g4borg
51e7a2579b
🤖 Add missing fundamentals to bevy-0.19 skill
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- Minimal App::new() starting point with DefaultPlugins/MinimalPlugins
- Resources section (Res/ResMut, insert, init, Option for headless)
- Resources-as-components 0.19 expansion (broad query traps, dual-derive, observers)
- Startup/Update/FixedUpdate schedule overview
- Asset loading (handles, scene labels, readiness gates, 0.19 renames)
- Time and timers (delta_secs, Timer component pattern)
2026-07-07 17:52:30 +02:00
g4borg
8988b16bee
🤖 Fix proofreading issues in bevy skills
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- Fix `ref` keyword used as variable name in code examples
- Fix "retries next tick" → systems continue on normal schedule
- Fix `State::set()` → `NextState::set()` in upgrade skill
- Fix `SceneRoot` → `WorldAssetRoot` for 0.19 consistency
- Fix Replace lifecycle event description (overwritten, not removed)
- Fix grep patterns (quoting, trailing spaces)
- Remove third-party physics/networking content (not Bevy built-ins)
2026-07-07 17:52:20 +02:00
g4borg
c661027d19
🤖 Flesh out bevy-0.19 and bevy-upgrade skills from research
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Replace scaffold placeholders with full skill content:
- bevy-0.19: ECS cheat sheet, critical traps table, architecture guide, and 7 reference files
- bevy-upgrade: version migration workflow, transition references for 0.15→0.19, and 3 per-bump reference files
2026-07-07 17:52:10 +02:00