forked from github/cinny
* WIP - add room settings dialog * join rule setting - WIP * show emojis & stickers in room settings - WIP * restyle join rule switcher * Merge branch 'dev' into new-room-settings * add join rule hook * open room settings from global state * open new room settings from all places * rearrange settings menu item * add option for creating new image pack * room devtools - WIP * render room state events as list * add option to open state event * add option to edit state event * refactor text area code editor into hook * add option to send message and state event * add cutout card component * add hook for room account data * display room account data - WIP * refactor global account data editor component * add account data editor in room * fix font style in devtool * show state events in compact form * add option to delete room image pack * add server badge component * add member tile component * render members in room settings * add search in room settings member * add option to reset member search * add filter in room members * fix member virtual item key * remove color from serve badge in room members * show room in settings * fix loading indicator position * power level tags in room setting - WIP * generate fallback tag in backward compatible way * add color picker * add powers editor - WIP * add props to stop adding emoji to recent usage * add beta feature notice badge * add types for power level tag icon * refactor image pack rooms code to hook * option for adding new power levels tags * remove console log * refactor power icon * add option to edit power level tags * remove power level from powers pill * fix power level labels * add option to delete power levels * fix long power level name shrinks power integer * room permissions - WIP * add power level selector component * add room permissions * move user default permission setting to other group * add power permission peek menu * fix weigh of power switch text * hide above for max power in permission switcher * improve beta badge description * render room profile in room settings * add option to edit room profile * make room topic input text area * add option to enable room encryption in room settings * add option to change message history visibility * add option to change join rule * add option for addresses in room settings * close encryption dialog after enabling
49 lines
1.6 KiB
TypeScript
49 lines
1.6 KiB
TypeScript
import { useEffect, useState } from 'react';
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import { RoomJoinRulesEventContent } from 'matrix-js-sdk/lib/types';
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import { Room, RoomEvent, RoomEventHandlerMap } from 'matrix-js-sdk';
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import { StateEvent } from '../../types/matrix/room';
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import { useStateEvent } from './useStateEvent';
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export const useRoomAvatar = (room: Room, dm?: boolean): string | undefined => {
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const avatarEvent = useStateEvent(room, StateEvent.RoomAvatar);
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if (dm) {
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return room.getAvatarFallbackMember()?.getMxcAvatarUrl();
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}
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const content = avatarEvent?.getContent();
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const avatarMxc = content && typeof content.url === 'string' ? content.url : undefined;
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return avatarMxc;
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};
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export const useRoomName = (room: Room): string => {
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const [name, setName] = useState(room.name);
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useEffect(() => {
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const handleRoomNameChange: RoomEventHandlerMap[RoomEvent.Name] = () => {
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setName(room.name);
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};
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room.on(RoomEvent.Name, handleRoomNameChange);
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return () => {
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room.removeListener(RoomEvent.Name, handleRoomNameChange);
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};
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}, [room]);
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return name;
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};
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export const useRoomTopic = (room: Room): string | undefined => {
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const topicEvent = useStateEvent(room, StateEvent.RoomTopic);
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const content = topicEvent?.getContent();
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const topic = content && typeof content.topic === 'string' ? content.topic : undefined;
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return topic;
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};
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export const useRoomJoinRule = (room: Room): RoomJoinRulesEventContent | undefined => {
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const mEvent = useStateEvent(room, StateEvent.RoomJoinRules);
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const joinRuleContent = mEvent?.getContent<RoomJoinRulesEventContent>();
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return joinRuleContent;
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};
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