	832={
		name="iba'Po'Zo"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	833={
		name="Relic"
		ship_size="npc_warship_01"
		section={
			template="automated_dreadnought_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_09"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_10"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_4"
				template="AUTO_REPAIR"
			}
			component={
				slot="AUX_UTILITY_5"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_SENSORS"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="BIO_PROPULSION"
	}
	834={
		name="Ciimixin"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	835={
		name="Zymtarax"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	836={
		name="Xom-Buruk"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	837={
		name="Zaraxim"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	838={
		name="Dirixiz"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	839={
		name="Xadamach"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	840={
		name="Ceremax"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	841={
		name="Xodarciz"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	842={
		name="Zorixon"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	843={
		name="Dax-Endiv"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	844={
		name="Dexirama"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	845={
		name="Diinorzo"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	846={
		name="Xadamach"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	847={
		name="Daraxa"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	848={
		name="Xorbozhaga"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	849={
		name="Xom-Buruk"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	850={
		name="Cathrox"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	851={
		name="Zorixon"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	852={
		name="Xam-Zevon"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	853={
		name="Zadakhat"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	854={
		name="Xadamach"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	855={
		name="Xadamach"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	856={
		name="Ancient Mining Drone"
		ship_size="ancient_mining_drone"
		section={
			template="ancient_mining_drone_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	857={
		name="Ancient Combat Drone"
		ship_size="ancient_corvette"
		section={
			template="ancient_combat_drone_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	858={
		name="Ancient Destroyer"
		ship_size="ancient_destroyer"
		section={
			template="ancient_drone_destroyer_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	859={
		name="Drone Home Base"
		ship_size="homebase"
		section={
			template="DRONE_HOMEBASE"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="SENSOR_1"
	}
	860={
		name="D'Irio"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	861={
		name="Y'Bamta"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	862={
		name="T'Talok"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	863={
		name="T'Tanak"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	864={
		name="D'Valam"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	865={
		name="Y'Vardos"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	866={
		name="D'Anara"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	867={
		name="T'Ligam"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	868={
		name="T'Derikam"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	869={
		name="D'Tunak"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	870={
		name="Y'Valdim"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	871={
		name="D'Orom"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	872={
		name="D'Irim"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	873={
		name="D'Tunak"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	874={
		name="T'Migor"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	875={
		name="Y'Noro"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	876={
		name="T'Nara"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	877={
		name="Y'Ario"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	878={
		name="Y'Sarik"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	879={
		name="T'Timonok"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	880={
		name="D'Penek"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	881={
		name="Y'Vardos"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	882={
		name="Needle"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	883={
		name="Jade Petal"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	884={
		name="Slashing Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	885={
		name="Fury"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	886={
		name="Silver Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	887={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	888={
		name="Fruit Carrier"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	889={
		name="Fluttering Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	890={
		name="Iron Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	891={
		name="Silver Thistle"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	892={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	893={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	894={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	895={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	896={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	897={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	898={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	899={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	900={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	901={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	902={
		name="Emerald Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	903={
		name="Final Blossom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	904={
		name="Small Space Organism Zebra"
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_zebra_blue"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	905={
		name="Large Space Organism Zebra"
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_zebra_blue"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	906={
		name="Nastarion"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	907={
		name="Ganandur"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	908={
		name="Faldevarion"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	909={
		name="Condarion"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	910={
		name="Lurrion"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	911={
		name="Nisorgion"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	912={
		name="Entherabion"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	913={
		name="Janarion"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	914={
		name="Ytharion"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	915={
		name="Kadramurion"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	916={
		name="Ijimdur"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	917={
		name="Lurrion"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	918={
		name="Eshnenarion"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	919={
		name="Ithisarion"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	920={
		name="Divimdur"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	921={
		name="Eshnenarion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	922={
		name="Diramion"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	923={
		name="Cimbarion"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	924={
		name="Ijimdur"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	925={
		name="Lakarion"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	926={
		name="Enildur"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	927={
		name="Pakharion"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	928={
		name="Origo Ore"
		ship_size="crystal_station_large"
		section={
			template="crystal_station_large_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	929={
		name="Large Crystal Entity Red Elite"
		ship_size="crystal_ship_large_red_elite"
		section={
			template="crystal_ship_large_red_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	930={
		name="Medium Crystal Entity Red Elite"
		ship_size="crystal_ship_medium_red_elite"
		section={
			template="crystal_ship_medium_red_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	931={
		name="Small Crystal Entity Red Elite"
		ship_size="crystal_ship_small_red_elite"
		section={
			template="crystal_ship_small_red_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	932={
		name="Large Crystal Entity Yellow Elite"
		ship_size="crystal_ship_large_yellow_elite"
		section={
			template="crystal_ship_large_yellow_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	933={
		name="Medium Crystal Entity Yellow Elite"
		ship_size="crystal_ship_medium_yellow_elite"
		section={
			template="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	934={
		name="Small Crystal Entity Yellow Elite"
		ship_size="crystal_ship_small_yellow_elite"
		section={
			template="crystal_ship_small_yellow_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	935={
		name="Large Crystal Entity Blue Elite"
		ship_size="crystal_ship_large_blue_elite"
		section={
			template="crystal_ship_large_blue_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	936={
		name="Medium Crystal Entity Blue Elite"
		ship_size="crystal_ship_medium_blue_elite"
		section={
			template="crystal_ship_medium_blue_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	937={
		name="Small Crystal Entity Blue Elite"
		ship_size="crystal_ship_small_blue_elite"
		section={
			template="crystal_ship_small_blue_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	938={
		name="Large Crystal Entity Green Elite"
		ship_size="crystal_ship_large_green_elite"
		section={
			template="crystal_ship_large_green_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	939={
		name="Medium Crystal Entity Green Elite"
		ship_size="crystal_ship_medium_green_elite"
		section={
			template="crystal_ship_medium_green_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	940={
		name="Small Crystal Entity Green Elite"
		ship_size="crystal_ship_small_green_elite"
		section={
			template="crystal_ship_small_green_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	941={
		name="Small Crystal Entity Green"
		ship_size="crystal_ship_small_green"
		section={
			template="crystal_ship_small_green_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	942={
		name="Medium Crystal Entity Green"
		ship_size="crystal_ship_medium_green"
		section={
			template="crystal_ship_medium_green_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	943={
		name="Large Crystal Entity Red"
		ship_size="crystal_ship_large_red"
		section={
			template="crystal_ship_large_red_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	944={
		name="Medium Crystal Entity Red"
		ship_size="crystal_ship_medium_red"
		section={
			template="crystal_ship_medium_red_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	945={
		name="Small Crystal Entity Red"
		ship_size="crystal_ship_small_red"
		section={
			template="crystal_ship_small_red_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	946={
		name="Iron Thorn"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	947={
		name="Petal"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	948={
		name="Piercing Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	949={
		name="Thorn Fury"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	950={
		name="Emerald Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	951={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	952={
		name="Seed Capsule"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	953={
		name="Floating Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	954={
		name="Gold Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	955={
		name="Piercing Thistle"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	956={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	957={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	958={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	959={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	960={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	961={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	962={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	963={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	964={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	965={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	966={
		name="Piercing Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	967={
		name="Final Blossom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	968={
		name="Tiyanki Cow"
		ship_size="space_whale_1"
		section={
			template="space_whale_1_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_04"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_05"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
	}
	969={
		name="Tiyanki Bull"
		ship_size="space_whale_2"
		section={
			template="space_whale_2_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_04"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_05"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
	}
	970={
		name="Tiyanki Calf"
		ship_size="space_whale_3"
		section={
			template="space_whale_3_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
	}
	971={
		name="Small Crystal Entity Blue"
		ship_size="crystal_ship_small_blue"
		section={
			template="crystal_ship_small_blue_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	972={
		name="Medium Crystal Entity Blue"
		ship_size="crystal_ship_medium_blue"
		section={
			template="crystal_ship_medium_blue_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	973={
		name="Gluck'Ator"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	974={
		name="Glegg-Luggsor"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	975={
		name="Urgleator"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	976={
		name="Ag'Lator"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	977={
		name="Gurgleator"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	978={
		name="Hurgl-Dash"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	979={
		name="Schlabbadosch"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	980={
		name="Glegg-Luggmusch"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	981={
		name="Hurgl-Ogle"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	982={
		name="Hurgl-Ator"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	983={
		name="Ump"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	984={
		name="Glegg-Plusch"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	985={
		name="Urgl-Durgl"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	986={
		name="Hurgl-Ogle"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	987={
		name="Urgl-Thump"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	988={
		name="Glegg-Schmopp"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	989={
		name="Hurgl-Ator"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	990={
		name="Glegg-Urudash"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	991={
		name="Umpl-Dumpl"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	992={
		name="Glegg-Luggmusch"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	993={
		name="Hurgl-Glopp"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	994={
		name="Hurgl-Blopp"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	995={
		name="Cloud Entity"
		ship_size="space_cloud"
		section={
			template="space_cloud_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_02"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_03"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_04"
				template="SPACE_CLOUD_LIGHTNING"
			}
		}
		required_component="BIO_DRIVE"
	}
	996={
		name="Small Space Organism Teal"
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_yellow_teal"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	997={
		name="Large Space Organism Teal"
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_yellow_teal"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	998={
		name="Large Crystal Entity Blue"
		ship_size="crystal_ship_large_blue"
		section={
			template="crystal_ship_large_blue_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
	}
	999={
		name="Vuki'Sotra"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1000={
		name="Seper'Arogo"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1001={
		name="Seper'Tulethendral"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1002={
		name="Vuki'Sotra"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1003={
		name="Seper'Fundroleth"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1004={
		name="Seper'Karob"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1005={
		name="Vuki'Elagar"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1006={
		name="Vuki'Kitnak"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1007={
		name="Seper'Setnassel"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1008={
		name="Vuki'Targ"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1009={
		name="Seper'Curenrod"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1010={
		name="Vuki'Kitnak"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1011={
		name="Vuki'Salpossa"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1012={
		name="Seper'Tarudog"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1013={
		name="Vuki'Farab"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1014={
		name="Vuki'Uram"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1015={
		name="Seper'Nossundem"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1016={
		name="Vuki'Pokra"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1017={
		name="Seper'Massagreth"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1018={
		name="Seper'Tulethendral"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1019={
		name="Seper'Arogo"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1020={
		name="Seper'Masol"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	1021={
		name="Space Station"
		ship_size="primitive_space_station"
		section={
			template="primitive_space_station_section"
			slot="mid"
		}
		required_component="CORVETTE_FISSION_REACTOR"
	}
	1022={
		name="Dive"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1023={
		name="Gory Claw"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1024={
		name="Frenzied Beak"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1025={
		name="Glorious Slaughter"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1026={
		name="Majestic Bloodbath"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1027={
		name="Roost Creator"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1028={
		name="Eggcarrier XVII"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1029={
		name="Determening Eye"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1030={
		name="Destruction Bringer"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1031={
		name="Cutting Talon"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1032={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1033={
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1034={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1035={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1036={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1037={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1038={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1039={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1040={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1041={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1042={
		name="Calamity Perch"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1043={
		name="Egg of Oblivion"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	1044={
		name="Trichome"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1045={
		name="Petal"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1046={
		name="Piercing Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1047={
		name="Silver Spike"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1048={
		name="Piercing Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1049={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1050={
		name="Seed Capsule"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1051={
		name="Seeking Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1052={
		name="Iron Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1053={
		name="Piercing Thistle"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1054={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1055={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1056={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1057={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1058={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1059={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1060={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1061={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1062={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1063={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1064={
		name="Silver Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1065={
		name="Blossom of Judgment"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	1066={
		name="Small Space Organism Orange"
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_black_orange"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	1067={
		name="Large Space Organism Orange"
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_black_orange"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
	}
	1068={
		name="Xactiz Blatox"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1069={
		name="Inklac Vicopoc"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1070={
		name="Knak Maqtrac"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1071={
		name="Knak Krabblax"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1072={
		name="Opalc Nixpac"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1073={
		name="Xactiz Polljac"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1074={
		name="Xactiz Maqtrac"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1075={
		name="Inklac Mezotix"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1076={
		name="Hulkrab Nixpac"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1077={
		name="Knak Lobball"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1078={
		name="Hulkrab Krabblax"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1079={
		name="Opalc Trobbjax"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1080={
		name="Knak Trobbjax"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1081={
		name="Hulkrab Lobball"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1082={
		name="Inklac Nixpac"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1083={
		name="Hulkrab Lobball"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1084={
		name="Xactiz Nixpac"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1085={
		name="Inklac Muxi"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1086={
		name="Xactiz Ybbax"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1087={
		name="Knak Upcix"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1088={
		name="Opalc Vicopoc"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1089={
		name="Knak Ybbax"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	1090={
		name="Inklac Lobball"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1091={
		name="Knak Mezotix"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1092={
		name="Opalc Mezotix"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1093={
		name="Knak Nixpac"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1094={
		name="Opalc Trobbjax"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1095={
		name="Knak Lobball"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1096={
		name="Hulkrab Lobball"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1097={
		name="Knak Stroxtan"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1098={
		name="Knak Krabblax"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1099={
		name="Opalc Polljac"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1100={
		name="Xactiz Trobbjax"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1101={
		name="Knak Lobball"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1102={
		name="Opalc Upcix"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1103={
		name="Opalc Lobball"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1104={
		name="Xactiz Mezotix"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1105={
		name="Knak Blatox"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1106={
		name="Opalc Stroxtan"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1107={
		name="Xactiz Dunybb"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1108={
		name="Xactiz Mezotix"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1109={
		name="Knak Mezotix"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1110={
		name="Hulkrab Betklox"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1111={
		name="Opalc Betklox"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83887192={
		name="Taxman"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887193={
		name="Target"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887194={
		name="Braindrain"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	16778331={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	100664412={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	117441629={
		name="Jabberwock"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	117441630={
		name="Loose Cannon"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	83887199={
		name="Dark Forecast"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	117441632={
		name="Scarlet Tentacle"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	33555553={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887202={
		name="Filibuster"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	117441635=none
	117441636=none
	117441637=none
	117441638=none
	117441639=none
	117441640=none
	83887209=none
	83887210=none
	83887211=none
	117441644=none
	134218861=none
	83887214={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	134218863=none
	134218864=none
	117441649=none
	117441650=none
	117441651=none
	100664436=none
	100664437=none
	100664438=none
	100664439=none
	100664440=none
	67110009={
		name="Carry Me Home"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	100664442=none
	100664443=none
	83887228={
		name="Four Lights"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	100664445={
		name="Target"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	100664446={
		name="Holier Than Thou"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100664447={
		name="Carpet Sample"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100664448={
		name="Double Standard"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	67110017={
		name="Footpad"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887234={
		name="Shameless Plagiarist"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83887235={
		name="Harridan"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	83887236={
		name="Charles in Charge"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33555589={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555590={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778375={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887240={
		name="Pipedream"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	83887241={
		name="Process of Elimination"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	83887242={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887243={
		name="Liggosch"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_2"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83887244={
		name="Alpoig"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83887245={
		name="Korgasch"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778382={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778383={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778384={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887249={
		name="Sshloph"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83887250={
		name="Uggoib"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83887251={
		name="Bischglur"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67110036={
		name="Fin'Livm"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	50332821={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50332822={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	67110039={
		name="Reaver"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	67110040={
		name="Pirate Nest"
		ship_size="pirate_station"
		section={
			template="PIRATE_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="BATTLESHIP_FISSION_REACTOR"
	}
	83887257={
		name="Looks Like Trouble"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887258={
		name="Not Guilty"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887259={
		name="Red Claw"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	83887260={
		name="Blockade Runner"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	83887261={
		name="Blunderbuss"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	83887262={
		name="Tattletale"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	83887263={
		name="Liquid Courage"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	83887264=none
	67110049=none
	67110050=none
	83887267=none
	83887268=none
	83887269=none
	83887270=none
	100664487=none
	117441704=none
	117441705=none
	117441706=none
	117441707=none
	1196={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1197={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887278=none
	83887279=none
	83887280=none
	83887281=none
	83887282=none
	33555635={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555636={
		name="Maggasch"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33555637={
		name="Paggon"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	83887286={
		name="Zarga's Ship"
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	50332855={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887288={
		name="Desperate Pauper"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	67110073={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67110074={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887291={
		name="Ignoramus"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	33555644={
		name="Iogg"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	83887293={
		name="Double Jeopardy"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887294={
		name="Motion Tabled"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887295={
		name="Designated Driver"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	67110080={
		name="Sschlurga"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83887297={
		name="Pockmark"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887298={
		name="Missing Link"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	83887299={
		name="Deviant Citizen"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	100664516={
		name="Surprise Encounter"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	117441733={
		name="Unexpected Obstacle"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	117441734={
		name="Short Fuse"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	100664519={
		name="Laggasch"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83887304={
		name="Gan'Dov"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	67110089={
		name="Nimbhdve"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	100664522=none
	100664523=none
	117441740=none
	117441741=none
	117441742=none
	50332879={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50332880={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50332881={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555666={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887315={
		name="Sothhlog"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	100664532={
		name="Gijjigg"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555669={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	100664534={
		name="Paggsch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	100664535={
		name="Tegglosch"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	100664536={
		name="Gogglir"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	83887321={
		name="Goiss"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	117441754=none
	100664539={
		name="Illajon"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	100664540={
		name="Jesslur"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	100664541={
		name="Bolkoth"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83887326={
		name="Mitgapp"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83887327={
		name="Vithar"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	83887328={
		name="Linntyl"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778465={
		name="Hessendroc"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	67110114={
		name="Zebarax"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	83887331={
		name="Dirama"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887332={
		name="Hessendroc"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	83887333={
		name="Dirama"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	67110118={
		name="Happosch"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	83887335={
		name="Hessendroc"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778472={
		name="Pulnar"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778473={
		name="Pulnar"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778474={
		name="Ythamm"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	83887339={
		name="Damghalla"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	83887340={
		name="Ythamm"
		ship_size="military_station_medium"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67110125={
		name="Dexirama"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110126={
		name="Zidrimax"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110127={
		name="Dezuzarix"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1264={
		name="Dagger"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="CORVETTE_FISSION_REACTOR"
	}
	67110129={
		name="Gimalbon"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	67110130={
		name="Yllmassa"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110131={
		name="Mol-Vikh"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110132={
		name="Damghalla"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110133={
		name="Gasna"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	83887350=none
	83887351=none
	83887352=none
	33555705={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50332922=none
	50332923=none
	50332924=none
	50332925=none
	50332926=none
	50332927={
		name="Brigand"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50332928={
		name="Reaver"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	16778497={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778498={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1283={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1284={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887365={
		name="Pyrrhic and Proud"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	83887366={
		name="Illegal Repercussions"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	83887367={
		name="Lump of Coal"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83887368={
		name="I Am Truly Sorry"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83887369={
		name="Boltragg's Folly"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83887370={
		name="Petty Theft"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	83887371={
		name="Stepchild"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	67110156={
		name="Bischglur"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	67110157={
		name="Pathagga"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	67110158={
		name="Jurgla"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	100664591={
		name="Suggron"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	100664592={
		name="Gamuasch"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	100664593=none
	100664594={
		name="Murderous Intent"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50332947={
		name="No Refunds"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	100664596={
		name="Untranslatable"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	100664597={
		name="The Worst Thing"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100664598={
		name="Impersonal Space"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100664599={
		name="Dairy Farmer"
		ship_size="military_station_large"
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	100664600={
		name="Pointless Platitude"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	134219033={
		name="Star Wench"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50332954={
		name="Killing Implement"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	50332955={
		name="Carry Me Home"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	50332956={
		name="I Hate Everything"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	134219037={
		name="The General Xarg"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	134219038={
		name="Unrepentant Camper"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	100664607={
		name="Free Lunch"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	134219040={
		name="Mishap"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	134219041={
		name="Not What It Seems"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	134219042={
		name="Pound of Flesh"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	100664611={
		name="Queen Xoggra's Revenge"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	117441828={
		name="Crybaby"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	117441829={
		name="Controlled Explosion"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	100664614={
		name="Affront to Nature"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	67110183={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	83887400=none
	100664617=none
	100664618=none
	100664619=none
	100664620=none
	100664621=none
	100664622=none
	83887407={
		name="Gun-to-Head"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887408={
		name="Kadramurion"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	83887409=none
	83887410=none
	83887411=none
	83887412=none
	50332981={
		name="Ganker"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	83887414=none
	67110199={
		name="Fatum Iustum Stultorum"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	67110200={
		name="An Arrow in Flight"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	67110201={
		name="Charles in Charge"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	83887418=none
	67110203={
		name="Livandur"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50332988={
		name="Blunt Object"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	50332989={
		name="Toxic Behavior"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	50332990=none
	67110207={
		name="Umselanion"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	67110208={
		name="Fidraggion"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	83887425={
		name="Zakithor"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	33555778=none
	83887427=none
	83887428=none
	50332997={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	67110214=none
	67110215=none
	67110216=none
	67110217=none
	67110218=none
	67110219=none
	67110220=none
	67110221=none
	67110222=none
	67110223=none
	67110224=none
	67110225=none
	67110226=none
	67110227=none
	67110228=none
	67110229=none
	50333014={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333015={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555800={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555801=none
	50333018={
		name="Zilgar"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333019={
		name="Xom-Buruk"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50333020={
		name="Zur-Talax"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50333021={
		name="Casarax"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33555806={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	33555807={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555808=none
	33555809={
		name="Brigand"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33555810={
		name="Reaver"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333027={
		name="Red Dread"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333028={
		name="Born Lucky"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	50333029={
		name="Gross Negligence"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50333030={
		name="Mysterious Rash"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33555815={
		name="Hissy Fit"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33555816={
		name="No Good"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33555817={
		name="Wide Load"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	33555818={
		name="Solicitor"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33555819={
		name="Boltragg's Folly"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555820={
		name="Dove & Crow"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778605={
		name="Guttersnipe"
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	16778606={
		name="Pillage and Reconciliation"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	16778607={
		name="Pottymouth"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	33555824={
		name="Grace Under Pressure"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555825={
		name="Red Smile"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555826={
		name="Under Evaluation"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555827={
		name="Zarga's Other Ship"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555828={
		name="Lowest Bidder"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	33555829={
		name="Barnacle Jim"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	16778614={
		name="Lazy Morning"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	33555831={
		name="Pockmark"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	33555832={
		name="No Laughing Matter"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	33555833=none
	33555834=none
	33555835=none
	33555836=none
	33555837=none
	1406={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1407={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1408={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778625=none
	16778626=none
	16778627=none
	16778628=none
	16778629=none
	16778630=none
	16778631=none
	16778632=none
	16778633=none
	16778634=none
	16778635=none
	16778636=none
	16778637=none
	1422={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555855=none
	33555856=none
	33555857=none
	33555858=none
	33555859={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555860={
		name="Vuki'Targ"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	33555861={
		name="Vuki'Kitnak"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555862={
		name="Vuki'Salpossa"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555863={
		name="Vuki'Farab"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778648={
		name="Vuki'Ennak"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778649={
		name="Vuki'Spaddok"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778650={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778651={
		name="Seper'Fundroleth"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	16778652={
		name="Seper'Aldinor"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778653={
		name="Vuki'Patora"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778654={
		name="Seper'Arogo"
		ship_size="military_station_large"
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778655={
		name="Seper'Tulethendral"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778656={
		name="Vuki'Uram"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778657={
		name="Seper'Calendol"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778658={
		name="Seper'Curenrod"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778659={
		name="Seper'Tarudog"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778660={
		name="Seper'Fundroleth"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778661={
		name="Seper'Curenrod"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	16778662={
		name="Seper'Massagreth"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16778663={
		name="Seper'Elegion"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16778664={
		name="Vuki'Kitnak"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	16778665={
		name="Seper'Vaylor"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	16778666={
		name="Xad-Nyak"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	16778667={
		name="Decorza"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	16778668={
		name="Xom-Buruk"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778669={
		name="Diinorzo"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555886={
		name="Darbix"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555887={
		name="Cyntharzo"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555888={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	33555889={
		name="Xodarciz"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555890={
		name="Zebarax"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555891={
		name="Ziinaxad"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	33555892={
		name="Zadakhat"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	33555893={
		name="Xobbon"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	33555894={
		name="Zakarax"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778679={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778680={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	33555897={
		name="Khaagul"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	33555898={
		name="Il-Koth"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33555899={
		name="Ythamm"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33555900={
		name="Piroc"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33555901={
		name="Illajon"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33555902={
		name="Trunyad"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	33555903={
		name="Ensbala"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555904={
		name="Road Agent"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555905={
		name="Pafkattal"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555906={
		name="Yanagols"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555907={
		name="Ensum"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555908={
		name="Yanfarun"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778693={
		name="Daxarim"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_BASIC"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	16778694={
		name="Blossom of Doom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	16778695={
		name="Gold Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778696={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778697={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778698={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778699={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16778700={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778701={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	16778702={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778703={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778704={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778705={
		ship_size="military_station_medium"
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778706={
		name="Emerald Thistle"
		ship_size="military_station_small"
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778707={
		name="Jade Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	16778708={
		name="Fluttering Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	16778709={
		name="Seed Capsule"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	16778710={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
	}
	16778711={
		name="Gold Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_RED_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	16778712={
		name="Silver Spike"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M1S2SHB"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_MID_M4SHB"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16778713={
		name="Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_MID_S2HB"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16778714={
		name="Silver Stinger"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33555931={
		name="Trunfalkh"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555932={
		name="Pafaluga"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33555933={
		name="Creepy Feats"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555934={
		name="Bastard Son"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555935={
		name="Outlaw"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33555936={
		name="Pafrent"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555937={
		name="Enspero"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555938={
		name="Trundel"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555939={
		name="Enslogu"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555940={
		name="Yanagols"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555941={
		name="Melyudar"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33555942={
		name="Ensyim"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33555943={
		name="Pafkhnum"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33555944={
		name="Yankhomu"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33555945={
		name="Trula"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	33555946={
		name="Mellom"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33555947={
		name="Pafaged"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33555948={
		name="Enskhuld"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33555949={
		name="Ensum"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33555950={
		name="Jal Trassom"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	33555951={
		name="Kal Kumpuk"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33555952={
		name="Jal Bokanum"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555953={
		name="Jal Pimmiron"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555954={
		name="Jal Kensemma"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555955={
		name="Jal Vak"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33555956={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555957={
		name="Kal Imon"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33555958={
		name="Kal Tumon"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33555959={
		name="Iron Needle"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_2"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333176={
		name="Born Lucky"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	50333177={
		name="No Refunds"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	33555962={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33555963={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333180={
		name="Zongax"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50333181={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333182={
		name="Xadamach"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333183={
		name="Zadaxon"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333184={
		name="Xarkaz"
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333185={
		name="Zikrax"
		ship_size="military_station_medium"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333186={
		name="Derazix"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333187={
		name="Zongax"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333188={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333189={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333190={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333191={
		name="Saggor"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333192={
		name="Damghalla"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	16778761={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778762={
		name="Konsha"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	16778763={
		name="Linntyl"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778764={
		name="Yllmassa"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	16778765={
		name="Jesslur"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	16778766={
		name="Hessendroc"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	16778767={
		name="Yllmassa"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	16778768={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778769={
		name="Korgas"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	16778770={
		name="Konsha"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778771={
		name="Bolkoth"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	16778772={
		name="Damghalla"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778773={
		name="Saggor"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778774={
		name="Ismir"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16778775={
		name="Yllmassa"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778776={
		name="Mitgapp"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778777={
		name="Yllmassa"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778778={
		name="Narsul"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333211={
		name="Bolkoth"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333212={
		name="Illajon"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333213={
		name="Konsha"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333214={
		name="Illajon"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333215={
		name="Ugly Stick"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	33556000={
		name="Piroc"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	33556001={
		name="Shoshona"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556002={
		name="Illajon"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556003={
		name="Khaagul"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33556004={
		name="Salaas"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556005={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333222={
		name="Ethill"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	50333223={
		name="Khaagul"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556008={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333225={
		name="Jal Vudon"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333226={
		name="Irsk Lorbask"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333227={
		name="Jal Immakun"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333228={
		name="Irsk Gungar"
		ship_size="military_station_small"
		section={
			template="HEAVY_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="HEAVY_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333229={
		name="Trok Bontosk"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333230={
		name="Jal Restok"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333231={
		name="Trok Pishkot"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333232={
		name="Jal Erk"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1585={
		name="Silver Aegis"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1586={
		name="Chrome Aegis"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	1587={
		name="Synchronic Surveiller"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1588={
		name="Galvanized Guardian"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	1589={
		name="Steel Knight"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1590={
		name="Construction Module"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1591={
		name="Replication Module"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1592={
		name="Scientific Module"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1593={
		name="Transport Module"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	1594={
		name="Iron Redoubt"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1595={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1596={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1597={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1598={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1599={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1600={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1601={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1602={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1603={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1604={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	1605={
		name="Chrome Keep"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1606={
		name="Cybernated Shepard"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	1607={
		name="Dimensional Horror"
		ship_size="dimensional_horror"
		section={
			template="DIMENSIONAL_HORROR_KEY"
			slot="mid"
			component={
				slot="PRIMARY_WEAPON_01"
				template="DIMENSIONAL_HORROR_PRIMARY_WEAPON"
			}
			component={
				slot="LARGE_WEAPON_01"
				template="DIMENSIONAL_HORROR_LARGE_WEAPON"
			}
			component={
				slot="LARGE_WEAPON_02"
				template="DIMENSIONAL_HORROR_LARGE_WEAPON"
			}
			component={
				slot="MEDIUM_WEAPON_01"
				template="DIMENSIONAL_HORROR_MEDIUM_WEAPON"
			}
			component={
				slot="MEDIUM_WEAPON_02"
				template="DIMENSIONAL_HORROR_MEDIUM_WEAPON"
			}
			component={
				slot="SMALL_WEAPON_01"
				template="DIMENSIONAL_HORROR_SMALL_WEAPON"
			}
			component={
				slot="SMALL_WEAPON_02"
				template="DIMENSIONAL_HORROR_SMALL_WEAPON"
			}
			component={
				slot="POINT_DEFENCE_01"
				template="DIMENSIONAL_HORROR_PD"
			}
			component={
				slot="POINT_DEFENCE_02"
				template="DIMENSIONAL_HORROR_PD"
			}
			component={
				slot="POINT_DEFENCE_03"
				template="DIMENSIONAL_HORROR_PD"
			}
			component={
				slot="POINT_DEFENCE_04"
				template="DIMENSIONAL_HORROR_PD"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AUTO_REPAIR"
			}
		}
		required_component="COMBAT_COMPUTER_ARTILLERY_BASIC"
		required_component="BIO_SENSORS"
	}
	50333256={
		name="Jal Irdon"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	50333257={
		name="Jal Tenki"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M1S2SHB"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_M4SHB"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50333258={
		name="Irsk Garan"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50333259={
		name="Jal Pershmat"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	50333260={
		name="Jal Lorfun"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	16778829={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778830={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333263={
		name="Nifargion"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333264={
		name="Hiramdur"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333265={
		name="Deterabion"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333266={
		name="Ijimdur"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333267={
		name="Duthrularion"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33556052=none
	33556053=none
	33556054=none
	33556055=none
	33556056=none
	33556057=none
	33556058=none
	33556059={
		name="Casarax"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33556060=none
	33556061=none
	16778846=none
	16778847=none
	16778848=none
	16778849=none
	16778850={
		name="Difirixamon"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778851={
		name="Zadaxon"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778852={
		name="Xol-Irix"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778853=none
	16778854=none
	16778855=none
	16778856=none
	16778857={
		name="Zendjax"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556074=none
	33556075=none
	33556076=none
	33556077=none
	33556078=none
	33556079=none
	33556080=none
	33556081={
		name="Vim-Der"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33556082=none
	33556083=none
	50333300=none
	50333301=none
	50333302=none
	16778871={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333304=none
	33556089={
		name="Fel-Dar-Ima"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556090={
		name="Kar-Kar"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556091={
		name="Vol-Shu"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556092=none
	33556093=none
	33556094=none
	33556095=none
	33556096=none
	33556097={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333314={
		name="Erenth"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333315={
		name="Gimalbon"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	50333316={
		name="Konsha"
		ship_size="military_station_medium"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	50333317={
		name="Bolkoth"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_BASIC"
	}
	50333318={
		name="Dirama"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333319={
		name="Konsha"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_BASIC"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	50333320={
		name="Salaas"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
	}
	33556105={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	50333322={
		name="Ythamm"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
	}
	50333323={
		name="Shoshona"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_2"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_BASIC"
	}
	50333324={
		name="Shoshona"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_BASIC"
	}
	50333325={
		name="Ron-Mor"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333326={
		name="Can-Can"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556111={
		name="Pockmark"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	33556112={
		name="Consequences Be Damned"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	33556113=none
	33556114=none
	33556115=none
	33556116=none
	33556117=none
	33556118=none
	33556119=none
	33556120=none
	33556121=none
	33556122=none
	33556123=none
	33556124=none
	33556125=none
	33556126=none
	33556127=none
	33556128=none
	33556129={
		name="Hov-Les-Ram"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333346={
		name="Had-Ham-Hir"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33556131={
		name="Wandering Blackbird"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_3"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	33556132={
		name="Perching Lyrak"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_3"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	33556133={
		name="Blue Noru"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_3"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
	}
	50333350={
		name="Cap-Tyr"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333351={
		name="Wik-Lar-Ish"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333352={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333353={
		name="Nid-Elu"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	50333354={
		name="Mot-Lim-Nog"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333355={
		name="Had-Ham-Hir"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556140=none
	50333357={
		name="Spi-Kar"
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333358={
		name="Hen-Tas"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333359={
		name="Per-Ush-Nad"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333360={
		name="Uni-Pok"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333361={
		name="Ram-Nid"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333362={
		name="Mos-Pak"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556147=none
	33556148=none
	33556149=none
	50333366={
		name="Tra-Les-Ete"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333367={
		name="Gar-Gan"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	33556152={
		name="Dan-Ock"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M1S2SHB"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_M4SHB"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556153={
		name="Kon-Dor"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_S2HB"
			slot="mid"
			component={
				slot="PD_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556154={
		name="Oro-Uri"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33556155={
		name="Tur-Fan-Tik"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556156={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16778941={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556158=none
	33556159=none
	33556160=none
	33556161=none
	33556162=none
	33556163=none
	33556164={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556165={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556166={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556167=none
	33556168=none
	33556169=none
	33556170=none
	33556171=none
	33556172=none
	33556173=none
	50333390={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333391=none
	50333392=none
	33556177={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556178={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333395=none
	50333396=none
	50333397=none
	50333398=none
	50333399=none
	50333400=none
	50333401=none
	50333402=none
	50333403=none
	50333404=none
	50333405={
		name="Zaatrix"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_BASIC"
	}
	50333406={
		name="Brigand"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333407={
		name="Brigand"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333408={
		name="Reaver"
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333409={
		name="Under New Ownership"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333410={
		name="Manus Celer Dei"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	50333411={
		name="Criminally Insane"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	50333412={
		name="Mysterious Stranger"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	16778981={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556198={
		name="Harridan"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33556199={
		name="Beast of Burden"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	33556200={
		name="Unbidden"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	33556201={
		name="Cardiac Arrest"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33556202={
		name="Carrion Eater"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556203={
		name="Star Beggar"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556204={
		name="Gripping Appendage"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	16778989={
		name="Iggalasch"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33556206={
		name="Flying Dorgabloid"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	33556207={
		name="Red Claw"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	33556208={
		name="Bullseye"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33556209={
		name="Grand Larceny"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33556210={
		name="Shoot for Loot"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	33556211={
		name="Harsh Language"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	16778996={
		name="Alascha"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778997={
		name="Ugascha"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16778998={
		name="Bischglur"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556215={
		name="Rapscallion"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	33556216={
		name="Robber Baron"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	33556217={
		name="Grey Matter"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	33556218={
		name="Beast of Burden"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	16779003={
		name="Paggsch"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	16779004=none
	16779005=none
	16779006=none
	16779007=none
	16779008=none
	16779009=none
	16779010=none
	16779011=none
	16779012=none
	16779013=none
	16779014=none
	16779015=none
	16779016=none
	16779017=none
	16779018=none
	16779019=none
	16779020={
		name="Wergta"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	16779021={
		name="Aglurga"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16779022={
		name="Korgasch"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16779023={
		name="Gijjigg"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16779024={
		name="Mirglorg"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16779025={
		name="Sschlurga"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333458={
		name="Comet Sighted!"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	33556243={
		name="Shoshona"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_3"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_BASIC"
	}
	33556244={
		name="Dirama"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333461={
		name="Etaradur"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	50333462={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333463={
		name="Jogloib"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333464={
		name="Gijjigg"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	50333465={
		name="Kudoig"
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333466={
		name="Uschlass"
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333467={
		name="Schlobbjor"
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	50333468={
		name="Saggurss"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	50333469={
		name="Gorgil"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	50333470={
		name="Gogglir"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50333471={
		name="Happosch"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	50333472={
		name="Saggurss"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	50333473={
		name="Paggsch"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_COLD_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	50333474={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333475={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333476={
		name="Des-Ari"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="SWARMER_MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333477=none
	50333478=none
	33556263={
		name="Thorn"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	1832={
		name="Target"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
	}
	1833={
		name="If Looks Could Kill"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
	}
	1834={
		name="Road Agent"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	1835={
		name="Exploratory Surgery"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
	}
	1836={
		name="Gross Negligence"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="TITANIC_01"
				template="PERDITION_BEAM_TITAN"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	1837={
		name="Resonance Cascade"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	1838={
		name="Wastrel"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	1839={
		name="One Trick Pony"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	1840={
		name="Carry Me Home"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
	}
	1841={
		name="Wastrel"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	1842={
		name="What Sorcery Is This"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_4"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	1843={
		name="Curse of Zuldaxim"
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	1844={
		name="Mysterious Rash"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1845={
		name="Ivory Tower"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	1846={
		name="Prone to Hysteria"
		ship_size="observation_station"
		auto_gen_design=yes
	}
	1847={
		name="Curse You All"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
	}
	1848={
		name="Empty Gesture"
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	1849={
		name="Holier Than Thou"
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	1850={
		name="Apologies in Advance"
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	1851={
		name="Mysterious Stranger"
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
	}
	1852={
		name="Nogoodnik"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="TITANIC_GUN_01"
				template="PERDITION_BEAM_ION"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_3"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
	}
	1853={
		name="Resonance Cascade"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	50333502=none
	1855={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333504=none
	50333505=none
	50333506=none
	16779075={
		name="Seper'Duacedron"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556292=none
	33556293=none
	33556294=none
	33556295=none
	33556296=none
	33556297=none
	33556298=none
	33556299=none
	33556300=none
	33556301=none
	33556302=none
	33556303=none
	33556304=none
	33556305=none
	33556306=none
	33556307=none
	33556308={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556309={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779094=none
	16779095=none
	16779096=none
	16779097=none
	16779098=none
	16779099=none
	16779100=none
	16779101=none
	16779102=none
	16779103=none
	16779104=none
	16779105=none
	16779106=none
	16779107=none
	16779108=none
	16779109=none
	16779110=none
	16779111=none
	16779112=none
	16779113=none
	16779114=none
	16779115=none
	33556332=none
	33556333=none
	33556334=none
	33556335=none
	33556336=none
	33556337=none
	1906=none
	1907=none
	1908=none
	33556341=none
	33556342=none
	33556343=none
	33556344=none
	33556345=none
	33556346=none
	1915=none
	33556348=none
	16779133={
		name="Jal Lorfun"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S2PD1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556350={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556351={
		name="Muntadarion"
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556352={
		name="Sedrinion"
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556353={
		name="Sulugarion"
		ship_size="military_station_large"
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556354={
		name="Kondur"
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	1923={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1924={
		name="Jal Vokal"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1925={
		name="Zaraxim"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779142=none
	16779143=none
	16779144=none
	16779145=none
	16779146=none
	16779147=none
	16779148=none
	16779149=none
	16779150=none
	16779151={
		name="Ethill"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	16779152=none
	16779153=none
	16779154=none
	16779155=none
	16779156=none
	16779157=none
	16779158=none
	16779159=none
	16779160=none
	16779161=none
	16779162=none
	16779163=none
	16779164=none
	16779165={
		name="Entherabion"
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	16779166={
		name="Cennergion"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	16779167={
		name="Chambadarion"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
	}
	16779168={
		name="Lysargion"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16779169={
		name="Urgion"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	16779170={
		name="Avamdur"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_UV_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	16779171={
		name="Pondoranion"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	16779172=none
	16779173=none
	16779174=none
	16779175=none
	16779176=none
	16779177=none
	16779178=none
	16779179=none
	16779180=none
	16779181=none
	16779182=none
	16779183=none
	16779184=none
	16779185=none
	1970={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556403=none
	33556404=none
	33556405=none
	33556406={
		name="Gamuasch"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_UV_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556407={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556408={
		name="Gijjigg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556409={
		name="Tor-Tor-Dia"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556410={
		name="Blossom of Judgment"
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
	}
	33556411={
		name="Emerald Barb"
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556412={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33556413={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33556414={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	33556415={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
	}
	16779200={
		name="Mirglorg"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779201={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779202={
		name="Rebrinthion"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779203={
		name="Seper'Calendol"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	50333636={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	1989={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	33556422={
		ship_size="observation_station"
		auto_gen_design=yes
	}
	33556423={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556424={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
	}
	33556425={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556426={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556427=none
	33556428={
		name="Piercing Thistle"
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
	}
	33556429={
		name="Silver Branch"
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556430={
		name="Drifting Leaf"
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556431={
		name="Fruit Carrier"
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556432={
		name="Meristem"
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
	}
	33556433={
		name="Iron Flower"
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_SHIELD_DAMPENER"
	}
	33556434=none
	33556435=none
	33556436=none
	33556437={
		name="Emerald Fury"
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556438={
		name="Emerald Blade"
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M1S2"
			slot="bow"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_MID_M2S2"
			slot="mid"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_BLUE_LASER"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
	}
	33556439={
		name="Cutter"
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_S3"
			slot="bow"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_SHIELD_2"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
	}
	33556440={
		name="Thorn"
		ship_size="corvette"
		section={
			template="CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
	}
	33556441=none
	16779226={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	16779227={
		name="Xanar"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_2"
	}
	2012={
		name="Il-Koth"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	2013={
		name="Gohmul"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_COLD_FUSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
	2014={
		name="Yankhomu"
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FUSION_REACTOR"
		required_component="SENSOR_2"
		required_component="STARBASE_COMBAT_COMPUTER_1"
	}
}
pop_factions={
	0={
		country=15
		type="imperialist"
		name="Martial Supremacy Alliance"
		leader=90
		parameters={
			{
				key=empire
				data={
					type=country
					id=15
				}
			}
 
		}
		support=0.500
		happiness=0.450
		members={
			417 121 125 126 440 461 
		}
	}
	1={
		country=1
		type="supremacist"
		name="Vorgax Unity Front"
		leader=10
		parameters={
			{
				key=empire
				data={
					type=country
					id=1
				}
			}
 
		}
		support=1.000
		happiness=0.600
		members={
			10 11 13 15 376 412 8 9 432 453 
		}
	}
	2={
		country=5
		type="progressive"
		name="Electoral Freedom Party"
		leader=35
		parameters={
			{
				key=empire
				data={
					type=country
					id=5
				}
			}
 
		}
		support=0.500
		happiness=0.650
		members={
			40 41 44 46 47 456 
		}
	}
	3={
		country=4
		type="progressive"
		name="Democratic Reform Center"
		leader=27
		parameters={
			{
				key=empire
				data={
					type=country
					id=4
				}
			}
 
		}
		support=0.800
		happiness=0.650
		members={
			39 409 32 35 36 38 429 451 
		}
	}
	4={
		country=18
		type="traditionalist"
		name="Union of the High Priesthood"
		leader=113
		parameters={
			{
				key=empire
				data={
					type=country
					id=18
				}
			}
 
		}
		support=0.615
		happiness=0.620
		members={
			427 144 146 147 148 405 447 464 
		}
	}
	5={
		country=7
		type="technologist"
		name="Association of Research Efficiency"
		leader=240
		parameters={
			{
				key=empire
				data={
					type=country
					id=7
				}
			}
 
		}
		support=1.000
		happiness=0.570
		members={
			381 415 58 59 62 63 458 
		}
	}
	6={
		country=11
		type="isolationist"
		name="No Entanglements Association"
		leader=66
		parameters={
			{
				key=empire
				data={
					type=country
					id=11
				}
			}
 
		}
		support=0.545
		happiness=0.570
		members={
			92 386 422 89 91 93 
		}
	}
	7={
		country=9
		type="xenoist"
		name="Xeno Protection Foundation"
		leader=58
		parameters={
			{
				key=empire
				data={
					type=country
					id=9
				}
			}
 
		}
		support=1.000
		happiness=0.610
		members={
			384 402 72 74 76 77 78 79 459 
		}
	}
	8={
		country=18
		type="xenoist"
		name="Xeno Justice Foundation"
		leader=108
		parameters={
			{
				key=empire
				data={
					type=country
					id=18
				}
			}
 
		}
		support=0.384
		happiness=0.580
		members={
			393 145 149 150 151 
		}
	}
	9={
		country=4
		type="prosperity"
		name="Peaceful Advancement Coalition"
		leader=29
		parameters={
			{
				key=empire
				data={
					type=country
					id=4
				}
			}
 
		}
		support=0.200
		happiness=0.570
		members={
			37 378 
		}
	}
	10={
		country=5
		type="traditionalist"
		name="Alliance of Sacred Traditions"
		leader=30
		parameters={
			{
				key=empire
				data={
					type=country
					id=5
				}
			}
 
		}
		support=0.500
		happiness=0.550
		members={
			434 42 45 379 414 43 
		}
	}
	11={
		country=8
		type="technologist"
		name="Institute of United Scientists"
		leader=48
		parameters={
			{
				key=empire
				data={
					type=country
					id=8
				}
			}
 
		}
		support=1.000
		happiness=0.500
		members={
			382 428 65 70 71 
		}
	}
	12={
		country=2
		type="traditionalist"
		name="Conclave of Faith and Values"
		leader=12
		parameters={
			{
				key=empire
				data={
					type=country
					id=2
				}
			}
 
		}
		support=1.000
		happiness=0.550
		members={
			21 377 411 450 17 
		}
	}
	13={
		country=13
		type="technologist"
		name="Association of Scientific Scholars"
		leader=78
		parameters={
			{
				key=empire
				data={
					type=country
					id=13
				}
			}
 
		}
		support=1.000
		happiness=0.570
		members={
			388 455 106 109 111 
		}
	}
	14={
		country=15
		type="traditionalist"
		name="Union of the High Priesthood"
		leader=94
		parameters={
			{
				key=empire
				data={
					type=country
					id=15
				}
			}
 
		}
		support=0.500
		happiness=0.550
		members={
			122 123 124 127 120 390 
		}
	}
	15={
		country=11
		type="prosperity"
		name="Progress, Peace Prosperity Initiative"
		leader=68
		parameters={
			{
				key=empire
				data={
					type=country
					id=11
				}
			}
 
		}
		support=0.454
		happiness=0.570
		members={
			88 94 441 462 499 
		}
	}
}
last_created_pop_faction=15
last_killed_country_name="Void Hunters"
megastructures={
	0={
		type="ring_world_ruined"
		coordinate={
			x=-39.015
			y=22.545
			origin=283
		}
		owner=20
		planet=4294967295
	}
	1={
		type="ring_world_ruined"
		coordinate={
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			y=0.000
			origin=30
		}
		owner=20
		planet=4294967295
	}
	2={
		type="ring_world_ruined"
		coordinate={
			x=0.000
			y=-45.180
			origin=30
		}
		owner=20
		planet=4294967295
	}
	3={
		type="ring_world_ruined"
		coordinate={
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			y=0.000
			origin=30
		}
		owner=20
		planet=4294967295
	}
	4={
		type="ring_world_ruined"
		coordinate={
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			y=45.180
			origin=30
		}
		owner=20
		planet=4294967295
	}
	5={
		type="ring_world_ruined"
		coordinate={
			x=-45.180
			y=0.000
			origin=263
		}
		owner=20
		planet=4294967295
	}
	6={
		type="ring_world_ruined"
		coordinate={
			x=0.000
			y=-45.180
			origin=263
		}
		owner=20
		planet=4294967295
	}
	7={
		type="ring_world_ruined"
		coordinate={
			x=45.180
			y=0.000
			origin=263
		}
		owner=20
		planet=4294967295
	}
	8={
		type="ring_world_ruined"
		coordinate={
			x=-0.045
			y=45.180
			origin=263
		}
		owner=20
		planet=4294967295
	}
	9={
		type="gateway_ruined"
		coordinate={
			x=11.174
			y=-260.659
			origin=24
		}
		planet=4294967295
		bypass=0
	}
	10={
		type="gateway_ruined"
		coordinate={
			x=247.523
			y=223.505
			origin=41
		}
		owner=1
		planet=4294967295
		bypass=1
	}
	11={
		type="gateway_ruined"
		coordinate={
			x=298.865
			y=45.237
			origin=44
		}
		planet=4294967295
		bypass=2
	}
	12={
		type="gateway_ruined"
		coordinate={
			x=229.546
			y=-36.671
			origin=50
		}
		owner=10
		planet=4294967295
		bypass=3
	}
	13={
		type="gateway_ruined"
		coordinate={
			x=-155.463
			y=-120.479
			origin=52
		}
		planet=4294967295
		bypass=4
	}
	14={
		type="gateway_ruined"
		coordinate={
			x=-151.650
			y=-223.427
			origin=54
		}
		planet=4294967295
		bypass=5
	}
	15={
		type="gateway_ruined"
		coordinate={
			x=181.045
			y=218.502
			origin=57
		}
		owner=12
		planet=4294967295
		bypass=6
	}
	16={
		type="gateway_ruined"
		coordinate={
			x=194.994
			y=132.115
			origin=60
		}
		planet=4294967295
		bypass=7
	}
}
bypasses={
	0={
		type="gateway"
		active=no
		owner={
			type=6
			id=9
		}
	}
	1={
		type="gateway"
		active=no
		owner={
			type=6
			id=10
		}
	}
	2={
		type="gateway"
		active=no
		owner={
			type=6
			id=11
		}
	}
	3={
		type="gateway"
		active=no
		owner={
			type=6
			id=12
		}
	}
	4={
		type="gateway"
		active=no
		owner={
			type=6
			id=13
		}
	}
	5={
		type="gateway"
		active=no
		owner={
			type=6
			id=14
		}
	}
	6={
		type="gateway"
		active=no
		owner={
			type=6
			id=15
		}
	}
	7={
		type="gateway"
		active=no
		owner={
			type=6
			id=16
		}
	}
	218103816=none
	9={
		type="wormhole"
		active=yes
		linked_to=10
		owner={
			type=7
			id=0
		}
	}
	10={
		type="wormhole"
		active=yes
		linked_to=9
		owner={
			type=7
			id=1
		}
	}
	11={
		type="wormhole"
		active=yes
		linked_to=12
		owner={
			type=7
			id=2
		}
	}
	12={
		type="wormhole"
		active=yes
		linked_to=11
		owner={
			type=7
			id=3
		}
	}
	13={
		type="wormhole"
		active=yes
		linked_to=14
		owner={
			type=7
			id=4
		}
	}
	14={
		type="wormhole"
		active=yes
		linked_to=13
		owner={
			type=7
			id=5
		}
	}
	15={
		type="wormhole"
		active=yes
		linked_to=16
		owner={
			type=7
			id=6
		}
	}
	16={
		type="wormhole"
		active=yes
		linked_to=15
		owner={
			type=7
			id=7
		}
	}
	17={
		type="wormhole"
		active=yes
		linked_to=18
		owner={
			type=7
			id=8
		}
	}
	18={
		type="wormhole"
		active=yes
		linked_to=17
		owner={
			type=7
			id=9
		}
	}
	19={
		type="wormhole"
		active=yes
		linked_to=20
		owner={
			type=7
			id=10
		}
	}
	20={
		type="wormhole"
		active=yes
		linked_to=19
		owner={
			type=7
			id=11
		}
	}
	21={
		type="wormhole"
		active=yes
		linked_to=22
		owner={
			type=7
			id=12
		}
	}
	22={
		type="wormhole"
		active=yes
		linked_to=21
		owner={
			type=7
			id=13
		}
	}
}
natural_wormholes={
	0={
		coordinate={
			x=-81.575
			y=-280.269
			origin=622
		}
		bypass=9
	}
	1={
		coordinate={
			x=35.329
			y=-332.633
			origin=716
		}
		bypass=10
	}
	2={
		coordinate={
			x=-40.716
			y=-198.923
			origin=347
		}
		bypass=11
	}
	3={
		coordinate={
			x=-56.506
			y=-194.141
			origin=143
		}
		bypass=12
	}
	4={
		coordinate={
			x=-45.518
			y=-191.926
			origin=35
		}
		bypass=13
	}
	5={
		coordinate={
			x=-44.340
			y=-216.629
			origin=193
		}
		bypass=14
	}
	6={
		coordinate={
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			y=-111.484
			origin=414
		}
		bypass=15
	}
	7={
		coordinate={
			x=-59.360
			y=-250.288
			origin=319
		}
		bypass=16
	}
	8={
		coordinate={
			x=-71.114
			y=-189.302
			origin=17
		}
		bypass=17
	}
	9={
		coordinate={
			x=-148.607
			y=-86.415
			origin=173
		}
		bypass=18
	}
	10={
		coordinate={
			x=37.976
			y=-180.847
			origin=4
		}
		bypass=19
	}
	11={
		coordinate={
			x=-55.756
			y=-148.420
			origin=545
		}
		bypass=20
	}
	12={
		coordinate={
			x=-169.261
			y=-72.041
			origin=443
		}
		bypass=21
	}
	13={
		coordinate={
			x=35.911
			y=-171.017
			origin=43
		}
		bypass=22
	}
}
global_ship_design={
	{
		name="Reaper"
		ship_design=481
	}
 {
		name="Imperium"
		ship_design=482
	}
 {
		name="Supremacy"
		ship_design=483
	}
 {
		name="Glory"
		ship_design=484
	}
 {
		name="Devastator"
		ship_design=485
	}
 {
		name="Servitor"
		ship_design=486
	}
 {
		name="Destiny"
		ship_design=487
	}
 {
		name="Omega"
		ship_design=542
	}
 {
		name="Alpha"
		ship_design=543
	}
 {
		name="Beta"
		ship_design=544
	}
 {
		name="Gamma"
		ship_design=545
	}
 {
		name="Theta"
		ship_design=546
	}
 {
		name="Tau"
		ship_design=547
	}
 {
		name="Sigma"
		ship_design=548
	}
 {
		name="Enforcer"
		ship_design=596
	}
 {
		name="Savant"
		ship_design=597
	}
 {
		name="Scholar"
		ship_design=598
	}
 {
		name="Sage"
		ship_design=599
	}
 {
		name="Cloaker"
		ship_design=600
	}
 {
		name="Librarian"
		ship_design=601
	}
 {
		name="Seeker"
		ship_design=602
	}
 {
		name="Guardian"
		ship_design=633
	}
 {
		name="Curator Enclave Station"
		ship_design=656
	}
 {
		name="Ancient Vault"
		ship_design=679
	}
 {
		name="Ancient Guardian"
		ship_design=680
	}
 {
		name="Ancient Warden"
		ship_design=681
	}
 {
		name="Ancient Defender"
		ship_design=682
	}
 {
		name="Ancient Sentinel"
		ship_design=683
	}
 {
		name="Trader Enclave Station"
		ship_design=706
	}
 {
		name="Void Home"
		ship_design=729
	}
 {
		name="Warrior Freehold"
		ship_design=731
	}
 {
		name="Void Dwelling"
		ship_design=732
	}
 {
		name="Ancestral Glory"
		ship_design=733
	}
 {
		name="Outrider"
		ship_design=734
	}
 {
		name="Lancer"
		ship_design=735
	}
 {
		name="Void Champion"
		ship_design=736
	}
 {
		name="Artist Enclave Station"
		ship_design=762
	}
 {
		name="Relic"
		ship_design=833
	}
 {
		name="Ancient Mining Drone"
		ship_design=856
	}
 {
		name="Ancient Combat Drone"
		ship_design=857
	}
 {
		name="Ancient Destroyer"
		ship_design=858
	}
 {
		name="Drone Home Base"
		ship_design=859
	}
 {
		name="Small Space Organism Zebra"
		ship_design=904
	}
 {
		name="Large Space Organism Zebra"
		ship_design=905
	}
 {
		name="Origo Ore"
		ship_design=928
	}
 {
		name="Large Crystal Entity Red Elite"
		ship_design=929
	}
 {
		name="Medium Crystal Entity Red Elite"
		ship_design=930
	}
 {
		name="Small Crystal Entity Red Elite"
		ship_design=931
	}
 {
		name="Large Crystal Entity Yellow Elite"
		ship_design=932
	}
 {
		name="Medium Crystal Entity Yellow Elite"
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