Files
reliquary/plugins/bevy/skills/bevy-0.19/SKILL.md
T
g4borg 325e278af1 Scaffold bevy plugin with bevy-0.19 and bevy-upgrade skills
Add plugin skeleton with versioned skill directories, TODO SKILL.md
scaffolds with goals for skill-creator, and copy over bevy-skill-research
reports from spacecraft into docs/workpad/research/.
2026-07-07 17:52:00 +02:00

2.5 KiB

name, description
name description
bevy-0.19 TODO: Use the skill-creator skill to write this. See scaffolding goals below.

Bevy 0.19 — Implementation Helper

This skill is a scaffold. Use /skill-creator to create the full skill content from the research material.

Scaffolding Goals

  1. Use the skill-creator:skill-creator skill to create the full SKILL.md content
  2. Feed it the research reports from docs/workpad/research/bevy-skill-research/
  3. Follow Approach A from the design sketch: compact always-loaded cheat sheet (~500 lines) plus references/ folder for deep dives
  4. The skill should trigger on Bevy 0.19 Rust code (bevy = "0.19" in Cargo.toml, use bevy::prelude::*, App::new(), #[derive(Component)], etc.)
  5. Core content priorities (ranked by LLM error frequency):
    • Event/Message rename and split (0.18)
    • ChildOf replacing Parent (0.16+)
    • Fallible systems with -> Result (0.18)
    • Coordinate system gotchas
    • Transform propagation timing
    • Resources-as-Components (0.19)
  6. Populate references/ with per-topic deep-dive files derived from research reports 01-07
  7. The skill should know about bevy-upgrade and invoke it when upgrade/migration work is detected

Reference Material

The research that feeds this skill lives in the workpad: