forked from github/cinny
Fix unexpected visibility in non-room areas
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@@ -78,7 +78,7 @@ export function CallView({ room, eventId }: { room: Room; eventId?: string }) {
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iframeElement.style.height = `${hostRect.height}px`;
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iframeElement.style.height = `${hostRect.height}px`;
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iframeElement.style.border = 'none';
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iframeElement.style.border = 'none';
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iframeElement.style.zIndex = '1000';
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iframeElement.style.zIndex = '1000';
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iframeElement.style.display = 'block';
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iframeElement.style.display = room.isCallRoom() ? 'block' : 'none';
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iframeElement.style.visibility = 'visible';
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iframeElement.style.visibility = 'visible';
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iframeElement.style.pointerEvents = 'auto';
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iframeElement.style.pointerEvents = 'auto';
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}
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}
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@@ -139,6 +139,7 @@ export function CallView({ room, eventId }: { room: Room; eventId?: string }) {
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height: '100%',
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height: '100%',
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position: 'relative',
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position: 'relative',
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pointerEvents: 'none',
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pointerEvents: 'none',
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display: isCallViewVisible ? 'flex' : 'none',
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}}
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}}
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/>
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/>
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</Box>
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</Box>
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