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reliquary/plugins/spire/skills/igor/references/project.md
T
Gabor Körber 7c1ed39474 🤖 Spire 0.2.2: drop superpowers default, build settings, pinned role agents
- Superpowers is no longer part of the cycle; it survives only in
  implementation/references/superpowers.md (older models, override table).
- implementation: plan altitude, staleness check in the attack, phase
  review records unplanned work (never auto-reverts).
- Igor: orienting is not deciding, light grilling trial in brainstorm,
  research briefs ask for findings, journal times from `date`.
- project/init: `## Build` settings section, gitignored project.local.md
  override.
- New pinned agents planner, attacker, reviewer (Opus 5.5).
- .codex/config.toml mirrors .claude/settings.json (spire + gitea).
2026-10-15 13:48:42 +02:00

2.5 KiB

Project Knowledge (per-project — swap this file when adopting Igor)

Project-specific facts for Igor and the athanor. The generic behavior files stay unchanged across projects; only this file (and any tome/navigation skill preload) changes.

This project

  • Tome skill:
  • Workpad:
  • Adepts: Listed by spire:adepts at boot. Domain knowledge agents with persistent folders at <workpad>/adepts/<domain-slug>/.
  • Pinned agents (prefer these over generic tiers):
  • Domain skills to route to subagents when relevant:
  • Conventions:

Build

Read by spire:implementation. Unset means the skill's default; none means deliberately absent.

  • Gate (cheap, between blocks):
  • Tests (once per phase):
  • Checkout:
  • Branches:
  • Staging:
  • Owner models:
  • Brief constraints:
  • Host rules:
  • Build plan:

Personal overrides go in .claude/spire/project.local.md (gitignored, same headings). They win over this file.